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		<id>https://diablo2.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HegemonKhan</id>
		<title>Diablo Wiki - User contributions [en]</title>
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		<updated>2026-09-26T07:25:01Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Throwing&amp;diff=11419</id>
		<title>Throwing</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Throwing&amp;diff=11419"/>
				<updated>2009-03-07T08:05:12Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Throwing Weapons come in a number of varieties in Diablo II. There are throwing knives, axes, potions, and many types of javelins. All but the potions can be used as melee weapons, and all the weapons have higher damage when thrown than when used for melee.&lt;br /&gt;
&lt;br /&gt;
* Click here for all [[Javelins]].&lt;br /&gt;
* Click here for [[Potions#Throwing Potions|Throwing Potions]].&lt;br /&gt;
* See also [[Amazon Items|Amazon-only items]].&lt;br /&gt;
&lt;br /&gt;
The Barbarian's Throwing Mastery works with throwing axes, knives, and javelins when they are thrown. It does not work for melee. His Axe Mastery works with throwing axes during melee, but not when throwing. He has no Javelin Mastery, and throwing knives are Dagger Class, not Sword Class, so he has no Mastery to help there. His best bet is to use Axe Mastery and melee with throwing axes, or keep a weapon handy in the weapon switch slot in the Expansion.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. All throwing weapons in D2 are 100 Str, while in D2X they are 50Str/50Dex. &lt;br /&gt;
&lt;br /&gt;
HK's Edit:&lt;br /&gt;
&lt;br /&gt;
classic now has the same damage bonus of 0.5 str/0.5 dex as LOD does, at least with the 1.12 patch.&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. Check full Mlvl stats on Darkness.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower by one frame per 10.&lt;br /&gt;
* '''Stack Size''': Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* '''Range''': Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.&lt;br /&gt;
&lt;br /&gt;
All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
&lt;br /&gt;
No Throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
=DiabloII v LoD Differences=&lt;br /&gt;
&lt;br /&gt;
One big change to throwing weapons from D2 to D2X is how their '''damage bonus''' works. In D2 throwing weapons are all 100 Str, which means for every point in Str you can add 1% of the weapon damage in bonus. In the Expansion throwing weapons are all 50/50 Str/Dex, so for every point in Str or Dex you can add .5% of the weapon damage. This means in the Expansion you will do more damage than in D2 if your Dex is higher than your Str. Since most throwing weapons require a lot of Dexterity, this is more natural, while making it harder to get really big damage, since you need 2 stat points to do the damage bonus of 1 strength point in Diablo II. &lt;br /&gt;
&lt;br /&gt;
HK's Edit: in classic with the most recent-newest patch (1.12) the damage bonuses for throwing now works the same as it does in LOD. Both str and dex give a damage bonus for thrown damage at 50/50.&lt;br /&gt;
&lt;br /&gt;
'''Durability''' on throwing weapons is a new addition in D2X. In D2 all throwing weapons are indestructible when used for melee. In Diablo II they all have durability (though it's not displayed in the game) which they lose at 1/3 the normal melee weapon rate when used for melee fighting. When the durability is expended one throwing weapon vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Throwing Knife'''&lt;br /&gt;
| Melee Dmg: 2-3&amp;lt;br&amp;gt; Throwing Dmg: 4-9&amp;lt;br&amp;gt; Durability: 4*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 21&amp;lt;br&amp;gt; Item Level: 2&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Throwing Axe'''&lt;br /&gt;
| 4-7 Melee&amp;lt;br&amp;gt; 8-12 Thrown&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 40&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Balanced Knife'''&lt;br /&gt;
| 1-8 Melee&amp;lt;br&amp;gt; 6-11 Thrown&amp;lt;br&amp;gt; Durability: 8*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 51&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Max Stack: 160&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Balanced Axe'''&lt;br /&gt;
| 5-10 Melee&amp;lt;br&amp;gt; 12-15 Throw&amp;lt;br&amp;gt; Durability: 10*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 57&amp;lt;br&amp;gt; Item Level: 16&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional Throwing Weapons can be found only in Nightmare and Hell in Diablo II. In D2X they can be found in Acts 4-5 Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Battle Dart'''&lt;br /&gt;
| Melee Dmg: 8-16&amp;lt;br&amp;gt; Throwing Dmg: 11-24&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 52&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19**&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Francisca'''&lt;br /&gt;
| Melee Dmg: 11-22&amp;lt;br&amp;gt; Throwing Dmg: 18-33&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 22**&lt;br /&gt;
| Stack Size***: 16-32 (130)&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''War Dart'''&lt;br /&gt;
| Melee Dmg: 6-24&amp;lt;br&amp;gt; Throwing Dmg: 14-27&amp;lt;br&amp;gt; Durability: 20*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25**&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Hurlbat'''&lt;br /&gt;
| Melee Dmg: 13-27&amp;lt;br&amp;gt; Throwing Dmg: 24-34&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 106&amp;lt;br&amp;gt; Item Level: 41&amp;lt;br&amp;gt; Clvl Req: 25**&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; The maximum stack size in the Expansion is indicated in parentheses.&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite Throwing Weapons can be found only in the Expansion. Monsters will drop them in Acts 4-5 Nightmare, and then all through Hell difficulty.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Flying Knife'''&lt;br /&gt;
| Melee Dmg: 23-54&amp;lt;br&amp;gt; Throwing Dmg: 23-54&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: 141&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 48&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Flying Axe'''&lt;br /&gt;
| Melee Dmg: 17-65&amp;lt;br&amp;gt; Throwing Dmg: 15-66&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 88&amp;lt;br&amp;gt; Dex Req: 108&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 42&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Winged Knife'''&lt;br /&gt;
| Melee Dmg: 27-35&amp;lt;br&amp;gt; Throwing Dmg: 23-39&amp;lt;br&amp;gt; Durability: 20*&amp;lt;br&amp;gt; Str Req: 45&amp;lt;br&amp;gt; Dex Req: 142&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Winged Axe'''&lt;br /&gt;
| Melee Dmg: 11-56&amp;lt;br&amp;gt; Throwing Dmg: 7-60&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 96&amp;lt;br&amp;gt; Dex Req: 122&amp;lt;br&amp;gt; Item Level: 66&amp;lt;br&amp;gt; Clvl Req: 58&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. These items now have durability like other melee weapons, but they lose it at 1/3 the normal rate. If a throwing item you are using for melee combat runs out of durability, it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Staves&amp;diff=11418</id>
		<title>Staves</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Staves&amp;diff=11418"/>
				<updated>2009-03-07T08:01:28Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Staves, though they can provide nice bonuses to spells, are very little used in Diablo II, since they make carrying a shield impossible. A shield is mandatory for a high-level Sorceress, for the blocking, and usually the huge three-diamond socketed resistance. In the Expansion shields are much less useful for blocking, doing virtually nothing if you don't add Dexterity. A Clvl 50+ Sorceress who hasn't added a lot of Dexterity will have just 5% blocking, which is just 5% more than the same Sorc carrying a staff.&lt;br /&gt;
&lt;br /&gt;
So the biggest trade off are the +skills on a staff vs the big +resistance or other mods you can get from a shield. There would be a much bigger debate if not for Orbs, which can give the same bonus skills and other nice mods, and still be used with a shield. Still, a very good staff, or one of the excellent Unique staves is not a bad choice for a Sorceress, if she can make up the resistance she'd usually have on a shield.&lt;br /&gt;
&lt;br /&gt;
Constructed of wood with some leather or metal bindings for added strength, are not especially useful melee weapons. They do poor damage, and are not effective for dealing damage through any sort of quality armor. Their greatest attribute is their ability to carry bonus spell levels for the Sorceress, and she can turn them to use as a bashing weapon, but her Attack Rating will usually prevent her from making contact a sufficient percent of the time, and her damage will be low in any event.&lt;br /&gt;
&lt;br /&gt;
Also, staves with good skill level bonuses on them tend to be very expensive, and the enormous repair costs for these weapons is another reason to not damage it on the hard skulls of monsters. &lt;br /&gt;
&lt;br /&gt;
* '''Inherent bonuses''': Staves can have +1-3 points to up to three skills from any of her skill trees. Bonus skills greatly increase the repair price of a staff though, so resist the urge to do any melee with a good staff.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Staves (staff) are 100 Str, which means every 100 points in Str doubles the weapon damage. &lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.&lt;br /&gt;
&lt;br /&gt;
* All Staves are wielded in two hands.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-short.gif]]&lt;br /&gt;
| '''Short Staff'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 1-5 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 1&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-long.gif]]&lt;br /&gt;
| '''Long Staff'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 2-8 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 8&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-gnarled_staff.gif]]&lt;br /&gt;
| '''Gnarled Staff'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 4-12 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 12&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Normal&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-battle_staff.gif]]&lt;br /&gt;
| '''Battle Staff'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 6-13 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-war_staff.gif]]&lt;br /&gt;
| '''War Staff'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 12-28 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 24&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional staves can only be found on Nightmare and Hell diff levels in Diablo II. In the Expansion they are dropped by Monster levels, and can be found in late Normal, and all through Nightmare and Hell. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-short.gif]]&lt;br /&gt;
| '''Jo Staff'''&amp;lt;br&amp;gt; &lt;br /&gt;
| 6-21 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: None (25)&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 30&amp;lt;br&amp;gt; Clvl Req: 18 *&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-long.gif]]&lt;br /&gt;
| '''Quarter Staff'''&amp;lt;br&amp;gt; &lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: None (25)&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 35&amp;lt;br&amp;gt; Clvl Req: 23 *&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-gnarled_staff.gif]]&lt;br /&gt;
| '''Cedar Staff'''&amp;lt;br&amp;gt; &lt;br /&gt;
| 11-32 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: None (25)&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 38&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Normal&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-battle_staff.gif]]&lt;br /&gt;
| '''Gothic Staff'''&amp;lt;br&amp;gt; &lt;br /&gt;
| 14-34 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: None (25)&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-war_staff.gif]]&lt;br /&gt;
| '''Rune Staff'''&amp;lt;br&amp;gt; &lt;br /&gt;
| 24-58 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: None (25)&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 47&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: &lt;br /&gt;
* All Exceptional items are Clvl 25 in Diablo II. Some are a bit lower in D2X, but none are higher.&lt;br /&gt;
* Numbers in () Are stats in the Expansion that differ from the stats in Diablo II. &lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite items are only found in D2X. Elite staves can be found in Acts 4-5 Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-short.gif]]&lt;br /&gt;
| '''Walking Stick'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 62-85 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 43&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-long.gif]]&lt;br /&gt;
| '''Stalagmite'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 75-107 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 63&amp;lt;br&amp;gt; Dex Req: 35&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Normal&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-gnarled_staff.gif]]&lt;br /&gt;
| '''Elder Staff'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 80-93 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 44&amp;lt;br&amp;gt; Dex Req: 37&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-battle_staff.gif]]&lt;br /&gt;
| '''Shillelagh'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 65-108 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 52&amp;lt;br&amp;gt; Dex Req: 27&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Fast&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:staff-war_staff.gif]]&lt;br /&gt;
| '''Archon Staff'''&amp;lt;br&amp;gt;&lt;br /&gt;
| 83-99 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 34&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Sorc: Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Daggers&amp;diff=11417</id>
		<title>Daggers</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Daggers&amp;diff=11417"/>
				<updated>2009-03-07T07:55:38Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Daggers aren't real commonly-used in Diablo II owing to their low damage. There is just one dagger-specific skill in the game, the Necromancer's Poison Dagger, but that's a very underpowered skill in Diablo II, outside of early game or single-player.&lt;br /&gt;
&lt;br /&gt;
Shorter and less damaging, these swords can be used with a shield by any character, and generally have a faster swing speed than the larger, two-handed models, though they do lower damage and have less durability as a trade off. These are best used with a shield, or dual-wielded if you are a Barbarian.&lt;br /&gt;
&lt;br /&gt;
The dagger is the only weapon in the game a Necromancer can use with his Poison Dagger skill. The skill adds poison damage to his melee attack, but only works with a dagger. As it's unlikely any other class will have much use for daggers, since added to their low damage is the fact that daggers have a surprisingly slow Attack Rate, it seems like saving good ones for your Necromancer friends will be something to plan on.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Daggers in the Expansion are 50/50 Str/Dex, which means that every 100 points in either of those stats doubles the weapon's total (non-elemental) damage. This is a very good thing, since all points in Str or Dex add bonus damage.&lt;br /&gt;
&lt;br /&gt;
HK's edit: &lt;br /&gt;
&lt;br /&gt;
-in the damage bonus section above it is said that the 50 str/50 dex damage bonus would give 100% EDmg with 100 pts into str or dex. this should be wrong based on the 50 str/50 dex. &lt;br /&gt;
&lt;br /&gt;
-i believe this is the correct info:&lt;br /&gt;
&lt;br /&gt;
0.5 str/0.5 dex damage bonus. (100 str OR 100 dex OR 50 str and 50 dex = 50% EDmg. stacks with EDmg from skills)&lt;br /&gt;
&lt;br /&gt;
-relavent comparisons to support my above assumption:&lt;br /&gt;
&lt;br /&gt;
this is true for classic as well, at least with the 1.12 patch&lt;br /&gt;
&lt;br /&gt;
most melee weapons: 1.0 str damage bonus. (100 str = 100% EDmg. stacks with EDmg from skills.)&lt;br /&gt;
&lt;br /&gt;
bow/xbow weapons: 1.0 dex damage bonus. (100 dex = 100% EDmg. stacks with EDmg from skills.)&lt;br /&gt;
&lt;br /&gt;
javelins/throwing/*daggers*: 0.5 str/0.5 dex damage bonus. (100 str OR 100 dex OR 50 str and 50 dex = 50% EDmg. stacks with EDmg from skills&lt;br /&gt;
&lt;br /&gt;
mace weapons: 1.1 str damage bonus. (100 str = 110% EDmg. stacks with EDmg from skills.)&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. &lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer. All daggers have the least range, one, same as most melee weapons.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Dagger'''&lt;br /&gt;
| 1-4 Damage&amp;lt;br&amp;gt; 16 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Dirk'''&lt;br /&gt;
| 3-7 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 9&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Kris'''&lt;br /&gt;
| 2-9 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Blade'''&lt;br /&gt;
| 4-12 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: 61&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: /B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
Designed to be used as a ranged weapon, all throwing knives have lower damage hand to hand than when thrown.&lt;br /&gt;
&lt;br /&gt;
* '''Stack Size''': Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods. &lt;br /&gt;
* Throwing weapons are indestructible when used for melee in Diablo II. In the expansion, each one in the stack has durability just like other melee weapons.&lt;br /&gt;
* Throwing weapons are never magical in Diablo II, only in the expansion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Throwing Knife'''&lt;br /&gt;
| 2-3 Melee&amp;lt;br&amp;gt; 4-9 Thrown&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 21&amp;lt;br&amp;gt; Item Level: 2&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 40-75 &amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Dex/Str&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Balanced Knife'''&lt;br /&gt;
| 1-8 Melee&amp;lt;br&amp;gt; 6-11 Thrown&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 51&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exceptional==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Poignard'''&lt;br /&gt;
| 6-18 Damage&amp;lt;br&amp;gt; 16 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 *&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Rondel'''&lt;br /&gt;
| 10-22 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 58&amp;lt;br&amp;gt; Item Level: 36&amp;lt;br&amp;gt; Clvl Req: 24 *&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Cinquedeas'''&lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 88&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Stiletto'''&lt;br /&gt;
| 11-30 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: /B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Battle Dart'''&lt;br /&gt;
| 8-16 Melee&amp;lt;br&amp;gt; 11-24 Thrown&amp;lt;br&amp;gt; Durability: 6* &amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 52&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 **&lt;br /&gt;
| Stack Size: 40-75 &amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Dex/Str&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''War Dart'''&lt;br /&gt;
| 6-24 Melee&amp;lt;br&amp;gt; 14-27 Thrown&amp;lt;br&amp;gt; Durability: 20 *&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 22 **&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite Items are only found in the Expansion, they don't exist in Diablo II. Elite daggers can be found in late Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Bone Knife'''&lt;br /&gt;
| 23-49 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 38&amp;lt;br&amp;gt; Dex Req: 75&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 43&lt;br /&gt;
| D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Mithril Point'''&lt;br /&gt;
| 37-53 Damage&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; Str Req: 55&amp;lt;br&amp;gt; Dex Req: 98&amp;lt;br&amp;gt; Item Level: 62&amp;lt;br&amp;gt; Clvl Req: 52&lt;br /&gt;
| Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Fanged Knife'''&lt;br /&gt;
| 15-57 Damage&amp;lt;br&amp;gt; 36 Durability&amp;lt;br&amp;gt; Str Req: 42&amp;lt;br&amp;gt; Dex Req: 86&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Legend Spike'''&lt;br /&gt;
| 31-47 Damage&amp;lt;br&amp;gt; 47 Durability&amp;lt;br&amp;gt; Str Req: 65&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Elite Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
Elite Items are only found in the Expansion. Elite throwing knives can be found late in Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Flying Knife'''&lt;br /&gt;
| Melee Dmg: 23-54&amp;lt;br&amp;gt; Throwing Dmg: 23-54&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: 141&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Winged Knife'''&lt;br /&gt;
| Melee Dmg: 27-35&amp;lt;br&amp;gt; Throwing Dmg: 23-39&amp;lt;br&amp;gt; Durability: 20*&amp;lt;br&amp;gt; Str Req: 45&amp;lt;br&amp;gt; Dex Req: 142&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation. &lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Javelins&amp;diff=11416</id>
		<title>Javelins</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Javelins&amp;diff=11416"/>
				<updated>2009-03-07T07:54:39Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Javelins are primarily a throwing weapon, but can be used for melee combat as well. There are no magical throwing weapons, and it's very hard to succeed with a javelin in melee. Crushing Blow is mandatory, usually in the form of Goblin Toes, and Lightning Fury or Plague Javelin are used for the majority of the damage.&lt;br /&gt;
&lt;br /&gt;
In the Expansion this is still the way, but with the bigger damage elite javelins, and Magical/Rare/Set javelins, they are more viable melee weapons, and of course Crushing Blow is still a helpful addition. Javelins also have their damage bonus 50/50 Str/Dex, which helps a lot, adding damage from points in Dexterity as well as Strength, and since most javelins require a lot of Dex to equip, that's a natural fit.&lt;br /&gt;
&lt;br /&gt;
'''There are some differences between D2 and D2X Exceptional Javelins:'''&lt;br /&gt;
&lt;br /&gt;
D2 Throwing items are always low quality or normal or superior, never magical/rare/set/uniques. In D2X throwing items can be magical, rare, crafted, unique, etc, though there are no Set throwing items.&lt;br /&gt;
&lt;br /&gt;
Throwing items are indestructible when used for melee combat in Diablo II. In the Expansion all throwing items have a listed durability, and when used in melee they lose durability, but at 1/3 the rate of normal weapons. &lt;br /&gt;
&lt;br /&gt;
Like throwing axes/knives, javelins can be used as melee weapons, but they do very little damage that way, and are never a good choice. Their only advantage is that like all throwing items, they have no durability, so can be used indefinitely without needing repair. That one loophole aside, throwing items are made to be thrown. One major penalty to javelins is that they are non-magical and can not be socketed either. The only variety in them comes from cracked and superior javelins, which are slightly better and slightly worse than normal, respectively. There are no unique or item set javelins.&lt;br /&gt;
&lt;br /&gt;
The '''Amazon''' can execute all ten of her [[Amazon_Skills#Javelin .26 Spear|Spear and Javelin Skill Tab skills]] with a javelin, and can use the throwing skills at point blank range. The Barbarian has a Throwing Mastery, and also various melee weapon masteries, but these do not &amp;quot;stack&amp;quot;. Spear Mastery does not apply when throwing the item, whether he has Throwing Mastery or not. Spear Mastery will work however, when using a javelin for melee combat.&lt;br /&gt;
&lt;br /&gt;
The '''Barbarian's''' Weapon and Throwing Masteries do not stack. So when using a javelin for melee his Spear Mastery is in effect, but if he throws it Throwing Mastery can help. Never both at once. The Amazon also has a number of passive skills that boost her throwing attacks substantially, including Critical Strike, Pierce, and Penetrate. &lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Javelins in Diablo II are 100 Str, like most other melee weapons. Add 1% of the weapon damage to your total damage per point in Str. In the Expansion however they are all 50/50 Str/Dex, so add .5% weapon damage in bonus damage. This is useful since most javelins require much more Dex than Str to equip. &lt;br /&gt;
&lt;br /&gt;
HK's Edit:&lt;br /&gt;
&lt;br /&gt;
classic also receives the same 0.5 str/0.5 dex damage bonus as LOD does, at least with patch 1.12.&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. Check Mlvls on Darkness. &lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Melee Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer. All dagger-class weapons have one range, same as most melee weapons.&lt;br /&gt;
* '''Stack Size''': Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* No throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
* All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-javelin.gif]]&lt;br /&gt;
| '''Javelin'''&lt;br /&gt;
| Melee Dmg: 1-5&amp;lt;br&amp;gt; Throwing Dmg: 6-14&amp;lt;br&amp;gt; Durability: 2&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: None&amp;lt;br&amp;gt; Dex Required: None&amp;lt;br&amp;gt; Item Level: 1&amp;lt;br&amp;gt;Clvl Req: None&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt;&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-pilum.gif]]&lt;br /&gt;
| '''Pilum'''&lt;br /&gt;
| Melee Dmg: 4-9&amp;lt;br&amp;gt; Throwing Dmg: 7-20&amp;lt;br&amp;gt; Durability: 3&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: None&amp;lt;br&amp;gt; Dex Required: 45&amp;lt;br&amp;gt; Item Level: 10&amp;lt;br&amp;gt;Clvl Req: None&lt;br /&gt;
| Stack Size: 25-50&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-short-spear.gif]]&lt;br /&gt;
| '''Short Spear''' &lt;br /&gt;
| Melee Dmg: 2-13&amp;lt;br&amp;gt; Throwing Dmg: 10-22&amp;lt;br&amp;gt; Durability: 4&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 40&amp;lt;br&amp;gt; Dex Required: 40&amp;lt;br&amp;gt; Item Level: 15&amp;lt;br&amp;gt;Clvl Req: None&lt;br /&gt;
| Stack Size: 20-40&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As&amp;lt;br&amp;gt; Normal: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-glaive.gif]]&lt;br /&gt;
| '''Glaive'''&lt;br /&gt;
| Melee Dmg: 5-17&amp;lt;br&amp;gt; Throwing Dmg: 16-22&amp;lt;br&amp;gt; Durability: 5&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 52&amp;lt;br&amp;gt; Dex Required: 35&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt;Clvl Req: None&lt;br /&gt;
| Stack Size: 15-40&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Normal: Am/As&amp;lt;br&amp;gt; Slow: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-throwing.gif]]&lt;br /&gt;
| '''Throwing Spear''' &lt;br /&gt;
| Melee Dmg: 5-15&amp;lt;br&amp;gt; Throwing Dmg: 12-30&amp;lt;br&amp;gt; Durability: 6&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: None&amp;lt;br&amp;gt; Dex Required: 65&amp;lt;br&amp;gt; Item Level: 29&amp;lt;br&amp;gt;Clvl Req: None&lt;br /&gt;
| Stack Size: 32-80&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-javs1.gif]]&lt;br /&gt;
| '''Maiden Javelin''' &amp;lt;br&amp;gt;Expansion/Amazon Only&lt;br /&gt;
| 1H Melee Dmg: 8-14&amp;lt;br&amp;gt; Throwing Dmg: 6-22&amp;lt;br&amp;gt; Durability: 6&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 33&amp;lt;br&amp;gt; Dex Required: 47&amp;lt;br&amp;gt; Item Level :23&amp;lt;br&amp;gt;Clvl Req: 17&lt;br /&gt;
| Stack Size: 32-80 &amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Amazon: Very Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional javelins are a step up from normal javelins in damage, generally without having requirements that are too much higher. No throwing items can be socketed in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
There are some differences between D2 and D2X Exceptional Javelins:&lt;br /&gt;
&lt;br /&gt;
D2 Throwing items are always low quality or normal or superior, never magical/rare/set/uniques. In D2X throwing items can be magical, rare, crafted, unique, etc, though there are no Set throwing items.&lt;br /&gt;
&lt;br /&gt;
In D2 all Exceptional items are Clvl 25, and can only be found in Nightmare and Hell. In D2X some Exceptional items are a bit less than Clvl 25, though never more, and Exceptional drops are based on Monster level, so you'll start to see Excep Javelins in normal Act 4 and 5.&lt;br /&gt;
&lt;br /&gt;
Throwing items are indestructible when used for melee combat in Diablo II. In the Expansion all throwing items have a listed durability, and when used in melee they lose durability, but at 1/3 the rate of normal weapons. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-javelin.gif]]&lt;br /&gt;
| '''War Javelin'''&lt;br /&gt;
| Melee Dmg: 6-19&amp;lt;br&amp;gt; Throwing Dmg: 14-32&amp;lt;br&amp;gt; Durability: 10&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 25&amp;lt;br&amp;gt; Dex Required: 25&amp;lt;br&amp;gt; Item Level: 30&amp;lt;br&amp;gt;Clvl Req: 18 &amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt;&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-pilum.gif]]&lt;br /&gt;
| '''Great Pilum'''&lt;br /&gt;
