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		<id>https://diablo2.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cgb</id>
		<title>Diablo Wiki - User contributions [en]</title>
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		<updated>2026-09-25T17:06:41Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User_talk:Cgb&amp;diff=27315</id>
		<title>User talk:Cgb</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User_talk:Cgb&amp;diff=27315"/>
				<updated>2014-09-16T07:46:02Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Welcome */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=D1_Succubus_Bosses&amp;diff=19963</id>
		<title>D1 Succubus Bosses</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=D1_Succubus_Bosses&amp;diff=19963"/>
				<updated>2010-09-30T04:01:37Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Su-stareye-the-witch.gif|frame|Stareye the Witch.]]&lt;br /&gt;
Succubus are Demons in Diablo. (One type, Hell Spawn, are Animals in Hellfire.)&lt;br /&gt;
* See stats for regular [[D1 Succubus|Succubi]] here.&lt;br /&gt;
&lt;br /&gt;
Succubi are deadly [http://images.google.com/images?um=1&amp;amp;hl=en&amp;amp;safe=off&amp;amp;q=victoria%27s+secret+runway+wings&amp;amp;btnG=Search+Images Victoria's Secret angels], always ready to unleash their Bloodstars from a distance. They have no melee attack, and use the same AI as Goatmen Archers, fleeing whenever an attacker draws within 2 squares. See the [[D1 Succubus|Succubi]] page for some strategy tips on how best to slaughter these enemies.&lt;br /&gt;
&lt;br /&gt;
All boss monsters in Diablo and Hellfire are SuperUniques; they always appear on the same level and have preset stats and non-random modifiers. Some bosses (mostly ones tied to quests) appear in every single game, while most of the others are found on a particular level &amp;lt;u&amp;gt;only if their base monster type&amp;lt;/u&amp;gt; spawns on that level in that game. There are no non-quest bosses in Hellfire's Hive or Crypt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
* Stats are listed by Normal / Nightmare / Hell difficulty levels.&lt;br /&gt;
* '''MFL:''' Magic / Fire / Lightning.&lt;br /&gt;
** '''I''' = Immune&lt;br /&gt;
**''' R''' = Resistant (75%)&lt;br /&gt;
** '''-''' = no resistance or immunity to that element&lt;br /&gt;
*** No monsters in Diablo or Hellfire have any &amp;lt;u&amp;gt;physical&amp;lt;/u&amp;gt; resistance or immunity.&lt;br /&gt;
* '''Dlvl''' = Dungeon Level. The boss will be found on this level '''only if''' the base monster type spawns on that level.&lt;br /&gt;
*''' Mob''' = Some bosses spawn with a mob. The number of minions in the mob generally increases with difficulty level. Minions have the same stats as normal monsters of their type.&lt;br /&gt;
*''' IntF''' = Intelligence Factor. Values are from 0-3; smarter monsters will pursue more doggedly, and the value is used in various calculations. Monsters that can Follow if you break the line of sight or open Doors are marked with F and D.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | DLvl&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mob&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | IntF&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mlvl (combat)&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mlvl (items)&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | MFL&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchfire the Unholy '''(Succubus)*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 / 39 / 54&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 / 24 / 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | IRR / IRR / IRR&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchmoon '''(Snow Witch)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 / 41 / 56&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 / 26 / 26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --R / --R / --R&lt;br /&gt;
|-&lt;br /&gt;
| '''Stareye the Witch '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 43 / 58&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 28 / 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -I- / -I- / -I-&lt;br /&gt;
|-&lt;br /&gt;
| '''Bloodlust '''(Hell Spawn)**&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30 / 45 / 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 28 / 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | I-I / I-I / I-I&lt;br /&gt;
|-&lt;br /&gt;
| '''Blackjade '''(Hell Spawn)***&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33 / 63 / 93&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 28 / 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | I-R / I-R / I-R&lt;br /&gt;
|-&lt;br /&gt;
| '''Red Vex '''(Hell Spawn)***&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33 / 63 / 93&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 28 / 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | IR- / IR- / IR-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* * Witchfire The Unholy is actually immune to both Fire and Lightning (at least in the earliest version of the game). Possible bug.&lt;br /&gt;
* ** Bloodlust is found randomly located on level 15 in every multiplayer game.&lt;br /&gt;
* *** Blackjade and Red Vex appear in every game, inside Lazarus' room on multiplayer or on his special level in single player.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats== &lt;br /&gt;
[[Image:Su-blackjade.gif|frame|Blackjade (SP mode).]]&lt;br /&gt;
Succubi attack with Blood Stars, which look just like the player version [[D1_Spellbooks#Blood_Star|of that spell]]. They deal magical damage, and have the most variability in damage of any monster attack in the game. Two or three Blood Stars can deal hundreds of damage, or not even scratch the surface, depending on the luck of the draw.&lt;br /&gt;
&lt;br /&gt;
In Hellfire, Hell Spawns (the red witches) are Animals, not Demons, and thus take 50% bonus damage from swords. Thus Stareye, Blackjade, Red Vex, and Bloodlust will all take 150% damage from a sword and 50% from a club; this makes a very noticeable difference given how many hit points they have.&lt;br /&gt;
&lt;br /&gt;
* Hit Points listed are for Diablo. All SuperUniques have a preset, non-random amount of hit points. Bosses have slightly higher hit points in Hellfire:&lt;br /&gt;
** Hellfire Single Player: +0 / +49 / +97&lt;br /&gt;
** Hellfire Multiplayer: +0 / +99 / +197&lt;br /&gt;
* '''Attack Type:''' Some bosses have different AI, and behave like monsters of another type. More information on attack types can be found on the [[Diablo Monsters]] page.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Experience&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Points&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | To/Hit&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Damage&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchfire the Unholy '''(Succubus)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3696 / 9392 / 18,747&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 444 / 1333 / 1779&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 / 110 / 140&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100 / 185 / 220&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10-20 / 24-44 / 46-86&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goat Archer&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchmoon '''(Snow Witch)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4084 / 10,168 / 20, 336&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 310 / 931 / 1243&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65 / 115 / 145&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110 / 195 / 230&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-40 / 64-84 / 126-166&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goat Archer&lt;br /&gt;
|-&lt;br /&gt;
| '''Stareye the Witch '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4480 / 10,960 / 21,920&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 726 / 2179 / 2907&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 / 125 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 115 / 200 / 235&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-50 / 64-104 / 126-206&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goat Archer&lt;br /&gt;
|-&lt;br /&gt;
| '''Bloodlust '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4480 / 10,960 / 21,920&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 825 / 2476 / 3303&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 / 125 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 115 / 200 / 235&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20-55 / 44-114 / 86-223&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goat Archer&lt;br /&gt;
|-&lt;br /&gt;
| '''Blackjade '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4480 / 10,960 / 21,920&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400 / 1201 / 1603&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 / 125 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 115 / 200 / 235&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36-50 / 60-104 / 126-206&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Speical&lt;br /&gt;
|-&lt;br /&gt;
| '''Red Vex '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4480 / 10,960 / 21,920&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400 / 1201 / 1603&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 / 125 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 115 / 200 / 235&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-50 / 64-104 / 126-206&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Movement Speed==&lt;br /&gt;
Succubi flee characters who come within two spaces of them, and walk at the same speed as your character. This can make them very frustrating to chase down and kill, since once they start walking, they will keep walking until they run into a corner or move at least 3 squares away, at which point they will start firing Blood Stars again. See some killing/herding tips on the [[D1 Succubus|Succubi page]].&lt;br /&gt;
&lt;br /&gt;
*Characters walk at 0.4 speed. See the [[Diablo Characters]] page for swing speeds, casting speeds, and other useful character speed break points.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Walk time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Recovery Time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Attack Time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Time&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchfire the Unholy '''(Succubus)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchmoon '''(SnowWitch)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Stareye the Witch '''(Hellspawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Bloodlust '''(Hellspawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Blackjade '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Red Vex '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Diablo monsters}}&lt;br /&gt;
{{Diablo items}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Diablo I]]&lt;br /&gt;
[[Category:D1 Monsters]]&lt;br /&gt;
[[Category:D1 SuperUniques]]&lt;br /&gt;
[[category:D1 Demons]]&lt;br /&gt;
[[category:D1 Animals]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=D1_Succubus_Bosses&amp;diff=19962</id>
		<title>D1 Succubus Bosses</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=D1_Succubus_Bosses&amp;diff=19962"/>
				<updated>2010-09-30T04:01:13Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Combat Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Su-stareye-the-witch.gif|frame|Stareye the Witch.]]&lt;br /&gt;
Succubus are Demons in Diablo. (One type, Hell Spawn, are Animals in Hellfire.)&lt;br /&gt;
* See stats for regular [[D1 Succubus|Succubi]] here.&lt;br /&gt;
&lt;br /&gt;
Succubi are deadly [http://images.google.com/images?um=1&amp;amp;hl=en&amp;amp;safe=off&amp;amp;q=victoria%27s+secret+runway+wings&amp;amp;btnG=Search+Images Victoria's Secret angels], always ready to unleash their Bloodstars from a distance. They have no melee attack, and use the same AI as Goatmen Archers, fleeing whenever an attacker draws within 2 squares. See the [[D1 Succubus|Succubi]] page for some strategy tips on how best to slaughter these enemies.&lt;br /&gt;
&lt;br /&gt;
All boss monsters in Diablo and Hellfire are SuperUniques; they always appear on the same level and have preset stats and non-random modifiers. Some bosses (mostly ones tied to quests) appear in every single game, while most of the others are found on a particular level &amp;lt;u&amp;gt;only if their base monster type&amp;lt;/u&amp;gt; spawns on that level in that game. There are no non-quest bosses in Hellfire's Hive or Crypt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
* Stats are listed by Normal / Nightmare / Hell difficulty levels.&lt;br /&gt;
* '''MFL:''' Magic / Fire / Lightning.&lt;br /&gt;
** '''I''' = Immune&lt;br /&gt;
**''' R''' = Resistant (75%)&lt;br /&gt;
** '''-''' = no resistance or immunity to that element&lt;br /&gt;
*** No monsters in Diablo or Hellfire have any &amp;lt;u&amp;gt;physical&amp;lt;/u&amp;gt; resistance or immunity.&lt;br /&gt;
* '''Dlvl''' = Dungeon Level. The boss will be found on this level '''only if''' the base monster type spawns on that level.&lt;br /&gt;
*''' Mob''' = Some bosses spawn with a mob. The number of minions in the mob generally increases with difficulty level. Minions have the same stats as normal monsters of their type.&lt;br /&gt;
*''' IntF''' = Intelligence Factor. Values are from 0-3; smarter monsters will pursue more doggedly, and the value is used in various calculations. Monsters that can Follow if you break the line of sight or open Doors are marked with F and D.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | DLvl&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mob&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | IntF&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mlvl (combat)&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mlvl (items)&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | MFL&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchfire the Unholy '''(Succubus)*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 / 39 / 54&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 / 24 / 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | IRR / IRR / IRR&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchmoon '''(SnowWitch)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 / 41 / 56&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 / 26 / 26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --R / --R / --R&lt;br /&gt;
|-&lt;br /&gt;
| '''Stareye the Witch '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 43 / 58&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 28 / 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -I- / -I- / -I-&lt;br /&gt;
|-&lt;br /&gt;
| '''Bloodlust '''(Hell Spawn)**&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30 / 45 / 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 28 / 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | I-I / I-I / I-I&lt;br /&gt;
|-&lt;br /&gt;
| '''Blackjade '''(Hell Spawn)***&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33 / 63 / 93&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 28 / 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | I-R / I-R / I-R&lt;br /&gt;
|-&lt;br /&gt;
| '''Red Vex '''(Hell Spawn)***&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33 / 63 / 93&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 28 / 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | IR- / IR- / IR-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* * Witchfire The Unholy is actually immune to both Fire and Lightning (at least in the earliest version of the game). Possible bug.&lt;br /&gt;
* ** Bloodlust is found randomly located on level 15 in every multiplayer game.&lt;br /&gt;
* *** Blackjade and Red Vex appear in every game, inside Lazarus' room on multiplayer or on his special level in single player.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats== &lt;br /&gt;
[[Image:Su-blackjade.gif|frame|Blackjade (SP mode).]]&lt;br /&gt;
Succubi attack with Blood Stars, which look just like the player version [[D1_Spellbooks#Blood_Star|of that spell]]. They deal magical damage, and have the most variability in damage of any monster attack in the game. Two or three Blood Stars can deal hundreds of damage, or not even scratch the surface, depending on the luck of the draw.&lt;br /&gt;
&lt;br /&gt;
In Hellfire, Hell Spawns (the red witches) are Animals, not Demons, and thus take 50% bonus damage from swords. Thus Stareye, Blackjade, Red Vex, and Bloodlust will all take 150% damage from a sword and 50% from a club; this makes a very noticeable difference given how many hit points they have.&lt;br /&gt;
&lt;br /&gt;
* Hit Points listed are for Diablo. All SuperUniques have a preset, non-random amount of hit points. Bosses have slightly higher hit points in Hellfire:&lt;br /&gt;
** Hellfire Single Player: +0 / +49 / +97&lt;br /&gt;
** Hellfire Multiplayer: +0 / +99 / +197&lt;br /&gt;
* '''Attack Type:''' Some bosses have different AI, and behave like monsters of another type. More information on attack types can be found on the [[Diablo Monsters]] page.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Experience&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Points&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | To/Hit&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Damage&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchfire the Unholy '''(Succubus)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3696 / 9392 / 18,747&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 444 / 1333 / 1779&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 / 110 / 140&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100 / 185 / 220&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10-20 / 24-44 / 46-86&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goat Archer&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchmoon '''(Snow Witch)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4084 / 10,168 / 20, 336&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 310 / 931 / 1243&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65 / 115 / 145&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110 / 195 / 230&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-40 / 64-84 / 126-166&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goat Archer&lt;br /&gt;
|-&lt;br /&gt;
| '''Stareye the Witch '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4480 / 10,960 / 21,920&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 726 / 2179 / 2907&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 / 125 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 115 / 200 / 235&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-50 / 64-104 / 126-206&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goat Archer&lt;br /&gt;
|-&lt;br /&gt;
| '''Bloodlust '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4480 / 10,960 / 21,920&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 825 / 2476 / 3303&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 / 125 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 115 / 200 / 235&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20-55 / 44-114 / 86-223&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goat Archer&lt;br /&gt;
|-&lt;br /&gt;
| '''Blackjade '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4480 / 10,960 / 21,920&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400 / 1201 / 1603&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 / 125 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 115 / 200 / 235&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36-50 / 60-104 / 126-206&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Speical&lt;br /&gt;
|-&lt;br /&gt;
| '''Red Vex '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4480 / 10,960 / 21,920&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400 / 1201 / 1603&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 / 125 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 115 / 200 / 235&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-50 / 64-104 / 126-206&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Movement Speed==&lt;br /&gt;
Succubi flee characters who come within two spaces of them, and walk at the same speed as your character. This can make them very frustrating to chase down and kill, since once they start walking, they will keep walking until they run into a corner or move at least 3 squares away, at which point they will start firing Blood Stars again. See some killing/herding tips on the [[D1 Succubus|Succubi page]].&lt;br /&gt;
&lt;br /&gt;
*Characters walk at 0.4 speed. See the [[Diablo Characters]] page for swing speeds, casting speeds, and other useful character speed break points.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Walk time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Recovery Time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Attack Time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Time&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchfire the Unholy '''(Succubus)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchmoon '''(SnowWitch)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Stareye the Witch '''(Hellspawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Bloodlust '''(Hellspawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Blackjade '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Red Vex '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Diablo monsters}}&lt;br /&gt;
{{Diablo items}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Diablo I]]&lt;br /&gt;
[[Category:D1 Monsters]]&lt;br /&gt;
[[Category:D1 SuperUniques]]&lt;br /&gt;
[[category:D1 Demons]]&lt;br /&gt;
[[category:D1 Animals]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=D1_Succubus_Bosses&amp;diff=19961</id>
		<title>D1 Succubus Bosses</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=D1_Succubus_Bosses&amp;diff=19961"/>
				<updated>2010-09-30T04:00:41Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Combat Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Su-stareye-the-witch.gif|frame|Stareye the Witch.]]&lt;br /&gt;
Succubus are Demons in Diablo. (One type, Hell Spawn, are Animals in Hellfire.)&lt;br /&gt;
* See stats for regular [[D1 Succubus|Succubi]] here.&lt;br /&gt;
&lt;br /&gt;
Succubi are deadly [http://images.google.com/images?um=1&amp;amp;hl=en&amp;amp;safe=off&amp;amp;q=victoria%27s+secret+runway+wings&amp;amp;btnG=Search+Images Victoria's Secret angels], always ready to unleash their Bloodstars from a distance. They have no melee attack, and use the same AI as Goatmen Archers, fleeing whenever an attacker draws within 2 squares. See the [[D1 Succubus|Succubi]] page for some strategy tips on how best to slaughter these enemies.&lt;br /&gt;
&lt;br /&gt;
All boss monsters in Diablo and Hellfire are SuperUniques; they always appear on the same level and have preset stats and non-random modifiers. Some bosses (mostly ones tied to quests) appear in every single game, while most of the others are found on a particular level &amp;lt;u&amp;gt;only if their base monster type&amp;lt;/u&amp;gt; spawns on that level in that game. There are no non-quest bosses in Hellfire's Hive or Crypt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
* Stats are listed by Normal / Nightmare / Hell difficulty levels.&lt;br /&gt;
* '''MFL:''' Magic / Fire / Lightning.&lt;br /&gt;
** '''I''' = Immune&lt;br /&gt;
**''' R''' = Resistant (75%)&lt;br /&gt;
** '''-''' = no resistance or immunity to that element&lt;br /&gt;
*** No monsters in Diablo or Hellfire have any &amp;lt;u&amp;gt;physical&amp;lt;/u&amp;gt; resistance or immunity.&lt;br /&gt;
* '''Dlvl''' = Dungeon Level. The boss will be found on this level '''only if''' the base monster type spawns on that level.&lt;br /&gt;
*''' Mob''' = Some bosses spawn with a mob. The number of minions in the mob generally increases with difficulty level. Minions have the same stats as normal monsters of their type.&lt;br /&gt;
*''' IntF''' = Intelligence Factor. Values are from 0-3; smarter monsters will pursue more doggedly, and the value is used in various calculations. Monsters that can Follow if you break the line of sight or open Doors are marked with F and D.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | DLvl&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mob&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | IntF&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mlvl (combat)&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mlvl (items)&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | MFL&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchfire the Unholy '''(Succubus)*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 / 39 / 54&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 / 24 / 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | IRR / IRR / IRR&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchmoon '''(SnowWitch)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 / 41 / 56&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 / 26 / 26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --R / --R / --R&lt;br /&gt;
|-&lt;br /&gt;
| '''Stareye the Witch '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 43 / 58&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 28 / 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -I- / -I- / -I-&lt;br /&gt;
|-&lt;br /&gt;
| '''Bloodlust '''(Hell Spawn)**&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30 / 45 / 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 28 / 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | I-I / I-I / I-I&lt;br /&gt;
|-&lt;br /&gt;
| '''Blackjade '''(Hell Spawn)***&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33 / 63 / 93&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 28 / 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | I-R / I-R / I-R&lt;br /&gt;
|-&lt;br /&gt;
| '''Red Vex '''(Hell Spawn)***&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33 / 63 / 93&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 28 / 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | IR- / IR- / IR-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* * Witchfire The Unholy is actually immune to both Fire and Lightning (at least in the earliest version of the game). Possible bug.&lt;br /&gt;
* ** Bloodlust is found randomly located on level 15 in every multiplayer game.&lt;br /&gt;
* *** Blackjade and Red Vex appear in every game, inside Lazarus' room on multiplayer or on his special level in single player.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats== &lt;br /&gt;
[[Image:Su-blackjade.gif|frame|Blackjade (SP mode).]]&lt;br /&gt;
Succubi attack with Blood Stars, which look just like the player version [[D1_Spellbooks#Blood_Star|of that spell]]. They deal magical damage, and have the most variability in damage of any monster attack in the game. Two or three Blood Stars can deal hundreds of damage, or not even scratch the surface, depending on the luck of the draw.&lt;br /&gt;
&lt;br /&gt;
In Hellfire, Hell Spawns (the red witches) are Animals, not Demons, and thus take 50% bonus damage from swords. Thus Stareye, Blackjade, Red Vex, and Bloodlust will all take 150% damage from a sword and 50% from a club; this makes a very noticeable difference given how many hit points they have.&lt;br /&gt;
&lt;br /&gt;
* Hit Points listed are for Diablo. All SuperUniques have a preset, non-random amount of hit points. Bosses have slightly higher hit points in Hellfire:&lt;br /&gt;
** Hellfire Single Player: +0 / +49 / +97&lt;br /&gt;
** Hellfire Multiplayer: +0 / +99 / +197&lt;br /&gt;
* '''Attack Type:''' Some bosses have different AI, and behave like monsters of another type. More information on attack types can be found on the [[Diablo Monsters]] page.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Experience&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Points&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | To/Hit&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Damage&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchfire the Unholy '''(Succubus)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3696 / 9392 / 18,747&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 444 / 1333 / 1779&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 / 110 / 140&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100 / 185 / 220&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10-20 / 24-44 / 46-86&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goat Archer&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchmoon '''(SnowWitch)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4084 / 10,168 / 20, 336&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 310 / 931 / 1243&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65 / 115 / 145&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110 / 195 / 230&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-40 / 64-84 / 126-166&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goat Archer&lt;br /&gt;
|-&lt;br /&gt;
| '''Stareye the Witch '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4480 / 10,960 / 21,920&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 726 / 2179 / 2907&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 / 125 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 115 / 200 / 235&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-50 / 64-104 / 126-206&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goat Archer&lt;br /&gt;
|-&lt;br /&gt;
| '''Bloodlust '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4480 / 10,960 / 21,920&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 825 / 2476 / 3303&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 / 125 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 115 / 200 / 235&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20-55 / 44-114 / 86-223&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goat Archer&lt;br /&gt;
|-&lt;br /&gt;
| '''Blackjade '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4480 / 10,960 / 21,920&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400 / 1201 / 1603&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 / 125 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 115 / 200 / 235&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36-50 / 60-104 / 126-206&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Speical&lt;br /&gt;
|-&lt;br /&gt;
| '''Red Vex '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4480 / 10,960 / 21,920&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400 / 1201 / 1603&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 / 125 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 115 / 200 / 235&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-50 / 64-104 / 126-206&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Movement Speed==&lt;br /&gt;
Succubi flee characters who come within two spaces of them, and walk at the same speed as your character. This can make them very frustrating to chase down and kill, since once they start walking, they will keep walking until they run into a corner or move at least 3 squares away, at which point they will start firing Blood Stars again. See some killing/herding tips on the [[D1 Succubus|Succubi page]].&lt;br /&gt;
&lt;br /&gt;
*Characters walk at 0.4 speed. See the [[Diablo Characters]] page for swing speeds, casting speeds, and other useful character speed break points.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Walk time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Recovery Time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Attack Time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Time&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchfire the Unholy '''(Succubus)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchmoon '''(SnowWitch)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Stareye the Witch '''(Hellspawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Bloodlust '''(Hellspawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Blackjade '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Red Vex '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Diablo monsters}}&lt;br /&gt;
{{Diablo items}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Diablo I]]&lt;br /&gt;
[[Category:D1 Monsters]]&lt;br /&gt;
[[Category:D1 SuperUniques]]&lt;br /&gt;
[[category:D1 Demons]]&lt;br /&gt;
[[category:D1 Animals]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=D1_Succubus_Bosses&amp;diff=19960</id>
		<title>D1 Succubus Bosses</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=D1_Succubus_Bosses&amp;diff=19960"/>
				<updated>2010-09-30T04:00:13Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Su-stareye-the-witch.gif|frame|Stareye the Witch.]]&lt;br /&gt;
Succubus are Demons in Diablo. (One type, Hell Spawn, are Animals in Hellfire.)&lt;br /&gt;
* See stats for regular [[D1 Succubus|Succubi]] here.&lt;br /&gt;
&lt;br /&gt;
Succubi are deadly [http://images.google.com/images?um=1&amp;amp;hl=en&amp;amp;safe=off&amp;amp;q=victoria%27s+secret+runway+wings&amp;amp;btnG=Search+Images Victoria's Secret angels], always ready to unleash their Bloodstars from a distance. They have no melee attack, and use the same AI as Goatmen Archers, fleeing whenever an attacker draws within 2 squares. See the [[D1 Succubus|Succubi]] page for some strategy tips on how best to slaughter these enemies.&lt;br /&gt;
&lt;br /&gt;
All boss monsters in Diablo and Hellfire are SuperUniques; they always appear on the same level and have preset stats and non-random modifiers. Some bosses (mostly ones tied to quests) appear in every single game, while most of the others are found on a particular level &amp;lt;u&amp;gt;only if their base monster type&amp;lt;/u&amp;gt; spawns on that level in that game. There are no non-quest bosses in Hellfire's Hive or Crypt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
* Stats are listed by Normal / Nightmare / Hell difficulty levels.&lt;br /&gt;
* '''MFL:''' Magic / Fire / Lightning.&lt;br /&gt;
** '''I''' = Immune&lt;br /&gt;
**''' R''' = Resistant (75%)&lt;br /&gt;
** '''-''' = no resistance or immunity to that element&lt;br /&gt;
*** No monsters in Diablo or Hellfire have any &amp;lt;u&amp;gt;physical&amp;lt;/u&amp;gt; resistance or immunity.&lt;br /&gt;
* '''Dlvl''' = Dungeon Level. The boss will be found on this level '''only if''' the base monster type spawns on that level.&lt;br /&gt;
*''' Mob''' = Some bosses spawn with a mob. The number of minions in the mob generally increases with difficulty level. Minions have the same stats as normal monsters of their type.&lt;br /&gt;
*''' IntF''' = Intelligence Factor. Values are from 0-3; smarter monsters will pursue more doggedly, and the value is used in various calculations. Monsters that can Follow if you break the line of sight or open Doors are marked with F and D.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | DLvl&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mob&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | IntF&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mlvl (combat)&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mlvl (items)&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | MFL&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchfire the Unholy '''(Succubus)*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 / 39 / 54&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 / 24 / 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | IRR / IRR / IRR&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchmoon '''(SnowWitch)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 / 41 / 56&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 / 26 / 26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --R / --R / --R&lt;br /&gt;
|-&lt;br /&gt;
| '''Stareye the Witch '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 43 / 58&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 28 / 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -I- / -I- / -I-&lt;br /&gt;
|-&lt;br /&gt;
| '''Bloodlust '''(Hell Spawn)**&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30 / 45 / 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 28 / 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | I-I / I-I / I-I&lt;br /&gt;
|-&lt;br /&gt;
| '''Blackjade '''(Hell Spawn)***&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33 / 63 / 93&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 28 / 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | I-R / I-R / I-R&lt;br /&gt;
|-&lt;br /&gt;
| '''Red Vex '''(Hell Spawn)***&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 DF&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33 / 63 / 93&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 28 / 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | IR- / IR- / IR-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* * Witchfire The Unholy is actually immune to both Fire and Lightning (at least in the earliest version of the game). Possible bug.&lt;br /&gt;
* ** Bloodlust is found randomly located on level 15 in every multiplayer game.&lt;br /&gt;
* *** Blackjade and Red Vex appear in every game, inside Lazarus' room on multiplayer or on his special level in single player.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats== &lt;br /&gt;
[[Image:Su-blackjade.gif|frame|Blackjade (SP mode).]]&lt;br /&gt;
Succubi attack with Blood Stars, which look just like the player version [[D1_Spellbooks#Blood_Star|of that spell]]. They deal magical damage, and have the most variability in damage of any monster attack in the game. Two or three Blood Stars can deal hundreds of damage, or not even scratch the surface, depending on the luck of the draw.&lt;br /&gt;
&lt;br /&gt;
In Hellfire, Hell Spawns (the red witches) are Animals, not Demons, and thus take 50% bonus damage from swords. Thus Stareye, Blackjade, Red Vex, and Bloodlust will all take 150% damage from a sword and 50% from a club; this makes a very noticeable difference given how many hit points they have.&lt;br /&gt;
&lt;br /&gt;
* Hit Points listed are for Diablo. All SuperUniques have a preset, non-random amount of hit points. Bosses have slightly higher hit points in Hellfire:&lt;br /&gt;
** Hellfire Single Player: +0 / +49 / +97&lt;br /&gt;
** Hellfire Multiplayer: +0 / +99 / +197&lt;br /&gt;
* '''Attack Type:''' Some bosses have different AI, and behave like monsters of another type. More information on attack types can be found on the [[Diablo Monsters]] page.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Experience&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Points&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | To/Hit&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Damage&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchfire the Unholy '''(Succubus)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3696 / 9392 / 18,747&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 444 / 1333 / 1779&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 / 110 / 140&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100 / 185 / 220&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10-20 / 24-44 / 46-86&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goat Archer&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchmoon '''(SnowWitch)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4084 / 10,168 / 20, 336&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 310 / 931 / 1243&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65 / 115 / 145&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110 / 195 / 230&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-40 / 64-84 / 126-166&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goat Archer&lt;br /&gt;
|-&lt;br /&gt;
| '''Stareye the Witch '''(Hellspawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4480 / 10,960 / 21,920&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 726 / 2179 / 2907&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 / 125 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 115 / 200 / 235&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-50 / 64-104 / 126-206&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goat Archer&lt;br /&gt;
|-&lt;br /&gt;
| '''Bloodlust '''(Hellspawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4480 / 10,960 / 21,920&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 825 / 2476 / 3303&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 / 125 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 115 / 200 / 235&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20-55 / 44-114 / 86-223&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goat Archer&lt;br /&gt;
|-&lt;br /&gt;
| '''Blackjade '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4480 / 10,960 / 21,920&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400 / 1201 / 1603&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 / 125 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 115 / 200 / 235&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36-50 / 60-104 / 126-206&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Speical&lt;br /&gt;
|-&lt;br /&gt;
| '''Red Vex '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4480 / 10,960 / 21,920&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400 / 1201 / 1603&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 / 125 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 115 / 200 / 235&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-50 / 64-104 / 126-206&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Movement Speed==&lt;br /&gt;
Succubi flee characters who come within two spaces of them, and walk at the same speed as your character. This can make them very frustrating to chase down and kill, since once they start walking, they will keep walking until they run into a corner or move at least 3 squares away, at which point they will start firing Blood Stars again. See some killing/herding tips on the [[D1 Succubus|Succubi page]].&lt;br /&gt;
&lt;br /&gt;
*Characters walk at 0.4 speed. See the [[Diablo Characters]] page for swing speeds, casting speeds, and other useful character speed break points.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Walk time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Recovery Time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Attack Time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Time&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchfire the Unholy '''(Succubus)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Witchmoon '''(SnowWitch)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Stareye the Witch '''(Hellspawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Bloodlust '''(Hellspawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Blackjade '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Red Vex '''(Hell Spawn)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Diablo monsters}}&lt;br /&gt;
{{Diablo items}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Diablo I]]&lt;br /&gt;
[[Category:D1 Monsters]]&lt;br /&gt;
[[Category:D1 SuperUniques]]&lt;br /&gt;
[[category:D1 Demons]]&lt;br /&gt;
[[category:D1 Animals]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Winged_Fiend&amp;diff=19943</id>
		<title>Winged Fiend</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Winged_Fiend&amp;diff=19943"/>
				<updated>2010-09-27T10:06:36Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:D1-mon-winged-fiends.jpg|frame]]&lt;br /&gt;
Winged Fiends are Animals.&lt;br /&gt;
&lt;br /&gt;
These flying, bat-like enemies are more annoying than deadly, as they flap and flutter around your character's head and land low damage hits with their slashing claws. They do not drop any items (except for bosses) and have a variety of interesting movements and behaviors, which are detailed below.&lt;br /&gt;
* Full listing of [[Winged Fiend Bosses|the SuperUnique Winged Fiends]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
* Stats are listed by Normal / Nightmare / Hell difficulty levels.&lt;br /&gt;
* '''MFL:''' Magic / Fire / Lightning.&lt;br /&gt;
** '''I''' = Immune&lt;br /&gt;
**''' R''' = Resistant (75%)&lt;br /&gt;
** '''-''' = no resistance or immunity to that element&lt;br /&gt;
*** No monsters in Diablo or Hellfire have any &amp;lt;u&amp;gt;physical&amp;lt;/u&amp;gt; resistance or immunity.&lt;br /&gt;
* IntF = Intelligence Factor. Values are from 0-3; smarter monsters will pursue more doggedly, and the value is used in various calculations. Monsters that can Follow if you break the line of sight or open Doors are marked with F and D. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Dungeon Level&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Monster Level&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | IntF&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Experience&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | MFL&lt;br /&gt;
|-&lt;br /&gt;
| '''Fiend'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 / 18 / 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | O&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102 / 2204 / 4408&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ---&lt;br /&gt;
|-&lt;br /&gt;
| '''Blink'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7 / 22 / 37&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 340 / 2680 / 5360&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ---&lt;br /&gt;
|-&lt;br /&gt;
| '''Gloom'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4-6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9 / 24 / 39&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 F&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 509 / 3018 / 6036&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | R-- / R-- / R--&lt;br /&gt;
|-&lt;br /&gt;
| '''Familiar'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6-8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13 / 28 / 43&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 F&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 448 / 2896 / 5792&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | R-I / R-I / R-I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
* Only Winged Fiend bosses drop items. None of the regular ones drop gold or items of any kind.&lt;br /&gt;
&lt;br /&gt;
* Blinks teleport to a random square adjacent to the character when they are hit. This can be vexing to ranged attackers who are nailing blinks from a distance only to find themselves suddenly surrounded by a flock of the creatures.&lt;br /&gt;
&lt;br /&gt;
* Glooms have a charging movement, but there is no attack associated with it. It's simply a way to move very quickly towards the target.&lt;br /&gt;
&lt;br /&gt;
* Familiars attack by casting a single charged bolt. The bolt does not move, and functions essentially as a lightning attack.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Points (Diablo, MP)&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | HPs (Hellfire, SP)&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | To/Hit&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Damage&lt;br /&gt;
|-&lt;br /&gt;
| '''Fiend'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3-6 / 10-19 / 15-27&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-3 / 53-59 / 104-112&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 / 50 / 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35 / 120 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-6 / 6-16 / 10-30&lt;br /&gt;
|-&lt;br /&gt;
| '''Blink'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12-28 / 37-85 / 51-115&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6-14 / 68-92 / 124-156&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15 / 65 / 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45 / 130 / 165&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-8 / 6-20 / 10-38&lt;br /&gt;
|-&lt;br /&gt;
| '''Gloom'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28-36 / 85-109 / 115-147&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14-18 / 92-104 / 156-172&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35 / 85 / 115&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70 / 155 / 190&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4-12 / 12-28 / 22-54&lt;br /&gt;
|-&lt;br /&gt;
| '''Familiar'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20-35 / 61-106 / 83-143&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10-17 / 80-101 / 140-168&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35 / 85 / 115&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50 / 135 / 170&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4-16 / 12-36 / 22-70 *&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Familiar attacks are lightning damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Movement Speed==&lt;br /&gt;
&lt;br /&gt;
Characters walk at 0.4 speed. See the [[Diablo Characters]] page other swing speeds, casting speeds, and other useful character speed break points.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Walk time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Recovery Time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Attack Time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Time&lt;br /&gt;
|-&lt;br /&gt;
| '''Fiend'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.65&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.25&lt;br /&gt;
|-&lt;br /&gt;
| '''Blink'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.65&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.25&lt;br /&gt;
|-&lt;br /&gt;
| '''Gloom'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.65&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.25&lt;br /&gt;
|-&lt;br /&gt;
| '''Familiar'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.65&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
In the Diablo I manual, Winged Fiends were said to have been created by wizards who they then turned on and destroyed. It is also said that the unique attack types of the different Winged Fiends came from the attack type of wizard who created that particular variety. It may be easy to imagine a wizard passing on a lightning attack or a teleport ability, but it is a rather more curious thought that a wizard would pass on the Horned Demon-like charge of the Gloom.&lt;br /&gt;
&lt;br /&gt;
{{template:Diablo monsters}}&lt;br /&gt;
{{Template:Diablo items}}&lt;br /&gt;
&lt;br /&gt;
[[Category: D1 Monsters]]&lt;br /&gt;
[[Category: D1 Animals]]&lt;br /&gt;
[[category: Diablo I]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Winged_Fiend&amp;diff=19942</id>
		<title>Winged Fiend</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Winged_Fiend&amp;diff=19942"/>
				<updated>2010-09-27T10:02:37Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: Trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:D1-mon-winged-fiends.jpg|frame]]&lt;br /&gt;
Winged Fiends are Animals.&lt;br /&gt;
&lt;br /&gt;
These flying, bat-like enemies are more annoying than deadly, as they flap and flutter around your character's head and land low damage hits with their slashing claws. They do not drop any items (except for bosses) and have a variety of interesting movements and behaviors, which are detailed below.&lt;br /&gt;
* Full listing of [[Winged Fiend Bosses|the SuperUnique Winged Fiends]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
* Stats are listed by Normal / Nightmare / Hell difficulty levels.&lt;br /&gt;
* '''MFL:''' Magic / Fire / Lightning.&lt;br /&gt;
** '''I''' = Immune&lt;br /&gt;
**''' R''' = Resistant (75%)&lt;br /&gt;
** '''-''' = no resistance or immunity to that element&lt;br /&gt;
*** No monsters in Diablo or Hellfire have any &amp;lt;u&amp;gt;physical&amp;lt;/u&amp;gt; resistance or immunity.&lt;br /&gt;
* IntF = Intelligence Factor. Values are from 0-3; smarter monsters will pursue more doggedly, and the value is used in various calculations. Monsters that can Follow if you break the line of sight or open Doors are marked with F and D. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Dungeon Level&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Monster Level&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | IntF&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Experience&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | MFL&lt;br /&gt;
|-&lt;br /&gt;
| '''Fiend'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 / 18 / 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | O&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102 / 2204 / 4408&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ---&lt;br /&gt;
|-&lt;br /&gt;
| '''Blink'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7 / 22 / 37&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 340 / 2680 / 5360&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ---&lt;br /&gt;
|-&lt;br /&gt;
| '''Gloom'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4-6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9 / 24 / 39&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 F&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 509 / 3018 / 6036&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | R-- / R-- / R--&lt;br /&gt;
|-&lt;br /&gt;
| '''Familiar'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6-8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13 / 28 / 43&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 F&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 448 / 2896 / 5792&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | R-I / R-I / R-I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
* Only Winged Fiend bosses drop items. None of the regular ones drop gold or items of any kind.&lt;br /&gt;
&lt;br /&gt;
* Blinks teleport to a random square adjacent to the character when they are hit. This can be vexing to ranged attackers who are nailing blinks from a distance only to find themselves suddenly surrounded by a flock of the creatures.&lt;br /&gt;
&lt;br /&gt;
* Glooms have a charging movement, but there is no attack associated with it. It's simply a way to move very quickly towards the target.&lt;br /&gt;
&lt;br /&gt;
* Familiars attack by casting a single charged bolt. The bolt does not move, and functions essentially as a lightning attack.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Points (Diablo, MP)&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | HPs (Hellfire, SP)&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | To/Hit&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Damage&lt;br /&gt;
|-&lt;br /&gt;
| '''Fiend'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3-6 / 10-19 / 15-27&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-3 / 53-59 / 104-112&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 / 50 / 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35 / 120 / 155&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-6 / 6-16 / 10-30&lt;br /&gt;
|-&lt;br /&gt;
| '''Blink'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12-28 / 37-85 / 51-115&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6-14 / 68-92 / 124-156&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15 / 65 / 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45 / 130 / 165&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-8 / 6-20 / 10-38&lt;br /&gt;
|-&lt;br /&gt;
| '''Gloom'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28-36 / 85-109 / 115-147&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14-18 / 92-104 / 156-172&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35 / 85 / 115&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70 / 155 / 190&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4-12 / 12-28 / 22-54&lt;br /&gt;
|-&lt;br /&gt;
| '''Familiar'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20-35 / 61-106 / 83-143&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10-17 / 80-101 / 140-168&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35 / 85 / 115&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50 / 135 / 170&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4-16 / 12-36 / 22-70 *&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Familiar attacks are lightning damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Movement Speed==&lt;br /&gt;
&lt;br /&gt;
Characters walk at 0.4 speed. See the [[Diablo Characters]] page other swing speeds, casting speeds, and other useful character speed break points.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Walk time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Recovery Time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Attack Time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Time&lt;br /&gt;
|-&lt;br /&gt;
| '''Fiend'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.65&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.25&lt;br /&gt;
|-&lt;br /&gt;
| '''Blink'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.65&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.25&lt;br /&gt;
|-&lt;br /&gt;
| '''Gloom'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.65&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.25&lt;br /&gt;
|-&lt;br /&gt;
| '''Familiar'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.65&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
In the Diablo I manual, Winged Fiends were said to have been created by wizards who they then turned on and destroyed. It is also said that the unique attack types of the different Winged Fiends came from the attack type of wizard who created that particular variety. It makes sense that a wizard would pass on a lightning attack or a teleport ability, but it is harder to imagine a wizard passing on the Horned Demon-like charge of the Gloom.&lt;br /&gt;
