<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://diablo2.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dethklok</id>
		<title>Diablo Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://diablo2.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dethklok"/>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/Special:Contributions/Dethklok"/>
		<updated>2026-09-27T22:18:10Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User_talk:Dethklok&amp;diff=11889</id>
		<title>User talk:Dethklok</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User_talk:Dethklok&amp;diff=11889"/>
				<updated>2009-03-23T21:57:05Z</updated>
		
		<summary type="html">&lt;p&gt;Dethklok: /* Welcome */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
I saw your [[Blunderbore]] update, welcome to DiabloWiki as a contributor! =) Very nice update, and since I know nothing about the technical aspects of Diablo 2, it's also very useful. Flux don't have time to handle it all himself... =)&lt;br /&gt;
&lt;br /&gt;
So, is this your first ever wiki experience, or have you dabbled in wikis before? --[[User:Leord|Leord]] 15:40, 16 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
Thank you. My previous wiki experience is limited; I'm not into wiki for its own sake. However, I was doing extensive research into Urdars as part of my summon Necromancer vs Uber Tristram project (trying to figure out which auras work best, etc.), so I started conducting my own Urdar fpa/IAS tests, etc. So I'm reviving individual Urdars under various strengths of Fantacism aura and watching them with a stopwatch. While rounding up the Urdars (before reviving), I was dying occassionally and, because I was using strength bug to wear my Monarch, I would sometimes just leaving my shield on my corpse, not wanting to bother with the hassle of getting it back on. I noticed I was getting stunned about 20% of the time with max block (this is probably the mistake the original contributor made), but getting stunned more than half of the time without my shield equipped, so I knew something was wrong. Realizing that % chance things were virtually impossible to test empirically (unlike fpa, which is pretty basic), I started delving into the MPQs, where I eventually found the entries in Aiparm.txt that describe Blunderbore behavior. From that point it was a simple monstats.txt lookup.&lt;br /&gt;
&lt;br /&gt;
If I do extensive D2 build research on a particular niche subject, you can expect me to post again, especially if the relevant wiki pages contain inaccuracies. When I'm trying to get to the bottom of a subject, inaccuracies are often a frustrating waste of time and mental effort, and I wouldn't want anyone else suffering from them the way I did. However, outside of that, I wouldn't expect too many contributions from me.&lt;br /&gt;
&lt;br /&gt;
Maybe I should have mentioned that Urdars attack at 14 fpa per second when their AI is &amp;quot;on&amp;quot; -- however, Urdar AI makes them a little stupid about actually swinging, so the 14 fpa is only noticeable as long as they are constantly swinging. When first running up to a target, or when sent into hit recovery, they get an AI delay again. The delay varies from Blunderbore to Blunderbore, decreasing as difficulty goes on (Hell Urdars have a delay of about 7, if memory serves, but I'm not looking it up right now). Using Aiparms.txt and the 14fpa statistic, you could probably get more specific, but I think for most people the entry the original contributor included (essentially &amp;quot;Blunderbores may be slow to attack at first, but let them get on a roll and they can land many blows in quick succession&amp;quot;) suffices. -- Dethklok, 17:53 EST, 23 March 2009&lt;/div&gt;</summary>
		<author><name>Dethklok</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User_talk:Dethklok&amp;diff=11888</id>
		<title>User talk:Dethklok</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User_talk:Dethklok&amp;diff=11888"/>
				<updated>2009-03-23T21:53:58Z</updated>
		
		<summary type="html">&lt;p&gt;Dethklok: /* Welcome */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
I saw your [[Blunderbore]] update, welcome to DiabloWiki as a contributor! =) Very nice update, and since I know nothing about the technical aspects of Diablo 2, it's also very useful. Flux don't have time to handle it all himself... =)&lt;br /&gt;
&lt;br /&gt;
So, is this your first ever wiki experience, or have you dabbled in wikis before? --[[User:Leord|Leord]] 15:40, 16 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
Thank you. My previous wiki experience is limited; I'm not into wiki for its own sake. However, I was doing extensive research into Urdars as part of my summon Necromancer vs Uber Tristram project (trying to figure out which auras work best, etc.), so I started conducting my own Urdar fpa/IAS tests, etc. So I'm reviving individual Urdars under various strengths of Fantacism aura and watching them with a stopwatch. While rounding up the Urdars (before reviving), I was dying occassionally and, because I was using strength bug to wear my Monarch, I would sometimes just leaving my shield on my corpse, not wanting to bother with the hassle of getting it back on. I noticed I was getting stunned about 20% of the time with max block (this is probably the mistake the original contributor made), but getting stunned more than half of the time without my shield equipped, so I knew something was wrong. Realizing that % chance things were virtually impossible to test empirically (unlike fpa, which is pretty basic), I started delving into the MPQs, where I eventually found the entries in Aiparm.txt that describe Blunderbore behavior. From that point it was a simple monstats.txt lookup.&lt;br /&gt;
&lt;br /&gt;
If I do extensive D2 build research on a particular niche subject, you can expect me to post again, especially if the relevant wiki pages contain inaccuracies. When I'm trying to get to the bottom of a subject, inaccuracies are often a frustrating waste of time and mental effort, and I wouldn't want anyone else suffering from them the way I did. However, outside of that, I wouldn't expect too many contributions from me.&lt;br /&gt;
&lt;br /&gt;
