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If you look at the list of all runes, you can find out the cube recipes to create a rune of one level higher than Ort. Here are the Ort attributes:

Rank: (r4)
Weapon: +1-50 Lightning Damage
Armor/Helm/Shield: +35% Lightning Resistance
Ilvl/Clvl Required: 21

The Right Runes[edit]

Look at the rune list for information on how to get the right runes. For weapons you'll want to find the best type of weapon possible, since that's what the bonus damage is based on. Same with Armor if you are after Defense and shields for blocking percentage. If defense isn't important, look for an item that looks good, has low requirements, and for armor and shields, is not going to slow your running speed.

To Make a Runeword[edit]

  1. Items used for Runewords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
  2. The item must be of the correct type.
  3. The item must have exactly the correct number of sockets -- no more.
  4. You must socket the Runes in the correct order.


  • The Runes fill the sockets in numerical order automatically, i.e. in the order 1, 2, 3, .... For example, trying to place the third Rune of a Runeword into the third socket while sockets 1 and 2 are empty will result in the Rune filling socket 1, contrary to intentions. As mentioned elsewhere, it is possible to remove an item from a socket, but the item is destroyed in the process.
  • The Runeword Preparation Recipes tune equipment for receiving Runewords.
  • Check the Rune FAQ for further help.

Runewords with Ort[edit]

Runeword Stats Comments Active In
v1.11+ v1.10 v1.09
Ancient's Pledge

Ral (8) + Ort (9) + Tal (7)
Shields {3}
Clvl Required: 21

+50% Enhanced Defense

Cold Resist +43%
Lightning Resist +48%
Fire Resist +48%
Poison Resist +48%
10% Damage Taken Goes to Mana

Recipe is given by Qual-Kehk as a reward for completing the second quest in Act Five.

Bonuses will stack on top of a Paladin's inherent shield properties.

See it here.

Yes Yes Yes

Hel (15) + El (1) + Vex (26) + Ort (9) + Gul (25)
Swords & Axes {5}
Clvl Required: 55


100% Chance To Cast Level 44 Chain Lightning When You Die
25% Chance To Cast Level 18 Glacial Spike On Attack
+300-385% Enhanced Damage (varies)
20% Bonus To Attack Rating
+50 To Attack Rating
Adds 1-50 Lightning Damage
7% Mana Stolen Per Hit
50% Chance of Crushing Blow
(0.5*Clvl)% Deadly Strike (Based on Character Level)
+1 To Light Radius
Level 22 Blood Golem (15 Charges)
Requirements -20%

Ladder Only Yes Yes No

Fal (19) + Ohm (27) + Ort (9) + Jah (31)
Axes & Hammers {4}
Clvl Required: 65

+30% Increased Attack Speed

+320-370% Enhanced Damage (varies)
Ignore Target's Defense
Adds 180-200 Magic Damage
Adds 50-200 Fire Damage
Adds 51-250 Lightning Damage
Adds 50-200 Cold Damage
12% Life Stolen Per Hit
Prevent Monster Heal
+10 To Strength

See it here. Yes Yes No
Holy Thunder

Eth (5) + Ral (8) + Ort (9) + Tal (7)
Scepters {4}
Clvl Required: 23

+60% Enhanced Damage

+10 to Maximum Damage
-25% Target Defense
Adds 5-30 Fire Damage
Adds 21-110 Lightning Damage
+75 Poison Damage over 5 secs
+3 to Holy Shock (Paladin Only)
+5% to Maximum Lightning Resist
Lightning Resist +60%
Level 7 Chain Lightning (60 charges)

See it here. Yes Yes Yes

Ort (9) + Sol (12)
Headgear {2}
Clvl Required: 27

+1 to All Skills

+10 to Energy
Lightning Resist +30%
Damage Reduced by 7
+2 to Mana after each Kill
+2 to Light Radius

See it here. Yes Yes Yes

Dol (14) + Ort (9) + Eld (2) + Lem (20)
All Weapons {4}
Clvl Required: 43

+25% Increased Attack Speed

+160-210% Enhanced Damage (varies)
50-80% Bonus To Attack Rating (varies)
+75% Damage To Undead
+50 To Attack Rating Against Undead
Adds 1-50 Lightning Damage
+1 To Berserk
+1 To Zeal
Hit Blinds Target +10
Hit Causes Monster To Flee 25%
75% Extra Gold From Monsters
Level 3 Heart of Wolverine (12 Charges)