&lt;br /&gt;
{{template:Diablo monsters}}&lt;br /&gt;
{{Template:Diablo items}}&lt;br /&gt;
&lt;br /&gt;
[[Category: D1 Monsters]]&lt;br /&gt;
[[Category: D1 Animals]]&lt;br /&gt;
[[category: Diablo I]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Mage_Bosses&amp;diff=19941</id>
		<title>Mage Bosses</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Mage_Bosses&amp;diff=19941"/>
				<updated>2010-09-27T04:28:02Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Su-archbishop-lazarus.gif|frame|left|Lazarus.]]&lt;br /&gt;
[[Image:Su-the-vizier.gif|frame|The Vizier.]]&lt;br /&gt;
Mages are Demons&lt;br /&gt;
* See stats for normal [[Mage]]s here.&lt;br /&gt;
&lt;br /&gt;
Mages are pure magic-users. They possess no melee attack, but cast the Flash spell in melee, and they use magic for everything, even teleporting instead of walking. Each kind of mage has a different spell type, shooting either fire or lightning as their only ranged attack. Melee characters find mages more challenging since they must be run down and chopped up. Ranged attackers can nail mages from a distance, but since mages do not follow the player, they must be hunted down or ignored; they can not be lured into traps.&lt;br /&gt;
&lt;br /&gt;
All boss monsters in Diablo and Hellfire are SuperUniques; they always appear on the same level and have preset stats and non-random modifiers. Some bosses (mostly ones tied to quests) appear in every single game, while most of the others are found on a particular level &amp;lt;u&amp;gt;only if their base monster type&amp;lt;/u&amp;gt; spawns on that level in that game. There are no non-quest bosses in Hellfire's Hive or Crypt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
* Stats are listed by Normal / Nightmare / Hell difficulty levels.&lt;br /&gt;
* '''MFL:''' Magic / Fire / Lightning.&lt;br /&gt;
** '''I''' = Immune&lt;br /&gt;
**''' R''' = Resistant (75%)&lt;br /&gt;
** '''-''' = no resistance or immunity to that element&lt;br /&gt;
*** No monsters in Diablo or Hellfire have any &amp;lt;u&amp;gt;physical&amp;lt;/u&amp;gt; resistance or immunity.&lt;br /&gt;
* '''Dlvl''' = Dungeon Level. The boss will be found on this level '''only if''' the base monster type spawns on that level.&lt;br /&gt;
*''' Mob''' = Some bosses spawn with a mob. The number of minions in the mob generally increases with difficulty level. Minions have the same stats as normal monsters of their type.&lt;br /&gt;
*''' IntF''' = Intelligence Factor. Values are from 0-3; smarter monsters will pursue more doggedly, and the value is used in various calculations. Monsters that can Follow if you break the line of sight or open Doors are marked with F and D.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | DLvl&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mob&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | IntF&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mlvl (combat)&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mlvl (items)&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | MFL&lt;br /&gt;
|-&lt;br /&gt;
| '''Zhar the Mad '''(Counselor)*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16 / 31 / 46&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 / 25 / 25**&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | IRR / IRR / IRR&lt;br /&gt;
|-&lt;br /&gt;
| '''Dreadjudge '''(Magistrate)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 43 / 58&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27 / 27 / 27&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | IRR / IRR / IRR&lt;br /&gt;
|-&lt;br /&gt;
| '''The Vizier '''(Cabalist)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30 / 45 / 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29 / 29 / 29&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -I- / -I- / -I-&lt;br /&gt;
|-&lt;br /&gt;
| '''Arch-Bishop Lazarus '''(Advocate)***&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35 / 65 / 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30 / 30 / 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | IRR / IRR / IRR&lt;br /&gt;
|}&lt;br /&gt;
* * Zhar the Mad is only found as part of a single player quest.&lt;br /&gt;
** ** Zhar the Mad only/always drops a random spellbook.&lt;br /&gt;
* *** Arch-Bishop Lazarus is found in every game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Combat Stats== &lt;br /&gt;
[[Image:Su-dreadjudge.gif|frame|Dreadjudge.]]&lt;br /&gt;
All mages have the ability to cast Flash, which deals magical damage. This spell is only cast when a character (or golem) is at melee range, and their Flash spells deal very low damage. [[Jarulf's Guide]] does not list the Flash damage.&lt;br /&gt;
* Zhar the Mad and Lazarus cast Fireballs.&lt;br /&gt;
* Dreadjudge casts Charged Bolt.&lt;br /&gt;
* The Vizier casts Lightning Bolt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hit Points listed are for Diablo. All SuperUniques have a preset, non-random amount of hit points. Bosses have slightly higher hit points in Hellfire:&lt;br /&gt;
** Hellfire Single Player: +0 / +49 / +97&lt;br /&gt;
** Hellfire Multiplayer: +0 / +99 / +197&lt;br /&gt;
* '''Attack Type:''' Some bosses have different AI, and behave like monsters of another type. More information on attack types can be found on the [[Diablo Monsters]] page.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Experience&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Points&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | To/Hit&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Damage&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| '''Zhar the Mad '''(Counselor)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3876 / 9752 / 19,504&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 360 / 1081 / 1440&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 / 50 / 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90 / 175 / 210&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16-40 / 36-84 / 70-166*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Special&lt;br /&gt;
|-&lt;br /&gt;
| '''Dreadjudge '''(Magistrate)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4478 / 9752 / 19,504&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 540 / 1621 / 2163&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 / 50 / 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100 / 185 / 220&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-40 / 64-84 / 126-166*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mage&lt;br /&gt;
|-&lt;br /&gt;
| '''The Vizier '''(Cabalist)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4929 / 10,956 / 23,716&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 850 / 2551 / 3403&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 / 50 / 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110 / 205 / 230&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25-40 / 54-84 / 126-166*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mage&lt;br /&gt;
|-&lt;br /&gt;
| '''Arch-Bishop Lazarus '''(Advocate)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4968 / 11,936 / 23,872&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600 / 1801 / 2403&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 / 50 / 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120 / 215 / 240&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-50 / 60-104 / 126-206*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* * The damage listed for Zhar the Mad and Lazarus might be accurate, but the figures for Dreadjudge and The Vizier have no relation to the damage done in the game by their Charged Bolt and Lightning Bolt attacks. The stats are from [[Jarulf's Guide]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Movement Speed==&lt;br /&gt;
Characters walk at 0.4 speed. See the [[Diablo Characters]] page for swing speeds, casting speeds, and other useful character speed break points.&lt;br /&gt;
* Mages do not walk; they only move by teleport, usually when they are threatened by melee attacking characters. They vanish in 0.05 (as listed below), which is much faster than any walking monster can move from one space to another. (Making mages harder to hit.)&lt;br /&gt;
** The 1 second value is for their fade in/out animation.&lt;br /&gt;
* Since mages hit recovery time is 0.40, attacks must be faster than this to stun lock them so they can not teleport. This is why Warriors need a sword of speed/haste, and why rogues can not stun lock mages with any melee weapon (but can with 0.35 speed bows).&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Walk time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Recovery Time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Attack Time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Time&lt;br /&gt;
|-&lt;br /&gt;
| '''Zhar the Mad '''(Counselor)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.05 / 1.0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.00&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Dreadjudge '''(Magistrate)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.05 / 1.0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.00&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''The Vizier '''(Cabalist)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.05 / 1.0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.00&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Arch-Bishop Lazarus '''(Advocate)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.05 / 1.0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.00&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Diablo monsters}}&lt;br /&gt;
{{Diablo items}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Diablo I]]&lt;br /&gt;
[[Category:D1 Monsters]]&lt;br /&gt;
[[Category:D1 SuperUniques]]&lt;br /&gt;
[[category:D1 Demons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Mage_Bosses&amp;diff=19940</id>
		<title>Mage Bosses</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Mage_Bosses&amp;diff=19940"/>
				<updated>2010-09-27T04:26:40Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Su-archbishop-lazarus.gif|frame|left|Lazarus.]]&lt;br /&gt;
[[Image:Su-the-vizier.gif|frame|The Vizier.]]&lt;br /&gt;
Mages are Demons&lt;br /&gt;
* See stats for normal [[Mage]]s here.&lt;br /&gt;
&lt;br /&gt;
Mages are pure magic-users. They possess no melee attack, and they use magic for everything, even teleporting instead of walking. Each kind of mage has a different spell type, shooting either fire or lightning as their only ranged attack. Melee characters find mages more challenging since they must be run down and chopped up. Ranged attackers can nail mages from a distance, but since mages do not follow the player, they must be hunted down or ignored; they can not be lured into traps.&lt;br /&gt;
&lt;br /&gt;
All boss monsters in Diablo and Hellfire are SuperUniques; they always appear on the same level and have preset stats and non-random modifiers. Some bosses (mostly ones tied to quests) appear in every single game, while most of the others are found on a particular level &amp;lt;u&amp;gt;only if their base monster type&amp;lt;/u&amp;gt; spawns on that level in that game. There are no non-quest bosses in Hellfire's Hive or Crypt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
* Stats are listed by Normal / Nightmare / Hell difficulty levels.&lt;br /&gt;
* '''MFL:''' Magic / Fire / Lightning.&lt;br /&gt;
** '''I''' = Immune&lt;br /&gt;
**''' R''' = Resistant (75%)&lt;br /&gt;
** '''-''' = no resistance or immunity to that element&lt;br /&gt;
*** No monsters in Diablo or Hellfire have any &amp;lt;u&amp;gt;physical&amp;lt;/u&amp;gt; resistance or immunity.&lt;br /&gt;
* '''Dlvl''' = Dungeon Level. The boss will be found on this level '''only if''' the base monster type spawns on that level.&lt;br /&gt;
*''' Mob''' = Some bosses spawn with a mob. The number of minions in the mob generally increases with difficulty level. Minions have the same stats as normal monsters of their type.&lt;br /&gt;
*''' IntF''' = Intelligence Factor. Values are from 0-3; smarter monsters will pursue more doggedly, and the value is used in various calculations. Monsters that can Follow if you break the line of sight or open Doors are marked with F and D.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | DLvl&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mob&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | IntF&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mlvl (combat)&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Mlvl (items)&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | MFL&lt;br /&gt;
|-&lt;br /&gt;
| '''Zhar the Mad '''(Counselor)*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16 / 31 / 46&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 / 25 / 25**&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | IRR / IRR / IRR&lt;br /&gt;
|-&lt;br /&gt;
| '''Dreadjudge '''(Magistrate)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 / 43 / 58&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27 / 27 / 27&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | IRR / IRR / IRR&lt;br /&gt;
|-&lt;br /&gt;
| '''The Vizier '''(Cabalist)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30 / 45 / 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29 / 29 / 29&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -I- / -I- / -I-&lt;br /&gt;
|-&lt;br /&gt;
| '''Arch-Bishop Lazarus '''(Advocate)***&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35 / 65 / 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30 / 30 / 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | IRR / IRR / IRR&lt;br /&gt;
|}&lt;br /&gt;
* * Zhar the Mad is only found as part of a single player quest.&lt;br /&gt;
** ** Zhar the Mad only/always drops a random spellbook.&lt;br /&gt;
* *** Arch-Bishop Lazarus is found in every game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Combat Stats== &lt;br /&gt;
[[Image:Su-dreadjudge.gif|frame|Dreadjudge.]]&lt;br /&gt;
All mages have the ability to cast Flash, which deals magical damage. This spell is only cast when a character (or golem) is at melee range, and their Flash spells deal very low damage. [[Jarulf's Guide]] does not list the Flash damage.&lt;br /&gt;
* Zhar the Mad and Lazarus cast Fireballs.&lt;br /&gt;
* Dreadjudge casts Charged Bolt.&lt;br /&gt;
* The Vizier casts Lightning Bolt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hit Points listed are for Diablo. All SuperUniques have a preset, non-random amount of hit points. Bosses have slightly higher hit points in Hellfire:&lt;br /&gt;
** Hellfire Single Player: +0 / +49 / +97&lt;br /&gt;
** Hellfire Multiplayer: +0 / +99 / +197&lt;br /&gt;
* '''Attack Type:''' Some bosses have different AI, and behave like monsters of another type. More information on attack types can be found on the [[Diablo Monsters]] page.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Experience&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Points&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | To/Hit&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Damage&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| '''Zhar the Mad '''(Counselor)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3876 / 9752 / 19,504&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 360 / 1081 / 1440&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 / 50 / 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90 / 175 / 210&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16-40 / 36-84 / 70-166*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Special&lt;br /&gt;
|-&lt;br /&gt;
| '''Dreadjudge '''(Magistrate)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4478 / 9752 / 19,504&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 540 / 1621 / 2163&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 / 50 / 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100 / 185 / 220&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-40 / 64-84 / 126-166*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mage&lt;br /&gt;
|-&lt;br /&gt;
| '''The Vizier '''(Cabalist)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4929 / 10,956 / 23,716&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 850 / 2551 / 3403&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 / 50 / 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110 / 205 / 230&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25-40 / 54-84 / 126-166*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mage&lt;br /&gt;
|-&lt;br /&gt;
| '''Arch-Bishop Lazarus '''(Advocate)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4968 / 11,936 / 23,872&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600 / 1801 / 2403&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 / 50 / 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120 / 215 / 240&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-50 / 60-104 / 126-206*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* * The damage listed for Zhar the Mad and Lazarus might be accurate, but the figures for Dreadjudge and The Vizier have no relation to the damage done in the game by their Charged Bolt and Lightning Bolt attacks. The stats are from [[Jarulf's Guide]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Movement Speed==&lt;br /&gt;
Characters walk at 0.4 speed. See the [[Diablo Characters]] page for swing speeds, casting speeds, and other useful character speed break points.&lt;br /&gt;
* Mages do not walk; they only move by teleport, usually when they are threatened by melee attacking characters. They vanish in 0.05 (as listed below), which is much faster than any walking monster can move from one space to another. (Making mages harder to hit.)&lt;br /&gt;
** The 1 second value is for their fade in/out animation.&lt;br /&gt;
* Since mages hit recovery time is 0.40, attacks must be faster than this to stun lock them so they can not teleport. This is why Warriors need a sword of speed/haste, and why rogues can not stun lock mages with any melee weapon (but can with 0.35 speed bows).&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |&lt;br /&gt;
Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Walk time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Recovery Time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Attack Time&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Hit Time&lt;br /&gt;
|-&lt;br /&gt;
| '''Zhar the Mad '''(Counselor)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.05 / 1.0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.00&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Dreadjudge '''(Magistrate)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.05 / 1.0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.00&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''The Vizier '''(Cabalist)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.05 / 1.0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.00&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|-&lt;br /&gt;
| '''Arch-Bishop Lazarus '''(Advocate)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.05 / 1.0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.00&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Diablo monsters}}&lt;br /&gt;
{{Diablo items}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Diablo I]]&lt;br /&gt;
[[Category:D1 Monsters]]&lt;br /&gt;
[[Category:D1 SuperUniques]]&lt;br /&gt;
[[category:D1 Demons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Potions&amp;diff=17654</id>
		<title>Potions</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Potions&amp;diff=17654"/>
				<updated>2010-03-14T05:52:02Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: dmg/lvl req increases&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Potions are not essential for survival in Diablo II since most characters have hit point regeneration equipment and/or mana and life leech, but they are definitely needed in emergencies and against tougher monsters.&lt;br /&gt;
&lt;br /&gt;
Drinking potions is easy due to how the belt works. Only four slots display, but you can have 8, 12, or 16 slots in a belt, with the other layers stacked up out of sight unless/until you hover your pointer over the belt. When you drink a potion any layers up above it will drop down, like a vending machine, keeping the bottom row full as long as possible. Picking up potions restocks the belt as well, stacking like potions up so you have columns or red, blue, or purple.&lt;br /&gt;
&lt;br /&gt;
Besides the healing, mana, and rejuvenation potions, there are others for specialty uses such as thawing, poison cure, and refreshing stamina. There are even throwing potions that you most certainly wouldn't want to drink, even if you were allowed to do so.&lt;br /&gt;
&lt;br /&gt;
=Potion Fill Rate=&lt;br /&gt;
&lt;br /&gt;
All mana and healing and mana potions fill over time, taking around 5.12 seconds. The amount of points you gain is averaged over the time, so if you drink a 200 point potion, you'll gain around 40 points per second for around 5 seconds.&lt;br /&gt;
&lt;br /&gt;
If you drink two (or more) potions in a row, the total point fill is averaged over the total time, which adds up. Drinking a 50 and a 200 point potion at the same time will give you 250 points over 10 seconds, or around 25 per second. For this reason you do not want to drink greater with minor potions, since you'll fill up more slowly than you would with just the greater potion. This can be bad if you are in an emergency and out of rejuvenation potions. &lt;br /&gt;
&lt;br /&gt;
The same addition and averaging works any time you have one potion filling and drink another one, though the second one is just added to however much you had left to go on the first one. &lt;br /&gt;
&lt;br /&gt;
=Double Fill Potions=&lt;br /&gt;
&lt;br /&gt;
Sometimes when you drink a red or blue potion you will get double the listed points from it, over the normal 5.12 seconds time. This is a game feature that's not well known, but quite beneficial. The game does this with this formula: &lt;br /&gt;
&lt;br /&gt;
 If Vit &amp;lt; 201: [Vit*2/4]/Vit&lt;br /&gt;
&lt;br /&gt;
that works out to (Vit/4 = % double heal). To figure your odds for Mana Potions, just substitute your Energy for Vitality in the equation, they are exactly the same in other respects. Simplified, this is .25% chance per stat point, or 1% per 4 stat points, or 5% per 20 stat points.&lt;br /&gt;
&lt;br /&gt;
This holds true up to 200 points in Energy or Vitality. Above 200 your % chance actually decreases with additional points in the stat, to the tune of this formula:&lt;br /&gt;
&lt;br /&gt;
 [Vit^2/4]/Vit - [(Vit - 200)^2/4]/Vit&lt;br /&gt;
&lt;br /&gt;
This yields a geometric curve, rather than a constant decrease. Check the stats in the table below for a few sample values. Most characters would much prefer more points in mana or life to a better % chance of a potion doubling, so this isn't really a trade off, but it's interesting to know.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Points in Energy&amp;lt;br /&amp;gt; or Vitality&lt;br /&gt;
! Percent chance&amp;lt;br /&amp;gt; of doubling&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 5.0%&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| 10.0%&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| 15.0%&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| 20.0%&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| 25.0%&lt;br /&gt;
|-&lt;br /&gt;
| 120&lt;br /&gt;
| 30.0%&lt;br /&gt;
|-&lt;br /&gt;
| 140&lt;br /&gt;
| 35.0%&lt;br /&gt;
|-&lt;br /&gt;
| 160&lt;br /&gt;
| 40.0%&lt;br /&gt;
|-&lt;br /&gt;
| 180&lt;br /&gt;
| 45.0%&lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
| 50.0%&lt;br /&gt;
|-&lt;br /&gt;
| 220&lt;br /&gt;
| 45.45%&lt;br /&gt;
|-&lt;br /&gt;
| 240&lt;br /&gt;
| 41.7%&lt;br /&gt;
|-&lt;br /&gt;
| 260&lt;br /&gt;
| 38.5%&lt;br /&gt;
|-&lt;br /&gt;
| 280&lt;br /&gt;
| 35.7%&lt;br /&gt;
|-&lt;br /&gt;
| 300&lt;br /&gt;
| 33.3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Healing Potions=&lt;br /&gt;
&lt;br /&gt;
Drinking a healing potion fills a certain number of points every time, depending on the potion type and which class your character is.  These figures are the same for D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;95%&amp;quot;&lt;br /&gt;
! Potion&lt;br /&gt;
!&lt;br /&gt;
! Amazon&lt;br /&gt;
! Barbarian&lt;br /&gt;
! Necromancer&lt;br /&gt;
! Paladin&lt;br /&gt;
! Sorceress&lt;br /&gt;
! Assassin&lt;br /&gt;
! Druid&lt;br /&gt;
|-&lt;br /&gt;
| Minor Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health1.gif]]&lt;br /&gt;
| 45&lt;br /&gt;
| 60&lt;br /&gt;
| 30&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Light Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health2.gif]]&lt;br /&gt;
| 75&lt;br /&gt;
| 100&lt;br /&gt;
| 50&lt;br /&gt;
| 75&lt;br /&gt;
| 50&lt;br /&gt;
| 75&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health3.gif]]&lt;br /&gt;
| 120&lt;br /&gt;
| 160&lt;br /&gt;
| 80&lt;br /&gt;
| 120&lt;br /&gt;
| 80&lt;br /&gt;
| 120&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Greater Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health4.gif]]&lt;br /&gt;
| 180&lt;br /&gt;
| 240&lt;br /&gt;
| 120&lt;br /&gt;
| 180&lt;br /&gt;
| 120&lt;br /&gt;
| 180&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Super Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health-super.gif]]&lt;br /&gt;
| 300&lt;br /&gt;
| 400&lt;br /&gt;
| 200&lt;br /&gt;
| 300&lt;br /&gt;
| 200&lt;br /&gt;
| 300&lt;br /&gt;
| 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Mana Potions=&lt;br /&gt;
&lt;br /&gt;
Mana regenerates and can be leeched back in D2 and D2X, so most warrior characters never add a point to their Energy, and get enough mana from leech and +mana items. Drinking a mana potion fills a certain number of points every time, depending on the potion type and which class your character is. The original five Diablo II characters have steady rates that are unchanged in the Expansion, while the Assassin and Druid have more irregular stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;95%&amp;quot;&lt;br /&gt;
! Potion&lt;br /&gt;
!&lt;br /&gt;
! Amazon&lt;br /&gt;
! Barbarian&lt;br /&gt;
! Necromancer&lt;br /&gt;
! Paladin&lt;br /&gt;
! Sorceress&lt;br /&gt;
! Assassin&lt;br /&gt;
! Druid&lt;br /&gt;
|-&lt;br /&gt;
| Minor Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mana1.gif]]&lt;br /&gt;
| 30&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Light Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mana2.gif]]&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mana3.gif]]&lt;br /&gt;
| 90&lt;br /&gt;
| 60&lt;br /&gt;
| 120&lt;br /&gt;
| 90&lt;br /&gt;
| 120&lt;br /&gt;
| 90&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Greater Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-mana-greater.gif]]&lt;br /&gt;
| 120&lt;br /&gt;
| 80&lt;br /&gt;
| 160&lt;br /&gt;
| 120&lt;br /&gt;
| 160&lt;br /&gt;
| 120&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| Super Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mana4.gif]]&lt;br /&gt;
| 150&lt;br /&gt;
| 100&lt;br /&gt;
| 200&lt;br /&gt;
| 150&lt;br /&gt;
| 200&lt;br /&gt;
| 150&lt;br /&gt;
| 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Other Drinkable Potions=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Potion Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Antidote&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-cure-poison.gif]]&lt;br /&gt;
| Cures poison instantly.&lt;br /&gt;
|-&lt;br /&gt;
| Rejuvenation Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-rejuv-35.gif]]&lt;br /&gt;
| Refills 35% of mana and health instantly. *&lt;br /&gt;
|-&lt;br /&gt;
| Full Rejuvenation Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-full-rejuv.gif]]&lt;br /&gt;
| Refills 100% of mana and health instantly. *&lt;br /&gt;
|-&lt;br /&gt;
| Stamina Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-stamina.gif]]&lt;br /&gt;
| Refills Stamina instantly.&lt;br /&gt;
|-&lt;br /&gt;
| Thawing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-thawing.gif]]&lt;br /&gt;
| Thaws a frozen or chilled character instantly.&amp;lt;br /&amp;gt; (Does not work against the Holy Freeze Paladin Aura.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Neither type of Rejuvenation Potion is subject to the doubling that all mana and health potions can do, as described at the top of the page. You'll always get 35% and 100% regardless of your Clvl, stats, etc. Note that partial rejuves will do a lot more than even super healing/mana potions once your character has very high mana or hit points.&lt;br /&gt;
&lt;br /&gt;
=Throwing Potions=&lt;br /&gt;
&lt;br /&gt;
To throw a potion equip the stack in your weapon slot, select throw to the left or right click, and go for it. Barbarians can dual wield two stacks of potions, or a potion and a weapon in the other hand. In the Expansion you can use your weapon switch slot to hold a throwing potion and switch back and forth.&lt;br /&gt;
&lt;br /&gt;
All characters throw potions at the same rate, have the same range (anywhere on the screen you can target with a direct line of sight) and all potions travel at the same rate of speed in the air. Potions are thrown in a rainbow, so it takes a potion several seconds to reach the target.&lt;br /&gt;
&lt;br /&gt;
Exploding potions have a radius; any targets in the radius will take the full damage. Poison potions create a gas cloud that lasts for a varying amount of time; any targets that pass through the cloud while it lasts will turn green and take the full damage. Poison potion damage doesn't stack, if you hit a monster while it's still green, the damage over time is simply reset.&lt;br /&gt;
&lt;br /&gt;
Exploding potions deal fire and physical damage. Monsters may resist or be immune to one or both of these. Total damage assumes no resistances.&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Monsters must be this level or greater to drop this item.&lt;br /&gt;
* All throwing potions stack up to '''10 in D2''' and '''25 in D2X'''. They are sold and dropped individually in D2. In the Expansion they can not be purchased, only found, and monsters drop them in stacks of 3.&lt;br /&gt;
* There are no Exceptional or Elite throwing potions, what you see here are the only ones in game. This of course makes them too weak to be of much use on the higher difficulty levels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
!&lt;br /&gt;
! D2 Properties&lt;br /&gt;
! D2X Properties*&lt;br /&gt;
|-&lt;br /&gt;
| Fulminating Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-o-fulminating.gif]]&lt;br /&gt;
| Radius: 2&amp;lt;br&amp;gt; 3-5 Fire Damage&lt;br /&gt;
| Radius: 6&amp;lt;br&amp;gt; 5-15 Damage&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-o-exploding.gif]]&lt;br /&gt;
| Radius: 3&amp;lt;br&amp;gt; 6-8 Fire Damage&lt;br /&gt;
| Radius: 3&amp;lt;br&amp;gt; 16-30 Damage&amp;lt;br&amp;gt; Clvl Req: 12&lt;br /&gt;
|-&lt;br /&gt;
| Oil Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-o-oil.gif]]&lt;br /&gt;
| Radius: 6&amp;lt;br&amp;gt; 9-10 Fire Damage&lt;br /&gt;
| Radius: 2&amp;lt;br&amp;gt; 26-64 Damage&amp;lt;br&amp;gt; Clvl Req: 20&lt;br /&gt;
|-&lt;br /&gt;
| Strangling Gas Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-strangling.gif]]&lt;br /&gt;
| Creates a poisonous cloud.&amp;lt;br&amp;gt; Poison Damage: 28&lt;br /&gt;
| Poison Damage: 24&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
|-&lt;br /&gt;
| Choking Gas Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-g-choking.gif]]&lt;br /&gt;
| Creates a poisonous cloud.&amp;lt;br&amp;gt; Poison Damage: 75&lt;br /&gt;
| Poison Damage: 72&amp;lt;br&amp;gt; Clvl Req: 16&lt;br /&gt;
|-&lt;br /&gt;
| Rancid Gas Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-g-rancid.gif]]&lt;br /&gt;
| Creates a poisonous cloud.&amp;lt;br&amp;gt; Poison Damage: 168&lt;br /&gt;
| Poison Damage: 96&amp;lt;br&amp;gt; Clvl Req: 24&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Properties seen in the game for D2X throwing potions do not at all match up with the stats listed in the game files.&lt;br /&gt;
&lt;br /&gt;
=Quest Potions=&lt;br /&gt;
&lt;br /&gt;
Both quest potions are used briefly, and are mostly decorative.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Life&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:potion-of-life.gif]]&lt;br /&gt;
| Act Three, quest reward from Alkor.&amp;lt;br&amp;gt; &amp;quot;Right Click to permanently add 20 to life&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Thawing&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:potion-of-life.gif]]&lt;br /&gt;
| Act Five, quest item from Malah to free Anya from Prison of Ice&amp;lt;br&amp;gt; &amp;quot;Use potion to thaw Anya&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Paladin_Items&amp;diff=17653</id>
		<title>Paladin Items</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Paladin_Items&amp;diff=17653"/>
				<updated>2010-03-11T21:09:54Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Exceptional */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Class-specific items are much like other items. They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets as well. The real difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/staves/scepters in Diablo II.  This is in contrast with magic items possessing class-specific [[Prefix#.2B_points_to_Skill_Levels|Skill Level]] and [[Prefix#.2B_points_to_Paladin_Skill_Trees|Paladin Skill Tree]] prefixes, which may be used by classes other than the [[Paladin]] without benefiting from the skill modifiers, and [[Scepters]], which can possess inherent bonuses of +1-3 skill points to up to three Paladin skills from any of his skill trees.&lt;br /&gt;
&lt;br /&gt;
Paladins get special shields for their class-specific items in the Expansion. These shields can have inherent bonuses to individual Paladin skills, just like scepters, and can also have +to skill trees or all Pal skills. In addition, paladin shields often have +to all resistances as an inherent property. This bonus can range from 5-45% resist all, and you can get resistance affixes and even socket diamonds on top of that.&lt;br /&gt;
&lt;br /&gt;
'''Blocking % in the Expansion''': The way blocking works is changed in the expansion. The new formula for blocking is: &lt;br /&gt;
&lt;br /&gt;
 Total Blocking % = [Blocking x (Dexterity – 15)] / (Character Level x 2)&lt;br /&gt;
If your character is moving, then % chance to block is reduced to 1/3 of its original value. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This formula basically means that if you have less than half of your stat points into Dexterity, you will have a lower block rating than your shield displays, but if more than half of your stat points are in Dex, then you will have a higher blocking %. The blocking animation is seen much more often in the expansion and can interrupt your attack or escape. Blocking is reduced to 33% of normal when attacking or running, but uses regular values when walking or standing still.&lt;br /&gt;
&lt;br /&gt;
=Inherent Bonuses=&lt;br /&gt;
&lt;br /&gt;
All Paladin-only shields can have +1-3 points in up to 3 individual skills from all three of his skill trees. In addition each paladin shield will have one of the following bonuses. The percent chance of getting each one is based on the monster dropping the shield being of a high enough level to generate any of the mods.&lt;br /&gt;
&lt;br /&gt;
*Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. &lt;br /&gt;
*Weight: All Paladin shields are light. Medium and Heavy shields slow run speed and add stamina drain.&lt;br /&gt;
* Shield Weight: All Paladin shields are &amp;quot;light&amp;quot;, and have no running speed or stamina drain penalties. Medium and Heavy shields do.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Inherent Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Targe&amp;lt;br&amp;gt; Rondache&amp;lt;br&amp;gt; Heraldic Shield&amp;lt;br&amp;gt; Aerin Shield&amp;lt;br&amp;gt; Crown Shield&lt;br /&gt;
|&lt;br /&gt;
19.0% - Shimmering (+5-10% Resist All) - Ilvl 1, Clvl 3.&amp;lt;br&amp;gt; 16.7% - Rainbow (+8-15% Resist All) - Ilvl 18, Clvl 13.&amp;lt;br&amp;gt; 14.3% - Scintillating, (+16-30% Resist All) - Ilvl 28, Clvl 21.&amp;lt;br&amp;gt; 12.0% - Prismatic, (+25-35% Resist All) - Ilvl 39, Clvl 31.&amp;lt;br&amp;gt; 9.5% - Chromatic, (+35-45% Resist All) - Ilvl 50, Clvl 42.  (magic-only)&lt;br /&gt;
&lt;br /&gt;
7.1% - Sharp (+15-30AR, +10-20% Dmg) - Ilvl 10, Clvl 5.&amp;lt;br&amp;gt; 7.1% - Fine (+31-60 AR, +21-30% Dmg) - Ilvl 18, Clvl 13.&amp;lt;br&amp;gt; 4.8% - Warrior's (+61-80AR, +31-40% Dmg) - Ilvl 30, Clvl 23.&amp;lt;br&amp;gt; 4.8% - Soldier's (+81-100AR, +41-50% Dmg) - Ilvl 42, Clvl 34.&amp;lt;br&amp;gt; 4.8% - Knight's (+101-121AR, +51-65% Dmg) - Ilvl 50, Clvl 42.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal1.gif]]&lt;br /&gt;
| Targe&lt;br /&gt;
| Defense 8-12&amp;lt;br&amp;gt; Durability: 20&amp;lt;br&amp;gt; Str Required: 16&amp;lt;br&amp;gt; Smite Dmg: 2-6&amp;lt;br&amp;gt; Item Level: 4&amp;lt;br&amp;gt; Clvl Req: 3&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 40%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal2.gif]]&lt;br /&gt;
| Rondache&lt;br /&gt;
| Defense 10-18&amp;lt;br&amp;gt; Durability: 30&amp;lt;br&amp;gt; Str Required: 26&amp;lt;br&amp;gt; Smite Dmg: 2-8&amp;lt;br&amp;gt; Item Level: 8&amp;lt;br&amp;gt; Clvl Req: 6&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 45%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal5.gif]]&lt;br /&gt;
| Heraldic Shield&lt;br /&gt;
| Defense 16-26&amp;lt;br&amp;gt; Durability: 40&amp;lt;br&amp;gt; Str Required: 40&amp;lt;br&amp;gt; Smite Dmg: 3-9&amp;lt;br&amp;gt; Item Level: 16&amp;lt;br&amp;gt; Clvl Req: 12&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 50%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal4.gif]]&lt;br /&gt;
| Aerin Shield&lt;br /&gt;
| Defense 26-36&amp;lt;br&amp;gt; Durability: 50&amp;lt;br&amp;gt; Str Required: 50&amp;lt;br&amp;gt; Smite Dmg: 4-10&amp;lt;br&amp;gt; Item Level: 20&amp;lt;br&amp;gt; Clvl Req: 15&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 52%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal3.gif]]&lt;br /&gt;
| Crown Shield &lt;br /&gt;
| Defense 30-40&amp;lt;br&amp;gt; Durability: 60&amp;lt;br&amp;gt; Str Required: 65&amp;lt;br&amp;gt; Smite Dmg: 4-12&amp;lt;br&amp;gt; Item Level: 24&amp;lt;br&amp;gt; Clvl Req: 18&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 55%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional shields can be found in Acts 4-5 Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Inherent Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Akaran Targe&amp;lt;br&amp;gt; Akaran Rondache&amp;lt;br&amp;gt; Protector Shield&amp;lt;br&amp;gt; Gilded Shield&amp;lt;br&amp;gt; Royal Shield&lt;br /&gt;
|&lt;br /&gt;
19.0% - Shimmering (+5-10% Resist All) - Ilvl 1, Clvl 3.&amp;lt;br&amp;gt; 16.7% - Rainbow (+8-15% Resist All) - Ilvl 18, Clvl 13.&amp;lt;br&amp;gt; 14.3% - Scintillating, (+16-30% Resist All) - Ilvl 28, Clvl 21.&amp;lt;br&amp;gt; 12.0% - Prismatic, (+25-35% Resist All) - Ilvl 39, Clvl 31.&amp;lt;br&amp;gt; 9.5% - Chromatic, (+35-45% Resist All) - Ilvl 50, Clvl 42.  (magic-only)&lt;br /&gt;
&lt;br /&gt;
7.1% - Sharp (+15-30AR, +10-20% Dmg) - Ilvl 10, Clvl 5.&amp;lt;br&amp;gt; 7.1% - Fine (+31-60 AR, +21-30% Dmg) - Ilvl 18, Clvl 13.&amp;lt;br&amp;gt; 4.8% - Warrior's (+61-80AR, +31-40% Dmg) - Ilvl 30, Clvl 23.&amp;lt;br&amp;gt; 4.8% - Soldier's (+81-100AR, +41-50% Dmg) - Ilvl 42, Clvl 34.&amp;lt;br&amp;gt; 4.8% - Knight's (+101-121AR, +51-65% Dmg) - Ilvl 50, Clvl 42.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal1.gif]]&lt;br /&gt;
| Akaran Targe&lt;br /&gt;
| Defense 101-125&amp;lt;br&amp;gt; Durability: 20&amp;lt;br&amp;gt; Str Required: 44&amp;lt;br&amp;gt; Smite Dmg: 12-16&amp;lt;br&amp;gt; Item Level: 35&amp;lt;br&amp;gt; Clvl Req: 26&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 40%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal2.gif]]&lt;br /&gt;
| Akaran Rondache&lt;br /&gt;
| Defense: 113-137&amp;lt;br&amp;gt; Durability: 30&amp;lt;br&amp;gt; Str Required: 59&amp;lt;br&amp;gt; Smite Dmg: 15-20&amp;lt;br&amp;gt; Item Level: 40&amp;lt;br&amp;gt; Clvl Req: 30&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 45%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal5.gif]]&lt;br /&gt;
| Protector Shield&lt;br /&gt;
| Defense: 129-153&amp;lt;br&amp;gt; Durability: 40&amp;lt;br&amp;gt; Str Required: 69&amp;lt;br&amp;gt; Smite Dmg: 18-24&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 34&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 50%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal4.gif]]&lt;br /&gt;
| Gilded Shield&lt;br /&gt;
| Defense:144-168&amp;lt;br&amp;gt; Durability: 50&amp;lt;br&amp;gt; Str Required: 89&amp;lt;br&amp;gt; Smite Dmg: 20-28&amp;lt;br&amp;gt; Item Level: 51&amp;lt;br&amp;gt; Clvl Req: 38&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 52%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal3.gif]]&lt;br /&gt;
| Royal Shield&lt;br /&gt;
| Defense 156-181&amp;lt;br&amp;gt; Durability: 60&amp;lt;br&amp;gt; Str Required: 114&amp;lt;br&amp;gt; Smite Dmg: 24-32&amp;lt;br&amp;gt; Item Level: 55&amp;lt;br&amp;gt; Clvl Req: 41&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 55%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite Paladin shields can be found in Acts 3-5 Nightmare, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Inherent Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Sacred Targe&amp;lt;br&amp;gt; Sacred Rondache&amp;lt;br&amp;gt; Ancient Shield&amp;lt;br&amp;gt; Zakarum Shield&amp;lt;br&amp;gt; Vortex Shield&lt;br /&gt;
|&lt;br /&gt;
19.0% - Shimmering (+5-10% Resist All) - Ilvl 1, Clvl 3.&amp;lt;br&amp;gt; 16.7% - Rainbow (+8-15% Resist All) - Ilvl 18, Clvl 13.&amp;lt;br&amp;gt; 14.3% - Scintillating, (+16-30% Resist All) - Ilvl 28, Clvl 21.&amp;lt;br&amp;gt; 12.0% - Prismatic, (+25-35% Resist All) - Ilvl 39, Clvl 31.&amp;lt;br&amp;gt; 9.5% - Chromatic, (+35-45% Resist All) - Ilvl 50, Clvl 42.  (magic-only)&lt;br /&gt;
&lt;br /&gt;
7.1% - Sharp (+15-30AR, +10-20% Dmg) - Ilvl 10, Clvl 5.&amp;lt;br&amp;gt; 7.1% - Fine (+31-60 AR, +21-30% Dmg) - Ilvl 18, Clvl 13.&amp;lt;br&amp;gt; 4.8% - Warrior's (+61-80AR, +31-40% Dmg) - Ilvl 30, Clvl 23.&amp;lt;br&amp;gt; 4.8% - Soldier's (+81-100AR, +41-50% Dmg) - Ilvl 42, Clvl 34.&amp;lt;br&amp;gt; 4.8% - Knight's (+101-121AR, +51-65% Dmg) - Ilvl 50, Clvl 42.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Properties&lt;br /&gt;
! Name&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal1.gif]]&lt;br /&gt;
| Sacred Targe &lt;br /&gt;
| Defense: 126-158&amp;lt;br&amp;gt; Durability: 45&amp;lt;br&amp;gt; Str Required: 86&amp;lt;br&amp;gt; Smite Dmg: 22-70*&amp;lt;br&amp;gt; Item Level: 63&amp;lt;br&amp;gt; Clvl Req: 47&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 60%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal2.gif]]&lt;br /&gt;
| Sacred Rondache&lt;br /&gt;
| Defense: 138-164&amp;lt;br&amp;gt; Durability: 68&amp;lt;br&amp;gt; Str Required: 109&amp;lt;br&amp;gt; Smite Dmg: 35-58*&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 52&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 58%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal5.gif]]&lt;br /&gt;
| Ancient Shield&lt;br /&gt;
| Defense: 154-172&amp;lt;br&amp;gt; Durability: 55&amp;lt;br&amp;gt; Str Required: 124&amp;lt;br&amp;gt; Smite Dmg: 10-82*&amp;lt;br&amp;gt; Item Level: 74&amp;lt;br&amp;gt; Clvl Req: 55&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 55%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal4.gif]]&lt;br /&gt;
| Zakarum Shield&lt;br /&gt;
| Defense: 169-193 &amp;lt;br&amp;gt; Durability: 65&amp;lt;br&amp;gt; Str Req: 142&amp;lt;br&amp;gt; Smite Dmg: 46-46*&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt; Clvl Req: 65&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 52%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal3.gif]]&lt;br /&gt;
| Vortex Shield &lt;br /&gt;
| Defense: 182-225&amp;lt;br&amp;gt; Durability: 90&amp;lt;br&amp;gt; Str Required: 148&amp;lt;br&amp;gt; Smite Dmg: 5-87*&amp;lt;br&amp;gt; Item Level: 75&amp;lt;br&amp;gt; Clvl Req: 67&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 49%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note the average Smite damage is 46, 46.5, 46, 46, and 46. So pick your Smite shield based on the other properties.&lt;br /&gt;
&lt;br /&gt;
=Unique=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''Spawn in 1.10 or later only'''&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Special Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal-sacred-rondache.jpg]]&lt;br /&gt;
| '''Alma Negra'''&amp;lt;br&amp;gt; Sacred Rondache&lt;br /&gt;
| 138-164 Defense&amp;lt;br&amp;gt; 389.2-511.5&amp;lt;br&amp;gt; 68 Durability&amp;lt;br&amp;gt; 109 Str Required&amp;lt;br&amp;gt; Item Level: 85&amp;lt;br&amp;gt; Clvl Req: 77&lt;br /&gt;
| +180-210% Enhanced Defense&amp;lt;br&amp;gt; 30% Faster Block Rate&amp;lt;br&amp;gt; +1-2 to Paladin Skills&amp;lt;br&amp;gt; 20% Increased Chance of Blocking&amp;lt;br&amp;gt; Magical Damage Reduced by 5-9&amp;lt;br&amp;gt; 40-75% Bonus to Attack Rating&amp;lt;br&amp;gt; +40-75% Enhanced Damage&lt;br /&gt;
| Block: 78%&amp;lt;br&amp;gt;  Weight: &amp;lt;br&amp;gt; 35-58 Smite Dmg&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal-herald-zakarum.gif]]&lt;br /&gt;
| '''Dragonscale'''&amp;lt;br&amp;gt; Zakarum Shield&lt;br /&gt;
| 169-194 Defense&amp;lt;br&amp;gt; 459-487.5&amp;lt;br&amp;gt; 65 Durability&amp;lt;br&amp;gt; 142 Str Required&amp;lt;br&amp;gt; Item Level: 84&amp;lt;br&amp;gt; Clvl Req: 80&lt;br /&gt;
| +170-200% Enhanced Defense&amp;lt;br&amp;gt; Fire Absorb 10-20%&amp;lt;br&amp;gt; +5% to Maximum Fire Resist&amp;lt;br&amp;gt; +15-25 to Strength&amp;lt;br&amp;gt; +10 to Hydra&amp;lt;br&amp;gt; +15% to Fire Skill Damage&amp;lt;br&amp;gt; Adds 211-371 Fire Damage&lt;br /&gt;
| Block: 52%&amp;lt;br&amp;gt;  Weight: &amp;lt;br&amp;gt; 46-46 Smite Dmg&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''1.09'''&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Special Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal-herald-zakarum.gif]]&lt;br /&gt;
| '''Herald of Zakarum''' *&amp;lt;br&amp;gt; Gilded Shield&lt;br /&gt;
| 362-507 Defense&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; 89 Str Required&amp;lt;br&amp;gt; Item Level: 50&amp;lt;br&amp;gt; Clvl Req: 42&lt;br /&gt;
| +2 To Paladin Skills&amp;lt;br&amp;gt; +2 To Combat Skills (Paladin Only)&amp;lt;br&amp;gt; +150-200% Enhanced Defense&amp;lt;br&amp;gt; 30% Faster Block Rate&amp;lt;br&amp;gt; +30% Increased Chance of Blocking&amp;lt;br&amp;gt; +20 to Strength&amp;lt;br&amp;gt; +20 to Vitality&amp;lt;br&amp;gt; +20% Bonus to Attack Rating&amp;lt;br&amp;gt; All Resistances +50&lt;br /&gt;
| Block: 82%&amp;lt;br&amp;gt;  Weight: Light&amp;lt;br&amp;gt; 20-28 Smite Dmg&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The Herald is a very useful item, one of the best shields in the game for a Paladin, easily good enough to use in Hell/Act 5. Only a Stormshield is better, depending on your other equipment, and how much you need the reduced damage that is has, and the Herald doesn't.&lt;br /&gt;
&lt;br /&gt;
There is an elite Paladin shield, the Zakarum Shield, but this item has no relation to the Herald of Zakarum, other than similar names.&lt;br /&gt;
&lt;br /&gt;
Though only an exceptional item, it's pretty hard to find, as Gilded Shields are in a very crowded Treasure Class [[TC_33-60| Armor 51]], and class specific items drop at 1/3 the rate of normal items.&lt;br /&gt;
&lt;br /&gt;
===1.08 Statistics===&lt;br /&gt;
&lt;br /&gt;
* '''Herald of Zakarum''': +2 To Paladin Skills, +1 To Combat Skills (Paladin Only), 50% Faster Block Rate, Cannot be Frozen, +2 Damage Against Undead per Clvl, +2.5 to Attack Rating Vs. Undead per Clvl, +15% Increased Chance of Blocking, +50% Enhanced Defense&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Set Items=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Attributes&lt;br /&gt;
! Special Properties&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[ Image:x-griswolds-honor.gif]]&lt;br /&gt;
| '''[[Griswold's_Legacy|Griswold's Honor]]'''&amp;lt;br&amp;gt; Vortex Shield&amp;lt;br&amp;gt; (Elite Crown Shield)&lt;br /&gt;
| &lt;br /&gt;
* 290-333 Defense&lt;br /&gt;
* 90 Durability&lt;br /&gt;
* 148 Str Required&lt;br /&gt;
* 69% Chance To Block &lt;br /&gt;
* 5-87 Smite Damage&lt;br /&gt;
* Weight: Light&lt;br /&gt;
* Socketed (3)&lt;br /&gt;
* Clvl Req: 68&lt;br /&gt;
* Item Level: 44&lt;br /&gt;
| &lt;br /&gt;
* +108 Defense&lt;br /&gt;
* +65% Faster Blocking&lt;br /&gt;
* +45% Resistance To All&lt;br /&gt;
* +20% Increased Chance of Blocking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Further Reading=&lt;br /&gt;
&lt;br /&gt;
Check out the [[:Category:Uniques|Unique Items Section]] for all other uniques.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Class Specific Items]]&lt;br /&gt;
[[category:Uniques]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Paladin_Items&amp;diff=17652</id>
		<title>Paladin Items</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Paladin_Items&amp;diff=17652"/>
				<updated>2010-03-11T21:09:10Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Exceptional */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Class-specific items are much like other items. They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets as well. The real difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/staves/scepters in Diablo II.  This is in contrast with magic items possessing class-specific [[Prefix#.2B_points_to_Skill_Levels|Skill Level]] and [[Prefix#.2B_points_to_Paladin_Skill_Trees|Paladin Skill Tree]] prefixes, which may be used by classes other than the [[Paladin]] without benefiting from the skill modifiers, and [[Scepters]], which can possess inherent bonuses of +1-3 skill points to up to three Paladin skills from any of his skill trees.&lt;br /&gt;
&lt;br /&gt;
Paladins get special shields for their class-specific items in the Expansion. These shields can have inherent bonuses to individual Paladin skills, just like scepters, and can also have +to skill trees or all Pal skills. In addition, paladin shields often have +to all resistances as an inherent property. This bonus can range from 5-45% resist all, and you can get resistance affixes and even socket diamonds on top of that.&lt;br /&gt;
&lt;br /&gt;
'''Blocking % in the Expansion''': The way blocking works is changed in the expansion. The new formula for blocking is: &lt;br /&gt;
&lt;br /&gt;
 Total Blocking % = [Blocking x (Dexterity – 15)] / (Character Level x 2)&lt;br /&gt;
If your character is moving, then % chance to block is reduced to 1/3 of its original value. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This formula basically means that if you have less than half of your stat points into Dexterity, you will have a lower block rating than your shield displays, but if more than half of your stat points are in Dex, then you will have a higher blocking %. The blocking animation is seen much more often in the expansion and can interrupt your attack or escape. Blocking is reduced to 33% of normal when attacking or running, but uses regular values when walking or standing still.&lt;br /&gt;
&lt;br /&gt;
=Inherent Bonuses=&lt;br /&gt;
&lt;br /&gt;
All Paladin-only shields can have +1-3 points in up to 3 individual skills from all three of his skill trees. In addition each paladin shield will have one of the following bonuses. The percent chance of getting each one is based on the monster dropping the shield being of a high enough level to generate any of the mods.&lt;br /&gt;
&lt;br /&gt;
*Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. &lt;br /&gt;
*Weight: All Paladin shields are light. Medium and Heavy shields slow run speed and add stamina drain.&lt;br /&gt;
* Shield Weight: All Paladin shields are &amp;quot;light&amp;quot;, and have no running speed or stamina drain penalties. Medium and Heavy shields do.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Inherent Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Targe&amp;lt;br&amp;gt; Rondache&amp;lt;br&amp;gt; Heraldic Shield&amp;lt;br&amp;gt; Aerin Shield&amp;lt;br&amp;gt; Crown Shield&lt;br /&gt;
|&lt;br /&gt;
19.0% - Shimmering (+5-10% Resist All) - Ilvl 1, Clvl 3.&amp;lt;br&amp;gt; 16.7% - Rainbow (+8-15% Resist All) - Ilvl 18, Clvl 13.&amp;lt;br&amp;gt; 14.3% - Scintillating, (+16-30% Resist All) - Ilvl 28, Clvl 21.&amp;lt;br&amp;gt; 12.0% - Prismatic, (+25-35% Resist All) - Ilvl 39, Clvl 31.&amp;lt;br&amp;gt; 9.5% - Chromatic, (+35-45% Resist All) - Ilvl 50, Clvl 42.  (magic-only)&lt;br /&gt;
&lt;br /&gt;
7.1% - Sharp (+15-30AR, +10-20% Dmg) - Ilvl 10, Clvl 5.&amp;lt;br&amp;gt; 7.1% - Fine (+31-60 AR, +21-30% Dmg) - Ilvl 18, Clvl 13.&amp;lt;br&amp;gt; 4.8% - Warrior's (+61-80AR, +31-40% Dmg) - Ilvl 30, Clvl 23.&amp;lt;br&amp;gt; 4.8% - Soldier's (+81-100AR, +41-50% Dmg) - Ilvl 42, Clvl 34.&amp;lt;br&amp;gt; 4.8% - Knight's (+101-121AR, +51-65% Dmg) - Ilvl 50, Clvl 42.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal1.gif]]&lt;br /&gt;
| Targe&lt;br /&gt;
| Defense 8-12&amp;lt;br&amp;gt; Durability: 20&amp;lt;br&amp;gt; Str Required: 16&amp;lt;br&amp;gt; Smite Dmg: 2-6&amp;lt;br&amp;gt; Item Level: 4&amp;lt;br&amp;gt; Clvl Req: 3&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 40%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal2.gif]]&lt;br /&gt;
| Rondache&lt;br /&gt;
| Defense 10-18&amp;lt;br&amp;gt; Durability: 30&amp;lt;br&amp;gt; Str Required: 26&amp;lt;br&amp;gt; Smite Dmg: 2-8&amp;lt;br&amp;gt; Item Level: 8&amp;lt;br&amp;gt; Clvl Req: 6&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 45%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal5.gif]]&lt;br /&gt;
| Heraldic Shield&lt;br /&gt;
| Defense 16-26&amp;lt;br&amp;gt; Durability: 40&amp;lt;br&amp;gt; Str Required: 40&amp;lt;br&amp;gt; Smite Dmg: 3-9&amp;lt;br&amp;gt; Item Level: 16&amp;lt;br&amp;gt; Clvl Req: 12&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 50%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal4.gif]]&lt;br /&gt;
| Aerin Shield&lt;br /&gt;
| Defense 26-36&amp;lt;br&amp;gt; Durability: 50&amp;lt;br&amp;gt; Str Required: 50&amp;lt;br&amp;gt; Smite Dmg: 4-10&amp;lt;br&amp;gt; Item Level: 20&amp;lt;br&amp;gt; Clvl Req: 15&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 52%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal3.gif]]&lt;br /&gt;
| Crown Shield &lt;br /&gt;
| Defense 30-40&amp;lt;br&amp;gt; Durability: 60&amp;lt;br&amp;gt; Str Required: 65&amp;lt;br&amp;gt; Smite Dmg: 4-12&amp;lt;br&amp;gt; Item Level: 24&amp;lt;br&amp;gt; Clvl Req: 18&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 55%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional shields can be found in Acts 4-5 Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Inherent Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Akaran Targe&amp;lt;br&amp;gt; Akaran Rondache&amp;lt;br&amp;gt; Protector Shield&amp;lt;br&amp;gt; Guilded Shield&amp;lt;br&amp;gt; Royal Shield&lt;br /&gt;
|&lt;br /&gt;
19.0% - Shimmering (+5-10% Resist All) - Ilvl 1, Clvl 3.&amp;lt;br&amp;gt; 16.7% - Rainbow (+8-15% Resist All) - Ilvl 18, Clvl 13.&amp;lt;br&amp;gt; 14.3% - Scintillating, (+16-30% Resist All) - Ilvl 28, Clvl 21.&amp;lt;br&amp;gt; 12.0% - Prismatic, (+25-35% Resist All) - Ilvl 39, Clvl 31.&amp;lt;br&amp;gt; 9.5% - Chromatic, (+35-45% Resist All) - Ilvl 50, Clvl 42.  (magic-only)&lt;br /&gt;
&lt;br /&gt;
7.1% - Sharp (+15-30AR, +10-20% Dmg) - Ilvl 10, Clvl 5.&amp;lt;br&amp;gt; 7.1% - Fine (+31-60 AR, +21-30% Dmg) - Ilvl 18, Clvl 13.&amp;lt;br&amp;gt; 4.8% - Warrior's (+61-80AR, +31-40% Dmg) - Ilvl 30, Clvl 23.&amp;lt;br&amp;gt; 4.8% - Soldier's (+81-100AR, +41-50% Dmg) - Ilvl 42, Clvl 34.&amp;lt;br&amp;gt; 4.8% - Knight's (+101-121AR, +51-65% Dmg) - Ilvl 50, Clvl 42.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal1.gif]]&lt;br /&gt;
| Akaran Targe&lt;br /&gt;
| Defense 101-125&amp;lt;br&amp;gt; Durability: 20&amp;lt;br&amp;gt; Str Required: 44&amp;lt;br&amp;gt; Smite Dmg: 12-16&amp;lt;br&amp;gt; Item Level: 35&amp;lt;br&amp;gt; Clvl Req: 26&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 40%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal2.gif]]&lt;br /&gt;
| Akaran Rondache&lt;br /&gt;
| Defense: 113-137&amp;lt;br&amp;gt; Durability: 30&amp;lt;br&amp;gt; Str Required: 59&amp;lt;br&amp;gt; Smite Dmg: 15-20&amp;lt;br&amp;gt; Item Level: 40&amp;lt;br&amp;gt; Clvl Req: 30&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 45%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal5.gif]]&lt;br /&gt;
| Protector Shield&lt;br /&gt;
| Defense: 129-153&amp;lt;br&amp;gt; Durability: 40&amp;lt;br&amp;gt; Str Required: 69&amp;lt;br&amp;gt; Smite Dmg: 18-24&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 34&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 50%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal4.gif]]&lt;br /&gt;
| Gilded Shield&lt;br /&gt;
| Defense:144-168&amp;lt;br&amp;gt; Durability: 50&amp;lt;br&amp;gt; Str Required: 89&amp;lt;br&amp;gt; Smite Dmg: 20-28&amp;lt;br&amp;gt; Item Level: 51&amp;lt;br&amp;gt; Clvl Req: 38&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 52%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal3.gif]]&lt;br /&gt;
| Royal Shield&lt;br /&gt;
| Defense 156-181&amp;lt;br&amp;gt; Durability: 60&amp;lt;br&amp;gt; Str Required: 114&amp;lt;br&amp;gt; Smite Dmg: 24-32&amp;lt;br&amp;gt; Item Level: 55&amp;lt;br&amp;gt; Clvl Req: 41&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 55%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite Paladin shields can be found in Acts 3-5 Nightmare, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Inherent Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Sacred Targe&amp;lt;br&amp;gt; Sacred Rondache&amp;lt;br&amp;gt; Ancient Shield&amp;lt;br&amp;gt; Zakarum Shield&amp;lt;br&amp;gt; Vortex Shield&lt;br /&gt;