Maybe I should have mentioned that Urdars attack at 14 fpa per second when their AI is &amp;quot;on&amp;quot; -- however, Urdar AI makes them a little stupid about actually swinging, so the 14 fpa is only noticeable as long as they are constantly swinging. When first running up to a target, or when sent into hit recovery, they get an AI delay again. Using Aiparms.txt and the 14fpa statistic, you could probably get more specific, but I think for most people the entry the original contributor included (essentially &amp;quot;Urdars may be slow to attack at first, but let them get on a roll and they can land many blows in quick succession&amp;quot;) suffices. -- Dethklok, 17:53 EST, 23 March 2009&lt;/div&gt;</summary>
		<author><name>Dethklok</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User_talk:Dethklok&amp;diff=11887</id>
		<title>User talk:Dethklok</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User_talk:Dethklok&amp;diff=11887"/>
				<updated>2009-03-23T21:53:28Z</updated>
		
		<summary type="html">&lt;p&gt;Dethklok: /* Welcome */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
I saw your [[Blunderbore]] update, welcome to DiabloWiki as a contributor! =) Very nice update, and since I know nothing about the technical aspects of Diablo 2, it's also very useful. Flux don't have time to handle it all himself... =)&lt;br /&gt;
&lt;br /&gt;
So, is this your first ever wiki experience, or have you dabbled in wikis before? --[[User:Leord|Leord]] 15:40, 16 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
Thank you. My previous wiki experience is limited; I'm not into wiki for its own sake. However, I was doing extensive research into Urdars as part of my summon Necromancer vs Uber Tristram project (trying to figure out which auras work best, etc.), so I started conducting my own Urdar fpa/IAS tests, etc. So I'm reviving individual Urdars under various strengths of Fantacism aura and watching them with a stopwatch. While rounding up the Urdars (before reviving), I was dying occassionally and, because I was using strength bug to wear my Monarch, I would sometimes just leaving my shield on my corpse, not wanting to bother with the hassle of getting it back on. I noticed I was getting stunned about 20% of the time with max block (this is probably the mistake the original contributor made), but getting stunned more than half of the time without my shield equipped, so I knew something was wrong. Realizing that % chance things were virtually impossible to test empirically (unlike fpa, which is pretty basic), I started delving into the MPQs, where I eventually found the entries in Aiparm.txt that describe Blunderbore behavior. From that point it was a simple monstats.txt lookup.&lt;br /&gt;
&lt;br /&gt;
If I do extensive D2 build research on a particular niche subject, you can expect me to post again, especially if the relevant wiki pages contain inaccuracies. When I'm trying to get to the bottom of a subject, inaccuracies are often a frustrating waste of time and mental effort, and I wouldn't want anyone else suffering from them the way I did. However, outside of that, I wouldn't expect too many contributions from me.&lt;br /&gt;
&lt;br /&gt;
Maybe I should have mentioned that Urdars attack at 14 fpa per second when their AI is &amp;quot;on&amp;quot; -- however, Urdar AI makes them a little stupid about actually swinging, so the 14 fpa is only noticeable as long as they are constantly swinging. When first running up to a target, or when sent into hit recovery, they get an AI delay again. Using Aiparms.txt and the 14fpa statistic, you could probably get more specific, but I think for most people the entry the original contributor included (essentially &amp;quot;Urdars may be slow to attack at first, but let them get on a roll and they can land many blows in quick succession&amp;quot;) suffices. -- Dethklok, 17:53, 23 March 2009&lt;/div&gt;</summary>
		<author><name>Dethklok</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User_talk:Dethklok&amp;diff=11886</id>
		<title>User talk:Dethklok</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User_talk:Dethklok&amp;diff=11886"/>
				<updated>2009-03-23T21:52:25Z</updated>
		
		<summary type="html">&lt;p&gt;Dethklok: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
I saw your [[Blunderbore]] update, welcome to DiabloWiki as a contributor! =) Very nice update, and since I know nothing about the technical aspects of Diablo 2, it's also very useful. Flux don't have time to handle it all himself... =)&lt;br /&gt;
&lt;br /&gt;
So, is this your first ever wiki experience, or have you dabbled in wikis before? --[[User:Leord|Leord]] 15:40, 16 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
Thank you. My previous wiki experience is limited; I'm not into wiki for its own sake. However, I was doing extensive research into Urdars as part of my summon Necromancer vs Uber Tristram project (trying to figure out which auras work best, etc.), so I started conducting my own Urdar fpa/IAS tests, etc. So I'm reviving individual Urdars under various strengths of Fantacism aura and watching them with a stopwatch. While rounding up the Urdars (before reviving), I was dying occassionally and, because I was using strength bug to wear my Monarch, I would sometimes just leaving my shield on my corpse, not wanting to bother with the hassle of getting it back on. I noticed I was getting stunned about 20% of the time with max block (this is probably the mistake the original contributor made), but getting stunned more than half of the time without my shield equipped, so I knew something was wrong. Realizing that % chance things were virtually impossible to test empirically (unlike fpa, which is pretty basic), I started delving into the MPQs, where I eventually found the entries in Aiparm.txt that describe Blunderbore behavior. From that point it was a simple monstats.txt lookup.&lt;br /&gt;
&lt;br /&gt;
If I do extensive D2 build research on a particular niche subject, you can expect me to post again, especially if the relevant wiki pages contain inaccuracies. When I'm trying to get to the bottom of a subject, inaccuracies are often a frustrating waste of time and mental effort, and I wouldn't want anyone else suffering from them the way I did. However, outside of that, I wouldn't expect too many contributions from me.&lt;br /&gt;
