Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Gem

6,585 bytes added, 02:26, 7 November 2006
no edit summary
==Amethysts==
 
Amethysts are somewhat popular in helms for the added strength. They aren't much used other than that.
 
{| width="95%"
==Diamonds==
 
Diamonds are among the most useful of gems in the game, very popular socketed in shields. Generally tower (or pavise), hence the "3DT" referring to three (always perfect) diamonds in a tower shield.
==Sapphires==
Sapphires are very useful in a weapon, especially a starter bow with one along with two perfect sapphires. The bonus mana in a helm is nice, but less useful than skulls for mana regen, for most characters. Cold time stacks from all equipment and skills, and is cut by 1/2 on Nightmare and 1/4 on Hell.
==Topazes==
 
Topaz are useful in starter weapons for the relatively large lightning damage, with no requirements to use it. They are also popular in helms for item finding.
=Gem Stats (Classic)=
 
==Amethysts==
 
 
{| width="95%"
! Quality
!
! Weapon
! Helm or Armor
! Shield
! Clvl Req
|-
| Chipped
| class="red" | [[Image:amethyst-chipped.gif]]
| +40 to Attack Rating
| +3 to Strength
| +5 to Defense
| 125
|-
| Flawed
| class="red" | [[Image:amethyst-flawed.gif]]
| +60 to Attack Rating
| +4 to Strength
| +7 to Defense
| 375
|-
| Normal
| class="red" | [[Image:amethyst-normal.gif]]
| +80 to Attack Rating
| +5 to Strength
| +9 to Defense
| 1250
|-
| Flawless
| class="red" | [[Image:amethyst-flawless.gif]]
| +100 to Attack Rating
| +7 to Strength
| +12 to Defense
| 3750
|-
| Perfect
| class="red" | [[Image:amethyst-perfect.gif]]
| +150 to Attack Rating
| +9 to Strength
| +16 to Defense
| 7500
|}
 
 
==Diamonds==
 
 
{| width="95%"
! Quality
!
! Weapon
! Helm or Armor
! Shield
! Clvl Req
|-
| Chipped
| class="red" | [[Image:diamond-chipped.gif]]
| +28% damage vs. the undead
| +10 to Attack Rating
| +5% Resistance to All
| 125
|-
| Flawed
| class="red" | [[Image:diamond-flawed.gif]]
| +34% damage vs. the undead
| +15 to Attack Rating
| +7% Resistance to All
| 375
|-
| Normal
| class="red" | [[Image:diamond-normal.gif]]
| +44% damage vs. the undead
| +20 to Attack Rating
| +10% Resistance to All
| 1250
|-
| Flawless
| class="red" | [[Image:diamond-flawless.gif]]
| +54% damage vs. the undead
| +25 to Attack Rating
| +14% Resistance to All
| 3750
|-
| Perfect
| class="red" | [[Image:diamond-perfect.gif]]
| +69% damage vs. the undead
| +30 to Attack Rating
| +19% Resistance to All
| 7500
|}
 
 
==Emeralds==
 
 
{| width="95%"
! Quality
!
! Weapon
! Helm or Armor
! Shield
! Clvl Req
|-
| Chipped
| class="red" | [[Image:emerald-chipped.gif]]
| Adds 5 (5.9) poison damage in 1 sec
| +3 to Dexterity
| +11% poison resistance
| 125
|-
| Flawed
| class="red" | [[Image:emerald-flawed.gif]]
| Adds 11 (11.7) poison damage in 1 sec
| +4 to Dexterity
| +15% poison resistance
| 375
|-
| Normal
| class="red" | [[Image:emerald-normal.gif]]
| Adds 17 (17.6) poison damage in 1 sec
| +5 to Dexterity
| +19% poison resistance
| 1250
|-
| Flawless
| class="red" | [[Image:emerald-flawless.gif]]
| Adds 23 (23.4) poison damage in 1 sec
| +7 to Dexterity
| +24% poison resistance
| 3750
|-
| Perfect
| class="red" | [[Image:emerald-perfect.gif]]
| Adds 29 (29.3) poison damage in 1 sec
| +9 to Dexterity
| +29 poison resistance
| 7500
|}
 