See it here. Yes Yes No

Ort (9) + Mal (23) + Ith (6)
Armor {3}
Clvl Required: 49

5% Chance To Cast Level 15 Cyclone Armor When Struck

5% Chance To Cast Level 15 Twister On Striking
+2 To Druid Skills
+100-150 To Mana (varies)
Lightning Resist +30%
Magic Damage Reduced By 7
15% Damage Taken Goes to Mana

Druid Yes No No

Tal (7) + Thul (10) + Ort (9) + Amn (11)
Shields & Swords {4}
Clvl Required: 25


+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
+3-8 Magic Absorb (varies)
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
Attacker Takes Damage of 14
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage (3 Sec,Normal)
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit

Ladder Only Yes Yes No

Ort (9) + Eth (5)
Missile Weapons {2}
Clvl Required: 21

7% Chance to Cast Level 1 Twister When Struck

+25% Faster Run/Walk
+25% Increased Attack Speed
+33% Enhanced Damage
-25% Target Defense
+66 to Attack Rating
Adds 1-50 lightning damage
+25 Defense

See it here. Yes Yes Yes

Crafted Items with Ort[edit]

Ingredients Crafted Item Comments
Blood Weapon
Magical Axe (any)
+ Jewel (any)
+ Ort Rune (#9)
+ Perfect Ruby
Blood Weapon
Preset Mods:
1-4% Life Leech
+10-20 Hit Points
+35-60% Damage
Enhanced damage changed slightly in v109, and the recipe was restricted to axes, instead of every type of weapon, which worked previously.
Caster Gloves
Magical Leather Gloves
or Demonhide Gloves (Excep)
or Bramble Mitts (Elite)
+ Jewel (any)
+ Ort Rune (#9)
+ Perfect Amethyst
Caster Gloves
Preset Mods:
+4-10% Faster Mana Regen
+10-20 Mana
+1-3 Mana Per Kill
Not quite Frostburns or Magefist, but they add some decent mana, and the ingredients are easy to find.
Hitpower Gloves
Magical Chain Gloves
or Heavy Bracers (Excep)
or Vambraces (Elite)
+ Jewel (any)
+ Ort Rune (#9)
+ Perfect Sapphire
Hitpower Gloves
Preset Mods:
5% chance of casting Slvl 4 Frost Nova when hit
+3-7 Damage to Attacker
Knockback is added to your attack, a popular mod to many Bowazons.
Safety Boots
Magical Greaves
or War Boots (Excep)
or Myrmidon Boots (Elite)
+ Jewel (any)
+ Ort Rune (#9)
+ Perfect Emerald
Safety Boots
Preset Mods:
Reduces Damage 1-4
Reduces Magical Damage 1-2
5-10% Fire Resistance
+10-30% Defense
Greaves work.

Cube Recipes with Ort[edit]

Item Upgrades[edit]

Cube-convert.gif 1 Ort Rune + 1 Amn Rune + 1 Perfect Sapphire + Normal (Basic) Rare Weapon --> Exceptional Rare Weapon

  • v1.10 and later only.
  • This recipe upgrades the item type of the weapon without changing the stats, and is useful to increase the weapon's damage.
  • Ethereal items, as well as socketed items can be upgraded without changing their nature.
  • Level requirements, as well as strength and dexterity requirements, may increase corresponding to the exceptional version of the item.

Repairs and Recharges[edit]

Cube-convert.gif 1 Ort Rune + Weapon --> Fully Repaired Weapon

  • v1.10 and later only.
  • This recipe will fully repair an item without visiting the NPC blacksmith. This is useful to avoid a trip to town, or to repair some weapons that have astronomical repair costs, due to irregularities in how the game determines the price for repairs.
  • Does not work on ethereal items.
  • Charges on an item are not replenished.

Cube-convert.gif 1 Ort Rune + 1 Chipped Gem (any kind) + Weapon --> Fully Repaired and Recharged Weapon

  • v1.10 and later only.
  • This recipe will fully repair and recharge an item without visiting the NPC blacksmith. This is useful to avoid a trip to town, or to repair some armors that have astronomical repair costs, due to irregularities in how the game determines the price for repairs or recharges.
  • Will not repair (but will recharge) ethereal items.

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