&lt;br /&gt;
Maybe I should have mentioned that Urdars attack at 14 fpa per second when their AI is &amp;quot;on&amp;quot; -- however, Urdar AI makes them a little stupid about actually swinging, so the 14 fpa is only noticeable as long as they are constantly swinging. When first running up to a target, or when sent into hit recovery, they get an AI delay again. Using Aiparms.txt and the 14fpa statistic, you could probably get more specific, but I think for most people the entry the original contributor included (essentially &amp;quot;Urdars may be slow to attack at first, but let them get on a roll and they can land many blows in quick succession&amp;quot;) suffices.&lt;/div&gt;</summary>
		<author><name>Dethklok</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Blunderbore&amp;diff=11602</id>
		<title>Blunderbore</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Blunderbore&amp;diff=11602"/>
				<updated>2009-03-11T00:05:21Z</updated>
		
		<summary type="html">&lt;p&gt;Dethklok: /* Offense */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster navbox|{{Monstertype}}|{{Demons}}|{{Guest Monsters|s}}}}Blunderbores are [[Demons]].&lt;br /&gt;
&lt;br /&gt;
Massive [[melee]] brawlers, '''Blunderbores''' are the largest normal type of monster in the game. They don't quite live up to their size, moving slowly and taking a lot of hits, but they can deal out quite a bit of punishment as well, and pack a [[stun]]ning hit that is worse on [[mercenaries]] and [[minion]]s than on [[character]]s.&lt;br /&gt;
&lt;br /&gt;
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.&lt;br /&gt;
** TC Champions and Bosses can sometimes drop from the next higher group.&lt;br /&gt;
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Level&lt;br /&gt;
! Experience&lt;br /&gt;
! Hit Points&lt;br /&gt;
! Speed&lt;br /&gt;
! Max TC/Rune&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 18 / 47 / 78&lt;br /&gt;
| 282 / 7022 / 54186&lt;br /&gt;
| 102-128 / 1620-1980 / 7259-11829&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| 18/Nef, 51/Lem, 75/Ber&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 20 / 49 / 80&lt;br /&gt;
| 342 / 8041 / 57720&lt;br /&gt;
| 116-146 / 1742-2129 / 7569-12335&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| 21/Ral, 51/Lem, 78/Cham&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 25 / 55 / 83&lt;br /&gt;
| 554 / 11624 / 63020&lt;br /&gt;
| 160-200 / 2111-2580 / 8035-13094&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| 30/Ral, 57/Um, 87/Zod&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 32 / 57 / 85&lt;br /&gt;
| 1072 / 13057 / 66553&lt;br /&gt;
| 240-300 / 2233-2730 / 8346-13600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| 33/Sol, 60/Ist, 87/Zod&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 59 / 81&lt;br /&gt;
| -- / 14671 / 59486&lt;br /&gt;
| -- / 2618-3403 / 11444- 14877&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| -- / 60/Ist, 84/Zod&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 61 / 82&lt;br /&gt;
| -- / 16484 / 61253&lt;br /&gt;
| -- / 2758-3585 / 11674-15176&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| -- / 60/Ist, 84/Zod&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Offense==&lt;br /&gt;
&lt;br /&gt;
Blunderbores are slow with the first hit and have a slow hit recovery, but can chain multiple hits in rapid succession if they get on a roll.&lt;br /&gt;
&lt;br /&gt;
Blunderbores have a 15% chance of Crushing Blow in Nightmare and a 25% chance of Crushing Blow in Hell.&lt;br /&gt;
&lt;br /&gt;
Blunderbores use Smite (skill level 1 in Normal, 4 in Nightmare, 8 in Hell).&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Melee Attack #1&lt;br /&gt;
! Attack Rating #1&lt;br /&gt;
! Melee Attack #2&lt;br /&gt;
! Attack Rating #2&lt;br /&gt;
! Chance of Smite&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 9-16 / 35-54 / 80-124&lt;br /&gt;
| 221 / 1029 / 3456&lt;br /&gt;
| 14-18 / 46-60 / 106-137&lt;br /&gt;
| 162 / 936 / 3142&lt;br /&gt;
| 40% / 50% / 55%&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 10-18 / 36-57 / 81-127&lt;br /&gt;
| 248 / 1069 / 3539&lt;br /&gt;
| 16-20 / 49-63 / 109-141&lt;br /&gt;
| 185 / 972 / 3218&lt;br /&gt;
| 50% / 60% / 65%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 12-22 / 40-63 / 84-131&lt;br /&gt;
| 320 / 1188 / 3665&lt;br /&gt;
| 19-24 / 54-69 / 112-145&lt;br /&gt;
| 236 / 1080 / 3332&lt;br /&gt;
| 60% / 65% / 65%&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 15-27 / 42-65 / 86-134&lt;br /&gt;
| 413 / 1227 / 3748&lt;br /&gt;
| 24-30 / 56-72 / 115-148&lt;br /&gt;
| 307 / 1116 / 3408&lt;br /&gt;
| 65% / 65% / 70%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 44-68 / 83-130&lt;br /&gt;
| -- / 1843 / 5209&lt;br /&gt;
| -- / 58-75 / 111-144&lt;br /&gt;
| -- / 1152 / 3256&lt;br /&gt;
| 40% / 50% / 55%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 45-71 / 83-130&lt;br /&gt;
| -- / 1900 /5270&lt;br /&gt;
| -- / 61-79 / 111-144&lt;br /&gt;
| -- / 1188 / 3294&lt;br /&gt;
| 60% / 65% / 65%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
&lt;br /&gt;
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.&lt;br /&gt;
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most ''Diablo II'' monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.&lt;br /&gt;
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.&lt;br /&gt;
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Defense&lt;br /&gt;
! Blocking&lt;br /&gt;
! Regen Rate&lt;br /&gt;
! Drain Effectiveness&lt;br /&gt;
! Chill Effectiveness&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 90 / 528 / 1222&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 102 / 547 / 1250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 127 / 604 / 1292&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 161 / 624 / 1320&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 643 / 1264&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| -- / 75 / 50&lt;br /&gt;
| -- / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 662 / 1278&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| -- / 75 / 50&lt;br /&gt;
