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Skeleton King

1,284 bytes added, 20:36, 11 February 2009
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The [[Butcher]], [[King Leoric|The Skeleton King]], and [[D1 Diablo|Diablo]] are the three special monsters in the game. None of the three are classified as Animals, Demons, or Undead, and their stats and behaviors are unique to them, rather than borrowed or modified from other monsters.
 
==Statistics==
* Stats are listed by Normal / Nightmare / Hell difficulty levels.
* '''MFL:''' Magic / Fire / Lightning.
** '''I ''' = Immune** ''' R ''' = Resistant (75%)** '''- ''' = no resistance or immunity to that element
*** No monsters in Diablo or Hellfire have any <u>physical</u> resistance or immunity.
* '''Dlvl''' = Dungeon Level. The boss will be found on this level '''only if''' the base monster type spawns on that level.
*''' Mob''' = Some bosses spawn with a mob. The number of minions in the mob generally increases with difficulty level. Minions have the same stats as normal monsters of their type.
*''' IntF''' = Intelligence Factor. Values are from 0-3; smarter monsters will pursue more doggedly, and the value is used in various calculations. Monsters that can Follow if you break the line of sight or open Doors are marked with F and D.
* '''Attack Type:''' Some bosses have different AI, and behave like monsters of another type. More information on attack types can be found on the [[Diablo Monsters]] page.
{| width="100%" border="1"
! align="center" | Name! align="center" | Dungeon LevelDLvl! align="center" | Mob! align="center" | IntF
! align="center" | Mlvl (combat)
! align="center" | Mlvl (dropitems)! align="center" | Experience
! align="center" | MFL
! align="center" | Attack Type
|-
| '''The Skeleton King'''
| align="center" | 3
| align="center" | No| align="center" | 3 DF| align="center" | 14 / 44/ 74
| align="center" | 9 / 9 / 9
| align="center" | 570 IRR / 3140 IRR / 6280IRR| align="center" | IRRSkeleton King
|}
==Combat Stats==* Hit Points listed are for Diablo. All SuperUniques have a preset, non-random amount of hit points. Bosses have slightly higher hit points in Hellfire:** Hellfire Single Player: +0 / +49 / +97** Hellfire Multiplayer: +0 / +99 / +197
{| width="100%" border="1"
! align="center" | Name! align="center" | Hit Points SPExperience! align="center" | Hit Points HPs (MPDiablo)! align="center" | HPs (SP Hellfire)
! align="center" | AC
! align="center" | To/Hit
! align="center" | Damage
|-
| '''The Skeleton King'''| align="center" | 570 / 3140 / 6280| align="center" | 240 / 721 / 963
| align="center" | 120 / 410 / 580
| align="center" | 240 / 721 / 963
| align="center" | 70 / 120 / 150
| align="center" | 60 / 140 / 180
| align="center" | 6-16 / 16-36 / 30-70
|-
|}
==Movement Speed==
 * Characters walk at 0.4 speed. See the [[Diablo Characters]] page for swing speeds, casting speeds, and other useful character speed break points.
{| width="100%" border="1"
! align="center" | Name
! align="center" | Walk time
! align="center" | Hit Recovery Time
! align="center" | Hit Time
|-
| '''The Skeleton King'''
| align="center" | 0.30
| align="center" | 0.30
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