|&lt;br /&gt;
19.0% - Shimmering (+5-10% Resist All) - Ilvl 1, Clvl 3.&amp;lt;br&amp;gt; 16.7% - Rainbow (+8-15% Resist All) - Ilvl 18, Clvl 13.&amp;lt;br&amp;gt; 14.3% - Scintillating, (+16-30% Resist All) - Ilvl 28, Clvl 21.&amp;lt;br&amp;gt; 12.0% - Prismatic, (+25-35% Resist All) - Ilvl 39, Clvl 31.&amp;lt;br&amp;gt; 9.5% - Chromatic, (+35-45% Resist All) - Ilvl 50, Clvl 42.  (magic-only)&lt;br /&gt;
&lt;br /&gt;
7.1% - Sharp (+15-30AR, +10-20% Dmg) - Ilvl 10, Clvl 5.&amp;lt;br&amp;gt; 7.1% - Fine (+31-60 AR, +21-30% Dmg) - Ilvl 18, Clvl 13.&amp;lt;br&amp;gt; 4.8% - Warrior's (+61-80AR, +31-40% Dmg) - Ilvl 30, Clvl 23.&amp;lt;br&amp;gt; 4.8% - Soldier's (+81-100AR, +41-50% Dmg) - Ilvl 42, Clvl 34.&amp;lt;br&amp;gt; 4.8% - Knight's (+101-121AR, +51-65% Dmg) - Ilvl 50, Clvl 42.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Properties&lt;br /&gt;
! Name&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal1.gif]]&lt;br /&gt;
| Sacred Targe &lt;br /&gt;
| Defense: 126-158&amp;lt;br&amp;gt; Durability: 45&amp;lt;br&amp;gt; Str Required: 86&amp;lt;br&amp;gt; Smite Dmg: 22-70*&amp;lt;br&amp;gt; Item Level: 63&amp;lt;br&amp;gt; Clvl Req: 47&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 60%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal2.gif]]&lt;br /&gt;
| Sacred Rondache&lt;br /&gt;
| Defense: 138-164&amp;lt;br&amp;gt; Durability: 68&amp;lt;br&amp;gt; Str Required: 109&amp;lt;br&amp;gt; Smite Dmg: 35-58*&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 52&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 58%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal5.gif]]&lt;br /&gt;
| Ancient Shield&lt;br /&gt;
| Defense: 154-172&amp;lt;br&amp;gt; Durability: 55&amp;lt;br&amp;gt; Str Required: 124&amp;lt;br&amp;gt; Smite Dmg: 10-82*&amp;lt;br&amp;gt; Item Level: 74&amp;lt;br&amp;gt; Clvl Req: 55&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 55%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal4.gif]]&lt;br /&gt;
| Zakarum Shield&lt;br /&gt;
| Defense: 169-193 &amp;lt;br&amp;gt; Durability: 65&amp;lt;br&amp;gt; Str Req: 142&amp;lt;br&amp;gt; Smite Dmg: 46-46*&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt; Clvl Req: 65&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 52%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal3.gif]]&lt;br /&gt;
| Vortex Shield &lt;br /&gt;
| Defense: 182-225&amp;lt;br&amp;gt; Durability: 90&amp;lt;br&amp;gt; Str Required: 148&amp;lt;br&amp;gt; Smite Dmg: 5-87*&amp;lt;br&amp;gt; Item Level: 75&amp;lt;br&amp;gt; Clvl Req: 67&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Block: 49%&amp;lt;br&amp;gt; Speed: 0&amp;lt;br&amp;gt; Weight: Light&amp;lt;br&amp;gt; Inv Size: 2x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note the average Smite damage is 46, 46.5, 46, 46, and 46. So pick your Smite shield based on the other properties.&lt;br /&gt;
&lt;br /&gt;
=Unique=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''Spawn in 1.10 or later only'''&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Special Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal-sacred-rondache.jpg]]&lt;br /&gt;
| '''Alma Negra'''&amp;lt;br&amp;gt; Sacred Rondache&lt;br /&gt;
| 138-164 Defense&amp;lt;br&amp;gt; 389.2-511.5&amp;lt;br&amp;gt; 68 Durability&amp;lt;br&amp;gt; 109 Str Required&amp;lt;br&amp;gt; Item Level: 85&amp;lt;br&amp;gt; Clvl Req: 77&lt;br /&gt;
| +180-210% Enhanced Defense&amp;lt;br&amp;gt; 30% Faster Block Rate&amp;lt;br&amp;gt; +1-2 to Paladin Skills&amp;lt;br&amp;gt; 20% Increased Chance of Blocking&amp;lt;br&amp;gt; Magical Damage Reduced by 5-9&amp;lt;br&amp;gt; 40-75% Bonus to Attack Rating&amp;lt;br&amp;gt; +40-75% Enhanced Damage&lt;br /&gt;
| Block: 78%&amp;lt;br&amp;gt;  Weight: &amp;lt;br&amp;gt; 35-58 Smite Dmg&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal-herald-zakarum.gif]]&lt;br /&gt;
| '''Dragonscale'''&amp;lt;br&amp;gt; Zakarum Shield&lt;br /&gt;
| 169-194 Defense&amp;lt;br&amp;gt; 459-487.5&amp;lt;br&amp;gt; 65 Durability&amp;lt;br&amp;gt; 142 Str Required&amp;lt;br&amp;gt; Item Level: 84&amp;lt;br&amp;gt; Clvl Req: 80&lt;br /&gt;
| +170-200% Enhanced Defense&amp;lt;br&amp;gt; Fire Absorb 10-20%&amp;lt;br&amp;gt; +5% to Maximum Fire Resist&amp;lt;br&amp;gt; +15-25 to Strength&amp;lt;br&amp;gt; +10 to Hydra&amp;lt;br&amp;gt; +15% to Fire Skill Damage&amp;lt;br&amp;gt; Adds 211-371 Fire Damage&lt;br /&gt;
| Block: 52%&amp;lt;br&amp;gt;  Weight: &amp;lt;br&amp;gt; 46-46 Smite Dmg&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''1.09'''&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Special Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:pal-herald-zakarum.gif]]&lt;br /&gt;
| '''Herald of Zakarum''' *&amp;lt;br&amp;gt; Gilded Shield&lt;br /&gt;
| 362-507 Defense&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; 89 Str Required&amp;lt;br&amp;gt; Item Level: 50&amp;lt;br&amp;gt; Clvl Req: 42&lt;br /&gt;
| +2 To Paladin Skills&amp;lt;br&amp;gt; +2 To Combat Skills (Paladin Only)&amp;lt;br&amp;gt; +150-200% Enhanced Defense&amp;lt;br&amp;gt; 30% Faster Block Rate&amp;lt;br&amp;gt; +30% Increased Chance of Blocking&amp;lt;br&amp;gt; +20 to Strength&amp;lt;br&amp;gt; +20 to Vitality&amp;lt;br&amp;gt; +20% Bonus to Attack Rating&amp;lt;br&amp;gt; All Resistances +50&lt;br /&gt;
| Block: 82%&amp;lt;br&amp;gt;  Weight: Light&amp;lt;br&amp;gt; 20-28 Smite Dmg&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The Herald is a very useful item, one of the best shields in the game for a Paladin, easily good enough to use in Hell/Act 5. Only a Stormshield is better, depending on your other equipment, and how much you need the reduced damage that is has, and the Herald doesn't.&lt;br /&gt;
&lt;br /&gt;
There is an elite Paladin shield, the Zakarum Shield, but this item has no relation to the Herald of Zakarum, other than similar names.&lt;br /&gt;
&lt;br /&gt;
Though only an exceptional item, it's pretty hard to find, as Gilded Shields are in a very crowded Treasure Class [[TC_33-60| Armor 51]], and class specific items drop at 1/3 the rate of normal items.&lt;br /&gt;
&lt;br /&gt;
===1.08 Statistics===&lt;br /&gt;
&lt;br /&gt;
* '''Herald of Zakarum''': +2 To Paladin Skills, +1 To Combat Skills (Paladin Only), 50% Faster Block Rate, Cannot be Frozen, +2 Damage Against Undead per Clvl, +2.5 to Attack Rating Vs. Undead per Clvl, +15% Increased Chance of Blocking, +50% Enhanced Defense&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Set Items=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Attributes&lt;br /&gt;
! Special Properties&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[ Image:x-griswolds-honor.gif]]&lt;br /&gt;
| '''[[Griswold's_Legacy|Griswold's Honor]]'''&amp;lt;br&amp;gt; Vortex Shield&amp;lt;br&amp;gt; (Elite Crown Shield)&lt;br /&gt;
| &lt;br /&gt;
* 290-333 Defense&lt;br /&gt;
* 90 Durability&lt;br /&gt;
* 148 Str Required&lt;br /&gt;
* 69% Chance To Block &lt;br /&gt;
* 5-87 Smite Damage&lt;br /&gt;
* Weight: Light&lt;br /&gt;
* Socketed (3)&lt;br /&gt;
* Clvl Req: 68&lt;br /&gt;
* Item Level: 44&lt;br /&gt;
| &lt;br /&gt;
* +108 Defense&lt;br /&gt;
* +65% Faster Blocking&lt;br /&gt;
* +45% Resistance To All&lt;br /&gt;
* +20% Increased Chance of Blocking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Further Reading=&lt;br /&gt;
&lt;br /&gt;
Check out the [[:Category:Uniques|Unique Items Section]] for all other uniques.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Class Specific Items]]&lt;br /&gt;
[[category:Uniques]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Outer_Cloister&amp;diff=17651</id>
		<title>Outer Cloister</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Outer_Cloister&amp;diff=17651"/>
				<updated>2010-03-10T05:37:06Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Outer Cloister''' is part of several levels and types of levels that takes place in the [[Rogue Monastery]], the gate to the East and [[Lut Gholein]] in [[Act II]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Sightless_Eye_Fountain.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= 9&lt;br /&gt;
|night-lvl= 40&lt;br /&gt;
|hell-lvl= 70&lt;br /&gt;
|monsters= [[Corrupt Rogue|Black Rogue]], [[Wendigo|Yeti]], [[Spike Fiend|Razor Spine]], [[Fallen|Devilkin]], [[Fallen Shaman|Devilkin Shaman]] &lt;br /&gt;
|norm-monster= 5&lt;br /&gt;
|night-monster= 5&lt;br /&gt;
|hell-monster= 5&lt;br /&gt;
|norm-rand-boss= Yes&lt;br /&gt;
|night-rand-boss= Yes&lt;br /&gt;
|hell-rand-boss= Yes&lt;br /&gt;
|norm-su= None&lt;br /&gt;
|night-su= None&lt;br /&gt;
|hell-su= None&lt;br /&gt;
|chest= None&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= [[Monastery Gate]], [[Barracks]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
The Outer Cloister is a level in [[Act I]] of [[Diablo II]]. It is the first level the player will encounter as he/she progresses from the wilderness of {{iw|Entstieg Entstieg}} into the Rogues' Monastery. &lt;br /&gt;
&lt;br /&gt;
The level itself resembles a 'plus' sign, with the middle of the plus containing the [[waypoint]] for the level and either a centralised fountain, set of statues or decorative garden, depending on what has been randomised for the particular game. An entrance hall and three separate halls form the arms of the plus. One of the two northern halls, chosen randomly by the game, will contain a door at its far end leading to the next level in the Act, the Barracks. It is also occasionally found in the southern hall.&lt;br /&gt;
&lt;br /&gt;
The waypoint in this level is an important one for the player to acquire, as the preceding [[Tamoe Highland]] lacks one and the trek from the [[Black Marsh]] waypoint can be quite long.&lt;br /&gt;
&lt;br /&gt;
The monsters in the Outer Cloister are a step up, in difficulty and experience, from those encountered in previous levels. For this reason, and because it is a relatively small and contained level, the Outer Cloister can be a decent experience farm for players at lower levels. Monsters can usually be found in the central area and in the adjoining halls, although sometimes one or more of the halls may not contain any.&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act I navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act I levels]]&lt;br /&gt;
[[category:Act I]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Outer_Cloister&amp;diff=17650</id>
		<title>Outer Cloister</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Outer_Cloister&amp;diff=17650"/>
				<updated>2010-03-10T05:35:47Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Outer Cloister''' is part of several levels and types of levels that takes place in the [[Rogue Monastery]], the gate to the East and [[Lut Gholein]] in [[Act II]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Sightless_Eye_Fountain.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= 9&lt;br /&gt;
|night-lvl= 40&lt;br /&gt;
|hell-lvl= 70&lt;br /&gt;
|monsters= [[Corrupt Rogue|Black Rogue]], [[Wendigo|Yeti]], [[Spike Fiend|Razor Spine]], [[Fallen|Devilkin]], [[Fallen Shaman|Devilkin Shaman]] &lt;br /&gt;
|norm-monster= 5&lt;br /&gt;
|night-monster= 5&lt;br /&gt;
|hell-monster= 5&lt;br /&gt;
|norm-rand-boss= Yes&lt;br /&gt;
|night-rand-boss= Yes&lt;br /&gt;
|hell-rand-boss= Yes&lt;br /&gt;
|norm-su= None&lt;br /&gt;
|night-su= None&lt;br /&gt;
|hell-su= None&lt;br /&gt;
|chest= None&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= [[Monastery Gate]], [[Barracks]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
The Outer Cloister is a level in [[Act I]] of [[Diablo II]]. It is the first level the player will encounter as he/she progresses from the wilderness of {{iw|Entstieg Entstieg}} into the Rogues' Monastery. &lt;br /&gt;
&lt;br /&gt;
The level itself resembles a 'plus' sign, with the middle of the plus containing the [[waypoint]] for the level and either a centralised fountain or set of statues, depending on what has been randomised for the particular game. An entrance hall and three separate halls form the arms of the plus. One of the two northern halls, chosen randomly by the game, will contain a door at its far end leading to the next level in the Act, the Barracks. It is also occasionally found in the southern hall.&lt;br /&gt;
&lt;br /&gt;
The waypoint in this level is an important one for the player to acquire, as the preceding [[Tamoe Highland]] lacks one and the trek from the [[Black Marsh]] waypoint can be quite long.&lt;br /&gt;
&lt;br /&gt;
The monsters in the Outer Cloister are a step up, in difficulty and experience, from those encountered in previous levels. For this reason, and because it is a relatively small and contained level, the Outer Cloister can be a decent experience farm for players at lower levels. Monsters can usually be found in the central area and in the adjoining halls, although sometimes one or more of the halls may not contain any.&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act I navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act I levels]]&lt;br /&gt;
[[category:Act I]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Body_Armor&amp;diff=17632</id>
		<title>Body Armor</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Body_Armor&amp;diff=17632"/>
				<updated>2010-03-08T02:14:57Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: ghost armor dur&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
&lt;br /&gt;
At times not even the most skillful of warriors can evade a weapon blow, and only his or her armour stands between blade and flesh. A piece of armour is simply any article of clothing worn upon the person that is designed to protect and defend against attack. They range from the simplest linen rags and hardened leather tunics to heavy plate armour, which only the strongest fighters can wear. &lt;br /&gt;
&lt;br /&gt;
See screenshots of every character in [[Armor Appearance|every type of armor here]].&lt;br /&gt;
&lt;br /&gt;
* Body armour is socketed only in the Expansion.&lt;br /&gt;
* All armor requires 2x3 spaces in Inventory.&lt;br /&gt;
* The hue and color of base items in Diablo II can vary greatly, depending on the item's modifiers.&lt;br /&gt;
{{General Item Notes}}&lt;br /&gt;
{{Armor Notes}}&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-quilted.gif]]&lt;br /&gt;
| '''Quilted Armor'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 8-11 Defense&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; 12 Str Required&amp;lt;br&amp;gt; Item Level: 1&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss&amp;lt;br&amp;gt; Max Sockets:*&amp;lt;br&amp;gt; Norm/NM/Hell: 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-leather.gif]]&lt;br /&gt;
| '''Leather Armor'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 14-17 Defense&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; 15 Str Required&amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss &amp;lt;br&amp;gt; Max Sockets:*&amp;lt;br&amp;gt; Norm/NM/Hell: 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor_hard-leather.gif]]&lt;br /&gt;
| '''Hard Leather Armor'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 21-24 Defense&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; 20 Str Required&amp;lt;br&amp;gt; Item Level: 5&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss &amp;lt;br&amp;gt; Max Sockets:*&amp;lt;br&amp;gt; Norm/NM/Hell: 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-studded.gif]]&lt;br /&gt;
| '''Studded Leather'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 32-35 Defense&amp;lt;br&amp;gt; 32 Durability&amp;lt;br&amp;gt; 27 Str Required&amp;lt;br&amp;gt; Item Level: 8&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss &amp;lt;br&amp;gt; Max Sockets:*&amp;lt;br&amp;gt; Norm/NM/Hell: 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-ringmail.gif]]&lt;br /&gt;
| '''Ring Mail'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 45-48 Defense&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; 36 Str Required&amp;lt;br&amp;gt; Item Level: 11&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:*&amp;lt;br&amp;gt; Norm/NM/Hell: 3&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mail-scale.gif]]&lt;br /&gt;
| '''Scale Mail'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 57-60 Defense&amp;lt;br&amp;gt; 36 Durability&amp;lt;br&amp;gt; 44 Str Required&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Heavy Armor&amp;lt;br&amp;gt; 10% Stamina Drain&amp;lt;br&amp;gt; 10% Speed Loss &amp;lt;br&amp;gt; Max Sockets:*&amp;lt;br&amp;gt; Norm/NM/Hell: 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor_breastplate.gif]]&lt;br /&gt;
| '''Breast Plate'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 50-65 Defense&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; 30 Str Requirement&amp;lt;br&amp;gt; Item Level: 18&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss &amp;lt;br&amp;gt; Max Sockets:*&amp;lt;br&amp;gt; Norm/NM/Hell: 3&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mail-chain.gif]]&lt;br /&gt;
| '''Chain Mail'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 72-75 Defense&amp;lt;br&amp;gt; 45 Durability&amp;lt;br&amp;gt; 48 Str Required&amp;lt;br&amp;gt; Item Level: 15&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:*&amp;lt;br&amp;gt; Norm/NM/Hell: 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mail-splint.gif]]&lt;br /&gt;
| '''Splint Mail'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 90-95 Defense&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; 51 Str Required&amp;lt;br&amp;gt; Item Level: 20&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:*&amp;lt;br&amp;gt; Norm/NM/Hell: 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:plate-light-field.gif]]&lt;br /&gt;
| '''Light Plate'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 90-107 Defense&amp;lt;br&amp;gt; 60 Durability&amp;lt;br&amp;gt; 41 Str Required&amp;lt;br&amp;gt; Item Level: 35&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss &amp;lt;br&amp;gt; Max Sockets:*&amp;lt;br&amp;gt; Norm/NM/Hell: 3&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-field-plate.gif]]&lt;br /&gt;
| '''Field Plate'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 101-105 Defense&amp;lt;br&amp;gt; 48 Durability&amp;lt;br&amp;gt; 55 Str Required&amp;lt;br&amp;gt; Item Level: 28&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:*&amp;lt;br&amp;gt; Norm/NM/Hell: 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mail-plate.gif]]&lt;br /&gt;
| '''Plate Mail'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 108-116 Defense&amp;lt;br&amp;gt; 60 Durability&amp;lt;br&amp;gt; 65 Str Required&amp;lt;br&amp;gt; Item Level: 24&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Heavy Armor&amp;lt;br&amp;gt; 10% Stamina Drain&amp;lt;br&amp;gt; 10% Speed Loss &amp;lt;br&amp;gt; Max Sockets:*&amp;lt;br&amp;gt; Norm/NM/Hell: 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:plate-gothic.gif]]&lt;br /&gt;
| '''Gothic Plate'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 128-135 Defense&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; 70 Str Required&amp;lt;br&amp;gt; Item Level: 32&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:*&amp;lt;br&amp;gt; Norm/NM: 3&amp;lt;br&amp;gt; Hell: 4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-full-plate.gif]]&lt;br /&gt;
| '''Full Plate'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 150-161 Defense&amp;lt;br&amp;gt; 70 Durability&amp;lt;br&amp;gt; 80 Str Required&amp;lt;br&amp;gt; Item Level: 37&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Heavy Armor&amp;lt;br&amp;gt; 10% Stamina Drain&amp;lt;br&amp;gt; 10% Speed Loss &amp;lt;br&amp;gt; Max Sockets:*&amp;lt;br&amp;gt; Norm/NM: 3&amp;lt;br&amp;gt; Hell: 4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-ancient-plate.gif]]&lt;br /&gt;
| '''Ancient Armor&amp;lt;br&amp;gt;&lt;br /&gt;
| 218-233 Defense&amp;lt;br&amp;gt; 60 Durability&amp;lt;br&amp;gt; 100 Str Required&amp;lt;br&amp;gt; Item Level: 40&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:*&amp;lt;br&amp;gt; Norm/NM: 3&amp;lt;br&amp;gt; Hell: 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Armor found on Normal or Nightmare can have at most 3 sockets. Found on Hell can have up to 4, but never more than that specific type of armor allows. This refers to grey socketed armor, not magical Jeweler's or Artisian's armor. See this table. Sockets from the socketing quest are erratic, they can be more or less than the maximum for a type of armor on a given difficulty level.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional armor looks just like normal armor, but comes with much higher Str and Clvl requirements, and can only be found on Nightmare or Hell in D2. It can also be found in late Act 4 and Act 5 in the Expansion, where the drops of it Exceptional items are based on Monster Levels&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-quilted.gif]]&lt;br /&gt;
| '''Ghost Armor'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 102-117 Defense&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; 38 Str Required&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 20&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss&amp;lt;br&amp;gt; Max Sockets:* &amp;lt;br&amp;gt; Norm/NM/Hell: 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-leather.gif]]&lt;br /&gt;
| '''Serpentskin Armor'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 111-126 Defense&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; 43 Str Required&amp;lt;br&amp;gt; Item Level: 36&amp;lt;br&amp;gt; Clvl Req: 24&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss &amp;lt;br&amp;gt; Max Sockets:* &amp;lt;br&amp;gt; Norm/NM/Hell: 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor_hard-leather.gif]]&lt;br /&gt;
| '''Demonhide Armor'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 122-136 Defense&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; 50 Str Required&amp;lt;br&amp;gt; Item Level: 37&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss &amp;lt;br&amp;gt; Max Sockets:* &amp;lt;br&amp;gt; Norm/NM/Hell: 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-studded.gif]]&lt;br /&gt;
| '''Trellised Armor'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 138-153 Defense&amp;lt;br&amp;gt; 32 Durability&amp;lt;br&amp;gt; 61 Str Required&amp;lt;br&amp;gt; Item Level: 40&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss &amp;lt;br&amp;gt; Max Sockets:* &amp;lt;br&amp;gt; Norm/NM/Hell: 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-ringmail.gif]]&lt;br /&gt;
| '''Linked Mail'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 158-172 Defense&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; 74 Str Required&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:* &amp;lt;br&amp;gt; Norm/NM/Hell: 3&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mail-scale.gif]]&lt;br /&gt;
| '''Tigulated Mail'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 176-190 Defense&amp;lt;br&amp;gt; 36 Durability&amp;lt;br&amp;gt; 86 Str Required&amp;lt;br&amp;gt; Item Level: 43&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Heavy Armor&amp;lt;br&amp;gt; 10% Stamina Drain&amp;lt;br&amp;gt; 10% Speed Loss &amp;lt;br&amp;gt; Max Sockets:* &amp;lt;br&amp;gt; Norm/NM/Hell: 3&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor_breastplate.gif]]&lt;br /&gt;
| '''Cuirass'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 188-202 Defense&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; 65 Str Requirement&amp;lt;br&amp;gt; Item Level: 47&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss &amp;lt;br&amp;gt; Max Sockets:* &amp;lt;br&amp;gt; Norm/NM/Hell: 3&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mail-chain.gif]]&lt;br /&gt;
| '''Mesh Armor'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 198-213 Defense&amp;lt;br&amp;gt; 45 Durability&amp;lt;br&amp;gt; 92 Str Required&amp;lt;br&amp;gt; Item Level: 45&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:* &amp;lt;br&amp;gt; Norm/NM/Hell: 3&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mail-splint.gif]]&lt;br /&gt;
| '''Russet Armor'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 225-243 Defense&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; 97 Str Required&amp;lt;br&amp;gt; Item Level: 49&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:* &amp;lt;br&amp;gt; Norm/NM/Hell: 3&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:plate-light-field.gif]]&lt;br /&gt;
| '''Mage Plate'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 225-261 Defense&amp;lt;br&amp;gt; 60 Durability&amp;lt;br&amp;gt; 55 Str Required&amp;lt;br&amp;gt; Item Level: 60&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss &amp;lt;br&amp;gt; Max Sockets:* &amp;lt;br&amp;gt; Norm/NM/Hell: 3&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-field-plate.gif]]&lt;br /&gt;
| '''Sharktooth Armor'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 242-258 Defense&amp;lt;br&amp;gt; 48 Durability&amp;lt;br&amp;gt; 103 Str Required&amp;lt;br&amp;gt; Item Level: 55&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:* &amp;lt;br&amp;gt; Norm/NM/Hell: 3&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mail-plate.gif]]&lt;br /&gt;
| '''Templar Coat'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 252-274 Defense&amp;lt;br&amp;gt; 60 Durability&amp;lt;br&amp;gt; 118 Str Required&amp;lt;br&amp;gt; Item Level: 52&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Heavy Armor&amp;lt;br&amp;gt; 10% Stamina Drain&amp;lt;br&amp;gt; 10% Speed Loss &amp;lt;br&amp;gt; Max Sockets:* &amp;lt;br&amp;gt; Norm/NM/Hell: 3&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:plate-gothic.gif]]&lt;br /&gt;
| '''Embossed Plate'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 282-303 Defense&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; 125 Str Required&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:* &amp;lt;br&amp;gt; Norm/NM: 3&amp;lt;br&amp;gt; Hell: 4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-full-plate.gif]]&lt;br /&gt;
| '''Chaos Armor&amp;lt;br&amp;gt;&lt;br /&gt;
| 315-342 Defense&amp;lt;br&amp;gt; 70 Durability&amp;lt;br&amp;gt; 140 Str Required&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Heavy Armor&amp;lt;br&amp;gt; 10% Stamina Drain&amp;lt;br&amp;gt; 10% Speed Loss &amp;lt;br&amp;gt; Max Sockets:* &amp;lt;br&amp;gt; Norm/NM: 3&amp;lt;br&amp;gt; Hell: 4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-ancient-plate.gif]]&lt;br /&gt;
| '''Ornate Armor'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 417-450 Defense&amp;lt;br&amp;gt; 60 Durability&amp;lt;br&amp;gt; 170 Str Required&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:* &amp;lt;br&amp;gt; Norm/NM: 3&amp;lt;br&amp;gt; Hell: 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The most sockets possible to find in armor are 3 on normal and Nightmare, and 4 on Hell. Many types of armor can only have 2 or 3 sockets, regardless of what difficulty level they are found on. The socketing quest is erratic, it can add more or less than the maximum per difficulty level, but never more than a type of armor's max.&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite armor is the top of the line. It does not exist in Diablo II, only in the Expansion, and can only be dropped by monsters late in Nightmare or in Hell. Monster levels hit 90 and cap there by late Act 3/Hell, so any time after that you have a chance to have any type of Elite armor dropped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-quilted.gif]]&lt;br /&gt;
| '''Dusk Shroud'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 361-467 Defense&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: 77&amp;lt;br&amp;gt; Item Level: 65 &amp;lt;br&amp;gt; Clvl Req: 49&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss&amp;lt;br&amp;gt; Max Sockets:&amp;lt;br&amp;gt; NM: 3, Hell: 4*&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-leather.gif]]&lt;br /&gt;
| '''Wyrmhide'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 364-470 Defense&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 84&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss &amp;lt;br&amp;gt; Max Sockets:&amp;lt;br&amp;gt; NM: 3, Hell: 4*&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor_hard-leather.gif]]&lt;br /&gt;
| '''Scarab Husk'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 369-474 Defense&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 95&amp;lt;br&amp;gt; Item Level: 68&amp;lt;br&amp;gt; Clvl Req: 51&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss &amp;lt;br&amp;gt; Max Sockets:&amp;lt;br&amp;gt; NM: 3, Hell: 4*&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-studded.gif]]&lt;br /&gt;
| '''Wire Fleece'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 375-481 Defense&amp;lt;br&amp;gt; 32 Durability&amp;lt;br&amp;gt; Str Req: 111&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss &amp;lt;br&amp;gt; Max Sockets:&amp;lt;br&amp;gt; NM: 3, Hell: 4*&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-ringmail.gif]]&lt;br /&gt;
| '''Diamond Mail'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 383-489 Defense&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 131&amp;lt;br&amp;gt; Item Level: 72&amp;lt;br&amp;gt; Clvl Req: 54&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:&amp;lt;br&amp;gt; NM: 3, Hell: 4*&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mail-scale.gif]]&lt;br /&gt;
| '''Loricated Mail'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 390-496 Defense&amp;lt;br&amp;gt; 36 Durability&amp;lt;br&amp;gt; Str Req: 149&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt; Clvl Req: 55&lt;br /&gt;
| Heavy Armor&amp;lt;br&amp;gt; 10% Stamina Drain&amp;lt;br&amp;gt; 10% Speed Loss &amp;lt;br&amp;gt; Max Sockets:&amp;lt;br&amp;gt; Hell: 4*&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor_breastplate.gif]]&lt;br /&gt;
| '''Great Hauberk'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 395-501 Defense&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 118&amp;lt;br&amp;gt; Item Level: 75&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss &amp;lt;br&amp;gt; Max Sockets:&amp;lt;br&amp;gt; Hell: 4*&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mail-chain.gif]]&lt;br /&gt;
| '''Boneweave'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 399-505 Defense&amp;lt;br&amp;gt; 45 Durability&amp;lt;br&amp;gt; Str Req: 158&amp;lt;br&amp;gt; Item Level: 62&amp;lt;br&amp;gt; Clvl Req: 47&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:&amp;lt;br&amp;gt; NM: 3, Hell: 4*&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mail-splint.gif]]&lt;br /&gt;
| '''Balrog Skin'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 410-517 Defense&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 165&amp;lt;br&amp;gt; Item Level: 76&amp;lt;br&amp;gt; Clvl Req: 57&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:&amp;lt;br&amp;gt; Hell: 4*&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:plate-light-field.gif]]&lt;br /&gt;
| '''Archon Plate'''&amp;lt;br&amp;gt; &lt;br /&gt;
| 410-524 Defense&amp;lt;br&amp;gt; 60 Durability&amp;lt;br&amp;gt; Str Req: 103&amp;lt;br&amp;gt; Item Level: 84&amp;lt;br&amp;gt; Clvl Req: 63&lt;br /&gt;
| Light Armor&amp;lt;br&amp;gt; No Stamina Drain&amp;lt;br&amp;gt; No Speed Loss &amp;lt;br&amp;gt; Max Sockets:&amp;lt;br&amp;gt; Hell: 4*&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-field-plate.gif]]&lt;br /&gt;
| '''Kraken Shell'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 417-523 Defense&amp;lt;br&amp;gt; 48 Durability&amp;lt;br&amp;gt; Str Req: 174&amp;lt;br&amp;gt; Item Level: 81&amp;lt;br&amp;gt; Clvl Req: 61&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:&amp;lt;br&amp;gt; Hell: 4*&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mail-plate.gif]]&lt;br /&gt;
| '''Hellforge Plate'''&amp;lt;br&amp;gt; &lt;br /&gt;
| 421-530 Defense&amp;lt;br&amp;gt; 60 Durability&amp;lt;br&amp;gt; Str Req: 196&amp;lt;br&amp;gt; Item Level: 78&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| Heavy Armor&amp;lt;br&amp;gt; 10% Stamina Drain&amp;lt;br&amp;gt; 10% Speed Loss &amp;lt;br&amp;gt; Max Sockets:&amp;lt;br&amp;gt; Hell: 4*&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:plate-gothic.gif]]&lt;br /&gt;
| '''Lacquered Plate'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 433-531 Defense&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; Str Req: 208&amp;lt;br&amp;gt; Item Level: 82&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:&amp;lt;br&amp;gt; Hell: 4*&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-full-plate.gif]]&lt;br /&gt;
| '''Shadow Plate'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 446-557 Defense&amp;lt;br&amp;gt; 70 Durability&amp;lt;br&amp;gt; Str Req: 230&amp;lt;br&amp;gt; Item Level: 85&amp;lt;br&amp;gt; Clvl Req: 64&lt;br /&gt;
| Heavy Armor&amp;lt;br&amp;gt; 10% Stamina Drain&amp;lt;br&amp;gt; 10% Speed Loss &amp;lt;br&amp;gt; Max Sockets:&amp;lt;br&amp;gt; Hell: 4*&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:armor-ancient-plate.gif]]&lt;br /&gt;
| '''Sacred Armor'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 487-600 Defense&amp;lt;br&amp;gt; 60 Durability&amp;lt;br&amp;gt; Str Req: 232&amp;lt;br&amp;gt; Item Level: 88&amp;lt;br&amp;gt; Clvl Req: 66&lt;br /&gt;
| Medium Armor&amp;lt;br&amp;gt; 5% Stamina Drain&amp;lt;br&amp;gt; 5% Speed Loss &amp;lt;br&amp;gt; Max Sockets:&amp;lt;br&amp;gt; Hell: 4*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The most sockets possible to find in armor are 3 on normal and Nightmare, and 4 on Hell. All types of elite armor can have four sockets, but most can only be found on Hell, due to their very high Item Levels. So if found on Nightmare they'd have at most 3 sockets, and up to 4 if found on Hell. The socketing quest can add more or less than the maximum per difficulty level, it's very erratic. &lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Sorceress_Items&amp;diff=17615</id>
		<title>Sorceress Items</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Sorceress_Items&amp;diff=17615"/>
				<updated>2010-03-07T10:51:13Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: glowing orb dur 24 --&amp;gt; 20&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Class-specific items are much like other items. They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets as well. The real difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/staves/scepters in Diablo II.  This is in contrast with magic items possessing class-specific [[Prefix#.2B_points_to_Skill_Levels|Skill Level]] and [[Prefix#.2B_points_to_Sorceress_Skill_Trees|Sorceress Skill Tree]] prefixes, which may be used by classes other than the [[Sorceress]] without benefiting from the skill modifiers, and [[Staves]], which can possess inherent bonuses of +1-3 skill points to up to three Sorceress skills from any of her skill trees.&lt;br /&gt;
&lt;br /&gt;
Sorceresses have Orbs in the Expansion. Orbs are basically one-handed staves, so Sorceresses can now get +skills while still using a shield. Of course with blocking so nerfed for non-Dexterity characters, these aren't quite the god-send they would have been in Diablo II. All orbs have an inherent bonus to mana or life, usually +15-25 hit points.&lt;br /&gt;
&lt;br /&gt;
No orbs currently have any sockets, nor can you even add one with the Socketing quest reward. Also all orbs are magical or better now, the inherent bonus always makes the orb count as magical. No normal orbs and no socketed orbs = no RuneWord orbs.  &lt;br /&gt;
&lt;br /&gt;
=Inherent Bonuses=&lt;br /&gt;
&lt;br /&gt;
Sorceress Orbs have a lot of potential inherent bonuses. One (and only one) of the modifiers in the table below should be found on every orb. You will just see the stats, not the actual modifier by name. These are inherent properties; and will usually appear on every type of orb, from non-magical to rare, crafted, and unique. The monster dropping the orb must of course be a high enough level to drop the inherent bonus for it to occur, as with all items and modifiers.&lt;br /&gt;
&lt;br /&gt;
You can get other magical affixes in the same families, so you could get +45 life from &amp;quot;of the mammoth&amp;quot; on a Rare Orb, and get +33 life inherently on the same orb, and it would display as &amp;quot;+88 life&amp;quot;, adding them together. On Rare orbs it's not uncommon to get +life and +mana, and you have no way to tell which is from an affix and which from the inherent property. Not that it really matters.&lt;br /&gt;
&lt;br /&gt;
In addition to these inherent +mana/life bonuses, all Orbs can have 1-3 random +1-3 levels to any skill from any of her skill trees.&lt;br /&gt;
&lt;br /&gt;
* Damage Bonus: Extra damage based on the physical damage of a weapon. Each point in strength adds 1% of the orb's total physical damage as a bonus. Not that anyone is using orbs for their melee damage.&lt;br /&gt;
* Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item, 20 is IAS, etc.&lt;br /&gt;
* Range: Goes from 1 (least) to 5 (most). All Orbs have 1 range, the same as most other one-handed weapons and the least of any items in the game.&lt;br /&gt;
* Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. &lt;br /&gt;
* Clvl Req: Your character must be this level or higher to equip the Orb.&lt;br /&gt;
* You can not gamble any Uniques in the Expansion, they must be found.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Orb Type&lt;br /&gt;
! Inherent Bonuses (Every Orb will have 1 of these. The odds assume the orb was dropped by a monster of lvl 67 or higher.)&lt;br /&gt;
|-&lt;br /&gt;
| Eagle Orb&amp;lt;br /&amp;gt; Sacred Globe&amp;lt;br /&amp;gt; Smoked-Sphere&amp;lt;br /&amp;gt; Clasped Orb&amp;lt;br /&amp;gt; Jared's Stone&amp;lt;br /&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
17.1% - of the Jackal, +1-5 life, Ilvl 1, Clvl 3.&amp;lt;br /&amp;gt; 14.3% - of the Fox, +6-10 life, Ilvl 11, Clvl 1.&amp;lt;br /&amp;gt; 11.4% - of the Wolf, +11-20 life, Ilvl 27, Clvl 20.&amp;lt;br /&amp;gt; 8.6% - of the Tiger, +21-30 life, Ilvl 43, Clvl 35.&amp;lt;br /&amp;gt; 5.7% - of the Mammoth, 31-40 life, 59, Clvl 51.&amp;lt;br /&amp;gt; 2.9% - of the Colossus, 41-60 life, Ilvl 75, Clvl 67. (magic-only)&lt;br /&gt;
&lt;br /&gt;
11.4% - Lizard's, +1-5 mana, Ilvl 3, Clvl 2.&amp;lt;br /&amp;gt; 8.6% - Snake's, +5-10 mana, Ilvl 12, Clvl 9.&amp;lt;br /&amp;gt; 5.7% - Serpent's, +11-20 mana, Ilvl 23, Clvl 16.&amp;lt;br /&amp;gt; 5.7% - Drake's, 21-30 mana, Ilvl 34, Clvl 26.&amp;lt;br /&amp;gt; 2.9% - Dragon's, 31-40 mana, Ilvl 45, Clvl 37.&amp;lt;br /&amp;gt; 2.9% - Wyrm's, 41-60 mana, Ilvl 56, Clvl 48&amp;lt;br /&amp;gt; 2.9% - Great Wyrm's, 61-80 mana, Ilvl 67, Clvl 59. (magic-only)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc4.gif]]&lt;br /&gt;
| Eagle Orb&lt;br /&gt;
| 1H Damage 2-5&amp;lt;br /&amp;gt; Durability: 20&amp;lt;br /&amp;gt; Str Req: None&amp;lt;br /&amp;gt; Dex Req: None&amp;lt;br /&amp;gt; Item Level: 1&amp;lt;br /&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: None* &amp;lt;br /&amp;gt; Range:1&amp;lt;br /&amp;gt; Weapon Speed: -10&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 1x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc2.gif]]&lt;br /&gt;
| Sacred Globe&lt;br /&gt;
| 1H Damage 3-8&amp;lt;br /&amp;gt; Durability: 30&amp;lt;br /&amp;gt; Str Req: None&amp;lt;br /&amp;gt; Dex Req: None&amp;lt;br /&amp;gt; Item Level: 8&amp;lt;br /&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: None* &amp;lt;br /&amp;gt; Range: 1&amp;lt;br /&amp;gt; Weapon Speed: -10&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 1x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc3.gif]]&lt;br /&gt;
| Smoked Sphere&lt;br /&gt;
| 1H Damage 4-10&amp;lt;br /&amp;gt; Durability: 35&amp;lt;br /&amp;gt; Str Req: None&amp;lt;br /&amp;gt; Dex Req: None&amp;lt;br /&amp;gt; Item Level: 12&amp;lt;br /&amp;gt; Clvl Req: 8&lt;br /&gt;
| Sockets: None*  &amp;lt;br /&amp;gt; Range: 1&amp;lt;br /&amp;gt; Weapon Speed: 0&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 1x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc-clasped.gif]]&lt;br /&gt;
| Clasped Orb&lt;br /&gt;
| 1H Damage 5-12&amp;lt;br /&amp;gt; Durability: 40&amp;lt;br /&amp;gt; Str Req: None&amp;lt;br /&amp;gt; Dex Req: None&amp;lt;br /&amp;gt; Item Level: 17&amp;lt;br /&amp;gt; Clvl Req: 13&lt;br /&gt;
| Sockets: None* &amp;lt;br /&amp;gt; Range: 1&amp;lt;br /&amp;gt; Weapon Speed: 0&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 1x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc5.gif]]&lt;br /&gt;
| Jared's Stone&lt;br /&gt;
| 1H Damage 8-18&amp;lt;br /&amp;gt; Durability: 50&amp;lt;br /&amp;gt; Str Req: None&amp;lt;br /&amp;gt; Dex Req: None&amp;lt;br /&amp;gt; Item Level: 24&amp;lt;br /&amp;gt; Clvl Req: 18&lt;br /&gt;
| Sockets: None* &amp;lt;br /&amp;gt; Range: 1&amp;lt;br /&amp;gt; Weapon Speed: 10&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 1x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*  No Sorceress Orb can have a socket now, even added with the socketing quest.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional Orbs can only be found starting in Act 4 or 5 normal, and then more commonly through Nightmare and Hell. No types of orbs can ever be gambled.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Orb Type&lt;br /&gt;
! Inherent Bonuses (Every Orb will have 1 of these. The odds assume the orb was dropped by a monster of lvl 67 or higher.)&lt;br /&gt;
|-&lt;br /&gt;
| Glowing Orb&amp;lt;br /&amp;gt; Crystalline-Globe&amp;lt;br /&amp;gt; Cloudy Sphere&amp;lt;br /&amp;gt; Sparkling Ball&amp;lt;br /&amp;gt; Swirling Crystal&lt;br /&gt;
|&lt;br /&gt;
17.1% - of the Jackal, +1-5 hps, Ilvl 1, Clvl 3.&amp;lt;br /&amp;gt; 14.3% - of the Fox, +6-10 hps, Ilvl 11, Clvl 1.&amp;lt;br /&amp;gt; 11.4% - of the Wolf, +11-20 hps, Ilvl 27, Clvl 20.&amp;lt;br /&amp;gt; 8.6% - of the Tiger, +21-30 hps, Ilvl 43, Clvl 35.&amp;lt;br /&amp;gt; 5.7% - of the Mammoth, 31-40 hps, Ilvl 59, Clvl 51.&amp;lt;br /&amp;gt; 2.9% - of the Colossus, 41-60 hps, Ilvl 75, Clvl 67. (magic-only)&lt;br /&gt;
&lt;br /&gt;
11.4% - Lizard's, +1-5 mana, Ilvl 3, Clvl 2.&amp;lt;br /&amp;gt; 8.6% - Snake's, +5-10 mana, Ilvl 12, Clvl 9.&amp;lt;br /&amp;gt; 5.7% - Serpent's, +11-20 mana, Ilvl 23, Clvl 16.&amp;lt;br /&amp;gt; 5.7% - Drake's, 21-30 mana, Ilvl 34, Clvl 26.&amp;lt;br /&amp;gt; 2.9% - Dragon's, 31-40 mana, Ilvl 45, Clvl 37.&amp;lt;br /&amp;gt; 2.9% - Wyrm's, 41-60 mana, Ilvl 56, Clvl 48&amp;lt;br /&amp;gt; 2.9% - Great Wyrm's, 61-80 mana, Ilvl 67, Clvl 59. (magic-only)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc4.gif]]&lt;br /&gt;
| Glowing Orb  &lt;br /&gt;
| 1H Damage 8-21&amp;lt;br /&amp;gt; Durability: 20&amp;lt;br /&amp;gt; Str Req: None&amp;lt;br /&amp;gt; Dex Req: None&amp;lt;br /&amp;gt; Item Level: 32&amp;lt;br /&amp;gt; Clvl Req: 24&lt;br /&gt;
| Sockets: None *&amp;lt;br /&amp;gt; Range:1&amp;lt;br /&amp;gt; Weapon Speed: -10&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 1x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc2.gif]]&lt;br /&gt;
| Crystalline Globe &lt;br /&gt;
| 1H Damage 10-26&amp;lt;br /&amp;gt; Durability: 30&amp;lt;br /&amp;gt; Str Req: None&amp;lt;br /&amp;gt; Dex Req: None&amp;lt;br /&amp;gt; Item Level: 37&amp;lt;br /&amp;gt; Clvl Req: 27&lt;br /&gt;
| Sockets: None *&amp;lt;br /&amp;gt; Range: 1&amp;lt;br /&amp;gt; Weapon Speed: -10&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 1x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc3.gif]]&lt;br /&gt;
| Cloudy Sphere&lt;br /&gt;
| 1H Damage 11-29&amp;lt;br /&amp;gt; Durability: 35&amp;lt;br /&amp;gt; Str Req: None&amp;lt;br /&amp;gt; Dex Req: None&amp;lt;br /&amp;gt; Item Level: 41&amp;lt;br /&amp;gt; Clvl Req: 30&lt;br /&gt;
| Sockets: None * &amp;lt;br /&amp;gt; Range: 1&amp;lt;br /&amp;gt; Weapon Speed: 0&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 1x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc-clasped.gif]]&lt;br /&gt;
| Sparkling Ball &lt;br /&gt;
| 1H Damage 13-32&amp;lt;br /&amp;gt; Durability: 40&amp;lt;br /&amp;gt; Str Req: None&amp;lt;br /&amp;gt; Dex Req: None&amp;lt;br /&amp;gt; Item Level: 46&amp;lt;br /&amp;gt; Clvl Req: 34&lt;br /&gt;
| Sockets: None *&amp;lt;br /&amp;gt; Range: 1&amp;lt;br /&amp;gt; Weapon Speed: 0&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 1x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc5.gif]]&lt;br /&gt;
| Swirling Crystal &lt;br /&gt;
| 1H Damage 18-42&amp;lt;br /&amp;gt; Durability: 50&amp;lt;br /&amp;gt; Str Req: None&amp;lt;br /&amp;gt; Dex Req: None&amp;lt;br /&amp;gt; Item Level: 50&amp;lt;br /&amp;gt; Clvl Req: 37&lt;br /&gt;
| Sockets: None * &amp;lt;br /&amp;gt; Range: 1&amp;lt;br /&amp;gt; Weapon Speed: 10&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 1x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite Orbs can only be found starting in mid-Act 3 Nightmare for the lower quality ones, and then all types of Orbs can be dropped through Acts 4-5/Nightmare, and all of Hell difficulty. They can also be gambled, but only very rarely by high level characters&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Item&lt;br /&gt;
! Inherent Bonuses (Every Orb will have 1 of these. The odds assume the orb was dropped by a monster of lvl 67 or higher.)&lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Stone&amp;lt;br /&amp;gt; Eldritch Orb&amp;lt;br /&amp;gt; Demon Heart&amp;lt;br /&amp;gt; Vortex Orb&amp;lt;br /&amp;gt; Dimensional-Shard&lt;br /&gt;
|&lt;br /&gt;
17.1% - of the Jackal, +1-5 hps, ilvl 1, Clvl 3.&amp;lt;br /&amp;gt; 14.3% - of the Fox, +6-10 hps, ilvl 11, Clvl 1.&amp;lt;br /&amp;gt; 11.4% - of the Wolf, +11-20 hps, ilvl 27, Clvl 20.&amp;lt;br /&amp;gt; 8.6% - of the Tiger, +21-30 hps, ilvl 43, Clvl 35.&amp;lt;br /&amp;gt; 5.7% - of the Mammoth, 31-40 hps, 59, Clvl 51.&amp;lt;br /&amp;gt; 2.9% - of the Colossus, 41-60 hps, ilvl 75, Clvl 67. (magic-only)&lt;br /&gt;
&lt;br /&gt;
11.4% - Lizard's, +1-5 mana, ilvl 3, Clvl 2.&amp;lt;br /&amp;gt; 8.6% - Snake's, +5-10 mana, ilvl 12, Clvl 9.&amp;lt;br /&amp;gt; 5.7% - Serpent's, +11-20 mana, ilvl 23, Clvl 16.&amp;lt;br /&amp;gt; 5.7% - Drake's, 21-30 mana, ilvl 34, Clvl 26.&amp;lt;br /&amp;gt; 2.9% - Dragon's, 31-40 mana, ilvl 45, Clvl 37.&amp;lt;br /&amp;gt; 2.9% - Wyrm's, 41-60 mana, ilvl 56, Clvl 48&amp;lt;br /&amp;gt; 2.9% - Great Wyrm's, 61-80 mana, ilvl 67, Clvl 59. (magic-only)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc4.gif]]&lt;br /&gt;
| Heavenly Stone&lt;br /&gt;
| 1H Damage 18-46&amp;lt;br /&amp;gt; Durability: 24&amp;lt;br /&amp;gt; Str Required: 44&amp;lt;br /&amp;gt; Dex Required: 44&amp;lt;br /&amp;gt; Item Level: 54&amp;lt;br /&amp;gt; Clvl Req: 54&lt;br /&gt;
| Sockets: None * &amp;lt;br /&amp;gt; Range:1&amp;lt;br /&amp;gt; Weapon Speed: -10&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 1x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc2.gif]]&lt;br /&gt;
| Eldritch Orb&lt;br /&gt;
| 1H Damage 20-54&amp;lt;br /&amp;gt; Durability: 30&amp;lt;br /&amp;gt; Str Required: 44&amp;lt;br /&amp;gt; Dex Required: 44&amp;lt;br /&amp;gt; Item Level: 58&amp;lt;br /&amp;gt; Clvl Req: 50&lt;br /&gt;
| Sockets: None * &amp;lt;br /&amp;gt; Range: 1&amp;lt;br /&amp;gt; Weapon Speed: -10&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 1x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc3.gif]]&lt;br /&gt;
| Demon Heart&lt;br /&gt;
| 1H Damage 23-59&amp;lt;br /&amp;gt; Durability: 35&amp;lt;br /&amp;gt; Str Required: 44&amp;lt;br /&amp;gt; Dex Required: 44&amp;lt;br /&amp;gt; Item Level: 61&amp;lt;br /&amp;gt; Clvl Req: 61&lt;br /&gt;
| Sockets: None *&amp;lt;br /&amp;gt; Range: 1&amp;lt;br /&amp;gt; Weapon Speed: 0&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 1x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc-clasped.gif]]&lt;br /&gt;
| Vortex Orb&lt;br /&gt;
| 1H Damage 25-64&amp;lt;br /&amp;gt; Durability: 40&amp;lt;br /&amp;gt; Str Required: 44&amp;lt;br /&amp;gt; Dex Required: 44&amp;lt;br /&amp;gt; Item Level: 63&amp;lt;br /&amp;gt; Clvl Req: 63&lt;br /&gt;
| Sockets: None *&amp;lt;br /&amp;gt; Range: 1&amp;lt;br /&amp;gt; Weapon Speed: 0&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 1x2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc5.gif]]&lt;br /&gt;
| Dimensional Shard&lt;br /&gt;
| 1H Damage 33-69&amp;lt;br /&amp;gt; Durability: 50&amp;lt;br /&amp;gt; Str Required: 44&amp;lt;br /&amp;gt; Dex Required: 44&amp;lt;br /&amp;gt; Item Level: 67&amp;lt;br /&amp;gt; Clvl Req: 67&lt;br /&gt;
| Sockets: None *&amp;lt;br /&amp;gt; Range: 1&amp;lt;br /&amp;gt; Weapon Speed: 10&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 1x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Uniques=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''Spawn in 1.10 or later only'''&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Item Stats&lt;br /&gt;
! Special Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc5.gif]]&lt;br /&gt;
| '''Death's Fathom'''&amp;lt;br /&amp;gt;Dimensional Shard&lt;br /&gt;
| 30-53 Damage&amp;lt;br /&amp;gt; 50 Durability&amp;lt;br /&amp;gt; Clvl Req: 73&lt;br /&gt;
| +3 to Sorceress Skill Levels&amp;lt;br /&amp;gt; 20% Faster Cast Rate&amp;lt;br /&amp;gt; +15-30% to Cold Skill Damage&amp;lt;br /&amp;gt; Lightning Resist +25-40%&amp;lt;br /&amp;gt; Fire Resist +25-40%&lt;br /&gt;
| '''Ladder Only'''&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc2.gif]]&lt;br /&gt;
| '''Eschuta's Temper'''&amp;lt;br /&amp;gt;Eldritch Orb&lt;br /&gt;
| 18-50 Damage&amp;lt;br /&amp;gt; 30 Durability&amp;lt;br /&amp;gt; Clvl Req: 72&lt;br /&gt;
| +1-3 To Sorceress Skill Levels&amp;lt;br /&amp;gt; +40% Faster Cast Rate&amp;lt;br /&amp;gt; +10-20% To Fire Skill Damage&amp;lt;br /&amp;gt; +10-20% To Lightning Skill Damage&amp;lt;br /&amp;gt; +20-30 To Energy&lt;br /&gt;
| Weapon Speed: -10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''1.09'''&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Item Stats&lt;br /&gt;
! Special Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sorc5.gif]]&lt;br /&gt;
| '''The Oculus''' *&amp;lt;br /&amp;gt;Swirling Crystal&lt;br /&gt;
| 18-42 Damage&amp;lt;br /&amp;gt; 50 Durability&amp;lt;br /&amp;gt; 20 Str Required&amp;lt;br /&amp;gt; 20 Dex Required&amp;lt;br /&amp;gt; Clvl Req: 42&amp;lt;br /&amp;gt; Item Level: 50&lt;br /&gt;
| +3 To Sorceress Skill Levels&amp;lt;br /&amp;gt; 25% Chance To Cast lvl 1 Teleport When Struck&amp;lt;br /&amp;gt; +5 Mana After Each Kill&amp;lt;br /&amp;gt; 30% Faster Cast Rate&amp;lt;br /&amp;gt; +20% Enhanced Defense&amp;lt;br /&amp;gt; +20 to Vitality&amp;lt;br /&amp;gt; +20 to Energy&amp;lt;br /&amp;gt; All Resistances +20&amp;lt;br /&amp;gt; 50% Better Chance of Getting Magic Items&lt;br /&gt;
| Range: 1&amp;lt;br /&amp;gt; Weapon Speed: 10&amp;lt;br /&amp;gt; Inv Size: 1x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===1.08 Statistics===&lt;br /&gt;
&lt;br /&gt;
* '''The Oculus''': +2 To Sorceress Skill Levels, +0.5 To Mana per Clvl, 3% Chance To Cast lvl 10 Teleport When Struck, Hit Slows Target By 20%, +2 Mana After Each Kill, Adds 10-20 Lightning Damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Set Items=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Attributes&lt;br /&gt;
! Special Properties&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:x-tal-rashas-lidless-eye.gif]]&lt;br /&gt;
| '''[[Tal_Rasha's_Wrappings|Tal Rasha's Lidless Eye]]'''&amp;lt;br&amp;gt; Swirling Crystal&amp;lt;br&amp;gt; (Exceptional Jared's Stone)&lt;br /&gt;
| &lt;br /&gt;
* 18-42 Damage&lt;br /&gt;
* 50 Durability&lt;br /&gt;
* 20 Str required&lt;br /&gt;
* 20 Dex required&lt;br /&gt;
* 1 Range&lt;br /&gt;
* 10 Weapon Speed&lt;br /&gt;
* Damage Bonus: 100 Str&lt;br /&gt;
* Clvl Req: 65&lt;br /&gt;
* Item Level: 26&lt;br /&gt;
|&lt;br /&gt;
* +57 Life&lt;br /&gt;
* +77 Mana&lt;br /&gt;
* +10 Energy&lt;br /&gt;
* +20% Faster Cast Rate&lt;br /&gt;
* +(1-2) To Cold Mastery (Sorceress Only)&lt;br /&gt;
* +(1-2) To Fire Mastery (Sorceress Only)&lt;br /&gt;
* +(1-2) To Lightning Mastery (Sorceress Only)&lt;br /&gt;
** +1 To Sorceress Skill Levels (2 Items)&lt;br /&gt;
** -15% To Enemy Fire Resistance (3 Items)&lt;br /&gt;
** -15% To Enemy Lightning Resistance (4 Items)&lt;br /&gt;
** +15% To Cold Skills Damage (Complete Set)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Further Reading=&lt;br /&gt;
&lt;br /&gt;
Check out the [[:Category:Uniques|Unique Items Section]] for all other uniques.&lt;br /&gt;
&lt;br /&gt;
[[Category:Class Specific Items]]&lt;br /&gt;
[[category:Uniques]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Assassin_Items&amp;diff=17614</id>
		<title>Assassin Items</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Assassin_Items&amp;diff=17614"/>
				<updated>2010-03-07T06:22:43Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: durabilities change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Class-specific items are much like other items. They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets as well. The real difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/staves/scepters in Diablo II.  This is in contrast with magic items possessing class-specific [[Prefix#.2B_points_to_Skill_Levels|Skill Level]] and [[Prefix#.2B_points_to_Assassin_Skill_Trees|Assassin Skill Tree]] prefixes, which may be used by classes other than the [[Assassin]] without benefiting from the skill modifiers.&lt;br /&gt;
&lt;br /&gt;
Assassins have the closest-relationship to their class-specific equipment of any class. Amazons and Sorceresses can use other weapons, Barbs and Druids can use other helms, and Paladins and Necros can use other shields, but Assassins are largely forced to use their Claw-Class weapons since they have Claw Mastery and some charge ups that [[Assassin_Items#Claw-Class_Skills|only work with Claws]]. &lt;br /&gt;
&lt;br /&gt;
The monster that drops the Claw must have an Mlvl as high or higher than the Ilvl of the item modifier to drop it. Check full Mlvl stats on Darkness.&lt;br /&gt;
&lt;br /&gt;
The in-game hover speed on claws tells you virtually nothing, since 6 out of 7 are always &amp;quot;Very F ast&amp;quot;, and all of them with any sort of SIAS/IAS/GIAS modifiers will always be &amp;quot;Very Fast&amp;quot;. Check the actual Weapon Speed in this table to compare their true rates.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''':  This determines how you multiply the item damage by your stats to reach the actual damage. All Claws are 50/50, which means every point in Str and Dex adds .5% of the total weapon physical damage in bonus.&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower. Each 10 is equivalent to an normal SIAS item.&lt;br /&gt;
&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most). All Claw weapons have 1 range, the same as most other one-handed weapons.&lt;br /&gt;
&lt;br /&gt;
* '''Clvl Req''': A character must be this level to equip the item. No uniques had Clvl requirements prior to v1.08 Diablo II.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:asn-katar.gif]]&lt;br /&gt;
| Katar *&amp;lt;br&amp;gt;&lt;br /&gt;
| 1H Damage 4-7&amp;lt;br&amp;gt; Durability: 48&amp;lt;br&amp;gt; Str Req: 20&amp;lt;br&amp;gt; Dex Req: 20&amp;lt;br&amp;gt; Item Level: 1&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range:1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: -10&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:asn-katar.gif]]&lt;br /&gt;
| Wrist Blade *&amp;lt;br&amp;gt;&lt;br /&gt;
| 1H Damage 5-9&amp;lt;br&amp;gt; Durability: 52&amp;lt;br&amp;gt; Str Req: 33&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 9&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: 0&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:asn-hatchet.gif]]&lt;br /&gt;
| Hatchet Hands  *&amp;lt;br&amp;gt;&lt;br /&gt;
| 1H Damage 2-15&amp;lt;br&amp;gt; Durability: 56&amp;lt;br&amp;gt; Str Req: 37&amp;lt;br&amp;gt; Dex Req: 37&amp;lt;br&amp;gt; Item Level: 12&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: 10&amp;lt;br&amp;gt; Assassin: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:asn-hatchet.gif]]&lt;br /&gt;
| Cestus *&amp;lt;br&amp;gt;&lt;br /&gt;
| 1H Damage 7-15&amp;lt;br&amp;gt; Durability: 72&amp;lt;br&amp;gt; Str Req: 42&amp;lt;br&amp;gt; Dex Req: 42&amp;lt;br&amp;gt; Item Level: 15&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: 0&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:asn-claw.gif]]&lt;br /&gt;
| Claws  *&amp;lt;br&amp;gt;&lt;br /&gt;
| 1H Damage 8-15&amp;lt;br&amp;gt; Durability: 64&amp;lt;br&amp;gt; Str Req: 46&amp;lt;br&amp;gt; Dex Req: 46&amp;lt;br&amp;gt; Item Level: 18&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: -10&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:asn-claw.gif]]&lt;br /&gt;
| Blade Talons *&amp;lt;br&amp;gt;&lt;br /&gt;
| 1H Damage 10-14&amp;lt;br&amp;gt; Durability: 69&amp;lt;br&amp;gt; Str Req: 50&amp;lt;br&amp;gt; Dex Req: 50&amp;lt;br&amp;gt; Item Level: 21&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: -20&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:asn-scissors.gif]]&lt;br /&gt;
| Scissors Katar&amp;lt;br&amp;gt;&lt;br /&gt;
| 1H Damage 9-17&amp;lt;br&amp;gt; Durability: 68&amp;lt;br&amp;gt; Str Req: 55&amp;lt;br&amp;gt; Dex Req: 55&amp;lt;br&amp;gt; Item Level: 24&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: -10&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:asn-katar.gif]]&lt;br /&gt;
| Quhab*&lt;br /&gt;
| 1H Damage 11-24&amp;lt;br&amp;gt; Durability: 48&amp;lt;br&amp;gt; Str Req: 47&amp;lt;br&amp;gt; Dex Req: 47&amp;lt;br&amp;gt; Item Level: 28&amp;lt;br&amp;gt; Clvl Req: 21&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range:1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: 0&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:asn-katar.gif]]&lt;br /&gt;
| Wrist Spike*&lt;br /&gt;
| 1H Damage 13-27&amp;lt;br&amp;gt; Durability: 28&amp;lt;br&amp;gt; Str Req: 66&amp;lt;br&amp;gt; Dex Req: 66&amp;lt;br&amp;gt; Item Level: 32&amp;lt;br&amp;gt; Clvl Req: 24&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: -10&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:asn-hatchet.gif]]&lt;br /&gt;