| -- / 40 / 33&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
&lt;br /&gt;
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.&lt;br /&gt;
* &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;Immunities&amp;lt;/font&amp;gt; can be &amp;quot;broken&amp;quot; by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Physical&lt;br /&gt;
! Fire&lt;br /&gt;
! Cold&lt;br /&gt;
! Lightning&lt;br /&gt;
! Poison&lt;br /&gt;
! Magic&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;115%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;140%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;100%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 25% / 50% / 75%&lt;br /&gt;
| 25% / 50% / 75%&lt;br /&gt;
| 25% / 50% / 75%&lt;br /&gt;
| 25% / 50% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 40% / 75%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 4 0% / 75%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.&lt;br /&gt;
* Monsters in areas marked &amp;quot;Boss Only&amp;quot; will only appear as random bosses or champions.&lt;br /&gt;
* Monsters in areas marked &amp;quot;No Boss&amp;quot; will never appear as random bosses or champions.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Acts 1-4: Normal, Nightmare, and Hell&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| '''Act 2: '''Harem 2 (no boss), Palace Cellar 1-3,&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| '''Act 2: '''Tal Rasha's Tombs 1-7&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| '''Act 3: '''Durance of Hate 1-2&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| '''Act 4: '''River of Flame&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| '''Act 5:''' Frigid Highlands&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| '''Act 5: '''Pit of Acheron&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dethklok</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Blunderbore&amp;diff=11601</id>
		<title>Blunderbore</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Blunderbore&amp;diff=11601"/>
				<updated>2009-03-10T23:51:21Z</updated>
		
		<summary type="html">&lt;p&gt;Dethklok: /* Offense */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster navbox|{{Monstertype}}|{{Demons}}|{{Guest Monsters|s}}}}Blunderbores are [[Demons]].&lt;br /&gt;
&lt;br /&gt;
Massive [[melee]] brawlers, '''Blunderbores''' are the largest normal type of monster in the game. They don't quite live up to their size, moving slowly and taking a lot of hits, but they can deal out quite a bit of punishment as well, and pack a [[stun]]ning hit that is worse on [[mercenaries]] and [[minion]]s than on [[character]]s.&lt;br /&gt;
&lt;br /&gt;
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.&lt;br /&gt;
** TC Champions and Bosses can sometimes drop from the next higher group.&lt;br /&gt;
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Level&lt;br /&gt;
! Experience&lt;br /&gt;
! Hit Points&lt;br /&gt;
! Speed&lt;br /&gt;
! Max TC/Rune&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 18 / 47 / 78&lt;br /&gt;
| 282 / 7022 / 54186&lt;br /&gt;
| 102-128 / 1620-1980 / 7259-11829&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| 18/Nef, 51/Lem, 75/Ber&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 20 / 49 / 80&lt;br /&gt;
| 342 / 8041 / 57720&lt;br /&gt;
| 116-146 / 1742-2129 / 7569-12335&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| 21/Ral, 51/Lem, 78/Cham&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 25 / 55 / 83&lt;br /&gt;
| 554 / 11624 / 63020&lt;br /&gt;
| 160-200 / 2111-2580 / 8035-13094&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| 30/Ral, 57/Um, 87/Zod&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 32 / 57 / 85&lt;br /&gt;
| 1072 / 13057 / 66553&lt;br /&gt;
| 240-300 / 2233-2730 / 8346-13600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| 33/Sol, 60/Ist, 87/Zod&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 59 / 81&lt;br /&gt;
| -- / 14671 / 59486&lt;br /&gt;
| -- / 2618-3403 / 11444- 14877&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| -- / 60/Ist, 84/Zod&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 61 / 82&lt;br /&gt;
| -- / 16484 / 61253&lt;br /&gt;
| -- / 2758-3585 / 11674-15176&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| -- / 60/Ist, 84/Zod&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Offense==&lt;br /&gt;
&lt;br /&gt;
Blunderbores are slow with the first hit and have a slow hit recovery, but can chain multiple hits in rapid succession if they get on a roll.&lt;br /&gt;
&lt;br /&gt;
All Blunderbore-type monsters have a 15% chance of Crushing Blow in Nightmare and a 25% chance of Crushing Blow in Hell.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Melee Attack #1&lt;br /&gt;
! Attack Rating #1&lt;br /&gt;
! Melee Attack #2&lt;br /&gt;
! Attack Rating #2&lt;br /&gt;
! Chance of Smite&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 9-16 / 35-54 / 80-124&lt;br /&gt;
| 221 / 1029 / 3456&lt;br /&gt;
| 14-18 / 46-60 / 106-137&lt;br /&gt;
| 162 / 936 / 3142&lt;br /&gt;
| 40% / 50% / 55%&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 10-18 / 36-57 / 81-127&lt;br /&gt;
| 248 / 1069 / 3539&lt;br /&gt;
| 16-20 / 49-63 / 109-141&lt;br /&gt;
| 185 / 972 / 3218&lt;br /&gt;
| 50% / 60% / 65%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 12-22 / 40-63 / 84-131&lt;br /&gt;
| 320 / 1188 / 3665&lt;br /&gt;
| 19-24 / 54-69 / 112-145&lt;br /&gt;
| 236 / 1080 / 3332&lt;br /&gt;
| 60% / 65% / 65%&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 15-27 / 42-65 / 86-134&lt;br /&gt;
| 413 / 1227 / 3748&lt;br /&gt;
| 24-30 / 56-72 / 115-148&lt;br /&gt;
| 307 / 1116 / 3408&lt;br /&gt;
| 65% / 65% / 70%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 44-68 / 83-130&lt;br /&gt;
| -- / 1843 / 5209&lt;br /&gt;
| -- / 58-75 / 111-144&lt;br /&gt;
| -- / 1152 / 3256&lt;br /&gt;
| 40% / 50% / 55%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 45-71 / 83-130&lt;br /&gt;
| -- / 1900 /5270&lt;br /&gt;
| -- / 61-79 / 111-144&lt;br /&gt;
| -- / 1188 / 3294&lt;br /&gt;
| 60% / 65% / 65%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
&lt;br /&gt;