| Melee Dmg: 11-26&amp;lt;br&amp;gt; Throwing Dmg: 16-42&amp;lt;br&amp;gt; Durability: 12&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 25&amp;lt;br&amp;gt; Dex Required: 88&amp;lt;br&amp;gt; Item Level: 37&amp;lt;br&amp;gt;Clvl Req: 25&lt;br /&gt;
| Stack Size: 25-50&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-short-spear.gif]]&lt;br /&gt;
| '''Simbilan'''&lt;br /&gt;
| Melee Dmg: 8-32&amp;lt;br&amp;gt; Throwing Dmg: 27-50&amp;lt;br&amp;gt; Durability: 14&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 80 &amp;lt;br&amp;gt; Dex Required: 80&amp;lt;br&amp;gt; Item Level: 40&amp;lt;br&amp;gt;Clvl Req: 25&lt;br /&gt;
| Stack Size: 20-40&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Fast: Am/As&amp;lt;br&amp;gt; Normal: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-glaive.gif]]&lt;br /&gt;
| '''Spiculum'''&lt;br /&gt;
| Melee Dmg: 13-38&amp;lt;br&amp;gt; Throwing Dmg: 8-26&amp;lt;br&amp;gt; Durability: 16&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 98&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Dex Required: 73&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt;Clvl Req: 25&lt;br /&gt;
| Stack Size: 8-20&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br&amp;gt; Normal: Am/As&amp;lt;br&amp;gt; Slow: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-throwing.gif]]&lt;br /&gt;
| '''Harpoon'''&lt;br /&gt;
| Melee Dmg: 13-35&amp;lt;br&amp;gt; Throwing Dmg: 18-54&amp;lt;br&amp;gt; Durability: 18&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 25&amp;lt;br&amp;gt; Dex Required: 118&amp;lt;br&amp;gt; Item Level: 51&amp;lt;br&amp;gt;Clvl Req: 25&lt;br /&gt;
| Stack Size: 32-80&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-javs1.gif]]&lt;br /&gt;
| '''Maiden Javelin'''&amp;lt;br&amp;gt;Expansion/Amazon Only&lt;br /&gt;
| 1H Melee Dmg: 18-35&amp;lt;br&amp;gt; Throwing Dmg: 18-54&amp;lt;br&amp;gt; Durability: 6 &amp;lt;nowiki&amp;gt;* &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 25&amp;lt;br&amp;gt; Dex Required: 109&amp;lt;br&amp;gt; Item Level :42&amp;lt;br&amp;gt;Clvl Req: 34&lt;br /&gt;
| Stack Size: 32-80 &amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Amazon: Very Fast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This was 93 strength in Diablo II until v1.04, when it increased to 98 for no apparent reason. &lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite javelins have the highest damage and requirements of any type of throwing weapons. There is a lot of variance in the damage between different types of elite javelins, so take a close look and remember that weapon speed matters when used with Jab in the Expansion.&lt;br /&gt;
&lt;br /&gt;
Elite items are only found in the Expansion.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-javelin.gif]]&lt;br /&gt;
| '''Hyperion Javelin'''&lt;br /&gt;
| Melee Dmg: 21-57&amp;lt;br&amp;gt; Throwing Dmg: 28-55&amp;lt;br&amp;gt; Durability: 10&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 98&amp;lt;br&amp;gt; Dex Required: 123&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt;Clvl Req: 40&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&amp;lt;br&amp;gt;&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-pilum.gif]]&lt;br /&gt;
| '''Stygian Pilum'''&lt;br /&gt;
| Melee Dmg: 14-64&amp;lt;br&amp;gt; Throwing Dmg: 21-75&amp;lt;br&amp;gt; Durability: 12&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 118&amp;lt;br&amp;gt; Dex Required: 112&amp;lt;br&amp;gt; Item Level: 63&amp;lt;br&amp;gt;Clvl Req: 46&lt;br /&gt;
| Stack Size: 25-50&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-glaive.gif]]&lt;br /&gt;
| '''Balrog Spear'''&lt;br /&gt;
| Melee Dmg: 33-63&amp;lt;br&amp;gt; Throwing Dmg: 40-62&amp;lt;br&amp;gt; Durability: 14&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 127&amp;lt;br&amp;gt; Dex Required: 95&amp;lt;br&amp;gt; Item Level: 65&amp;lt;br&amp;gt;Clvl Req: 57&lt;br /&gt;
| Stack Size: 20-40&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Fast: Am/As&amp;lt;br&amp;gt; Normal: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-jav-short-spear.gif]]&lt;br /&gt;
| '''Ghost Glaive'''&lt;br /&gt;
| Melee Dmg: 19-60&amp;lt;br&amp;gt; Throwing Dmg: 30-85&amp;lt;br&amp;gt; Durability: 16&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 89&amp;lt;br&amp;gt; Dex Required: 137&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt;Clvl Req: 62&lt;br /&gt;
| Stack Size: 8-20&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: 20&amp;lt;br&amp;gt; Normal: Am/As&amp;lt;br&amp;gt; Slow: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:spear-throwing.gif]]&lt;br /&gt;
| '''Winged Harpoon'''&lt;br /&gt;
| Melee Dmg: 27-35&amp;lt;br&amp;gt; Throwing Dmg: 11-77&amp;lt;br&amp;gt; Durability: 18&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 76&amp;lt;br&amp;gt; Dex Required: 145&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt;Clvl Req: 65&lt;br /&gt;
| Stack Size: 32-80&amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x4&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ama-javs1.gif]]&lt;br /&gt;
| '''Matriarchal Javelin'''&amp;lt;br&amp;gt;Expansion/Amazon Only&lt;br /&gt;
| 1H Melee Dmg: 30-54&amp;lt;br&amp;gt; Throwing Dmg: 35-66&amp;lt;br&amp;gt; Durability: 6&amp;lt;nowiki&amp;gt;* &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; Str Required: 107&amp;lt;br&amp;gt; Dex Required: 151&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt;Clvl Req: 59&lt;br /&gt;
| Stack Size: 32-80 &amp;lt;br&amp;gt; Melee Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Amazon: Very Fast&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Daggers&amp;diff=11415</id>
		<title>Daggers</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Daggers&amp;diff=11415"/>
				<updated>2009-03-07T07:48:38Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Daggers aren't real commonly-used in Diablo II owing to their low damage. There is just one dagger-specific skill in the game, the Necromancer's Poison Dagger, but that's a very underpowered skill in Diablo II, outside of early game or single-player.&lt;br /&gt;
&lt;br /&gt;
Shorter and less damaging, these swords can be used with a shield by any character, and generally have a faster swing speed than the larger, two-handed models, though they do lower damage and have less durability as a trade off. These are best used with a shield, or dual-wielded if you are a Barbarian.&lt;br /&gt;
&lt;br /&gt;
The dagger is the only weapon in the game a Necromancer can use with his Poison Dagger skill. The skill adds poison damage to his melee attack, but only works with a dagger. As it's unlikely any other class will have much use for daggers, since added to their low damage is the fact that daggers have a surprisingly slow Attack Rate, it seems like saving good ones for your Necromancer friends will be something to plan on.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Daggers in the Expansion are 50/50 Str/Dex, which means that every 100 points in either of those stats doubles the weapon's total (non-elemental) damage. This is a very good thing, since all points in Str or Dex add bonus damage.&lt;br /&gt;
&lt;br /&gt;
HK's edit: &lt;br /&gt;
&lt;br /&gt;
-in the damage bonus section above it is said that the 50 str/50 dex damage bonus would give 100% EDmg with 100 pts into str or dex. this should be wrong based on the 50 str/50 dex. &lt;br /&gt;
&lt;br /&gt;
-i believe this is the correct info:&lt;br /&gt;
&lt;br /&gt;
0.5 str/0.5 dex damage bonus. (100 str OR 100 dex OR 50 str and 50 dex = 50% EDmg. stacks with EDmg from skills)&lt;br /&gt;
&lt;br /&gt;
-relavent comparisons to support my above assumption:&lt;br /&gt;
&lt;br /&gt;
this is true for classic as well&lt;br /&gt;
&lt;br /&gt;
most melee weapons: 1.0 str damage bonus. (100 str = 100% EDmg. stacks with EDmg from skills.)&lt;br /&gt;
&lt;br /&gt;
bow/xbow weapons: 1.0 dex damage bonus. (100 dex = 100% EDmg. stacks with EDmg from skills.)&lt;br /&gt;
&lt;br /&gt;
javelins/throwing/*daggers*: 0.5 str/0.5 dex damage bonus. (100 str OR 100 dex OR 50 str and 50 dex = 50% EDmg. stacks with EDmg from skills&lt;br /&gt;
&lt;br /&gt;
mace weapons: 1.1 str damage bonus. (100 str = 110% EDmg. stacks with EDmg from skills.)&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. &lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer. All daggers have the least range, one, same as most melee weapons.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Dagger'''&lt;br /&gt;
| 1-4 Damage&amp;lt;br&amp;gt; 16 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Dirk'''&lt;br /&gt;
| 3-7 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 9&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Kris'''&lt;br /&gt;
| 2-9 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Blade'''&lt;br /&gt;
| 4-12 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: 61&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: /B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
Designed to be used as a ranged weapon, all throwing knives have lower damage hand to hand than when thrown.&lt;br /&gt;
&lt;br /&gt;
* '''Stack Size''': Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods. &lt;br /&gt;
* Throwing weapons are indestructible when used for melee in Diablo II. In the expansion, each one in the stack has durability just like other melee weapons.&lt;br /&gt;
* Throwing weapons are never magical in Diablo II, only in the expansion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Throwing Knife'''&lt;br /&gt;
| 2-3 Melee&amp;lt;br&amp;gt; 4-9 Thrown&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 21&amp;lt;br&amp;gt; Item Level: 2&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 40-75 &amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Dex/Str&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Balanced Knife'''&lt;br /&gt;
| 1-8 Melee&amp;lt;br&amp;gt; 6-11 Thrown&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 51&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exceptional==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Poignard'''&lt;br /&gt;
| 6-18 Damage&amp;lt;br&amp;gt; 16 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 *&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Rondel'''&lt;br /&gt;
| 10-22 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 58&amp;lt;br&amp;gt; Item Level: 36&amp;lt;br&amp;gt; Clvl Req: 24 *&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Cinquedeas'''&lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 88&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Stiletto'''&lt;br /&gt;
| 11-30 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: /B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Battle Dart'''&lt;br /&gt;
| 8-16 Melee&amp;lt;br&amp;gt; 11-24 Thrown&amp;lt;br&amp;gt; Durability: 6* &amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 52&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 **&lt;br /&gt;
| Stack Size: 40-75 &amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Dex/Str&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''War Dart'''&lt;br /&gt;
| 6-24 Melee&amp;lt;br&amp;gt; 14-27 Thrown&amp;lt;br&amp;gt; Durability: 20 *&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 22 **&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite Items are only found in the Expansion, they don't exist in Diablo II. Elite daggers can be found in late Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Bone Knife'''&lt;br /&gt;
| 23-49 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 38&amp;lt;br&amp;gt; Dex Req: 75&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 43&lt;br /&gt;
| D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Mithril Point'''&lt;br /&gt;
| 37-53 Damage&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; Str Req: 55&amp;lt;br&amp;gt; Dex Req: 98&amp;lt;br&amp;gt; Item Level: 62&amp;lt;br&amp;gt; Clvl Req: 52&lt;br /&gt;
| Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Fanged Knife'''&lt;br /&gt;
| 15-57 Damage&amp;lt;br&amp;gt; 36 Durability&amp;lt;br&amp;gt; Str Req: 42&amp;lt;br&amp;gt; Dex Req: 86&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Legend Spike'''&lt;br /&gt;
| 31-47 Damage&amp;lt;br&amp;gt; 47 Durability&amp;lt;br&amp;gt; Str Req: 65&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Elite Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
Elite Items are only found in the Expansion. Elite throwing knives can be found late in Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Flying Knife'''&lt;br /&gt;
| Melee Dmg: 23-54&amp;lt;br&amp;gt; Throwing Dmg: 23-54&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: 141&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Winged Knife'''&lt;br /&gt;
| Melee Dmg: 27-35&amp;lt;br&amp;gt; Throwing Dmg: 23-39&amp;lt;br&amp;gt; Durability: 20*&amp;lt;br&amp;gt; Str Req: 45&amp;lt;br&amp;gt; Dex Req: 142&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation. &lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Daggers&amp;diff=11414</id>
		<title>Daggers</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Daggers&amp;diff=11414"/>
				<updated>2009-03-07T07:47:32Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Daggers aren't real commonly-used in Diablo II owing to their low damage. There is just one dagger-specific skill in the game, the Necromancer's Poison Dagger, but that's a very underpowered skill in Diablo II, outside of early game or single-player.&lt;br /&gt;
&lt;br /&gt;
Shorter and less damaging, these swords can be used with a shield by any character, and generally have a faster swing speed than the larger, two-handed models, though they do lower damage and have less durability as a trade off. These are best used with a shield, or dual-wielded if you are a Barbarian.&lt;br /&gt;
&lt;br /&gt;
The dagger is the only weapon in the game a Necromancer can use with his Poison Dagger skill. The skill adds poison damage to his melee attack, but only works with a dagger. As it's unlikely any other class will have much use for daggers, since added to their low damage is the fact that daggers have a surprisingly slow Attack Rate, it seems like saving good ones for your Necromancer friends will be something to plan on.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Daggers in the Expansion are 50/50 Str/Dex, which means that every 100 points in either of those stats doubles the weapon's total (non-elemental) damage. This is a very good thing, since all points in Str or Dex add bonus damage.&lt;br /&gt;
&lt;br /&gt;
HK's edit: &lt;br /&gt;
&lt;br /&gt;
in the damage bonus section above it is said that the 50 str/50 dex damage bonus would give 100% EDmg with 100 pts into str or dex. this should be wrong based on the 50 str/50 dex. &lt;br /&gt;
&lt;br /&gt;
i believe this is the correct info:&lt;br /&gt;
&lt;br /&gt;
0.5 str/0.5 dex damage bonus. (100 str OR 100 dex OR 50 str and 50 dex = 50% EDmg. stacks with EDmg from skills)&lt;br /&gt;
&lt;br /&gt;
relavent comparisons to support my above assumption:&lt;br /&gt;
&lt;br /&gt;
most melee weapons: 1.0 str damage bonus. (100 str = 100% EDmg. stacks with EDmg from skills.)&lt;br /&gt;
&lt;br /&gt;
bow/xbow weapons: 1.0 dex damage bonus. (100 dex = 100% EDmg. stacks with EDmg from skills.)&lt;br /&gt;
&lt;br /&gt;
javelins/throwing/*daggers*: 0.5 str/0.5 dex damage bonus. (100 str OR 100 dex OR 50 str and 50 dex = 50% EDmg. stacks with EDmg from skills&lt;br /&gt;
&lt;br /&gt;
mace weapons: 1.1 str damage bonus. (100 str = 110% EDmg. stacks with EDmg from skills.)&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. &lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer. All daggers have the least range, one, same as most melee weapons.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Dagger'''&lt;br /&gt;
| 1-4 Damage&amp;lt;br&amp;gt; 16 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Dirk'''&lt;br /&gt;
| 3-7 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 9&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Kris'''&lt;br /&gt;
| 2-9 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Blade'''&lt;br /&gt;
| 4-12 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: 61&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: /B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
Designed to be used as a ranged weapon, all throwing knives have lower damage hand to hand than when thrown.&lt;br /&gt;
&lt;br /&gt;
* '''Stack Size''': Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods. &lt;br /&gt;
* Throwing weapons are indestructible when used for melee in Diablo II. In the expansion, each one in the stack has durability just like other melee weapons.&lt;br /&gt;
* Throwing weapons are never magical in Diablo II, only in the expansion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Throwing Knife'''&lt;br /&gt;
| 2-3 Melee&amp;lt;br&amp;gt; 4-9 Thrown&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 21&amp;lt;br&amp;gt; Item Level: 2&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 40-75 &amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Dex/Str&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Balanced Knife'''&lt;br /&gt;
| 1-8 Melee&amp;lt;br&amp;gt; 6-11 Thrown&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 51&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exceptional==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Poignard'''&lt;br /&gt;
| 6-18 Damage&amp;lt;br&amp;gt; 16 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 *&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Rondel'''&lt;br /&gt;
| 10-22 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 58&amp;lt;br&amp;gt; Item Level: 36&amp;lt;br&amp;gt; Clvl Req: 24 *&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Cinquedeas'''&lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 88&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Stiletto'''&lt;br /&gt;
| 11-30 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: /B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Battle Dart'''&lt;br /&gt;
| 8-16 Melee&amp;lt;br&amp;gt; 11-24 Thrown&amp;lt;br&amp;gt; Durability: 6* &amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 52&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 **&lt;br /&gt;
| Stack Size: 40-75 &amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Dex/Str&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''War Dart'''&lt;br /&gt;
| 6-24 Melee&amp;lt;br&amp;gt; 14-27 Thrown&amp;lt;br&amp;gt; Durability: 20 *&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 22 **&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite Items are only found in the Expansion, they don't exist in Diablo II. Elite daggers can be found in late Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Bone Knife'''&lt;br /&gt;
| 23-49 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 38&amp;lt;br&amp;gt; Dex Req: 75&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 43&lt;br /&gt;
| D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Mithril Point'''&lt;br /&gt;
| 37-53 Damage&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; Str Req: 55&amp;lt;br&amp;gt; Dex Req: 98&amp;lt;br&amp;gt; Item Level: 62&amp;lt;br&amp;gt; Clvl Req: 52&lt;br /&gt;
| Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Fanged Knife'''&lt;br /&gt;
| 15-57 Damage&amp;lt;br&amp;gt; 36 Durability&amp;lt;br&amp;gt; Str Req: 42&amp;lt;br&amp;gt; Dex Req: 86&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Legend Spike'''&lt;br /&gt;
| 31-47 Damage&amp;lt;br&amp;gt; 47 Durability&amp;lt;br&amp;gt; Str Req: 65&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Elite Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
Elite Items are only found in the Expansion. Elite throwing knives can be found late in Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Flying Knife'''&lt;br /&gt;
| Melee Dmg: 23-54&amp;lt;br&amp;gt; Throwing Dmg: 23-54&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: 141&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Winged Knife'''&lt;br /&gt;
| Melee Dmg: 27-35&amp;lt;br&amp;gt; Throwing Dmg: 23-39&amp;lt;br&amp;gt; Durability: 20*&amp;lt;br&amp;gt; Str Req: 45&amp;lt;br&amp;gt; Dex Req: 142&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation. &lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Daggers&amp;diff=11413</id>
		<title>Daggers</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Daggers&amp;diff=11413"/>
				<updated>2009-03-07T07:46:35Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Daggers aren't real commonly-used in Diablo II owing to their low damage. There is just one dagger-specific skill in the game, the Necromancer's Poison Dagger, but that's a very underpowered skill in Diablo II, outside of early game or single-player.&lt;br /&gt;
&lt;br /&gt;
Shorter and less damaging, these swords can be used with a shield by any character, and generally have a faster swing speed than the larger, two-handed models, though they do lower damage and have less durability as a trade off. These are best used with a shield, or dual-wielded if you are a Barbarian.&lt;br /&gt;
&lt;br /&gt;
The dagger is the only weapon in the game a Necromancer can use with his Poison Dagger skill. The skill adds poison damage to his melee attack, but only works with a dagger. As it's unlikely any other class will have much use for daggers, since added to their low damage is the fact that daggers have a surprisingly slow Attack Rate, it seems like saving good ones for your Necromancer friends will be something to plan on.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Daggers in the Expansion are 50/50 Str/Dex, which means that every 100 points in either of those stats doubles the weapon's total (non-elemental) damage. This is a very good thing, since all points in Str or Dex add bonus damage.&lt;br /&gt;
&lt;br /&gt;
HK's edit: &lt;br /&gt;
&lt;br /&gt;
in the damage bonus section above it is said that the 50 str/50 dex damage bonus would give 100% EDmg with 100 pts into str or dex. this should be wrong based on the 50 str/50 dex. &lt;br /&gt;
&lt;br /&gt;
i believe this is the correct info:&lt;br /&gt;
&lt;br /&gt;
0.5 str/0.5 dex damage bonus. (100 str OR 100 dex OR 50 str and 50 dex = 50% EDmg. stacks with EDmg from skills)&lt;br /&gt;
&lt;br /&gt;
relavent comparisons to support my above assumption:&lt;br /&gt;
&lt;br /&gt;
most melee weapons: 1.0 str damage bonus. (100 str = 100% EDmg. stacks with EDmg from skills.)&lt;br /&gt;
&lt;br /&gt;
both bow/xbow weapons: 1.0 dex damage bonus. (100 dex = 100% EDmg. stacks with EDmg from skills.)&lt;br /&gt;
&lt;br /&gt;
javelins/throwing/*daggers*: 0.5 str/0.5 dex damage bonus. (100 str OR 100 dex OR 50 str and 50 dex = 50% EDmg. stacks with EDmg from skills&lt;br /&gt;
&lt;br /&gt;
mace weapons: 1.1 str damage bonus. (100 str = 110% EDmg. stacks with EDmg from skills.)&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. &lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer. All daggers have the least range, one, same as most melee weapons.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Dagger'''&lt;br /&gt;
| 1-4 Damage&amp;lt;br&amp;gt; 16 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Dirk'''&lt;br /&gt;
| 3-7 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 9&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Kris'''&lt;br /&gt;
| 2-9 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Blade'''&lt;br /&gt;
| 4-12 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: 61&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: /B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
Designed to be used as a ranged weapon, all throwing knives have lower damage hand to hand than when thrown.&lt;br /&gt;
&lt;br /&gt;
* '''Stack Size''': Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods. &lt;br /&gt;
* Throwing weapons are indestructible when used for melee in Diablo II. In the expansion, each one in the stack has durability just like other melee weapons.&lt;br /&gt;
* Throwing weapons are never magical in Diablo II, only in the expansion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Throwing Knife'''&lt;br /&gt;
| 2-3 Melee&amp;lt;br&amp;gt; 4-9 Thrown&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 21&amp;lt;br&amp;gt; Item Level: 2&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 40-75 &amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Dex/Str&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Balanced Knife'''&lt;br /&gt;
| 1-8 Melee&amp;lt;br&amp;gt; 6-11 Thrown&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 51&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exceptional==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Poignard'''&lt;br /&gt;
| 6-18 Damage&amp;lt;br&amp;gt; 16 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 *&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Rondel'''&lt;br /&gt;
| 10-22 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 58&amp;lt;br&amp;gt; Item Level: 36&amp;lt;br&amp;gt; Clvl Req: 24 *&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Cinquedeas'''&lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 88&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Stiletto'''&lt;br /&gt;
| 11-30 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: /B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Battle Dart'''&lt;br /&gt;
| 8-16 Melee&amp;lt;br&amp;gt; 11-24 Thrown&amp;lt;br&amp;gt; Durability: 6* &amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 52&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 **&lt;br /&gt;
| Stack Size: 40-75 &amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Dex/Str&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''War Dart'''&lt;br /&gt;
| 6-24 Melee&amp;lt;br&amp;gt; 14-27 Thrown&amp;lt;br&amp;gt; Durability: 20 *&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 22 **&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite Items are only found in the Expansion, they don't exist in Diablo II. Elite daggers can be found in late Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Bone Knife'''&lt;br /&gt;
| 23-49 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 38&amp;lt;br&amp;gt; Dex Req: 75&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 43&lt;br /&gt;
| D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Mithril Point'''&lt;br /&gt;
| 37-53 Damage&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; Str Req: 55&amp;lt;br&amp;gt; Dex Req: 98&amp;lt;br&amp;gt; Item Level: 62&amp;lt;br&amp;gt; Clvl Req: 52&lt;br /&gt;
| Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Fanged Knife'''&lt;br /&gt;
| 15-57 Damage&amp;lt;br&amp;gt; 36 Durability&amp;lt;br&amp;gt; Str Req: 42&amp;lt;br&amp;gt; Dex Req: 86&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Legend Spike'''&lt;br /&gt;
| 31-47 Damage&amp;lt;br&amp;gt; 47 Durability&amp;lt;br&amp;gt; Str Req: 65&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Elite Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
Elite Items are only found in the Expansion. Elite throwing knives can be found late in Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Flying Knife'''&lt;br /&gt;
| Melee Dmg: 23-54&amp;lt;br&amp;gt; Throwing Dmg: 23-54&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: 141&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Winged Knife'''&lt;br /&gt;
| Melee Dmg: 27-35&amp;lt;br&amp;gt; Throwing Dmg: 23-39&amp;lt;br&amp;gt; Durability: 20*&amp;lt;br&amp;gt; Str Req: 45&amp;lt;br&amp;gt; Dex Req: 142&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation. &lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Daggers&amp;diff=11412</id>
		<title>Daggers</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Daggers&amp;diff=11412"/>
				<updated>2009-03-07T07:39:01Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Daggers aren't real commonly-used in Diablo II owing to their low damage. There is just one dagger-specific skill in the game, the Necromancer's Poison Dagger, but that's a very underpowered skill in Diablo II, outside of early game or single-player.&lt;br /&gt;
&lt;br /&gt;
Shorter and less damaging, these swords can be used with a shield by any character, and generally have a faster swing speed than the larger, two-handed models, though they do lower damage and have less durability as a trade off. These are best used with a shield, or dual-wielded if you are a Barbarian.&lt;br /&gt;
&lt;br /&gt;
The dagger is the only weapon in the game a Necromancer can use with his Poison Dagger skill. The skill adds poison damage to his melee attack, but only works with a dagger. As it's unlikely any other class will have much use for daggers, since added to their low damage is the fact that daggers have a surprisingly slow Attack Rate, it seems like saving good ones for your Necromancer friends will be something to plan on.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Daggers in the Expansion are 50/50 Str/Dex, which means that every 100 points in either of those stats doubles the weapon's total (non-elemental) damage. This is a very good thing, since all points in Str or Dex add bonus damage.&lt;br /&gt;
&lt;br /&gt;
HK's edit: &lt;br /&gt;
&lt;br /&gt;
in the damage bonus section above it is said that the 50 str/50 dex damage bonus would give 100% EDmg with 100 pts into str or dex. this should be wrong based on the 50 str/50 dex. &lt;br /&gt;
&lt;br /&gt;
i believe this is the correct info:&lt;br /&gt;
&lt;br /&gt;
0.5 str/0.5 dex damage bonus. (100 str OR 100 dex OR 50 str and 50 dex = 50% EDmg. stacks with EDmg from skills)&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. &lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer. All daggers have the least range, one, same as most melee weapons.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Dagger'''&lt;br /&gt;