| Fascia*&lt;br /&gt;
| 1H Damage 8-37&amp;lt;br&amp;gt; Durability: 32&amp;lt;br&amp;gt; Str Req: 69&amp;lt;br&amp;gt; Dex Req: 69&amp;lt;br&amp;gt; Item Level: 36&amp;lt;br&amp;gt; Clvl Req: 27&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: 10&amp;lt;br&amp;gt; Assassin: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:asn-hatchet.gif]]&lt;br /&gt;
| Hand Scythe*&lt;br /&gt;
| 1H Damage 16-37&amp;lt;br&amp;gt; Durability: 36&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: 73&amp;lt;br&amp;gt; Item Level: 41&amp;lt;br&amp;gt; Clvl Req: 30&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: -10&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:asn-claw.gif]]&lt;br /&gt;
| Greater Claws*&lt;br /&gt;
| 1H Damage 18-37&amp;lt;br&amp;gt; Durability: 26&amp;lt;br&amp;gt; Str Req: 76&amp;lt;br&amp;gt; Dex Req: 76&amp;lt;br&amp;gt; Item Level: 45&amp;lt;br&amp;gt; Clvl Req: 33&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: -20&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:asn-claw.gif]]&lt;br /&gt;
| Greater Talons*&lt;br /&gt;
| 1H Damage 21-35&amp;lt;br&amp;gt; Durability: 30&amp;lt;br&amp;gt; Str Req: 79&amp;lt;br&amp;gt; Dex Req: 79&amp;lt;br&amp;gt; Item Level: 50&amp;lt;br&amp;gt; Clvl Req: 37&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: -30&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:asn-scissors.gif]]&lt;br /&gt;
| Scissors Quhab&lt;br /&gt;
| 1H Damage 19-40&amp;lt;br&amp;gt; Durability: 34&amp;lt;br&amp;gt; Str Req: 82&amp;lt;br&amp;gt; Dex Req: 82&amp;lt;br&amp;gt; Item Level: 54&amp;lt;br&amp;gt; Clvl Req: 40&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: 0&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite items can only be found from monsters in Acts 4 and 5 on Nightmare, and then all of Hell difficulty. Check the Monster levels on Darkness  and then compare to the Item Levels listed for each item.  The Monster must be as high or higher level to drop an item type.&lt;br /&gt;
&lt;br /&gt;
Elite weapons are designed to be largely comparable in damage/attack rate.  This gives you more of a choice in which one to use, since the quality of modifiers and requirements are the main differentiating features.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:asn-katar.gif]]&lt;br /&gt;
| Suwayyah*&lt;br /&gt;
| Dmg 39-52&amp;lt;br&amp;gt; Durability: 24&amp;lt;br&amp;gt; Str Req: 99&amp;lt;br&amp;gt; Dex Req: 99&amp;lt;br&amp;gt; Item Level: 59&amp;lt;br&amp;gt; Clvl Req: 44&lt;br /&gt;
| Max Sockets: 3&amp;lt;br&amp;gt; Range:1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: 0&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:asn-katar.gif]]&lt;br /&gt;
| Wrist Sword*&lt;br /&gt;
| &amp;gt;Dmg 34-45&amp;lt;br&amp;gt; Durability: 28&amp;lt;br&amp;gt; Str Req: 105&amp;lt;br&amp;gt; Dex Req: 105&amp;lt;br&amp;gt; Item Level: 62&amp;lt;br&amp;gt; Clvl Req: 46&lt;br /&gt;
| Max Sockets: 3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: -10&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:asn-hatchet.gif]]&lt;br /&gt;
| War Fist*&lt;br /&gt;
| Dmg 44-53&amp;lt;br&amp;gt; Durability: 32&amp;lt;br&amp;gt; Str Req: 108&amp;lt;br&amp;gt; Dex Req: 108&amp;lt;br&amp;gt; Item Level: 68&amp;lt;br&amp;gt; Clvl Req: 51&lt;br /&gt;
| Max Sockets: 2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: 10&amp;lt;br&amp;gt; Assassin: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:asn-hatchet.gif]]&lt;br /&gt;
| Battle Cestus*&lt;br /&gt;
| Dmg 36-42&amp;lt;br&amp;gt; Durability: 36&amp;lt;br&amp;gt; Str Req: 110&amp;lt;br&amp;gt; Dex Req: 120&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt; Clvl Req: 54&lt;br /&gt;
| Max Sockets: 2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: -10&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:asn-claw.gif]]&lt;br /&gt;
| Feral Claws*&lt;br /&gt;
| Dmg 22-53&amp;lt;br&amp;gt; Durability: 26&amp;lt;br&amp;gt; Str Req: 113&amp;lt;br&amp;gt; Dex Req: 113&amp;lt;br&amp;gt; Item Level: 78&amp;lt;br&amp;gt; Clvl Req: 58&lt;br /&gt;
| Max Sockets: 3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: -20&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:asn-claw.gif]]&lt;br /&gt;
| Runic Talons*&lt;br /&gt;
| Dmg 24-44&amp;lt;br&amp;gt; Durability: 30&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 115&amp;lt;br&amp;gt; Item Level: 81&amp;lt;br&amp;gt; Clvl Req: 60&lt;br /&gt;
| Max Sockets: 3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: -30&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:asn-scissors.gif]]&lt;br /&gt;
| Scissors Suwayyah&lt;br /&gt;
| Dmg 40-51&amp;lt;br&amp;gt; Durability: 34&amp;lt;br&amp;gt; Str Req: 118&amp;lt;br&amp;gt; Dex Req: 118&amp;lt;br&amp;gt; Item Level: 86&amp;lt;br&amp;gt; Clvl Req: 64&lt;br /&gt;
| Max Sockets: 3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50 Dex/50 Str&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: 0&amp;lt;br&amp;gt; Assassin: Very Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Uniques=&lt;br /&gt;
&lt;br /&gt;
In 1.09 of the Expansion you can gamble for unique items, but the odds are 1/100,000.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''Spawn in 1.10 or later only'''&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Item Stats&lt;br /&gt;
! Special Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:asn-feral-claws.jpg]]&lt;br /&gt;
| '''Firelizard's Talons'''&amp;lt;br&amp;gt; Feral Claws&lt;br /&gt;
| (115.5-142.45 Avg)&amp;lt;br&amp;gt; (69-85.1) To (162-199.8)&amp;lt;br&amp;gt; 113 Str Required&amp;lt;br&amp;gt; 113 Dex Required&amp;lt;br&amp;gt; Item Level: 75&amp;lt;br&amp;gt; Clvl Req: 67&lt;br /&gt;
| +200-270% Enhanced Damage&amp;lt;br&amp;gt; +15% Increased Attack Speed&amp;lt;br&amp;gt; +1-3 to Martial Arts (Assassin Only)&amp;lt;br&amp;gt; Fire Resist +40-70%&amp;lt;br&amp;gt; +1-2 to Wake of Fire Sentry (Assassin Only)&amp;lt;br&amp;gt; +1-2 to Inferno Sentry (Assassin Only)&amp;lt;br&amp;gt; Adds 236-480 Fire Damage&lt;br /&gt;
| Durability: 52&amp;lt;br&amp;gt; Weapon Speed: -20&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:asn-wrist-sword.jpg]]&lt;br /&gt;
| '''Jade Talon'''&amp;lt;br&amp;gt; Wrist Sword&lt;br /&gt;
| (116-136 Avg)&amp;lt;br&amp;gt; (98.6 To 115.6) To (133.4-156.4)&amp;lt;br&amp;gt;105 Str Required&amp;lt;br&amp;gt; 105 Dex Required&amp;lt;br&amp;gt; Item Level: 74&amp;lt;br&amp;gt; Clvl Req: 66&lt;br /&gt;
| +190-240% Enhanced Damage&amp;lt;br&amp;gt; 10-15% Mana stolen per hit&amp;lt;br&amp;gt; All Resistances +40-50&amp;lt;br&amp;gt; 30% Faster Hit Recovery&amp;lt;br&amp;gt; +1-2 to Shadow Disciplines (Assassin Only)&amp;lt;br&amp;gt; +1-2 to Martial Arts (Assassin Only)&lt;br /&gt;
| Durability: 56&amp;lt;br&amp;gt; Weapon Speed: -10&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:asn-battle-cestus.jpg]]&lt;br /&gt;
| '''Shadow Killer'''&amp;lt;br&amp;gt; Battle Cestus &lt;br /&gt;
| (108-163.5 Avg)&amp;lt;br&amp;gt; (99.9-151) To (116.1-176)&amp;lt;br&amp;gt;100 Str Required&amp;lt;br&amp;gt; 100 Dex Required&amp;lt;br&amp;gt; Item Level: 85 &amp;lt;br&amp;gt; Clvl Req: 78&lt;br /&gt;
| +170-220% Enhanced Damage&amp;lt;br&amp;gt; -25% Target Defense&amp;lt;br&amp;gt; Hit Freezes Target +2&amp;lt;br&amp;gt; +10-15 Mana after each kill&amp;lt;br&amp;gt; 33% Chance to cast level 8 Frost Nova on striking&lt;br /&gt;
| '''Ladder Only'''&amp;lt;br&amp;gt; Ethereal (Cannot Be Repaired)&amp;lt;br&amp;gt; Indestructible&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''1.09'''&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Item Stats&lt;br /&gt;
! Special Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:asn-bartucs.gif]]&lt;br /&gt;
| '''Bartuc's Cut-Throat'''  *&amp;lt;br&amp;gt; Greater Talons&lt;br /&gt;
| (80-91) - (140-158) Damage&amp;lt;br&amp;gt; 69 Durability&amp;lt;br&amp;gt; 79 Str Required&amp;lt;br&amp;gt; 79 Dex Required&amp;lt;br&amp;gt;  Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| +150-200% Enhanced Damage&amp;lt;br&amp;gt; Adds 25-50 Damage&amp;lt;br&amp;gt; +20% Bonus to Attack Rating&amp;lt;br&amp;gt; +20 to Strength&amp;lt;br&amp;gt; +20 to Dexterity&amp;lt;br&amp;gt; 30% Faster Hit Recovery&amp;lt;br&amp;gt; +5-9% Life Stolen Per Hit&amp;lt;br&amp;gt; +2 To Assassin Skills&amp;lt;br&amp;gt; +1 To Martial Arts (Assassin Only)&lt;br /&gt;
| Range: 1&amp;lt;br&amp;gt;  Dmg Bonus: 75 Dex, 75 Str&amp;lt;br&amp;gt; Weapon Speed: -30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Yes, three of these items share graphics. &lt;br /&gt;
&lt;br /&gt;
===1.08 Statistics===&lt;br /&gt;
&lt;br /&gt;
Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any major changes.&lt;br /&gt;
&lt;br /&gt;
* '''Bartuc's Cut-Throat''': +2 To Assassin Skills, +1 To Shadow Disciplines (Assassin Only), -35% Target Defense, Hit Blinds Target +1, +10 To Dexterity, +25% Chance of Deadly Strike, +35% Enhanced Damage, 50% Increased Attack Speed, +25 Mana&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Set Items=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Attributes&lt;br /&gt;
! Special Properties&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:x-natalyas-mark.gif]]&lt;br /&gt;
| '''[[Natalya's_Odium|Natalya's Mark]]'''&amp;lt;br&amp;gt; Scissors Suwayyah &amp;lt;br&amp;gt; (Elite Scissors Katar)&lt;br /&gt;
| 120-156 Damage&amp;lt;br&amp;gt; 68 Durability&amp;lt;br&amp;gt; 118 Str required&amp;lt;br&amp;gt; 118 Dex required&amp;lt;br&amp;gt; 1 Range&amp;lt;br&amp;gt; 0 Weapon Speed&amp;lt;br&amp;gt; Damage Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Clvl Req: 79&amp;lt;br&amp;gt; Item Level: 22&lt;br /&gt;
| +40% Increased Attack Speed&amp;lt;br&amp;gt; +200% Enhanced Damage&amp;lt;br&amp;gt; Ignores Target's Defense &amp;lt;br&amp;gt; +50 Cold Damage for 4 Seconds&amp;lt;br&amp;gt; +12-17 Fire Damage &amp;lt;br&amp;gt; +200% Damage Against Undead&amp;lt;br&amp;gt; +200% Damage Against Demons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Claw-Class Skills=&lt;br /&gt;
&lt;br /&gt;
===Single- or Dual-Wield===&lt;br /&gt;
&lt;br /&gt;
* [[Blades of Ice]]&lt;br /&gt;
* [[Claw Mastery]]&lt;br /&gt;
* [[Claws of Thunder]]&lt;br /&gt;
* [[Fists of Fire]]&lt;br /&gt;
&lt;br /&gt;
===Dual-Wield Only===&lt;br /&gt;
&lt;br /&gt;
* [[Dragon Claw]]&lt;br /&gt;
* [[Weapon Block]]&lt;br /&gt;
&lt;br /&gt;
=Further Reading=&lt;br /&gt;
&lt;br /&gt;
Check out the [[:Category:Uniques|Unique Items Section]] for all other uniques.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Class Specific Items]]&lt;br /&gt;
[[category:Uniques]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Wands&amp;diff=17612</id>
		<title>Wands</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Wands&amp;diff=17612"/>
				<updated>2010-03-07T01:28:51Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: wand swng spd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Wands are not class specific, but they are most appropriate for Necromancers. Sorceresses use them as well in Diablo II, in order to have a one-handed weapon and a shield, and bonuses such as +mana and faster cast are useful for a Sorceress as well as a Necromancer. The [[Sorceress Items| Sorc-only Orbs]] should be more useful than wands though, so likely you'll see only Necromancers using wands after a short time in the Expansion.&lt;br /&gt;
&lt;br /&gt;
Wands are a type of blunt weapon and do 150% damage to the undead, but as they are virtually never used for melee, this isn't an important feature.&lt;br /&gt;
&lt;br /&gt;
* '''Inherent Bonuses''': Wands can have +1-3 skill points to up to three Necromancer skills from any of his skill trees. &lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. All wands are 100 Str which means that every point you have in strength adds .1% of your weapon's damage as a bonus.&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. Check Mlvls on Darkness. &lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer. All wands have 1 range, same as most one-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-wand.gif]]&lt;br /&gt;
| '''Wand'''&lt;br /&gt;
| 2-4 Damage&amp;lt;br&amp;gt; 15 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 2&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: None&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-yew-wand.gif]]&lt;br /&gt;
| '''Yew Wand'''&lt;br /&gt;
| 2-8 Damage&amp;lt;br&amp;gt; 15 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 12&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: None&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Necro: Normal&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-wand-bone.gif]]&lt;br /&gt;
| '''Bone Wand'''&lt;br /&gt;
| 3-7 Damage&amp;lt;br&amp;gt; 15 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 18&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: None&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Necro: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-wand-grim.gif]]&lt;br /&gt;
| '''Grim Wand'''&lt;br /&gt;
| 5-11 Damage&amp;lt;br&amp;gt; 15 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 26&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: None&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x2&amp;lt;br&amp;gt;&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Necro: Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional Wands can be found only in Nightmare and Hell diff levels in Diablo II. In D2X they can be found in late Normal, and all through Nightmare and Hell. &lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-wand.gif]]&lt;br /&gt;
| '''Burnt Wand'''&lt;br /&gt;
| 8-18 Damage&amp;lt;br&amp;gt; 15 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 *&lt;br /&gt;
| D2 Sockets: None&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Necro: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-yew-wand.gif]]&lt;br /&gt;
| '''Petrified Wand'''&lt;br /&gt;
| 8-24 Damage&amp;lt;br&amp;gt; 15 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 38&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: None&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Necro: Normal&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-wand-bone.gif]]&lt;br /&gt;
| '''Tomb Wand'''&lt;br /&gt;
| 10-22 Damage&amp;lt;br&amp;gt; 15 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 43&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: None&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Necro: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-wand-grim.gif]]&lt;br /&gt;
| '''Grave Wand'''&lt;br /&gt;
| 13-29 Damage&amp;lt;br&amp;gt; 15 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 49&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: None&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x2&amp;lt;br&amp;gt;&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Necro: Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some are a bit lower in D2X, but none are higher.&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite items only exist in the Expansion. They can be found in late Nightmare and all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-wand.gif]]&lt;br /&gt;
| '''Polished  Wand'''&lt;br /&gt;
| 18-33 Damage&amp;lt;br&amp;gt; 22 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Necro: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-yew-wand.gif]]&lt;br /&gt;
| '''Ghost Wand'''&lt;br /&gt;
| 20-40 Damage&amp;lt;br&amp;gt; 14 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Necro: Normal&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-wand-bone.gif]]&lt;br /&gt;
| '''Lich Wand'''&lt;br /&gt;
| 10-31 Damage&amp;lt;br&amp;gt; 17 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Necro: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-wand-grim.gif]]&lt;br /&gt;
| '''Unearthed Wand'''&lt;br /&gt;
| 22-28 Damage&amp;lt;br&amp;gt; 18 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 72&amp;lt;br&amp;gt; Clvl Req: 64&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x2&amp;lt;br&amp;gt;&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Necro: Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Staves&amp;diff=17611</id>
		<title>Staves</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Staves&amp;diff=17611"/>
				<updated>2010-03-07T01:27:19Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: short staff swing spd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Staves, though they can provide nice bonuses to spells, are very little used in Diablo II, since they make carrying a shield impossible. A shield is mandatory for a high-level Sorceress, for the blocking, and usually the huge three-diamond socketed resistance. In the Expansion shields are much less useful for blocking, doing virtually nothing if you don't add Dexterity. A Clvl 50+ Sorceress who hasn't added a lot of Dexterity will have just 5% blocking, which is just 5% more than the same Sorc carrying a staff.&lt;br /&gt;
&lt;br /&gt;
So the biggest trade off are the +skills on a staff vs the big +resistance or other mods you can get from a shield. There would be a much bigger debate if not for Orbs, which can give the same bonus skills and other nice mods, and still be used with a shield. Still, a very good staff, or one of the excellent Unique staves is not a bad choice for a Sorceress, if she can make up the resistance she'd usually have on a shield.&lt;br /&gt;
&lt;br /&gt;
Constructed of wood with some leather or metal bindings for added strength, are not especially useful melee weapons. They do poor damage, and are not effective for dealing damage through any sort of quality armor. Their greatest attribute is their ability to carry bonus spell levels for the Sorceress, and she can turn them to use as a bashing weapon, but her Attack Rating will usually prevent her from making contact a sufficient percent of the time, and her damage will be low in any event.&lt;br /&gt;
&lt;br /&gt;
Also, staves with good skill level bonuses on them tend to be very expensive, and the enormous repair costs for these weapons is another reason to not damage it on the hard skulls of monsters. &lt;br /&gt;
&lt;br /&gt;
* '''Inherent bonuses''': Staves can have +1-3 points to up to three skills from any of her skill trees. Bonus skills greatly increase the repair price of a staff though, so resist the urge to do any melee with a good staff.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Staves (staff) are 100 Str, which means every 100 points in Str doubles the weapon damage. &lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.&lt;br /&gt;
&lt;br /&gt;
* All Staves are wielded in two hands.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-short.gif]]&lt;br /&gt;
| '''Short Staff'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 1-5 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 1&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-long.gif]]&lt;br /&gt;
| '''Long Staff'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 2-8 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 8&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-gnarled_staff.gif]]&lt;br /&gt;
| '''Gnarled Staff'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 4-12 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 12&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Normal&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-battle_staff.gif]]&lt;br /&gt;
| '''Battle Staff'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 6-13 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-war_staff.gif]]&lt;br /&gt;
| '''War Staff'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 12-28 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 24&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional staves can only be found on Nightmare and Hell diff levels in Diablo II. In the Expansion they are dropped by Monster levels, and can be found in late Normal, and all through Nightmare and Hell. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-short.gif]]&lt;br /&gt;
| '''Jo Staff'''&amp;lt;br&amp;gt; &lt;br /&gt;
| 6-21 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: None (25)&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 30&amp;lt;br&amp;gt; Clvl Req: 18 *&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-long.gif]]&lt;br /&gt;
| '''Quarter Staff'''&amp;lt;br&amp;gt; &lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: None (25)&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 35&amp;lt;br&amp;gt; Clvl Req: 23 *&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-gnarled_staff.gif]]&lt;br /&gt;
| '''Cedar Staff'''&amp;lt;br&amp;gt; &lt;br /&gt;
| 11-32 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: None (25)&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 38&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Normal&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-battle_staff.gif]]&lt;br /&gt;
| '''Gothic Staff'''&amp;lt;br&amp;gt; &lt;br /&gt;
| 14-34 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: None (25)&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-war_staff.gif]]&lt;br /&gt;
| '''Rune Staff'''&amp;lt;br&amp;gt; &lt;br /&gt;
| 24-58 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: None (25)&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 47&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: &lt;br /&gt;
* All Exceptional items are Clvl 25 in Diablo II. Some are a bit lower in D2X, but none are higher.&lt;br /&gt;
* Numbers in () Are stats in the Expansion that differ from the stats in Diablo II. &lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite items are only found in D2X. Elite staves can be found in Acts 4-5 Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-short.gif]]&lt;br /&gt;
| '''Walking Stick'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 62-85 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 43&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-long.gif]]&lt;br /&gt;
| '''Stalagmite'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 75-107 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 63&amp;lt;br&amp;gt; Dex Req: 35&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Normal&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-gnarled_staff.gif]]&lt;br /&gt;
| '''Elder Staff'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 80-93 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 44&amp;lt;br&amp;gt; Dex Req: 37&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-battle_staff.gif]]&lt;br /&gt;
| '''Shillelagh'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 65-108 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 52&amp;lt;br&amp;gt; Dex Req: 27&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-war_staff.gif]]&lt;br /&gt;
| '''Archon Staff'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 83-99 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 34&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Scepters&amp;diff=17610</id>
		<title>Scepters</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Scepters&amp;diff=17610"/>
				<updated>2010-03-07T01:25:21Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: scepter swing speeds added for other chars&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Scepters are not class specific, but they are most often used by Paladins. Scepters are best for spell-casting Paladins, and are the weapon of choice for Hammerdins in Diablo II. Hammerdins being nerfed in the Expansion, you'll not often see them in D2X. Sorceresses and even Necromancers occasionally use scepters in D2, for the potential bonuses such as +mana and faster cast. Scepters aren't much used for melee in D2, owing to their low damage. &lt;br /&gt;
&lt;br /&gt;
Scepters are a type of blunt weapon and do 150% damage to the undead, and coupled with their increased damage in the Expansion they should be more useful as melee weapons. &lt;br /&gt;
&lt;br /&gt;
'''Inherent Bonuses''': Scepters can have +1-3 skill points to up to three Paladin skills from any of his skill trees. &lt;br /&gt;
&lt;br /&gt;
Elite items are only found in the Expansion. Elite scepters are dropped in late Nightmare, and then all through Hell difficulty. The three types of elite scepters are all basically even in damage, when weapon speed is factored in, making the choice of which to use mostly a function of the item affixes.&lt;br /&gt;
&lt;br /&gt;
'''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. All scepters are 100 Str which means that every point you have in strength adds .1% of your weapon's damage as a bonus.&lt;br /&gt;
&lt;br /&gt;
'''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
&lt;br /&gt;
'''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item.&lt;br /&gt;
&lt;br /&gt;
'''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer. All scepters have 1 range, same as most one-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-scepter.gif]]&lt;br /&gt;
| '''Scepter'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 5-8 Dmg (6-11)&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-scepter-grand.gif]]&lt;br /&gt;
| '''Grand Scepter'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 6-11 Dmg (8-18)&amp;lt;br&amp;gt; 60 Durability&amp;lt;br&amp;gt; Str Req: 37&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 15&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Paladin: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-scepter-war.gif]]&lt;br /&gt;
| '''War Scepter'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 7-14 Damage (10-17)&amp;lt;br&amp;gt; 70 Durability&amp;lt;br&amp;gt; Str Req: 55&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 21&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Paladin: Very Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Values in () are figures for the Expansion that differ from the old Diablo II stats. Scepters do more damage in the Expansion than they do in Diablo II.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional Scepters can be found only in Nightmare and Hell diff levels in Diablo II. In D2X they can be found in late Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-scepter.gif]]&lt;br /&gt;
| '''Rune Scepter'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 13-24 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 58&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 25 (19) *&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Paladin: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-scepter-grand.gif]]&lt;br /&gt;
| '''Holy Water Sprinkler'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 14-36 Dmg&amp;lt;br&amp;gt; 60 Durability&amp;lt;br&amp;gt; Str Req: 76&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 40&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 1 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Paladin: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-scepter-war.gif]]&lt;br /&gt;
| '''Divine Scepter'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 16-38 Dmg&amp;lt;br&amp;gt; 70 Durability&amp;lt;br&amp;gt; Str Req: 103&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 45&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -1 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Paladin: Very Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 required in Diablo II. In the Expansion some are slightly less, but none exceed 25.&lt;br /&gt;
Values in () are figures for the Expansion that differ from the old Diablo II stats. Scepters do more damage in the Expansion than they do in Diablo II.&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite items are only found in the Expansion. Elite scepters are dropped in late Nightmare, and then all through Hell difficulty. The three types of elite scepters are all basically even in damage, when weapon speed is factored in, making the choice of which to use mostly a function of the item affixes.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-scepter.gif]]&lt;br /&gt;
| '''Mighty  Scepte'''r&amp;lt;br&amp;gt;&lt;br /&gt;
| 40-52 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: 65&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Paladin: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-scepter-grand.gif]]&lt;br /&gt;
| '''Seraph Rod'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 45-54 Dmg&amp;lt;br&amp;gt; 60 Durability&amp;lt;br&amp;gt; Str Req: 108&amp;lt;br&amp;gt; Dex Req: 69&amp;lt;br&amp;gt; Item Level: 65&amp;lt;br&amp;gt; Clvl Req: 57&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 1 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Paladin: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:blunt-scepter-war.gif]]&lt;br /&gt;
| '''Caduceus'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 37-43 Dmg&amp;lt;br&amp;gt; 70 Durability&amp;lt;br&amp;gt; Str Req: 97&amp;lt;br&amp;gt; Dex Req: 70&amp;lt;br&amp;gt; Item Level: 69&amp;lt;br&amp;gt; Clvl Req: 61&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; 150% Damage vs. Undead&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -1 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Paladin: Very Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Swords&amp;diff=17606</id>
		<title>Swords</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Swords&amp;diff=17606"/>
				<updated>2010-03-06T23:00:26Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Normal One-Handed Sword */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
One of the most popular armaments in history, the sword is arguably the most deadly yet versatile weapon available to a fighter. Comprised of a blade and hilt, the hilt comprising of a pommel for offsetting the weight of the blade, and a grip for holding it straight. Many designs include a guard that protects the fingers and knuckles. The blade itself can either be curved or straight; curved, convex swords like the falchion and the scimitar, are used for slashing attacks, and thus are only sharpened on one side of the blade. The straight, double-edged blades such as the broadsword or the mighty claymore can be used to both thrust and slash. The tip of the blade is usually tapered off to aid in thrusting, but many designs have simple flat ends to aid in balance.&lt;br /&gt;
&lt;br /&gt;
Swords have great variety in range, damage, Attack Rate, and durability. The small dagger is among the weakest weapons in the game, while the largest two-handed swords can rival axes and polearms for dealing massive damage, and having a long reach and plenty of durability as well. As with all melee weapons, the Barbarian is very skillful with a sword, and has a Sword Mastery skill. The other characters are all decent with swords as well, and the Necromancer even has a melee skill that only works with a dagger.&lt;br /&gt;
&lt;br /&gt;
Swords possess nearly every magical modifier you can find on a weapon, and may be socketed as well. There are also numerous unique, Rare, and Set Item swords. Also, swords do extra damage to some types of monsters, and have a penalty in damage to the undead. This is more of an issue in Diablo II, since there are undead all through the game, rather than just being represented by the weaker monsters in the upper levels.&lt;br /&gt;
&lt;br /&gt;
=One-Handed Swords=&lt;br /&gt;
&lt;br /&gt;
Larger and more damaging than daggers, but smaller than the might two-handed swords. One of the most popular weapons in the game, swords are used by all character types for their fast striking and solid damage. Swords deal no specially high damage to any type of monster, but they are consistently damage to all, and can be found in a very large variety. Barbarians tend to prefer the larger range and damage of two-handed swords, which they can wield one-handed. All other characters have to stick to the one-handed swords if they wish to use a shield at the same time.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All swords are 100 Str, which means every point in strength adds 1% to your total weapon damage. 100 points in Str doubles the weapon damage.&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. &lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Normal One-Handed Sword==&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Item&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-short_sword.gif]]&lt;br /&gt;
| '''Short Sword'''&lt;br /&gt;
| 2-7 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 1&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; | D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; | Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-scimitar.gif]]&lt;br /&gt;
| '''Scimitar'''&lt;br /&gt;
| 2-6 Damage&amp;lt;br&amp;gt; 22 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 21&amp;lt;br&amp;gt; Item Level: 5&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Fast: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-sabre.gif]]&lt;br /&gt;
| '''Sabre'''&lt;br /&gt;
| 3-8 Damage&amp;lt;br&amp;gt; 32 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 8&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-falchion.gif]]&lt;br /&gt;
| '''Falchion'''&lt;br /&gt;
| 7-15 Dmg (9-17)&amp;lt;br&amp;gt; 32 Durability&amp;lt;br&amp;gt; Str Req: 33&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 11&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Normal: As/P&amp;lt;br&amp;gt; Slow: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-crystal.gif]]&lt;br /&gt;
| '''Crystal Sword'''&lt;br /&gt;
| 5-15 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: 43&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 11&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-broad_sword.gif]]&lt;br /&gt;
| '''Broad Sword'''&lt;br /&gt;
| 7-14 Damage&amp;lt;br&amp;gt; 32 Durability&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 15&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-long.gif]]&lt;br /&gt;
| '''Long Sword'''&lt;br /&gt;
| 3-19 Damage&amp;lt;br&amp;gt; 44 Durability&amp;lt;br&amp;gt; Str Req: 55&amp;lt;br&amp;gt; Dex Req: 39&amp;lt;br&amp;gt; Item Level: 20&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-war_sword.gif]]&lt;br /&gt;
| '''War Sword'''&lt;br /&gt;
| 8-20 Damage&amp;lt;br&amp;gt; 44 Durability&amp;lt;br&amp;gt; Str Req: 71&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 27&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Values in () These are values that are changed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Exceptional One-Handed Sword==&lt;br /&gt;
&lt;br /&gt;
Exceptional items can only be found in Nightmare and Hell in Diablo II. In the Expansion they can be found in Acts 4 and 5 of normal as well, depending on the level of the item and the level of the monsters you are killing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Item&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-short_sword.gif]]&lt;br /&gt;
| '''Gladius'''&lt;br /&gt;
| 8-22 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 30&amp;lt;br&amp;gt; Clvl Req: 25 (18)*&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; | D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; | Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-scimitar.gif]]&lt;br /&gt;
| '''Cutlass'''&lt;br /&gt;
| 8-21 Damage&amp;lt;br&amp;gt; 22 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 52&amp;lt;br&amp;gt; Item Level: 43&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -30&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-sabre.gif]]&lt;br /&gt;
| '''Shamshir'''&lt;br /&gt;
| 10-24 Damage&amp;lt;br&amp;gt; 32 Durability&amp;lt;br&amp;gt; Str Req: 58&amp;lt;br&amp;gt; Dex Req: 58&amp;lt;br&amp;gt; Item Level: 35&amp;lt;br&amp;gt; Clvl Req: 25 (23)*&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-falchion.gif]]&lt;br /&gt;
| '''Tulwar'''&lt;br /&gt;
| 16-35 Damage&amp;lt;br&amp;gt; 32 Durability&amp;lt;br&amp;gt; Str Req: 70&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 37&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 2 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Normal: As/P&amp;lt;br&amp;gt; Slow: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-crystal.gif]]&lt;br /&gt;
| '''Dimensional Blade''' &lt;br /&gt;
| 13-35 Damage&amp;lt;br&amp;gt; 5-10 Durability&amp;lt;br&amp;gt; Str Req: 85&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 37&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-broad_sword.gif]]&lt;br /&gt;
| '''Battle Sword''' &lt;br /&gt;
| 16-34 Damage&amp;lt;br&amp;gt; 32 Durability&amp;lt;br&amp;gt; Str Req: 93&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 40&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-long.gif]]&lt;br /&gt;
| '''Rune Sword''' &lt;br /&gt;
| 10-42 Dmg&amp;lt;br&amp;gt; 44 Durability&amp;lt;br&amp;gt; Str Req: 103&amp;lt;br&amp;gt; Dex Req: 79&amp;lt;br&amp;gt; Item Level: 44&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-war_sword.gif]]&lt;br /&gt;
| '''Ancient Sword'''&lt;br /&gt;
| 18-43 Damage&amp;lt;br&amp;gt; 44 Durability&amp;lt;br&amp;gt; Str Req: 127&amp;lt;br&amp;gt; Dex Req: 88&amp;lt;br&amp;gt; Item Level: 49&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The values in parentheses are those that are changed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Elite One-Handed Sword==&lt;br /&gt;
&lt;br /&gt;
Elite items are found only in the Expansion. Elite swords will drop in late Nightmare, and then all through hell, depending on the level of the item and the level of the monsters you are killing.&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Item&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-short_sword.gif]]&lt;br /&gt;
| '''Falcata'''&lt;br /&gt;
| 31-59 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 150&amp;lt;br&amp;gt; Dex Req: 88&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; | Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; | Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-scimitar.gif]]&lt;br /&gt;
| '''Ataghan'''&lt;br /&gt;
| 26-46 Dmg&amp;lt;br&amp;gt; 22 Durability&amp;lt;br&amp;gt; Str Req: 138&amp;lt;br&amp;gt; Dex Req: 95&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Fast: Sorc&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-sabre.gif]]&lt;br /&gt;
| '''Elegant Blade''' &lt;br /&gt;
| 33-45 Dmg&amp;lt;br&amp;gt; 32 Durability&amp;lt;br&amp;gt; Str Req: 109&amp;lt;br&amp;gt; Dex Req: 122&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 47&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-falchion.gif]]&lt;br /&gt;
| '''Hydra Edge''' &lt;br /&gt;
| 28-68 Dmg&amp;lt;br&amp;gt; 32 Durability&amp;lt;br&amp;gt; Str Req: 142&amp;lt;br&amp;gt; Dex Req: 105&amp;lt;br&amp;gt; Item Level: 63&amp;lt;br&amp;gt; Clvl Req: 55&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 2 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Normal: As/P&amp;lt;br&amp;gt; Slow: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-crystal.gif]]&lt;br /&gt;
| '''Phase  Blade'''&lt;br /&gt;
| 31-35 Dmg&amp;lt;br&amp;gt; 0 Dur (Indes)&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 136&amp;lt;br&amp;gt; Item Level: 63&amp;lt;br&amp;gt; Clvl Req: 54&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -30&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; V Fast: Am/As/B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-broad_sword.gif]]&lt;br /&gt;
| '''Conquest  Sword'''&lt;br /&gt;
| 37-53 Dmg&amp;lt;br&amp;gt; 32 Durability&amp;lt;br&amp;gt; Str Req: 142&amp;lt;br&amp;gt; Dex Req: 112&amp;lt;br&amp;gt; Item Level: 65&amp;lt;br&amp;gt; Clvl Req: 57&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-long.gif]]&lt;br /&gt;
| '''Cryptic  Sword'''&lt;br /&gt;
| 5-77 Dmg&amp;lt;br&amp;gt; 44 Durability&amp;lt;br&amp;gt; Str Req: 99&amp;lt;br&amp;gt; Dex Req: 109&amp;lt;br&amp;gt; Item Level: 68&amp;lt;br&amp;gt; Clvl Req: 60&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-war_sword.gif]]&lt;br /&gt;
| '''Mythical Sword''' &lt;br /&gt;
| 40-50 Dmg&amp;lt;br&amp;gt; 44 Durability&amp;lt;br&amp;gt; Str Req: 147&amp;lt;br&amp;gt; Dex Req: 124&amp;lt;br&amp;gt; Item Level: 72&amp;lt;br&amp;gt; Clvl Req: 64&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Two-Handed Swords=&lt;br /&gt;
&lt;br /&gt;
Two-handed swords, as the name implies, must be wielded with two hands by six of the seven characters, precluding the use of a shield with them. Barbarians are the one exception to the rule, as they can wield all 2H swords in one hand, even dual-wielding them, though the 2H swords do much lower damage when wielding in one-hand only. They have greater range though, and still a quite fast attack rate, and most Barbarians go this route, especially to get the 3 range for their Whirlwind. If your Barbarian is mostly a melee fighter, and doesn't need more range with WW, any sword or mace is usable, with damage and attack speed being the important factors then.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All swords are 100 Str, which means every point in strength adds 1% to your total weapon damage. 100 points in Str doubles the weapon damage.&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.&lt;br /&gt;
&lt;br /&gt;
==Normal Two-Handed Sword==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Item&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-2h.gif]]&lt;br /&gt;
| '''Two-Handed Sword''' &lt;br /&gt;
| 2-9 1H Damage&amp;lt;br&amp;gt; 8-17 2H Damage&amp;lt;br&amp;gt; 44 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: 27&amp;lt;br&amp;gt; Item Level: 10&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-claymore.gif]]&lt;br /&gt;
| '''Claymore'''&lt;br /&gt;
| 5-12 1H Dmg&amp;lt;br&amp;gt; 13-30 2H Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 47&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-giant_sword.gif]]&lt;br /&gt;
| '''Giant Sword'''&lt;br /&gt;
| 3-16 1H Damage&amp;lt;br&amp;gt; 9-28 2H Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 56&amp;lt;br&amp;gt; Dex Req: 34&amp;lt;br&amp;gt; Item Level: 21&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-bastard_sword.gif]]&lt;br /&gt;
| '''Bastard Sword'''&lt;br /&gt;
| 6-18 1H Dmg (7-19)&amp;lt;br&amp;gt; 20-28 2H Dmg&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 62&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 24&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed:10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-2h-greater.gif]]&lt;br /&gt;
| '''Flamberge'''&lt;br /&gt;
| 9-15 1H Dmg&amp;lt;br&amp;gt; 13-26 2H Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 70&amp;lt;br&amp;gt; Dex Req: 49&amp;lt;br&amp;gt; Item Level: 27&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-great.gif]]&lt;br /&gt;
| '''Great Sword'''&lt;br /&gt;
| 12-18 1H Dmg (12-20)&amp;lt;br&amp;gt; 25-42 2H Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 100&amp;lt;br&amp;gt; Dex Req: 60&amp;lt;br&amp;gt; Item Level: 33&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Values in () These are values that are changed in the Expansion.&lt;br /&gt;
&lt;br /&gt;
==Exceptional Two-Handed Sword==&lt;br /&gt;
&lt;br /&gt;
Exceptional items can only be found in Nightmare and Hell in Diablo II. In the Expansion they can be found in Acts 4 and 5 of normal as well, depending on the level of the item and the level of the monsters you are killing.&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Item&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-2h.gif]]&lt;br /&gt;
| '''Espandon'''&lt;br /&gt;
| 8-26 1H Dmg&amp;lt;br&amp;gt; 18-40 2H Dmg&amp;lt;br&amp;gt; 44 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: 61&amp;lt;br&amp;gt; Item Level: 37&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-claymore.gif]]&lt;br /&gt;
| '''Dalcian Falx'''&lt;br /&gt;
| 13-30 1H Dmg&amp;lt;br&amp;gt; 26-61 2H Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 91&amp;lt;br&amp;gt; Dex Req: 20&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 1 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-giant_sword.gif]]&lt;br /&gt;
| '''Tusk Sword'''&lt;br /&gt;
| 10-37 1H Dmg&amp;lt;br&amp;gt; 19-58 2H Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 104&amp;lt;br&amp;gt; Dex Req: 71&amp;lt;br&amp;gt; Item Level: 45&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-bastard_sword.gif]]&lt;br /&gt;
| '''Gothic Sword'''&lt;br /&gt;
| 14-40 1H Dmg&amp;lt;br&amp;gt; 37-58 2H Dmg (39-60)&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 113&amp;lt;br&amp;gt; Dex Req: 20&amp;lt;br&amp;gt; Item Level: 48&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed:1 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-2h-greater.gif]]&lt;br /&gt;
| '''Zweihander'''&lt;br /&gt;
| 19-35 1H Dmg&amp;lt;br&amp;gt; 26-54 2H Dmg (29-54)&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: 94&amp;lt;br&amp;gt; Item Level: 49&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: -1 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-great.gif]]&lt;br /&gt;
| '''Executioner Sword'''&lt;br /&gt;
| 24-40 1H Dmg&amp;lt;br&amp;gt; 45-80 2H Dmg (47-80)&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 170&amp;lt;br&amp;gt; Dex Req: 110&amp;lt;br&amp;gt; Item Level: 54&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Values in () These are values that are changed in the Expansion.&lt;br /&gt;
&lt;br /&gt;
==Elite Two-Handed Sword==&lt;br /&gt;
&lt;br /&gt;
Elite items are found only in the Expansion. Elite swords will drop in late Nightmare, and then all through hell, depending on the level of the item and the level of the monsters you are killing.&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Item&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-2h.gif]]&lt;br /&gt;
| '''Legend Sword'''&lt;br /&gt;
| 22-56 1H Dmg&amp;lt;br&amp;gt; 50-94 2H Dmg&amp;lt;br&amp;gt; 44 Durability&amp;lt;br&amp;gt; Str Req: 175&amp;lt;br&amp;gt; Dex Req: 100&amp;lt;br&amp;gt; Item Level: 63&amp;lt;br&amp;gt; Clvl Req: 44&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: -15&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: Am/As/B/P&amp;lt;br&amp;gt; Fast: B/D/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-claymore.gif]]&lt;br /&gt;
| '''Highland Blade'''&lt;br /&gt;
| 22-62 1H Dmg&amp;lt;br&amp;gt; 67-96 2H Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 171&amp;lt;br&amp;gt; Dex Req: 104&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 49&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: -5&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-giant_sword.gif]]&lt;br /&gt;
| '''Balrog Blade'''&lt;br /&gt;
| 15-75 1H Dmg&amp;lt;br&amp;gt; 55-118 2H Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 185&amp;lt;br&amp;gt; Dex Req: 87&amp;lt;br&amp;gt; Item Level: 69&amp;lt;br&amp;gt; Clvl Req: 61&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-bastard_sword.gif]]&lt;br /&gt;
| '''Champion Sword'''&lt;br /&gt;
| 24-54 1H Dmg&amp;lt;br&amp;gt; 71-83 2H Dmg&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 163&amp;lt;br&amp;gt; Dex Req: 103&amp;lt;br&amp;gt; Item Level: 71&amp;lt;br&amp;gt; Clvl Req: 63&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed:-10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-2h-greater.gif]]&lt;br /&gt;
| '''Colossal Sword'''&lt;br /&gt;
| 26-70 1H Dmg&amp;lt;br&amp;gt; 61-121 2H Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 182&amp;lt;br&amp;gt; Dex Req: 95&amp;lt;br&amp;gt; Item Level: 72&amp;lt;br&amp;gt; Clvl Req: 64&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-great.gif]]&lt;br /&gt;
| '''Colossus Blade'''&lt;br /&gt;
| 25-65 1H Dmg&amp;lt;br&amp;gt; 58-115 2H Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 189&amp;lt;br&amp;gt; Dex Req: 110&amp;lt;br&amp;gt; Item Level: 76&amp;lt;br&amp;gt; Clvl Req: 68&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 5&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/P&amp;lt;br&amp;gt; Normal: D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Amazon_Items&amp;diff=17596</id>
		<title>Amazon Items</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Amazon_Items&amp;diff=17596"/>
				<updated>2010-03-06T03:01:10Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Normal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Class-specific items are much like other items.  They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets as well.  The real difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/staves/scepters in Diablo II.  This is in contrast with magic items possessing class-specific [[Prefix#.2B_points_to_Skill_Levels|Skill Level]] and [[Prefix#.2B_points_to_Amazon_Skill_Trees|Amazon Skill Tree]] prefixes, which may be used by classes other than the [[Amazon]] without benefiting from the skill modifiers.&lt;br /&gt;
&lt;br /&gt;
Amazons get the widest variety of class-specific equipment.  All weapons, but three types, Spears, Javelins, and Bows.  During development it was said for a time that Amazons would get gloves, but this didn't work out, and weapons they have.  None of these may be gambled or purchased from NPCs, only found from monsters. &lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''':  This determines how you multiply the item's total physical damage by your stats to reach the actual damage.  All bows are 100 Dex, all weapons are 50/50 and most melee weapons are 100 Str. The Amazon spears are not, check the note at the bottom of this page.&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations.  Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type.  0 is the base -10, -20, etc is faster, 10, 20, etc is slower by one frame per 10.&lt;br /&gt;
* '''Stack Size''': Applies only to throwing weapons.  Min = the smallest stack a monster can drop.  Max = the largest a stack can possibly be.  Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* '''Range''': Melee only.  From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.&lt;br /&gt;
* '''Clvl Req''': A character must be this level to equip the item. No uniques had Clvl requirements prior to v1.08 Diablo II.&lt;br /&gt;
* '''Gamble''': You cannot gamble or buy any Amazon specific weapons, they must be found.&lt;br /&gt;
&lt;br /&gt;
=Inherent Bonuses=&lt;br /&gt;
&lt;br /&gt;
All Amazon-only bows will have +1-3 to her Bow Skills tab.  All Amazon-only spears and javelins will have a + 1-3 bonus to her [[Amazon_Skills#Javelin_.26_Spear|Spear and Javelin Skill Tab]].  Odds listed below:&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Item&lt;br /&gt;
! Inherent Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Stag Bow&amp;lt;br&amp;gt; Reflex Bow&lt;br /&gt;
| 50% - Fletcher (+1 to Amazon Bow Skills) - Ilvl 1, Clvl 15&amp;lt;br&amp;gt; 33% - Bowyer (+2 to Amazon Bow Skills) - Ilvl 40, Clvl 30&amp;lt;br&amp;gt; 17% - Archer (+3 to Amazon Bow Skills) - Ilvl 60, Clvl 45, (magic-only)&lt;br /&gt;
|-&lt;br /&gt;
| Maiden Javelin&amp;lt;br&amp;gt; Maiden Spear&amp;lt;br&amp;gt; Maiden Pike&lt;br /&gt;
| 50% - Harpoonist's (+1 Amazon Spear and Javelin Skills) - Ilvl 1, Clvl 15&amp;lt;br&amp;gt; 33.3% - Spearmaiden's (+2 Amazon Spear and Javelin Skills) - Ilvl 40, Clvl 30&amp;lt;br&amp;gt; 16.7% - Lancer's (+1 Amazon Spear and Javelin Skills) - Ilvl 60, Clvl 45, (magic-only)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-bow1.gif]]&lt;br /&gt;
| '''Stag Bow'''&lt;br /&gt;
| Damage 7-12&amp;lt;br&amp;gt; Str Required: 30&amp;lt;br&amp;gt; Dex Required: 45&amp;lt;br&amp;gt; Item Level: 18&amp;lt;br&amp;gt; Clvl Req: 14&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; Weapon Speed: 0&amp;lt;br&amp;gt; Amazon: Fast&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-bow2.gif]]&lt;br /&gt;
| '''Reflex Bow'''&lt;br /&gt;
| Damage 9-19&amp;lt;br&amp;gt; Str Required: 60&amp;lt;br&amp;gt; Dex Required: 55&amp;lt;br&amp;gt; Item Level: 27&amp;lt;br&amp;gt; Clvl Req: 20&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; Weapon Speed: 0&amp;lt;br&amp;gt; Amazon: Fast&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-javs1.gif]]&lt;br /&gt;
| '''Maiden Javelin'''&lt;br /&gt;
| 1H Melee Dmg: 8-14&amp;lt;br&amp;gt; Throwing Dmg: 6-22&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Required: 33&amp;lt;br&amp;gt; Dex Required: 47&amp;lt;br&amp;gt; Item Level :23&amp;lt;br&amp;gt; Clvl Req: 17&lt;br /&gt;
| Stack Size: 32-80 &amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: -10&amp;lt;br&amp;gt; Amazon: Fast&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-spear1.gif]]&lt;br /&gt;
| '''Maiden Spear'''&lt;br /&gt;
| 2H Damage: 18-24&amp;lt;br&amp;gt; Durability: 28&amp;lt;br&amp;gt; Str Required: 54&amp;lt;br&amp;gt; Dex Required: 40&amp;lt;br&amp;gt; Item Level :18&amp;lt;br&amp;gt; Clvl Req: 14&lt;br /&gt;
| Max Sockets: 6&amp;lt;br&amp;gt; Range: 5&amp;lt;br&amp;gt; Dmg Bonus: 70/30 Str/Dex** &amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; Weapon Speed: 0&amp;lt;br&amp;gt; Amazon: Normal&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-spear2.gif]]&lt;br /&gt;
| '''Maiden Pike'''&lt;br /&gt;
| 2H Damage 23-55&amp;lt;br&amp;gt; Durability: 25&amp;lt;br&amp;gt; Str Required: 63&amp;lt;br&amp;gt; Dex Required: 52&amp;lt;br&amp;gt; Item Level :24&amp;lt;br&amp;gt; Clvl Req: 20&lt;br /&gt;
| Max Sockets: 6&amp;lt;br&amp;gt; Range: 5&amp;lt;br&amp;gt; Dmg Bonus: 70/30 Str/Dex** &amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; Weapon Speed: 10&amp;lt;br&amp;gt; Amazon: Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Item&lt;br /&gt;
! Inherent Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Ashwood Bow&amp;lt;br&amp;gt; Ceremonial Bow&lt;br /&gt;
| 50% - Fletcher (+1 to Amazon Bow Skill Tree) - Ilvl 1, Clvl 15&amp;lt;br&amp;gt; 33% - Bowyer (+2 to Amazon Bow Skill Tree) - Ilvl 40, Clvl 30&amp;lt;br&amp;gt; 17% - Archer (+3 to Amazon Bow Skill Tree) - Ilvl 60, Clvl 45, (magic-only)&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Javelin&amp;lt;br&amp;gt; Ceremonial Spear&amp;lt;br&amp;gt; Ceremonial Pike&lt;br /&gt;
| 50% - Harpoonist's (+1 Spear and Javelin Skills) - Ilvl 1, Clvl 15&amp;lt;br&amp;gt; 33.3% - Spearmaiden's (+2 Spear and Javelin Skills) - Ilvl 40, Clvl 30&amp;lt;br&amp;gt; 16.7% - Lancer's (+1 Spear and Javelin Skills) - Ilvl 60, Clvl 45, (magic-only)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-bow1.gif]]&lt;br /&gt;
| '''Ashwood Bow'''&lt;br /&gt;
| Damage 16-29&amp;lt;br&amp;gt; Str Required: 56&amp;lt;br&amp;gt; Dex Required: 77&amp;lt;br&amp;gt; Item Level: 35&amp;lt;br&amp;gt; Clvl Req: 27&lt;br /&gt;
| Max Sockets: 5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; Weapon Speed: 0&amp;lt;br&amp;gt; Amazon: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-bow2.gif]]&lt;br /&gt;
| '''Ceremonial Bow'''&lt;br /&gt;
| Damage 19-41&amp;lt;br&amp;gt; Str Required: 73&amp;lt;br&amp;gt; Dex Required: 110&amp;lt;br&amp;gt; Item Level: 49&amp;lt;br&amp;gt; Clvl Req: 41&lt;br /&gt;
| Max Sockets: 6&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; Weapon Speed: 10&amp;lt;br&amp;gt; Amazon: Fast&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-javs1.gif]]&lt;br /&gt;
| '''Ceremonial Javelin'''&lt;br /&gt;
| 1H Melee Dmg: 18-35&amp;lt;br&amp;gt; Throwing Dmg: 18-54&amp;lt;br&amp;gt; Durability: 6* &amp;lt;br&amp;gt; Str Required: 25&amp;lt;br&amp;gt; Dex Required: 109&amp;lt;br&amp;gt; Item Level :42&amp;lt;br&amp;gt; Clvl Req: 34&lt;br /&gt;
| Max Sockets: 6&amp;lt;br&amp;gt; Stack Size: 32-80 &amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3 &amp;lt;br&amp;gt; Weapon Speed: -10&amp;lt;br&amp;gt; Amazon: Fast&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-spear1.gif]]&lt;br /&gt;
| '''Ceremonial  Spear'''&lt;br /&gt;
| 2H Damage: 34-51&amp;lt;br&amp;gt; Durability: 28&amp;lt;br&amp;gt; Str Required: 101&amp;lt;br&amp;gt; Dex Required: 73&amp;lt;br&amp;gt; Item Level :39&amp;lt;br&amp;gt; Clvl Req: 31&lt;br /&gt;
| Max Sockets: 6&amp;lt;br&amp;gt; Range: 5&amp;lt;br&amp;gt; Dmg Bonus: 70/30 Str/Dex** &amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; Weapon Speed: 0&amp;lt;br&amp;gt; Amazon: Normal&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-spear2.gif]]&lt;br /&gt;
| '''Ceremonial  Pike'''&lt;br /&gt;
| 2H Damage 42-101&amp;lt;br&amp;gt; Durability: 25&amp;lt;br&amp;gt; Str Required: 118&amp;lt;br&amp;gt; Dex Required: 88&amp;lt;br&amp;gt; Item Level :43&amp;lt;br&amp;gt; Clvl Req: 35&lt;br /&gt;
| Max Sockets: 6&amp;lt;br&amp;gt; Range: 5&amp;lt;br&amp;gt; Dmg Bonus: 70/30 Str/Dex** &amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; Weapon Speed: 20&amp;lt;br&amp;gt; Amazon: Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite items can only be found from monsters in Acts 4 and 5 on Nightmare, and then all of Hell difficulty. The Monster must be as high or higher level to drop an item type.  These Elite Amazon weapons have lower ilvls and lower Clvl reqs than comparable elite weapons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Item&lt;br /&gt;
! Inherent Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Matriarchal Bow&amp;lt;br&amp;gt; Grand Matron Bow&lt;br /&gt;
| 50% - Fletcher (+1 to Amazon Bow Skill Tree) - Ilvl 1, Clvl 15&amp;lt;br&amp;gt; 33% - Bowyer (+2 to Amazon Bow Skill Tree) - Ilvl 40, Clvl 30&amp;lt;br&amp;gt; 17% - Archer (+3 to Amazon Bow Skill Tree) - Ilvl 60, Clvl 45 (magic-only)&lt;br /&gt;
|-&lt;br /&gt;
| Matriarchal Javelin&amp;lt;br&amp;gt; Matriarchal Spear&amp;lt;br&amp;gt; Matriarchal Pike&lt;br /&gt;
| 50% - Harpoonist's (+1 Amazon Spear and Javelin Skills) - Ilvl 1, Clvl 15&amp;lt;br&amp;gt; 33.3% - Spearmaiden's (+2 Amazon Spear and Javelin Skills) - Ilvl 40, Clvl 30&amp;lt;br&amp;gt; 16.7% - Lancer's (+1 Amazon Spear and Javelin Skills) - Ilvl 60, Clvl 45 (magic-only)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:ama-bow1.gif]]&lt;br /&gt;
| '''Matriarchal Bow'''&lt;br /&gt;
| Dmg 20-47&amp;lt;br&amp;gt; Str Required: 87&amp;lt;br&amp;gt; Dex Required: 187&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| Max Sockets: 5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; Weapon Speed: -10&amp;lt;br&amp;gt; Amazon: Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:ama-bow2.gif]]&lt;br /&gt;
| '''Grand Matron Bow'''&lt;br /&gt;
| Dmg 14-72&amp;lt;br&amp;gt; Str Required: 108&amp;lt;br&amp;gt; Dex Required: 152&amp;lt;br&amp;gt; Item Level: 72&amp;lt;br&amp;gt; Clvl Req: 64&lt;br /&gt;