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.&lt;br /&gt;
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most ''Diablo II'' monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.&lt;br /&gt;
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.&lt;br /&gt;
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Defense&lt;br /&gt;
! Blocking&lt;br /&gt;
! Regen Rate&lt;br /&gt;
! Drain Effectiveness&lt;br /&gt;
! Chill Effectiveness&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 90 / 528 / 1222&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 102 / 547 / 1250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 127 / 604 / 1292&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 161 / 624 / 1320&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 643 / 1264&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| -- / 75 / 50&lt;br /&gt;
| -- / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 662 / 1278&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| -- / 75 / 50&lt;br /&gt;
| -- / 40 / 33&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
&lt;br /&gt;
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.&lt;br /&gt;
* &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;Immunities&amp;lt;/font&amp;gt; can be &amp;quot;broken&amp;quot; by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Physical&lt;br /&gt;
! Fire&lt;br /&gt;
! Cold&lt;br /&gt;
! Lightning&lt;br /&gt;
! Poison&lt;br /&gt;
! Magic&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;115%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;140%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;100%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 25% / 50% / 75%&lt;br /&gt;
| 25% / 50% / 75%&lt;br /&gt;
| 25% / 50% / 75%&lt;br /&gt;
| 25% / 50% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 40% / 75%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 4 0% / 75%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.&lt;br /&gt;
* Monsters in areas marked &amp;quot;Boss Only&amp;quot; will only appear as random bosses or champions.&lt;br /&gt;
* Monsters in areas marked &amp;quot;No Boss&amp;quot; will never appear as random bosses or champions.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Acts 1-4: Normal, Nightmare, and Hell&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| '''Act 2: '''Harem 2 (no boss), Palace Cellar 1-3,&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| '''Act 2: '''Tal Rasha's Tombs 1-7&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| '''Act 3: '''Durance of Hate 1-2&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| '''Act 4: '''River of Flame&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| '''Act 5:''' Frigid Highlands&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| '''Act 5: '''Pit of Acheron&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dethklok</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Blunderbore&amp;diff=11600</id>
		<title>Blunderbore</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Blunderbore&amp;diff=11600"/>
				<updated>2009-03-10T23:49:02Z</updated>
		
		<summary type="html">&lt;p&gt;Dethklok: /* Offense */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster navbox|{{Monstertype}}|{{Demons}}|{{Guest Monsters|s}}}}Blunderbores are [[Demons]].&lt;br /&gt;
&lt;br /&gt;
Massive [[melee]] brawlers, '''Blunderbores''' are the largest normal type of monster in the game. They don't quite live up to their size, moving slowly and taking a lot of hits, but they can deal out quite a bit of punishment as well, and pack a [[stun]]ning hit that is worse on [[mercenaries]] and [[minion]]s than on [[character]]s.&lt;br /&gt;
&lt;br /&gt;
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.&lt;br /&gt;
** TC Champions and Bosses can sometimes drop from the next higher group.&lt;br /&gt;
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Level&lt;br /&gt;
! Experience&lt;br /&gt;
! Hit Points&lt;br /&gt;
! Speed&lt;br /&gt;
! Max TC/Rune&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 18 / 47 / 78&lt;br /&gt;
| 282 / 7022 / 54186&lt;br /&gt;
| 102-128 / 1620-1980 / 7259-11829&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| 18/Nef, 51/Lem, 75/Ber&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 20 / 49 / 80&lt;br /&gt;
| 342 / 8041 / 57720&lt;br /&gt;
| 116-146 / 1742-2129 / 7569-12335&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| 21/Ral, 51/Lem, 78/Cham&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 25 / 55 / 83&lt;br /&gt;
| 554 / 11624 / 63020&lt;br /&gt;
| 160-200 / 2111-2580 / 8035-13094&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| 30/Ral, 57/Um, 87/Zod&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 32 / 57 / 85&lt;br /&gt;
| 1072 / 13057 / 66553&lt;br /&gt;
| 240-300 / 2233-2730 / 8346-13600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| 33/Sol, 60/Ist, 87/Zod&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 59 / 81&lt;br /&gt;
| -- / 14671 / 59486&lt;br /&gt;
| -- / 2618-3403 / 11444- 14877&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| -- / 60/Ist, 84/Zod&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 61 / 82&lt;br /&gt;
| -- / 16484 / 61253&lt;br /&gt;
| -- / 2758-3585 / 11674-15176&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| -- / 60/Ist, 84/Zod&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Offense==&lt;br /&gt;
&lt;br /&gt;
Blunderbores are slow with the first hit and have a slow hit recovery, but can chain multiple hits in rapid succession if they get on a roll.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Melee Attack #1&lt;br /&gt;
! Attack Rating #1&lt;br /&gt;
! Melee Attack #2&lt;br /&gt;
! Attack Rating #2&lt;br /&gt;
! Chance to use Smite&lt;br /&gt;
! Chance of Crushing Blow&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 9-16 / 35-54 / 80-124&lt;br /&gt;
| 221 / 1029 / 3456&lt;br /&gt;
| 14-18 / 46-60 / 106-137&lt;br /&gt;
| 162 / 936 / 3142&lt;br /&gt;
| 40% / 50% / 55%&lt;br /&gt;
| 0% / 15% / 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 10-18 / 36-57 / 81-127&lt;br /&gt;
| 248 / 1069 / 3539&lt;br /&gt;
| 16-20 / 49-63 / 109-141&lt;br /&gt;
| 185 / 972 / 3218&lt;br /&gt;
| 50% / 60% / 65%&lt;br /&gt;