| 1-4 Damage&amp;lt;br&amp;gt; 16 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Dirk'''&lt;br /&gt;
| 3-7 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 9&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Kris'''&lt;br /&gt;
| 2-9 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Blade'''&lt;br /&gt;
| 4-12 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: 61&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: /B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
Designed to be used as a ranged weapon, all throwing knives have lower damage hand to hand than when thrown.&lt;br /&gt;
&lt;br /&gt;
* '''Stack Size''': Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods. &lt;br /&gt;
* Throwing weapons are indestructible when used for melee in Diablo II. In the expansion, each one in the stack has durability just like other melee weapons.&lt;br /&gt;
* Throwing weapons are never magical in Diablo II, only in the expansion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Throwing Knife'''&lt;br /&gt;
| 2-3 Melee&amp;lt;br&amp;gt; 4-9 Thrown&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 21&amp;lt;br&amp;gt; Item Level: 2&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 40-75 &amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Dex/Str&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Balanced Knife'''&lt;br /&gt;
| 1-8 Melee&amp;lt;br&amp;gt; 6-11 Thrown&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 51&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exceptional==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Poignard'''&lt;br /&gt;
| 6-18 Damage&amp;lt;br&amp;gt; 16 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 *&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Rondel'''&lt;br /&gt;
| 10-22 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 58&amp;lt;br&amp;gt; Item Level: 36&amp;lt;br&amp;gt; Clvl Req: 24 *&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Cinquedeas'''&lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 88&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Stiletto'''&lt;br /&gt;
| 11-30 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: /B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Battle Dart'''&lt;br /&gt;
| 8-16 Melee&amp;lt;br&amp;gt; 11-24 Thrown&amp;lt;br&amp;gt; Durability: 6* &amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 52&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 **&lt;br /&gt;
| Stack Size: 40-75 &amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Dex/Str&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''War Dart'''&lt;br /&gt;
| 6-24 Melee&amp;lt;br&amp;gt; 14-27 Thrown&amp;lt;br&amp;gt; Durability: 20 *&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 22 **&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite Items are only found in the Expansion, they don't exist in Diablo II. Elite daggers can be found in late Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Bone Knife'''&lt;br /&gt;
| 23-49 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 38&amp;lt;br&amp;gt; Dex Req: 75&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 43&lt;br /&gt;
| D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Mithril Point'''&lt;br /&gt;
| 37-53 Damage&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; Str Req: 55&amp;lt;br&amp;gt; Dex Req: 98&amp;lt;br&amp;gt; Item Level: 62&amp;lt;br&amp;gt; Clvl Req: 52&lt;br /&gt;
| Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Fanged Knife'''&lt;br /&gt;
| 15-57 Damage&amp;lt;br&amp;gt; 36 Durability&amp;lt;br&amp;gt; Str Req: 42&amp;lt;br&amp;gt; Dex Req: 86&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Legend Spike'''&lt;br /&gt;
| 31-47 Damage&amp;lt;br&amp;gt; 47 Durability&amp;lt;br&amp;gt; Str Req: 65&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Elite Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
Elite Items are only found in the Expansion. Elite throwing knives can be found late in Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Flying Knife'''&lt;br /&gt;
| Melee Dmg: 23-54&amp;lt;br&amp;gt; Throwing Dmg: 23-54&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: 141&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Winged Knife'''&lt;br /&gt;
| Melee Dmg: 27-35&amp;lt;br&amp;gt; Throwing Dmg: 23-39&amp;lt;br&amp;gt; Durability: 20*&amp;lt;br&amp;gt; Str Req: 45&amp;lt;br&amp;gt; Dex Req: 142&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation. &lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Daggers&amp;diff=11411</id>
		<title>Daggers</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Daggers&amp;diff=11411"/>
				<updated>2009-03-07T07:37:39Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Daggers aren't real commonly-used in Diablo II owing to their low damage. There is just one dagger-specific skill in the game, the Necromancer's Poison Dagger, but that's a very underpowered skill in Diablo II, outside of early game or single-player.&lt;br /&gt;
&lt;br /&gt;
Shorter and less damaging, these swords can be used with a shield by any character, and generally have a faster swing speed than the larger, two-handed models, though they do lower damage and have less durability as a trade off. These are best used with a shield, or dual-wielded if you are a Barbarian.&lt;br /&gt;
&lt;br /&gt;
The dagger is the only weapon in the game a Necromancer can use with his Poison Dagger skill. The skill adds poison damage to his melee attack, but only works with a dagger. As it's unlikely any other class will have much use for daggers, since added to their low damage is the fact that daggers have a surprisingly slow Attack Rate, it seems like saving good ones for your Necromancer friends will be something to plan on.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Daggers in the Expansion are 50/50 Str/Dex, which means that every 100 points in either of those stats doubles the weapon's total (non-elemental) damage. This is a very good thing, since all points in Str or Dex add bonus damage.&lt;br /&gt;
&lt;br /&gt;
HK's edit: in the damage bonus section above it is said that the 50 str/50 dex damage bonus would give 100% EDmg with 100 pts into str or dex. this should be wrong based on the 50 str/50 dex. i believe this is the correct info:&lt;br /&gt;
&lt;br /&gt;
0.5 str/0.5 dex damage bonus. (100 str OR 100 dex OR 50 str and 50 dex = 50% EDmg. stacks with EDmg from skills)&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. &lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer. All daggers have the least range, one, same as most melee weapons.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Dagger'''&lt;br /&gt;
| 1-4 Damage&amp;lt;br&amp;gt; 16 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Dirk'''&lt;br /&gt;
| 3-7 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 9&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Kris'''&lt;br /&gt;
| 2-9 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Blade'''&lt;br /&gt;
| 4-12 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: 61&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: /B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
Designed to be used as a ranged weapon, all throwing knives have lower damage hand to hand than when thrown.&lt;br /&gt;
&lt;br /&gt;
* '''Stack Size''': Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods. &lt;br /&gt;
* Throwing weapons are indestructible when used for melee in Diablo II. In the expansion, each one in the stack has durability just like other melee weapons.&lt;br /&gt;
* Throwing weapons are never magical in Diablo II, only in the expansion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Throwing Knife'''&lt;br /&gt;
| 2-3 Melee&amp;lt;br&amp;gt; 4-9 Thrown&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 21&amp;lt;br&amp;gt; Item Level: 2&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 40-75 &amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Dex/Str&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Balanced Knife'''&lt;br /&gt;
| 1-8 Melee&amp;lt;br&amp;gt; 6-11 Thrown&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 51&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exceptional==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Poignard'''&lt;br /&gt;
| 6-18 Damage&amp;lt;br&amp;gt; 16 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 *&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Rondel'''&lt;br /&gt;
| 10-22 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 58&amp;lt;br&amp;gt; Item Level: 36&amp;lt;br&amp;gt; Clvl Req: 24 *&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Cinquedeas'''&lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 88&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Stiletto'''&lt;br /&gt;
| 11-30 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: /B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Battle Dart'''&lt;br /&gt;
| 8-16 Melee&amp;lt;br&amp;gt; 11-24 Thrown&amp;lt;br&amp;gt; Durability: 6* &amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 52&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 **&lt;br /&gt;
| Stack Size: 40-75 &amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Dex/Str&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''War Dart'''&lt;br /&gt;
| 6-24 Melee&amp;lt;br&amp;gt; 14-27 Thrown&amp;lt;br&amp;gt; Durability: 20 *&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 22 **&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite Items are only found in the Expansion, they don't exist in Diablo II. Elite daggers can be found in late Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Bone Knife'''&lt;br /&gt;
| 23-49 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 38&amp;lt;br&amp;gt; Dex Req: 75&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 43&lt;br /&gt;
| D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Mithril Point'''&lt;br /&gt;
| 37-53 Damage&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; Str Req: 55&amp;lt;br&amp;gt; Dex Req: 98&amp;lt;br&amp;gt; Item Level: 62&amp;lt;br&amp;gt; Clvl Req: 52&lt;br /&gt;
| Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Fanged Knife'''&lt;br /&gt;
| 15-57 Damage&amp;lt;br&amp;gt; 36 Durability&amp;lt;br&amp;gt; Str Req: 42&amp;lt;br&amp;gt; Dex Req: 86&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Legend Spike'''&lt;br /&gt;
| 31-47 Damage&amp;lt;br&amp;gt; 47 Durability&amp;lt;br&amp;gt; Str Req: 65&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Elite Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
Elite Items are only found in the Expansion. Elite throwing knives can be found late in Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Flying Knife'''&lt;br /&gt;
| Melee Dmg: 23-54&amp;lt;br&amp;gt; Throwing Dmg: 23-54&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: 141&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Winged Knife'''&lt;br /&gt;
| Melee Dmg: 27-35&amp;lt;br&amp;gt; Throwing Dmg: 23-39&amp;lt;br&amp;gt; Durability: 20*&amp;lt;br&amp;gt; Str Req: 45&amp;lt;br&amp;gt; Dex Req: 142&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation. &lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Daggers&amp;diff=11410</id>
		<title>Daggers</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Daggers&amp;diff=11410"/>
				<updated>2009-03-07T07:34:16Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Daggers aren't real commonly-used in Diablo II owing to their low damage. There is just one dagger-specific skill in the game, the Necromancer's Poison Dagger, but that's a very underpowered skill in Diablo II, outside of early game or single-player.&lt;br /&gt;
&lt;br /&gt;
Shorter and less damaging, these swords can be used with a shield by any character, and generally have a faster swing speed than the larger, two-handed models, though they do lower damage and have less durability as a trade off. These are best used with a shield, or dual-wielded if you are a Barbarian.&lt;br /&gt;
&lt;br /&gt;
The dagger is the only weapon in the game a Necromancer can use with his Poison Dagger skill. The skill adds poison damage to his melee attack, but only works with a dagger. As it's unlikely any other class will have much use for daggers, since added to their low damage is the fact that daggers have a surprisingly slow Attack Rate, it seems like saving good ones for your Necromancer friends will be something to plan on.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Daggers in the Expansion are 50/50 Str/Dex, which means that every 100 points in either of those stats doubles the weapon's total (non-elemental) damage. This is a very good thing, since all points in Str or Dex add bonus damage.&lt;br /&gt;
&lt;br /&gt;
HK's edit: in the damage bonus section above it is said that the 50 str/50 dex damage bonus would give 100% EDmg with 100 pts into str or dex. this should be wrong based on the 50 str/50 dex. i believe this is the correct info:&lt;br /&gt;
&lt;br /&gt;
0.5 str/0.5 dex damage bonus. (100 str or 100 dex = 50% EDmg. stacks with EDmg from skills)&lt;br /&gt;
&lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. &lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer. All daggers have the least range, one, same as most melee weapons.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Dagger'''&lt;br /&gt;
| 1-4 Damage&amp;lt;br&amp;gt; 16 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Dirk'''&lt;br /&gt;
| 3-7 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 9&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Kris'''&lt;br /&gt;
| 2-9 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Blade'''&lt;br /&gt;
| 4-12 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: 61&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: /B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
Designed to be used as a ranged weapon, all throwing knives have lower damage hand to hand than when thrown.&lt;br /&gt;
&lt;br /&gt;
* '''Stack Size''': Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods. &lt;br /&gt;
* Throwing weapons are indestructible when used for melee in Diablo II. In the expansion, each one in the stack has durability just like other melee weapons.&lt;br /&gt;
* Throwing weapons are never magical in Diablo II, only in the expansion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Throwing Knife'''&lt;br /&gt;
| 2-3 Melee&amp;lt;br&amp;gt; 4-9 Thrown&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 21&amp;lt;br&amp;gt; Item Level: 2&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 40-75 &amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Dex/Str&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Balanced Knife'''&lt;br /&gt;
| 1-8 Melee&amp;lt;br&amp;gt; 6-11 Thrown&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 51&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exceptional==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Poignard'''&lt;br /&gt;
| 6-18 Damage&amp;lt;br&amp;gt; 16 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 *&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Rondel'''&lt;br /&gt;
| 10-22 Damage&amp;lt;br&amp;gt; 20 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 58&amp;lt;br&amp;gt; Item Level: 36&amp;lt;br&amp;gt; Clvl Req: 24 *&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Cinquedeas'''&lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 88&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Stiletto'''&lt;br /&gt;
| 11-30 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 1&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: /B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Battle Dart'''&lt;br /&gt;
| 8-16 Melee&amp;lt;br&amp;gt; 11-24 Thrown&amp;lt;br&amp;gt; Durability: 6* &amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 52&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19 **&lt;br /&gt;
| Stack Size: 40-75 &amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Dex/Str&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''War Dart'''&lt;br /&gt;
| 6-24 Melee&amp;lt;br&amp;gt; 14-27 Thrown&amp;lt;br&amp;gt; Durability: 20 *&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 22 **&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; D2 Dmg Bonus: 100 Str&amp;lt;br&amp;gt; D2X Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite Items are only found in the Expansion, they don't exist in Diablo II. Elite daggers can be found in late Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-straight.gif]]&lt;br /&gt;
| '''Bone Knife'''&lt;br /&gt;
| 23-49 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 38&amp;lt;br&amp;gt; Dex Req: 75&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 43&lt;br /&gt;
| D2X Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dirk.gif]]&lt;br /&gt;
| '''Mithril Point'''&lt;br /&gt;
| 37-53 Damage&amp;lt;br&amp;gt; 55 Durability&amp;lt;br&amp;gt; Str Req: 55&amp;lt;br&amp;gt; Dex Req: 98&amp;lt;br&amp;gt; Item Level: 62&amp;lt;br&amp;gt; Clvl Req: 52&lt;br /&gt;
| Sockets: 1&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dagger-kriss.gif]]&lt;br /&gt;
| '''Fanged Knife'''&lt;br /&gt;
| 15-57 Damage&amp;lt;br&amp;gt; 36 Durability&amp;lt;br&amp;gt; Str Req: 42&amp;lt;br&amp;gt; Dex Req: 86&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| Sockets: 1-3&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-dag-blade.gif]]&lt;br /&gt;
| '''Legend Spike'''&lt;br /&gt;
| 31-47 Damage&amp;lt;br&amp;gt; 47 Durability&amp;lt;br&amp;gt; Str Req: 65&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As&amp;lt;br&amp;gt; Fast: B/D/N/P/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Elite Throwing Knives==&lt;br /&gt;
&lt;br /&gt;
Elite Items are only found in the Expansion. Elite throwing knives can be found late in Nightmare and all through Hell difficulty. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Flying Knife'''&lt;br /&gt;
| Melee Dmg: 23-54&amp;lt;br&amp;gt; Throwing Dmg: 23-54&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: 141&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Winged Knife'''&lt;br /&gt;
| Melee Dmg: 27-35&amp;lt;br&amp;gt; Throwing Dmg: 23-39&amp;lt;br&amp;gt; Durability: 20*&amp;lt;br&amp;gt; Str Req: 45&amp;lt;br&amp;gt; Dex Req: 142&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation. &lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User_talk:HegemonKhan&amp;diff=9832</id>
		<title>User talk:HegemonKhan</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User_talk:HegemonKhan&amp;diff=9832"/>
				<updated>2008-11-28T21:46:19Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Throwing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Throwing==&lt;br /&gt;
Hello HegemonKhan.&amp;lt;br&amp;gt;I didn't realize that you have accumulated quite a few edits over the last 6 months! =) How do you feel the work with the wiki is coming along? Any input on where we should put the focus on the D2/D3 ones to make it better and easier to navigate? --[[User:Leord|Leord]] 11:22, 24 October 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Hello there HedgemonKhan! You never replied to my message last month.. =) You seem to have done quite a few pieces of contributions to the wiki, is there any way to lure you into becoming a regular? =) Or at least reply to messages =P --[[User:Leord|Leord]] 11:40, 27 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
sorry, i am just not very knowledgable about the wiki and using its funtions simple program commands. i make the small comments or addititions in som of the info pages on d2 stuff. This is about all i can/know how to do. I still quite &amp;quot;noobish&amp;quot; or amaturish with all this stuff and too lazy to read and try to understand/learn it:P. -HK&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User_talk:HegemonKhan&amp;diff=9831</id>
		<title>User talk:HegemonKhan</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User_talk:HegemonKhan&amp;diff=9831"/>
				<updated>2008-11-28T21:45:09Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Throwing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Throwing==&lt;br /&gt;
Hello HegemonKhan.&amp;lt;br&amp;gt;I didn't realize that you have accumulated quite a few edits over the last 6 months! =) How do you feel the work with the wiki is coming along? Any input on where we should put the focus on the D2/D3 ones to make it better and easier to navigate? --[[User:Leord|Leord]] 11:22, 24 October 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Hello there HedgemonKhan! You never replied to my message last month.. =) You seem to have done quite a few pieces of contributions to the wiki, is there any way to lure you into becoming a regular? =) Or at least reply to messages =P --[[User:Leord|Leord]] 11:40, 27 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
sorry, i am just not very knowledgable about the wiki and using its funtions simple program commands. i make the small comments or addititions in som of the info pages on d2 stuff. This is about all i can/know how to do. I still quite &amp;quot;noobish&amp;quot; or amaturish with all this stuff. -HK&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User_talk:HegemonKhan&amp;diff=9830</id>
		<title>User talk:HegemonKhan</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User_talk:HegemonKhan&amp;diff=9830"/>
				<updated>2008-11-28T21:44:35Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Throwing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Throwing==&lt;br /&gt;
Hello HegemonKhan.&amp;lt;br&amp;gt;I didn't realize that you have accumulated quite a few edits over the last 6 months! =) How do you feel the work with the wiki is coming along? Any input on where we should put the focus on the D2/D3 ones to make it better and easier to navigate? --[[User:Leord|Leord]] 11:22, 24 October 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Hello there HedgemonKhan! You never replied to my message last month.. =) You seem to have done quite a few pieces of contributions to the wiki, is there any way to lure you into becoming a regular? =) Or at least reply to messages =P --[[User:Leord|Leord]] 11:40, 27 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
sorry, i am just not very knowledgable about the wiki and using its funtions simple program commands. i make the small comments or addititions in som of the info pages on d2 stuff. This is about all i can/know how to do. I still quite &amp;quot;noobish&amp;quot; or amaturish with all this stuff.&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Throwing&amp;diff=9810</id>
		<title>Throwing</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Throwing&amp;diff=9810"/>
				<updated>2008-11-26T16:23:02Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* DiabloII v LoD Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Throwing Weapons come in a number of varieties in Diablo II. There are throwing knives, axes, potions, and many types of javelins. All but the potions can be used as melee weapons, and all the weapons have higher damage when thrown than when used for melee.&lt;br /&gt;
&lt;br /&gt;
* Click here for all [[Javelins]].&lt;br /&gt;
* Click here for [[Potions#Throwing Potions|Throwing Potions]].&lt;br /&gt;
* See also [[Amazon Items|Amazon-only items]].&lt;br /&gt;
&lt;br /&gt;
The Barbarian's Throwing Mastery works with throwing axes, knives, and javelins when they are thrown. It does not work for melee. His Axe Mastery works with throwing axes during melee, but not when throwing. He has no Javelin Mastery, and throwing knives are Dagger Class, not Sword Class, so he has no Mastery to help there. His best bet is to use Axe Mastery and melee with throwing axes, or keep a weapon handy in the weapon switch slot in the Expansion.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. All throwing weapons in D2 are 100 Str, while in D2X they are 50Str/50Dex. (I think in classic with the newest-current 1.12 patch the damage is now the same as LOD at 50Str/50Dex. Not 100% confidently confirmed yet. -HK) &lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. Check full Mlvl stats on Darkness.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower by one frame per 10.&lt;br /&gt;
* '''Stack Size''': Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* '''Range''': Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.&lt;br /&gt;
&lt;br /&gt;
All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
&lt;br /&gt;
No Throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
=DiabloII v LoD Differences=&lt;br /&gt;
&lt;br /&gt;
One big change to throwing weapons from D2 to D2X is how their '''damage bonus''' works. In D2 throwing weapons are all 100 Str, which means for every point in Str you can add 1% of the weapon damage in bonus. In the Expansion throwing weapons are all 50/50 Str/Dex, so for every point in Str or Dex you can add .5% of the weapon damage. This means in the Expansion you will do more damage than in D2 if your Dex is higher than your Str. Since most throwing weapons require a lot of Dexterity, this is more natural, while making it harder to get really big damage, since you need 2 stat points to do the damage bonus of 1 strength point in Diablo II. &lt;br /&gt;
&lt;br /&gt;
HK's Edit: in classic with the most recent-newest patch (1.12) the damage bonuses for throwing now works the same as it does in LOD. Both str and dex give a damage bonus for thrown damage at 50/50.&lt;br /&gt;
&lt;br /&gt;
'''Durability''' on throwing weapons is a new addition in D2X. In D2 all throwing weapons are indestructible when used for melee. In Diablo II they all have durability (though it's not displayed in the game) which they lose at 1/3 the normal melee weapon rate when used for melee fighting. When the durability is expended one throwing weapon vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Throwing Knife'''&lt;br /&gt;
| Melee Dmg: 2-3&amp;lt;br&amp;gt; Throwing Dmg: 4-9&amp;lt;br&amp;gt; Durability: 4*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 21&amp;lt;br&amp;gt; Item Level: 2&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Throwing Axe'''&lt;br /&gt;
| 4-7 Melee&amp;lt;br&amp;gt; 8-12 Thrown&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 40&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Balanced Knife'''&lt;br /&gt;
| 1-8 Melee&amp;lt;br&amp;gt; 6-11 Thrown&amp;lt;br&amp;gt; Durability: 8*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 51&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Balanced Axe'''&lt;br /&gt;
| 5-10 Melee&amp;lt;br&amp;gt; 12-15 Throw&amp;lt;br&amp;gt; Durability: 10*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 57&amp;lt;br&amp;gt; Item Level: 16&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional Throwing Weapons can be found only in Nightmare and Hell in Diablo II. In D2X they can be found in Acts 4-5 Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Battle Dart'''&lt;br /&gt;
| Melee Dmg: 8-16&amp;lt;br&amp;gt; Throwing Dmg: 11-24&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 52&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Francisca'''&lt;br /&gt;
| Melee Dmg: 11-22&amp;lt;br&amp;gt; Throwing Dmg: 18-33&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25 **&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''War Dart'''&lt;br /&gt;
| Melee Dmg: 6-24&amp;lt;br&amp;gt; Throwing Dmg: 14-27&amp;lt;br&amp;gt; Durability: 20*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Hurlbat'''&lt;br /&gt;
| Melee Dmg: 13-27&amp;lt;br&amp;gt; Throwing Dmg: 24-34&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 106&amp;lt;br&amp;gt; Item Level: 41&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite Throwing Weapons can be found only in the Expansion. Monsters will drop them in Acts 4-5 Nightmare, and then all through Hell difficulty.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Flying Knife'''&lt;br /&gt;
| Melee Dmg: 23-54&amp;lt;br&amp;gt; Throwing Dmg: 23-54&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: 141&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 48&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Flying Axe'''&lt;br /&gt;
| Melee Dmg: 17-65&amp;lt;br&amp;gt; Throwing Dmg: 15-66&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 88&amp;lt;br&amp;gt; Dex Req: 108&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 42&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Winged Knife'''&lt;br /&gt;
| Melee Dmg: 27-35&amp;lt;br&amp;gt; Throwing Dmg: 23-39&amp;lt;br&amp;gt; Durability: 20*&amp;lt;br&amp;gt; Str Req: 45&amp;lt;br&amp;gt; Dex Req: 142&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Winged Axe'''&lt;br /&gt;
| Melee Dmg: 11-56&amp;lt;br&amp;gt; Throwing Dmg: 7-60&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 96&amp;lt;br&amp;gt; Dex Req: 122&amp;lt;br&amp;gt; Item Level: 66&amp;lt;br&amp;gt; Clvl Req: 58&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. These items now have durability like other melee weapons, but they lose it at 1/3 the normal rate. If a throwing item you are using for melee combat runs out of durability, it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Throwing&amp;diff=9380</id>
		<title>Throwing</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Throwing&amp;diff=9380"/>
				<updated>2008-10-24T04:30:30Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Throwing Weapons come in a number of varieties in Diablo II. There are throwing knives, axes, potions, and many types of javelins. All but the potions can be used as melee weapons, and all the weapons have higher damage when thrown than when used for melee.&lt;br /&gt;
&lt;br /&gt;
* Click here for all [[Javelins]].&lt;br /&gt;
* Click here for [[Potions#Throwing Potions|Throwing Potions]].&lt;br /&gt;
