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Act Two, Tomb of the Kings. We see the Paladin here, with a pack of skeletons of some ilk. You can see the monster component system is functioning here, with several of them wielding scythes, but others with axes, and a few shields as well. The Paladin has a large shield and a sword, that's somewhat hard to see, lined up perfectly with a space in the flagstones there. His skill is Zeal, which gives him the ability to move to a monster in an uninterruptable fashion. It's not been tested, just described, but apparently it will let him run through monsters or other characters, probably at a loss of mana or stamina. He's certainly losing health here, from the looks of the red bulb. The top right skeleton is outlined in red, something we've never seen before. Probably this is a form of damage indication, as this was said to be a feature: monsters would be outlined in green, yellow or red as they took damage and got closer to dying. However we've only seen green so far, in screenshots or else gameplay movies. There are also 3 (or more) arrows incoming from the bottom right. A magnified look reveals a few skeleton heads and bows in the darkness, so probably skeleton archers. Also, this is the second shot of the Paladin in his new green trousers. The first was released recently, and can be seen here, if you are into that sort of thing. -- 3d-enhanced shot, 9/99.

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current03:00, 21 April 2009Thumbnail for version as of 03:00, 21 April 2009640 × 480 (32 KB)Orphan (talk | contribs)Act Two, Tomb of the Kings
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