| 0% / 15% / 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 12-22 / 40-63 / 84-131&lt;br /&gt;
| 320 / 1188 / 3665&lt;br /&gt;
| 19-24 / 54-69 / 112-145&lt;br /&gt;
| 236 / 1080 / 3332&lt;br /&gt;
| 60% / 65% / 65%&lt;br /&gt;
| 0% / 15% / 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 15-27 / 42-65 / 86-134&lt;br /&gt;
| 413 / 1227 / 3748&lt;br /&gt;
| 24-30 / 56-72 / 115-148&lt;br /&gt;
| 307 / 1116 / 3408&lt;br /&gt;
| 65% / 65% / 70%&lt;br /&gt;
| 0% / 15% / 25%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 44-68 / 83-130&lt;br /&gt;
| -- / 1843 / 5209&lt;br /&gt;
| -- / 58-75 / 111-144&lt;br /&gt;
| -- / 1152 / 3256&lt;br /&gt;
| ?? / ?? / ??&lt;br /&gt;
| -- / 15% / 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 45-71 / 83-130&lt;br /&gt;
| -- / 1900 /5270&lt;br /&gt;
| -- / 61-79 / 111-144&lt;br /&gt;
| -- / 1188 / 3294&lt;br /&gt;
| ?? / ?? / ??&lt;br /&gt;
| -- / 15% / 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
&lt;br /&gt;
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.&lt;br /&gt;
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most ''Diablo II'' monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.&lt;br /&gt;
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.&lt;br /&gt;
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Defense&lt;br /&gt;
! Blocking&lt;br /&gt;
! Regen Rate&lt;br /&gt;
! Drain Effectiveness&lt;br /&gt;
! Chill Effectiveness&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 90 / 528 / 1222&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 102 / 547 / 1250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 127 / 604 / 1292&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 161 / 624 / 1320&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 643 / 1264&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| -- / 75 / 50&lt;br /&gt;
| -- / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 662 / 1278&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| -- / 75 / 50&lt;br /&gt;
| -- / 40 / 33&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
&lt;br /&gt;
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.&lt;br /&gt;
* &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;Immunities&amp;lt;/font&amp;gt; can be &amp;quot;broken&amp;quot; by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Physical&lt;br /&gt;
! Fire&lt;br /&gt;
! Cold&lt;br /&gt;
! Lightning&lt;br /&gt;
! Poison&lt;br /&gt;
! Magic&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;115%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;140%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;100%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 25% / 50% / 75%&lt;br /&gt;
| 25% / 50% / 75%&lt;br /&gt;
| 25% / 50% / 75%&lt;br /&gt;
| 25% / 50% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 40% / 75%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 4 0% / 75%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.&lt;br /&gt;
* Monsters in areas marked &amp;quot;Boss Only&amp;quot; will only appear as random bosses or champions.&lt;br /&gt;
* Monsters in areas marked &amp;quot;No Boss&amp;quot; will never appear as random bosses or champions.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Acts 1-4: Normal, Nightmare, and Hell&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| '''Act 2: '''Harem 2 (no boss), Palace Cellar 1-3,&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| '''Act 2: '''Tal Rasha's Tombs 1-7&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| '''Act 3: '''Durance of Hate 1-2&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| '''Act 4: '''River of Flame&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| '''Act 5:''' Frigid Highlands&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| '''Act 5: '''Pit of Acheron&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dethklok</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Blunderbore&amp;diff=11599</id>
		<title>Blunderbore</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Blunderbore&amp;diff=11599"/>
				<updated>2009-03-10T23:48:17Z</updated>
		
		<summary type="html">&lt;p&gt;Dethklok: /* Offense */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster navbox|{{Monstertype}}|{{Demons}}|{{Guest Monsters|s}}}}Blunderbores are [[Demons]].&lt;br /&gt;
&lt;br /&gt;
Massive [[melee]] brawlers, '''Blunderbores''' are the largest normal type of monster in the game. They don't quite live up to their size, moving slowly and taking a lot of hits, but they can deal out quite a bit of punishment as well, and pack a [[stun]]ning hit that is worse on [[mercenaries]] and [[minion]]s than on [[character]]s.&lt;br /&gt;
&lt;br /&gt;
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.&lt;br /&gt;
** TC Champions and Bosses can sometimes drop from the next higher group.&lt;br /&gt;
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Level&lt;br /&gt;
! Experience&lt;br /&gt;
! Hit Points&lt;br /&gt;
! Speed&lt;br /&gt;
! Max TC/Rune&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 18 / 47 / 78&lt;br /&gt;
| 282 / 7022 / 54186&lt;br /&gt;
| 102-128 / 1620-1980 / 7259-11829&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| 18/Nef, 51/Lem, 75/Ber&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 20 / 49 / 80&lt;br /&gt;
| 342 / 8041 / 57720&lt;br /&gt;
| 116-146 / 1742-2129 / 7569-12335&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| 21/Ral, 51/Lem, 78/Cham&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 25 / 55 / 83&lt;br /&gt;
| 554 / 11624 / 63020&lt;br /&gt;
| 160-200 / 2111-2580 / 8035-13094&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| 30/Ral, 57/Um, 87/Zod&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 32 / 57 / 85&lt;br /&gt;
| 1072 / 13057 / 66553&lt;br /&gt;
| 240-300 / 2233-2730 / 8346-13600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| 33/Sol, 60/Ist, 87/Zod&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 59 / 81&lt;br /&gt;
| -- / 14671 / 59486&lt;br /&gt;
| -- / 2618-3403 / 11444- 14877&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| -- / 60/Ist, 84/Zod&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 61 / 82&lt;br /&gt;
| -- / 16484 / 61253&lt;br /&gt;