* See also [[Amazon Items|Amazon-only items]].&lt;br /&gt;
&lt;br /&gt;
The Barbarian's Throwing Mastery works with throwing axes, knives, and javelins when they are thrown. It does not work for melee. His Axe Mastery works with throwing axes during melee, but not when throwing. He has no Javelin Mastery, and throwing knives are Dagger Class, not Sword Class, so he has no Mastery to help there. His best bet is to use Axe Mastery and melee with throwing axes, or keep a weapon handy in the weapon switch slot in the Expansion.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. All throwing weapons in D2 are 100 Str, while in D2X they are 50Str/50Dex. (I think in classic with the newest-current 1.12 patch the damage is now the same as LOD at 50Str/50Dex. Not 100% confidently confirmed yet. -HK) &lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. Check full Mlvl stats on Darkness.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower by one frame per 10.&lt;br /&gt;
* '''Stack Size''': Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* '''Range''': Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.&lt;br /&gt;
&lt;br /&gt;
All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
&lt;br /&gt;
No Throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
=DiabloII v LoD Differences=&lt;br /&gt;
&lt;br /&gt;
One big change to throwing weapons from D2 to D2X is how their '''damage bonus''' works. In D2 throwing weapons are all 100 Str, which means for every point in Str you can add 1% of the weapon damage in bonus. In the Expansion throwing weapons are all 50/50 Str/Dex, so for every point in Str or Dex you can add .5% of the weapon damage. This means in the Expansion you will do more damage than in D2 if your Dex is higher than your Str. Since most throwing weapons require a lot of Dexterity, this is more natural, while making it harder to get really big damage, since you need 2 stat points to do the damage bonus of 1 strength point in Diablo II.&lt;br /&gt;
&lt;br /&gt;
'''Durability''' on throwing weapons is a new addition in D2X. In D2 all throwing weapons are indestructible when used for melee. In Diablo II they all have durability (though it's not displayed in the game) which they lose at 1/3 the normal melee weapon rate when used for melee fighting. When the durability is expended one throwing weapon vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Throwing Knife'''&lt;br /&gt;
| Melee Dmg: 2-3&amp;lt;br&amp;gt; Throwing Dmg: 4-9&amp;lt;br&amp;gt; Durability: 4*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 21&amp;lt;br&amp;gt; Item Level: 2&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Throwing Axe'''&lt;br /&gt;
| 4-7 Melee&amp;lt;br&amp;gt; 8-12 Thrown&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 40&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Balanced Knife'''&lt;br /&gt;
| 1-8 Melee&amp;lt;br&amp;gt; 6-11 Thrown&amp;lt;br&amp;gt; Durability: 8*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 51&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Balanced Axe'''&lt;br /&gt;
| 5-10 Melee&amp;lt;br&amp;gt; 12-15 Throw&amp;lt;br&amp;gt; Durability: 10*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 57&amp;lt;br&amp;gt; Item Level: 16&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional Throwing Weapons can be found only in Nightmare and Hell in Diablo II. In D2X they can be found in Acts 4-5 Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Battle Dart'''&lt;br /&gt;
| Melee Dmg: 8-16&amp;lt;br&amp;gt; Throwing Dmg: 11-24&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 52&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 25 **&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Francisca'''&lt;br /&gt;
| Melee Dmg: 11-22&amp;lt;br&amp;gt; Throwing Dmg: 18-33&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25 **&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''War Dart'''&lt;br /&gt;
| Melee Dmg: 6-24&amp;lt;br&amp;gt; Throwing Dmg: 14-27&amp;lt;br&amp;gt; Durability: 20*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Hurlbat'''&lt;br /&gt;
| Melee Dmg: 13-27&amp;lt;br&amp;gt; Throwing Dmg: 24-34&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 106&amp;lt;br&amp;gt; Item Level: 41&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite Throwing Weapons can be found only in the Expansion. Monsters will drop them in Acts 4-5 Nightmare, and then all through Hell difficulty.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Flying Knife'''&lt;br /&gt;
| Melee Dmg: 23-54&amp;lt;br&amp;gt; Throwing Dmg: 23-54&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: 141&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Flying Axe'''&lt;br /&gt;
| Melee Dmg: 17-65&amp;lt;br&amp;gt; Throwing Dmg: 15-66&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 88&amp;lt;br&amp;gt; Dex Req: 108&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 42&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Winged Knife'''&lt;br /&gt;
| Melee Dmg: 27-35&amp;lt;br&amp;gt; Throwing Dmg: 23-39&amp;lt;br&amp;gt; Durability: 20*&amp;lt;br&amp;gt; Str Req: 45&amp;lt;br&amp;gt; Dex Req: 142&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Winged Axe'''&lt;br /&gt;
| Melee Dmg: 11-56&amp;lt;br&amp;gt; Throwing Dmg: 7-60&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 96&amp;lt;br&amp;gt; Dex Req: 122&amp;lt;br&amp;gt; Item Level: 66&amp;lt;br&amp;gt; Clvl Req: 58&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. These items now have durability like other melee weapons, but they lose it at 1/3 the normal rate. If a throwing item you are using for melee combat runs out of durability, it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Throwing&amp;diff=9379</id>
		<title>Throwing</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Throwing&amp;diff=9379"/>
				<updated>2008-10-24T04:28:56Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Throwing Weapons come in a number of varieties in Diablo II. There are throwing knives, axes, potions, and many types of javelins. All but the potions can be used as melee weapons, and all the weapons have higher damage when thrown than when used for melee.&lt;br /&gt;
&lt;br /&gt;
* Click here for all [[Javelins]].&lt;br /&gt;
* Click here for [[Potions#Throwing Potions|Throwing Potions]].&lt;br /&gt;
* See also [[Amazon Items|Amazon-only items]].&lt;br /&gt;
&lt;br /&gt;
The Barbarian's Throwing Mastery works with throwing axes, knives, and javelins when they are thrown. It does not work for melee. His Axe Mastery works with throwing axes during melee, but not when throwing. He has no Javelin Mastery, and throwing knives are Dagger Class, not Sword Class, so he has no Mastery to help there. His best bet is to use Axe Mastery and melee with throwing axes, or keep a weapon handy in the weapon switch slot in the Expansion.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. All throwing weapons in D2 are 100 Str, while in D2X they are 50Str/50Dex. I think in classic with the newest-current 1.12 patch the damage is now the same as LOD at 50Str/50Dex. Not 100% confidently confirmed yet. -HK &lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. Check full Mlvl stats on Darkness.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower by one frame per 10.&lt;br /&gt;
* '''Stack Size''': Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* '''Range''': Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.&lt;br /&gt;
&lt;br /&gt;
All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
&lt;br /&gt;
No Throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
=DiabloII v LoD Differences=&lt;br /&gt;
&lt;br /&gt;
One big change to throwing weapons from D2 to D2X is how their '''damage bonus''' works. In D2 throwing weapons are all 100 Str, which means for every point in Str you can add 1% of the weapon damage in bonus. In the Expansion throwing weapons are all 50/50 Str/Dex, so for every point in Str or Dex you can add .5% of the weapon damage. This means in the Expansion you will do more damage than in D2 if your Dex is higher than your Str. Since most throwing weapons require a lot of Dexterity, this is more natural, while making it harder to get really big damage, since you need 2 stat points to do the damage bonus of 1 strength point in Diablo II.&lt;br /&gt;
&lt;br /&gt;
'''Durability''' on throwing weapons is a new addition in D2X. In D2 all throwing weapons are indestructible when used for melee. In Diablo II they all have durability (though it's not displayed in the game) which they lose at 1/3 the normal melee weapon rate when used for melee fighting. When the durability is expended one throwing weapon vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Throwing Knife'''&lt;br /&gt;
| Melee Dmg: 2-3&amp;lt;br&amp;gt; Throwing Dmg: 4-9&amp;lt;br&amp;gt; Durability: 4*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 21&amp;lt;br&amp;gt; Item Level: 2&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Throwing Axe'''&lt;br /&gt;
| 4-7 Melee&amp;lt;br&amp;gt; 8-12 Thrown&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 40&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Balanced Knife'''&lt;br /&gt;
| 1-8 Melee&amp;lt;br&amp;gt; 6-11 Thrown&amp;lt;br&amp;gt; Durability: 8*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 51&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Balanced Axe'''&lt;br /&gt;
| 5-10 Melee&amp;lt;br&amp;gt; 12-15 Throw&amp;lt;br&amp;gt; Durability: 10*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 57&amp;lt;br&amp;gt; Item Level: 16&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional Throwing Weapons can be found only in Nightmare and Hell in Diablo II. In D2X they can be found in Acts 4-5 Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Battle Dart'''&lt;br /&gt;
| Melee Dmg: 8-16&amp;lt;br&amp;gt; Throwing Dmg: 11-24&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 52&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 25 **&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Francisca'''&lt;br /&gt;
| Melee Dmg: 11-22&amp;lt;br&amp;gt; Throwing Dmg: 18-33&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25 **&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''War Dart'''&lt;br /&gt;
| Melee Dmg: 6-24&amp;lt;br&amp;gt; Throwing Dmg: 14-27&amp;lt;br&amp;gt; Durability: 20*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 97&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Hurlbat'''&lt;br /&gt;
| Melee Dmg: 13-27&amp;lt;br&amp;gt; Throwing Dmg: 24-34&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 106&amp;lt;br&amp;gt; Item Level: 41&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
=Elite=&lt;br /&gt;
&lt;br /&gt;
Elite Throwing Weapons can be found only in the Expansion. Monsters will drop them in Acts 4-5 Nightmare, and then all through Hell difficulty.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Image&lt;br /&gt;
! Item Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Attack Rate&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:throwing-knives.gif]]&lt;br /&gt;
| '''Flying Knife'''&lt;br /&gt;
| Melee Dmg: 23-54&amp;lt;br&amp;gt; Throwing Dmg: 23-54&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: 141&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| Stack Size: 40-75&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Normal: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Flying Axe'''&lt;br /&gt;
| Melee Dmg: 17-65&amp;lt;br&amp;gt; Throwing Dmg: 15-66&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 88&amp;lt;br&amp;gt; Dex Req: 108&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 42&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sword-balanced-knife.gif]]&lt;br /&gt;
| '''Winged Knife'''&lt;br /&gt;
| Melee Dmg: 27-35&amp;lt;br&amp;gt; Throwing Dmg: 23-39&amp;lt;br&amp;gt; Durability: 20*&amp;lt;br&amp;gt; Str Req: 45&amp;lt;br&amp;gt; Dex Req: 142&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| Stack Size: 30-60&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: -20&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: Am/As/B/D/N/S&amp;lt;br&amp;gt; Fast: P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Winged Axe'''&lt;br /&gt;
| Melee Dmg: 11-56&amp;lt;br&amp;gt; Throwing Dmg: 7-60&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 96&amp;lt;br&amp;gt; Dex Req: 122&amp;lt;br&amp;gt; Item Level: 66&amp;lt;br&amp;gt; Clvl Req: 58&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. These items now have durability like other melee weapons, but they lose it at 1/3 the normal rate. If a throwing item you are using for melee combat runs out of durability, it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=7127</id>
		<title>Axes</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=7127"/>
				<updated>2008-08-06T18:57:25Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
&lt;br /&gt;
Surprisingly underpowered, axes are not the best choice for big damage. One-handed Axes have decent damage and attack rate, but can't match the top swords (for Barbarians) or hammers. Two-handed axes are decent damage, but less than spears or polearms, and have much less range, a big consideration for Barbs using Whirlwind. &lt;br /&gt;
&lt;br /&gt;
HK's edit: for classic: &lt;br /&gt;
&lt;br /&gt;
nagas (1 handed axe) and ancient axes (AA) (2 handed axe) have no dex req. also, the naga has a range 3 (range 3 is much nicer than the BH's range 1) (i think no 1 hand weapons get more than range 3), and AA has a range of 4 (only one less range than max range of 5 like some spears and pole arms) so they do NOT &amp;quot;have much less range&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
mace type weapons DO &amp;quot;have much less range&amp;quot;. battle hammer (BH) (1 handed mace type) has only range 1 and martel de fer (mart) (2 handed mace type) has only a range of 3. mace type items have least range of all item types. axe type has 2nd greatest range of all item types. some spears and pole arms have the greatest range of 5.&lt;br /&gt;
&lt;br /&gt;
=One-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Less damaging than the larger, two-handed axes, these small weapons have a faster swing speed and lower strength requirements. Also the character has an option of using a shield with them, though this is less of a benefit in the Expansion, due to the nerfing of blocking percentage.&lt;br /&gt;
&lt;br /&gt;
Axes are generally pretty poor weapons in Diablo II, with slower swing speed, less range, and often less damage than swords or blunt weapons.&lt;br /&gt;
&lt;br /&gt;
=Two-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Large axes were the most damaging and mighty weapons in Diablo, and they are still quite massive in Diablo II, though polearms and spears both do more damage at the higher levels. They have more range also, a major consideration for Barbarians who are going to be using Whirlwind for their main attack.&lt;br /&gt;
&lt;br /&gt;
Axes are very heavy items requiring high strength to wield them effectively, and they are slow to attack with, though a bit faster than the longer Polearms. They do not have very much reach in Diablo II. Their greatest advantage over Polearms is their much higher minimum damage. So you don't get the huge one-swing kills with axes, but you are sure to get at least pretty good damage with every successful hit. &lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
==One-handed Axes List==&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Axes are 100 Str, which means every 100 points in Str doubles the weapon damage. &lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hand Axe'''&lt;br /&gt;
| 3-6 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None &amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Axe'''&lt;br /&gt;
| 3-11 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 32&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Double Axe'''&lt;br /&gt;
| 5-12 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 43&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Military Pick'''&lt;br /&gt;
| 6-10 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 49&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 19&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''War Axe'''&lt;br /&gt;
| 8-14 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 76&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 25&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Large Axe'''&lt;br /&gt;
| 6-13 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 6&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Broad Axe'''&lt;br /&gt;
| 10-18 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 12&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Battle Axe'''&lt;br /&gt;
| 12-28 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 54&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Great Axe'''&lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 63&amp;lt;br&amp;gt; Dex Req: 39&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Giant Axe'''&lt;br /&gt;
| 26-38 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 70&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 27&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
Throwing axes are affected by the Barbarian's Axe Mastery when used for melee, and by his Throwing Mastery when thrown. &lt;br /&gt;
&lt;br /&gt;
* Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. All throwing weapons in D2 are 100 Str, while in D2X they are 50Str/50Dex.&lt;br /&gt;
* Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower by one frame per 10.&lt;br /&gt;
* Stack Size: Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.&lt;br /&gt;
* All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
* No Throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Throwing Axe'''&lt;br /&gt;
| 4-7 Melee&amp;lt;br&amp;gt; 8-12 Thrown&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 40&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Balance Axe'''&lt;br /&gt;
| 5-10 Melee&amp;lt;br&amp;gt; 12-15 Throw&amp;lt;br&amp;gt; Durability: 10*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 57&amp;lt;br&amp;gt; Item Level: 16&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional axes can be found in Nightmare and Hell only in Diablo II. In the Expansion they can be found in Acts 4-5 Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
==One-Handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hatchet'''&lt;br /&gt;
| 10-21 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19**&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Cleaver'''&lt;br /&gt;
| 10-33 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 68&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 22**&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Twin Axe'''&lt;br /&gt;
| 13-38 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 85&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Crowbill'''&lt;br /&gt;
| 14-34 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 94&amp;lt;br&amp;gt; Dex Req: 70&amp;lt;br&amp;gt; Item Level: 43&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Naga'''&lt;br /&gt;
| 16-45 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 121&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 48&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
==Two-handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Military Axe'''&lt;br /&gt;
| 14-24 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Bearded Axe'''&lt;br /&gt;
| 21-42 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 92&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 38&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Tabar'''&lt;br /&gt;
| 24-58 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 101&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Gothic Axe'''&lt;br /&gt;
| 18-54 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 79&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Ancient Axe'''&lt;br /&gt;
| 46-74 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 51&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Francisca'''&lt;br /&gt;
| Melee Dmg: 11-22&amp;lt;br&amp;gt; Throwing Dmg: 18-33&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25 **&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Hurlbat'''&lt;br /&gt;
| Melee Dmg: 13-27&amp;lt;br&amp;gt; Throwing Dmg: 24-34&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 106&amp;lt;br&amp;gt; Item Level: 41&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
=Elite Axes=&lt;br /&gt;
&lt;br /&gt;
Elite items are only in the Expansion. You can find Elite Axes in Acts 4-5 Nightmare, and then all through Hell difficulty.&lt;br /&gt;
&lt;br /&gt;
==Elite One-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Tomahawk'''&lt;br /&gt;
| 33-58 Dmg&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Small Crescent'''&lt;br /&gt;
| 38-60 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 83&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Ettin Axe'''&lt;br /&gt;
| 33-66 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 145&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''War Spike'''&lt;br /&gt;
| 30-48 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 133&amp;lt;br&amp;gt; Dex Req: 54&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Berserker Axe'''&lt;br /&gt;
| 24-71 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 138&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 71&amp;lt;br&amp;gt; Clvl Req: 63&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only. &lt;br /&gt;
&lt;br /&gt;
==Two-handed Elite Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Feral Axe'''&lt;br /&gt;
| 25-123 Dmg&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 196&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -15&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Silver-edged Axe'''&lt;br /&gt;
| 62-110 Dmg&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 166&amp;lt;br&amp;gt; Dex Req: 65&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Decapitator'''&lt;br /&gt;
| 49-137 Dmg&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 189&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Champion Axe'''&lt;br /&gt;
| 59-94 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 167&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Glorious Axe'''&lt;br /&gt;
| 60-124 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 164&amp;lt;br&amp;gt; Dex Req: 55&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt; Clvl Req: 65&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=7126</id>
		<title>Axes</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=7126"/>
				<updated>2008-08-06T18:55:57Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
&lt;br /&gt;
Surprisingly underpowered, axes are not the best choice for big damage. One-handed Axes have decent damage and attack rate, but can't match the top swords (for Barbarians) or hammers. Two-handed axes are decent damage, but less than spears or polearms, and have much less range, a big consideration for Barbs using Whirlwind. &lt;br /&gt;
&lt;br /&gt;
HK's edit: for classic: &lt;br /&gt;
&lt;br /&gt;
nagas (1 handed axe) and ancient axes (AA) (2 handed axe) have no dex req. also, the naga has a range 3 (range 3 is much nicer than the BH's range 1) (i think no 1 hand weapons get more than range 3), and AA has a range of 4 (only one less range than max range of 5 like some spears and pole arms) so they do NOT &amp;quot;have much less range&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
mace type weapons DO &amp;quot;have much less range&amp;quot;. battle hammer (BH) (1 handed mace type) has range 1 and martel de fer (mart) (2 handed mace type) has only a range of 3. mace type items have least range of all item types. axe type has 2nd greatest range of all item types. some spears and pole arms have the greatest range of 5.&lt;br /&gt;
&lt;br /&gt;
=One-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Less damaging than the larger, two-handed axes, these small weapons have a faster swing speed and lower strength requirements. Also the character has an option of using a shield with them, though this is less of a benefit in the Expansion, due to the nerfing of blocking percentage.&lt;br /&gt;
&lt;br /&gt;
Axes are generally pretty poor weapons in Diablo II, with slower swing speed, less range, and often less damage than swords or blunt weapons.&lt;br /&gt;
&lt;br /&gt;
=Two-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Large axes were the most damaging and mighty weapons in Diablo, and they are still quite massive in Diablo II, though polearms and spears both do more damage at the higher levels. They have more range also, a major consideration for Barbarians who are going to be using Whirlwind for their main attack.&lt;br /&gt;
&lt;br /&gt;
Axes are very heavy items requiring high strength to wield them effectively, and they are slow to attack with, though a bit faster than the longer Polearms. They do not have very much reach in Diablo II. Their greatest advantage over Polearms is their much higher minimum damage. So you don't get the huge one-swing kills with axes, but you are sure to get at least pretty good damage with every successful hit. &lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
==One-handed Axes List==&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Axes are 100 Str, which means every 100 points in Str doubles the weapon damage. &lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hand Axe'''&lt;br /&gt;
| 3-6 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None &amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Axe'''&lt;br /&gt;
| 3-11 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 32&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Double Axe'''&lt;br /&gt;
| 5-12 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 43&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Military Pick'''&lt;br /&gt;
| 6-10 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 49&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 19&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''War Axe'''&lt;br /&gt;
| 8-14 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 76&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 25&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Large Axe'''&lt;br /&gt;
| 6-13 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 6&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Broad Axe'''&lt;br /&gt;
| 10-18 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 12&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Battle Axe'''&lt;br /&gt;
| 12-28 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 54&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Great Axe'''&lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 63&amp;lt;br&amp;gt; Dex Req: 39&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Giant Axe'''&lt;br /&gt;
| 26-38 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 70&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 27&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
Throwing axes are affected by the Barbarian's Axe Mastery when used for melee, and by his Throwing Mastery when thrown. &lt;br /&gt;
&lt;br /&gt;
* Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. All throwing weapons in D2 are 100 Str, while in D2X they are 50Str/50Dex.&lt;br /&gt;
* Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower by one frame per 10.&lt;br /&gt;
* Stack Size: Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.&lt;br /&gt;
* All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
* No Throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Throwing Axe'''&lt;br /&gt;
| 4-7 Melee&amp;lt;br&amp;gt; 8-12 Thrown&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 40&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Balance Axe'''&lt;br /&gt;
| 5-10 Melee&amp;lt;br&amp;gt; 12-15 Throw&amp;lt;br&amp;gt; Durability: 10*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 57&amp;lt;br&amp;gt; Item Level: 16&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional axes can be found in Nightmare and Hell only in Diablo II. In the Expansion they can be found in Acts 4-5 Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
==One-Handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hatchet'''&lt;br /&gt;
| 10-21 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19**&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Cleaver'''&lt;br /&gt;
| 10-33 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 68&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 22**&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Twin Axe'''&lt;br /&gt;
| 13-38 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 85&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Crowbill'''&lt;br /&gt;
| 14-34 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 94&amp;lt;br&amp;gt; Dex Req: 70&amp;lt;br&amp;gt; Item Level: 43&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Naga'''&lt;br /&gt;
| 16-45 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 121&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 48&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
==Two-handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Military Axe'''&lt;br /&gt;
| 14-24 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Bearded Axe'''&lt;br /&gt;
| 21-42 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 92&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 38&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Tabar'''&lt;br /&gt;
| 24-58 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 101&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Gothic Axe'''&lt;br /&gt;