 
==Rubies==
 
 
{| width="95%"
! Quality
!
! Weapon
! Helm or Armor
! Shield
! Clvl Req
|-
| Chipped
| class="red" | [[Image:ruby-chipped.gif]]
| +3 fire damage
| +6-8 to maximum life
| +11% fire resistance
| 125
|-
| Flawed
| class="red" | [[Image:ruby-flawed.gif]]
| +4 to fire damage
| +10 to maximum life
| +15% to Fire Resistance
| 375
|-
| Normal
| class="red" | [[Image:ruby-normal.gif]]
| +4 to fire damage
| +14 to maximum life
| +19% fire resistance
| 1250
|-
| Flawless
| class="red" | [[Image:ruby-flawless.gif]]
| +5 to fire damage
| +19 to maximum life
| +24% fire resistance
| 3750
|-
| Perfect
| class="red" | [[Image:ruby-perfect.gif]]
| +6-7, 6-8, or 6-9 fire damage
| +24 to maximum life
| +29% fire resistance
| 7500
|}
 
 
==Sapphires==
 
 
{| width="95%"
! Quality
!
! Weapon
! Helm or Armor
! Shield
! Clvl Req
|-
| Chipped
| class="red" | [[Image:sapphire-chipped.gif]]
| +1-2 cold damage<br> 1 second cold time
| +7 to maximum mana
| +11% cold resistance
| 125
|-
| Flawed
| class="red" | [[Image:sapphire-flawed.gif]]
| +1-2 cold damage<br> 1.4 second cold time
| +10 to maximum mana
| +15% to cold resistance
| 375
|-
| Normal
| class="red" | [[Image:sapphire-normal.gif]]
| +2-3 cold damage<br> 2 second cold time
| +14 to maximum mana
| +19% to cold resistance
| 1250
|-
| Flawless
| class="red" | [[Image:sapphire-flawless.gif]]
| +3-4 cold damage<br> 2.4 second cold time
| +19 to maximum mana
| +24% to cold resistance
| 3750
|-
| Perfect
| class="red" | [[Image:sapphire-perfect.gif]]
| +3-6 cold damage<br> 3 second cold time
| +24 to maximum mana
| +29% to cold resistance
| 7500
|}
 
 
==Topazes==
 
 
{| width="95%"
! Quality
!
! Weapon
! Helm or Armor
! Shield
! Clvl Req
|-
| Chipped
| class="red" | [[Image:topaz-chipped.gif]]
| +1-6 Lightning Damage
| +9% chance to find magical items
| +11% Lightning Resistance
| 125
|-
| Flawed
| class="red" | [[Image:topaz-flawed.gif]]
| +1-7 Lightning Damage
| +12% chance to find magical items
| +15% Lightning Resistance
| 375
|-
| Normal
| class="red" | [[Image:topaz-normal.gif]]
| +1-8 Lightning Damage
| +16% chance to find magical items
| +19% Lightning Resistance
| 1250
|-
| Flawless
| class="red" | [[Image:topaz-flawless.gif]]
| +1-10 Lightning Damage
| +19% chance to find magical items
| +24% Lightning Resistance
| 3750
|-
| Perfect
| class="red" | [[Image:topaz-perfect.gif]]
| +1-12, 1-13, or 1-14 Lightning Damage
| +24% chance to find magical items
| +29% Lightning Resistance
| 7500
|}
 
 
==Skulls==
 
 
{| width="95%"
! Quality
!
! Weapon
! Helm or Armor
! Shield
! Clvl Req
|-
| Chipped
| class="red" | [[Image:skull-chipped.gif]]
| Steals 2% life and<br> 1% mana per hit
| +2 Replenish life and <br> +9% mana regeneration rate.
| Attacker takes<br> damage of 2
| 250
|-
| Flawed
| class="red" | [[Image:skull-flawed.gif|skull-flawed.gif (1424 bytes)]]
| Steals 2% life and<br> 2% mana per hit
| +3 Replenish life and<br> +8% mana regeneration rate.
| Attacker takes<br> damage of 3
| 750
|-
| Normal
| class="red" | [[Image:skull-normal.gif]]
| Steals 3% life and<br> 2% mana per hit
| +3 Replenish life and<br> +12% mana regeneration rate.
| Attacker takes<br> damage of 4
| 2500
|-
| Flawless
| class="red" | [[Image:skull-flawless.gif]]
| Steals 3% life and<br> 3% mana per hit
| +4 Replenish life +4 and<br> +12% mana regeneration rate.
| Attacker takes<br> damage of 5
| 7500
|-
| Perfect
| class="red" | [[Image:skull-perfect.gif]]
| Steals 4% life and<br> 3% mana per hit
| +5 Replenish life +5 and<br> +19% mana regeneration rate.
| Attacker takes<br> damage of 6-7
| 25000
|}
[[Category:Items]]