| -- / 2758-3585 / 11674-15176&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| -- / 60/Ist, 84/Zod&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Offense==&lt;br /&gt;
&lt;br /&gt;
Blunderbores are slow with the first hit and have a slow hit recovery, but can chain multiple hits in rapid succession if they get on a roll.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Melee Attack #1&lt;br /&gt;
! Attack Rating #1&lt;br /&gt;
! Melee Attack #2&lt;br /&gt;
! Attack Rating #2&lt;br /&gt;
! Chance to use Smite&lt;br /&gt;
! Chance of Crushing Blow&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 9-16 / 35-54 / 80-124&lt;br /&gt;
| 221 / 1029 / 3456&lt;br /&gt;
| 14-18 / 46-60 / 106-137&lt;br /&gt;
| 162 / 936 / 3142&lt;br /&gt;
| 40% / 50% / 55%&lt;br /&gt;
| 0% / 15% / 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 10-18 / 36-57 / 81-127&lt;br /&gt;
| 248 / 1069 / 3539&lt;br /&gt;
| 16-20 / 49-63 / 109-141&lt;br /&gt;
| 185 / 972 / 3218&lt;br /&gt;
| 50% / 60% / 65%&lt;br /&gt;
| 0% / 15% / 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 12-22 / 40-63 / 84-131&lt;br /&gt;
| 320 / 1188 / 3665&lt;br /&gt;
| 19-24 / 54-69 / 112-145&lt;br /&gt;
| 236 / 1080 / 3332&lt;br /&gt;
| 60% / 65% / 65%&lt;br /&gt;
| 0% / 15% / 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 15-27 / 42-65 / 86-134&lt;br /&gt;
| 413 / 1227 / 3748&lt;br /&gt;
| 24-30 / 56-72 / 115-148&lt;br /&gt;
| 307 / 1116 / 3408&lt;br /&gt;
| 65% / 65% / 70%&lt;br /&gt;
| 0% / 15% / 25%&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 44-68 / 83-130&lt;br /&gt;
| -- / 1843 / 5209&lt;br /&gt;
| -- / 58-75 / 111-144&lt;br /&gt;
| -- / 1152 / 3256&lt;br /&gt;
| ?? / ?? / ??&lt;br /&gt;
| -- / 15% / 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 45-71 / 83-130&lt;br /&gt;
| -- / 1900 /5270&lt;br /&gt;
| -- / 61-79 / 111-144&lt;br /&gt;
| -- / 1188 / 3294&lt;br /&gt;
| ?? / ?? / ??&lt;br /&gt;
| -- / 15% / 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
&lt;br /&gt;
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.&lt;br /&gt;
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most ''Diablo II'' monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.&lt;br /&gt;
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.&lt;br /&gt;
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Defense&lt;br /&gt;
! Blocking&lt;br /&gt;
! Regen Rate&lt;br /&gt;
! Drain Effectiveness&lt;br /&gt;
! Chill Effectiveness&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 90 / 528 / 1222&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 102 / 547 / 1250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 127 / 604 / 1292&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 161 / 624 / 1320&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 643 / 1264&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| -- / 75 / 50&lt;br /&gt;
| -- / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 662 / 1278&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| -- / 75 / 50&lt;br /&gt;
| -- / 40 / 33&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
&lt;br /&gt;
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.&lt;br /&gt;
* &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;Immunities&amp;lt;/font&amp;gt; can be &amp;quot;broken&amp;quot; by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Physical&lt;br /&gt;
! Fire&lt;br /&gt;
! Cold&lt;br /&gt;
! Lightning&lt;br /&gt;
! Poison&lt;br /&gt;
! Magic&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;115%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;140%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;100%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 25% / 50% / 75%&lt;br /&gt;
| 25% / 50% / 75%&lt;br /&gt;
| 25% / 50% / 75%&lt;br /&gt;
| 25% / 50% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 40% / 75%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 4 0% / 75%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.&lt;br /&gt;
* Monsters in areas marked &amp;quot;Boss Only&amp;quot; will only appear as random bosses or champions.&lt;br /&gt;
* Monsters in areas marked &amp;quot;No Boss&amp;quot; will never appear as random bosses or champions.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Acts 1-4: Normal, Nightmare, and Hell&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| '''Act 2: '''Harem 2 (no boss), Palace Cellar 1-3,&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| '''Act 2: '''Tal Rasha's Tombs 1-7&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| '''Act 3: '''Durance of Hate 1-2&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| '''Act 4: '''River of Flame&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| '''Act 5:''' Frigid Highlands&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| '''Act 5: '''Pit of Acheron&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dethklok</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Blunderbore&amp;diff=11598</id>
		<title>Blunderbore</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Blunderbore&amp;diff=11598"/>
				<updated>2009-03-10T23:47:38Z</updated>
		
		<summary type="html">&lt;p&gt;Dethklok: /* Offense */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster navbox|{{Monstertype}}|{{Demons}}|{{Guest Monsters|s}}}}Blunderbores are [[Demons]].&lt;br /&gt;
&lt;br /&gt;
Massive [[melee]] brawlers, '''Blunderbores''' are the largest normal type of monster in the game. They don't quite live up to their size, moving slowly and taking a lot of hits, but they can deal out quite a bit of punishment as well, and pack a [[stun]]ning hit that is worse on [[mercenaries]] and [[minion]]s than on [[character]]s.&lt;br /&gt;
&lt;br /&gt;
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.&lt;br /&gt;
** TC Champions and Bosses can sometimes drop from the next higher group.&lt;br /&gt;
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Level&lt;br /&gt;
! Experience&lt;br /&gt;
! Hit Points&lt;br /&gt;
! Speed&lt;br /&gt;
! Max TC/Rune&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 18 / 47 / 78&lt;br /&gt;
| 282 / 7022 / 54186&lt;br /&gt;
| 102-128 / 1620-1980 / 7259-11829&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| 18/Nef, 51/Lem, 75/Ber&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 20 / 49 / 80&lt;br /&gt;