| 18-54 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 79&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Ancient Axe'''&lt;br /&gt;
| 46-74 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 51&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Francisca'''&lt;br /&gt;
| Melee Dmg: 11-22&amp;lt;br&amp;gt; Throwing Dmg: 18-33&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25 **&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Hurlbat'''&lt;br /&gt;
| Melee Dmg: 13-27&amp;lt;br&amp;gt; Throwing Dmg: 24-34&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 106&amp;lt;br&amp;gt; Item Level: 41&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
=Elite Axes=&lt;br /&gt;
&lt;br /&gt;
Elite items are only in the Expansion. You can find Elite Axes in Acts 4-5 Nightmare, and then all through Hell difficulty.&lt;br /&gt;
&lt;br /&gt;
==Elite One-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Tomahawk'''&lt;br /&gt;
| 33-58 Dmg&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Small Crescent'''&lt;br /&gt;
| 38-60 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 83&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Ettin Axe'''&lt;br /&gt;
| 33-66 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 145&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''War Spike'''&lt;br /&gt;
| 30-48 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 133&amp;lt;br&amp;gt; Dex Req: 54&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Berserker Axe'''&lt;br /&gt;
| 24-71 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 138&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 71&amp;lt;br&amp;gt; Clvl Req: 63&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only. &lt;br /&gt;
&lt;br /&gt;
==Two-handed Elite Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Feral Axe'''&lt;br /&gt;
| 25-123 Dmg&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 196&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -15&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Silver-edged Axe'''&lt;br /&gt;
| 62-110 Dmg&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 166&amp;lt;br&amp;gt; Dex Req: 65&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Decapitator'''&lt;br /&gt;
| 49-137 Dmg&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 189&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Champion Axe'''&lt;br /&gt;
| 59-94 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 167&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Glorious Axe'''&lt;br /&gt;
| 60-124 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 164&amp;lt;br&amp;gt; Dex Req: 55&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt; Clvl Req: 65&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=7125</id>
		<title>Axes</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=7125"/>
				<updated>2008-08-06T18:55:24Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
&lt;br /&gt;
Surprisingly underpowered, axes are not the best choice for big damage. One-handed Axes have decent damage and attack rate, but can't match the top swords (for Barbarians) or hammers. Two-handed axes are decent damage, but less than spears or polearms, and have much less range, a big consideration for Barbs using Whirlwind. &lt;br /&gt;
&lt;br /&gt;
HK's edit: for classic: nagas (1 handed axe) and ancient axes (AA) (2 handed axe) have no dex req. also, the naga has a range 3 (range 3 is much nicer than the BH's range 1) (i think no 1 hand weapons get more than range 3), and AA has a range of 4 (only one less range than max range of 5 like some spears and pole arms) so they do NOT &amp;quot;have much less range&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
mace type weapons DO &amp;quot;have much less range&amp;quot;. battle hammer (BH) (1 handed mace type) has range 1 and martel de fer (mart) (2 handed mace type) has only a range of 3. mace type items have least range of all item types. axe type has 2nd greatest range of all item types. some spears and pole arms have the greatest range of 5.&lt;br /&gt;
&lt;br /&gt;
=One-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Less damaging than the larger, two-handed axes, these small weapons have a faster swing speed and lower strength requirements. Also the character has an option of using a shield with them, though this is less of a benefit in the Expansion, due to the nerfing of blocking percentage.&lt;br /&gt;
&lt;br /&gt;
Axes are generally pretty poor weapons in Diablo II, with slower swing speed, less range, and often less damage than swords or blunt weapons.&lt;br /&gt;
&lt;br /&gt;
=Two-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Large axes were the most damaging and mighty weapons in Diablo, and they are still quite massive in Diablo II, though polearms and spears both do more damage at the higher levels. They have more range also, a major consideration for Barbarians who are going to be using Whirlwind for their main attack.&lt;br /&gt;
&lt;br /&gt;
Axes are very heavy items requiring high strength to wield them effectively, and they are slow to attack with, though a bit faster than the longer Polearms. They do not have very much reach in Diablo II. Their greatest advantage over Polearms is their much higher minimum damage. So you don't get the huge one-swing kills with axes, but you are sure to get at least pretty good damage with every successful hit. &lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
==One-handed Axes List==&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Axes are 100 Str, which means every 100 points in Str doubles the weapon damage. &lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hand Axe'''&lt;br /&gt;
| 3-6 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None &amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Axe'''&lt;br /&gt;
| 3-11 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 32&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Double Axe'''&lt;br /&gt;
| 5-12 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 43&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Military Pick'''&lt;br /&gt;
| 6-10 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 49&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 19&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''War Axe'''&lt;br /&gt;
| 8-14 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 76&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 25&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Large Axe'''&lt;br /&gt;
| 6-13 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 6&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Broad Axe'''&lt;br /&gt;
| 10-18 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 12&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Battle Axe'''&lt;br /&gt;
| 12-28 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 54&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Great Axe'''&lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 63&amp;lt;br&amp;gt; Dex Req: 39&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Giant Axe'''&lt;br /&gt;
| 26-38 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 70&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 27&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
Throwing axes are affected by the Barbarian's Axe Mastery when used for melee, and by his Throwing Mastery when thrown. &lt;br /&gt;
&lt;br /&gt;
* Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. All throwing weapons in D2 are 100 Str, while in D2X they are 50Str/50Dex.&lt;br /&gt;
* Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower by one frame per 10.&lt;br /&gt;
* Stack Size: Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.&lt;br /&gt;
* All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
* No Throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Throwing Axe'''&lt;br /&gt;
| 4-7 Melee&amp;lt;br&amp;gt; 8-12 Thrown&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 40&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Balance Axe'''&lt;br /&gt;
| 5-10 Melee&amp;lt;br&amp;gt; 12-15 Throw&amp;lt;br&amp;gt; Durability: 10*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 57&amp;lt;br&amp;gt; Item Level: 16&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional axes can be found in Nightmare and Hell only in Diablo II. In the Expansion they can be found in Acts 4-5 Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
==One-Handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hatchet'''&lt;br /&gt;
| 10-21 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19**&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Cleaver'''&lt;br /&gt;
| 10-33 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 68&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 22**&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Twin Axe'''&lt;br /&gt;
| 13-38 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 85&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Crowbill'''&lt;br /&gt;
| 14-34 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 94&amp;lt;br&amp;gt; Dex Req: 70&amp;lt;br&amp;gt; Item Level: 43&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Naga'''&lt;br /&gt;
| 16-45 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 121&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 48&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
==Two-handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Military Axe'''&lt;br /&gt;
| 14-24 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Bearded Axe'''&lt;br /&gt;
| 21-42 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 92&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 38&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Tabar'''&lt;br /&gt;
| 24-58 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 101&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Gothic Axe'''&lt;br /&gt;
| 18-54 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 79&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Ancient Axe'''&lt;br /&gt;
| 46-74 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 51&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Francisca'''&lt;br /&gt;
| Melee Dmg: 11-22&amp;lt;br&amp;gt; Throwing Dmg: 18-33&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25 **&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Hurlbat'''&lt;br /&gt;
| Melee Dmg: 13-27&amp;lt;br&amp;gt; Throwing Dmg: 24-34&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 106&amp;lt;br&amp;gt; Item Level: 41&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
=Elite Axes=&lt;br /&gt;
&lt;br /&gt;
Elite items are only in the Expansion. You can find Elite Axes in Acts 4-5 Nightmare, and then all through Hell difficulty.&lt;br /&gt;
&lt;br /&gt;
==Elite One-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Tomahawk'''&lt;br /&gt;
| 33-58 Dmg&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Small Crescent'''&lt;br /&gt;
| 38-60 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 83&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Ettin Axe'''&lt;br /&gt;
| 33-66 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 145&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''War Spike'''&lt;br /&gt;
| 30-48 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 133&amp;lt;br&amp;gt; Dex Req: 54&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Berserker Axe'''&lt;br /&gt;
| 24-71 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 138&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 71&amp;lt;br&amp;gt; Clvl Req: 63&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only. &lt;br /&gt;
&lt;br /&gt;
==Two-handed Elite Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Feral Axe'''&lt;br /&gt;
| 25-123 Dmg&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 196&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -15&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Silver-edged Axe'''&lt;br /&gt;
| 62-110 Dmg&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 166&amp;lt;br&amp;gt; Dex Req: 65&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Decapitator'''&lt;br /&gt;
| 49-137 Dmg&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 189&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Champion Axe'''&lt;br /&gt;
| 59-94 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 167&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Glorious Axe'''&lt;br /&gt;
| 60-124 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 164&amp;lt;br&amp;gt; Dex Req: 55&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt; Clvl Req: 65&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=7124</id>
		<title>Axes</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=7124"/>
				<updated>2008-08-06T18:54:00Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
&lt;br /&gt;
Surprisingly underpowered, axes are not the best choice for big damage. One-handed Axes have decent damage and attack rate, but can't match the top swords (for Barbarians) or hammers. Two-handed axes are decent damage, but less than spears or polearms, and have much less range, a big consideration for Barbs using Whirlwind. &lt;br /&gt;
&lt;br /&gt;
HK's edit: for classic: nagas (1 handed axe) and ancient axes (AA) (2 handed axe) have no dex req. also, the naga has a range 3 (range 3 is much nicer than the BH's range 1) (i think no 1 hand weapons get more than range 3), and AA has a range of 4 (only one less range than max range of 5 like some spears and pole arms) so they do NOT &amp;quot;have much less range&amp;quot;. mace type weapons &amp;quot;have much less range&amp;quot;. battle hammer (BH) (1 handed mace type) has range 1 and martel de fer (mart) (2 handed mace type) has only a range of 3. mace type items have least range of all item types. axe type has 2nd greatest range of all item types. some spears and pole arms have the greatest range of 5.&lt;br /&gt;
&lt;br /&gt;
=One-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Less damaging than the larger, two-handed axes, these small weapons have a faster swing speed and lower strength requirements. Also the character has an option of using a shield with them, though this is less of a benefit in the Expansion, due to the nerfing of blocking percentage.&lt;br /&gt;
&lt;br /&gt;
Axes are generally pretty poor weapons in Diablo II, with slower swing speed, less range, and often less damage than swords or blunt weapons.&lt;br /&gt;
&lt;br /&gt;
=Two-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Large axes were the most damaging and mighty weapons in Diablo, and they are still quite massive in Diablo II, though polearms and spears both do more damage at the higher levels. They have more range also, a major consideration for Barbarians who are going to be using Whirlwind for their main attack.&lt;br /&gt;
&lt;br /&gt;
Axes are very heavy items requiring high strength to wield them effectively, and they are slow to attack with, though a bit faster than the longer Polearms. They do not have very much reach in Diablo II. Their greatest advantage over Polearms is their much higher minimum damage. So you don't get the huge one-swing kills with axes, but you are sure to get at least pretty good damage with every successful hit. &lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
==One-handed Axes List==&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Axes are 100 Str, which means every 100 points in Str doubles the weapon damage. &lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hand Axe'''&lt;br /&gt;
| 3-6 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None &amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Axe'''&lt;br /&gt;
| 3-11 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 32&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Double Axe'''&lt;br /&gt;
| 5-12 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 43&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Military Pick'''&lt;br /&gt;
| 6-10 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 49&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 19&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''War Axe'''&lt;br /&gt;
| 8-14 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 76&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 25&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Large Axe'''&lt;br /&gt;
| 6-13 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 6&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Broad Axe'''&lt;br /&gt;
| 10-18 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 12&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Battle Axe'''&lt;br /&gt;
| 12-28 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 54&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Great Axe'''&lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 63&amp;lt;br&amp;gt; Dex Req: 39&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Giant Axe'''&lt;br /&gt;
| 26-38 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 70&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 27&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
Throwing axes are affected by the Barbarian's Axe Mastery when used for melee, and by his Throwing Mastery when thrown. &lt;br /&gt;
&lt;br /&gt;
* Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. All throwing weapons in D2 are 100 Str, while in D2X they are 50Str/50Dex.&lt;br /&gt;
* Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower by one frame per 10.&lt;br /&gt;
* Stack Size: Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.&lt;br /&gt;
* All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
* No Throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Throwing Axe'''&lt;br /&gt;
| 4-7 Melee&amp;lt;br&amp;gt; 8-12 Thrown&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 40&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Balance Axe'''&lt;br /&gt;
| 5-10 Melee&amp;lt;br&amp;gt; 12-15 Throw&amp;lt;br&amp;gt; Durability: 10*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 57&amp;lt;br&amp;gt; Item Level: 16&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional axes can be found in Nightmare and Hell only in Diablo II. In the Expansion they can be found in Acts 4-5 Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
==One-Handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hatchet'''&lt;br /&gt;
| 10-21 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19**&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Cleaver'''&lt;br /&gt;
| 10-33 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 68&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 22**&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Twin Axe'''&lt;br /&gt;
| 13-38 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 85&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Crowbill'''&lt;br /&gt;
| 14-34 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 94&amp;lt;br&amp;gt; Dex Req: 70&amp;lt;br&amp;gt; Item Level: 43&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Naga'''&lt;br /&gt;
| 16-45 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 121&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 48&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
==Two-handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Military Axe'''&lt;br /&gt;
| 14-24 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Bearded Axe'''&lt;br /&gt;
| 21-42 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 92&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 38&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Tabar'''&lt;br /&gt;
| 24-58 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 101&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Gothic Axe'''&lt;br /&gt;
| 18-54 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 79&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Ancient Axe'''&lt;br /&gt;
| 46-74 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 51&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Francisca'''&lt;br /&gt;
| Melee Dmg: 11-22&amp;lt;br&amp;gt; Throwing Dmg: 18-33&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25 **&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Hurlbat'''&lt;br /&gt;
| Melee Dmg: 13-27&amp;lt;br&amp;gt; Throwing Dmg: 24-34&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 106&amp;lt;br&amp;gt; Item Level: 41&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
=Elite Axes=&lt;br /&gt;
&lt;br /&gt;
Elite items are only in the Expansion. You can find Elite Axes in Acts 4-5 Nightmare, and then all through Hell difficulty.&lt;br /&gt;
&lt;br /&gt;
==Elite One-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Tomahawk'''&lt;br /&gt;
| 33-58 Dmg&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Small Crescent'''&lt;br /&gt;
| 38-60 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 83&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Ettin Axe'''&lt;br /&gt;
| 33-66 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 145&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''War Spike'''&lt;br /&gt;
| 30-48 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 133&amp;lt;br&amp;gt; Dex Req: 54&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Berserker Axe'''&lt;br /&gt;
| 24-71 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 138&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 71&amp;lt;br&amp;gt; Clvl Req: 63&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only. &lt;br /&gt;
&lt;br /&gt;
==Two-handed Elite Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Feral Axe'''&lt;br /&gt;
| 25-123 Dmg&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 196&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -15&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Silver-edged Axe'''&lt;br /&gt;
| 62-110 Dmg&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 166&amp;lt;br&amp;gt; Dex Req: 65&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Decapitator'''&lt;br /&gt;
| 49-137 Dmg&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 189&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Champion Axe'''&lt;br /&gt;
| 59-94 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 167&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Glorious Axe'''&lt;br /&gt;
| 60-124 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 164&amp;lt;br&amp;gt; Dex Req: 55&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt; Clvl Req: 65&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=7123</id>
		<title>Axes</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=7123"/>
				<updated>2008-08-06T18:47:07Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
&lt;br /&gt;
Surprisingly underpowered, axes are not the best choice for big damage. One-handed Axes have decent damage and attack rate, but can't match the top swords (for Barbarians) or hammers. Two-handed axes are decent damage, but less than spears or polearms, and have much less range, a big consideration for Barbs using Whirlwind. &lt;br /&gt;
&lt;br /&gt;
HK's edit: for classic: nagas (1 handed axe) and ancient axes (AA) (2 handed axe) have no dex req. also, the naga has a range 3 (range 3 is much nicer than the bh=battle hammer 's range 1) (i think no 1 hand weapons get more than range 3), and AA has a range of 4 (only one less range than max range of 5 like some spears and pole arms so they do NOT &amp;quot;have much less range&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=One-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Less damaging than the larger, two-handed axes, these small weapons have a faster swing speed and lower strength requirements. Also the character has an option of using a shield with them, though this is less of a benefit in the Expansion, due to the nerfing of blocking percentage.&lt;br /&gt;
&lt;br /&gt;
Axes are generally pretty poor weapons in Diablo II, with slower swing speed, less range, and often less damage than swords or blunt weapons.&lt;br /&gt;
&lt;br /&gt;
=Two-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Large axes were the most damaging and mighty weapons in Diablo, and they are still quite massive in Diablo II, though polearms and spears both do more damage at the higher levels. They have more range also, a major consideration for Barbarians who are going to be using Whirlwind for their main attack.&lt;br /&gt;
&lt;br /&gt;
Axes are very heavy items requiring high strength to wield them effectively, and they are slow to attack with, though a bit faster than the longer Polearms. They do not have very much reach in Diablo II. Their greatest advantage over Polearms is their much higher minimum damage. So you don't get the huge one-swing kills with axes, but you are sure to get at least pretty good damage with every successful hit. &lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
==One-handed Axes List==&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Axes are 100 Str, which means every 100 points in Str doubles the weapon damage. &lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hand Axe'''&lt;br /&gt;
| 3-6 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None &amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Axe'''&lt;br /&gt;
| 3-11 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 32&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Double Axe'''&lt;br /&gt;
| 5-12 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 43&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Military Pick'''&lt;br /&gt;
| 6-10 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 49&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 19&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''War Axe'''&lt;br /&gt;
| 8-14 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 76&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 25&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Large Axe'''&lt;br /&gt;
| 6-13 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 6&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Broad Axe'''&lt;br /&gt;
| 10-18 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 12&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Battle Axe'''&lt;br /&gt;
| 12-28 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 54&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Great Axe'''&lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 63&amp;lt;br&amp;gt; Dex Req: 39&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Giant Axe'''&lt;br /&gt;
| 26-38 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 70&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 27&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
Throwing axes are affected by the Barbarian's Axe Mastery when used for melee, and by his Throwing Mastery when thrown. &lt;br /&gt;
&lt;br /&gt;
* Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. All throwing weapons in D2 are 100 Str, while in D2X they are 50Str/50Dex.&lt;br /&gt;
* Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower by one frame per 10.&lt;br /&gt;
* Stack Size: Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.&lt;br /&gt;
* All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
* No Throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Throwing Axe'''&lt;br /&gt;
| 4-7 Melee&amp;lt;br&amp;gt; 8-12 Thrown&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 40&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Balance Axe'''&lt;br /&gt;
| 5-10 Melee&amp;lt;br&amp;gt; 12-15 Throw&amp;lt;br&amp;gt; Durability: 10*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 57&amp;lt;br&amp;gt; Item Level: 16&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional axes can be found in Nightmare and Hell only in Diablo II. In the Expansion they can be found in Acts 4-5 Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
==One-Handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hatchet'''&lt;br /&gt;
| 10-21 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19**&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Cleaver'''&lt;br /&gt;
| 10-33 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 68&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 22**&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Twin Axe'''&lt;br /&gt;
| 13-38 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 85&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Crowbill'''&lt;br /&gt;
| 14-34 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 94&amp;lt;br&amp;gt; Dex Req: 70&amp;lt;br&amp;gt; Item Level: 43&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Naga'''&lt;br /&gt;
| 16-45 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 121&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 48&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
==Two-handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Military Axe'''&lt;br /&gt;
| 14-24 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Bearded Axe'''&lt;br /&gt;
| 21-42 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 92&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 38&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Tabar'''&lt;br /&gt;
| 24-58 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 101&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Gothic Axe'''&lt;br /&gt;
| 18-54 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 79&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Ancient Axe'''&lt;br /&gt;
| 46-74 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 51&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Francisca'''&lt;br /&gt;
| Melee Dmg: 11-22&amp;lt;br&amp;gt; Throwing Dmg: 18-33&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25 **&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Hurlbat'''&lt;br /&gt;
