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Defense

365 bytes added, 20:14, 19 July 2009
Defense is set to zero when running
==Defense is set to zero when running==
It only works While it's commonly said that defense = zero when you are walkingrunning, standing still or attackingthis is not true. You can still block are much more likely to be hit while running. It's best , but the actual game mechanism is that the entire to walk (not run) when in range of enemies/hit formula is ignored, if your survival doesn't depend on a very speedy escapeand that any attack that can hit will will deal damage.
The difference is that by ignoring the to/hit calculation, factors besides defense, such as Clvl and Mlvl are ignored also. Thus low level monsters that would often miss a naked high level character who was standing still, will usually hit that same character, if they are running (even if they have on heavy armor).
==Special Circumstances==
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