| Max Sockets: 5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; Weapon Speed: 10&amp;lt;br&amp;gt; Amazon: Fast&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:ama-javs1.gif]]&lt;br /&gt;
| '''Matriarchal Javelin'''&lt;br /&gt;
| 1H Melee Dmg: 30-54&amp;lt;br&amp;gt; Throwing Dmg: 35-66&amp;lt;br&amp;gt; Durability: 6* &amp;lt;br&amp;gt; Str Required: 107&amp;lt;br&amp;gt; Dex Required: 151&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| Max Sockets: 6&amp;lt;br&amp;gt; Stack Size: 32-80 &amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt; Weapon Speed: -10&amp;lt;br&amp;gt; Amazon: Fast&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:ama-spear1.gif]]&lt;br /&gt;
| '''Matriarchal Spear'''&lt;br /&gt;
| Dmg: 65-95&amp;lt;br&amp;gt; Durability: 28&amp;lt;br&amp;gt; Str Req: 114&amp;lt;br&amp;gt; Dex Req: 142&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 45&lt;br /&gt;
| Max Sockets: 6&amp;lt;br&amp;gt; Range: 5&amp;lt;br&amp;gt; Dmg Bonus: 70/30 Str/Dex** &amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; Weapon Speed: 0&amp;lt;br&amp;gt; Amazon: Normal&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:ama-spear2.gif]]&lt;br /&gt;
| '''Matriarchal Pike'''&lt;br /&gt;
| Dmg: 37-153&amp;lt;br&amp;gt; Durability: 25&amp;lt;br&amp;gt; Str Required: 132&amp;lt;br&amp;gt; Dex Required: 149&amp;lt;br&amp;gt; Item Level: 72&amp;lt;br&amp;gt; Clvl Req: 64&lt;br /&gt;
| Max Sockets: 6&amp;lt;br&amp;gt; Range: 5&amp;lt;br&amp;gt; Dmg Bonus: 70/30 Str/Dex** &amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; Weapon Speed: 20&amp;lt;br&amp;gt; Amazon: Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;  Throwing items are indestructible when used for melee combat in Diablo II.  In the Expansion all throwing items have a hidden durability, and when used in melee they lose durability, but at 1/3 the rate of normal weapons.  When the durability goes to zero, one item from the stack vanishes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All normal spears are 100 Str for the bonus damage.  Amazon spears are 70 Str/30 Dex, which means to calculate the bonus damage you take the spear's base damage and .7% per point in Str and .3% per point in Dex. This gives you some damage from Dexterity, but less from Strength than a normal spear, and less damage over all.&lt;br /&gt;
&lt;br /&gt;
=Unique=&lt;br /&gt;
&lt;br /&gt;
Many unique items have changed in the expansion with the release of the 1.09 Patch. All new unique items found will have the same stats as the ones in the table below, items found in 1.08 may have slightly different stats. Items that have had major changes will marked with a * and their old stats will be listed under the table. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''Spawn in 1.10 or later only'''&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Item Stats&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:ama-matriarchal-bow.jpg]]&lt;br /&gt;
| '''Bloodraven's Charge'''&amp;lt;br&amp;gt; Matriarchal Bow&lt;br /&gt;
| (96.6-113.85 Avg) 2H Dmg&amp;lt;br&amp;gt; (58.8-69.3) To (134.4-158.4)&amp;lt;br&amp;gt;87 Str Required&amp;lt;br&amp;gt; 187 Dex Required&amp;lt;br&amp;gt; Item Level: 79 &amp;lt;br&amp;gt; Clvl Req: 71&lt;br /&gt;
| +180-230% Enhanced Damage&amp;lt;br&amp;gt; 200-300% Bonus to Attack Rating&amp;lt;br&amp;gt; Fires Explosive Arrows or Bolts&amp;lt;br&amp;gt; +2-4 to Bow and Crossbow Skills (Amazon Only)&amp;lt;br&amp;gt; Level 5 Revive (30 Charges)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:ama-stoneraven.jpg]]&lt;br /&gt;
| '''Stoneraven'''&amp;lt;br&amp;gt; Matriarchal Spear &lt;br /&gt;
| (265.65-305.9 Avg) 2H Dmg&amp;lt;br&amp;gt; (214.5-247) To (316.8-364.8)&amp;lt;br&amp;gt;114 Str Required&amp;lt;br&amp;gt; 142 Dex Required&amp;lt;br&amp;gt; Item Level: 72 &amp;lt;br&amp;gt; Clvl Req: 64&lt;br /&gt;
| +230-280% Enhanced Damage&amp;lt;br&amp;gt; All Resistances +30-50&amp;lt;br&amp;gt; +400-600 Defense&amp;lt;br&amp;gt; +1-3 to Javelin and Spear Skills (Amazon Only)&amp;lt;br&amp;gt; Adds 101-187 Magic Damage&lt;br /&gt;
| Ladder only&amp;lt;br&amp;gt; Durability: 28&amp;lt;br&amp;gt; Weapon Speed: 0&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:ama-matriarchal-javelin.jpg]]&lt;br /&gt;
| '''Thunderstroke'''&amp;lt;br&amp;gt; Matriarchal Javelin &lt;br /&gt;
| (128.75-169.95 Avg) Throw&amp;lt;br&amp;gt;(90-118.8) To (167.5-221.1)&amp;lt;br&amp;gt; (107.5-129 Avg) 1H Dmg&amp;lt;br&amp;gt; (77.5-93) To (137.5-165) &amp;lt;br&amp;gt;107 Str Required&amp;lt;br&amp;gt; 151 Dex Required&amp;lt;br&amp;gt; Item Level: 77&amp;lt;br&amp;gt; Clvl Req: 69&lt;br /&gt;
| +150-200% Enhanced Damage&amp;lt;br&amp;gt; 20% Chance to cast level 14 Lightning on striking&amp;lt;br&amp;gt; +15% Increased Attack Speed&amp;lt;br&amp;gt; -15% to Enemy Lightning Resistance&amp;lt;br&amp;gt; +3 to Lightning Bolt &amp;lt;br&amp;gt; +2-4 to Javelin and Spear Skills (Amazon Only)&amp;lt;br&amp;gt; Adds 1-511 Lightning Damage&lt;br /&gt;
| Ladder only&amp;lt;br&amp;gt; Weapon Speed: -10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''1.09'''&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Name&lt;br /&gt;
! Item Stats&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:ama-lycanders-aim.gif]]&lt;br /&gt;
| '''Lycander's Aim''' *&amp;lt;br&amp;gt; Ceremonial Bow&lt;br /&gt;
| (75-85) - (155-176) Damage&amp;lt;br&amp;gt; 73 Str Required&amp;lt;br&amp;gt; 110 Dex Required&amp;lt;br&amp;gt; Item Level: 50 &amp;lt;br&amp;gt; Clvl Req: 42&lt;br /&gt;
| +150-200% Enhanced Damage&amp;lt;br&amp;gt; Adds 25-50 Damage&amp;lt;br&amp;gt; 20% Increased Attack Speed&amp;lt;br&amp;gt; +5-8% Mana Stolen Per Hit&amp;lt;br&amp;gt; +20 to Dexterity&amp;lt;br&amp;gt; +20 to Energy&amp;lt;br&amp;gt; +20% Enhanced Defense (?)&amp;lt;br&amp;gt; +2 To Amazon skills&amp;lt;br&amp;gt; +2 To Bow &amp;amp; Crossbow Skills (Amazon Only)&lt;br /&gt;
| Range: NA&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Weapon Speed: -10&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:ama-titans-ravenge.gif]]&lt;br /&gt;
| '''Titan's Revenge''' *&amp;lt;br&amp;gt; Ceremonial Javelin&lt;br /&gt;
| (72-82) - (140-158) 1H Dmg&amp;lt;br&amp;gt; (72-82) - (187-215) Throw Dmg&amp;lt;br&amp;gt; 140 Stack Size&amp;lt;br&amp;gt; 25 Str Required&amp;lt;br&amp;gt; 109 Dex Required&amp;lt;br&amp;gt; Item Level: 50&amp;lt;br&amp;gt; Clvl Req: 42&lt;br /&gt;
| +150-200% Enhanced Damage&amp;lt;br&amp;gt; Adds 25-50 Damage&amp;lt;br&amp;gt; +20 to Strength&amp;lt;br&amp;gt; +20 to Dexterity&amp;lt;br&amp;gt; 30% Faster Run/Walk&amp;lt;br&amp;gt; +5-9% Life Stolen Per Hit&amp;lt;br&amp;gt; Replenishes 1 Quantity every 3.33 seconds&amp;lt;br&amp;gt; +60 Increased Stack Size&amp;lt;br&amp;gt; +2 To Amazon skills&amp;lt;br&amp;gt; +2 To Javelin &amp;amp; Spear Skills (Amazon Only)&lt;br /&gt;
| Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 75 Str, 75 Dex&amp;lt;br&amp;gt; Weapon Speed: -10&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; |  [[Image:ama-lycanders-flank2.gif]]&lt;br /&gt;
| '''Lycander's Flank''' *&amp;lt;br&amp;gt; Ceremonial Pike&lt;br /&gt;
| (132-154) - (305-356)  2H Dmg&amp;lt;br&amp;gt; 25 Durability&amp;lt;br&amp;gt; 115 Str Required&amp;lt;br&amp;gt; 98 Dex Required&amp;lt;br&amp;gt; Item Level: 50&amp;lt;br&amp;gt; Clvl Req: 42&lt;br /&gt;
| +150-200% Enhanced Damage&amp;lt;br&amp;gt; Adds 25-50 Damage&amp;lt;br&amp;gt; 30% Increased Attack Speed&amp;lt;br&amp;gt; +20 to Strength&amp;lt;br&amp;gt; +20 to Vitality&amp;lt;br&amp;gt; +5-9% Life Stolen Per Hit&amp;lt;br&amp;gt; +20% Enhanced Defense (?)&amp;lt;br&amp;gt; +2 To Amazon skills&amp;lt;br&amp;gt; +2 To Javelin &amp;amp; Spear Skills (Amazon Only)&lt;br /&gt;
| Range: 5&amp;lt;br&amp;gt; Dmg Bonus: 80 Str, 50 Dex&amp;lt;br&amp;gt; Weapon Speed: -10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===1.08 Statistics===&lt;br /&gt;
&lt;br /&gt;
* '''Lycander's Aim''': +2 To Amazon skills, +15 Dexterity, 20% Increased Attack Speed, 30% Faster Hit Recovery, All Resistances +40, +80% Enhanced Damage, +1-2 To Bow &amp;amp; Crossbow Skills (Amazon Only)&lt;br /&gt;
* '''Titan's Revenge''': +2 To Amazon Skills, +20 to Strength, +30 to Life, Adds 20-30 Lightning Damage, Replenishes 1 Quantity every 20 seconds, Knockback, +60% Enhanced Damage, +1-2 To Javelin &amp;amp; Spear Skills (Amazon Only)&lt;br /&gt;
* '''Lycander's Flank''': +2 To Amazon skills, +0.5% Chance of Deadly Strike per clvl, 30% Increased Attack Speed, Knockback, +100 Defense vs. Missiles, +150% Enhanced Damage, +1-2 To Javelin &amp;amp; Spear Skills (Amazon Only)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Set Items=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Attributes&lt;br /&gt;
! Special Properties&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[ Image:x-mavinas-caster.gif]]&lt;br /&gt;
| '''[[M'avina's_Battle_Hymn|M'avina's Caster]]'''&amp;lt;br&amp;gt; Grand Matron Bow &amp;lt;br&amp;gt; (Elite Reflex Bow)&lt;br /&gt;
| &lt;br /&gt;
* 43-210 Damage&lt;br /&gt;
* 108 Str required&lt;br /&gt;
* 152 Dex required&lt;br /&gt;
* 10 Weapon Speed&lt;br /&gt;
* Damage Bonus: 100 Dex&lt;br /&gt;
* Clvl Req: 70&lt;br /&gt;
* Item Level: 21&lt;br /&gt;
| &lt;br /&gt;
* +188% Enhanced Damage&lt;br /&gt;
* +40% Increased Attack Speed&lt;br /&gt;
* 10% Chance of casting Slvl 3 Nova When Struck&lt;br /&gt;
* +50 to Attack Rating&lt;br /&gt;
** Adds 114-377 Magic Damage (2 Items)&lt;br /&gt;
** 10% Chance To Cast Level 15 Nova On Striking (3 Items)&lt;br /&gt;
** +2 To Bow and Crossbow Skills (Amazon Only) (4 Items)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Further Reading=&lt;br /&gt;
&lt;br /&gt;
Check out the [[:Category:Uniques|Unique Items Section]] for all other uniques.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Class Specific Items]]&lt;br /&gt;
[[category:Uniques]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Spears&amp;diff=17595</id>
		<title>Spears</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Spears&amp;diff=17595"/>
				<updated>2010-03-06T02:57:50Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Normal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
The Amazon has a full skill tree devoted to Spear and Javelin skills, and her Spear and Javelin Skill Tab makes her powerful with spears, though spearazons and javazons lag behind Bowazons in overall success, due mostly to the lack of quality spear or javelin skills. Still, using a good spear with 1 point in Jab is a very good way to get a new Bowazon going, and with a decent Pike and some mana leech, any Amazon can power through normal difficulty very quickly.&lt;br /&gt;
&lt;br /&gt;
Though spears and javelins are in the same weapon class, they are very different types of weapons. Javelins are throwing weapons, held one-handed, and are non-magical and non-socketable. Spears are larger, heavier, and are melee weapons which must be wielded with two hands, and may be socketable, or have a full range of magical modifiers.&lt;br /&gt;
&lt;br /&gt;
Their striking speed is not as fast as smaller weapons such as swords or blunts, but they are not so slow as the massive axes or polearms, and will not have very high strength or dexterity requirements, making them useful weapons for every character class.&lt;br /&gt;
&lt;br /&gt;
Larger and heavier than javelins, spears are melee weapons that do far higher damage than javelins, but can not be thrown. Spears are stabbed with from the side, and have excellent reach, able to hit monsters on the other side of a friendly player, or to stab a monster while it is still too far away to strike you.&lt;br /&gt;
&lt;br /&gt;
All spears require two hands to wield them.&lt;br /&gt;
&lt;br /&gt;
The Amazon can only use the melee skills from her Spear and Javelin Skill Tab with spears; the javelin/throwing skills are inaccessible while wielding this item type. The Barbarian's Spear Mastery boosts his damage and Attack Rating with spears, and he can of course use his Combat Skills such as Bash or Frenzy or Whirlwind for still higher damage. &lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Spears are 100 Str, which means every 100 points in Str doubles the weapon's total physical damage. &lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. Check Mlvls on Darkness. &lt;br /&gt;
&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-spear.gif]]&lt;br /&gt;
| '''Spear'''&amp;lt;br /&amp;gt;&lt;br /&gt;
| 3-15 Damage&amp;lt;br /&amp;gt; 30 Durability&amp;lt;br /&amp;gt; Str Req: None&amp;lt;br /&amp;gt; Dex Req: 20&amp;lt;br /&amp;gt; Item Level: 5&amp;lt;br /&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-3&amp;lt;br /&amp;gt; Range: 4&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br /&amp;gt; Swing Speed:&amp;lt;br /&amp;gt; Fast: Am&amp;lt;br /&amp;gt; Normal: B/D/N/P/S/&amp;lt;br /&amp;gt; Slow: As&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-trident.gif]]&lt;br /&gt;
| '''Trident'''&amp;lt;br /&amp;gt;&lt;br /&gt;
| 9-15 Damage&amp;lt;br /&amp;gt; 35 Durability&amp;lt;br /&amp;gt; Str Req: 38&amp;lt;br /&amp;gt; Dex Req: 24&amp;lt;br /&amp;gt; Item Level: 9&amp;lt;br /&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-4&amp;lt;br /&amp;gt; Range: 4&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br /&amp;gt; Swing Speed:&amp;lt;br /&amp;gt; Normal: Am/B&amp;lt;br /&amp;gt; Slow: Am/D/N/P/S/&amp;lt;br /&amp;gt; Very Slow: As&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-brandistock.gif]]&lt;br /&gt;
| '''Brandistock'''&amp;lt;br /&amp;gt;&lt;br /&gt;
| 7-17 Damage&amp;lt;br /&amp;gt; 28 Durability&amp;lt;br /&amp;gt; Str Req: 40&amp;lt;br /&amp;gt; Dex Req: 50&amp;lt;br /&amp;gt; Item Level: 16&amp;lt;br /&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-5&amp;lt;br /&amp;gt; Range: 5&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br /&amp;gt; Swing Speed:&amp;lt;br /&amp;gt; Fast: Am/B/D/P/S&amp;lt;br /&amp;gt; Normal: As/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-spetum.gif]]&lt;br /&gt;
| '''Spetum'''&amp;lt;br /&amp;gt;&lt;br /&gt;
| 15-21 Damage&amp;lt;br /&amp;gt; 28 Durability&amp;lt;br /&amp;gt; Str Req: 54&amp;lt;br /&amp;gt; Dex Req: 35&amp;lt;br /&amp;gt; Item Level: 20&amp;lt;br /&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-6&amp;lt;br /&amp;gt; Range: 5&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br /&amp;gt; Swing Speed:&amp;lt;br /&amp;gt; Normal: Am/B&amp;lt;br /&amp;gt; Slow: D/N/P/S/&amp;lt;br /&amp;gt; Very Slow: As&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-pike.gif]]&lt;br /&gt;
| '''Pike'''&amp;lt;br /&amp;gt;&lt;br /&gt;
| 14-63 Damage&amp;lt;br /&amp;gt; 25 Durability&amp;lt;br /&amp;gt; Str Req: 60&amp;lt;br /&amp;gt; Dex Req: 45&amp;lt;br /&amp;gt; Item Level: 24&amp;lt;br /&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-6&amp;lt;br /&amp;gt; Range: 5&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br /&amp;gt; Swing Speed:&amp;lt;br /&amp;gt; Slow: Am&amp;lt;br /&amp;gt; Very Slow: As/B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional spears are found in Nightmare and Hell in Diablo II, and late normal, and all of NM and Hell in the Expansion. Like all Exceptional weapons, they have more damage and higher requirements than normal gear. &lt;br /&gt;
&lt;br /&gt;
All Exceptional items have a Clvl 25 Requirement in Diablo II.&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-spear.gif]]&lt;br /&gt;
| '''War Spear'''&amp;lt;br /&amp;gt; &lt;br /&gt;
| 10-37 Damage&amp;lt;br /&amp;gt; 30 Durability&amp;lt;br /&amp;gt; Str Req: 25&amp;lt;br /&amp;gt; Dex Req: 25&amp;lt;br /&amp;gt; Item Level: 33&amp;lt;br /&amp;gt; Clvl Req: 21 *&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-3&amp;lt;br /&amp;gt; Range: 4&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br /&amp;gt; Swing Speed:&amp;lt;br /&amp;gt; Fast: Am&amp;lt;br /&amp;gt; Normal: B/D/N/P/S/&amp;lt;br /&amp;gt; Slow: As&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-trident.gif]]&lt;br /&gt;
| '''Fuscina'''&amp;lt;br /&amp;gt;&lt;br /&gt;
| 19-37 Damage&amp;lt;br /&amp;gt; 35 Durability&amp;lt;br /&amp;gt; Str Req: 77&amp;lt;br /&amp;gt; Dex Req: 25&amp;lt;br /&amp;gt; Item Level: 36&amp;lt;br /&amp;gt; Clvl Req: 24 *&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-4&amp;lt;br /&amp;gt; Range: 4&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br /&amp;gt; Swing Speed:&amp;lt;br /&amp;gt; Normal: Am/B&amp;lt;br /&amp;gt; Slow: Am/D/N/P/S/&amp;lt;br /&amp;gt; Very Slow: As&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-brandistock.gif]]&lt;br /&gt;
| '''War Fork&amp;lt;br /&amp;gt; &lt;br /&gt;
| 16-40 Damage&amp;lt;br /&amp;gt; 28 Durability&amp;lt;br /&amp;gt; Str Req: 80&amp;lt;br /&amp;gt; Dex Req: 95&amp;lt;br /&amp;gt; Item Level: 41&amp;lt;br /&amp;gt; Clvl Req: 26&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-5&amp;lt;br /&amp;gt; Range: 5&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br /&amp;gt; Swing Speed:&amp;lt;br /&amp;gt; Fast: Am/B/D/P/S&amp;lt;br /&amp;gt; Normal: As/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-spetum.gif]]&lt;br /&gt;
| '''Yari'''&amp;lt;br /&amp;gt;&lt;br /&gt;
| 29-46 Dmg (29-59)&amp;lt;br /&amp;gt; 28 Durability&amp;lt;br /&amp;gt; Str Req: 101&amp;lt;br /&amp;gt; Dex Req: None&amp;lt;br /&amp;gt; Item Level: 44&amp;lt;br /&amp;gt; Clvl Req: 26&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-6&amp;lt;br /&amp;gt; Range: 5&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br /&amp;gt; Swing Speed:&amp;lt;br /&amp;gt; Normal: Am/B&amp;lt;br /&amp;gt; Slow: D/N/P/S/&amp;lt;br /&amp;gt; Very Slow: As&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-pike.gif]]&lt;br /&gt;
| '''Lance'''&amp;lt;br /&amp;gt;&lt;br /&gt;
| 27-114 Damage&amp;lt;br /&amp;gt; 25 Durability&amp;lt;br /&amp;gt; Str Req: 110&amp;lt;br /&amp;gt; Dex Req: 88&amp;lt;br /&amp;gt; Item Level: 47&amp;lt;br /&amp;gt; Clvl Req: 26&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-6&amp;lt;br /&amp;gt; Range: 5&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br /&amp;gt; Swing Speed:&amp;lt;br /&amp;gt; Slow: Am&amp;lt;br /&amp;gt; Very Slow: As/B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Note:''' * All Exceptional items are Clvl 25 in Diablo II. Some are a bit lower in D2X, but none are higher.&amp;lt;br /&amp;gt;&lt;br /&gt;
Values in () Yari's do more damage in the Expansion than they do in Diablo II. &lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite spears are found only in the Expansion. Monsters are high enough level to drop them by Act 4 and 5 Nightmare, and then all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-spear.gif]]&lt;br /&gt;
| '''Hyperion Spear'''&amp;lt;br /&amp;gt; &lt;br /&gt;
| 35-119 Damage&amp;lt;br /&amp;gt; 30 Durability&amp;lt;br /&amp;gt; Str Req: 155&amp;lt;br /&amp;gt; Dex Req: 120&amp;lt;br /&amp;gt; Item Level: 60&amp;lt;br /&amp;gt; Clvl Req: 43&lt;br /&gt;
| Sockets: 1-3&amp;lt;br /&amp;gt; Range: 4&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br /&amp;gt; Swing Speed:&amp;lt;br /&amp;gt; Fast: Am&amp;lt;br /&amp;gt; Normal: B/D/N/P/S/&amp;lt;br /&amp;gt; Slow: As&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-trident.gif]]&lt;br /&gt;
| '''Stygian Pike'''&amp;lt;br /&amp;gt; &lt;br /&gt;
| 29-144 Damage&amp;lt;br /&amp;gt; 35 Durability&amp;lt;br /&amp;gt; Str Req: 168&amp;lt;br /&amp;gt; Dex Req: 97&amp;lt;br /&amp;gt; Item Level: 62&amp;lt;br /&amp;gt; Clvl Req: 54&lt;br /&gt;
| Sockets: 1-4&amp;lt;br /&amp;gt; Range: 4&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br /&amp;gt; Swing Speed:&amp;lt;br /&amp;gt; Normal: Am/B&amp;lt;br /&amp;gt; Slow: Am/D/N/P/S/&amp;lt;br /&amp;gt; Very Slow: As&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-brandistock.gif]]&lt;br /&gt;
| '''Mancatcher'''&amp;lt;br /&amp;gt;&lt;br /&gt;
| 42-92 Damage&amp;lt;br /&amp;gt; 28 Durability&amp;lt;br /&amp;gt; Str Req: 132&amp;lt;br /&amp;gt; Dex Req: 134&amp;lt;br /&amp;gt; Item Level: 66&amp;lt;br /&amp;gt; Clvl Req: 58&lt;br /&gt;
| Sockets: 1-5&amp;lt;br /&amp;gt; Range: 5&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br /&amp;gt; Swing Speed:&amp;lt;br /&amp;gt; Fast: Am/B/D/P/S&amp;lt;br /&amp;gt; Normal: As/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-spetum.gif]]&lt;br /&gt;
| '''Ghost Spear'''&amp;lt;br /&amp;gt; &lt;br /&gt;
| 18-155 Damage&amp;lt;br /&amp;gt; 28 Durability&amp;lt;br /&amp;gt; Str Req: 122&amp;lt;br /&amp;gt; Dex Req: 163&amp;lt;br /&amp;gt; Item Level: 68&amp;lt;br /&amp;gt; Clvl Req: 60&lt;br /&gt;
| Sockets: 1-6&amp;lt;br /&amp;gt; Range: 5&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br /&amp;gt; Swing Speed:&amp;lt;br /&amp;gt; Normal: Am/B&amp;lt;br /&amp;gt; Slow: D/N/P/S/&amp;lt;br /&amp;gt; Very Slow: As&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-pike.gif]]&lt;br /&gt;
| '''War Pike'''&amp;lt;br /&amp;gt; &lt;br /&gt;
| 33-178 Damage&amp;lt;br /&amp;gt; 25 Durability&amp;lt;br /&amp;gt; Str Req: 165&amp;lt;br /&amp;gt; Dex Req: 106&amp;lt;br /&amp;gt; Item Level: 70&amp;lt;br /&amp;gt; Clvl Req: 62&lt;br /&gt;
| Sockets: 1-6&amp;lt;br /&amp;gt; Range: 5&amp;lt;br /&amp;gt; Dmg Bonus: 100 Str&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br /&amp;gt; Swing Speed:&amp;lt;br /&amp;gt; Slow: Am&amp;lt;br /&amp;gt; Very Slow: As/B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Polearms&amp;diff=17592</id>
		<title>Polearms</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Polearms&amp;diff=17592"/>
				<updated>2010-03-05T07:54:50Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Normal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Polearms are, along with Spears, the largest weapons in the game with the most reach. In Diablo II Polearms are unpopular due to their relatively low damage and slow swing speed. They aren't even that good for Barbarians to use with Whirlwind, as they have much lower damage then the top blunts or spears. They are improved somewhat at higher levels in the Expansion, however.&lt;br /&gt;
&lt;br /&gt;
Polearms have been used for centuries as weapons of destruction, though their roots stem from humble farming tools. Derived from the spear, the axe, the scythe, and the hammer, polearms are any combinations of those, and come in all shapes and sizes, from the rudimentary war-scythes to the devastating bardiches and glaives. The polearm can easily strike beyond the range of even the largest swords and axes. Wielding such a weapon requires great strength, skill, and the use of both hands. The Barbarian is the expert in polearms, and his masteries skills tree includes a Polearm Mastery skill.&lt;br /&gt;
&lt;br /&gt;
All polearms are wielded with two hands. &lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Polearms are 100 Str, which means every 100 points in Str doubles the weapon damage. &lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-bardiche.gif]]&lt;br /&gt;
| '''Bardiche'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 1-27 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 40&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 5&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-voulge.gif]]&lt;br /&gt;
| '''Voulge'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 6-21 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 50&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 11&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/S&amp;lt;br&amp;gt; Normal: As/B/N/P&amp;lt;br&amp;gt; Slow: Am&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-scythe.gif]]&lt;br /&gt;
| '''Scythe'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 8-20 Damage&amp;lt;br&amp;gt; 65 Durability&amp;lt;br&amp;gt; Str Req: 41&amp;lt;br&amp;gt; Dex Req: 41&amp;lt;br&amp;gt; Item Level: 15&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 4 (2)&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-poleaxe.gif]]&lt;br /&gt;
| '''Poleaxe'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 18-39 Damage&amp;lt;br&amp;gt; 65 Durability&amp;lt;br&amp;gt; Str Req: 62&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 21&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-halberd.gif]]&lt;br /&gt;
| '''Halberd'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 12-45 Damage&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; Str Req: 75&amp;lt;br&amp;gt; Dex Req: 47&amp;lt;br&amp;gt; Item Level: 29&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 5&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/S&amp;lt;br&amp;gt; Normal: As/B/N/P&amp;lt;br&amp;gt; Slow: Am&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-scythe-war.gif]]&lt;br /&gt;
| '''War Scyth'''e&amp;lt;br&amp;gt;&lt;br /&gt;
| 15-36 Damage&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; Str Req: 80&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 5&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional items can only be found in Nightmare and Hell in Diablo II. In D2X they can be found in Acts 4-5 Normal and all of Nightmare and Hell. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-bardiche.gif]]&lt;br /&gt;
| '''Lochaber Axe'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 6-58 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 80&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 33&amp;lt;br&amp;gt; Clvl Req: 21 *&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-voulge.gif]]&lt;br /&gt;
| '''Bill&amp;lt;br&amp;gt;'''&lt;br /&gt;
| 14-53 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 95&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 37&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/S&amp;lt;br&amp;gt; Normal: As/B/N/P&amp;lt;br&amp;gt; Slow: Am&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-scythe.gif]]&lt;br /&gt;
| '''Battle Scythe'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 18-45 Damage&amp;lt;br&amp;gt; 65 Durability&amp;lt;br&amp;gt; Str Req: 82&amp;lt;br&amp;gt; Dex Req: 82&amp;lt;br&amp;gt; Item Level: 40&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 4 (2)&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-poleaxe.gif]]&lt;br /&gt;
| '''Partizan'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 34-75 Damage&amp;lt;br&amp;gt; 65 Durability&amp;lt;br&amp;gt; Str Req: 113&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 35&amp;lt;br&amp;gt; Clvl Req: 23&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-halberd.gif]]&lt;br /&gt;
| '''Bec-De-Corbin'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 13-85 Damage&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; Str Req: 133&amp;lt;br&amp;gt; Dex Req: 91&amp;lt;br&amp;gt; Item Level: 51&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 5&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/S&amp;lt;br&amp;gt; Normal: As/B/N/P&amp;lt;br&amp;gt; Slow: Am&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-scythe-war.gif]]&lt;br /&gt;
| '''Grim Scythe'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 30-70 Damage&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; Str Req: 140&amp;lt;br&amp;gt; Dex Req: 140&amp;lt;br&amp;gt; Item Level: 55&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 5&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; All Exceptional items have a Clvl 25 requirement in Diablo II. In the Expansion some Exceptional items are slightly lower, but none are higher.&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite items are found only in the Expansion. Monsters will drop elite polearms in late Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-bardiche.gif]]&lt;br /&gt;
| '''Ogre  Axe'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 28-145 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 195&amp;lt;br&amp;gt; Dex Req: 75&amp;lt;br&amp;gt; Item Level: 60&amp;lt;br&amp;gt; Clvl Req: 52&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-voulge.gif]]&lt;br /&gt;
| '''Colossus Voulge'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 17-165 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 210&amp;lt;br&amp;gt; Dex Req: 55&amp;lt;br&amp;gt; Item Level: 63&amp;lt;br&amp;gt; Clvl Req: 55&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/S&amp;lt;br&amp;gt; Normal: As/B/N/P&amp;lt;br&amp;gt; Slow: Am&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-scythe.gif]]&lt;br /&gt;
| '''Thresher'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 12-141 Damage&amp;lt;br&amp;gt; 65 Durability&amp;lt;br&amp;gt; Str Req: 152&amp;lt;br&amp;gt; Dex Req: 118&amp;lt;br&amp;gt; Item Level: 65&amp;lt;br&amp;gt; Clvl Req: 57&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-poleaxe.gif]]&lt;br /&gt;
| '''Cryptic Axe'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 33-150 Damage&amp;lt;br&amp;gt; 65 Durability&amp;lt;br&amp;gt; Str Req: 165&amp;lt;br&amp;gt; Dex Req: 103&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-halberd.gif]]&lt;br /&gt;
| '''Great Poleaxe'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 46-127 Damage&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; Str Req: 179&amp;lt;br&amp;gt; Dex Req: 99&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt; Clvl Req: 63&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Range: 5&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/S&amp;lt;br&amp;gt; Normal: As/B/N/P&amp;lt;br&amp;gt; Slow: Am&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:polearm-scythe-war.gif]]&lt;br /&gt;
| '''Giant Thresher'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 40-114 Damage&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; Str Req: 188&amp;lt;br&amp;gt; Dex Req: 140&amp;lt;br&amp;gt; Item Level: 76&amp;lt;br&amp;gt; Clvl Req: 68&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Range: 5&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Potions&amp;diff=17581</id>
		<title>Potions</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Potions&amp;diff=17581"/>
				<updated>2010-03-02T03:07:23Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Throwing Potions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Potions are not essential for survival in Diablo II since most characters have hit point regeneration equipment and/or mana and life leech, but they are definitely needed in emergencies and against tougher monsters.&lt;br /&gt;
&lt;br /&gt;
Drinking potions is easy due to how the belt works. Only four slots display, but you can have 8, 12, or 16 slots in a belt, with the other layers stacked up out of sight unless/until you hover your pointer over the belt. When you drink a potion any layers up above it will drop down, like a vending machine, keeping the bottom row full as long as possible. Picking up potions restocks the belt as well, stacking like potions up so you have columns or red, blue, or purple.&lt;br /&gt;
&lt;br /&gt;
Besides the healing, mana, and rejuvenation potions, there are others for specialty uses such as thawing, poison cure, and refreshing stamina. There are even throwing potions that you most certainly wouldn't want to drink, even if you were allowed to do so.&lt;br /&gt;
&lt;br /&gt;
=Potion Fill Rate=&lt;br /&gt;
&lt;br /&gt;
All mana and healing and mana potions fill over time, taking around 5.12 seconds. The amount of points you gain is averaged over the time, so if you drink a 200 point potion, you'll gain around 40 points per second for around 5 seconds.&lt;br /&gt;
&lt;br /&gt;
If you drink two (or more) potions in a row, the total point fill is averaged over the total time, which adds up. Drinking a 50 and a 200 point potion at the same time will give you 250 points over 10 seconds, or around 25 per second. For this reason you do not want to drink greater with minor potions, since you'll fill up more slowly than you would with just the greater potion. This can be bad if you are in an emergency and out of rejuvenation potions. &lt;br /&gt;
&lt;br /&gt;
The same addition and averaging works any time you have one potion filling and drink another one, though the second one is just added to however much you had left to go on the first one. &lt;br /&gt;
&lt;br /&gt;
=Double Fill Potions=&lt;br /&gt;
&lt;br /&gt;
Sometimes when you drink a red or blue potion you will get double the listed points from it, over the normal 5.12 seconds time. This is a game feature that's not well known, but quite beneficial. The game does this with this formula: &lt;br /&gt;
&lt;br /&gt;
 If Vit &amp;lt; 201: [Vit*2/4]/Vit&lt;br /&gt;
&lt;br /&gt;
that works out to (Vit/4 = % double heal). To figure your odds for Mana Potions, just substitute your Energy for Vitality in the equation, they are exactly the same in other respects. Simplified, this is .25% chance per stat point, or 1% per 4 stat points, or 5% per 20 stat points.&lt;br /&gt;
&lt;br /&gt;
This holds true up to 200 points in Energy or Vitality. Above 200 your % chance actually decreases with additional points in the stat, to the tune of this formula:&lt;br /&gt;
&lt;br /&gt;
 [Vit^2/4]/Vit - [(Vit - 200)^2/4]/Vit&lt;br /&gt;
&lt;br /&gt;
This yields a geometric curve, rather than a constant decrease. Check the stats in the table below for a few sample values. Most characters would much prefer more points in mana or life to a better % chance of a potion doubling, so this isn't really a trade off, but it's interesting to know.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Points in Energy&amp;lt;br /&amp;gt; or Vitality&lt;br /&gt;
! Percent chance&amp;lt;br /&amp;gt; of doubling&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 5.0%&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| 10.0%&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| 15.0%&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| 20.0%&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| 25.0%&lt;br /&gt;
|-&lt;br /&gt;
| 120&lt;br /&gt;
| 30.0%&lt;br /&gt;
|-&lt;br /&gt;
| 140&lt;br /&gt;
| 35.0%&lt;br /&gt;
|-&lt;br /&gt;
| 160&lt;br /&gt;
| 40.0%&lt;br /&gt;
|-&lt;br /&gt;
| 180&lt;br /&gt;
| 45.0%&lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
| 50.0%&lt;br /&gt;
|-&lt;br /&gt;
| 220&lt;br /&gt;
| 45.45%&lt;br /&gt;
|-&lt;br /&gt;
| 240&lt;br /&gt;
| 41.7%&lt;br /&gt;
|-&lt;br /&gt;
| 260&lt;br /&gt;
| 38.5%&lt;br /&gt;
|-&lt;br /&gt;
| 280&lt;br /&gt;
| 35.7%&lt;br /&gt;
|-&lt;br /&gt;
| 300&lt;br /&gt;
| 33.3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Healing Potions=&lt;br /&gt;
&lt;br /&gt;
Drinking a healing potion fills a certain number of points every time, depending on the potion type and which class your character is.  These figures are the same for D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;95%&amp;quot;&lt;br /&gt;
! Potion&lt;br /&gt;
!&lt;br /&gt;
! Amazon&lt;br /&gt;
! Barbarian&lt;br /&gt;
! Necromancer&lt;br /&gt;
! Paladin&lt;br /&gt;
! Sorceress&lt;br /&gt;
! Assassin&lt;br /&gt;
! Druid&lt;br /&gt;
|-&lt;br /&gt;
| Minor Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health1.gif]]&lt;br /&gt;
| 45&lt;br /&gt;
| 60&lt;br /&gt;
| 30&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Light Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health2.gif]]&lt;br /&gt;
| 75&lt;br /&gt;
| 100&lt;br /&gt;
| 50&lt;br /&gt;
| 75&lt;br /&gt;
| 50&lt;br /&gt;
| 75&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health3.gif]]&lt;br /&gt;
| 120&lt;br /&gt;
| 160&lt;br /&gt;
| 80&lt;br /&gt;
| 120&lt;br /&gt;
| 80&lt;br /&gt;
| 120&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Greater Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health4.gif]]&lt;br /&gt;
| 180&lt;br /&gt;
| 240&lt;br /&gt;
| 120&lt;br /&gt;
| 180&lt;br /&gt;
| 120&lt;br /&gt;
| 180&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Super Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health-super.gif]]&lt;br /&gt;
| 300&lt;br /&gt;
| 400&lt;br /&gt;
| 200&lt;br /&gt;
| 300&lt;br /&gt;
| 200&lt;br /&gt;
| 300&lt;br /&gt;
| 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Mana Potions=&lt;br /&gt;
&lt;br /&gt;
Mana regenerates and can be leeched back in D2 and D2X, so most warrior characters never add a point to their Energy, and get enough mana from leech and +mana items. Drinking a mana potion fills a certain number of points every time, depending on the potion type and which class your character is. The original five Diablo II characters have steady rates that are unchanged in the Expansion, while the Assassin and Druid have more irregular stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;95%&amp;quot;&lt;br /&gt;
! Potion&lt;br /&gt;
!&lt;br /&gt;
! Amazon&lt;br /&gt;
! Barbarian&lt;br /&gt;
! Necromancer&lt;br /&gt;
! Paladin&lt;br /&gt;
! Sorceress&lt;br /&gt;
! Assassin&lt;br /&gt;
! Druid&lt;br /&gt;
|-&lt;br /&gt;
| Minor Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mana1.gif]]&lt;br /&gt;
| 30&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Light Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mana2.gif]]&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mana3.gif]]&lt;br /&gt;
| 90&lt;br /&gt;
| 60&lt;br /&gt;
| 120&lt;br /&gt;
| 90&lt;br /&gt;
| 120&lt;br /&gt;
| 90&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Greater Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-mana-greater.gif]]&lt;br /&gt;
| 120&lt;br /&gt;
| 80&lt;br /&gt;
| 160&lt;br /&gt;
| 120&lt;br /&gt;
| 160&lt;br /&gt;
| 120&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| Super Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mana4.gif]]&lt;br /&gt;
| 150&lt;br /&gt;
| 100&lt;br /&gt;
| 200&lt;br /&gt;
| 150&lt;br /&gt;
| 200&lt;br /&gt;
| 150&lt;br /&gt;
| 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Other Drinkable Potions=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Potion Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Antidote&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-cure-poison.gif]]&lt;br /&gt;
| Cures poison instantly.&lt;br /&gt;
|-&lt;br /&gt;
| Rejuvenation Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-rejuv-35.gif]]&lt;br /&gt;
| Refills 35% of mana and health instantly. *&lt;br /&gt;
|-&lt;br /&gt;
| Full Rejuvenation Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-full-rejuv.gif]]&lt;br /&gt;
| Refills 100% of mana and health instantly. *&lt;br /&gt;
|-&lt;br /&gt;
| Stamina Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-stamina.gif]]&lt;br /&gt;
| Refills Stamina instantly.&lt;br /&gt;
|-&lt;br /&gt;
| Thawing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-thawing.gif]]&lt;br /&gt;
| Thaws a frozen or chilled character instantly.&amp;lt;br /&amp;gt; (Does not work against the Holy Freeze Paladin Aura.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Neither type of Rejuvenation Potion is subject to the doubling that all mana and health potions can do, as described at the top of the page. You'll always get 35% and 100% regardless of your Clvl, stats, etc. Note that partial rejuves will do a lot more than even super healing/mana potions once your character has very high mana or hit points.&lt;br /&gt;
&lt;br /&gt;
=Throwing Potions=&lt;br /&gt;
&lt;br /&gt;
To throw a potion equip the stack in your weapon slot, select throw to the left or right click, and go for it. Barbarians can dual wield two stacks of potions, or a potion and a weapon in the other hand. In the Expansion you can use your weapon switch slot to hold a throwing potion and switch back and forth.&lt;br /&gt;
&lt;br /&gt;
All characters throw potions at the same rate, have the same range (anywhere on the screen you can target with a direct line of sight) and all potions travel at the same rate of speed in the air. Potions are thrown in a rainbow, so it takes a potion several seconds to reach the target.&lt;br /&gt;
&lt;br /&gt;
Exploding potions have a radius; any targets in the radius will take the full damage. Poison potions create a gas cloud that lasts for a varying amount of time; any targets that pass through the cloud while it lasts will turn green and take the full damage. Poison potion damage doesn't stack, if you hit a monster while it's still green, the damage over time is simply reset.&lt;br /&gt;
&lt;br /&gt;
Exploding potions deal fire and physical damage. Monsters may resist or be immune to one or both of these. Total damage assumes no resistances.&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Monsters must be this level or greater to drop this item.&lt;br /&gt;
* All throwing potions stack up to '''10 in D2''' and '''25 in D2X'''. They are sold and dropped individually in D2. In the Expansion they can not be purchased, only found, and monsters drop them in stacks of 3.&lt;br /&gt;
* There are no Exceptional or Elite throwing potions, what you see here are the only ones in game. This of course makes them too weak to be of much use on the higher difficulty levels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
!&lt;br /&gt;
! D2 Properties&lt;br /&gt;
! D2X Properties*&lt;br /&gt;
|-&lt;br /&gt;
| Fulminating Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-o-fulminating.gif]]&lt;br /&gt;
| Radius: 2&amp;lt;br&amp;gt; 3-5 Fire Damage&lt;br /&gt;
| Radius: 6&amp;lt;br&amp;gt; 5-15 Damage&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-o-exploding.gif]]&lt;br /&gt;
| Radius: 3&amp;lt;br&amp;gt; 6-8 Fire Damage&lt;br /&gt;
| Radius: 3&amp;lt;br&amp;gt; 6-30 Damage&amp;lt;br&amp;gt; Clvl Req: 10&lt;br /&gt;
|-&lt;br /&gt;
| Oil Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-o-oil.gif]]&lt;br /&gt;
| Radius: 6&amp;lt;br&amp;gt; 9-10 Fire Damage&lt;br /&gt;
| Radius: 2&amp;lt;br&amp;gt; 24-64 Damage&amp;lt;br&amp;gt; Clvl Req: 16&lt;br /&gt;
|-&lt;br /&gt;
| Strangling Gas Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-strangling.gif]]&lt;br /&gt;
| Creates a poisonous cloud.&amp;lt;br&amp;gt; Poison Damage: 28&lt;br /&gt;
| Poison Damage: 24&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
|-&lt;br /&gt;
| Choking Gas Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-g-choking.gif]]&lt;br /&gt;
| Creates a poisonous cloud.&amp;lt;br&amp;gt; Poison Damage: 75&lt;br /&gt;
| Poison Damage: 72&amp;lt;br&amp;gt; Clvl Req: 10&lt;br /&gt;
|-&lt;br /&gt;
| Rancid Gas Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-g-rancid.gif]]&lt;br /&gt;
| Creates a poisonous cloud.&amp;lt;br&amp;gt; Poison Damage: 168&lt;br /&gt;
| Poison Damage: 96&amp;lt;br&amp;gt; Clvl Req: 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Properties seen in the game for D2X throwing potions do not at all match up with the stats listed in the game files.&lt;br /&gt;
&lt;br /&gt;
=Quest Potions=&lt;br /&gt;
&lt;br /&gt;
Both quest potions are used briefly, and are mostly decorative.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Life&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:potion-of-life.gif]]&lt;br /&gt;
| Act Three, quest reward from Alkor.&amp;lt;br&amp;gt; &amp;quot;Right Click to permanently add 20 to life&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Thawing&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:potion-of-life.gif]]&lt;br /&gt;
| Act Five, quest item from Malah to free Anya from Prison of Ice&amp;lt;br&amp;gt; &amp;quot;Use potion to thaw Anya&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Potions&amp;diff=17580</id>
		<title>Potions</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Potions&amp;diff=17580"/>
				<updated>2010-03-02T03:04:56Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Throwing Potions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Potions are not essential for survival in Diablo II since most characters have hit point regeneration equipment and/or mana and life leech, but they are definitely needed in emergencies and against tougher monsters.&lt;br /&gt;
&lt;br /&gt;
Drinking potions is easy due to how the belt works. Only four slots display, but you can have 8, 12, or 16 slots in a belt, with the other layers stacked up out of sight unless/until you hover your pointer over the belt. When you drink a potion any layers up above it will drop down, like a vending machine, keeping the bottom row full as long as possible. Picking up potions restocks the belt as well, stacking like potions up so you have columns or red, blue, or purple.&lt;br /&gt;
&lt;br /&gt;
Besides the healing, mana, and rejuvenation potions, there are others for specialty uses such as thawing, poison cure, and refreshing stamina. There are even throwing potions that you most certainly wouldn't want to drink, even if you were allowed to do so.&lt;br /&gt;
&lt;br /&gt;
=Potion Fill Rate=&lt;br /&gt;
&lt;br /&gt;
All mana and healing and mana potions fill over time, taking around 5.12 seconds. The amount of points you gain is averaged over the time, so if you drink a 200 point potion, you'll gain around 40 points per second for around 5 seconds.&lt;br /&gt;
&lt;br /&gt;
If you drink two (or more) potions in a row, the total point fill is averaged over the total time, which adds up. Drinking a 50 and a 200 point potion at the same time will give you 250 points over 10 seconds, or around 25 per second. For this reason you do not want to drink greater with minor potions, since you'll fill up more slowly than you would with just the greater potion. This can be bad if you are in an emergency and out of rejuvenation potions. &lt;br /&gt;
&lt;br /&gt;
The same addition and averaging works any time you have one potion filling and drink another one, though the second one is just added to however much you had left to go on the first one. &lt;br /&gt;
&lt;br /&gt;
=Double Fill Potions=&lt;br /&gt;
&lt;br /&gt;
Sometimes when you drink a red or blue potion you will get double the listed points from it, over the normal 5.12 seconds time. This is a game feature that's not well known, but quite beneficial. The game does this with this formula: &lt;br /&gt;
&lt;br /&gt;
 If Vit &amp;lt; 201: [Vit*2/4]/Vit&lt;br /&gt;
&lt;br /&gt;
that works out to (Vit/4 = % double heal). To figure your odds for Mana Potions, just substitute your Energy for Vitality in the equation, they are exactly the same in other respects. Simplified, this is .25% chance per stat point, or 1% per 4 stat points, or 5% per 20 stat points.&lt;br /&gt;
&lt;br /&gt;
This holds true up to 200 points in Energy or Vitality. Above 200 your % chance actually decreases with additional points in the stat, to the tune of this formula:&lt;br /&gt;
&lt;br /&gt;
 [Vit^2/4]/Vit - [(Vit - 200)^2/4]/Vit&lt;br /&gt;
&lt;br /&gt;
This yields a geometric curve, rather than a constant decrease. Check the stats in the table below for a few sample values. Most characters would much prefer more points in mana or life to a better % chance of a potion doubling, so this isn't really a trade off, but it's interesting to know.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Points in Energy&amp;lt;br /&amp;gt; or Vitality&lt;br /&gt;
! Percent chance&amp;lt;br /&amp;gt; of doubling&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 5.0%&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| 10.0%&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| 15.0%&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| 20.0%&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| 25.0%&lt;br /&gt;
|-&lt;br /&gt;
| 120&lt;br /&gt;
| 30.0%&lt;br /&gt;
|-&lt;br /&gt;
| 140&lt;br /&gt;
| 35.0%&lt;br /&gt;
|-&lt;br /&gt;
| 160&lt;br /&gt;
| 40.0%&lt;br /&gt;
|-&lt;br /&gt;
| 180&lt;br /&gt;
| 45.0%&lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
| 50.0%&lt;br /&gt;
|-&lt;br /&gt;
| 220&lt;br /&gt;
| 45.45%&lt;br /&gt;
|-&lt;br /&gt;
| 240&lt;br /&gt;
| 41.7%&lt;br /&gt;
|-&lt;br /&gt;
| 260&lt;br /&gt;
| 38.5%&lt;br /&gt;
|-&lt;br /&gt;
| 280&lt;br /&gt;
| 35.7%&lt;br /&gt;
|-&lt;br /&gt;
| 300&lt;br /&gt;
| 33.3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Healing Potions=&lt;br /&gt;
&lt;br /&gt;
Drinking a healing potion fills a certain number of points every time, depending on the potion type and which class your character is.  These figures are the same for D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;95%&amp;quot;&lt;br /&gt;
! Potion&lt;br /&gt;
!&lt;br /&gt;
! Amazon&lt;br /&gt;
! Barbarian&lt;br /&gt;
! Necromancer&lt;br /&gt;
! Paladin&lt;br /&gt;
! Sorceress&lt;br /&gt;
! Assassin&lt;br /&gt;
! Druid&lt;br /&gt;
|-&lt;br /&gt;
| Minor Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health1.gif]]&lt;br /&gt;
| 45&lt;br /&gt;
| 60&lt;br /&gt;
| 30&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Light Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health2.gif]]&lt;br /&gt;
| 75&lt;br /&gt;
| 100&lt;br /&gt;
| 50&lt;br /&gt;
| 75&lt;br /&gt;
| 50&lt;br /&gt;
| 75&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health3.gif]]&lt;br /&gt;
| 120&lt;br /&gt;
| 160&lt;br /&gt;
| 80&lt;br /&gt;
| 120&lt;br /&gt;
| 80&lt;br /&gt;
| 120&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Greater Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health4.gif]]&lt;br /&gt;
| 180&lt;br /&gt;
| 240&lt;br /&gt;
| 120&lt;br /&gt;
| 180&lt;br /&gt;
| 120&lt;br /&gt;
| 180&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Super Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health-super.gif]]&lt;br /&gt;
| 300&lt;br /&gt;
| 400&lt;br /&gt;
| 200&lt;br /&gt;
| 300&lt;br /&gt;
| 200&lt;br /&gt;
| 300&lt;br /&gt;
| 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Mana Potions=&lt;br /&gt;
&lt;br /&gt;
Mana regenerates and can be leeched back in D2 and D2X, so most warrior characters never add a point to their Energy, and get enough mana from leech and +mana items. Drinking a mana potion fills a certain number of points every time, depending on the potion type and which class your character is. The original five Diablo II characters have steady rates that are unchanged in the Expansion, while the Assassin and Druid have more irregular stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;95%&amp;quot;&lt;br /&gt;
! Potion&lt;br /&gt;
!&lt;br /&gt;
! Amazon&lt;br /&gt;
! Barbarian&lt;br /&gt;
! Necromancer&lt;br /&gt;
! Paladin&lt;br /&gt;
! Sorceress&lt;br /&gt;
! Assassin&lt;br /&gt;
! Druid&lt;br /&gt;
|-&lt;br /&gt;
| Minor Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mana1.gif]]&lt;br /&gt;
| 30&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Light Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mana2.gif]]&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mana3.gif]]&lt;br /&gt;
| 90&lt;br /&gt;
| 60&lt;br /&gt;
| 120&lt;br /&gt;
| 90&lt;br /&gt;
| 120&lt;br /&gt;
| 90&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Greater Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-mana-greater.gif]]&lt;br /&gt;
| 120&lt;br /&gt;
| 80&lt;br /&gt;
| 160&lt;br /&gt;
| 120&lt;br /&gt;
| 160&lt;br /&gt;
| 120&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| Super Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mana4.gif]]&lt;br /&gt;
| 150&lt;br /&gt;
| 100&lt;br /&gt;
| 200&lt;br /&gt;
| 150&lt;br /&gt;
| 200&lt;br /&gt;
| 150&lt;br /&gt;
| 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Other Drinkable Potions=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Potion Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Antidote&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-cure-poison.gif]]&lt;br /&gt;
| Cures poison instantly.&lt;br /&gt;
|-&lt;br /&gt;
| Rejuvenation Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-rejuv-35.gif]]&lt;br /&gt;
| Refills 35% of mana and health instantly. *&lt;br /&gt;
|-&lt;br /&gt;
| Full Rejuvenation Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-full-rejuv.gif]]&lt;br /&gt;
| Refills 100% of mana and health instantly. *&lt;br /&gt;
|-&lt;br /&gt;
| Stamina Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-stamina.gif]]&lt;br /&gt;
| Refills Stamina instantly.&lt;br /&gt;
|-&lt;br /&gt;
| Thawing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-thawing.gif]]&lt;br /&gt;
| Thaws a frozen or chilled character instantly.&amp;lt;br /&amp;gt; (Does not work against the Holy Freeze Paladin Aura.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Neither type of Rejuvenation Potion is subject to the doubling that all mana and health potions can do, as described at the top of the page. You'll always get 35% and 100% regardless of your Clvl, stats, etc. Note that partial rejuves will do a lot more than even super healing/mana potions once your character has very high mana or hit points.&lt;br /&gt;
&lt;br /&gt;
=Throwing Potions=&lt;br /&gt;
&lt;br /&gt;
To throw a potion equip the stack in your weapon slot, select throw to the left or right click, and go for it. Barbarians can dual wield two stacks of potions, or a potion and a weapon in the other hand. In the Expansion you can use your weapon switch slot to hold a throwing potion and switch back and forth.&lt;br /&gt;
&lt;br /&gt;
All characters throw potions at the same rate, have the same range (anywhere on the screen you can target with a direct line of sight) and all potions travel at the same rate of speed in the air. Potions are thrown in a rainbow, so it takes a potion several seconds to reach the target.&lt;br /&gt;
&lt;br /&gt;
Exploding potions have a radius; any targets in the radius will take the full damage. Poison potions create a gas cloud that lasts for a varying amount of time; any targets that pass through the cloud while it lasts will turn green and take the full damage. Poison potion damage doesn't stack, if you hit a monster while it's still green, the damage over time is simply reset.&lt;br /&gt;
&lt;br /&gt;
Exploding potions deal fire and physical damage. Monsters may resist or be immune to one or both of these. Total damage assumes no resistances.&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Monsters must be this level or greater to drop this item.&lt;br /&gt;
* All throwing potions stack up to '''10 in D2''' and '''25 in D2X'''. They are sold and dropped individually in D2. In the Expansion they can not be purchased, only found, and monsters drop them in stacks of 3.&lt;br /&gt;
* There are no Exceptional or Elite throwing potions, what you see here are the only ones in game. This of course makes them too weak to be of much use on the higher difficulty levels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
!&lt;br /&gt;
! D2 Properties&lt;br /&gt;
! D2X Properties*&lt;br /&gt;
|-&lt;br /&gt;
| Fulminating Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-o-fulminating.gif]]&lt;br /&gt;
| Radius: 2&amp;lt;br&amp;gt; 3-5 Fire Damage&lt;br /&gt;
| Radius: 2&amp;lt;br&amp;gt; 24-64 Damage&amp;lt;br&amp;gt; Clvl Req: 16&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-o-exploding.gif]]&lt;br /&gt;
| Radius: 3&amp;lt;br&amp;gt; 6-8 Fire Damage&lt;br /&gt;
| Radius: 3&amp;lt;br&amp;gt; 6-30 Damage&amp;lt;br&amp;gt; Clvl Req: 10&lt;br /&gt;
|-&lt;br /&gt;
| Oil Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-o-oil.gif]]&lt;br /&gt;
| Radius: 6&amp;lt;br&amp;gt; 9-10 Fire Damage&lt;br /&gt;
| Radius: 6&amp;lt;br&amp;gt; 5-15 Damage&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
|-&lt;br /&gt;
| Strangling Gas Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-strangling.gif]]&lt;br /&gt;
| Creates a poisonous cloud.&amp;lt;br&amp;gt; Poison Damage: 168&lt;br /&gt;
| Poison Damage: 96&amp;lt;br&amp;gt; Clvl Req: 16&lt;br /&gt;
|-&lt;br /&gt;
| Choking Gas Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-g-choking.gif]]&lt;br /&gt;
| Creates a poisonous cloud.&amp;lt;br&amp;gt; Poison Damage: 75&lt;br /&gt;
| Poison Damage: 72&amp;lt;br&amp;gt; Clvl Req: 10&lt;br /&gt;
|-&lt;br /&gt;
| Rancid Gas Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-g-rancid.gif]]&lt;br /&gt;
| Creates a poisonous cloud.&amp;lt;br&amp;gt; Poison Damage: 28&lt;br /&gt;
| Poison Damage: 24&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Properties seen in the game for D2X throwing potions do not at all match up with the stats listed in the game files.&lt;br /&gt;
&lt;br /&gt;
=Quest Potions=&lt;br /&gt;
&lt;br /&gt;
Both quest potions are used briefly, and are mostly decorative.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Life&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:potion-of-life.gif]]&lt;br /&gt;
| Act Three, quest reward from Alkor.&amp;lt;br&amp;gt; &amp;quot;Right Click to permanently add 20 to life&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Thawing&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:potion-of-life.gif]]&lt;br /&gt;
| Act Five, quest item from Malah to free Anya from Prison of Ice&amp;lt;br&amp;gt; &amp;quot;Use potion to thaw Anya&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Potions&amp;diff=17579</id>
		<title>Potions</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Potions&amp;diff=17579"/>
				<updated>2010-03-02T03:03:25Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Throwing Potions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Potions are not essential for survival in Diablo II since most characters have hit point regeneration equipment and/or mana and life leech, but they are definitely needed in emergencies and against tougher monsters.&lt;br /&gt;
&lt;br /&gt;
Drinking potions is easy due to how the belt works. Only four slots display, but you can have 8, 12, or 16 slots in a belt, with the other layers stacked up out of sight unless/until you hover your pointer over the belt. When you drink a potion any layers up above it will drop down, like a vending machine, keeping the bottom row full as long as possible. Picking up potions restocks the belt as well, stacking like potions up so you have columns or red, blue, or purple.&lt;br /&gt;
&lt;br /&gt;
Besides the healing, mana, and rejuvenation potions, there are others for specialty uses such as thawing, poison cure, and refreshing stamina. There are even throwing potions that you most certainly wouldn't want to drink, even if you were allowed to do so.&lt;br /&gt;
&lt;br /&gt;
=Potion Fill Rate=&lt;br /&gt;
&lt;br /&gt;
All mana and healing and mana potions fill over time, taking around 5.12 seconds. The amount of points you gain is averaged over the time, so if you drink a 200 point potion, you'll gain around 40 points per second for around 5 seconds.&lt;br /&gt;
&lt;br /&gt;
