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Carvers have interesting AI. All nearby Carver will run away from any character who makes a kill; whether of a Carver or any other monster. Carvers run for a second or two, then turn around and resume their attack. Carvers who can not run since their path is blocked by walls, fences, other monsters, etc, will continue fighting. Carver Shaman do not flee when they see a death.
The weakest Carvers in Hell difficulty are found on the [[
Blood Moor]], while the strongest are found on the level 2 of the [[Underground Passage]].
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''