| Melee Dmg: 13-27&amp;lt;br&amp;gt; Throwing Dmg: 24-34&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 106&amp;lt;br&amp;gt; Item Level: 41&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
=Elite Axes=&lt;br /&gt;
&lt;br /&gt;
Elite items are only in the Expansion. You can find Elite Axes in Acts 4-5 Nightmare, and then all through Hell difficulty.&lt;br /&gt;
&lt;br /&gt;
==Elite One-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Tomahawk'''&lt;br /&gt;
| 33-58 Dmg&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Small Crescent'''&lt;br /&gt;
| 38-60 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 83&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Ettin Axe'''&lt;br /&gt;
| 33-66 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 145&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''War Spike'''&lt;br /&gt;
| 30-48 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 133&amp;lt;br&amp;gt; Dex Req: 54&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Berserker Axe'''&lt;br /&gt;
| 24-71 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 138&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 71&amp;lt;br&amp;gt; Clvl Req: 63&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only. &lt;br /&gt;
&lt;br /&gt;
==Two-handed Elite Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Feral Axe'''&lt;br /&gt;
| 25-123 Dmg&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 196&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -15&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Silver-edged Axe'''&lt;br /&gt;
| 62-110 Dmg&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 166&amp;lt;br&amp;gt; Dex Req: 65&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Decapitator'''&lt;br /&gt;
| 49-137 Dmg&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 189&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Champion Axe'''&lt;br /&gt;
| 59-94 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 167&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Glorious Axe'''&lt;br /&gt;
| 60-124 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 164&amp;lt;br&amp;gt; Dex Req: 55&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt; Clvl Req: 65&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=7122</id>
		<title>Axes</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=7122"/>
				<updated>2008-08-06T18:46:32Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
&lt;br /&gt;
Surprisingly underpowered, axes are not the best choice for big damage. One-handed Axes have decent damage and attack rate, but can't match the top swords (for Barbarians) or hammers. Two-handed axes are decent damage, but less than spears or polearms, and have much less range, a big consideration for Barbs using Whirlwind. &lt;br /&gt;
&lt;br /&gt;
HK's edit: for classic: naga's (1 handed axe) and ancient axes (AA) (2 handed axe) have no dex req. also, the naga has a range 3 (range 3 is much nicer than the bh=battle hammer 's range 1) (i think no 1 hand weapons get more than range 3), and AA has a range of 4 (only one less range than max range of 5 like some spears and pole arms so they do NOT &amp;quot;have much less range&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=One-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Less damaging than the larger, two-handed axes, these small weapons have a faster swing speed and lower strength requirements. Also the character has an option of using a shield with them, though this is less of a benefit in the Expansion, due to the nerfing of blocking percentage.&lt;br /&gt;
&lt;br /&gt;
Axes are generally pretty poor weapons in Diablo II, with slower swing speed, less range, and often less damage than swords or blunt weapons.&lt;br /&gt;
&lt;br /&gt;
=Two-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Large axes were the most damaging and mighty weapons in Diablo, and they are still quite massive in Diablo II, though polearms and spears both do more damage at the higher levels. They have more range also, a major consideration for Barbarians who are going to be using Whirlwind for their main attack.&lt;br /&gt;
&lt;br /&gt;
Axes are very heavy items requiring high strength to wield them effectively, and they are slow to attack with, though a bit faster than the longer Polearms. They do not have very much reach in Diablo II. Their greatest advantage over Polearms is their much higher minimum damage. So you don't get the huge one-swing kills with axes, but you are sure to get at least pretty good damage with every successful hit. &lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
==One-handed Axes List==&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Axes are 100 Str, which means every 100 points in Str doubles the weapon damage. &lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hand Axe'''&lt;br /&gt;
| 3-6 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None &amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Axe'''&lt;br /&gt;
| 3-11 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 32&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Double Axe'''&lt;br /&gt;
| 5-12 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 43&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Military Pick'''&lt;br /&gt;
| 6-10 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 49&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 19&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''War Axe'''&lt;br /&gt;
| 8-14 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 76&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 25&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Large Axe'''&lt;br /&gt;
| 6-13 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 6&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Broad Axe'''&lt;br /&gt;
| 10-18 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 12&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Battle Axe'''&lt;br /&gt;
| 12-28 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 54&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Great Axe'''&lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 63&amp;lt;br&amp;gt; Dex Req: 39&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Giant Axe'''&lt;br /&gt;
| 26-38 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 70&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 27&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
Throwing axes are affected by the Barbarian's Axe Mastery when used for melee, and by his Throwing Mastery when thrown. &lt;br /&gt;
&lt;br /&gt;
* Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. All throwing weapons in D2 are 100 Str, while in D2X they are 50Str/50Dex.&lt;br /&gt;
* Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower by one frame per 10.&lt;br /&gt;
* Stack Size: Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.&lt;br /&gt;
* All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
* No Throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Throwing Axe'''&lt;br /&gt;
| 4-7 Melee&amp;lt;br&amp;gt; 8-12 Thrown&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 40&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Balance Axe'''&lt;br /&gt;
| 5-10 Melee&amp;lt;br&amp;gt; 12-15 Throw&amp;lt;br&amp;gt; Durability: 10*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 57&amp;lt;br&amp;gt; Item Level: 16&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional axes can be found in Nightmare and Hell only in Diablo II. In the Expansion they can be found in Acts 4-5 Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
==One-Handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hatchet'''&lt;br /&gt;
| 10-21 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19**&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Cleaver'''&lt;br /&gt;
| 10-33 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 68&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 22**&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Twin Axe'''&lt;br /&gt;
| 13-38 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 85&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Crowbill'''&lt;br /&gt;
| 14-34 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 94&amp;lt;br&amp;gt; Dex Req: 70&amp;lt;br&amp;gt; Item Level: 43&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Naga'''&lt;br /&gt;
| 16-45 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 121&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 48&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
==Two-handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Military Axe'''&lt;br /&gt;
| 14-24 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Bearded Axe'''&lt;br /&gt;
| 21-42 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 92&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 38&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Tabar'''&lt;br /&gt;
| 24-58 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 101&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Gothic Axe'''&lt;br /&gt;
| 18-54 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 79&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Ancient Axe'''&lt;br /&gt;
| 46-74 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 51&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Francisca'''&lt;br /&gt;
| Melee Dmg: 11-22&amp;lt;br&amp;gt; Throwing Dmg: 18-33&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25 **&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Hurlbat'''&lt;br /&gt;
| Melee Dmg: 13-27&amp;lt;br&amp;gt; Throwing Dmg: 24-34&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 106&amp;lt;br&amp;gt; Item Level: 41&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
=Elite Axes=&lt;br /&gt;
&lt;br /&gt;
Elite items are only in the Expansion. You can find Elite Axes in Acts 4-5 Nightmare, and then all through Hell difficulty.&lt;br /&gt;
&lt;br /&gt;
==Elite One-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Tomahawk'''&lt;br /&gt;
| 33-58 Dmg&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Small Crescent'''&lt;br /&gt;
| 38-60 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 83&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Ettin Axe'''&lt;br /&gt;
| 33-66 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 145&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''War Spike'''&lt;br /&gt;
| 30-48 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 133&amp;lt;br&amp;gt; Dex Req: 54&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Berserker Axe'''&lt;br /&gt;
| 24-71 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 138&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 71&amp;lt;br&amp;gt; Clvl Req: 63&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only. &lt;br /&gt;
&lt;br /&gt;
==Two-handed Elite Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Feral Axe'''&lt;br /&gt;
| 25-123 Dmg&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 196&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -15&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Silver-edged Axe'''&lt;br /&gt;
| 62-110 Dmg&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 166&amp;lt;br&amp;gt; Dex Req: 65&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Decapitator'''&lt;br /&gt;
| 49-137 Dmg&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 189&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Champion Axe'''&lt;br /&gt;
| 59-94 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 167&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Glorious Axe'''&lt;br /&gt;
| 60-124 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 164&amp;lt;br&amp;gt; Dex Req: 55&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt; Clvl Req: 65&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=7121</id>
		<title>Axes</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Axes&amp;diff=7121"/>
				<updated>2008-08-06T18:44:43Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
&lt;br /&gt;
Surprisingly underpowered, axes are not the best choice for big damage. One-handed Axes have decent damage and attack rate, but can't match the top swords (for Barbarians) or hammers. Two-handed axes are decent damage, but less than spears or polearms, and have much less range, a big consideration for Barbs using Whirlwind. HK's edit: for classic: naga's (1 handed axe) and ancient axes (AA) (2 handed axe) have no dex req. also, the naga has a range 3, and AA has a range of 4 (only one less range than max range of 5 like some spears and pole arms so they do NOT &amp;quot;have much less range&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=One-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Less damaging than the larger, two-handed axes, these small weapons have a faster swing speed and lower strength requirements. Also the character has an option of using a shield with them, though this is less of a benefit in the Expansion, due to the nerfing of blocking percentage.&lt;br /&gt;
&lt;br /&gt;
Axes are generally pretty poor weapons in Diablo II, with slower swing speed, less range, and often less damage than swords or blunt weapons.&lt;br /&gt;
&lt;br /&gt;
=Two-Handed Axes=&lt;br /&gt;
&lt;br /&gt;
Large axes were the most damaging and mighty weapons in Diablo, and they are still quite massive in Diablo II, though polearms and spears both do more damage at the higher levels. They have more range also, a major consideration for Barbarians who are going to be using Whirlwind for their main attack.&lt;br /&gt;
&lt;br /&gt;
Axes are very heavy items requiring high strength to wield them effectively, and they are slow to attack with, though a bit faster than the longer Polearms. They do not have very much reach in Diablo II. Their greatest advantage over Polearms is their much higher minimum damage. So you don't get the huge one-swing kills with axes, but you are sure to get at least pretty good damage with every successful hit. &lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
==One-handed Axes List==&lt;br /&gt;
&lt;br /&gt;
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Each 100 points in that stat doubles your weapon's total physical damage. All Axes are 100 Str, which means every 100 points in Str doubles the weapon damage. &lt;br /&gt;
* '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Characters are abbreviated to their first letter, with Am = Amazon and As = Assassin.&lt;br /&gt;
* '''Range''': Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hand Axe'''&lt;br /&gt;
| 3-6 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: None &amp;lt;br&amp;gt; Item Level: 3&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Axe'''&lt;br /&gt;
| 3-11 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 32&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Double Axe'''&lt;br /&gt;
| 5-12 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 43&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 13&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Military Pick'''&lt;br /&gt;
| 6-10 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 49&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 19&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''War Axe'''&lt;br /&gt;
| 8-14 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 76&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 25&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Large Axe'''&lt;br /&gt;
| 6-13 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 35&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 6&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Broad Axe'''&lt;br /&gt;
| 10-18 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 48&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 12&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Battle Axe'''&lt;br /&gt;
| 12-28 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 54&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 17&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Great Axe'''&lt;br /&gt;
| 8-26 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 63&amp;lt;br&amp;gt; Dex Req: 39&amp;lt;br&amp;gt; Item Level: 23&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Giant Axe'''&lt;br /&gt;
| 26-38 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 70&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 27&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
Throwing axes are affected by the Barbarian's Axe Mastery when used for melee, and by his Throwing Mastery when thrown. &lt;br /&gt;
&lt;br /&gt;
* Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. All throwing weapons in D2 are 100 Str, while in D2X they are 50Str/50Dex.&lt;br /&gt;
* Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.&lt;br /&gt;
* Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower by one frame per 10.&lt;br /&gt;
* Stack Size: Applies only to throwing weapons. Min = the smallest stack a monster can drop. Max = the largest a stack can possibly be. Throwing weapons stack only on others of their exact same type and mods, if magical.&lt;br /&gt;
* Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.&lt;br /&gt;
* All characters throw at the same rate, and this speed is not affected by increased attack speed modifiers. Those only effect melee attack rates.&lt;br /&gt;
* No Throwing weapons are socketable in D2 or D2X.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Throwing Axe'''&lt;br /&gt;
| 4-7 Melee&amp;lt;br&amp;gt; 8-12 Thrown&amp;lt;br&amp;gt; Durability: 6*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 40&amp;lt;br&amp;gt; Item Level: 7&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Balance Axe'''&lt;br /&gt;
| 5-10 Melee&amp;lt;br&amp;gt; 12-15 Throw&amp;lt;br&amp;gt; Durability: 10*&amp;lt;br&amp;gt; Str Req: None&amp;lt;br&amp;gt; Dex Req: 57&amp;lt;br&amp;gt; Item Level: 16&amp;lt;br&amp;gt; Clvl Req: None&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. See the note at the top of this page for the full explanation.&lt;br /&gt;
&lt;br /&gt;
=Exceptional=&lt;br /&gt;
&lt;br /&gt;
Exceptional axes can be found in Nightmare and Hell only in Diablo II. In the Expansion they can be found in Acts 4-5 Normal, and then all through Nightmare and Hell.&lt;br /&gt;
&lt;br /&gt;
==One-Handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Hatchet'''&lt;br /&gt;
| 10-21 Damage&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 25&amp;lt;br&amp;gt; Item Level: 31&amp;lt;br&amp;gt; Clvl Req: 19**&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Cleaver'''&lt;br /&gt;
| 10-33 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 68&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 22**&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Twin Axe'''&lt;br /&gt;
| 13-38 Damage&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 85&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 39&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''Crowbill'''&lt;br /&gt;
| 14-34 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 94&amp;lt;br&amp;gt; Dex Req: 70&amp;lt;br&amp;gt; Item Level: 43&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Naga'''&lt;br /&gt;
| 16-45 Damage&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 121&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 48&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X.&lt;br /&gt;
&lt;br /&gt;
==Two-handed Exceptional Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Military Axe'''&lt;br /&gt;
| 14-24 Damage&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 73&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Bearded Axe'''&lt;br /&gt;
| 21-42 Damage&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 92&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 38&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Tabar'''&lt;br /&gt;
| 24-58 Damage&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 101&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 42&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Gothic Axe'''&lt;br /&gt;
| 18-54 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 79&amp;lt;br&amp;gt; Item Level: 46&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Ancient Axe'''&lt;br /&gt;
| 46-74 Damage&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 51&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 4&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
==Exceptional Throwing Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-throwing.gif]]&lt;br /&gt;
| '''Francisca'''&lt;br /&gt;
| Melee Dmg: 11-22&amp;lt;br&amp;gt; Throwing Dmg: 18-33&amp;lt;br&amp;gt; Durability: 15*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 80&amp;lt;br&amp;gt; Item Level: 34&amp;lt;br&amp;gt; Clvl Req: 25 **&lt;br /&gt;
| Stack Size: 16-32&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 1x2&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-balanced.gif]]&lt;br /&gt;
| '''Hurlbat'''&lt;br /&gt;
| Melee Dmg: 13-27&amp;lt;br&amp;gt; Throwing Dmg: 24-34&amp;lt;br&amp;gt; Durability: 16*&amp;lt;br&amp;gt; Str Req: 25&amp;lt;br&amp;gt; Dex Req: 106&amp;lt;br&amp;gt; Item Level: 41&amp;lt;br&amp;gt; Clvl Req: 25&lt;br /&gt;
| Stack Size: 16-24&amp;lt;br&amp;gt; Melee Range: 1&amp;lt;br&amp;gt; Dmg Bonus:&amp;lt;br&amp;gt; D2: 100 Str&amp;lt;br&amp;gt; D2X: 50/50 Str/Dex&amp;lt;br&amp;gt; Inv Size: 2x3&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Melee Attack Rate:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. When an item loses full durability it vanishes from the stack, just as if you'd thrown it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; All Exceptional items are Clvl 25 in Diablo II. Some lower-quality ones are slightly lower in D2X. &lt;br /&gt;
&lt;br /&gt;
=Elite Axes=&lt;br /&gt;
&lt;br /&gt;
Elite items are only in the Expansion. You can find Elite Axes in Acts 4-5 Nightmare, and then all through Hell difficulty.&lt;br /&gt;
&lt;br /&gt;
==Elite One-Handed Axes List==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-hand_axe.gif]]&lt;br /&gt;
| '''Tomahawk'''&lt;br /&gt;
| 33-58 Dmg&amp;lt;br&amp;gt; 28 Durability&amp;lt;br&amp;gt; Str Req: 125&amp;lt;br&amp;gt; Dex Req: 67&amp;lt;br&amp;gt; Item Level: 58&amp;lt;br&amp;gt; Clvl Req: 50&lt;br /&gt;
| D2 Sockets: 2&amp;lt;br&amp;gt; D2X Sockets: 1-2&amp;lt;br&amp;gt; Range: 1&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-axe.gif]]&lt;br /&gt;
| '''Small Crescent'''&lt;br /&gt;
| 38-60 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 115&amp;lt;br&amp;gt; Dex Req: 83&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-double_axe.gif]]&lt;br /&gt;
| '''Ettin Axe'''&lt;br /&gt;
| 33-66 Dmg&amp;lt;br&amp;gt; 24 Durability&amp;lt;br&amp;gt; Str Req: 145&amp;lt;br&amp;gt; Dex Req: 45&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: As/P&amp;lt;br&amp;gt; Normal: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-military_pick.gif]]&lt;br /&gt;
| '''War Spike'''&lt;br /&gt;
| 30-48 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 133&amp;lt;br&amp;gt; Dex Req: 54&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 2&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: As/P&amp;lt;br&amp;gt; Fast: Am/B/D/N/S&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-war.gif]]&lt;br /&gt;
| '''Berserker Axe'''&lt;br /&gt;
| 24-71 Dmg&amp;lt;br&amp;gt; 26 Durability&amp;lt;br&amp;gt; Str Req: 138&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 71&amp;lt;br&amp;gt; Clvl Req: 63&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: Am/As/B/D/N/P&amp;lt;br&amp;gt; Normal: S&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only. &lt;br /&gt;
&lt;br /&gt;
==Two-handed Elite Axes List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Item Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Properties&lt;br /&gt;
! Misc Stats&lt;br /&gt;
! Weapon Speed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-large_axe.gif]]&lt;br /&gt;
| '''Feral Axe'''&lt;br /&gt;
| 25-123 Dmg&amp;lt;br&amp;gt; 30 Durability&amp;lt;br&amp;gt; Str Req: 196&amp;lt;br&amp;gt; Dex Req: None&amp;lt;br&amp;gt; Item Level: 61&amp;lt;br&amp;gt; Clvl Req: 53&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-4&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -15&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-broad_axe.gif]]&lt;br /&gt;
| '''Silver-edged Axe'''&lt;br /&gt;
| 62-110 Dmg&amp;lt;br&amp;gt; 35 Durability&amp;lt;br&amp;gt; Str Req: 166&amp;lt;br&amp;gt; Dex Req: 65&amp;lt;br&amp;gt; Item Level: 64&amp;lt;br&amp;gt; Clvl Req: 56&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 0&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D/P/S&amp;lt;br&amp;gt; Normal: Am/As/B/N&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-battle.gif]]&lt;br /&gt;
| '''Decapitator'''&lt;br /&gt;
| 49-137 Dmg&amp;lt;br&amp;gt; 40 Durability&amp;lt;br&amp;gt; Str Req: 189&amp;lt;br&amp;gt; Dex Req: 33&amp;lt;br&amp;gt; Item Level: 67&amp;lt;br&amp;gt; Clvl Req: 59&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-5&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-great-axe.gif]]&lt;br /&gt;
| '''Champion Axe'''&lt;br /&gt;
| 59-94 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 167&amp;lt;br&amp;gt; Dex Req: 59&amp;lt;br&amp;gt; Item Level: 70&amp;lt;br&amp;gt; Clvl Req: 62&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x4&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: -10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Very Fast: D&amp;lt;br&amp;gt; Fast: N/P/S&amp;lt;br&amp;gt; Normal: Am/As/B&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:axe-giant_axe.gif]]&lt;br /&gt;
| '''Glorious Axe'''&lt;br /&gt;
| 60-124 Dmg&amp;lt;br&amp;gt; 50 Durability&amp;lt;br&amp;gt; Str Req: 164&amp;lt;br&amp;gt; Dex Req: 55&amp;lt;br&amp;gt; Item Level: 73&amp;lt;br&amp;gt; Clvl Req: 65&lt;br /&gt;
| D2 Sockets: 3&amp;lt;br&amp;gt; D2X Sockets: 1-6&amp;lt;br&amp;gt; Range: 3&amp;lt;br&amp;gt; Dmg Bonus: 100 Str&amp;lt;br&amp;gt; Inv Size: 2x3&amp;lt;br&amp;gt; 150% damage vs. Demons*&lt;br /&gt;
| Weapon Speed: 10&amp;lt;br&amp;gt; Swing Speed:&amp;lt;br&amp;gt; Fast: D&amp;lt;br&amp;gt; Normal: N/S&amp;lt;br&amp;gt; Slow: Am/As/B/P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 150% damage to Demons is Expansion only.&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Amazon_Passive_and_Magic_Skills&amp;diff=6694</id>
		<title>Amazon Passive and Magic Skills</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Amazon_Passive_and_Magic_Skills&amp;diff=6694"/>
				<updated>2008-07-24T09:44:43Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Decoy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Amazon Skills}}These skills are invaluable support abilities for Javazons, Spearazons, Bowazons, and every other build of the character. Boost damage, defense, accuracy, gain a magical tank, and more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Inner Sight=&lt;br /&gt;
'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' A curse-like debuff skill that lowers the defense of all enemies within range.&lt;br /&gt;
* Monsters under this spell's effect glow with a sparkling white light that can be a helpful aid to spotting them in dark areas.&lt;br /&gt;
* The spell's radius goes out from the Amazon herself, not from the cursor. It can therefore not be targeted or cast on enemies at the edge of the screen.&lt;br /&gt;
* Rogue mercenaries (Act One) cast this skill at random intervals during battle.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
! Mana Cost: 5&lt;br /&gt;
|-&lt;br /&gt;
! Radius 13.3 yards&lt;br /&gt;
|-&lt;br /&gt;
! Duration (seconds)&lt;br /&gt;
|  8&lt;br /&gt;
|  12&lt;br /&gt;
|  16&lt;br /&gt;
|  20&lt;br /&gt;
|  24&lt;br /&gt;
|  28&lt;br /&gt;
|  32&lt;br /&gt;
|  36&lt;br /&gt;
|  40&lt;br /&gt;
|  44&lt;br /&gt;
|  48&lt;br /&gt;
|  52&lt;br /&gt;
|  56&lt;br /&gt;
|  60&lt;br /&gt;
|  64&lt;br /&gt;
|  68&lt;br /&gt;
|  72&lt;br /&gt;
|  76&lt;br /&gt;
|  80&lt;br /&gt;
|  84&lt;br /&gt;
|-&lt;br /&gt;
! Enemy Defense -X&lt;br /&gt;
| 40&lt;br /&gt;
| 65&lt;br /&gt;
| 90&lt;br /&gt;
| 115&lt;br /&gt;
| 140&lt;br /&gt;
| 165&lt;br /&gt;
| 190&lt;br /&gt;
| 215&lt;br /&gt;
| 260&lt;br /&gt;
| 305&lt;br /&gt;
| 350&lt;br /&gt;
| 395&lt;br /&gt;
| 440&lt;br /&gt;
| 485&lt;br /&gt;
| 530&lt;br /&gt;
| 575&lt;br /&gt;
| 635&lt;br /&gt;
| 695&lt;br /&gt;
| 755&lt;br /&gt;
| 815&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Critical Strike=&lt;br /&gt;
'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This extremely powerful skill gives a chance to deal a critical strike, doubling the physical damage of an attack with any sort of weapon. Loading up the points in this skill is almost mandatory for every Amazon build.&lt;br /&gt;
* Critical Strike does not boost elemental damage, such as from the various lightning spear skills, but it boosts the physical damage components of those skills, and the fire/cold bow skills as well.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
! Chance to 2x Damage %&lt;br /&gt;
| 16&lt;br /&gt;
| 25&lt;br /&gt;
| 32&lt;br /&gt;
| 38&lt;br /&gt;
| 42&lt;br /&gt;
| 46&lt;br /&gt;
| 49&lt;br /&gt;
| 51&lt;br /&gt;
| 54&lt;br /&gt;
| 56&lt;br /&gt;
| 58&lt;br /&gt;
| 59&lt;br /&gt;
| 61&lt;br /&gt;
| 62&lt;br /&gt;
| 63&lt;br /&gt;
| 65&lt;br /&gt;
| 65&lt;br /&gt;
| 66&lt;br /&gt;
| 67&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Dodge=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Allows the Amazon to dodge melee attacks while standing still or attacking. This is a very powerful skill, especially for melee-fighting Amazons, who generally want at least 50% in it.&lt;br /&gt;
* The Dodge animation is nifty, but only displays when the attacking animation is not in effect. The skill works constantly; not just when you see the animation trigger.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