If you drink two (or more) potions in a row, the total point fill is averaged over the total time, which adds up. Drinking a 50 and a 200 point potion at the same time will give you 250 points over 10 seconds, or around 25 per second. For this reason you do not want to drink greater with minor potions, since you'll fill up more slowly than you would with just the greater potion. This can be bad if you are in an emergency and out of rejuvenation potions. &lt;br /&gt;
&lt;br /&gt;
The same addition and averaging works any time you have one potion filling and drink another one, though the second one is just added to however much you had left to go on the first one. &lt;br /&gt;
&lt;br /&gt;
=Double Fill Potions=&lt;br /&gt;
&lt;br /&gt;
Sometimes when you drink a red or blue potion you will get double the listed points from it, over the normal 5.12 seconds time. This is a game feature that's not well known, but quite beneficial. The game does this with this formula: &lt;br /&gt;
&lt;br /&gt;
 If Vit &amp;lt; 201: [Vit*2/4]/Vit&lt;br /&gt;
&lt;br /&gt;
that works out to (Vit/4 = % double heal). To figure your odds for Mana Potions, just substitute your Energy for Vitality in the equation, they are exactly the same in other respects. Simplified, this is .25% chance per stat point, or 1% per 4 stat points, or 5% per 20 stat points.&lt;br /&gt;
&lt;br /&gt;
This holds true up to 200 points in Energy or Vitality. Above 200 your % chance actually decreases with additional points in the stat, to the tune of this formula:&lt;br /&gt;
&lt;br /&gt;
 [Vit^2/4]/Vit - [(Vit - 200)^2/4]/Vit&lt;br /&gt;
&lt;br /&gt;
This yields a geometric curve, rather than a constant decrease. Check the stats in the table below for a few sample values. Most characters would much prefer more points in mana or life to a better % chance of a potion doubling, so this isn't really a trade off, but it's interesting to know.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Points in Energy&amp;lt;br /&amp;gt; or Vitality&lt;br /&gt;
! Percent chance&amp;lt;br /&amp;gt; of doubling&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 5.0%&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| 10.0%&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| 15.0%&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| 20.0%&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| 25.0%&lt;br /&gt;
|-&lt;br /&gt;
| 120&lt;br /&gt;
| 30.0%&lt;br /&gt;
|-&lt;br /&gt;
| 140&lt;br /&gt;
| 35.0%&lt;br /&gt;
|-&lt;br /&gt;
| 160&lt;br /&gt;
| 40.0%&lt;br /&gt;
|-&lt;br /&gt;
| 180&lt;br /&gt;
| 45.0%&lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
| 50.0%&lt;br /&gt;
|-&lt;br /&gt;
| 220&lt;br /&gt;
| 45.45%&lt;br /&gt;
|-&lt;br /&gt;
| 240&lt;br /&gt;
| 41.7%&lt;br /&gt;
|-&lt;br /&gt;
| 260&lt;br /&gt;
| 38.5%&lt;br /&gt;
|-&lt;br /&gt;
| 280&lt;br /&gt;
| 35.7%&lt;br /&gt;
|-&lt;br /&gt;
| 300&lt;br /&gt;
| 33.3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Healing Potions=&lt;br /&gt;
&lt;br /&gt;
Drinking a healing potion fills a certain number of points every time, depending on the potion type and which class your character is.  These figures are the same for D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;95%&amp;quot;&lt;br /&gt;
! Potion&lt;br /&gt;
!&lt;br /&gt;
! Amazon&lt;br /&gt;
! Barbarian&lt;br /&gt;
! Necromancer&lt;br /&gt;
! Paladin&lt;br /&gt;
! Sorceress&lt;br /&gt;
! Assassin&lt;br /&gt;
! Druid&lt;br /&gt;
|-&lt;br /&gt;
| Minor Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health1.gif]]&lt;br /&gt;
| 45&lt;br /&gt;
| 60&lt;br /&gt;
| 30&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Light Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health2.gif]]&lt;br /&gt;
| 75&lt;br /&gt;
| 100&lt;br /&gt;
| 50&lt;br /&gt;
| 75&lt;br /&gt;
| 50&lt;br /&gt;
| 75&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health3.gif]]&lt;br /&gt;
| 120&lt;br /&gt;
| 160&lt;br /&gt;
| 80&lt;br /&gt;
| 120&lt;br /&gt;
| 80&lt;br /&gt;
| 120&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Greater Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health4.gif]]&lt;br /&gt;
| 180&lt;br /&gt;
| 240&lt;br /&gt;
| 120&lt;br /&gt;
| 180&lt;br /&gt;
| 120&lt;br /&gt;
| 180&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Super Healing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:health-super.gif]]&lt;br /&gt;
| 300&lt;br /&gt;
| 400&lt;br /&gt;
| 200&lt;br /&gt;
| 300&lt;br /&gt;
| 200&lt;br /&gt;
| 300&lt;br /&gt;
| 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Mana Potions=&lt;br /&gt;
&lt;br /&gt;
Mana regenerates and can be leeched back in D2 and D2X, so most warrior characters never add a point to their Energy, and get enough mana from leech and +mana items. Drinking a mana potion fills a certain number of points every time, depending on the potion type and which class your character is. The original five Diablo II characters have steady rates that are unchanged in the Expansion, while the Assassin and Druid have more irregular stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;95%&amp;quot;&lt;br /&gt;
! Potion&lt;br /&gt;
!&lt;br /&gt;
! Amazon&lt;br /&gt;
! Barbarian&lt;br /&gt;
! Necromancer&lt;br /&gt;
! Paladin&lt;br /&gt;
! Sorceress&lt;br /&gt;
! Assassin&lt;br /&gt;
! Druid&lt;br /&gt;
|-&lt;br /&gt;
| Minor Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mana1.gif]]&lt;br /&gt;
| 30&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Light Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mana2.gif]]&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mana3.gif]]&lt;br /&gt;
| 90&lt;br /&gt;
| 60&lt;br /&gt;
| 120&lt;br /&gt;
| 90&lt;br /&gt;
| 120&lt;br /&gt;
| 90&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Greater Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-mana-greater.gif]]&lt;br /&gt;
| 120&lt;br /&gt;
| 80&lt;br /&gt;
| 160&lt;br /&gt;
| 120&lt;br /&gt;
| 160&lt;br /&gt;
| 120&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| Super Mana Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:mana4.gif]]&lt;br /&gt;
| 150&lt;br /&gt;
| 100&lt;br /&gt;
| 200&lt;br /&gt;
| 150&lt;br /&gt;
| 200&lt;br /&gt;
| 150&lt;br /&gt;
| 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Other Drinkable Potions=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Potion Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Antidote&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-cure-poison.gif]]&lt;br /&gt;
| Cures poison instantly.&lt;br /&gt;
|-&lt;br /&gt;
| Rejuvenation Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-rejuv-35.gif]]&lt;br /&gt;
| Refills 35% of mana and health instantly. *&lt;br /&gt;
|-&lt;br /&gt;
| Full Rejuvenation Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-full-rejuv.gif]]&lt;br /&gt;
| Refills 100% of mana and health instantly. *&lt;br /&gt;
|-&lt;br /&gt;
| Stamina Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-stamina.gif]]&lt;br /&gt;
| Refills Stamina instantly.&lt;br /&gt;
|-&lt;br /&gt;
| Thawing Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-thawing.gif]]&lt;br /&gt;
| Thaws a frozen or chilled character instantly.&amp;lt;br /&amp;gt; (Does not work against the Holy Freeze Paladin Aura.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Neither type of Rejuvenation Potion is subject to the doubling that all mana and health potions can do, as described at the top of the page. You'll always get 35% and 100% regardless of your Clvl, stats, etc. Note that partial rejuves will do a lot more than even super healing/mana potions once your character has very high mana or hit points.&lt;br /&gt;
&lt;br /&gt;
=Throwing Potions=&lt;br /&gt;
&lt;br /&gt;
To throw a potion equip the stack in your weapon slot, select throw to the left or right click, and go for it. Barbarians can dual wield two stacks of potions, or a potion and a weapon in the other hand. In the Expansion you can use your weapon switch slot to hold a throwing potion and switch back and forth.&lt;br /&gt;
&lt;br /&gt;
All characters throw potions at the same rate, have the same range (anywhere on the screen you can target with a direct line of sight) and all potions travel at the same rate of speed in the air. Potions are thrown in a rainbow, so it takes a potion several seconds to reach the target.&lt;br /&gt;
&lt;br /&gt;
Exploding potions have a radius; any targets in the radius will take the full damage. Poison potions create a gas cloud that lasts for a varying amount of time; any targets that pass through the cloud while it lasts will turn green and take the full damage. Poison potion damage doesn't stack, if you hit a monster while it's still green, the damage over time is simply reset.&lt;br /&gt;
&lt;br /&gt;
Exploding potions deal fire and physical damage. Monsters may resist or be immune to one or both of these. Total damage assumes no resistances.&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Monsters must be this level or greater to drop this item.&lt;br /&gt;
* All throwing potions stack up to '''10 in D2''' and '''25 in D2X'''. They are sold and dropped individually in D2. In the Expansion they can not be purchased, only found, and monsters drop them in stacks of 3.&lt;br /&gt;
* There are no Exceptional or Elite throwing potions, what you see here are the only ones in game. This of course makes them too weak to be of much use on the higher difficulty levels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
!&lt;br /&gt;
! D2 Properties&lt;br /&gt;
! D2X Properties*&lt;br /&gt;
|-&lt;br /&gt;
| Fulminating Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-o-oil.gif]]&lt;br /&gt;
| Radius: 2&amp;lt;br&amp;gt; 3-5 Fire Damage&lt;br /&gt;
| Radius: 2&amp;lt;br&amp;gt; 24-64 Damage&amp;lt;br&amp;gt; Clvl Req: 16&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-o-exploding.gif]]&lt;br /&gt;
| Radius: 3&amp;lt;br&amp;gt; 6-8 Fire Damage&lt;br /&gt;
| Radius: 3&amp;lt;br&amp;gt; 6-30 Damage&amp;lt;br&amp;gt; Clvl Req: 10&lt;br /&gt;
|-&lt;br /&gt;
| Oil Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-o-fulminating.gif]]&lt;br /&gt;
| Radius: 6&amp;lt;br&amp;gt; 9-10 Fire Damage&lt;br /&gt;
| Radius: 6&amp;lt;br&amp;gt; 5-15 Damage&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
|-&lt;br /&gt;
| Strangling Gas Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-g-rancid.gif]]&lt;br /&gt;
| Creates a poisonous cloud.&amp;lt;br&amp;gt; Poison Damage: 168&lt;br /&gt;
| Poison Damage: 96&amp;lt;br&amp;gt; Clvl Req: 16&lt;br /&gt;
|-&lt;br /&gt;
| Choking Gas Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-g-choking.gif]]&lt;br /&gt;
| Creates a poisonous cloud.&amp;lt;br&amp;gt; Poison Damage: 75&lt;br /&gt;
| Poison Damage: 72&amp;lt;br&amp;gt; Clvl Req: 10&lt;br /&gt;
|-&lt;br /&gt;
| Rancid Gas Potion&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:po-strangling.gif]]&lt;br /&gt;
| Creates a poisonous cloud.&amp;lt;br&amp;gt; Poison Damage: 28&lt;br /&gt;
| Poison Damage: 24&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Properties seen in the game for D2X throwing potions do not at all match up with the stats listed in the game files.&lt;br /&gt;
&lt;br /&gt;
=Quest Potions=&lt;br /&gt;
&lt;br /&gt;
Both quest potions are used briefly, and are mostly decorative.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Life&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:potion-of-life.gif]]&lt;br /&gt;
| Act Three, quest reward from Alkor.&amp;lt;br&amp;gt; &amp;quot;Right Click to permanently add 20 to life&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Thawing&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:potion-of-life.gif]]&lt;br /&gt;
| Act Five, quest item from Malah to free Anya from Prison of Ice&amp;lt;br&amp;gt; &amp;quot;Use potion to thaw Anya&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Javelins&amp;diff=17578</id>
		<title>Javelins</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Javelins&amp;diff=17578"/>
				<updated>2010-03-02T02:40:08Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Exceptional */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Javelins are primarily a throwing weapon, but can be used for melee combat as well. There are no magical throwing weapons, and it's very hard to succeed with a javelin in melee. Crushing Blow is mandatory, usually in the form of Goblin Toes, and Lightning Fury or Plague Javelin are used for the majority of the damage.&lt;br /&gt;
&lt;br /&gt;
In the Expansion this is still the way, but with the bigger damage elite javelins, and Magical/Rare/Set javelins, they are more viable melee weapons, and of course Crushing Blow is still a helpful addition. Javelins also have their damage bonus 50/50 Str/Dex, which helps a lot, adding damage from points in Dexterity as well as Strength, and since most javelins require a lot of Dex to equip, that's a natural fit.&lt;br /&gt;
&lt;br /&gt;
'''There are some differences between D2 and D2X Exceptional Javelins:'''&lt;br /&gt;
&lt;br /&gt;
D2 Throwing items are always low quality or normal or superior, never magical/rare/set/uniques. In D2X throwing items can be magical, rare, crafted, unique, etc, though there are no Set throwing items.&lt;br /&gt;
&lt;br /&gt;
Throwing items are indestructible when used for melee combat in Diablo II. In the Expansion all throwing items have a listed durability, and when used in melee they lose durability, but at 1/3 the rate of normal weapons. &lt;br /&gt;
&lt;br /&gt;
Like throwing axes/knives, javelins can be used as melee weapons, but they do very little damage that way, and are never a good choice. Their only advantage is that like all throwing items, they have no durability, so can be used indefinitely without needing repair. That one loophole aside, throwing items are made to be thrown. One major penalty to javelins is that they are non-magical and can not be socketed either. The only variety in them comes from cracked and superior javelins, which are slightly worse and slightly better than normal, respectively. There are no unique or item set javelins.&lt;br /&gt;
&lt;br /&gt;
The '''Amazon''' can execute all ten of her [[Amazon_Skills#Javelin .26 Spear|Spear and Javelin Skill Tab skills]] with a javelin, and can use the throwing skills at point blank range. The Barbarian has a Throwing Mastery, and also various melee weapon masteries, but these do not &amp;quot;stack&amp;quot;. Spear Mastery does not apply when throwing the item, whether he has Throwing Mastery or not. Spear Mastery will work however, when using a javelin for melee combat.&lt;br /&gt;
&lt;br /&gt;
The '''Barbarian's''' Weapon and Throwing Masteries do not stack. So when using a javelin for melee his Spear Mastery is in effect, but if he throws it Throwing Mastery can help. Never both at once. The Amazon also has a number of passive skills that boost her throwing attacks substantially, including Critical Strike, Pierce, and Penetrate. &lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Javelins in Diablo II are 100 Str, like most other melee weapons. Add 1% of the weapon damage to your total damage per point in Str. In the Expansion however they are all 50/50 Str/Dex, so add .5% weapon damage in bonus damage. This is useful since most javelins require much more Dex than Str to equip. &lt;br /&gt;
&lt;br /&gt;
HK's Edit:&lt;br /&gt;
&lt;br /&gt;
classic also receives the same 0.5 str/0.5 dex damage bonus as LOD does, at least with patch 1.12.&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. Check Mlvls on Darkness. &lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Melee Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer. All dagger-class weapons have one range, same as most melee weapons.&lt;br /&gt;
* '''Stack Size''': Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* No throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
* All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-javelin.gif]]&lt;br /&gt;
| '''Javelin'''&lt;br /&gt;
| Melee Dmg: 1-5&amp;lt;br&amp;gt; Throwing Dmg: 6-14&amp;lt;br&amp;gt; Durability: 2&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: None&amp;lt;br&amp;gt; Dex Required: None&amp;lt;br&amp;gt; Item Level: 1&amp;lt;br&amp;gt;Clvl Req: None&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt;&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-pilum.gif]]&lt;br /&gt;
| '''Pilum'''&lt;br /&gt;
| Melee Dmg: 4-9&amp;lt;br&amp;gt; Throwing Dmg: 7-20&amp;lt;br&amp;gt; Durability: 3&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: None&amp;lt;br&amp;gt; Dex Required: 45&amp;lt;br&amp;gt; Item Level: 10&amp;lt;br&amp;gt;Clvl Req: None&lt;br /&gt;
| Stack Size: 25-50&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-short-spear.gif]]&lt;br /&gt;
| '''Short Spear''' &lt;br /&gt;
| Melee Dmg: 2-13&amp;lt;br&amp;gt; Throwing Dmg: 10-22&amp;lt;br&amp;gt; Durability: 4&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 40&amp;lt;br&amp;gt; Dex Required: 40&amp;lt;br&amp;gt; Item Level: 15&amp;lt;br&amp;gt;Clvl Req: None&lt;br /&gt;
| Stack Size: 20-40&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As&amp;lt;br&amp;gt; Normal: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-glaive.gif]]&lt;br /&gt;
| '''Glaive'''&lt;br /&gt;
| Melee Dmg: 5-17&amp;lt;br&amp;gt; Throwing Dmg: 16-22&amp;lt;br&amp;gt; Durability: 5&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 52&amp;lt;br&amp;gt; Dex Required: 35&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt;Clvl Req: None&lt;br /&gt;
| Stack Size: 15-40&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Normal: Am/As&amp;lt;br&amp;gt; Slow: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-throwing.gif]]&lt;br /&gt;
| '''Throwing Spear''' &lt;br /&gt;
| Melee Dmg: 5-15&amp;lt;br&amp;gt; Throwing Dmg: 12-30&amp;lt;br&amp;gt; Durability: 6&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: None&amp;lt;br&amp;gt; Dex Required: 65&amp;lt;br&amp;gt; Item Level: 29&amp;lt;br&amp;gt;Clvl Req: None&lt;br /&gt;
| Stack Size: 32-80&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-javs1.gif]]&lt;br /&gt;
| '''Maiden Javelin''' &amp;lt;br&amp;gt;Expansion/Amazon Only&lt;br /&gt;
| 1H Melee Dmg: 8-14&amp;lt;br&amp;gt; Throwing Dmg: 6-22&amp;lt;br&amp;gt; Durability: 6&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 33&amp;lt;br&amp;gt; Dex Required: 47&amp;lt;br&amp;gt; Item Level :23&amp;lt;br&amp;gt;Clvl Req: 17&lt;br /&gt;
| Stack Size: 32-80 &amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Amazon: Very Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional javelins are a step up from normal javelins in damage, generally without having requirements that are too much higher. No throwing items can be socketed in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
There are some differences between D2 and D2X Exceptional Javelins:&lt;br /&gt;
&lt;br /&gt;
D2 Throwing items are always low quality or normal or superior, never magical/rare/set/uniques. In D2X throwing items can be magical, rare, crafted, unique, etc, though there are no Set throwing items.&lt;br /&gt;
&lt;br /&gt;
In D2 all Exceptional items are Clvl 25, and can only be found in Nightmare and Hell. In D2X some Exceptional items are a bit less than Clvl 25, though never more, and Exceptional drops are based on Monster level, so you'll start to see Excep Javelins in normal Act 4 and 5.&lt;br /&gt;
&lt;br /&gt;
Throwing items are indestructible when used for melee combat in Diablo II. In the Expansion all throwing items have a listed durability, and when used in melee they lose durability, but at 1/3 the rate of normal weapons. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-javelin.gif]]&lt;br /&gt;
| '''War Javelin'''&lt;br /&gt;
| Melee Dmg: 6-19&amp;lt;br&amp;gt; Throwing Dmg: 14-32&amp;lt;br&amp;gt; Durability: 10&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 25&amp;lt;br&amp;gt; Dex Required: 25&amp;lt;br&amp;gt; Item Level: 30&amp;lt;br&amp;gt;Clvl Req: 18 &amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt;&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-pilum.gif]]&lt;br /&gt;
| '''Great Pilum'''&lt;br /&gt;
| Melee Dmg: 11-26&amp;lt;br&amp;gt; Throwing Dmg: 16-42&amp;lt;br&amp;gt; Durability: 12&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 25&amp;lt;br&amp;gt; Dex Required: 88&amp;lt;br&amp;gt; Item Level: 37&amp;lt;br&amp;gt;Clvl Req: 25&lt;br /&gt;
| Stack Size: 25-50&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-short-spear.gif]]&lt;br /&gt;
| '''Simbilan'''&lt;br /&gt;
| Melee Dmg: 8-32&amp;lt;br&amp;gt; Throwing Dmg: 27-50&amp;lt;br&amp;gt; Durability: 14&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 80 &amp;lt;br&amp;gt; Dex Required: 80&amp;lt;br&amp;gt; Item Level: 40&amp;lt;br&amp;gt;Clvl Req: 25&lt;br /&gt;
| Stack Size: 20-40&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Fast: Am/As&amp;lt;br&amp;gt; Normal: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-glaive.gif]]&lt;br /&gt;
| '''Spiculum'''&lt;br /&gt;
| Melee Dmg: 13-38&amp;lt;br&amp;gt; Throwing Dmg: 8-26&amp;lt;br&amp;gt; Durability: 16&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 98&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Dex Required: 73&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt;Clvl Req: 25&lt;br /&gt;
| Stack Size: 8-20&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br&amp;gt; Normal: Am/As&amp;lt;br&amp;gt; Slow: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-throwing.gif]]&lt;br /&gt;
| '''Harpoon'''&lt;br /&gt;
| Melee Dmg: 13-35&amp;lt;br&amp;gt; Throwing Dmg: 18-54&amp;lt;br&amp;gt; Durability: 18&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 25&amp;lt;br&amp;gt; Dex Required: 118&amp;lt;br&amp;gt; Item Level: 51&amp;lt;br&amp;gt;Clvl Req: 25&lt;br /&gt;
| Stack Size: 32-80&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-javs1.gif]]&lt;br /&gt;
| '''Ceremonial Javelin'''&amp;lt;br&amp;gt;Expansion/Amazon Only&lt;br /&gt;
| 1H Melee Dmg: 18-35&amp;lt;br&amp;gt; Throwing Dmg: 18-54&amp;lt;br&amp;gt; Durability: 6 &amp;lt;nowiki&amp;gt;* &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 25&amp;lt;br&amp;gt; Dex Required: 109&amp;lt;br&amp;gt; Item Level :42&amp;lt;br&amp;gt;Clvl Req: 34&lt;br /&gt;
| Stack Size: 32-80 &amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Amazon: Very Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This was 93 strength in Diablo II until v1.04, when it increased to 98 for no apparent reason.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite javelins have the highest damage and requirements of any type of throwing weapons. There is a lot of variance in the damage between different types of elite javelins, so take a close look and remember that weapon speed matters when used with Jab in the Expansion.&lt;br /&gt;
&lt;br /&gt;
Elite items are only found in the Expansion.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-javelin.gif]]&lt;br /&gt;
| '''Hyperion Javelin'''&lt;br /&gt;
| Melee Dmg: 21-57&amp;lt;br&amp;gt; Throwing Dmg: 28-55&amp;lt;br&amp;gt; Durability: 10&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 98&amp;lt;br&amp;gt; Dex Required: 123&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt;Clvl Req: 40&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt;&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-pilum.gif]]&lt;br /&gt;
| '''Stygian Pilum'''&lt;br /&gt;
| Melee Dmg: 14-64&amp;lt;br&amp;gt; Throwing Dmg: 21-75&amp;lt;br&amp;gt; Durability: 12&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 118&amp;lt;br&amp;gt; Dex Required: 112&amp;lt;br&amp;gt; Item Level: 63&amp;lt;br&amp;gt;Clvl Req: 46&lt;br /&gt;
| Stack Size: 25-50&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-glaive.gif]]&lt;br /&gt;
| '''Balrog Spear'''&lt;br /&gt;
| Melee Dmg: 33-63&amp;lt;br&amp;gt; Throwing Dmg: 40-62&amp;lt;br&amp;gt; Durability: 14&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 127&amp;lt;br&amp;gt; Dex Required: 95&amp;lt;br&amp;gt; Item Level: 65&amp;lt;br&amp;gt;Clvl Req: 57&lt;br /&gt;
| Stack Size: 20-40&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Fast: Am/As&amp;lt;br&amp;gt; Normal: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-short-spear.gif]]&lt;br /&gt;
| '''Ghost Glaive'''&lt;br /&gt;
| Melee Dmg: 19-60&amp;lt;br&amp;gt; Throwing Dmg: 30-85&amp;lt;br&amp;gt; Durability: 16&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 89&amp;lt;br&amp;gt; Dex Required: 137&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt;Clvl Req: 62&lt;br /&gt;
| Stack Size: 8-20&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br&amp;gt; Normal: Am/As&amp;lt;br&amp;gt; Slow: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-throwing.gif]]&lt;br /&gt;
| '''Winged Harpoon'''&lt;br /&gt;
| Melee Dmg: 27-35&amp;lt;br&amp;gt; Throwing Dmg: 11-77&amp;lt;br&amp;gt; Durability: 18&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 76&amp;lt;br&amp;gt; Dex Required: 145&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt;Clvl Req: 65&lt;br /&gt;
| Stack Size: 32-80&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-javs1.gif]]&lt;br /&gt;
| '''Matriarchal Javelin'''&amp;lt;br&amp;gt;Expansion/Amazon Only&lt;br /&gt;
| 1H Melee Dmg: 30-54&amp;lt;br&amp;gt; Throwing Dmg: 35-66&amp;lt;br&amp;gt; Durability: 6&amp;lt;nowiki&amp;gt;* &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 107&amp;lt;br&amp;gt; Dex Required: 151&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt;Clvl Req: 48&lt;br /&gt;
| Stack Size: 32-80 &amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Amazon: Very Fast&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Daggers&amp;diff=17577</id>
		<title>Daggers</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Daggers&amp;diff=17577"/>
				<updated>2010-03-01T21:33:52Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Daggers aren't real commonly-used in Diablo II owing to their low damage. There is just one dagger-specific skill in the game, the Necromancer's Poison Dagger, but that's a very underpowered skill in Diablo II, outside of early game or single-player.&lt;br /&gt;
&lt;br /&gt;
Shorter and less damaging, these swords can be used with a shield by any character, and generally have a faster swing speed than the larger, two-handed models, though they do lower damage and have less durability as a trade off. These are best used with a shield, or dual-wielded if you are a Barbarian.&lt;br /&gt;
&lt;br /&gt;
The dagger is the only weapon in the game a Necromancer can use with his Poison Dagger skill. The skill adds poison damage to his melee attack, but only works with a dagger. As it's unlikely any other class will have much use for daggers, since added to their low damage is the fact that daggers have a surprisingly slow Attack Rate, it seems like saving good ones for your Necromancer friends will be something to plan on.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Daggers in the Expansion are 50/50 Str/Dex, which means that every 100 points in either of those stats doubles the weapon's total (non-elemental) damage. This is a very good thing, since all points in Str or Dex add bonus damage.&lt;br /&gt;
&lt;br /&gt;
HK's edit: &lt;br /&gt;
&lt;br /&gt;
-in the damage bonus section above it is said that the 50 str/50 dex damage bonus would give 100% EDmg with 100 pts into str or dex. this should be wrong based on the 50 str/50 dex. &lt;br /&gt;
&lt;br /&gt;
-i believe this is the correct info:&lt;br /&gt;
&lt;br /&gt;
0.5 str/0.5 dex damage bonus. (100 str OR 100 dex OR 50 str and 50 dex = 50% EDmg. stacks with EDmg from skills)&lt;br /&gt;
&lt;br /&gt;
-relavent comparisons to support my above assumption:&lt;br /&gt;
&lt;br /&gt;
this is true for classic as well, at least with the 1.12 patch&lt;br /&gt;
&lt;br /&gt;
most melee weapons: 1.0 str damage bonus. (100 str = 100% EDmg. stacks with EDmg from skills.)&lt;br /&gt;
&lt;br /&gt;
bow/xbow weapons: 1.0 dex damage bonus. (100 dex = 100% EDmg. stacks with EDmg from skills.)&lt;br /&gt;
&lt;br /&gt;
javelins/throwing/*daggers*: 0.5 str/0.5 dex damage bonus. (100 str OR 100 dex OR 50 str and 50 dex = 50% EDmg. stacks with EDmg from skills&lt;br /&gt;
&lt;br /&gt;
mace weapons: 1.1 str damage bonus. (100 str = 110% EDmg. stacks with EDmg from skills.)&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. &lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer. All daggers have the least range, one, same as most melee weapons.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Dagger'''&lt;br /&gt;
| 1-4 Damage&amp;lt;br&amp;gt; 16 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Dirk'''&lt;br /&gt;
| 3-9 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 9&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Kris'''&lt;br /&gt;
| 2-11 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Blade'''&lt;br /&gt;
| 4-15 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: 51&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: /B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
Designed to be used as a ranged weapon, all throwing knives have lower damage hand to hand than when thrown.&lt;br /&gt;
&lt;br /&gt;
* '''Stack Size''': Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods. &lt;br /&gt;
* Throwing weapons are indestructible when used for melee in Diablo II. In the expansion, each one in the stack has durability just like other melee weapons.&lt;br /&gt;
* Throwing weapons are never magical in Diablo II, only in the expansion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Throwing Knife'''&lt;br /&gt;
| 2-3 Melee&amp;lt;br&amp;gt; 4-9 Thrown&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 21&amp;lt;br&amp;gt; Item Level: 2&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 40-160 &amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Dex/Str&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Balanced Knife'''&lt;br /&gt;
| 1-8 Melee&amp;lt;br&amp;gt; 6-11 Thrown&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 51&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 30-160&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exceptional==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Poignard'''&lt;br /&gt;
| 9-18 Damage&amp;lt;br&amp;gt; 16 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 *&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Rondel'''&lt;br /&gt;
| 10-22 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 58&amp;lt;br&amp;gt; Item Level: 36&amp;lt;br&amp;gt; Clvl Req: 24 *&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Cinquedeas'''&lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 88&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Stiletto'''&lt;br /&gt;
| 11-30 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: /B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Battle Dart'''&lt;br /&gt;
| 8-16 Melee&amp;lt;br&amp;gt; 11-24 Thrown&amp;lt;br&amp;gt; Durability: 6* &amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 52&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 **&lt;br /&gt;
| Stack Size: 40-75 &amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Dex/Str&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''War Dart'''&lt;br /&gt;
| 6-24 Melee&amp;lt;br&amp;gt; 14-27 Thrown&amp;lt;br&amp;gt; Durability: 20 *&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite Items are only found in the Expansion, they don't exist in Diablo II. Elite daggers can be found in late Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Bone Knife'''&lt;br /&gt;
| 23-49 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 38&amp;lt;br&amp;gt; Dex Req: 75&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 43&lt;br /&gt;
| D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Mithril Point'''&lt;br /&gt;
| 37-53 Damage&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; Str Req: 55&amp;lt;br&amp;gt; Dex Req: 98&amp;lt;br&amp;gt; Item Level: 62&amp;lt;br&amp;gt; Clvl Req: 52&lt;br /&gt;
| Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Fanged Knife'''&lt;br /&gt;
| 15-57 Damage&amp;lt;br&amp;gt; 36 Durability&amp;lt;br&amp;gt; Str Req: 42&amp;lt;br&amp;gt; Dex Req: 86&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Legend Spike'''&lt;br /&gt;
| 31-47 Damage&amp;lt;br&amp;gt; 47 Durability&amp;lt;br&amp;gt; Str Req: 65&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Elite Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
Elite Items are only found in the Expansion. Elite throwing knives can be found late in Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Flying Knife'''&lt;br /&gt;
| Melee Dmg: 23-54&amp;lt;br&amp;gt; Throwing Dmg: 23-54&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: 141&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 48&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Winged Knife'''&lt;br /&gt;
| Melee Dmg: 27-35&amp;lt;br&amp;gt; Throwing Dmg: 23-39&amp;lt;br&amp;gt; Durability: 20*&amp;lt;br&amp;gt; Str Req: 45&amp;lt;br&amp;gt; Dex Req: 142&amp;lt;br&amp;gt; Item Level: 77&amp;lt;br&amp;gt; Clvl Req: 57&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation. &lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Javelins&amp;diff=17519</id>
		<title>Javelins</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Javelins&amp;diff=17519"/>
				<updated>2010-02-25T23:51:29Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Javelins are primarily a throwing weapon, but can be used for melee combat as well. There are no magical throwing weapons, and it's very hard to succeed with a javelin in melee. Crushing Blow is mandatory, usually in the form of Goblin Toes, and Lightning Fury or Plague Javelin are used for the majority of the damage.&lt;br /&gt;
&lt;br /&gt;
In the Expansion this is still the way, but with the bigger damage elite javelins, and Magical/Rare/Set javelins, they are more viable melee weapons, and of course Crushing Blow is still a helpful addition. Javelins also have their damage bonus 50/50 Str/Dex, which helps a lot, adding damage from points in Dexterity as well as Strength, and since most javelins require a lot of Dex to equip, that's a natural fit.&lt;br /&gt;
&lt;br /&gt;
'''There are some differences between D2 and D2X Exceptional Javelins:'''&lt;br /&gt;
&lt;br /&gt;
D2 Throwing items are always low quality or normal or superior, never magical/rare/set/uniques. In D2X throwing items can be magical, rare, crafted, unique, etc, though there are no Set throwing items.&lt;br /&gt;
&lt;br /&gt;
Throwing items are indestructible when used for melee combat in Diablo II. In the Expansion all throwing items have a listed durability, and when used in melee they lose durability, but at 1/3 the rate of normal weapons. &lt;br /&gt;
&lt;br /&gt;
Like throwing axes/knives, javelins can be used as melee weapons, but they do very little damage that way, and are never a good choice. Their only advantage is that like all throwing items, they have no durability, so can be used indefinitely without needing repair. That one loophole aside, throwing items are made to be thrown. One major penalty to javelins is that they are non-magical and can not be socketed either. The only variety in them comes from cracked and superior javelins, which are slightly worse and slightly better than normal, respectively. There are no unique or item set javelins.&lt;br /&gt;
&lt;br /&gt;
The '''Amazon''' can execute all ten of her [[Amazon_Skills#Javelin .26 Spear|Spear and Javelin Skill Tab skills]] with a javelin, and can use the throwing skills at point blank range. The Barbarian has a Throwing Mastery, and also various melee weapon masteries, but these do not &amp;quot;stack&amp;quot;. Spear Mastery does not apply when throwing the item, whether he has Throwing Mastery or not. Spear Mastery will work however, when using a javelin for melee combat.&lt;br /&gt;
&lt;br /&gt;
The '''Barbarian's''' Weapon and Throwing Masteries do not stack. So when using a javelin for melee his Spear Mastery is in effect, but if he throws it Throwing Mastery can help. Never both at once. The Amazon also has a number of passive skills that boost her throwing attacks substantially, including Critical Strike, Pierce, and Penetrate. &lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Javelins in Diablo II are 100 Str, like most other melee weapons. Add 1% of the weapon damage to your total damage per point in Str. In the Expansion however they are all 50/50 Str/Dex, so add .5% weapon damage in bonus damage. This is useful since most javelins require much more Dex than Str to equip. &lt;br /&gt;
&lt;br /&gt;
HK's Edit:&lt;br /&gt;
&lt;br /&gt;
classic also receives the same 0.5 str/0.5 dex damage bonus as LOD does, at least with patch 1.12.&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. Check Mlvls on Darkness. &lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Melee Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer. All dagger-class weapons have one range, same as most melee weapons.&lt;br /&gt;
* '''Stack Size''': Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* No throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
* All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-javelin.gif]]&lt;br /&gt;
| '''Javelin'''&lt;br /&gt;
| Melee Dmg: 1-5&amp;lt;br&amp;gt; Throwing Dmg: 6-14&amp;lt;br&amp;gt; Durability: 2&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: None&amp;lt;br&amp;gt; Dex Required: None&amp;lt;br&amp;gt; Item Level: 1&amp;lt;br&amp;gt;Clvl Req: None&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt;&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-pilum.gif]]&lt;br /&gt;
| '''Pilum'''&lt;br /&gt;
| Melee Dmg: 4-9&amp;lt;br&amp;gt; Throwing Dmg: 7-20&amp;lt;br&amp;gt; Durability: 3&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: None&amp;lt;br&amp;gt; Dex Required: 45&amp;lt;br&amp;gt; Item Level: 10&amp;lt;br&amp;gt;Clvl Req: None&lt;br /&gt;
| Stack Size: 25-50&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-short-spear.gif]]&lt;br /&gt;
| '''Short Spear''' &lt;br /&gt;
| Melee Dmg: 2-13&amp;lt;br&amp;gt; Throwing Dmg: 10-22&amp;lt;br&amp;gt; Durability: 4&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 40&amp;lt;br&amp;gt; Dex Required: 40&amp;lt;br&amp;gt; Item Level: 15&amp;lt;br&amp;gt;Clvl Req: None&lt;br /&gt;
| Stack Size: 20-40&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As&amp;lt;br&amp;gt; Normal: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-glaive.gif]]&lt;br /&gt;
| '''Glaive'''&lt;br /&gt;
| Melee Dmg: 5-17&amp;lt;br&amp;gt; Throwing Dmg: 16-22&amp;lt;br&amp;gt; Durability: 5&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 52&amp;lt;br&amp;gt; Dex Required: 35&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt;Clvl Req: None&lt;br /&gt;
| Stack Size: 15-40&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Normal: Am/As&amp;lt;br&amp;gt; Slow: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-throwing.gif]]&lt;br /&gt;
| '''Throwing Spear''' &lt;br /&gt;
| Melee Dmg: 5-15&amp;lt;br&amp;gt; Throwing Dmg: 12-30&amp;lt;br&amp;gt; Durability: 6&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: None&amp;lt;br&amp;gt; Dex Required: 65&amp;lt;br&amp;gt; Item Level: 29&amp;lt;br&amp;gt;Clvl Req: None&lt;br /&gt;
| Stack Size: 32-80&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-javs1.gif]]&lt;br /&gt;
| '''Maiden Javelin''' &amp;lt;br&amp;gt;Expansion/Amazon Only&lt;br /&gt;
| 1H Melee Dmg: 8-14&amp;lt;br&amp;gt; Throwing Dmg: 6-22&amp;lt;br&amp;gt; Durability: 6&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 33&amp;lt;br&amp;gt; Dex Required: 47&amp;lt;br&amp;gt; Item Level :23&amp;lt;br&amp;gt;Clvl Req: 17&lt;br /&gt;
| Stack Size: 32-80 &amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Amazon: Very Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional javelins are a step up from normal javelins in damage, generally without having requirements that are too much higher. No throwing items can be socketed in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
There are some differences between D2 and D2X Exceptional Javelins:&lt;br /&gt;
&lt;br /&gt;
D2 Throwing items are always low quality or normal or superior, never magical/rare/set/uniques. In D2X throwing items can be magical, rare, crafted, unique, etc, though there are no Set throwing items.&lt;br /&gt;
&lt;br /&gt;
In D2 all Exceptional items are Clvl 25, and can only be found in Nightmare and Hell. In D2X some Exceptional items are a bit less than Clvl 25, though never more, and Exceptional drops are based on Monster level, so you'll start to see Excep Javelins in normal Act 4 and 5.&lt;br /&gt;
&lt;br /&gt;
Throwing items are indestructible when used for melee combat in Diablo II. In the Expansion all throwing items have a listed durability, and when used in melee they lose durability, but at 1/3 the rate of normal weapons. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-javelin.gif]]&lt;br /&gt;
| '''War Javelin'''&lt;br /&gt;
| Melee Dmg: 6-19&amp;lt;br&amp;gt; Throwing Dmg: 14-32&amp;lt;br&amp;gt; Durability: 10&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 25&amp;lt;br&amp;gt; Dex Required: 25&amp;lt;br&amp;gt; Item Level: 30&amp;lt;br&amp;gt;Clvl Req: 18 &amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt;&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-pilum.gif]]&lt;br /&gt;
| '''Great Pilum'''&lt;br /&gt;
| Melee Dmg: 11-26&amp;lt;br&amp;gt; Throwing Dmg: 16-42&amp;lt;br&amp;gt; Durability: 12&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 25&amp;lt;br&amp;gt; Dex Required: 88&amp;lt;br&amp;gt; Item Level: 37&amp;lt;br&amp;gt;Clvl Req: 25&lt;br /&gt;
| Stack Size: 25-50&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-short-spear.gif]]&lt;br /&gt;
| '''Simbilan'''&lt;br /&gt;
| Melee Dmg: 8-32&amp;lt;br&amp;gt; Throwing Dmg: 27-50&amp;lt;br&amp;gt; Durability: 14&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 80 &amp;lt;br&amp;gt; Dex Required: 80&amp;lt;br&amp;gt; Item Level: 40&amp;lt;br&amp;gt;Clvl Req: 25&lt;br /&gt;
| Stack Size: 20-40&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Fast: Am/As&amp;lt;br&amp;gt; Normal: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-glaive.gif]]&lt;br /&gt;
| '''Spiculum'''&lt;br /&gt;
| Melee Dmg: 13-38&amp;lt;br&amp;gt; Throwing Dmg: 8-26&amp;lt;br&amp;gt; Durability: 16&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 98&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Dex Required: 73&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt;Clvl Req: 25&lt;br /&gt;
| Stack Size: 8-20&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br&amp;gt; Normal: Am/As&amp;lt;br&amp;gt; Slow: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-throwing.gif]]&lt;br /&gt;
| '''Harpoon'''&lt;br /&gt;
| Melee Dmg: 13-35&amp;lt;br&amp;gt; Throwing Dmg: 18-54&amp;lt;br&amp;gt; Durability: 18&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 25&amp;lt;br&amp;gt; Dex Required: 118&amp;lt;br&amp;gt; Item Level: 51&amp;lt;br&amp;gt;Clvl Req: 25&lt;br /&gt;
| Stack Size: 32-80&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-javs1.gif]]&lt;br /&gt;
| '''Maiden Javelin'''&amp;lt;br&amp;gt;Expansion/Amazon Only&lt;br /&gt;
| 1H Melee Dmg: 18-35&amp;lt;br&amp;gt; Throwing Dmg: 18-54&amp;lt;br&amp;gt; Durability: 6 &amp;lt;nowiki&amp;gt;* &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 25&amp;lt;br&amp;gt; Dex Required: 109&amp;lt;br&amp;gt; Item Level :42&amp;lt;br&amp;gt;Clvl Req: 34&lt;br /&gt;
| Stack Size: 32-80 &amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Amazon: Very Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This was 93 strength in Diablo II until v1.04, when it increased to 98 for no apparent reason.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite javelins have the highest damage and requirements of any type of throwing weapons. There is a lot of variance in the damage between different types of elite javelins, so take a close look and remember that weapon speed matters when used with Jab in the Expansion.&lt;br /&gt;
&lt;br /&gt;
Elite items are only found in the Expansion.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-javelin.gif]]&lt;br /&gt;
| '''Hyperion Javelin'''&lt;br /&gt;
| Melee Dmg: 21-57&amp;lt;br&amp;gt; Throwing Dmg: 28-55&amp;lt;br&amp;gt; Durability: 10&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 98&amp;lt;br&amp;gt; Dex Required: 123&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt;Clvl Req: 40&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt;&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-pilum.gif]]&lt;br /&gt;
| '''Stygian Pilum'''&lt;br /&gt;
| Melee Dmg: 14-64&amp;lt;br&amp;gt; Throwing Dmg: 21-75&amp;lt;br&amp;gt; Durability: 12&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 118&amp;lt;br&amp;gt; Dex Required: 112&amp;lt;br&amp;gt; Item Level: 63&amp;lt;br&amp;gt;Clvl Req: 46&lt;br /&gt;
| Stack Size: 25-50&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-glaive.gif]]&lt;br /&gt;
| '''Balrog Spear'''&lt;br /&gt;
| Melee Dmg: 33-63&amp;lt;br&amp;gt; Throwing Dmg: 40-62&amp;lt;br&amp;gt; Durability: 14&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 127&amp;lt;br&amp;gt; Dex Required: 95&amp;lt;br&amp;gt; Item Level: 65&amp;lt;br&amp;gt;Clvl Req: 57&lt;br /&gt;
| Stack Size: 20-40&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Fast: Am/As&amp;lt;br&amp;gt; Normal: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-short-spear.gif]]&lt;br /&gt;
| '''Ghost Glaive'''&lt;br /&gt;
| Melee Dmg: 19-60&amp;lt;br&amp;gt; Throwing Dmg: 30-85&amp;lt;br&amp;gt; Durability: 16&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 89&amp;lt;br&amp;gt; Dex Required: 137&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt;Clvl Req: 62&lt;br /&gt;
| Stack Size: 8-20&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br&amp;gt; Normal: Am/As&amp;lt;br&amp;gt; Slow: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-throwing.gif]]&lt;br /&gt;
| '''Winged Harpoon'''&lt;br /&gt;
| Melee Dmg: 27-35&amp;lt;br&amp;gt; Throwing Dmg: 11-77&amp;lt;br&amp;gt; Durability: 18&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 76&amp;lt;br&amp;gt; Dex Required: 145&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt;Clvl Req: 65&lt;br /&gt;
| Stack Size: 32-80&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-javs1.gif]]&lt;br /&gt;
| '''Matriarchal Javelin'''&amp;lt;br&amp;gt;Expansion/Amazon Only&lt;br /&gt;
| 1H Melee Dmg: 30-54&amp;lt;br&amp;gt; Throwing Dmg: 35-66&amp;lt;br&amp;gt; Durability: 6&amp;lt;nowiki&amp;gt;* &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 107&amp;lt;br&amp;gt; Dex Required: 151&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt;Clvl Req: 48&lt;br /&gt;
| Stack Size: 32-80 &amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Amazon: Very Fast&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Template:Item_navbox&amp;diff=17518</id>
		<title>Template:Item navbox</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Template:Item_navbox&amp;diff=17518"/>
				<updated>2010-02-25T03:36:30Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width: 180px; border-collapse: collapse; border: 1px solid #4D0B0B; background: #2D0606; line-height: 10px; font-size: 10px; color: white; text-align: center; float: right; margin-top: 5px; margin-right: 0px; margin-bottom: 5px; margin-left: 10px; clear:right;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #1A0303; font-size:125%; line-height:125%;&amp;quot; | [[Items|Diablo II Items]] {{editlink|Template:Item_navbox|e|diablo2|A|A}}&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background: #1A0303; text-align: center;&amp;quot; colspan=&amp;quot;2&amp;quot;|Weapons&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Axes]] • [[Bows]] • [[Crossbows]] • [[Daggers]] • [[Javelins]] • [[Maces]] • [[Polearms]] • [[Scepters]] • [[Spears]] • [[Staves]] • [[Swords]] • [[Throwing]] • [[Wands]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background: #1A0303; text-align: center;&amp;quot; colspan=&amp;quot;2&amp;quot;|Armor&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Belts]] • [[Body Armor]] • [[Boots]] • [[Circlets]] • [[Gloves]] • [[Helms]] • [[Shields]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background: #1A0303; text-align: center;&amp;quot; colspan=&amp;quot;2&amp;quot;|Class-specific&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Assassin Items]]  • [[Amazon Items]] • [[Barbarian Items]] • [[Druid Items]] • [[Necromancer Items]] • [[Paladin Items]]  • [[Sorceress Items]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background: #1A0303; text-align: center;&amp;quot; colspan=&amp;quot;2&amp;quot;|Other&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; colspan=&amp;quot;2&amp;quot;|[[:Category:Charms|Charms]] • [[:Category:Class Specific Items|Class Items]] • [[:Category:Crafted Items|Crafted]] • [[Horadric Cube]] • [[:Category:Runes|Runes]] • [[:Category:Set Items|Set Items]] • [[:Category:Uniques|Uniques]] • [[Jewels]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background: #1A0303; text-align: center;&amp;quot; colspan=&amp;quot;2&amp;quot;|Guides and Stats&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; colspan=&amp;quot;2&amp;quot;|[[:Category:Calculations|Calculations]] • [[:Category:Gambling|Gambling]] • [[:Category:Item Generation|Item Generation]] • [[:Category:Modifiers|Modifiers]] • [[Runewords]] • [[Quest Items]] • [[Potions]] • [[Ethereal]] • [[Gem]]s • [[Base Item Levels]] • [[Misc]]{{{1| }}}{{{2| }}}{{{3| }}}{{{4| }}}{{{5| }}}{{{6| }}}{{{7| }}}{{{8| }}}{{{9| }}}{{{10| }}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;Item navbox&lt;br /&gt;
&amp;lt;!--  &amp;lt;nowiki&amp;gt;|&amp;quot;I&amp;quot; or &amp;quot;II&amp;quot;&amp;lt;/nowiki&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;!--  &amp;lt;nowiki&amp;gt;|[[Category:Diablo I classes]] (or nothing)&amp;lt;/nowiki&amp;gt;--&amp;gt;&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Common used templates together with this template:&lt;br /&gt;
* [[Template:Item navbox]]&lt;br /&gt;
** [[Template:Unique Items]]&lt;br /&gt;
** [[Template:Runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Crossbows&amp;diff=17517</id>
		<title>Crossbows</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Crossbows&amp;diff=17517"/>
				<updated>2010-02-25T03:27:07Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Normal Crossbows */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Crossbows are the best ranged attacking weapon in the game.  They fire very quickly in the hands of an Amazon, and derive their bonus damage from your points in Dexterity.  Amazons have a [[Amazon_Skills#Magic_Arrow|crossbow]] skill tree, but other characters can be effective with them as well, especially Druids and Necromancers, who can take cover behind their minions and shoot from a distance.  Necros and Druids tend become less useful with bows and Xbows as they advance in levels, since their Dexterity isn't high enough, and they don't have any skills to boost their bow attacks.&lt;br /&gt;
&lt;br /&gt;
When we add simple machinery to the already potent weapons of archery, what occurs is the deadly crossbow. While somewhat slower to load and fire than a [[Bows|bow]], the greater power with which it can launch bolts (also known as quarrels) enables them to strike with much greater force, inflicting higher damage than arrows. So powerful are some crossbows that they have to reloaded by the means of various mechanical devices. Unfortunately, the added power comes at the cost of a very slow reload time, and in addition, these crossbows are expensive to make. The weapon fires a shorter, thicker arrow called a quarrel, or bolt. These are not found from monsters as often as arrows are and will generally need to be purchased from NPC merchants. The Amazon is the most proficient character class at the crossbow and can perform a number of special skills with it. They take up anywhere from a 2x3 to a 2x4 slot in the inventory. &lt;br /&gt;
&lt;br /&gt;
Crossbows were improved in the Expansion, especially the Exceptional and Elite versions. They now do more damage than bows in most cases, but have a slower firing speed. They are reasonable options for higher level Amazons in D2X though.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Bows are 100 Dex, which means every point in Dex adds 1% of your weapon's total physical damage, thus 100 points in Dex will double your bow damage.&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and your Clvl must be equal to or higher to have that item offered to gamble on. Full Mlvls listed on Darkness. &lt;br /&gt;
* '''Weapon Speed''': A relative comparison of one bow to another. 0 is the base, negative ( -10, -20, etc) is faster, 10, 20, etc is slower. The &amp;quot;fast&amp;quot;, &amp;quot;normal&amp;quot; etc displayed in the game is a very imprecise measurement. The numbers are the exact speeds used. Each 10 is equivalent to a normal SIAS item. Characters are abbreviated to their first letter: Am = Amazon and As = Assassin.&lt;br /&gt;
&lt;br /&gt;
=Normal Crossbows=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-xbow-light.gif]]&lt;br /&gt;
| '''Light Crossbow'''&lt;br /&gt;
| 6-9 Damage&amp;lt;br /&amp;gt; Str Req: 21&amp;lt;br /&amp;gt; Dex Req: 27&amp;lt;br /&amp;gt; Item Level: 6&amp;lt;br /&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-3&amp;lt;br /&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br /&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br /&amp;gt; Firing Rate:&amp;lt;br /&amp;gt; Normal: Am/As/B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-xbow.gif]]&lt;br /&gt;
| '''Crossbow'''&lt;br /&gt;
| 9-16 Damage&amp;lt;br /&amp;gt; Str Req: 40&amp;lt;br /&amp;gt; Dex Req: 33&amp;lt;br /&amp;gt; Item Level: 15&amp;lt;br /&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-4&amp;lt;br /&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br /&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br /&amp;gt; Firing Rate:&amp;lt;br /&amp;gt; Normal: B/D/N/P/S&amp;lt;br /&amp;gt; Slow: Am/As&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-heavy-xbow.gif]]&lt;br /&gt;
| '''Heavy Crossbow'''&lt;br /&gt;
| 14-26 Dmg (Beta)* &amp;lt;br /&amp;gt; 12-20 Dmg (Final)* &amp;lt;br /&amp;gt; Str Req: 60&amp;lt;br /&amp;gt; Dex Req: 40&amp;lt;br /&amp;gt; Item Level: 24&amp;lt;br /&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-6&amp;lt;br /&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br /&amp;gt; Firing Rate:&amp;lt;br /&amp;gt; Slow: B/D/N/P/S&amp;lt;br /&amp;gt; Very Slow: Am/As&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-xbow-repeating.gif]]&lt;br /&gt;
| '''Repeating Crossbow'''&lt;br /&gt;
| 6-12 Damage&amp;lt;br /&amp;gt; Str Req: 40&amp;lt;br /&amp;gt; Dex Req: 50&amp;lt;br /&amp;gt; Item Level: 33&amp;lt;br /&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-5&amp;lt;br /&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br /&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -40&amp;lt;br /&amp;gt; Firing Rate:&amp;lt;br /&amp;gt; Very Fast: D/N/S&amp;lt;br /&amp;gt; Fast: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; This is about the only normal item in the game to have different damages for Beta vs. Final, and also one of the very few to have higher Beta damage than what Bliz lists for the final damage.&lt;br /&gt;
&lt;br /&gt;
=Quivers=&lt;br /&gt;
&lt;br /&gt;
Arrows and Bolts/Quarrels are necessary to use a bow or crossbow, and they must be equipped in one hand, with the bow/crossbow in the other. They have no purpose otherwise, and are one of the simpler weapon-type items in the game. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Capacity&lt;br /&gt;
! Price&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-quiver-b.gif]]&lt;br /&gt;
| Quiver of Bolts'''&lt;br /&gt;
| D2: Up to 150&amp;lt;br /&amp;gt; D2X: Up to 250&lt;br /&gt;
| 62 gold for 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Exceptional Crossbows=&lt;br /&gt;
&lt;br /&gt;
Exceptional Crossbows are found only on Nightmare and Hell difficulty levels in Diablo II. In the Expansion they may be found in late Normal, and then all through Nightmare and Hell. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-xbow-light.gif]]&lt;br /&gt;
| '''Arbalest'''&lt;br /&gt;
| 14-27 Dmg&amp;lt;br /&amp;gt; Str Req: 52&amp;lt;br /&amp;gt; Dex Req: 61&amp;lt;br /&amp;gt; Item Level: 34&amp;lt;br /&amp;gt; Clvl Req: 25 (22)&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-3&amp;lt;br /&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br /&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br /&amp;gt; Firing Rate:&amp;lt;br /&amp;gt; Normal: Am/As/B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-xbow.gif]]&lt;br /&gt;
| '''Siege Crossbow'''&lt;br /&gt;
| 20-42 Dmg&amp;lt;br /&amp;gt; Str Req: 80&amp;lt;br /&amp;gt; Dex Req: 70&amp;lt;br /&amp;gt; Item Level: 40&amp;lt;br /&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-4&amp;lt;br /&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br /&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br /&amp;gt; Firing Rate:&amp;lt;br /&amp;gt; Normal: B/D/N/P/S&amp;lt;br /&amp;gt; Slow: Am/As&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-heavy-xbow.gif]]&lt;br /&gt;
| '''Ballista'''&lt;br /&gt;
| 33-55 Dmg&amp;lt;br /&amp;gt; Str Req: 110&amp;lt;br /&amp;gt; Dex Req: 80&amp;lt;br /&amp;gt; Item Level: 47&amp;lt;br /&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-6&amp;lt;br /&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br /&amp;gt; Firing Rate:&amp;lt;br /&amp;gt; Slow: B/D/N/P/S&amp;lt;br /&amp;gt; Very Slow: Am/As&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-xbow-repeating.gif]]&lt;br /&gt;
| '''Chu-Ko-Nu'''&lt;br /&gt;
| 14-32 Dmg&amp;lt;br /&amp;gt; Str Req: 80&amp;lt;br /&amp;gt; Dex Req: 95&amp;lt;br /&amp;gt; Item Level: 54&amp;lt;br /&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br /&amp;gt; D2X Sockets: 1-5&amp;lt;br /&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br /&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -60&amp;lt;br /&amp;gt; Firing Rate:&amp;lt;br /&amp;gt; Very Fast: Am/As/B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Values in () are Expansion stats that differ from the Diablo II stats.&lt;br /&gt;
&lt;br /&gt;
=Elite Crossbows=&lt;br /&gt;
&lt;br /&gt;
Elite Crossbows are Expansion only since Elite items do not exist at all in Diablo II. You can find Elite Crossbows in Acts 4-5/Nightmare and then all through Hell, though like all Elite items, they drop very rarely. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-xbow-light.gif]]&lt;br /&gt;
