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==[[Vengeance]]==
'''Required Level:''' 18<br />
'''Prerequisites:''' [[Sacrifice]], [[Zeal]]<br />
'''Synergies:''' Additional damage comes from points in:
* [[Resist Fire]]: +10% Fire Damage Per Level
* [[Resist Cold]]: +10% Cold Damage Per Level
* [[Resist Lightning]]: +10% Lightning Damage Per Level
* [[Salvation]]: +2% Elemental Damage Per Level
'''Details:''' A powerful single-hit attack that adds [[fire]], [[lightning]], and [[cold]] damage. The damage is not a set amount, but is based on your weapon damage, so the more damaging your weapon, the bigger the elemental damage bonus will be.
* Vengeance is usually paired with the [[Conviction]] aura, which lowers enemy resistances considerably. [[Fanaticism]] might be more helpful for some equipment sets though, for the faster swing and attack rating bonuses.
{{Skill Progression
|header=Mana
| 4.0
| 4.2
| 4.5
| 4.7
| 5.0
| 5.2
| 5.5
| 5.7
| 6.0
| 6.2
| 6.5
| 6.7
| 7.0
| 7.2
| 7.5
| 7.7
| 8.0
| 8.2
| 8.5
| 8.7
|header2=[[Dur]].
| 1.2
| 1.8
| 2.4
| 3.0
| 3.6
| 4.2
| 4.8
| 5.4
| 6.0
| 6.6
| 7.2
| 7.8
| 8.4
| 9.0
| 9.6
| 10.2
| 10.8
| 11.4
| 12.0
| 12.6
|header3=Elem Dmg.
| +70%
| +76%
| +82%
| +88%
| +94%
| +100%
| +106%
| +112%
| +118%
| +124%
| +130%
| +136%
| +142%
| +148%
| +154%
| +160%
| +166%
| +172%
| +178%
| +184%
|header4=+[[AR]]
| +20%
| +30%
| +40%
| +50%
| +60%
| +70%
| +80%
| +90%
| +100%
| +110%
| +120%
| +130%
| +140%
| +150%
| +160%
| +170%
| +180%
| +190%
| +200%
| +210%
}}
<noinclude>{{Skill navbox}}
{{Skill navbox paladin}}
[[Category:Combat skills (Paladin)]]
[[Category:Paladin skills]]
</noinclude>
'''Required Level:''' 18<br />
'''Prerequisites:''' [[Sacrifice]], [[Zeal]]<br />
'''Synergies:''' Additional damage comes from points in:
* [[Resist Fire]]: +10% Fire Damage Per Level
* [[Resist Cold]]: +10% Cold Damage Per Level
* [[Resist Lightning]]: +10% Lightning Damage Per Level
* [[Salvation]]: +2% Elemental Damage Per Level
'''Details:''' A powerful single-hit attack that adds [[fire]], [[lightning]], and [[cold]] damage. The damage is not a set amount, but is based on your weapon damage, so the more damaging your weapon, the bigger the elemental damage bonus will be.
* Vengeance is usually paired with the [[Conviction]] aura, which lowers enemy resistances considerably. [[Fanaticism]] might be more helpful for some equipment sets though, for the faster swing and attack rating bonuses.
{{Skill Progression
|header=Mana
| 4.0
| 4.2
| 4.5
| 4.7
| 5.0
| 5.2
| 5.5
| 5.7
| 6.0
| 6.2
| 6.5
| 6.7
| 7.0
| 7.2
| 7.5
| 7.7
| 8.0
| 8.2
| 8.5
| 8.7
|header2=[[Dur]].
| 1.2
| 1.8
| 2.4
| 3.0
| 3.6
| 4.2
| 4.8
| 5.4
| 6.0
| 6.6
| 7.2
| 7.8
| 8.4
| 9.0
| 9.6
| 10.2
| 10.8
| 11.4
| 12.0
| 12.6
|header3=Elem Dmg.
| +70%
| +76%
| +82%
| +88%
| +94%
| +100%
| +106%
| +112%
| +118%
| +124%
| +130%
| +136%
| +142%
| +148%
| +154%
| +160%
| +166%
| +172%
| +178%
| +184%
|header4=+[[AR]]
| +20%
| +30%
| +40%
| +50%
| +60%
| +70%
| +80%
| +90%
| +100%
| +110%
| +120%
| +130%
| +140%
| +150%
| +160%
| +170%
| +180%
| +190%
| +200%
| +210%
}}
<noinclude>{{Skill navbox}}
{{Skill navbox paladin}}
[[Category:Combat skills (Paladin)]]
[[Category:Paladin skills]]
</noinclude>