| 342 / 8041 / 57720&lt;br /&gt;
| 116-146 / 1742-2129 / 7569-12335&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| 21/Ral, 51/Lem, 78/Cham&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 25 / 55 / 83&lt;br /&gt;
| 554 / 11624 / 63020&lt;br /&gt;
| 160-200 / 2111-2580 / 8035-13094&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| 30/Ral, 57/Um, 87/Zod&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 32 / 57 / 85&lt;br /&gt;
| 1072 / 13057 / 66553&lt;br /&gt;
| 240-300 / 2233-2730 / 8346-13600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| 33/Sol, 60/Ist, 87/Zod&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 59 / 81&lt;br /&gt;
| -- / 14671 / 59486&lt;br /&gt;
| -- / 2618-3403 / 11444- 14877&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| -- / 60/Ist, 84/Zod&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 61 / 82&lt;br /&gt;
| -- / 16484 / 61253&lt;br /&gt;
| -- / 2758-3585 / 11674-15176&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| -- / 60/Ist, 84/Zod&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Offense==&lt;br /&gt;
&lt;br /&gt;
Blunderbores are slow with the first hit and have a slow hit recovery, but can chain multiple hits in rapid succession if they get on a roll.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Melee Attack #1&lt;br /&gt;
! Attack Rating #1&lt;br /&gt;
! Melee Attack #2&lt;br /&gt;
! Attack Rating #2&lt;br /&gt;
! Chance to use Smite&lt;br /&gt;
! Chance of Crushing Blow&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 9-16 / 35-54 / 80-124&lt;br /&gt;
| 221 / 1029 / 3456&lt;br /&gt;
| 14-18 / 46-60 / 106-137&lt;br /&gt;
| 162 / 936 / 3142&lt;br /&gt;
| 40% / 50% / 55%&lt;br /&gt;
| 0% / 15% / 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 10-18 / 36-57 / 81-127&lt;br /&gt;
| 248 / 1069 / 3539&lt;br /&gt;
| 16-20 / 49-63 / 109-141&lt;br /&gt;
| 185 / 972 / 3218&lt;br /&gt;
| 50% / 60% / 65%&lt;br /&gt;
| 0% / 15% / 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 12-22 / 40-63 / 84-131&lt;br /&gt;
| 320 / 1188 / 3665&lt;br /&gt;
| 19-24 / 54-69 / 112-145&lt;br /&gt;
| 236 / 1080 / 3332&lt;br /&gt;
| 60% / 65% / 65%&lt;br /&gt;
| 0% / 15% / 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 15-27 / 42-65 / 86-134&lt;br /&gt;
| 413 / 1227 / 3748&lt;br /&gt;
| 24-30 / 56-72 / 115-148&lt;br /&gt;
| 307 / 1116 / 3408&lt;br /&gt;
| 65% / 65% / 70%&lt;br /&gt;
| 0% / 15% / 25%&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 44-68 / 83-130&lt;br /&gt;
| -- / 1843 / 5209&lt;br /&gt;
| -- / 58-75 / 111-144&lt;br /&gt;
| -- / 1152 / 3256&lt;br /&gt;
| ?? / ?? / ??&lt;br /&gt;
| -- / 15% / 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 45-71 / 83-130&lt;br /&gt;
| -- / 1900 /5270&lt;br /&gt;
| -- / 61-79 / 111-144&lt;br /&gt;
| -- / 1188 / 3294&lt;br /&gt;
| ?? / ?? / ??&lt;br /&gt;
| -- / 15% / 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
&lt;br /&gt;
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.&lt;br /&gt;
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most ''Diablo II'' monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.&lt;br /&gt;
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.&lt;br /&gt;
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Defense&lt;br /&gt;
! Blocking&lt;br /&gt;
! Regen Rate&lt;br /&gt;
! Drain Effectiveness&lt;br /&gt;
! Chill Effectiveness&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 90 / 528 / 1222&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 102 / 547 / 1250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 127 / 604 / 1292&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 161 / 624 / 1320&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 643 / 1264&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| -- / 75 / 50&lt;br /&gt;
| -- / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 662 / 1278&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | --&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| -- / 75 / 50&lt;br /&gt;
| -- / 40 / 33&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
&lt;br /&gt;
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.&lt;br /&gt;
* &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;Immunities&amp;lt;/font&amp;gt; can be &amp;quot;broken&amp;quot; by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Physical&lt;br /&gt;
! Fire&lt;br /&gt;
! Cold&lt;br /&gt;
! Lightning&lt;br /&gt;
! Poison&lt;br /&gt;
! Magic&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;115%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;140%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;100%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| 0% / 0% / 55%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 25% / 50% / 75%&lt;br /&gt;
| 25% / 50% / 75%&lt;br /&gt;
| 25% / 50% / 75%&lt;br /&gt;
| 25% / 50% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| -- / 40% / 75%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| -- / 4 0% / 75%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 15% / 33%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
| -- / 0% / 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.&lt;br /&gt;
* Monsters in areas marked &amp;quot;Boss Only&amp;quot; will only appear as random bosses or champions.&lt;br /&gt;
* Monsters in areas marked &amp;quot;No Boss&amp;quot; will never appear as random bosses or champions.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Acts 1-4: Normal, Nightmare, and Hell&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| '''Act 2: '''Harem 2 (no boss), Palace Cellar 1-3,&lt;br /&gt;
|-&lt;br /&gt;
| '''Gorebelly'''&lt;br /&gt;
| '''Act 2: '''Tal Rasha's Tombs 1-7&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| '''Act 3: '''Durance of Hate 1-2&lt;br /&gt;
|-&lt;br /&gt;
| '''Urdar'''&lt;br /&gt;
| '''Act 4: '''River of Flame&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Blunderbore'''&lt;br /&gt;
| '''Act 5:''' Frigid Highlands&lt;br /&gt;
|-&lt;br /&gt;
| '''Mauler'''&lt;br /&gt;
| '''Act 5: '''Pit of Acheron&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dethklok</name></author>	</entry>

	</feed>