| '''Pellet Bow'''&lt;br /&gt;
| 28-73 Dmg&amp;lt;br /&amp;gt; Str Req: 83&amp;lt;br /&amp;gt; Dex Req: 155&amp;lt;br /&amp;gt; Item Level: 61&amp;lt;br /&amp;gt; Clvl Req: 42&lt;br /&gt;
| Sockets: 1-3&amp;lt;br /&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br /&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br /&amp;gt; Firing Rate:&amp;lt;br /&amp;gt; Normal: Am/As/B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-xbow.gif]]&lt;br /&gt;
| '''Gorgon Crossbow'''&lt;br /&gt;
| 25-87 Dmg&amp;lt;br /&amp;gt; Str Req: 117&amp;lt;br /&amp;gt; Dex Req: 105&amp;lt;br /&amp;gt; Item Level: 65&amp;lt;br /&amp;gt; Clvl Req: 50&lt;br /&gt;
| Sockets: 1-4&amp;lt;br /&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br /&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br /&amp;gt; Firing Rate:&amp;lt;br /&amp;gt; Normal: B/D/N/P/S&amp;lt;br /&amp;gt; Slow: Am/As&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-heavy-xbow.gif]]&lt;br /&gt;
| '''Colossus Crossbow'''&lt;br /&gt;
| 32-91 Dmg&amp;lt;br /&amp;gt; Str Req: 163&amp;lt;br /&amp;gt; Dex Req: 77&amp;lt;br /&amp;gt; Item Level: 70&amp;lt;br /&amp;gt; Clvl Req: 62&lt;br /&gt;
| Sockets: 1-6&amp;lt;br /&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br /&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br /&amp;gt; Firing Rate:&amp;lt;br /&amp;gt; Slow: B/D/N/P/S&amp;lt;br /&amp;gt; Very Slow: Am/As&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-xbow-repeating.gif]]&lt;br /&gt;
| '''Demon Crossbow'''&lt;br /&gt;
| 26-40 Dmg * &amp;lt;br /&amp;gt; Str Req: 141&amp;lt;br /&amp;gt; Dex Req: 98&amp;lt;br /&amp;gt; Item Level: 76&amp;lt;br /&amp;gt; Clvl Req: 68&lt;br /&gt;
| Sockets: 1-5&amp;lt;br /&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br /&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -60&amp;lt;br /&amp;gt; Firing Rate:&amp;lt;br /&amp;gt; Very Fast: Am/As/B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The Demon Crossbow has nearly the same damage (14-32 Chu), the same firing speed as the Chu No Ku , but requires 61 more Str, 3 more Dex, and is Clvl 68 vs Clvl 25. This would seem to be the only Elite item that's actually worse than the Exceptional version. &lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Talk:Bows&amp;diff=17516</id>
		<title>Talk:Bows</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Talk:Bows&amp;diff=17516"/>
				<updated>2010-02-25T01:06:23Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;New patch updates: Stag Bow Dmg 7-13 ---&amp;gt; 7-12, Str/Dex Reqs 35/55 ---&amp;gt; 30/45; Reflex Bow Dmg 5-22 ---&amp;gt; 9-19, Str/Dex Reqs 50/65 ---&amp;gt; 60/55. Page lacking excep. and elite amazon-specific bows. -[[User:Cgb|Cgb]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Talk:Bows&amp;diff=17515</id>
		<title>Talk:Bows</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Talk:Bows&amp;diff=17515"/>
				<updated>2010-02-25T01:03:54Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: Created page with 'New patch updates: Stag Bow Dmg 7-13 ---&amp;gt; 7-12, Str/Dex Reqs 35/55 ---&amp;gt; 30/45; Reflex Bow Dmg 5-22 ---&amp;gt; 9-19, Str/Dex Reqs 50/65 ---&amp;gt; 60/55. Page lacking excep. and elite amazon-…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;New patch updates: Stag Bow Dmg 7-13 ---&amp;gt; 7-12, Str/Dex Reqs 35/55 ---&amp;gt; 30/45; Reflex Bow Dmg 5-22 ---&amp;gt; 9-19, Str/Dex Reqs 50/65 ---&amp;gt; 60/55. Page lacking excep. and elite amazon-specific bows. Suggest remove amazon-specific bows entirely from page for consistency with other pages (paladin shields not on shields page, barb helms not on helms page).&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Bows&amp;diff=17514</id>
		<title>Bows</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Bows&amp;diff=17514"/>
				<updated>2010-02-25T00:57:52Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Amazon Class-Specific Bows */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Bows are the best ranged attacking weapon in the game. They fire very quickly in the hands of an Amazon, and derive their bonus damage from your points in Dexterity. Amazons have a [[Amazon_Skills#Magic_Arrow|bow &amp;amp; crossbow]] tree, but other characters can be effective with them as well, especially Druids and Necromancers, who can take cover behind their minions and shoot from a distance. Necros and Druids tend become less useful with bows as they advance in levels, since their Dexterity isn't high enough, and they don't have any skills to boost their bow attacks.&lt;br /&gt;
&lt;br /&gt;
Bows are not as specialized in Diablo II: every character can wield one and do moderately well with it. However the Amazon is the best, with a faster firing rate, excellent Attack Rating, and of course her [[Amazon_Skills#Magic_Arrow|bow &amp;amp; crossbow]] Skill Tab, as well as useful passive skills such as Critical Strike, Penetrate, and Pierce.&lt;br /&gt;
&lt;br /&gt;
Obviously, the main benefit of a bow is that it provides a ranged attack that doesn't require constant mana expenditure, and can't be resisted. Successfully hitting the target is based on your to/hit (called Attack Rating in Diablo II) and also their armour class (called Defense in Diablo II.) Another added wrinkle in is that monsters with shields can block, rather than just carrying them for decoration.&lt;br /&gt;
&lt;br /&gt;
Monsters are fast and have variety in their AI, and stun lock isn't so easy to obtain, so it shouldn't be as easy to line up your enemies and fill them full of arrows from a distance. The fully 360 degree movement system makes shots easier when monsters are coming in a straight line at you.&lt;br /&gt;
&lt;br /&gt;
There are of course magical and unique bows. The magical and Rare bows boast a huge variety of modifiers. The [[Unique Bows]] and [[Unique Crossbows]] are very nice. Like all weapons, bows and crossbows can be socketed with gems, to add various sorts of magical damage to every shot.&lt;br /&gt;
&lt;br /&gt;
Ammunition is required for every shot. You must have a quiver equipped in one hand, while your bow or crossbow is in the other. Quivers are frequently dropped by monsters, and sold by NPCs for low prices, so keeping enough arrows or bolts around isn't a real problem for an Amazon.&lt;br /&gt;
&lt;br /&gt;
The venerable bow is the weapon of choice for those who prefer to destroy their enemies from a safe distance. Consisting of a flexible length of wood or other material, drawn back by a bowstring, bows can range from commonplace short wooden bows to the enormous long war bows, usable by only the strongest and most dexterous archers. A skilled bowman can easily decimate oncoming enemies before they have a chance to close in, and bows are effective at point blank range as well.&lt;br /&gt;
&lt;br /&gt;
The weapon requires a quiver full of arrows equipped, and arrows can either be obtained from NPC merchants, or scavenged when dropped by the monsters you kill. Of all the classes in the game, the Amazon can lay claim to being the master of the weapons, and she has a skill tree devoted to various magical enhancements to the weapon. Bows occupy either a 2x3 or a 2x4 space in the inventory. &lt;br /&gt;
&lt;br /&gt;
Bows, not crossbows, are also usable by the Act I Rogue mercenaries, who don't require a quiver of arrows for their function.&lt;br /&gt;
&lt;br /&gt;
* '''Sockets''': Item sockets changed a lot in D2 v1.08, changing to match the sockets in D2X items. You will tend to find more sockets in items on higher difficulty levels.&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Bows are 100 Dex, which means every point in Dex adds 1% of your weapon's total physical damage, thus each 100 points in Dex will double your bow damage.&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and your Clvl must be equal to or higher to have that item offered to gamble on. &lt;br /&gt;
* '''Weapon Speed''': A relative comparison of one bow to another. 0 is the base, negative ( -10, -20, etc) is faster, 10, 20, etc is slower. The &amp;quot;fast&amp;quot;, &amp;quot;normal&amp;quot; etc displayed in the game is a very imprecise measurement. The numbers are the exact speeds used. Each 10 is equivalent to a normal SIAS item. Characters are abbreviated to their first letter: Am = Amazon and As = Assassin.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short.gif]]&lt;br /&gt;
| '''Short Bow'''&lt;br /&gt;
| 1-4 Damage&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 15&amp;lt;br&amp;gt; Item Level: 1&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 5&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-hunters.gif]]&lt;br /&gt;
| '''Hunter's Bow'''&lt;br /&gt;
| 2-6 Damage&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 28&amp;lt;br&amp;gt; Item Level: 5&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Very Fast: Am/B/D&amp;lt;br&amp;gt; Fast: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-longbow.gif]]&lt;br /&gt;
| '''Long Bow'''&lt;br /&gt;
| 3-10 Damage&amp;lt;br&amp;gt; Str Req: 22&amp;lt;br&amp;gt; Dex Req: 19&amp;lt;br&amp;gt; Item Level: 8&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-composite.gif]]&lt;br /&gt;
| '''Composite Bow'''&lt;br /&gt;
| 4-8 Damage&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 35&amp;lt;br&amp;gt; Item Level: 12&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Very Fast: Am/B/D&amp;lt;br&amp;gt; Fast: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short_battle.gif]]&lt;br /&gt;
| '''Short Battle Bow'''&lt;br /&gt;
| 5-11 Damage&amp;lt;br&amp;gt; Str Req: 30&amp;lt;br&amp;gt; Dex Req: 40&amp;lt;br&amp;gt; Item Level: 18&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-long_battke.gif]]&lt;br /&gt;
| '''Long Battle Bow'''&lt;br /&gt;
| 3-18 Damage&amp;lt;br&amp;gt; Str Req: 40&amp;lt;br&amp;gt; Dex Req: 50&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/B/D&amp;lt;br&amp;gt; Normal: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short_war.gif]]&lt;br /&gt;
| '''Short War Bow'''&lt;br /&gt;
| 6-14 Damage&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: 55&amp;lt;br&amp;gt; Item Level: 27&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-long_war.gif]]&lt;br /&gt;
| '''Long War Bow'''&lt;br /&gt;
| 3-23 Damage&amp;lt;br&amp;gt; Str Req: 50&amp;lt;br&amp;gt; Dex Req: 65&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/B/D&amp;lt;br&amp;gt; Normal: As/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Amazon Class-Specific Bows=&lt;br /&gt;
&lt;br /&gt;
See all [[Amazon Items]] here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-bow1.gif]]&lt;br /&gt;
| '''Stag Bow'''&lt;br /&gt;
| Damage 7-12&amp;lt;br&amp;gt; Str Required: 30&amp;lt;br&amp;gt; Dex Required: 45&amp;lt;br&amp;gt; Item Level: 18&amp;lt;br&amp;gt; Clvl Req: 14&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; Weapon Speed: 0&amp;lt;br&amp;gt; Amazon: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-bow2.gif]]&lt;br /&gt;
| '''Reflex Bow'''&lt;br /&gt;
| Damage 9-19&amp;lt;br&amp;gt; Str Required: 60&amp;lt;br&amp;gt; Dex Required: 55&amp;lt;br&amp;gt; Item Level :24&amp;lt;br&amp;gt; Clvl Req: 20&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; Weapon Speed: 0&amp;lt;br&amp;gt; Amazon: Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Quivers=&lt;br /&gt;
&lt;br /&gt;
Arrows and Bolts/Quarrels are necessary to use a bow or crossbow, and they must be equipped in one hand, with the bow/crossbow in the other. They have no purpose otherwise, and are one of the simpler weapon-type items in the game. &lt;br /&gt;
&lt;br /&gt;
In early versions of Diablo II arrows and bolts were sold in stacks of varying size for varying prices, and NPCs only stocked a few of each at a time. With v1.03 the variety was removed, as was the limited number of stacks. Quivers are now always the maximum stack, prices are fixed, and you can buy as many quivers at a time as you'd like. Monsters drop quivers of arrows or bolts quite frequently as well. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-quiver-a.gif]]&lt;br /&gt;
| '''Quiver of Arrows'''&lt;br /&gt;
| D2: Up to 250&amp;lt;br&amp;gt; D2X: Up to 350&lt;br /&gt;
| 87 gold for 350&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Exceptional Bows=&lt;br /&gt;
&lt;br /&gt;
Exceptional Bows are found in late Normal, and then all through Nightmare and Hell. Prior to v1.08 D2, they were only found on Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short.gif]]&lt;br /&gt;
| '''Edge Bow'''&lt;br /&gt;
| 6-19 Damage&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 43&amp;lt;br&amp;gt; Item Level: 30&amp;lt;br&amp;gt; Clvl Req: 18*&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 5&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-hunters.gif]]&lt;br /&gt;
| '''Razor Bow'''&lt;br /&gt;
| 8-22 Damage&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 62&amp;lt;br&amp;gt; Item Level: 33&amp;lt;br&amp;gt; Clvl Req: 21*&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Very Fast: Am/B/D&amp;lt;br&amp;gt; Fast: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-longbow.gif]]&lt;br /&gt;
| '''Cedar Bow'''&lt;br /&gt;
| 10-29 Damage&amp;lt;br&amp;gt; Str Req: 53&amp;lt;br&amp;gt; Dex Req: 49&amp;lt;br&amp;gt; Item Level: 35&amp;lt;br&amp;gt; Clvl Req: 23*&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-composite.gif]]&lt;br /&gt;
| '''Double Bow'''&lt;br /&gt;
| 11-26 Damage&amp;lt;br&amp;gt; Str Req: 58&amp;lt;br&amp;gt; Dex Req: 73&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Very Fast: Am/B/D&amp;lt;br&amp;gt; Fast: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short_battle.gif]]&lt;br /&gt;
| '''Short Siege Bow'''&lt;br /&gt;
| 13-30 Damage&amp;lt;br&amp;gt; Str Req: 65&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 43&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-long_battke.gif]]&lt;br /&gt;
| '''Large Siege Bow'''&lt;br /&gt;
| 10-42 Damage&amp;lt;br&amp;gt; Str Req: 85&amp;lt;br&amp;gt; Dex Req: 95&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/B/D&amp;lt;br&amp;gt; Normal: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short_war.gif]]&lt;br /&gt;
| '''Rune Bow'''&lt;br /&gt;
| 14-35 Damage&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: 103&amp;lt;br&amp;gt; Item Level: 49&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-long_war.gif]]&lt;br /&gt;
| '''Gothic Bow'''&lt;br /&gt;
| 10-50 Damage&amp;lt;br&amp;gt; Str Req: 95&amp;lt;br&amp;gt; Dex Req: 118&amp;lt;br&amp;gt; Item Level: 52&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/B/D&amp;lt;br&amp;gt; Normal: As/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
=Elite Bows=&lt;br /&gt;
&lt;br /&gt;
Elite Bows are Expansion only since Elite items do not exist at all in Diablo II. You can find Elite bows in Acts 4-5/Nightmare and then all through Hell, though like all Elite items, they drop very rarely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short.gif]]&lt;br /&gt;
| '''Spider Bow'''&lt;br /&gt;
| 23-50 Dmg&amp;lt;br&amp;gt; Str Req: 64&amp;lt;br&amp;gt; Dex Req: 143&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 41&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 5&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-hunters.gif]]&lt;br /&gt;
| '''Blade Bow'''&lt;br /&gt;
| 21-41 Dmg&amp;lt;br&amp;gt; Str Req: 76&amp;lt;br&amp;gt; Dex Req: 119&amp;lt;br&amp;gt; Item Level: 60&amp;lt;br&amp;gt; Clvl Req: 45&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Very Fast: Am/B/D&amp;lt;br&amp;gt; Fast: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-longbow.gif]]&lt;br /&gt;
| '''Shadow Bow'''&lt;br /&gt;
| 15-59 Dmg&amp;lt;br&amp;gt; Str Req: 52&amp;lt;br&amp;gt; Dex Req: 188&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 47&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-composite.gif]]&lt;br /&gt;
| '''Great Bow'''&lt;br /&gt;
| 12-52 Dmg&amp;lt;br&amp;gt; Str Req: 121&amp;lt;br&amp;gt; Dex Req: 107&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 51&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Very Fast: Am/B/D&amp;lt;br&amp;gt; Fast: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short_battle.gif]]&lt;br /&gt;
| '''Diamond Bow'''&lt;br /&gt;
| 33-40 Dmg&amp;lt;br&amp;gt; Str Req: 89&amp;lt;br&amp;gt; Dex Req: 132&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 54&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-long_battke.gif]]&lt;br /&gt;
| '''Crusader Bow'''&lt;br /&gt;
| 15-63 Dmg&amp;lt;br&amp;gt; Str Req: 97&amp;lt;br&amp;gt; Dex Req: 121&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 57&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/B/D&amp;lt;br&amp;gt; Normal: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short_war.gif]]&lt;br /&gt;
| '''Ward Bow'''&lt;br /&gt;
| 20-53 Dmg&amp;lt;br&amp;gt; Str Req: 72&amp;lt;br&amp;gt; Dex Req: 146&amp;lt;br&amp;gt; Item Level: 72&amp;lt;br&amp;gt; Clvl Req: 60&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-long_war.gif]]&lt;br /&gt;
| '''Hydra Bow'''&lt;br /&gt;
| 10-68 Dmg&amp;lt;br&amp;gt; Str Req: 134&amp;lt;br&amp;gt; Dex Req: 167&amp;lt;br&amp;gt; Item Level: 74&amp;lt;br&amp;gt; Clvl Req: 63&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/B/D&amp;lt;br&amp;gt; Normal: As/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Bows&amp;diff=17512</id>
		<title>Bows</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Bows&amp;diff=17512"/>
				<updated>2010-02-24T08:19:43Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Bows are the best ranged attacking weapon in the game. They fire very quickly in the hands of an Amazon, and derive their bonus damage from your points in Dexterity. Amazons have a [[Amazon_Skills#Magic_Arrow|bow &amp;amp; crossbow]] tree, but other characters can be effective with them as well, especially Druids and Necromancers, who can take cover behind their minions and shoot from a distance. Necros and Druids tend become less useful with bows as they advance in levels, since their Dexterity isn't high enough, and they don't have any skills to boost their bow attacks.&lt;br /&gt;
&lt;br /&gt;
Bows are not as specialized in Diablo II: every character can wield one and do moderately well with it. However the Amazon is the best, with a faster firing rate, excellent Attack Rating, and of course her [[Amazon_Skills#Magic_Arrow|bow &amp;amp; crossbow]] Skill Tab, as well as useful passive skills such as Critical Strike, Penetrate, and Pierce.&lt;br /&gt;
&lt;br /&gt;
Obviously, the main benefit of a bow is that it provides a ranged attack that doesn't require constant mana expenditure, and can't be resisted. Successfully hitting the target is based on your to/hit (called Attack Rating in Diablo II) and also their armour class (called Defense in Diablo II.) Another added wrinkle in is that monsters with shields can block, rather than just carrying them for decoration.&lt;br /&gt;
&lt;br /&gt;
Monsters are fast and have variety in their AI, and stun lock isn't so easy to obtain, so it shouldn't be as easy to line up your enemies and fill them full of arrows from a distance. The fully 360 degree movement system makes shots easier when monsters are coming in a straight line at you.&lt;br /&gt;
&lt;br /&gt;
There are of course magical and unique bows. The magical and Rare bows boast a huge variety of modifiers. The [[Unique Bows]] and [[Unique Crossbows]] are very nice. Like all weapons, bows and crossbows can be socketed with gems, to add various sorts of magical damage to every shot.&lt;br /&gt;
&lt;br /&gt;
Ammunition is required for every shot. You must have a quiver equipped in one hand, while your bow or crossbow is in the other. Quivers are frequently dropped by monsters, and sold by NPCs for low prices, so keeping enough arrows or bolts around isn't a real problem for an Amazon.&lt;br /&gt;
&lt;br /&gt;
The venerable bow is the weapon of choice for those who prefer to destroy their enemies from a safe distance. Consisting of a flexible length of wood or other material, drawn back by a bowstring, bows can range from commonplace short wooden bows to the enormous long war bows, usable by only the strongest and most dexterous archers. A skilled bowman can easily decimate oncoming enemies before they have a chance to close in, and bows are effective at point blank range as well.&lt;br /&gt;
&lt;br /&gt;
The weapon requires a quiver full of arrows equipped, and arrows can either be obtained from NPC merchants, or scavenged when dropped by the monsters you kill. Of all the classes in the game, the Amazon can lay claim to being the master of the weapons, and she has a skill tree devoted to various magical enhancements to the weapon. Bows occupy either a 2x3 or a 2x4 space in the inventory. &lt;br /&gt;
&lt;br /&gt;
Bows, not crossbows, are also usable by the Act I Rogue mercenaries, who don't require a quiver of arrows for their function.&lt;br /&gt;
&lt;br /&gt;
* '''Sockets''': Item sockets changed a lot in D2 v1.08, changing to match the sockets in D2X items. You will tend to find more sockets in items on higher difficulty levels.&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Bows are 100 Dex, which means every point in Dex adds 1% of your weapon's total physical damage, thus each 100 points in Dex will double your bow damage.&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and your Clvl must be equal to or higher to have that item offered to gamble on. &lt;br /&gt;
* '''Weapon Speed''': A relative comparison of one bow to another. 0 is the base, negative ( -10, -20, etc) is faster, 10, 20, etc is slower. The &amp;quot;fast&amp;quot;, &amp;quot;normal&amp;quot; etc displayed in the game is a very imprecise measurement. The numbers are the exact speeds used. Each 10 is equivalent to a normal SIAS item. Characters are abbreviated to their first letter: Am = Amazon and As = Assassin.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short.gif]]&lt;br /&gt;
| '''Short Bow'''&lt;br /&gt;
| 1-4 Damage&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 15&amp;lt;br&amp;gt; Item Level: 1&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 5&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-hunters.gif]]&lt;br /&gt;
| '''Hunter's Bow'''&lt;br /&gt;
| 2-6 Damage&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 28&amp;lt;br&amp;gt; Item Level: 5&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Very Fast: Am/B/D&amp;lt;br&amp;gt; Fast: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-longbow.gif]]&lt;br /&gt;
| '''Long Bow'''&lt;br /&gt;
| 3-10 Damage&amp;lt;br&amp;gt; Str Req: 22&amp;lt;br&amp;gt; Dex Req: 19&amp;lt;br&amp;gt; Item Level: 8&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-composite.gif]]&lt;br /&gt;
| '''Composite Bow'''&lt;br /&gt;
| 4-8 Damage&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 35&amp;lt;br&amp;gt; Item Level: 12&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Very Fast: Am/B/D&amp;lt;br&amp;gt; Fast: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short_battle.gif]]&lt;br /&gt;
| '''Short Battle Bow'''&lt;br /&gt;
| 5-11 Damage&amp;lt;br&amp;gt; Str Req: 30&amp;lt;br&amp;gt; Dex Req: 40&amp;lt;br&amp;gt; Item Level: 18&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-long_battke.gif]]&lt;br /&gt;
| '''Long Battle Bow'''&lt;br /&gt;
| 3-18 Damage&amp;lt;br&amp;gt; Str Req: 40&amp;lt;br&amp;gt; Dex Req: 50&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/B/D&amp;lt;br&amp;gt; Normal: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short_war.gif]]&lt;br /&gt;
| '''Short War Bow'''&lt;br /&gt;
| 6-14 Damage&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: 55&amp;lt;br&amp;gt; Item Level: 27&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-long_war.gif]]&lt;br /&gt;
| '''Long War Bow'''&lt;br /&gt;
| 3-23 Damage&amp;lt;br&amp;gt; Str Req: 50&amp;lt;br&amp;gt; Dex Req: 65&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/B/D&amp;lt;br&amp;gt; Normal: As/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Amazon Class-Specific Bows=&lt;br /&gt;
&lt;br /&gt;
See all [[Amazon Items]] here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-bow1.gif]]&lt;br /&gt;
| '''Stag Bow'''&lt;br /&gt;
| Damage 7-13&amp;lt;br&amp;gt; Str Required: 35&amp;lt;br&amp;gt; Dex Required: 55&amp;lt;br&amp;gt; Item Level: 18&amp;lt;br&amp;gt; Clvl Req: 14&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; Weapon Speed: 0&amp;lt;br&amp;gt; Amazon: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-bow2.gif]]&lt;br /&gt;
| '''Reflex Bow'''&lt;br /&gt;
| Damage 5-22&amp;lt;br&amp;gt; Str Required: 50&amp;lt;br&amp;gt; Dex Required: 65&amp;lt;br&amp;gt; Item Level :24&amp;lt;br&amp;gt; Clvl Req: 20&lt;br /&gt;
| Sockets: 5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; Weapon Speed: 0&amp;lt;br&amp;gt; Amazon: Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Quivers=&lt;br /&gt;
&lt;br /&gt;
Arrows and Bolts/Quarrels are necessary to use a bow or crossbow, and they must be equipped in one hand, with the bow/crossbow in the other. They have no purpose otherwise, and are one of the simpler weapon-type items in the game. &lt;br /&gt;
&lt;br /&gt;
In early versions of Diablo II arrows and bolts were sold in stacks of varying size for varying prices, and NPCs only stocked a few of each at a time. With v1.03 the variety was removed, as was the limited number of stacks. Quivers are now always the maximum stack, prices are fixed, and you can buy as many quivers at a time as you'd like. Monsters drop quivers of arrows or bolts quite frequently as well. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-quiver-a.gif]]&lt;br /&gt;
| '''Quiver of Arrows'''&lt;br /&gt;
| D2: Up to 250&amp;lt;br&amp;gt; D2X: Up to 350&lt;br /&gt;
| 87 gold for 350&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Exceptional Bows=&lt;br /&gt;
&lt;br /&gt;
Exceptional Bows are found in late Normal, and then all through Nightmare and Hell. Prior to v1.08 D2, they were only found on Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short.gif]]&lt;br /&gt;
| '''Edge Bow'''&lt;br /&gt;
| 6-19 Damage&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 43&amp;lt;br&amp;gt; Item Level: 30&amp;lt;br&amp;gt; Clvl Req: 18*&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 5&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-hunters.gif]]&lt;br /&gt;
| '''Razor Bow'''&lt;br /&gt;
| 8-22 Damage&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 62&amp;lt;br&amp;gt; Item Level: 33&amp;lt;br&amp;gt; Clvl Req: 21*&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Very Fast: Am/B/D&amp;lt;br&amp;gt; Fast: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-longbow.gif]]&lt;br /&gt;
| '''Cedar Bow'''&lt;br /&gt;
| 10-29 Damage&amp;lt;br&amp;gt; Str Req: 53&amp;lt;br&amp;gt; Dex Req: 49&amp;lt;br&amp;gt; Item Level: 35&amp;lt;br&amp;gt; Clvl Req: 23*&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-composite.gif]]&lt;br /&gt;
| '''Double Bow'''&lt;br /&gt;
| 11-26 Damage&amp;lt;br&amp;gt; Str Req: 58&amp;lt;br&amp;gt; Dex Req: 73&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Very Fast: Am/B/D&amp;lt;br&amp;gt; Fast: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short_battle.gif]]&lt;br /&gt;
| '''Short Siege Bow'''&lt;br /&gt;
| 13-30 Damage&amp;lt;br&amp;gt; Str Req: 65&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 43&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-long_battke.gif]]&lt;br /&gt;
| '''Large Siege Bow'''&lt;br /&gt;
| 10-42 Damage&amp;lt;br&amp;gt; Str Req: 85&amp;lt;br&amp;gt; Dex Req: 95&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/B/D&amp;lt;br&amp;gt; Normal: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short_war.gif]]&lt;br /&gt;
| '''Rune Bow'''&lt;br /&gt;
| 14-35 Damage&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: 103&amp;lt;br&amp;gt; Item Level: 49&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-long_war.gif]]&lt;br /&gt;
| '''Gothic Bow'''&lt;br /&gt;
| 10-50 Damage&amp;lt;br&amp;gt; Str Req: 95&amp;lt;br&amp;gt; Dex Req: 118&amp;lt;br&amp;gt; Item Level: 52&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/B/D&amp;lt;br&amp;gt; Normal: As/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
=Elite Bows=&lt;br /&gt;
&lt;br /&gt;
Elite Bows are Expansion only since Elite items do not exist at all in Diablo II. You can find Elite bows in Acts 4-5/Nightmare and then all through Hell, though like all Elite items, they drop very rarely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short.gif]]&lt;br /&gt;
| '''Spider Bow'''&lt;br /&gt;
| 23-50 Dmg&amp;lt;br&amp;gt; Str Req: 64&amp;lt;br&amp;gt; Dex Req: 143&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 41&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 5&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-hunters.gif]]&lt;br /&gt;
| '''Blade Bow'''&lt;br /&gt;
| 21-41 Dmg&amp;lt;br&amp;gt; Str Req: 76&amp;lt;br&amp;gt; Dex Req: 119&amp;lt;br&amp;gt; Item Level: 60&amp;lt;br&amp;gt; Clvl Req: 45&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Very Fast: Am/B/D&amp;lt;br&amp;gt; Fast: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-longbow.gif]]&lt;br /&gt;
| '''Shadow Bow'''&lt;br /&gt;
| 15-59 Dmg&amp;lt;br&amp;gt; Str Req: 52&amp;lt;br&amp;gt; Dex Req: 188&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 47&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-composite.gif]]&lt;br /&gt;
| '''Great Bow'''&lt;br /&gt;
| 12-52 Dmg&amp;lt;br&amp;gt; Str Req: 121&amp;lt;br&amp;gt; Dex Req: 107&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 51&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Very Fast: Am/B/D&amp;lt;br&amp;gt; Fast: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short_battle.gif]]&lt;br /&gt;
| '''Diamond Bow'''&lt;br /&gt;
| 33-40 Dmg&amp;lt;br&amp;gt; Str Req: 89&amp;lt;br&amp;gt; Dex Req: 132&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 54&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-long_battke.gif]]&lt;br /&gt;
| '''Crusader Bow'''&lt;br /&gt;
| 15-63 Dmg&amp;lt;br&amp;gt; Str Req: 97&amp;lt;br&amp;gt; Dex Req: 121&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 57&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/B/D&amp;lt;br&amp;gt; Normal: As/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-short_war.gif]]&lt;br /&gt;
| '''Ward Bow'''&lt;br /&gt;
| 20-53 Dmg&amp;lt;br&amp;gt; Str Req: 72&amp;lt;br&amp;gt; Dex Req: 146&amp;lt;br&amp;gt; Item Level: 72&amp;lt;br&amp;gt; Clvl Req: 60&lt;br /&gt;
| Sockets: 1-5&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/P/S&amp;lt;br&amp;gt; Normal: N&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:bow-long_war.gif]]&lt;br /&gt;
| '''Hydra Bow'''&lt;br /&gt;
| 10-68 Dmg&amp;lt;br&amp;gt; Str Req: 134&amp;lt;br&amp;gt; Dex Req: 167&amp;lt;br&amp;gt; Item Level: 74&amp;lt;br&amp;gt; Clvl Req: 63&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Dmg Bonus: 100 Dex&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Firing Rate:&amp;lt;br&amp;gt; Fast: Am/B/D&amp;lt;br&amp;gt; Normal: As/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=17511</id>
		<title>Axes</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=17511"/>
				<updated>2010-02-24T04:17:13Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Surprisingly underpowered, axes are not the best choice for big damage. One-handed Axes have decent damage and attack rate, but can't match the top swords (for Barbarians) or hammers. Two-handed axes are decent damage, but less than spears or polearms, and have much less range, a big consideration for Barbs using Whirlwind. &lt;br /&gt;
&lt;br /&gt;
HK's edit: for classic: &lt;br /&gt;
&lt;br /&gt;
nagas (1 handed axe) and ancient axes (AA) (2 handed axe) have no dex req. also, the naga has a range 3 (range 3 is much nicer than the BH's range 1) (i think no 1 hand weapons get more than range 3), and AA has a range of 4 (only one less range than max range of 5 like some spears and pole arms) so they do NOT &amp;quot;have much less range&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
mace type weapons DO &amp;quot;have much less range&amp;quot;. battle hammer (BH) (1 handed mace type) has only range 1 and martel de fer (mart) (2 handed mace type) has only a range of 3. mace type items have least range of all item types. axe type has 2nd greatest range of all item types. some spears and pole arms have the greatest range of 5.&lt;br /&gt;
&lt;br /&gt;
=One-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Less damaging than the larger, two-handed axes, these small weapons have a faster swing speed and lower strength requirements. Also the character has an option of using a shield with them, though this is less of a benefit in the Expansion, due to the nerfing of blocking percentage.&lt;br /&gt;
&lt;br /&gt;
Axes are generally pretty poor weapons in Diablo II, with slower swing speed, less range, and often less damage than swords or blunt weapons.&lt;br /&gt;
&lt;br /&gt;
=Two-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Large axes were the most damaging and mighty weapons in Diablo, and they are still quite massive in Diablo II, though polearms and spears both do more damage at the higher levels. They have more range also, a major consideration for Barbarians who are going to be using Whirlwind for their main attack.&lt;br /&gt;
&lt;br /&gt;
Axes are very heavy items requiring high strength to wield them effectively, and they are slow to attack with, though a bit faster than the longer Polearms. They do not have very much reach in Diablo II. Their greatest advantage over Polearms is their much higher minimum damage. So you don't get the huge one-swing kills with axes, but you are sure to get at least pretty good damage with every successful hit. &lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
==One-handed Axes List==&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Axes are 100 Str, which means every 100 points in Str doubles the weapon damage. &lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hand Axe'''&lt;br /&gt;
| 3-6 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None &amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Axe'''&lt;br /&gt;
| 4-11 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 32&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Double Axe'''&lt;br /&gt;
| 5-13 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 43&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Military Pick'''&lt;br /&gt;
| 7-11 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 49&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 19&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''War Axe'''&lt;br /&gt;
| 10-18 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 67&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 25&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only (this is however not the case anymore in the 1.12 version).&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Large Axe'''&lt;br /&gt;
| 6-13 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 6&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Broad Axe'''&lt;br /&gt;
| 10-18 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 12&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Battle Axe'''&lt;br /&gt;
| 12-32 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 54&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Great Axe'''&lt;br /&gt;
| 9-30 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 63&amp;lt;br&amp;gt; Dex Req: 39&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Giant Axe'''&lt;br /&gt;
| 22-45 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 70&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 27&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only (this is however not the case anymore in the 1.12 version).&lt;br /&gt;
&lt;br /&gt;
==Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
Throwing axes are affected by the Barbarian's Axe Mastery when used for melee, and by his Throwing Mastery when thrown. &lt;br /&gt;
&lt;br /&gt;
* Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. All throwing weapons in D2 are 100 Str, while in D2X they are 50Str/50Dex.&lt;br /&gt;
* Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower by one frame per 10.&lt;br /&gt;
* Stack Size: Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.&lt;br /&gt;
* All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
* No Throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Throwing Axe'''&lt;br /&gt;
| 4-7 Melee&amp;lt;br&amp;gt; 8-12 Thrown&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 40&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-130&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Balanced Axe'''&lt;br /&gt;
| 5-10 Melee&amp;lt;br&amp;gt; 12-15 Throw&amp;lt;br&amp;gt; Durability: 10*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 57&amp;lt;br&amp;gt; Item Level: 16&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-130&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional axes can be found in Nightmare and Hell only in Diablo II. In the Expansion they can be found in Acts 4-5 Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
==One-Handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hatchet'''&lt;br /&gt;
| 10-21 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19**&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Cleaver'''&lt;br /&gt;
| 10-33 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 68&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 22**&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Twin Axe'''&lt;br /&gt;
| 13-38 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 85&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Crowbill'''&lt;br /&gt;
| 14-34 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 94&amp;lt;br&amp;gt; Dex Req: 70&amp;lt;br&amp;gt; Item Level: 43&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Naga'''&lt;br /&gt;
| 16-45 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 121&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 48&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only (this is however not the case anymore in the 1.12 version).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
==Two-handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Military Axe'''&lt;br /&gt;
| 14-34 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 22**&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Bearded Axe'''&lt;br /&gt;
| 21-42 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 92&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 38&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Tabar'''&lt;br /&gt;
| 24-58 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 101&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Gothic Axe'''&lt;br /&gt;
| 18-54 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 79&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Ancient Axe'''&lt;br /&gt;
| 46-74 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 51&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; +150% damage to Demons is found in the Expansion only (this is however not the case anymore in the 1.12 version).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Francisca'''&lt;br /&gt;
| Melee Dmg: 11-22&amp;lt;br&amp;gt; Throwing Dmg: 18-33&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25 **&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Hurlbat'''&lt;br /&gt;
| Melee Dmg: 13-27&amp;lt;br&amp;gt; Throwing Dmg: 24-34&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 106&amp;lt;br&amp;gt; Item Level: 41&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
=Elite Axes=&lt;br /&gt;
&lt;br /&gt;
Elite items are only in the Expansion. You can find Elite Axes in Acts 4-5 Nightmare, and then all through Hell difficulty.&lt;br /&gt;
&lt;br /&gt;
==Elite One-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Tomahawk'''&lt;br /&gt;
| 33-58 Dmg&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Small Crescent'''&lt;br /&gt;
| 38-60 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 83&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 45&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Ettin Axe'''&lt;br /&gt;
| 33-66 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 145&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 52&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''War Spike'''&lt;br /&gt;
| 30-48 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 133&amp;lt;br&amp;gt; Dex Req: 54&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Berserker Axe'''&lt;br /&gt;
| 24-71 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 138&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 71&amp;lt;br&amp;gt; Clvl Req: 63&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only (this is however not the case anymore in the 1.12 version).&lt;br /&gt;
&lt;br /&gt;
==Two-handed Elite Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Feral Axe'''&lt;br /&gt;
| 25-123 Dmg&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 196&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 42&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -15&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Silver-edged Axe'''&lt;br /&gt;
| 62-110 Dmg&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 166&amp;lt;br&amp;gt; Dex Req: 65&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 48&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Decapitator'''&lt;br /&gt;
| 49-137 Dmg&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 189&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Champion Axe'''&lt;br /&gt;
| 59-94 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 167&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Glorious Axe'''&lt;br /&gt;
| 60-124 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 164&amp;lt;br&amp;gt; Dex Req: 55&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt; Clvl Req: 65&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only (this is however not the case anymore in the 1.12 version).&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=17510</id>
		<title>Axes</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=17510"/>
				<updated>2010-02-24T04:13:52Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Throwing Axes List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Surprisingly underpowered, axes are not the best choice for big damage. One-handed Axes have decent damage and attack rate, but can't match the top swords (for Barbarians) or hammers. Two-handed axes are decent damage, but less than spears or polearms, and have much less range, a big consideration for Barbs using Whirlwind. &lt;br /&gt;
&lt;br /&gt;
HK's edit: for classic: &lt;br /&gt;
&lt;br /&gt;
nagas (1 handed axe) and ancient axes (AA) (2 handed axe) have no dex req. also, the naga has a range 3 (range 3 is much nicer than the BH's range 1) (i think no 1 hand weapons get more than range 3), and AA has a range of 4 (only one less range than max range of 5 like some spears and pole arms) so they do NOT &amp;quot;have much less range&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
mace type weapons DO &amp;quot;have much less range&amp;quot;. battle hammer (BH) (1 handed mace type) has only range 1 and martel de fer (mart) (2 handed mace type) has only a range of 3. mace type items have least range of all item types. axe type has 2nd greatest range of all item types. some spears and pole arms have the greatest range of 5.&lt;br /&gt;
&lt;br /&gt;
=One-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Less damaging than the larger, two-handed axes, these small weapons have a faster swing speed and lower strength requirements. Also the character has an option of using a shield with them, though this is less of a benefit in the Expansion, due to the nerfing of blocking percentage.&lt;br /&gt;
&lt;br /&gt;
Axes are generally pretty poor weapons in Diablo II, with slower swing speed, less range, and often less damage than swords or blunt weapons.&lt;br /&gt;
&lt;br /&gt;
=Two-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Large axes were the most damaging and mighty weapons in Diablo, and they are still quite massive in Diablo II, though polearms and spears both do more damage at the higher levels. They have more range also, a major consideration for Barbarians who are going to be using Whirlwind for their main attack.&lt;br /&gt;
&lt;br /&gt;
Axes are very heavy items requiring high strength to wield them effectively, and they are slow to attack with, though a bit faster than the longer Polearms. They do not have very much reach in Diablo II. Their greatest advantage over Polearms is their much higher minimum damage. So you don't get the huge one-swing kills with axes, but you are sure to get at least pretty good damage with every successful hit. &lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
==One-handed Axes List==&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Axes are 100 Str, which means every 100 points in Str doubles the weapon damage. &lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hand Axe'''&lt;br /&gt;
| 3-6 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None &amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Axe'''&lt;br /&gt;
| 4-11 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 32&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Double Axe'''&lt;br /&gt;
| 5-13 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 43&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Military Pick'''&lt;br /&gt;
| 7-11 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 49&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 19&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''War Axe'''&lt;br /&gt;
| 10-18 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 67&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 25&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Large Axe'''&lt;br /&gt;
| 6-13 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 6&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Broad Axe'''&lt;br /&gt;
| 10-18 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 12&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Battle Axe'''&lt;br /&gt;
| 12-32 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 54&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Great Axe'''&lt;br /&gt;
| 9-30 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 63&amp;lt;br&amp;gt; Dex Req: 39&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Giant Axe'''&lt;br /&gt;
| 22-45 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 70&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 27&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
Throwing axes are affected by the Barbarian's Axe Mastery when used for melee, and by his Throwing Mastery when thrown. &lt;br /&gt;
&lt;br /&gt;
* Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. All throwing weapons in D2 are 100 Str, while in D2X they are 50Str/50Dex.&lt;br /&gt;
* Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower by one frame per 10.&lt;br /&gt;
* Stack Size: Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.&lt;br /&gt;
* All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
* No Throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Throwing Axe'''&lt;br /&gt;
| 4-7 Melee&amp;lt;br&amp;gt; 8-12 Thrown&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 40&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-130&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Balanced Axe'''&lt;br /&gt;
| 5-10 Melee&amp;lt;br&amp;gt; 12-15 Throw&amp;lt;br&amp;gt; Durability: 10*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 57&amp;lt;br&amp;gt; Item Level: 16&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-130&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional axes can be found in Nightmare and Hell only in Diablo II. In the Expansion they can be found in Acts 4-5 Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
==One-Handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hatchet'''&lt;br /&gt;
| 10-21 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19**&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Cleaver'''&lt;br /&gt;
| 10-33 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 68&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 22**&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Twin Axe'''&lt;br /&gt;
| 13-38 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 85&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Crowbill'''&lt;br /&gt;
| 14-34 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 94&amp;lt;br&amp;gt; Dex Req: 70&amp;lt;br&amp;gt; Item Level: 43&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Naga'''&lt;br /&gt;
| 16-45 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 121&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 48&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
==Two-handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Military Axe'''&lt;br /&gt;
| 14-34 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 22**&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Bearded Axe'''&lt;br /&gt;
| 21-42 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 92&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 38&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Tabar'''&lt;br /&gt;
| 24-58 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 101&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Gothic Axe'''&lt;br /&gt;
| 18-54 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 79&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Ancient Axe'''&lt;br /&gt;
| 46-74 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 51&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; +150% damage to Demons is found in the Expansion only (this is however not the case anymore in the 1.12 version).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Francisca'''&lt;br /&gt;
| Melee Dmg: 11-22&amp;lt;br&amp;gt; Throwing Dmg: 18-33&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25 **&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Hurlbat'''&lt;br /&gt;
| Melee Dmg: 13-27&amp;lt;br&amp;gt; Throwing Dmg: 24-34&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 106&amp;lt;br&amp;gt; Item Level: 41&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
=Elite Axes=&lt;br /&gt;
&lt;br /&gt;
Elite items are only in the Expansion. You can find Elite Axes in Acts 4-5 Nightmare, and then all through Hell difficulty.&lt;br /&gt;
&lt;br /&gt;
==Elite One-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Tomahawk'''&lt;br /&gt;
| 33-58 Dmg&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Small Crescent'''&lt;br /&gt;
| 38-60 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 83&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 45&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Ettin Axe'''&lt;br /&gt;
| 33-66 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 145&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 52&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''War Spike'''&lt;br /&gt;
| 30-48 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 133&amp;lt;br&amp;gt; Dex Req: 54&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Berserker Axe'''&lt;br /&gt;
| 24-71 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 138&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 71&amp;lt;br&amp;gt; Clvl Req: 63&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Two-handed Elite Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Feral Axe'''&lt;br /&gt;
| 25-123 Dmg&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 196&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 42&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -15&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Silver-edged Axe'''&lt;br /&gt;
| 62-110 Dmg&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 166&amp;lt;br&amp;gt; Dex Req: 65&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 48&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Decapitator'''&lt;br /&gt;
| 49-137 Dmg&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 189&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Champion Axe'''&lt;br /&gt;
| 59-94 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 167&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Glorious Axe'''&lt;br /&gt;
| 60-124 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 164&amp;lt;br&amp;gt; Dex Req: 55&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt; Clvl Req: 65&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Talk:Axes&amp;diff=17509</id>
		<title>Talk:Axes</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Talk:Axes&amp;diff=17509"/>
				<updated>2010-02-24T04:11:47Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: Created page with 'Regarding modification on 24 February 2010, at 04:02. Some axe damages have changed in the new patch. The following changes were made: Axe 3-11 ---&amp;gt; 4-11 Double Axe 5-12 ---&amp;gt; 5-1…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Regarding modification on 24 February 2010, at 04:02.&lt;br /&gt;
Some axe damages have changed in the new patch. The following changes were made:&lt;br /&gt;
Axe 3-11 ---&amp;gt; 4-11&lt;br /&gt;
Double Axe 5-12 ---&amp;gt; 5-13&lt;br /&gt;
Military Pick 6-10 ---&amp;gt; 7-11&lt;br /&gt;
War Axe 8-14 ---&amp;gt; 10-18&lt;br /&gt;
Battle Axe 12-28 ---&amp;gt; 12-32&lt;br /&gt;
Great Axe 8-26 ---&amp;gt; 9-30&lt;br /&gt;
Giant Axe 26-38 ---&amp;gt; 22-45&lt;br /&gt;
Military Axe 14-24 ---&amp;gt; 14-34&lt;br /&gt;
Also, the stack sizes for throwing axes are different in the new patch. The maximum quantity for both throwing axes and balanced axes is 130, not 32 and 24, respectively. I don't know if the minimum quantities are still correct.&lt;br /&gt;
All information about the normal axes and the hatchet and military exceptional axes should now be correct. I don't have up to date information about the other exceptional axes and the elites, but some info there might also require an update.&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=17508</id>
		<title>Axes</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=17508"/>
				<updated>2010-02-24T04:02:16Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Surprisingly underpowered, axes are not the best choice for big damage. One-handed Axes have decent damage and attack rate, but can't match the top swords (for Barbarians) or hammers. Two-handed axes are decent damage, but less than spears or polearms, and have much less range, a big consideration for Barbs using Whirlwind. &lt;br /&gt;
&lt;br /&gt;
HK's edit: for classic: &lt;br /&gt;
&lt;br /&gt;
nagas (1 handed axe) and ancient axes (AA) (2 handed axe) have no dex req. also, the naga has a range 3 (range 3 is much nicer than the BH's range 1) (i think no 1 hand weapons get more than range 3), and AA has a range of 4 (only one less range than max range of 5 like some spears and pole arms) so they do NOT &amp;quot;have much less range&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
mace type weapons DO &amp;quot;have much less range&amp;quot;. battle hammer (BH) (1 handed mace type) has only range 1 and martel de fer (mart) (2 handed mace type) has only a range of 3. mace type items have least range of all item types. axe type has 2nd greatest range of all item types. some spears and pole arms have the greatest range of 5.&lt;br /&gt;
&lt;br /&gt;
=One-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Less damaging than the larger, two-handed axes, these small weapons have a faster swing speed and lower strength requirements. Also the character has an option of using a shield with them, though this is less of a benefit in the Expansion, due to the nerfing of blocking percentage.&lt;br /&gt;
&lt;br /&gt;
Axes are generally pretty poor weapons in Diablo II, with slower swing speed, less range, and often less damage than swords or blunt weapons.&lt;br /&gt;
&lt;br /&gt;
=Two-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Large axes were the most damaging and mighty weapons in Diablo, and they are still quite massive in Diablo II, though polearms and spears both do more damage at the higher levels. They have more range also, a major consideration for Barbarians who are going to be using Whirlwind for their main attack.&lt;br /&gt;
&lt;br /&gt;
Axes are very heavy items requiring high strength to wield them effectively, and they are slow to attack with, though a bit faster than the longer Polearms. They do not have very much reach in Diablo II. Their greatest advantage over Polearms is their much higher minimum damage. So you don't get the huge one-swing kills with axes, but you are sure to get at least pretty good damage with every successful hit. &lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
==One-handed Axes List==&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Axes are 100 Str, which means every 100 points in Str doubles the weapon damage. &lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hand Axe'''&lt;br /&gt;
| 3-6 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None &amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Axe'''&lt;br /&gt;
| 4-11 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 32&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Double Axe'''&lt;br /&gt;
| 5-13 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 43&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Military Pick'''&lt;br /&gt;
| 7-11 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 49&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 19&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''War Axe'''&lt;br /&gt;
| 10-18 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 67&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 25&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Large Axe'''&lt;br /&gt;
| 6-13 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 6&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Broad Axe'''&lt;br /&gt;