! Chance to Dodge Melee %&lt;br /&gt;
| 18&lt;br /&gt;
| 24&lt;br /&gt;
| 29&lt;br /&gt;
| 34&lt;br /&gt;
| 37&lt;br /&gt;
| 40&lt;br /&gt;
| 42&lt;br /&gt;
| 44&lt;br /&gt;
| 46&lt;br /&gt;
| 47&lt;br /&gt;
| 49&lt;br /&gt;
| 50&lt;br /&gt;
| 51&lt;br /&gt;
| 52&lt;br /&gt;
| 52&lt;br /&gt;
| 54&lt;br /&gt;
| 54&lt;br /&gt;
| 55&lt;br /&gt;
| 55&lt;br /&gt;
| 56&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Slow Missiles=&lt;br /&gt;
'''Required Level:''' 12&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Inner Sight&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' A curse-like debuff skill that slows the missles of all monsters within the skill's range. This skill works like a curse; affecting the archers, mages, etc themselves. It does not slow down missiles in the air when it's cast; it just makes the cursed monsters shoot very slowly for the duration.&lt;br /&gt;
* Monsters under this spell's effect glow with a sparkling white light that can be a helpful aid to spotting them in dark areas.&lt;br /&gt;
* The spell's radius goes out from the Amazon herself, not from the cursor. It can therefore not be targeted or cast on enemies at the edge of the screen. This is tricky when you want to slow the shots of a Lightning Enchanted boss, since you may have to run closer to Slow it, then retreat to fire your arrows from a safe distance.&lt;br /&gt;
* Slow Missile does not affect the casting or firing speed of the Hydras cast by the High Council.&lt;br /&gt;
* Slowed Meteors from Dark Lords are quite amusing, since the casting animation works like normal, but the rocks don't fall for quite a while.&lt;br /&gt;
* Slow Missile can be quite effective in PVP, and funny as well. Spells like Frozen Orb and Blessed Hammer will move at a snail's pace, stacking up dozens of casts in essentially the same spot.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
! Mana Cost: 5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Duration (seconds)&lt;br /&gt;
| 12&lt;br /&gt;
| 18&lt;br /&gt;
| 24&lt;br /&gt;
| 30&lt;br /&gt;
| 36&lt;br /&gt;
| 42&lt;br /&gt;
| 48&lt;br /&gt;
| 54&lt;br /&gt;
| 60&lt;br /&gt;
| 66&lt;br /&gt;
| 72&lt;br /&gt;
| 78&lt;br /&gt;
| 84&lt;br /&gt;
| 90&lt;br /&gt;
| 96&lt;br /&gt;
| 102&lt;br /&gt;
| 108&lt;br /&gt;
| 114&lt;br /&gt;
| 120&lt;br /&gt;
| 126&lt;br /&gt;
|-&lt;br /&gt;
! Radius (yards): 13.3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Enemy Ranged Attacks Slowed 33%&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Avoid=&lt;br /&gt;
'''Required Level:''' 12&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Dodge&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This skill allows the Amazon to avoid ranged attacks while standing still or attacking. It's less useful than Dodge since ranged attacks aren't as damaging, you're usually running when they come in (Avoid doesn't help when you're moving), and skillful use of Valkyrie, Decoy, and Slow Missiles should cut the danger of ranged attacks anyway.&lt;br /&gt;
* Avoid works against the charged bolts from a Lightning Enchanted monster. In earlier versions of the game LE bosses and Diablo's pink flamethrowing attack could create an Avoid-lock, where movement became impossible as the dodging animation repeated endlessly, but this was fixed in v1.09.&lt;br /&gt;
* Avoid can dodge Metors, but the area effect fire damage the Meteor leaves will still hurt.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
! Chance to Dodge Missile %&lt;br /&gt;
| 24&lt;br /&gt;
| 31&lt;br /&gt;
| 36&lt;br /&gt;
| 41&lt;br /&gt;
| 45&lt;br /&gt;
| 48&lt;br /&gt;
| 50&lt;br /&gt;
| 52&lt;br /&gt;
| 54&lt;br /&gt;
| 55&lt;br /&gt;
| 57&lt;br /&gt;
| 58&lt;br /&gt;
| 60&lt;br /&gt;
| 61&lt;br /&gt;
| 61&lt;br /&gt;
| 63&lt;br /&gt;
| 63&lt;br /&gt;
| 64&lt;br /&gt;
| 64&lt;br /&gt;
| 65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Penetrate=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Critical Strike&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This skill passively boosts the Amazon's Attack Rating. The use of this skill varies by Amazon build. Some skills have huge AR bonuses, or function as &amp;quot;always hits&amp;quot; attacks, so don't need much Penetrate. Some Bowazons may not use Penetrate very much simply because their dexterity is so high they don't need it.&lt;br /&gt;
* Penetrate only adds half the AR bonus to melee attacks. The full bonus is applied to ranged attacks.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
! % Bonus to Attack Rating&lt;br /&gt;
| 35&lt;br /&gt;
| 45&lt;br /&gt;
| 55&lt;br /&gt;
| 65&lt;br /&gt;
| 75&lt;br /&gt;
| 85&lt;br /&gt;
| 95&lt;br /&gt;
| 105&lt;br /&gt;
| 115&lt;br /&gt;
| 125&lt;br /&gt;
| 135&lt;br /&gt;
| 145&lt;br /&gt;
| 155&lt;br /&gt;
| 165&lt;br /&gt;
| 175&lt;br /&gt;
| 185&lt;br /&gt;
| 195&lt;br /&gt;
| 205&lt;br /&gt;
| 215&lt;br /&gt;
| 225&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Decoy=&lt;br /&gt;
'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Inner Sight, Slow Missiles&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This skill creates an exact duplicate of the Amazon wherever the cursor points. It will draw the attention of any monster nearer the decoy than the Amazon (or Valkyrie).&lt;br /&gt;
* Only one Decoy can exist at once; casting a second will dispel the first.&lt;br /&gt;
* Decoys exactly mirror the Amazon who cast them. If she changes equipment, the Decoy will instantly change appearance as well.&lt;br /&gt;
* Decoy's hit points are based on the hit points of the Amazon who casts them. They last for the duration of the spell, or until their hit points are exhausted. They can not be healed.&lt;br /&gt;
* Decoys will take a step or seem to stumble if hit repeatedly. They will also sometimes trigger Dodge and Avoid.&lt;br /&gt;
* In earlier versions of the game, a Decoy's presence would allow the Amazon to fire an additional shot with Strafe. This is no longer the case post-v1.09.&lt;br /&gt;
* Decoys do not receive the Amazon's equipment stats; just her hit points.&lt;br /&gt;
** Decoys have no armor, but some resistance, by the following formula: Resistance = level * 4, capped at 85.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
! Mana Cost&lt;br /&gt;
| 19&lt;br /&gt;
| 18&lt;br /&gt;
| 17&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 12&lt;br /&gt;
| 11.5&lt;br /&gt;
| 10.7&lt;br /&gt;
| 10&lt;br /&gt;
| 9.2&lt;br /&gt;
| 8.5&lt;br /&gt;
| 7.7&lt;br /&gt;
| 7&lt;br /&gt;
| 6.2&lt;br /&gt;
| 5.5&lt;br /&gt;
| 4.7&lt;br /&gt;
|-&lt;br /&gt;
!  Duration&lt;br /&gt;
|  10&lt;br /&gt;
|  15&lt;br /&gt;
|  20&lt;br /&gt;
|  25&lt;br /&gt;
|  30&lt;br /&gt;
|  35&lt;br /&gt;
|  40&lt;br /&gt;
|  45&lt;br /&gt;
|  50&lt;br /&gt;
|  55&lt;br /&gt;
|  60&lt;br /&gt;
|  65&lt;br /&gt;
|  70&lt;br /&gt;
|  75&lt;br /&gt;
|  80&lt;br /&gt;
|  85&lt;br /&gt;
|  90&lt;br /&gt;
|  95&lt;br /&gt;
|  100&lt;br /&gt;
|  105&lt;br /&gt;
|-&lt;br /&gt;
! Life +%&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 60&lt;br /&gt;
| 70&lt;br /&gt;
| 80&lt;br /&gt;
| 90&lt;br /&gt;
| 100&lt;br /&gt;
| 110&lt;br /&gt;
| 120&lt;br /&gt;
| 130&lt;br /&gt;
| 140&lt;br /&gt;
| 150&lt;br /&gt;
| 160&lt;br /&gt;
| 170&lt;br /&gt;
| 180&lt;br /&gt;
| 190&lt;br /&gt;
| 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Evade=&lt;br /&gt;
'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Dodge, Avoid&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This skill gives the Amazon a chance to avoid melee or ranged attacks while walking or running.  (Dodge and Avoid only work while standing still or attacking; not at all while walking or running.)&lt;br /&gt;
* Evade is more useful for melee Amazons than ranged attackers, since melee fighters will often run up to monsters, or try to dodge incoming projectiles. It's generally less useful than Dodge or Avoid, though.&lt;br /&gt;
* Evade lock was a problem prior to v1.09, when Amazons would sometimes get stuck in the Evade animation and be unable to run away from a ranged attack. This was most often seen with Diablo's pink flamethrower attack. The bug was corrected in v1.09.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
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! 7&lt;br /&gt;
! 8&lt;br /&gt;
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! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
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! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
! Chance to Dodge Any Attack%&lt;br /&gt;
| 18&lt;br /&gt;
| 24&lt;br /&gt;
| 29&lt;br /&gt;
| 34&lt;br /&gt;
| 37&lt;br /&gt;
| 40&lt;br /&gt;
| 42&lt;br /&gt;
| 44&lt;br /&gt;
| 46&lt;br /&gt;
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| 52&lt;br /&gt;
| 52&lt;br /&gt;
| 54&lt;br /&gt;
| 54&lt;br /&gt;
| 55&lt;br /&gt;
| 55&lt;br /&gt;
| 56&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Valkyrie=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Inner Sight, Dodge, Slow Missiles, Avoid, Decoy, Evade&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Valkyries receive bonuses from points spent in the following skills:&lt;br /&gt;
* Decoy: +20% Life Per Level&lt;br /&gt;
* Penetrate: +40 Attack Rating Per Level&lt;br /&gt;
* Critical Strike&lt;br /&gt;
* Dodge&lt;br /&gt;
* Avoid&lt;br /&gt;
* Evade&lt;br /&gt;
'''Details:''' Valkyries are powerful magical tanks. They spawn with high defense and hit points, and can stand up to a tremendous amount of damage. Their attacks aren't generally very powerful, but in v1.11 they can kill weaker monsters, plus they spawn with random equipment that changes the color of their armor. Some Valkyries can spawn with very useful mods, such as &amp;quot;% chance to cast Frost Nova&amp;quot; on armor, or or &amp;quot;% chance to cast Amplify Damage&amp;quot; on their spears, for instance.&lt;br /&gt;
* Valkyries regenerate health at a good rate. They can also be healed by NPCs in town, or the Paladin's prayer aura. Recasting is also an option, but their equipment will be rerolled randomly, and it's sometimes worth making an effort to preserve a Valkyrie with helpful modifiers.&lt;br /&gt;
* Valks receive the same benefit from the Dodge/Avoid/Evade skills as the Amazon. They never display the animation, but they will make the sound sometimes, and their stats are helped. More details below.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
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! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
! Mana Cost&lt;br /&gt;
| 25&lt;br /&gt;
| 26&lt;br /&gt;
| 27&lt;br /&gt;
| 28&lt;br /&gt;
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| 40 &lt;br /&gt;
| 41 &lt;br /&gt;
| 42 &lt;br /&gt;
| 43 &lt;br /&gt;
| 44 &lt;br /&gt;
|-&lt;br /&gt;
!  Hit Points&lt;br /&gt;
|  528&lt;br /&gt;
|  616&lt;br /&gt;
|  704&lt;br /&gt;
|  792&lt;br /&gt;
|  880&lt;br /&gt;
|  968&lt;br /&gt;
|  1056&lt;br /&gt;
|  1144&lt;br /&gt;
|  1232&lt;br /&gt;
|  1320&lt;br /&gt;
|  1408&lt;br /&gt;
|  1496&lt;br /&gt;
|  1584&lt;br /&gt;
|  1672&lt;br /&gt;
|  1760&lt;br /&gt;
|  1848&lt;br /&gt;
|  1936&lt;br /&gt;
|  2024&lt;br /&gt;
|  2112&lt;br /&gt;
|  2200&lt;br /&gt;
|-&lt;br /&gt;
! % Damage&lt;br /&gt;
| 0&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
| 75 &lt;br /&gt;
| 100&lt;br /&gt;
| 125&lt;br /&gt;
| 150&lt;br /&gt;
| 175&lt;br /&gt;
| 200&lt;br /&gt;
| 225&lt;br /&gt;
| 250&lt;br /&gt;
| 275&lt;br /&gt;
| 300&lt;br /&gt;
| 325&lt;br /&gt;
| 350&lt;br /&gt;
| 375&lt;br /&gt;
| 400&lt;br /&gt;
| 425&lt;br /&gt;
| 450&lt;br /&gt;
| 475&lt;br /&gt;
|-&lt;br /&gt;
!  % Attack&lt;br /&gt;
|  40&lt;br /&gt;
|  80&lt;br /&gt;
|  120&lt;br /&gt;
|  160&lt;br /&gt;
|  200&lt;br /&gt;
|  240&lt;br /&gt;
|  280&lt;br /&gt;
|  320&lt;br /&gt;
|  360&lt;br /&gt;
|  400&lt;br /&gt;
|  440&lt;br /&gt;
|  480&lt;br /&gt;
|  520&lt;br /&gt;
|  560&lt;br /&gt;
|  600&lt;br /&gt;
|  640&lt;br /&gt;
|  680&lt;br /&gt;
|  720&lt;br /&gt;
|  760&lt;br /&gt;
|  800&lt;br /&gt;
|-&lt;br /&gt;
! % Defense Bonus&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
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| 60&lt;br /&gt;
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| 160&lt;br /&gt;
| 170&lt;br /&gt;
| 180&lt;br /&gt;
| 190&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Hidden Valkyrie Stats'''&lt;br /&gt;
* '''Resistances:''' The Valkyries' resistances are equal to their level * 2, to a max of 85. So a level 10 Valkyrie will have +20 Resist All. Valkyries also get a hidden synergy bonus from Decoy, where every physical point in Decoy will add +2 Resist All. The whole formula comes out as = (Valkyrie level + Base Decoy Level ) * 2&lt;br /&gt;
* '''Magic Level:''' The equipment that a Valkyrie is spawned with is based on her Magic Level, i.e. the ilvl that her equipment is spawned with, therefore denoting which mods can be spawned. The Magic Level of any Valkyrie is equal to a base of 25 at level 1, and increases by 3 for each level.&lt;br /&gt;
* '''Dexterity:''' Valkyries recieve a bonus of Dexterity of +12 per level. A level 12 Valkyrie will have 144 dexterity points. Valks gain bonuses of attack rating and defense much like any character, but this is not reflected in their skill description.&lt;br /&gt;
* '''Valkyrie Health = 440 * (1 + 0.2 * (Valkyrie level + Decoy Level - 1))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pierce=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Critical Strike, Penetrate&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None&amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This skill gives the Amazon's projectiles, javelins, bolts, or arrows, a chance to pass through a target and continue on, possibly hitting a second (or third, or fourth) enemy. Each target takes the full damage of the attack, including all possible skill bonuses, elemental hits, etc.&lt;br /&gt;
* Pierce is most noticeable when monsters are in a tight cluster or a long row, such as in narrow hallways. &lt;br /&gt;
* Pierce pairs very well with Lightning Fury, but helps a lot on all of the bow skills (especially Strafe) and other ranged attacks as well.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
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! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
! Chance Missiles Pass&amp;lt;br&amp;gt; Through Target %&lt;br /&gt;
| 23&lt;br /&gt;
| 34&lt;br /&gt;
| 42&lt;br /&gt;
| 49&lt;br /&gt;
| 55&lt;br /&gt;
| 59&lt;br /&gt;
| 63&lt;br /&gt;
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| 84&lt;br /&gt;
| 85&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Pierce's true power is revealed with a look at the odds of hitting multiple targets. More points don't make that big a difference in the odds of hitting two enemies, but the odds are compounded when figuring if a given shot will hit three or four or five enemies. This makes a huge difference when using a skill that triggers on each hit, such as Lightning Fury or Immolation Arrow.&lt;br /&gt;
{| &lt;br /&gt;
! Target&lt;br /&gt;
! Slvl 10&lt;br /&gt;
! Slvl 12&lt;br /&gt;
! Slvl 14&lt;br /&gt;
! Slvl 16&lt;br /&gt;
! Slvl 18&lt;br /&gt;
! Slvl 20&lt;br /&gt;
! Slvl 25&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 71%&lt;br /&gt;
| 75%&lt;br /&gt;
| 79%&lt;br /&gt;
| 82%&lt;br /&gt;
| 83%&lt;br /&gt;
| 85%&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 50%&lt;br /&gt;
| 56%&lt;br /&gt;
| 62%&lt;br /&gt;
| 67%&lt;br /&gt;
| 69%&lt;br /&gt;
| 75%&lt;br /&gt;
| 81%&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 36%&lt;br /&gt;
| 42%&lt;br /&gt;
| 49%&lt;br /&gt;
| 55%&lt;br /&gt;
| 57%&lt;br /&gt;
| 61%&lt;br /&gt;
| 73%&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 25%&lt;br /&gt;
| 32%&lt;br /&gt;
| 39%&lt;br /&gt;
| 45%&lt;br /&gt;
| 47%&lt;br /&gt;
| 52%&lt;br /&gt;
| 65%&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 18%&lt;br /&gt;
| 24%&lt;br /&gt;
| 31%&lt;br /&gt;
| 37%&lt;br /&gt;
| 39%&lt;br /&gt;
| 44%&lt;br /&gt;
| 59%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:amazon]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Whirlwind&amp;diff=6693</id>
		<title>Whirlwind</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Whirlwind&amp;diff=6693"/>
				<updated>2008-07-24T09:28:27Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Full information on the Barbarian's Whirlwind skill.&amp;lt;br&amp;gt;&lt;br /&gt;
Information current as of February 2008, v1.11.&amp;lt;br&amp;gt;&lt;br /&gt;
Back to the Barbarian[[ Combat Skills]] page.&lt;br /&gt;
&lt;br /&gt;
==Whirlwind==&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': Bash, Leap, Stun, Concentrate, Leap Attack&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Details:''' Whirlwind is the Tasmanian Devil of Barbarian skills, turning the character into a spinning death-dealer, capable of passing through huge mobs and hitting dozens of targets with a single use of the skill.&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
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|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 25&lt;br /&gt;
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|-&lt;br /&gt;
| Damage %&lt;br /&gt;
| -50&lt;br /&gt;
| -42&lt;br /&gt;
| -34&lt;br /&gt;
| -26&lt;br /&gt;
| -18&lt;br /&gt;
| -10&lt;br /&gt;
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| +78&lt;br /&gt;
| +86&lt;br /&gt;
| +94&lt;br /&gt;
| +102&lt;br /&gt;
|-&lt;br /&gt;
| Attack +%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;font size=&amp;quot;-1&amp;quot; face=&amp;quot;arial,helvetica&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
| +5&lt;br /&gt;
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| +75&lt;br /&gt;
| +80&lt;br /&gt;
| +85&lt;br /&gt;
| +90&lt;br /&gt;
| +95&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Whirlwind Function==&lt;br /&gt;
&lt;br /&gt;
When using this skill, the Barbarian will spin in a straight line, to the point you target, unless the path is blocked by walls, chests, rocks, or other obstacles. &lt;br /&gt;
&lt;br /&gt;
Potions may not be drunk while in-mid spin, so be cautious starting a Whirlwind without full health.&lt;br /&gt;
&lt;br /&gt;
If you target a monster, the Barbarian will spin until he hits that monster. If the monster runs or flies away or teleports, the Barbarian can spin for a very long time, until he runs into an obstacle. This is not advised. Death can be avoided &lt;br /&gt;
&lt;br /&gt;
Multiple spins can be performed in a row if you keep the mouse button depressed. When aiming this way, individual monsters will not be highlighted or targeted, so you can spin to exact points, regardless of what's between you and your destination. &lt;br /&gt;
&lt;br /&gt;
Extremely fast foot speed can be a detriment with Whirlwind, since you might move too far per spin, while landing too few hit checks. In earlier versions of D2, being very slow, or even chilled, was a nice bonus when using Whirlwind, since Barbarian's movement speed was slowed, but his weapon hit just as quickly as usual. It was a lot of fun to spin to the edge of the screen while monsters walked along almost on top of the Barbarian, taking dozens of hits.&lt;br /&gt;
&lt;br /&gt;
Dual Wielding. The hit-check alternates between the weapons, producing an overall result of damage about equal to the average of the two weapons. If one weapon is slower, the frame rate will be adversely effected, so it's best to use two weapons with the same frame break (see below), or else just go with a single weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapon Speed==&lt;br /&gt;
&lt;br /&gt;
The concept of &amp;quot;frame breaks&amp;quot; are essential to understand when using Whirlwind. Diablo II runs at 25 frames per second. You may not see this many frames if your computer or net connection is slow, but the game will process its calculations at this speed regardless of your apparent FPS. Since the FPS is how things are calculated in Diablo II, functions such as weapon speed, spell casting speed, stun length, and more are counted in frames. If an effect is said to last for 2 seconds, that means it lasts for 50 frames.&lt;br /&gt;
&lt;br /&gt;
Since weapons swing much faster than once a second, their speed is expressed in frames. A base weapon, on a given character, might swing in 9 frames. That means every 9 frames, your character will swing it once. Adding IAS (Increased Attack Speed) via magical modifiers or socketed jewels/Shael Runes, from your character's other equipment, via the Fanaticism Aura, etc, will increase the swing speed. Break points are a way of expressing how much IAS a character needs to swing one frame faster. For our hypothetical example of a 9 frame swing rate, 10 IAS might get it down to 8 frames, 40 IAS to 7 frames, 95 IAS to 6 frames, and so on. If you added 40 IAS, you'd swing at 7 frames, and would continue swinging at 7 frames until you met or exceeded 95 IAS. It's usually easy to speed most weapons by 2 or 3 frames. Each frame above that often requires an enormous amount of IAS, so much that a character must devote practically all of their equipment to boosting that modifier.&lt;br /&gt;
&lt;br /&gt;
Many skills increase (or sometimes decrease) swing speed, and the frame rate boost (or penalty) of the skill must be factored into the other properties affecting your character's swing speed.&lt;br /&gt;
&lt;br /&gt;
The quirk with Whirlwind, since the skill was reworked in v1.07 and then more substantially in v1.09, is that the frequency of hit checks while performing a Whirlwind stems from the Barbarian's weapon alone. IAS bonuses on other equipment, or even from Fanaticism, '''do not boost''' the number of hit checks in Whirlwind.&lt;br /&gt;
&lt;br /&gt;
Every weapon gets two quick checks, at 4 and 8 frames after the Whirlwind begins. Hitting at 4 frames is exceptionally fast, faster than almost any other attack in the game, and so Whirlwind is worth using with any weapon, providing you use the skill correctly, by making lots of short spins. If you click way across the screen and start spinning with a slow weapon, you'll hit twice, quickly, and then quite slowly thereafter, while the monsters you are passing over will be pounding you mercilessly. On the other hand, if you have a very fast weapon, longer spins can work quite nicely.  Also keep in mind that these are not guaranteed hits; your Barbarian's to/hit rating is checked, just as with any other attack.&lt;br /&gt;
&lt;br /&gt;
Here's some sample frame rate information, courtesy of the [http://www.battle.net/diablo2exp/skills/barbarian-combatskills.shtml#whirlwind Arreat Summit].&lt;br /&gt;
&lt;br /&gt;
'''One-handed weapons'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Breakpoints: 15, 10, -10, -35.&amp;lt;br /&amp;gt; &lt;br /&gt;
Number of frames in-between hit-checks after frame 8: 12, 10, 8, 6, 4&lt;br /&gt;
&lt;br /&gt;
'''Two-handed weapons'''&amp;lt;br /&amp;gt; &lt;br /&gt;
Breakpoints: 15, 0, -10, -30, -60.&amp;lt;br /&amp;gt; &lt;br /&gt;
Number of frames in-between hit-checks after frame 8: 14, 12, 10, 8, 6, 4&lt;br /&gt;
&lt;br /&gt;
'''Examples #1:&amp;lt;br&amp;gt;'''&lt;br /&gt;
War pike of quickness (two-handed weapon)&amp;lt;br /&amp;gt; &lt;br /&gt;
Base weapon speed: 20&amp;lt;br /&amp;gt; &lt;br /&gt;
Weapon increased attack speed: 40&amp;lt;br /&amp;gt; &lt;br /&gt;
Whirlwind speed: 20 - 40 = -20&amp;lt;br /&amp;gt; &lt;br /&gt;
Breakpoint reached: -10&amp;lt;br /&amp;gt; &lt;br /&gt;
Number of frames in-between checks: 8&amp;lt;br /&amp;gt; &lt;br /&gt;
Hit-checks at frames 4, 8, 16, 24, 32, etc.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Example #2:&amp;lt;br&amp;gt;'''&lt;br /&gt;
Falchion (one-handed weapon)&amp;lt;br /&amp;gt; &lt;br /&gt;
Base weapon speed: 20&amp;lt;br /&amp;gt; &lt;br /&gt;
Weapon increased attack speed: 0&amp;lt;br /&amp;gt; &lt;br /&gt;
Whirlwind speed: 20 - 0 = 20&amp;lt;br /&amp;gt; &lt;br /&gt;
Breakpoint reached: none&amp;lt;br /&amp;gt; &lt;br /&gt;
Number of frames in-between checks: 12&amp;lt;br /&amp;gt; &lt;br /&gt;
Hit-checks at frames: 4, 8, 20, 32, 44, etc.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Example #3:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Grandfather colossus blade with 'Shael' (one-handed weapon)&amp;lt;br /&amp;gt; &lt;br /&gt;
Base weapon speed: 5&amp;lt;br /&amp;gt; &lt;br /&gt;
Weapon increased attack speed: 20&amp;lt;br /&amp;gt; &lt;br /&gt;
Whirlwind speed: 5 - 20 = -15&amp;lt;br /&amp;gt; &lt;br /&gt;
Breakpoint reached: -10&amp;lt;br /&amp;gt; &lt;br /&gt;
Number of frames in-between checks: 6&amp;lt;br /&amp;gt; &lt;br /&gt;
Hit-checks at frames: 4, 8, 14, 20, 26, etc.&lt;br /&gt;
&lt;br /&gt;
Note: All swords are treated as one-handed weapons when calculating Whirlwind, whether the Barbarian has the weapon equipped in one or two handed mode. The above calculation for Grandfather therefore holds for any way the sword is held.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
Take advantage of the two quick hits with every Whirlwind, and make lots of short, quick spins, especially if you have a slower weapon. &lt;br /&gt;
&lt;br /&gt;
The &amp;quot;dance of death.&amp;quot; Target a spot just on the other side of a nearby monster. Once the Barbarian starts spinning, keep the mouse button depressed and move the cursor to your next targeted spot, just a couple of yards away from the first spot. Repeat this time and again, moving over the same monster repeatedly, often in square or triangle shapes.  This technique is the best way to deal with a single target, such as a boss monster, and it fully exploits the two quick hits every use of Whirlwind grants.&lt;br /&gt;
&lt;br /&gt;
Since monsters pursue the moving Barbarian, spinning across the leading edge of a mob is a good strategy. Make the monsters walk after you and they'll often stay right in the kill zone of the Whirlwind. Concentrate your hits on a few monsters, rather than gaily spinning through the middle of  huge mob; multiple hits on half a dozen monsters will kill them, while a hit or two on twenty monsters will just make them angry.&lt;br /&gt;
&lt;br /&gt;
Poison damage or &amp;quot;prevents monster heal&amp;quot; modifiers are very useful in conjunction with Whirlwind.&lt;br /&gt;
&lt;br /&gt;
Using Whirlwind around Obsidian Knights is extremely dangerous, since a single hit from Iron Maiden will usually result in instant Barbarian death.&lt;br /&gt;
&lt;br /&gt;
Playing on the realms the exact location of the monster is never clear, with lag and desynch, so you can't be entirely precise.  It's good to run up and Bash or Berserk the target one time, to get an exact fix on the location before you start spinning around it.&lt;br /&gt;
&lt;br /&gt;
On very difficulty packs, especially if there is a boss monster with Mana Burn, you want to do longer spins.  You can't be interrupted mid-spin, but you can be swarmed when you stop, and hit too fast to start another one.  Barbs can take tremendous damage while they are spinning, but get it all back with leech, as long as they keep hitting.  This works with Mana Burn as well, you can be hit and mana burned to nothing, and refill the mana bulb with the next few hits as the spin continues. A single Mana Burn boss can be more trouble than a mob, and it can be easier to stand still and kill it with Bash, Stun, or Berzerk.&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
&lt;br /&gt;
In early versions of Diablo II, the Barbarian was virtually invulnerable while in mid-Whirlwind, and could hit many more times per Whirlwind than is now possible. Unlike in those early days, this skill must be now used with some caution and forethought.&lt;br /&gt;
&lt;br /&gt;
Whirlwind has a heavy mana cost, so be sure your damage and % leech are sufficient to refill the mana bulb on each spin.  &lt;br /&gt;
&lt;br /&gt;
Long Weapons such as Spears, and Polearms make Whirlwind even more effective as it will hit monsters in a wider radius.&lt;br /&gt;
&lt;br /&gt;
Whirlwind does not work with: &amp;quot;On Attack&amp;quot;, &amp;quot;On Striking&amp;quot;, or &amp;quot;When You Kill an Enemy&amp;quot; item properties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Barbarian_Combat_Masteries&amp;diff=6692</id>
		<title>Barbarian Combat Masteries</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Barbarian_Combat_Masteries&amp;diff=6692"/>
				<updated>2008-07-24T09:09:31Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Mace Mastery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Barbarian Skills}}The Barbarian's Combat Masteries are essential skills for every Barbarian. Maximizing one of the six types of weapon mastery is standard practice, for the added damage, to/hit, and critical hits. The other four passive bonuses are all quite useful as well, though most players are content with just a few points in them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sword Mastery==&lt;br /&gt;
[[Image:sword-mastery.jpg|left]]'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' This skill's bonuses only apply when a Barbarian has a sword equipped. Be sure you know the difference between [[swords]] and daggers! [[Daggers]], whether melee or throwing, receive no bonus from Sword Mastery. &lt;br /&gt;
&lt;br /&gt;
Every type of swords has a fast swing rate for the Barbarian, and they do very big damage when wielded two-handed, almost as much as the biggest items of the other weapon types.  Swords have at most a range of 3, less than spears and polearms, but swing much faster, and can be wielded with a shield when you need defense, or two-handed for bigger damage, or dual wielded with a sword.&lt;br /&gt;
&lt;br /&gt;
