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Diablo II Items [e]
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Runes
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Runewords Armor
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Rune Group
R-io po.gif

If you look at the list of all runes, you can find out the cube recipes to create a rune of one level higher than Io. Here are the Io attributes:

Rank: (r16)
Weapon: +10 Vitality
Armor/Helm/Shield: +10 Vitality
Ilvl/Clvl Required: 35


The Right Runes[edit]

Look at the rune list for information on how to get the right runes. For weapons you'll want to find the best type of weapon possible, since that's what the bonus damage is based on. Same with Armor if you are after Defense and shields for blocking percentage. If defense isn't important, look for an item that looks good, has low requirements, and for armor and shields, is not going to slow your running speed.


To Make a Runeword[edit]

  1. Items used for Runewords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
  2. The item must be of the correct type.
  3. The item must have exactly the correct number of sockets -- no more.
  4. You must socket the Runes in the correct order.

Notes:

  • The Runes fill the sockets in numerical order automatically, i.e. in the order 1, 2, 3, .... For example, trying to place the third Rune of a Runeword into the third socket while sockets 1 and 2 are empty will result in the Rune filling socket 1, contrary to intentions. As mentioned elsewhere, it is possible to remove an item from a socket, but the item is destroyed in the process.
  • The Runeword Preparation Recipes tune equipment for receiving Runewords.
  • Check the Rune FAQ for further help.


Runewords with Io[edit]

Runeword Stats Comments Active In
v1.11+ v1.10 v1.09
Black

ThulIoNef
Thul (10) + Io (16) + Nef (4)
Clubs, Hammers, Maces {3}
Clvl Required: 35

+15% Increased Attack Speed

+120% Enhanced Damage
+200 to Attack Rating
Adds 3-14 Cold Damage (3 sec)
40% Chance of Crushing Blow
Knockback
+10 to Vitality
Magic Damage Reduced By 2
Level 4 Corpse Explosion (12 Charges)

See it here. Yes Yes Yes
Delirium

LemIstIo
Lem (20) + Ist (24) + Io (16)
Headgear (all types) {3}
Clvl Required: 51

1% Chance To Cast lvl 50 Delirium When Struck

6% Chance To Cast lvl 14 Mind Blast When Struck
14% Chance To Cast lvl 13 Terror When Struck
11% Chance To Cast lvl 18 Confuse On Striking
+2 To All Skills
+261 Defense
+10 To Vitality
50% Extra Gold From Monsters
25% Better Chance of Getting Magic Items
Level 17 Attract (60 Charges)

See it here. See it in action here. Yes Yes No
Dream

IoJahPul
Io (16) + Jah (31) + Pul (21)
Headgear, Shields {3}
Clvl Required: 65

Both

10% Chance To Cast Level 15 Confuse When Struck
Level 15 Holy Shock Aura When Equipped
+20-30% Faster Hit Recovery (varies)
+30% Enhanced Defense
+150-220 Defense (varies)
+10 To Vitality
+(0.625*Clvl) To Mana (Based On Character Level)
All Resistances +5-20 (varies)
12-25% Better Chance of Getting Magic Items (varies)
Headgear
Increase Maximum Life 5%
Shields
+50 To Life

Ladder Only Yes Yes No
Memory

LumIoSolEth
Lum (17) + Io (16) + Sol (12) + Eth (5)
Staves {4}
Clvl Required: 37

+3 To Sorceress Skill Levels

+33% Faster Cast Rate
+9 To Minimum Damage
-25% Target Defence
+3 To Energy Shield (Sorceress Only)
+2 To Static Field (Sorceress Only)
+50% Enhanced Defense
+10 Vitality
+10 Energy
Increase Maximum Mana 20%
Magic Damage Reduced By 7

See it here. Yes Yes Yes
Pride

ChamSurIoLo
Cham (32) + Sur (29) + Io (16) + Lo (28)
Polearms {4}
Clvl Required: 67

25% Chance To Cast Level 17 Fire Wall When Struck

Level 16-20 Concentration Aura When Equipped (varies)
260-300% Bonus To Attack Rating (varies)
+(1*Clvl)% Damage To Demons (Based on Character Level)
Adds 50-280 Lightning Damage
20% Deadly Strike
Hit Blinds Target
Freezes Target +3
+10 To Vitality
Replenish Life +8
(1.875*Clvl)% Extra Gold From Monsters (Based on Character Level)

Ladder Only Yes Yes No
White

DolIo
Dol (14) + Io (16)
Wands {2}
Clvl Required: 35

+3 to Poison and Bone Skills (Necromancer Only)

+20% Faster Cast Rate
+2 to Bone Spear (Necromancer Only)
+4 to Skeleton Mastery (Necromancer Only)
+3 to Bone Armor (Necromancer Only)
Hit causes monster to flee 25%
+10 to vitality
+13 to mana
Magic Damage Reduced by 4

See it here. Yes Yes Yes




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