| 10-18 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 12&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Battle Axe'''&lt;br /&gt;
| 12-32 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 54&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Great Axe'''&lt;br /&gt;
| 9-30 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 63&amp;lt;br&amp;gt; Dex Req: 39&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Giant Axe'''&lt;br /&gt;
| 22-45 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 70&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 27&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
Throwing axes are affected by the Barbarian's Axe Mastery when used for melee, and by his Throwing Mastery when thrown. &lt;br /&gt;
&lt;br /&gt;
* Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. All throwing weapons in D2 are 100 Str, while in D2X they are 50Str/50Dex.&lt;br /&gt;
* Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower by one frame per 10.&lt;br /&gt;
* Stack Size: Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.&lt;br /&gt;
* All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
* No Throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Throwing Axe'''&lt;br /&gt;
| 4-7 Melee&amp;lt;br&amp;gt; 8-12 Thrown&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 40&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-130&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Balance Axe'''&lt;br /&gt;
| 5-10 Melee&amp;lt;br&amp;gt; 12-15 Throw&amp;lt;br&amp;gt; Durability: 10*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 57&amp;lt;br&amp;gt; Item Level: 16&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-130&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional axes can be found in Nightmare and Hell only in Diablo II. In the Expansion they can be found in Acts 4-5 Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
==One-Handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hatchet'''&lt;br /&gt;
| 10-21 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19**&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Cleaver'''&lt;br /&gt;
| 10-33 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 68&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 22**&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Twin Axe'''&lt;br /&gt;
| 13-38 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 85&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Crowbill'''&lt;br /&gt;
| 14-34 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 94&amp;lt;br&amp;gt; Dex Req: 70&amp;lt;br&amp;gt; Item Level: 43&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Naga'''&lt;br /&gt;
| 16-45 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 121&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 48&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
==Two-handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Military Axe'''&lt;br /&gt;
| 14-34 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 22**&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Bearded Axe'''&lt;br /&gt;
| 21-42 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 92&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 38&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Tabar'''&lt;br /&gt;
| 24-58 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 101&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Gothic Axe'''&lt;br /&gt;
| 18-54 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 79&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Ancient Axe'''&lt;br /&gt;
| 46-74 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 51&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; +150% damage to Demons is found in the Expansion only (this is however not the case anymore in the 1.12 version).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Francisca'''&lt;br /&gt;
| Melee Dmg: 11-22&amp;lt;br&amp;gt; Throwing Dmg: 18-33&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25 **&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Hurlbat'''&lt;br /&gt;
| Melee Dmg: 13-27&amp;lt;br&amp;gt; Throwing Dmg: 24-34&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 106&amp;lt;br&amp;gt; Item Level: 41&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
=Elite Axes=&lt;br /&gt;
&lt;br /&gt;
Elite items are only in the Expansion. You can find Elite Axes in Acts 4-5 Nightmare, and then all through Hell difficulty.&lt;br /&gt;
&lt;br /&gt;
==Elite One-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Tomahawk'''&lt;br /&gt;
| 33-58 Dmg&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Small Crescent'''&lt;br /&gt;
| 38-60 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 83&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 45&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Ettin Axe'''&lt;br /&gt;
| 33-66 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 145&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 52&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''War Spike'''&lt;br /&gt;
| 30-48 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 133&amp;lt;br&amp;gt; Dex Req: 54&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Berserker Axe'''&lt;br /&gt;
| 24-71 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 138&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 71&amp;lt;br&amp;gt; Clvl Req: 63&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Two-handed Elite Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Feral Axe'''&lt;br /&gt;
| 25-123 Dmg&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 196&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 42&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -15&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Silver-edged Axe'''&lt;br /&gt;
| 62-110 Dmg&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 166&amp;lt;br&amp;gt; Dex Req: 65&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 48&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Decapitator'''&lt;br /&gt;
| 49-137 Dmg&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 189&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Champion Axe'''&lt;br /&gt;
| 59-94 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 167&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Glorious Axe'''&lt;br /&gt;
| 60-124 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 164&amp;lt;br&amp;gt; Dex Req: 55&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt; Clvl Req: 65&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User_talk:Cgb&amp;diff=17507</id>
		<title>User talk:Cgb</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User_talk:Cgb&amp;diff=17507"/>
				<updated>2010-02-24T03:56:50Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
Hello man! Welcome to Diablowiki, and great you got the initiative to help updating the D1 info pages! :D&lt;br /&gt;
&lt;br /&gt;
I haven't played D1 properly in ages, but a friend of mine (high ranking boss at Sainsbury's no less) plays almost daily. Do you play D2 at all? Are you interested in Diablo lore at all by chance? --[[User:Leord|Leord]] 18:02, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hi,&lt;br /&gt;
&lt;br /&gt;
:Thanks. Your friend certainly has good taste. I think Diablo's fantastic, even now 12 years after its release. I just started playing it again after about 2 years. Never fails to satisfy :) Of course I love Diablo 2 aswell. I'm not playing it at the moment, but if it's possible I'd say it's even better than the original, and that's saying alot. What about you? Are you playing D2 atm? -- 20:08, 20 December 2009 Cgb&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Sorry I missed to reply, I didn't see it here. I love D1 as well, but I miss the &amp;quot;Running&amp;quot; feature a LOT in the game. I'm personally more into lore and stuff (as I said), not time to play many video games at all. We're looking in to re-doing the D1 pages to be more intuitive and in line with the rest of the wiki. Care to help out with it? --[[User:Leord|Leord]] 17:44, 1 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::That's ok. I tried replying by clicking your name, but I couldn't find where to type my message and send it. I know what you mean. There are so many more items in D2, you could spend forever hunting for them. That sounds like a good project. At the moment I've been making a list of items in D2 by taking down info as I find them with my new character. I could probably help out with the D1 pages too. Do you have any general guidelines for what you want done? --[[User:Cgb|Cgb]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User_talk:Cgb&amp;diff=17147</id>
		<title>User talk:Cgb</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User_talk:Cgb&amp;diff=17147"/>
				<updated>2010-01-21T10:47:18Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
Hello man! Welcome to Diablowiki, and great you got the initiative to help updating the D1 info pages! :D&lt;br /&gt;
&lt;br /&gt;
I haven't played D1 properly in ages, but a friend of mine (high ranking boss at Sainsbury's no less) plays almost daily. Do you play D2 at all? Are you interested in Diablo lore at all by chance? --[[User:Leord|Leord]] 18:02, 16 December 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Arkaine&amp;diff=16378</id>
		<title>Arkaine</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Arkaine&amp;diff=16378"/>
				<updated>2009-12-20T21:10:53Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: Created page with 'Arkaine was a warrior who lived sometime before the events of the first Diablo game. He is noted for having been the first mortal to turn the tide of the Sin War in favour of the…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Arkaine was a warrior who lived sometime before the events of the first Diablo game. He is noted for having been the first mortal to turn the tide of the Sin War in favour of the forces of Light, chasing the demonic legions back to the burning hells. &lt;br /&gt;
&lt;br /&gt;
Arkaine possessed a magic armor called Valor, which, prior to his death, he hid within the Catacombs beneath Tristram. His hiding place consisted of a Hall of Fire (with Valor resting at the end of the hall) and a Gateway of Blood leading into the hall. Within the gateway was the Pedestal of Blood, and the gateway would remain locked until a person (the &amp;quot;Hero of Light&amp;quot;) placed three Blood Stones atop the pedestal. &lt;br /&gt;
&lt;br /&gt;
In the Diablo quest, Arkaine's Valor, the player must retrieve the three Blood Stones, one being located in the Gateway of Blood and the others in two side rooms, as well as overcome several Horned Demons, to acquire Arkaine's Valor, a unique Splint Mail.&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User_talk:Cgb&amp;diff=16374</id>
		<title>User talk:Cgb</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User_talk:Cgb&amp;diff=16374"/>
				<updated>2009-12-20T20:08:54Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Welcome */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
Hello man! Welcome to Diablowiki, and great you got the initiative to help updating the D1 info pages! :D&lt;br /&gt;
&lt;br /&gt;
I haven't played D1 properly in ages, but a friend of mine (high ranking boss at Sainsbury's no less) plays almost daily. Do you play D2 at all? Are you interested in Diablo lore at all by chance? --[[User:Leord|Leord]] 18:02, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hi,&lt;br /&gt;
Thanks. Your friend certainly has good taste. I think Diablo's fantastic, even now 12 years after its release. I just started playing it again after about 2 years. Never fails to satisfy :) Of course I love Diablo 2 aswell. I'm not playing it at the moment, but if it's possible I'd say it's even better than the original, and that's saying alot. What about you? Are you playing D2 atm?&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User_talk:Cgb&amp;diff=16373</id>
		<title>User talk:Cgb</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User_talk:Cgb&amp;diff=16373"/>
				<updated>2009-12-20T20:05:27Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Welcome */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
Hello man! Welcome to Diablowiki, and great you got the initiative to help updating the D1 info pages! :D&lt;br /&gt;
&lt;br /&gt;
I haven't played D1 properly in ages, but a friend of mine (high ranking boss at Sainsbury's no less) plays almost daily. Do you play D2 at all? Are you interested in Diablo lore at all by chance? --[[User:Leord|Leord]] 18:02, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hi,&lt;br /&gt;
Thanks. Your friend certainly has good taste. I think Diablo's fantastic, even now 12 years after it's release. I just started playing it again after about 2 years. Never fails to satisfy :) Of course I love Diablo 2 aswell. I'm not playing it at the moment, but if it's possible I'd say it's even better than the original, and that's saying alot. What about you? Are you playing D2 atm?&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Diablo_Levels&amp;diff=16293</id>
		<title>Diablo Levels</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Diablo_Levels&amp;diff=16293"/>
				<updated>2009-12-16T10:14:27Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Diablo Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 16 dungeon levels in Diablo, with another 8 added in Hellfire. The levels are divided into groups of four, with a totally new style of artwork and level layout beginning with each new group. Each group of levels has a different feel and they play differently, based on the layout, the size of rooms, the narrow (or not) doorways, and the monsters found within them.&lt;br /&gt;
&lt;br /&gt;
The official names for the sets of levels in Diablo are the Dungeon, Catacombs, Caves, and Hell.  The &amp;quot;Dungeon&amp;quot; is often called the &amp;quot;Church&amp;quot;, &amp;quot;Cathedral&amp;quot;, or &amp;quot;Monastery&amp;quot; by players, as it is directly below the desecrated building.&lt;br /&gt;
&lt;br /&gt;
==Diablo Levels==&lt;br /&gt;
&lt;br /&gt;
[[Image:Stairs-close2.gif|left|thumb|Level 5 oddity.]]&lt;br /&gt;
There are 16 levels in Diablo. Shortcuts from town that descend directly to level 5, 9, and 13 become available to characters who have reached those stages. These shortcuts can be entered directly in multiplayer mode on Nightmare and Hell difficulty, and on NM and Hell in single player as well, in Hellfire. Otherwise, players must first use the shortcuts to return to town before they can be used to enter the dungeon.&lt;br /&gt;
&lt;br /&gt;
All regular dungeon levels are randomly-generated in Diablo, with the partial exception of level 16, which is only semi-random, since the same elements are found in each of the four corners. The various smaller sublevels, entered for single player-only quests, are not random in their layouts.  Randomization sometimes results in odd effects; the stairs might be found right beside each other, for instance.&lt;br /&gt;
&lt;br /&gt;
==Tristram==&lt;br /&gt;
[[Image:Tristram-overview2.jpg|thumb|250px|Tristram overhead view.]]&lt;br /&gt;
The town of [[D1_Tristram|Tristram]] is the first level in the game, and one that players must return to in order to buy and sell items, and replenish their potion stocks. All of the [[D1 NPCs|NPCs]] are found in Tristram, and some of them must be spoken to in order to receive quests and quest rewards. There are stairways down to all the levels in the dungeon from town, though the stairs down to the deeper dungeons do not appear until characters reach various minimum level requirements.&lt;br /&gt;
&lt;br /&gt;
Tristram always has the same layout in Diablo and Hellfire; it's not random at all. There are a few changes in Hellfire, with some added NPCs, as well as the bridge below town that leads to the Hive, and the altered graveyard with the new sepulcher that conceals the entrance to the Crypt.&lt;br /&gt;
&lt;br /&gt;
Click the thumbnail to see an awesome, enormous overhead view of Tristram, composed by piecing together hundreds of individual screenshots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dungeon/Cathedral===&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
! Dungeon/Cathedral Quests&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[The Butcher: Quest|The Butcher]]&lt;br /&gt;
* [[Poisoned Water Supply]]&lt;br /&gt;
* [[The Skeleton King]]&lt;br /&gt;
* [[Gharbad the Weak]]&lt;br /&gt;
* [[Ogden's Sign]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The uppermost four levels are called the &amp;quot;Dungeon&amp;quot; in-game when you point the mouse at the front door of the Cathedral, but this may be a holdover of the use of the term &amp;quot;dungeon&amp;quot; for any fantasy adventure area.  Most players often call this the &amp;quot;Cathedral&amp;quot;, &amp;quot;Church&amp;quot;, or &amp;quot;Monastery&amp;quot;, as it is directly below the desecrated building.&lt;br /&gt;
&lt;br /&gt;
These levels are marked by numerous large square rooms connected by long hallways lined with pillars, and lots of smaller side rooms behind closed doors, often filled by shrines or small libraries. There is very little wasted space on these maps; few internal areas are not filled with accessible rooms, so these levels feel larger and longer than some of the later areas.&lt;br /&gt;
&lt;br /&gt;
The monster variety consists of low level animals such as [[Fallen One]]s and [[scavenger]]s, while undead monsters are particularly abound. Few monsters here possess any elemental attacks, although ranged attacking skeleton archers are very common. The dungeon levels are fairly easy for novice players to clear through.&lt;br /&gt;
&lt;br /&gt;
[[Image:D1-level-church1.gif|center|frame|Typical scene from the Dungeon/Cathedral levels; small rooms; lots of undead.]]&lt;br /&gt;
&lt;br /&gt;
===Catacombs===&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
! Catacombs Quests&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[The Magic Rock]]&lt;br /&gt;
* [[Arkaine's Valor]]&lt;br /&gt;
* [[Chamber of Bone]]&lt;br /&gt;
* [[Halls of the Blind]]&lt;br /&gt;
* [[Zhar the Mad]]&lt;br /&gt;
|}&lt;br /&gt;
Levels 5-8 are called the Catacombs, or abbreviated to &amp;quot;the Cats.&amp;quot; These dark, gray and black levels are maze-like, winding through long, narrow corridors and frequently bottle-necking at single width doorways. The cats are filled with numerous small chambers, most of which boast libraries, shrines, goat shrines, or skeletal tomes. These small rooms are usually packed full of monsters, and many players enjoy leveling up in the cats since those chambers are experience honeypots.&lt;br /&gt;
&lt;br /&gt;
Most characters find these levels not too difficult, since all of the narrow passages and doorways make it easy to take on monsters one at a time. There are few magical attacks to worry about here, so resistance is still largely optional. Ranged attackers are fairly common though, with skeletal archers and goatmen archers quite common, and acid spitters (magic damage) as well, so use caution. Avoiding arrows and running down archers isn't tough, with all the corners and small rooms to restrict their mobility.&lt;br /&gt;
&lt;br /&gt;
[[Image:D1-level-cats1.gif|center|frame|Typical mob inside a room, all waiting in line to die.]]&lt;br /&gt;
&lt;br /&gt;
===Caves===&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
! Caves Quests&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [[The Black Mushroom]]&lt;br /&gt;
* [[Anvil of Fury]]&lt;br /&gt;
|}&lt;br /&gt;
Levels 9-12 are known as the Caves. The Caves are much more difficult than the Catacombs for most characters, with wide open areas and no long narrow spots to funnel monsters through. There are some gates along the low fences, but the ranged attackers will fire over them, and many monsters will pathfind around some cluster of rock when the gate is blocked, coming at you from behind.&lt;br /&gt;
&lt;br /&gt;
There are numerous streams of lava throughout the Caves, and despite the fact that they're easily narrow enough to step over, these act as impermeable barriers to monster or character movement. They do not stop any sort of ranged attack though, and in some places diagonal melee attacks can be carried out as well. Characters with ranged attacks, Rogues and Sorcerers primarily, can often use the lava rivers to trap enemy monsters and pick them off from safety.&lt;br /&gt;
&lt;br /&gt;
The Caves can be hard to see in, since the outcroppings of rock do not go transparent when you walk behind them. Items dropped behind walls can be quite hard to find, and it's tough to target monsters or barrels at times.&lt;br /&gt;
&lt;br /&gt;
[[Image:D1-level-caves1.gif|center|frame|Ranged attackers can use the lava to their advantage.]]&lt;br /&gt;
&lt;br /&gt;
===Hell===&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
! Hell Quests&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [[Warlord of Blood]]&lt;br /&gt;
* [[Lachdanan]]&lt;br /&gt;
* [[Archbishop Lazarus]]&lt;br /&gt;
* [[Diablo: D1 Quest|Diablo]]&lt;br /&gt;
|}&lt;br /&gt;
The levels from 13-16 are referred to as Hell, though Diablo II makes it clear that this is merely a warped manifestation and not the [[Act IV|real thing itself]]. The Caves are actually more like the classical Christian conception of Hell, with rocks and lava and flame; the &amp;quot;Hell&amp;quot; levels in Diablo are very clean and sterile, with walls and stairs seemingly formed from bones, and what looks like lakes of blood behind the walls on every side. &lt;br /&gt;
&lt;br /&gt;
Most map layouts of the levels in Hell are divided into quadrants, with long walls along the middle of the level and four large rooms in each corner. There are exceptions, and some layouts are practically honeycombs, but the majority of areas of Hell are fairly wide open and very conducive to ranged attacks. Rogues can turn these areas into a sort of bowling alley, firing in straight lines well off the visible screen and listening for the sound of their arrows hitting. Sorcerers are very happy in Hell also, with good firing lines for their spells and long, straight stretches of level to retreat to, while still firing at the advancing enemies. &lt;br /&gt;
&lt;br /&gt;
====Hell Monster To/Hit Bonus====&lt;br /&gt;
&lt;br /&gt;
Physical damage monsters on the lower levels of Hell have a bonus to/hit that makes them more likely to hit characters, irrespective of their defense (though hits may still be blocked). These bonus hits (more accurately described as special penalties to player defense) mean that monsters on these levels never have a to/hit lower than:&lt;br /&gt;
* Dlvl 14: 20%&lt;br /&gt;
* Dlvl 15: 25%&lt;br /&gt;
* Dlvl 16: 30%&lt;br /&gt;
They may have much higher to/hits than these; such as on a lightly-armored Sorcerer. But their to/hit is never lower than this. (There are no physical damage ranged attackers in Hell. This property is not applied to magical attacks, such as Bloodstars, Flash, or Fireballs, which are calculated differently than melee strikes.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Level 16====&lt;br /&gt;
&lt;br /&gt;
[[Image:Fireball-tactic.gif|thumb|300px|Dash and dodge through the fireballs.]]&lt;br /&gt;
Level 16 always has the same layout and monsters (Blood Knights and Advocates) each game, with about half of the monsters in pre-set positions. Others are spawned in random locations each game, though. There are no chests, barrels, or cauldrons found on level 16. Since there are always only two types of monsters on this level, and since Advocates are triple immune on Hell difficulty, all characters can benefit from special tactics on this level.&lt;br /&gt;
&lt;br /&gt;
One of the simplest and most useful is to run through the open areas of this level, especially the northern quarter, activating all of the Blood Knights and training them out to some area that's already clear of Advocates. This makes it easier to kill the Knights (with fire or melee) without having to dodge fireballs at the same time, and makes it easier to deal with the Advocates without having the tanking Knights slowing you down.&lt;br /&gt;
&lt;br /&gt;
This same sort of Fireball gauntlet can be run in other places on the map, including the western quarter (once the switch is thrown to open the walls). It's much easier to clear the Advocates out of that + shaped box once the Knights are disposed of.&lt;br /&gt;
&lt;br /&gt;
[[Image:D1-level-hell1.gif|center|frame|Hell; bones and blood lakes behind the walls.]]&lt;br /&gt;
&lt;br /&gt;
==Hellfire Levels==&lt;br /&gt;
&lt;br /&gt;
The Hellfire expansion pack added eight more levels. They have new graphics, but use the same level formation tools (random map generation) as earlier levels did in Diablo.&lt;br /&gt;
&lt;br /&gt;
===Nest/Hive===&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
! Nest/Hive Quests&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [[The Farmer's Orchard]]&lt;br /&gt;
* [[The Jersey's Jersey]]&lt;br /&gt;
* [[Celia's Theodore]]&lt;br /&gt;
|}&lt;br /&gt;
[[Image:Hive-entrance2.gif|left|thumb|Hive entrance.]]&lt;br /&gt;
The Hive, as it's usually called, or the Nest, as it's officially named, uses the level generation of the Caves, but changes the graphics from rock and lava to a vaguely sci-fi, Aliens-styled insect hive. Some of the monsters are themed to that insect style; giant spiders and scorpions and such, but many others seem fairly random in design and function.&lt;br /&gt;
&lt;br /&gt;
The Hive is balanced to be equivalent to the Caves in difficulty, but most players find it somewhat easier. Easier to zoom through on the way down to level 4 on your mission to retrieve the Cathedral Map, usually, since this area is hands down the least popular in the game.&lt;br /&gt;
&lt;br /&gt;
There are no random bosses in the Hive, and no quests, other than two versions of the same item-retrieval task. There aren't any shrines or pools or library rooms either, making the four levels something of a boring, unrelieved slog.&lt;br /&gt;
&lt;br /&gt;
[[Image:D1-level-hive2.gif|frame|center|The Nest, dark and bug-like.]]&lt;br /&gt;
&lt;br /&gt;
===Crypt===&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
! Crypt Quests&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [[Grave Matters]]&lt;br /&gt;
* [[Cornerstone of the World]]&lt;br /&gt;
* [[Reconstructed Note]]&lt;br /&gt;
* [[Na-Krul Quest|Na-Krul]]&lt;br /&gt;
|}&lt;br /&gt;
The Crypt is meant to be equivalent to Hell in difficulty, and the monsters there, all newly added in Hellfire, can be quite nasty. The area is easier than Hell, at least on normal difficulty, since all of the doorways provide easy choke points to bottleneck the monster mobs. It gets harder on Nightmare and Hell though, especially for Sorcerers, since the monsters have much more varied resistances and immunities, and quite a few of the beasties are immune to fire and lightning, forcing Sorcerers to use the much weaker magical damage spells, or else stone curse and a melee weapon. The smaller rooms and areas are a pain for Sorcerers too, keeping their spells from hitting enemies at long distance.&lt;br /&gt;
&lt;br /&gt;
The monsters in the Crypt are better designed and themed than the grab bag of enemies in the Hive, and there is a nice mixture of animals, demons, and undead, something not seen in the Hell levels (which are almost entirely demons, with one or two animals and no undead). &lt;br /&gt;
&lt;br /&gt;
The Crypt reuses the tile set from the Church, but since there are no shrines or libraries, most of those small rooms are boring and entirely empty; of shrines and books, as well as monsters. Like the Hive, the Crypt holds zero monster bosses, other than Na-Krul on level 4. It's not known why the Sierra designers didn't include any bosses in the levels they added, but it goes a long way towards explaining why most players find those levels much less fun than the original 16.&lt;br /&gt;
&lt;br /&gt;
[[Image:D1-level-crypt2.gif|center|frame|Lots of high walls and narrow doorways give the Crypt its flavor.]]&lt;br /&gt;
&lt;br /&gt;
{{Template:D1 Quests}}&lt;br /&gt;
{{Template:Diablo items}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Diablo I]]&lt;br /&gt;
[[category:Hellfire]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Halls_of_the_Blind&amp;diff=16292</id>
		<title>Halls of the Blind</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Halls_of_the_Blind&amp;diff=16292"/>
				<updated>2009-12-16T10:06:43Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Strategy Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Halls of the Blind quest is a single player only quest that includes perhaps the best piece of poetry found in the game. The quest is more artful and artistic than difficult or rewarding, but the [[Hidden]] are such a classic monster and the poem so haunting that most players find this one pretty memorable.&lt;br /&gt;
&lt;br /&gt;
==Halls of the Blind==&lt;br /&gt;
[[Image:D1-mon-illusion-weaver.gif|left|frame]]&lt;br /&gt;
* '''Quest Name:''' Halls of the Blind&lt;br /&gt;
* '''Triggered By:''' Reading the Book of the Blind.&lt;br /&gt;
* '''Frequency:''' Single player only, 2/3 of games.&lt;br /&gt;
* '''Given by:''' Book of the Blind.&lt;br /&gt;
* '''Location:''' Dungeon Level 8.&lt;br /&gt;
* '''Reward:''' The [[D1 Unique Amulets|Optic Amulet]].&lt;br /&gt;
&lt;br /&gt;
The halls of the blind are a figure-eight shaped area located somewhere on level 8. There are no doors to enter the area at first, but two openings appear, one on each end, when you read the Book of the Blind. It's one of the more haunting poems in the game:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; &lt;br /&gt;
| [[Image:D1-u-optic-amulet.gif|frame]]&lt;br /&gt;
|&lt;br /&gt;
'''Optic Amulet'''&amp;lt;br&amp;gt;&lt;br /&gt;
+20% of Light Radius&amp;lt;br&amp;gt;&lt;br /&gt;
+20% Resist Lightning&amp;lt;br&amp;gt;&lt;br /&gt;
-1 Damage from Enemies&amp;lt;br&amp;gt;&lt;br /&gt;
+5 to Magic&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
:''I can see what you see not.&amp;lt;br&amp;gt;&lt;br /&gt;
:''Vision milky, then eyes rot.&amp;lt;br&amp;gt;&lt;br /&gt;
:''When you turn they will be gone,&amp;lt;br&amp;gt;&lt;br /&gt;
:''Whispering their hidden song.&amp;lt;br&amp;gt;&lt;br /&gt;
:''Then you see what cannot be,&amp;lt;br&amp;gt;&lt;br /&gt;
:''Shadows move where light should be.&amp;lt;br&amp;gt;&lt;br /&gt;
:''Out of darkness, out of mind,&amp;lt;br&amp;gt;&lt;br /&gt;
:''Cast down into the Halls of the Blind.&lt;br /&gt;
&lt;br /&gt;
Within the &amp;quot;figure-eight of the blind&amp;quot; area you'll find more than a dozen of the bright yellow [[D1 Monsters|Illusion Weavers]], the craftiest kind of [[Hidden]].  They are clustered near each opening, and there are three more hidden inside each of the small rooms within the Halls. One holds the [[D1_Unique_Jewelry#Optic_Amulet|amulet]], lying on the ground. The other holds only Illusion Weavers.&lt;br /&gt;
&lt;br /&gt;
===Strategy Tips===&lt;br /&gt;
&lt;br /&gt;
Like all [[Hidden]], Illusion Weavers are crafty and approach you invisible and immaterial, only appearing when they are within melee range. These guys hit fast and attack in a pack, and it's very easy for a careless rogue or sorcerer to get killed here, if surrounded. Hidden  are vulnerable to ranged attacks, since while they are invisible until they are just one space away, they become tangible within 3 or 4 spaces. Characters with ranged attacks can fire in straight lines and nail these guys before they are even visible, whether they're retreating or attacking.&lt;br /&gt;
&lt;br /&gt;
The Optic Amulet is fairly useless in its mods, and usually gets sold right back to Griswold.&lt;br /&gt;
&lt;br /&gt;
{{Template:D1 Quests}}&lt;br /&gt;
{{Template:Diablo items}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:D1 Quests]]&lt;br /&gt;
[[category:Diablo I]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Warlord_of_Blood&amp;diff=16291</id>
		<title>Warlord of Blood</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Warlord_of_Blood&amp;diff=16291"/>
				<updated>2009-12-16T09:13:09Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:D1-mon-steel-lord.gif|left|frame]]&lt;br /&gt;
The Warlord of Blood quest only exists in single player mode, where most players bless it for its very lucrative rewards. The Warlord himself is a fearsome Steel Lord, one who has triple immunity even on normal difficulty, which can come as quite a surprise to a Sorcerer without Stone Curse.&lt;br /&gt;
* See the [[Knight Bosses|Warlord of Blood's stats]] here.&lt;br /&gt;
&lt;br /&gt;
==The Warlord of Blood==&lt;br /&gt;
* '''Quest Name:''' Warlord of Bloood&lt;br /&gt;
* '''Triggered By:''' Reading the Steel Tome&lt;br /&gt;
* '''Frequency:''' Single player only, occurs in half the games.&lt;br /&gt;
* '''Given by:''' The Steel Tome.&lt;br /&gt;
* '''Location:''' Dungeon Level 13.&lt;br /&gt;
* '''Reward:''' One magical sword, four random magical weapons, two random magical plate armors. (May be unique, but very rarely.)&lt;br /&gt;
&lt;br /&gt;
The Warlord of Blood is always found guarding the stairs down to level 14. He and a number of other Steel Lords are in a box around the exit, along with four weapon and two armor stands. To gain access to the box you must find and read from the Steel Tome, which tells the lore of the Warlord, and causes the front wall of the box around his item depot to disappear.&lt;br /&gt;
&lt;br /&gt;
:''The armories of Hell are home to the Warlord of Blood. In his wake lay the mutilated bodies of thousands. Angels and man alike have been cut down to fulfill his endless sacrifices to the dark ones who scream for one thing... blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:D1-book-of-blood.gif|frame]]When the player walks into sight of the Warlord, the game pauses for a moment while it loads his dialogue, so be ready to run, or click so you walk well past the box, so as not to be caught by computer lag. The Warlord's taunt goes as follows:&lt;br /&gt;
&lt;br /&gt;
::''My blade sings for your blood, mortal.&lt;br /&gt;
::''And by my dark masters, it shall not call in vain!&lt;br /&gt;
&lt;br /&gt;
There are four magical items and two magical suits of plate armor, all of random type and stats. Another random item comes when the Warlord of Blood drops his sword when he dies.&lt;br /&gt;
&lt;br /&gt;
===Strategy Tips===&lt;br /&gt;
&lt;br /&gt;
There will always be Steel Lords on level 13, along with the other one or two random monsters, when the Warlord quest is active. &lt;br /&gt;
&lt;br /&gt;
It's not necessary to read the tome; a player with teleport can just pop over the wall, though this can be dangerous with all of the Steel Lord inside. &lt;br /&gt;
&lt;br /&gt;
Easier is to use [[D1_Spellbooks#Telekinesis|telekinesis]] to just grab the items over the wall.&lt;br /&gt;
&lt;br /&gt;
The Warlord is one of the very few SuperUniques who are immune to fire, lightning and magic, on all difficulties. Sorcerers get to practice their &amp;quot;stone curse and whack&amp;quot; technique, and often summon a golem to speed things along. Or lure him away, or simply Chain Lightning his followers and then teleport past the Warlord, if they're not concerned with a full clear or with obtaining his weapon.&lt;br /&gt;
* See the [[Knight Bosses|Warlord of Blood's stats]] here.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:D1 Quests}}&lt;br /&gt;
{{Template:Diablo items}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:D1 Quests]]&lt;br /&gt;
[[category:Diablo I]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Diablo_I_Shrines&amp;diff=13069</id>
		<title>Diablo I Shrines</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Diablo_I_Shrines&amp;diff=13069"/>
				<updated>2009-06-01T23:41:45Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Hellfire Shrines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all the shrines found in Diablo and Hellfire.&lt;br /&gt;
&lt;br /&gt;
Shrines and pools of various types may be found on levels 1-15 in Diablo. There are no shrines of any type on level 16, and none in any of the Hive or Crypt levels added in Hellfire.&lt;br /&gt;
&lt;br /&gt;
==Shrines Warning==&lt;br /&gt;
&lt;br /&gt;
Unlike the [[Shrines|Diablo II shrines]], which offer fairly inconsequential, always temporary bonuses, several shrines in Diablo and Hellfire will &amp;lt;u&amp;gt;permanently&amp;lt;/u&amp;gt; damage your character, lowering their mana pool in irreparable fashion. It is therefore very unwise to click a shrine if you do not know what it does. Expert players '''never '''click goat shrines or cauldrons, since their random effect can be deleterious.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Springs and Pools==&lt;br /&gt;
&lt;br /&gt;
[[Image:D1-blood-fountain.gif|frame|Blood Fountain]][[Image:D1-murky-pool.gif|frame|Murky Pool]]&lt;br /&gt;
Purifying Springs and Blood Fountains are the only shrines that can be used more than once. They can each be used endlessly, by all players in the game. (As if your mouse finger wasn't tired enough already?)&lt;br /&gt;
&lt;br /&gt;
No shrines or pools of any type are found in the Hive or Crypt, the dungeons added in Hellfire.&lt;br /&gt;
&lt;br /&gt;
* '''Purifying Spring''': These refill one mana point per click. They are found on levels 1-8 and 13-16&lt;br /&gt;
* '''Blood Fountain''': These refill one health point per click. They are found on levels 1-8 and 13-16&lt;br /&gt;
* '''Murky Pool''': These grant Infravision, just as if your character had used a scroll of Infravision. One use only.&lt;br /&gt;
* '''Fountain of Tears''':These randomly grant +1 to one attribute and -1 to another. If the selected attribute is maxed out, the +1 is wasted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Goat Shrines and Cauldrons==&lt;br /&gt;
&lt;br /&gt;
[[Image:D1-goat-shrine.gif|frame|left|Goat Shrine]]&lt;br /&gt;
Goat Shrines and Cauldrons cause one shrine effect at random, selected from all shrines in the game. They do not ever create the effect of a spring or a pool. It is recommended that you not click any of these, since several shrine effects will permanently damage your character or other characters in the game.&lt;br /&gt;
&lt;br /&gt;
* '''Goat Shrines''' may be found in levels 2-4 of the Cathedral, and are commonly found levels 5-8 of the Catacombs, always in enclosed rooms and always surrounded by eight goatmen of some type.&lt;br /&gt;
* '''Cauldrons''' are found randomly spotted around the [[Diablo Levels#Hell|levels of hell]], levels 13-15. (None are found on 16.) They can be useful objects to take cover behind, but be careful you do not click one accidentally while fighting beside it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Diablo Shrines==&lt;br /&gt;
&lt;br /&gt;
The following shrines are found in Diablo and Hellfire.  Shrines are only found on dungeon levels 1-8, though cauldrons found on 13-15 give a random shrine effect (and should be avoided). '''Eerie''', '''Fascinating''', '''Ornate''', and '''Sacred''' shrines are the four that permanently damage your character by lowering their potential mana. Beware.&lt;br /&gt;
&lt;br /&gt;
* Also see Shuri's Rogue Guide for a [[Shrui%27s_Multiplayer_Rogue_Guide#Shrines_in_Diablo|color-coded shrine chart]].&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Shrine&lt;br /&gt;
! Effect&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Quote&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
'''Abandoned'''&lt;br /&gt;
| &lt;br /&gt;
+2 Dexterity&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;The hands of men may be guided by fate.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
'''Creepy'''&lt;br /&gt;
| &lt;br /&gt;
+2 Strength&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Strength is bolstered by heavenly faith.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Cryptic'''&lt;br /&gt;
| Mana bulb refill and casts a Nova spell.&lt;br /&gt;
| &amp;quot;Arcane power brings destruction.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Divine'''&lt;br /&gt;
| width=&amp;quot;60%&amp;quot; | Drops 2 full rejuvenation potions -or- 1 full mana and 1 full healing. Also refills life and mana bulbs.&lt;br /&gt;
| &amp;quot;Drink and be refreshed.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Eerie'''&lt;br /&gt;
| +2 magic, and permanently reduces total mana pool.&lt;br /&gt;
| &amp;quot;Knowledge and wisdom at the cost of self.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
'''Eldritch'''&lt;br /&gt;
| &lt;br /&gt;
All health and mana potions become rejuvenation potions of the same quality.&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Crimson and azure become as the sun.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Enchanted'''&lt;br /&gt;
| -1 to one random spell level, +1 to all others. (Bug: Chain Lightning is usually the -1 in Diablo.)&lt;br /&gt;
| &amp;quot;Magic is not always what it seems to be.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Fascinating'''&lt;br /&gt;
| +2 to Firebolt skill, -10% maximum mana (permanent).&lt;br /&gt;
| &amp;quot;Intensity comes at the cost of wisdom.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Glimmering'''&lt;br /&gt;
| Identifies all unidentified items in inventory.&lt;br /&gt;
| &amp;quot;Mysteries are revealed in the light of reason.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Gloomy'''&lt;br /&gt;
| +2 AC to equipped shield, helm, and armor. (Temporary.)&amp;lt;br /&amp;gt; -1 to equipped weapon's max damage. (Temporary.)&lt;br /&gt;
| &amp;quot;Those who defend seldom attack.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Hidden'''&lt;br /&gt;
| -10 max durability to one equipped item, +10 durability to the others. (Permanent. This is how the [[D1 Unique Helms|Thinking Cap]] is made usable. Do not use indestructible items; they will not be selected to gain or lose and hurt your odds of not reducing what you want to increase. Go to town and buy some non-magical junk equipment, if need be. The shield is most often the item reduced. No item will ever be destroyed; just reduced to 1/1 durability, at worst.)&lt;br /&gt;
| &amp;quot;New strength is forged through destruction.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Holy'''&lt;br /&gt;
| Activates a phasing spell (Teleport to random location on screen.)&lt;br /&gt;
| &amp;quot;Wherever you go, there you are.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Imposing'''&lt;br /&gt;
| +2 Dexterity&lt;br /&gt;
| &amp;quot;A surge of blood interrupts your thoughts.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Magical'''&lt;br /&gt;
| Casts mana shield on the player. (No effect if mana shield already active.)&lt;br /&gt;
| &amp;quot;While the spirit is vigilant the body thrives.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Mysterious'''&lt;br /&gt;
| +5 points to one random attribute&amp;lt;br /&amp;gt; -1 point to other three attributes&amp;lt;br /&amp;gt; (No bonus if the selected attribute is maxed already.)&lt;br /&gt;
| &amp;quot;Some are weakened as one grows strong.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Mystic'''&lt;br /&gt;
| All gold stacks in your inventory are converted into hit points.&lt;br /&gt;
| &amp;quot;Your skills increase, but at a price.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Ornate'''&lt;br /&gt;
| +2 Holy Bolt spell level, -10% max mana (permanent)&lt;br /&gt;
| &amp;quot;Salvation comes at the cost of wisdom.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Quiet'''&lt;br /&gt;
| Add +2 to Vitality&lt;br /&gt;
| &amp;quot;The essence of life flows from within.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Religious'''&lt;br /&gt;
| Repairs all weapons&lt;br /&gt;
| &amp;quot;Time cannot diminish the power of steel.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Sacred'''&lt;br /&gt;
| Charged bolt +2 levels; lose 10% max mana&lt;br /&gt;
| &amp;quot;Energy comes at the cost of wisdom.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Secluded'''&lt;br /&gt;
| Completes automap for current level&lt;br /&gt;
| &amp;quot;The way is cleared when viewed from above.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Spiritual'''&lt;br /&gt;
| Fills all empty inventory slots with small amounts of gold.&lt;br /&gt;
| &amp;quot;Riches abound when least expected.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Spooky'''&lt;br /&gt;
| Full rejuvenation potions for other players&lt;br /&gt;
| You: &amp;quot;Where avarice fails; patience gains reward.&amp;quot;&amp;lt;br /&amp;gt; Others: &amp;quot;Blessed by a benevolent companion.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Stone'''&lt;br /&gt;
| Recharges all staves equipped and in inventory.&lt;br /&gt;
| &amp;quot;The powers of Mana refocused renews.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Supernatural'''&lt;br /&gt;
| Resets the next level up in the dungeon, fully restocking it with monsters and refilling all chests.&lt;br /&gt;
| you hear a strange cry from the distance&lt;br /&gt;
|-&lt;br /&gt;
| '''Tainted'''&lt;br /&gt;
| +1 to a random stat of the player touching the shrine&amp;lt;br /&amp;gt; -1 to all stats of the other players in the game.&lt;br /&gt;
| You: &amp;quot;Those who are last may yet be first.&amp;quot; Others: &amp;quot;Generosity brings its own rewards.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Thaumaturgic'''&lt;br /&gt;
| Refills all chests on the current level.&lt;br /&gt;
| &amp;quot;What once was opened now is closed.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Weird'''&lt;br /&gt;
| Adds +1 to all weapons max damage (Temporary.)&lt;br /&gt;
| &amp;quot;The sword of justice is swift and sharp.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Blood Fountain'''&lt;br /&gt;
| +1 to health per click&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
--&lt;br /&gt;
|-&lt;br /&gt;
| '''Fountain of Tears'''&lt;br /&gt;
| +1 to one attribute; -1 to another.(random)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
--&lt;br /&gt;
|-&lt;br /&gt;
| '''Goat Shrine/Cauldron'''&lt;br /&gt;
| Random Shrine Effect&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
--&lt;br /&gt;
|-&lt;br /&gt;
| '''Murky Pool'''&lt;br /&gt;
| Infravision (Temporary: As if a scroll had been used.)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
--&lt;br /&gt;
|-&lt;br /&gt;
| '''Purifying Spring'''&lt;br /&gt;
| +1 to mana per click&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
--&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hellfire Shrines==&lt;br /&gt;
&lt;br /&gt;
These shrines are found only in Hellfire. None of the Diablo shrines are removed or modified in Hellfire, there are just more shrines added into the mix. None of the added Hellfire shrines have permanent detrimental effects, but '''Murphy's''' should be avoided and '''Mendicant's''' can be annoying to high level characters with a lot of gold in their inventory (The gold lost could take a long time to recover, while the experience gained can be had from just a few monsters, on hell difficulty.)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Shrine&lt;br /&gt;
! Effect&lt;br /&gt;
! Quote&lt;br /&gt;
|-&lt;br /&gt;
| '''Glowing'''&lt;br /&gt;
| +5 to Magic, -5% Experience&lt;br /&gt;
| &amp;quot;Knowledge is power&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Mendicant'''&lt;br /&gt;
| Takes half your gold and converts it to experience&lt;br /&gt;
| &amp;quot;Give and you shall receive&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Murphy's'''&lt;br /&gt;
| 1 in 3 chance of damage to an item, or takes away 1/3 of your gold&lt;br /&gt;
| &amp;quot;That which can break will&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Oily'''&lt;br /&gt;
| &lt;br /&gt;
Casts a [[D1_Spellbooks#Ring_of_Fire|Ring of Fire]] spell around the shrine and adds +2 to primary stats:&lt;br /&gt;
* Barbarian: +2 Vitality&lt;br /&gt;
* Bard: +1 Dexterity, +1 Magic&lt;br /&gt;
* Monk: +1 Strength and +1 Dexterity&lt;br /&gt;
* Rogue: +1 Dexterity, +1 Magic&lt;br /&gt;
* Sorcerer: +2 Magic&lt;br /&gt;
* Warrior: +2 Strength&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;That which does not kill you...&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
'''Shimmering'''&lt;br /&gt;
| &lt;br /&gt;
Instant mana refill.&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Spiritual energy is restored&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
'''Solar'''&lt;br /&gt;
| &lt;br /&gt;
The Solar shrine's effect is determined by the clock time on your computer when the game was created.&lt;br /&gt;
* 12:00-17:59 (Noon - 6pm) = +2 Strength&lt;br /&gt;
* 18:00-19:59 (6pm - 8pm) = +2 Magic&lt;br /&gt;
* 20:00-3:59 (8pm - 4am) = +2 Vitality&lt;br /&gt;
* 4:00-11:59 (4am-noon) = +2 Dexterity&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;You feel stronger&amp;quot;&lt;br /&gt;
* &amp;quot;You feel wiser&amp;quot;&lt;br /&gt;
* &amp;quot;You feel refreshed&amp;quot;&lt;br /&gt;
* &amp;quot;You feel more agile&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
'''Sparkling'''&lt;br /&gt;
| &lt;br /&gt;
Player is hit by electrical charge, and gains 1000 experience per dungeon level (1000 on level 1, 2000 on level 2, etc.)&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Some experience is gained by touch&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
'''Town'''&lt;br /&gt;
| &lt;br /&gt;
Opens portal to town&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;There's no place like home&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Diablo items}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Diablo I]]&lt;br /&gt;
[[category:D1 Strategy]]&lt;br /&gt;
[[Category: D1 Basics]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=The_Countess&amp;diff=13032</id>
		<title>The Countess</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=The_Countess&amp;diff=13032"/>
				<updated>2009-05-28T09:51:27Z</updated>
		
		<summary type="html">&lt;p&gt;Cgb: /* Story */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster navbox|{{Monstertype}}|{{Demons}}|{{SuperUniques}}}}The Countess is a [[Demons|Demon]] and a [[Corrupt Rogue|Dark Stalker]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Mon-the-countess1.jpg|frame|left]]The Countess is found on the fifth level of the Forgotten Tower, a dungeon area below the Black Marsh in Act One. She must be killed to complete the [[Quests_Act_One#Quest_Four:_The_Forgotten_Tower|Forgotten Tower quest]]. She is also the only place in the game to obtain the Key of Terror, an item required to active the [[Pandemonium Event]].&lt;br /&gt;
&lt;br /&gt;
Besides the quest and the key, the Countess is most popular for her ability to drop numerous high level runes. She is the best single source of runes in the game, and many players &amp;quot;run&amp;quot; her over and over again to obtain them. See the sections further down this page for her drop odds and more information.&lt;br /&gt;
&lt;br /&gt;
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
Like other Corrupt Rogues, The Countess has a walking and a running speed. The Countess' Treasure Classes are modified to greatly increase her chances of dropping runes.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Level&lt;br /&gt;
! Experience&lt;br /&gt;
! Hit Points&lt;br /&gt;
! Walk&lt;br /&gt;
! Run&lt;br /&gt;
! Max TC/Rune&lt;br /&gt;
|-&lt;br /&gt;
| '''The Countess'''&lt;br /&gt;
| 11 / 45 / 82&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;center&amp;gt;395 / 18295 / 204,440&amp;lt;/center&amp;gt;&lt;br /&gt;
| 72-120 / 1311-2187 / 6590-10984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;center&amp;gt;12/Ral, 45/Ko, 66/Lo&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Offense=&lt;br /&gt;
&lt;br /&gt;
Like other [[Corrupt Rogue]]s, the Countess has two melee attacks (with identical Attack Ratings). She is also credited for casting the firewalls that block the entrances to her chamber.&lt;br /&gt;
&lt;br /&gt;
The Countess is always [[Monster_Modifiers#Fire_Enchanted|Fire Enchanted]], and she gains 1 random [[Monster Modifiers]] on Nightmare and 2 on Hell.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Attack #1&lt;br /&gt;
! Attack #2&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Firewall&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;# of Minions&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;center&amp;gt;'''The Countess'''&amp;lt;/center&amp;gt;&lt;br /&gt;
| 4-9 / 20-40 / 51-102&lt;br /&gt;
| 5-8 / 24-37 / 61-93&lt;br /&gt;
| 95 / 1170 / 4282&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;center&amp;gt;Per second damage:&amp;lt;br /&amp;gt; 22-24 / 29-31 / 39-40&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;center&amp;gt;6 / 7 / 9&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Defenses=&lt;br /&gt;
&lt;br /&gt;
Like many other [[SuperUniques]], The Countess does not regenerate hit points.&lt;br /&gt;
&lt;br /&gt;
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.&lt;br /&gt;
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.&lt;br /&gt;
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.&lt;br /&gt;
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Defense&lt;br /&gt;
! Blocking&lt;br /&gt;
! Regen Rate&lt;br /&gt;
! Drain Effectiveness&lt;br /&gt;
! Chill Effectiveness&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;center&amp;gt;'''The Countess'''&amp;lt;/center&amp;gt;&lt;br /&gt;
| 40 / 570 / 1468&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;center&amp;gt;100 / 100 / 100&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;center&amp;gt;50 / 40 / 33&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Resistances=&lt;br /&gt;
&lt;br /&gt;
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.&lt;br /&gt;
* &amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;Immunities&amp;lt;/font&amp;gt; can be &amp;quot;broken&amp;quot; by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Physical&lt;br /&gt;
! Fire&lt;br /&gt;
! Cold&lt;br /&gt;
! Lightning&lt;br /&gt;
! Poison&lt;br /&gt;
! Magic&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;center&amp;gt;'''The Countess'''&amp;lt;/center&amp;gt;&lt;br /&gt;
| 0% / 0% / 20%&lt;br /&gt;
| 75% / 75% / &amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;108%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;130%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 33%&lt;br /&gt;
| 0% / 0% / 2 0%&lt;br /&gt;
| 0% / 0% / 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Locations=&lt;br /&gt;
&lt;br /&gt;
All SuperUniques (except for [[Uber Diablo]] are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.)&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| '''The Countess'''&lt;br /&gt;
| '''Act 1:''' The Forgotten Tower, Level 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Rune Drop Specials=&lt;br /&gt;
&lt;br /&gt;
Starting with the v1.09 patch, The Countess was given the ability to drop one or more runes almost every time she died. This ability was enhanced and modified in v1.10, and in v1.11 she is now almost certain to drop at least one rune every time (1/64 chance of none dropping), and has the capability to drop up to six, though more than 2 or 3 is a very rare sight. The runes she can drop are:&lt;br /&gt;
&lt;br /&gt;
* '''Normal:''' El (r01) - Ral (r08).&lt;br /&gt;
* '''Nightmare:''' El (r01) - Io/Ko (r18); above Io (r16) is much rarer.&lt;br /&gt;
* '''Hell:''' El (r01) - Ist/Lo (r28); above Ist (r24) is much rarer.&lt;br /&gt;
&lt;br /&gt;
Why are two runes listed as her top drop? She has normal item drops like any other monster; these can go up to the highest runes listed; Ko on Nightmare and Lo on Hell. She also has special rune drop calculations for her bonus rune drops; these do not allow her to drop such high level runes; Io on Nightmare and Ist on Hell. Her odds of dropping a high level rune from her normal drop tables are as astronomical as they are for every other monster in the game. Her odds to drop one from her special rune drop tables are far better. If she drops a rune from her special TC then she drops a rune from &amp;quot;Runes 12&amp;quot; TC. This TC has a 3/5045 chance for Mal and a 2/5045 chance for Ist.&lt;br /&gt;
&lt;br /&gt;
Her Treasure Classes are uniquely modified, and as a result the odds of her dropping multiple runes are actually increased when there is only one player in the game. (Even though she'll never drop more than two items, her rune drops come from special treasure class sequences that are accessed if the game doesn't think she should drop other items. Since she's more likely to roll to drop additional items when more players are in the game, even though her drop is hardcapped at two magical items, this cuts down on her odds of dropping a rune.)&lt;br /&gt;
&lt;br /&gt;
See the [[Rune Hunting]] page for some more details about Countess rune drops and other good places to find Runes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Key of Terror=&lt;br /&gt;
&lt;br /&gt;
The Countess can drop the Key of Terror on Hell difficulty, a required ingredient for the [[Pandemonium Event]]. This item can not be obtained from any other monster, and can only be used on the Battle.net realms, though it will drop sometimes in Single Player as well. The odds of the Key of Terror dropping depend on how many players are in the game.&lt;br /&gt;
&lt;br /&gt;
* 1 or 2 players: 7%&lt;br /&gt;
* 3 or 4 players: 9.1%&lt;br /&gt;
* 5 or 6 players: 9.6%&lt;br /&gt;
* 7 or 8 players: 9.8%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
According to legend, the Countess committed a great many gruesome and heinous acts in her castle, including bathing in the blood of a hundred virgins, before being buried alive. It is likely the idea for the Countess was inspired by the true story of Elizabeth Báthory.&lt;br /&gt;
&lt;br /&gt;
[[category:monsters]]&lt;br /&gt;
[[category:demons]]&lt;br /&gt;
[[category:superuniques]]&lt;/div&gt;</summary>
		<author><name>Cgb</name></author>	</entry>

	</feed>