Using a big sword and a low damage MF one, such as Ali Baba or the Gull dagger, is a very nice way to add good MF without hurting your killing power too badly.&lt;br /&gt;
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==Axe Mastery==&lt;br /&gt;
[[Image:axe-mastery.jpg|left]]'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Bonuses only apply when a Barbarian has an [[Axes|axe]] equipped. Both types of [[Throwing|throwing axes]] receive bonuses from Axe Mastery when used for melee combat, but not when thrown. (Throwing Mastery applies then.)&lt;br /&gt;
&lt;br /&gt;
Axes don't have any real advantages over Mauls, Spears, or Polearms.  Spears and Mauls do more damage, and Spears and Polearms do as much or more damage, and have better range, which helps with WW. Axes have low or no Dex requirements though, and lower Str reqs than Mauls. HK's edit: for classic: the naga (1 handed) has a range of 3 and no dex req and less str req though less damage than a bh (battle hammer). some prefer a naga to a bh for its range when doing ww bvb. the aa (ancient axe) (2 handed) does less damage than mart/lance/exe but it also has no dex req and less str req and a range of 4. this is nice for pvm if u don't wanna waste much stat pts for weapon req and its range 4.&lt;br /&gt;
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==Mace Mastery==&lt;br /&gt;
[[Image:mace-mastery.jpg|left]]'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Bonuses only apply when a Barbarian has a mace-type weapon equipped.  Maces are viable one-handed or two-handed, though it's extremely difficult to find big damage one-handed maces.  Mauls and Great Mauls have a range of 3, same as the biggest swords, but less than Polearms and Spears, so you will get fewer hits per WW. HK's edit: for classic: bh (battle hammer) (1 handed) does highest damage (and 50% to undead) for 1 handers and has no dex req but higher str req than the naga and only range 1. but most people still use this for ww bvb due to it being the highest damage 1 hander though its range 1 can hurt it (you) in a duel. mart (martel de fer) (2 handed) (50% to undead) does 2nd highest damage (lance is highest damage) and no dex req but higher str req than aa and only a range of 3. many use the bs (bonesnap, a unique 2 hander that does good damage and has CB and resists) until they find a godly rare mart and dont need the extra CB (crushing blow). bs is the cookie-cutter (common) weapon for the common (and non-godly geared) mace ww barb.&lt;br /&gt;
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==Polearm Mastery==&lt;br /&gt;
[[Image:pole-arm-mastery.jpg|left]]'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Bonuses only apply when the Barbarian has a polearm equipped. All polearms are two-handed weapons, and tend to have high damage and long range, but slow attack speed, so an effective build must take these factors into consideration.&lt;br /&gt;
&lt;br /&gt;
Polearms are not very often used, and for good reason.  They have a decent attack rate, but are all two-handed weapons, and do less damage than comparable spears, while having very high Str and Dex requirements.  They do have longer range than any Swords, Axes, or Mauls, and some players like them.&lt;br /&gt;
&lt;br /&gt;
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| Chance for Critical Strike %&lt;br /&gt;
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&lt;br /&gt;
==Throwing Mastery==&lt;br /&gt;
[[Image:throwing-mastery.jpg|left]]'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Damage bonuses apply only to thrown weapons. Not to throwing weapons used for melee. &lt;br /&gt;
&lt;br /&gt;
Throwing Mastery is seldom used, but a throwing barb is a useful character, though they begin to suffer by Hell, since throwing only hits one target per attack.  This is a possible secondary skill, used to attack some monsters from a distance, but it's not often done.&lt;br /&gt;
&lt;br /&gt;
Another way is to compliment a War Cry Barbarian with throwing, using the Warcries to send monsters running and to stun them.&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
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&lt;br /&gt;
==Spear Mastery==&lt;br /&gt;
[[Image:spear-mastery.jpg|left]]'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Bonuses only apply when a Barbarian has a spear equipped. [[Javelins]] are a type of [[spears|spear]], and this skill will boost their damage when used for melee, but not when thrown. Throwing Mastery comes into effect then.&lt;br /&gt;
&lt;br /&gt;
Spears are very big damage weapons, and once Lances were finally enabled in D2, they became by far the most popular weapons for WW Barbarians, due to their huge damage and range.  They aren't as useful in D2X due to the Attack Speed being so slow, but with some decent IAS on the Spear and more on gloves and other items, and the massive damage of a Cruel War Pike, this is the most effective WW weapon.&lt;br /&gt;
&lt;br /&gt;
It's less useful for other combat though.  Berserk is a slow hit with a spear, even with IAS equipment, and spears have relatively high Dex requirements.&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
==Increased Stamina==&lt;br /&gt;
[[Image:increased-stamina.jpg|left]]'''Required Level:''' 12&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:'''A prerequisite for the all-but-mandatory Increased Speed, few Barbarians spend more than one point in this skill, since Barbarians tend to add a lot of points to Vitality, and that adds to stamina as well.&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
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|-&lt;br /&gt;
| Stamina Bonus %&lt;br /&gt;
| 30&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
==Iron Skin==&lt;br /&gt;
[[Image:iron-skin.jpg|left]]'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Iron Skin greatly increases the Barbarian's defense, and is a prerequisite for the extremely-useful Natural Resistances. Most barbarians are fine with just a few points in this skill, but builds that require high defense will want to max it, and pair it with high level Shout for the utmost defensive capacity.&lt;br /&gt;
{| &lt;br /&gt;
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|-&lt;br /&gt;
| Increase Defense Rating %&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
==Increased Speed==&lt;br /&gt;
[[Image:increased-speed.jpg|left]]'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': Increased Stamina&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' A very popular skill, simply for the convenience and fun of running much more quickly. Very helpful in PVP combat as well, a high level barbarian with points in this and fast run equipment can move with frightening speed.&lt;br /&gt;
{| &lt;br /&gt;
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|-&lt;br /&gt;
| Walk/Run Speed Bonus %&lt;br /&gt;
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&lt;br /&gt;
==Natural Resistance==&lt;br /&gt;
[[Image:natural-resistance.jpg|left]]'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': Iron Skin&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' One of the most powerful passive skills in the game, Natural Resistance allows Barbarians  to go with much more offensive equipment, since this skill can add as much resistance as a good shield. Diminishing returns set heavily on this skill past about level five, but more points still help, and +skill equipment work nicely with this and all the Barbarian's other passive skills.&lt;br /&gt;
{| &lt;br /&gt;
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|-&lt;br /&gt;
| Increase All Resistances %&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Barbarian_Combat_Masteries&amp;diff=6691</id>
		<title>Barbarian Combat Masteries</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Barbarian_Combat_Masteries&amp;diff=6691"/>
				<updated>2008-07-24T08:58:17Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Axe Mastery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Barbarian Skills}}The Barbarian's Combat Masteries are essential skills for every Barbarian. Maximizing one of the six types of weapon mastery is standard practice, for the added damage, to/hit, and critical hits. The other four passive bonuses are all quite useful as well, though most players are content with just a few points in them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sword Mastery==&lt;br /&gt;
[[Image:sword-mastery.jpg|left]]'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' This skill's bonuses only apply when a Barbarian has a sword equipped. Be sure you know the difference between [[swords]] and daggers! [[Daggers]], whether melee or throwing, receive no bonus from Sword Mastery. &lt;br /&gt;
&lt;br /&gt;
Every type of swords has a fast swing rate for the Barbarian, and they do very big damage when wielded two-handed, almost as much as the biggest items of the other weapon types.  Swords have at most a range of 3, less than spears and polearms, but swing much faster, and can be wielded with a shield when you need defense, or two-handed for bigger damage, or dual wielded with a sword.&lt;br /&gt;
&lt;br /&gt;
Using a big sword and a low damage MF one, such as Ali Baba or the Gull dagger, is a very nice way to add good MF without hurting your killing power too badly.&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
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| 28&lt;br /&gt;
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| 156&lt;br /&gt;
| 164&lt;br /&gt;
| 172&lt;br /&gt;
| 180&lt;br /&gt;
|-&lt;br /&gt;
| Chance for Critical Strike %&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
| 9&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
==Axe Mastery==&lt;br /&gt;
[[Image:axe-mastery.jpg|left]]'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Bonuses only apply when a Barbarian has an [[Axes|axe]] equipped. Both types of [[Throwing|throwing axes]] receive bonuses from Axe Mastery when used for melee combat, but not when thrown. (Throwing Mastery applies then.)&lt;br /&gt;
&lt;br /&gt;
Axes don't have any real advantages over Mauls, Spears, or Polearms.  Spears and Mauls do more damage, and Spears and Polearms do as much or more damage, and have better range, which helps with WW. Axes have low or no Dex requirements though, and lower Str reqs than Mauls. HK's edit: for classic: the naga (1 handed) has a range of 3 and no dex req and less str req though less damage than a bh (battle hammer). some prefer a naga to a bh for its range when doing ww bvb. the aa (ancient axe) (2 handed) does less damage than mart/lance/exe but it also has no dex req and less str req and a range of 4. this is nice for pvm if u don't wanna waste much stat pts for weapon req and its range 4.&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
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! 11&lt;br /&gt;
! 12&lt;br /&gt;
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! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Damage +%&lt;br /&gt;
| 28&lt;br /&gt;
| 33&lt;br /&gt;
| 38&lt;br /&gt;
| 43&lt;br /&gt;
| 48&lt;br /&gt;
| 53&lt;br /&gt;
| 58&lt;br /&gt;
| 63&lt;br /&gt;
| 68&lt;br /&gt;
| 73&lt;br /&gt;
| 78&lt;br /&gt;
| 83&lt;br /&gt;
| 88&lt;br /&gt;
| 93&lt;br /&gt;
| 98&lt;br /&gt;
| 103&lt;br /&gt;
| 108&lt;br /&gt;
| 113&lt;br /&gt;
| 118&lt;br /&gt;
| 123&lt;br /&gt;
|-&lt;br /&gt;
| Attack +%&lt;br /&gt;
| 28&lt;br /&gt;
| 36&lt;br /&gt;
| 44&lt;br /&gt;
| 52&lt;br /&gt;
| 60&lt;br /&gt;
| 68&lt;br /&gt;
| 76&lt;br /&gt;
| 84&lt;br /&gt;
| 92&lt;br /&gt;
| 100&lt;br /&gt;
| 108&lt;br /&gt;
| 116&lt;br /&gt;
| 124&lt;br /&gt;
| 132&lt;br /&gt;
| 140&lt;br /&gt;
| 148&lt;br /&gt;
| 156&lt;br /&gt;
| 164&lt;br /&gt;
| 172&lt;br /&gt;
| 180&lt;br /&gt;
|-&lt;br /&gt;
| Chance for Critical Strike %&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
| 9&lt;br /&gt;
| 11&lt;br /&gt;
| 12&lt;br /&gt;
| 13&lt;br /&gt;
| 14&lt;br /&gt;
| 15&lt;br /&gt;
| 16&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
| 18&lt;br /&gt;
| 18&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 21&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mace Mastery==&lt;br /&gt;
[[Image:mace-mastery.jpg|left]]'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Bonuses only apply when a Barbarian has a mace-type weapon equipped.  Maces are viable one-handed or two-handed, though it's extremely difficult to find big damage one-handed maces.  Mauls and Great Mauls have a range of 3, same as the biggest swords, but less than Polearms and Spears, so you will get fewer hits per WW.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
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! 9&lt;br /&gt;
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! 12&lt;br /&gt;
! 13&lt;br /&gt;
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! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Damage +%&lt;br /&gt;
| 28&lt;br /&gt;
| 33&lt;br /&gt;
| 38&lt;br /&gt;
| 43&lt;br /&gt;
| 48&lt;br /&gt;
| 53&lt;br /&gt;
| 58&lt;br /&gt;
| 63&lt;br /&gt;
| 68&lt;br /&gt;
| 73&lt;br /&gt;
| 78&lt;br /&gt;
| 83&lt;br /&gt;
| 88&lt;br /&gt;
| 93&lt;br /&gt;
| 98&lt;br /&gt;
| 103&lt;br /&gt;
| 108&lt;br /&gt;
| 113&lt;br /&gt;
| 118&lt;br /&gt;
| 123&lt;br /&gt;
|-&lt;br /&gt;
| Attack +%&lt;br /&gt;
| 28&lt;br /&gt;
| 36&lt;br /&gt;
| 44&lt;br /&gt;
| 52&lt;br /&gt;
| 60&lt;br /&gt;
| 68&lt;br /&gt;
| 76&lt;br /&gt;
| 84&lt;br /&gt;
| 92&lt;br /&gt;
| 100&lt;br /&gt;
| 108&lt;br /&gt;
| 116&lt;br /&gt;
| 124&lt;br /&gt;
| 132&lt;br /&gt;
| 140&lt;br /&gt;
| 148&lt;br /&gt;
| 156&lt;br /&gt;
| 164&lt;br /&gt;
| 172&lt;br /&gt;
| 180&lt;br /&gt;
|-&lt;br /&gt;
| Chance for Critical Strike %&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
| 9&lt;br /&gt;
| 11&lt;br /&gt;
| 12&lt;br /&gt;
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| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 21&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Polearm Mastery==&lt;br /&gt;
[[Image:pole-arm-mastery.jpg|left]]'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Bonuses only apply when the Barbarian has a polearm equipped. All polearms are two-handed weapons, and tend to have high damage and long range, but slow attack speed, so an effective build must take these factors into consideration.&lt;br /&gt;
&lt;br /&gt;
Polearms are not very often used, and for good reason.  They have a decent attack rate, but are all two-handed weapons, and do less damage than comparable spears, while having very high Str and Dex requirements.  They do have longer range than any Swords, Axes, or Mauls, and some players like them.&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Damage +%&lt;br /&gt;
| 28&lt;br /&gt;
| 33&lt;br /&gt;
| 38&lt;br /&gt;
| 43&lt;br /&gt;
| 48&lt;br /&gt;
| 53&lt;br /&gt;
| 58&lt;br /&gt;
| 63&lt;br /&gt;
| 68&lt;br /&gt;
| 73&lt;br /&gt;
| 78&lt;br /&gt;
| 83&lt;br /&gt;
| 88&lt;br /&gt;
| 93&lt;br /&gt;
| 98&lt;br /&gt;
| 103&lt;br /&gt;
| 108&lt;br /&gt;
| 113&lt;br /&gt;
| 118&lt;br /&gt;
| 123&lt;br /&gt;
|-&lt;br /&gt;
| Attack +%&lt;br /&gt;
| 30&lt;br /&gt;
| 38&lt;br /&gt;
| 46&lt;br /&gt;
| 54&lt;br /&gt;
| 62&lt;br /&gt;
| 70&lt;br /&gt;
| 78&lt;br /&gt;
| 86&lt;br /&gt;
| 94&lt;br /&gt;
| 102&lt;br /&gt;
| 110&lt;br /&gt;
| 118&lt;br /&gt;
| 126&lt;br /&gt;
| 134&lt;br /&gt;
| 142&lt;br /&gt;
| 150&lt;br /&gt;
| 158&lt;br /&gt;
| 166&lt;br /&gt;
| 174&lt;br /&gt;
| 182&lt;br /&gt;
|-&lt;br /&gt;
| Chance for Critical Strike %&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
| 9&lt;br /&gt;
| 11&lt;br /&gt;
| 12&lt;br /&gt;
| 13&lt;br /&gt;
| 14&lt;br /&gt;
| 15&lt;br /&gt;
| 16&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
| 18&lt;br /&gt;
| 18&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 21&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Throwing Mastery==&lt;br /&gt;
[[Image:throwing-mastery.jpg|left]]'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Damage bonuses apply only to thrown weapons. Not to throwing weapons used for melee. &lt;br /&gt;
&lt;br /&gt;
Throwing Mastery is seldom used, but a throwing barb is a useful character, though they begin to suffer by Hell, since throwing only hits one target per attack.  This is a possible secondary skill, used to attack some monsters from a distance, but it's not often done.&lt;br /&gt;
&lt;br /&gt;
Another way is to compliment a War Cry Barbarian with throwing, using the Warcries to send monsters running and to stun them.&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Damage +%&lt;br /&gt;
| 28&lt;br /&gt;
| 33&lt;br /&gt;
| 38&lt;br /&gt;
| 43&lt;br /&gt;
| 48&lt;br /&gt;
| 53&lt;br /&gt;
| 58&lt;br /&gt;
| 63&lt;br /&gt;
| 68&lt;br /&gt;
| 73&lt;br /&gt;
| 78&lt;br /&gt;
| 83&lt;br /&gt;
| 88&lt;br /&gt;
| 93&lt;br /&gt;
| 98&lt;br /&gt;
| 103&lt;br /&gt;
| 108&lt;br /&gt;
| 113&lt;br /&gt;
| 118&lt;br /&gt;
| 123&lt;br /&gt;
|-&lt;br /&gt;
| Attack +%&lt;br /&gt;
| 30&lt;br /&gt;
| 38&lt;br /&gt;
| 46&lt;br /&gt;
| 54&lt;br /&gt;
| 62&lt;br /&gt;
| 70&lt;br /&gt;
| 78&lt;br /&gt;
| 86&lt;br /&gt;
| 94&lt;br /&gt;
| 102&lt;br /&gt;
| 110&lt;br /&gt;
| 118&lt;br /&gt;
| 126&lt;br /&gt;
| 134&lt;br /&gt;
| 142&lt;br /&gt;
| 150&lt;br /&gt;
| 158&lt;br /&gt;
| 166&lt;br /&gt;
| 174&lt;br /&gt;
| 182&lt;br /&gt;
|-&lt;br /&gt;
| Chance for Critical Strike %&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
| 9&lt;br /&gt;
| 11&lt;br /&gt;
| 12&lt;br /&gt;
| 13&lt;br /&gt;
| 14&lt;br /&gt;
| 15&lt;br /&gt;
| 16&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
| 18&lt;br /&gt;
| 18&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 21&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spear Mastery==&lt;br /&gt;
[[Image:spear-mastery.jpg|left]]'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Bonuses only apply when a Barbarian has a spear equipped. [[Javelins]] are a type of [[spears|spear]], and this skill will boost their damage when used for melee, but not when thrown. Throwing Mastery comes into effect then.&lt;br /&gt;
&lt;br /&gt;
Spears are very big damage weapons, and once Lances were finally enabled in D2, they became by far the most popular weapons for WW Barbarians, due to their huge damage and range.  They aren't as useful in D2X due to the Attack Speed being so slow, but with some decent IAS on the Spear and more on gloves and other items, and the massive damage of a Cruel War Pike, this is the most effective WW weapon.&lt;br /&gt;
&lt;br /&gt;
It's less useful for other combat though.  Berserk is a slow hit with a spear, even with IAS equipment, and spears have relatively high Dex requirements.&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
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! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Damage +%&lt;br /&gt;
| 28&lt;br /&gt;
| 33&lt;br /&gt;
| 38&lt;br /&gt;
| 43&lt;br /&gt;
| 48&lt;br /&gt;
| 53&lt;br /&gt;
| 58&lt;br /&gt;
| 63&lt;br /&gt;
| 68&lt;br /&gt;
| 73&lt;br /&gt;
| 78&lt;br /&gt;
| 83&lt;br /&gt;
| 88&lt;br /&gt;
| 93&lt;br /&gt;
| 98&lt;br /&gt;
| 103&lt;br /&gt;
| 108&lt;br /&gt;
| 113&lt;br /&gt;
| 118&lt;br /&gt;
| 123&lt;br /&gt;
|-&lt;br /&gt;
| Attack +%&lt;br /&gt;
| 30&lt;br /&gt;
| 38&lt;br /&gt;
| 46&lt;br /&gt;
| 54&lt;br /&gt;
| 62&lt;br /&gt;
| 70&lt;br /&gt;
| 78&lt;br /&gt;
| 86&lt;br /&gt;
| 94&lt;br /&gt;
| 102&lt;br /&gt;
| 110&lt;br /&gt;
| 118&lt;br /&gt;
| 126&lt;br /&gt;
| 134&lt;br /&gt;
| 142&lt;br /&gt;
| 150&lt;br /&gt;
| 158&lt;br /&gt;
| 166&lt;br /&gt;
| 174&lt;br /&gt;
| 182&lt;br /&gt;
|-&lt;br /&gt;
| Chance for Critical Strike %&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
| 9&lt;br /&gt;
| 11&lt;br /&gt;
| 12&lt;br /&gt;
| 13&lt;br /&gt;
| 14&lt;br /&gt;
| 15&lt;br /&gt;
| 16&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
| 18&lt;br /&gt;
| 18&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 21&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Increased Stamina==&lt;br /&gt;
[[Image:increased-stamina.jpg|left]]'''Required Level:''' 12&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:'''A prerequisite for the all-but-mandatory Increased Speed, few Barbarians spend more than one point in this skill, since Barbarians tend to add a lot of points to Vitality, and that adds to stamina as well.&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Stamina Bonus %&lt;br /&gt;
| 30&lt;br /&gt;
| 45&lt;br /&gt;
| 60&lt;br /&gt;
| 75&lt;br /&gt;
| 90&lt;br /&gt;
| 105&lt;br /&gt;
| 120&lt;br /&gt;
| 135&lt;br /&gt;
| 150&lt;br /&gt;
| 165&lt;br /&gt;
| 180&lt;br /&gt;
| 195&lt;br /&gt;
| 210&lt;br /&gt;
| 225&lt;br /&gt;
| 240&lt;br /&gt;
| 255&lt;br /&gt;
| 270&lt;br /&gt;
| 285&lt;br /&gt;
| 300&lt;br /&gt;
| 315&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Iron Skin==&lt;br /&gt;
[[Image:iron-skin.jpg|left]]'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Iron Skin greatly increases the Barbarian's defense, and is a prerequisite for the extremely-useful Natural Resistances. Most barbarians are fine with just a few points in this skill, but builds that require high defense will want to max it, and pair it with high level Shout for the utmost defensive capacity.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Increase Defense Rating %&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 60&lt;br /&gt;
| 70&lt;br /&gt;
| 80&lt;br /&gt;
| 90&lt;br /&gt;
| 100&lt;br /&gt;
| 110&lt;br /&gt;
| 120&lt;br /&gt;
| 130&lt;br /&gt;
| 140&lt;br /&gt;
| 150&lt;br /&gt;
| 160&lt;br /&gt;
| 170&lt;br /&gt;
| 180&lt;br /&gt;
| 190&lt;br /&gt;
| 200&lt;br /&gt;
| 210&lt;br /&gt;
| 220&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Increased Speed==&lt;br /&gt;
[[Image:increased-speed.jpg|left]]'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': Increased Stamina&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' A very popular skill, simply for the convenience and fun of running much more quickly. Very helpful in PVP combat as well, a high level barbarian with points in this and fast run equipment can move with frightening speed.&lt;br /&gt;
{| &lt;br /&gt;
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==Natural Resistance==&lt;br /&gt;
[[Image:natural-resistance.jpg|left]]'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': Iron Skin&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' One of the most powerful passive skills in the game, Natural Resistance allows Barbarians  to go with much more offensive equipment, since this skill can add as much resistance as a good shield. Diminishing returns set heavily on this skill past about level five, but more points still help, and +skill equipment work nicely with this and all the Barbarian's other passive skills.&lt;br /&gt;
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[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Barbarian_Combat_Masteries&amp;diff=6690</id>
		<title>Barbarian Combat Masteries</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Barbarian_Combat_Masteries&amp;diff=6690"/>
				<updated>2008-07-24T08:56:16Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Axe Mastery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Barbarian Skills}}The Barbarian's Combat Masteries are essential skills for every Barbarian. Maximizing one of the six types of weapon mastery is standard practice, for the added damage, to/hit, and critical hits. The other four passive bonuses are all quite useful as well, though most players are content with just a few points in them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sword Mastery==&lt;br /&gt;
[[Image:sword-mastery.jpg|left]]'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' This skill's bonuses only apply when a Barbarian has a sword equipped. Be sure you know the difference between [[swords]] and daggers! [[Daggers]], whether melee or throwing, receive no bonus from Sword Mastery. &lt;br /&gt;
&lt;br /&gt;
Every type of swords has a fast swing rate for the Barbarian, and they do very big damage when wielded two-handed, almost as much as the biggest items of the other weapon types.  Swords have at most a range of 3, less than spears and polearms, but swing much faster, and can be wielded with a shield when you need defense, or two-handed for bigger damage, or dual wielded with a sword.&lt;br /&gt;
&lt;br /&gt;
Using a big sword and a low damage MF one, such as Ali Baba or the Gull dagger, is a very nice way to add good MF without hurting your killing power too badly.&lt;br /&gt;
&lt;br /&gt;
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==Axe Mastery==&lt;br /&gt;
[[Image:axe-mastery.jpg|left]]'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Bonuses only apply when a Barbarian has an [[Axes|axe]] equipped. Both types of [[Throwing|throwing axes]] receive bonuses from Axe Mastery when used for melee combat, but not when thrown. (Throwing Mastery applies then.)&lt;br /&gt;
&lt;br /&gt;
Axes don't have any real advantages over Mauls, Spears, or Polearms.  Spears and Mauls do more damage, and Spears and Polearms do as much or more damage, and have better range, which helps with WW. Axes have low or no Dex requirements though, and lower Str reqs than Mauls. HK's edit: for classic: the naga (1 handed) has a range of 3 and no dex req and less str req though less damage than a bh (battle hammer). some prefer a naga to a bh for its range when doing ww bvb. the aa (ancient axe) (2 handed) does less damage than mart/lance/exe but it also has no dex req and less str req and a range of 4.&lt;br /&gt;
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&lt;br /&gt;
==Mace Mastery==&lt;br /&gt;
[[Image:mace-mastery.jpg|left]]'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Bonuses only apply when a Barbarian has a mace-type weapon equipped.  Maces are viable one-handed or two-handed, though it's extremely difficult to find big damage one-handed maces.  Mauls and Great Mauls have a range of 3, same as the biggest swords, but less than Polearms and Spears, so you will get fewer hits per WW.&lt;br /&gt;
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==Polearm Mastery==&lt;br /&gt;
[[Image:pole-arm-mastery.jpg|left]]'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Bonuses only apply when the Barbarian has a polearm equipped. All polearms are two-handed weapons, and tend to have high damage and long range, but slow attack speed, so an effective build must take these factors into consideration.&lt;br /&gt;
&lt;br /&gt;
Polearms are not very often used, and for good reason.  They have a decent attack rate, but are all two-handed weapons, and do less damage than comparable spears, while having very high Str and Dex requirements.  They do have longer range than any Swords, Axes, or Mauls, and some players like them.&lt;br /&gt;
&lt;br /&gt;
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==Throwing Mastery==&lt;br /&gt;
[[Image:throwing-mastery.jpg|left]]'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Damage bonuses apply only to thrown weapons. Not to throwing weapons used for melee. &lt;br /&gt;
&lt;br /&gt;
Throwing Mastery is seldom used, but a throwing barb is a useful character, though they begin to suffer by Hell, since throwing only hits one target per attack.  This is a possible secondary skill, used to attack some monsters from a distance, but it's not often done.&lt;br /&gt;
&lt;br /&gt;
Another way is to compliment a War Cry Barbarian with throwing, using the Warcries to send monsters running and to stun them.&lt;br /&gt;
&lt;br /&gt;
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| 150&lt;br /&gt;
| 158&lt;br /&gt;
| 166&lt;br /&gt;
| 174&lt;br /&gt;
| 182&lt;br /&gt;
|-&lt;br /&gt;
| Chance for Critical Strike %&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
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| 21&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spear Mastery==&lt;br /&gt;
[[Image:spear-mastery.jpg|left]]'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Bonuses only apply when a Barbarian has a spear equipped. [[Javelins]] are a type of [[spears|spear]], and this skill will boost their damage when used for melee, but not when thrown. Throwing Mastery comes into effect then.&lt;br /&gt;
&lt;br /&gt;
Spears are very big damage weapons, and once Lances were finally enabled in D2, they became by far the most popular weapons for WW Barbarians, due to their huge damage and range.  They aren't as useful in D2X due to the Attack Speed being so slow, but with some decent IAS on the Spear and more on gloves and other items, and the massive damage of a Cruel War Pike, this is the most effective WW weapon.&lt;br /&gt;
&lt;br /&gt;
It's less useful for other combat though.  Berserk is a slow hit with a spear, even with IAS equipment, and spears have relatively high Dex requirements.&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
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|-&lt;br /&gt;
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| 174&lt;br /&gt;
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|-&lt;br /&gt;
| Chance for Critical Strike %&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
==Increased Stamina==&lt;br /&gt;
[[Image:increased-stamina.jpg|left]]'''Required Level:''' 12&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:'''A prerequisite for the all-but-mandatory Increased Speed, few Barbarians spend more than one point in this skill, since Barbarians tend to add a lot of points to Vitality, and that adds to stamina as well.&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
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|-&lt;br /&gt;
| Stamina Bonus %&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
==Iron Skin==&lt;br /&gt;
[[Image:iron-skin.jpg|left]]'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' Iron Skin greatly increases the Barbarian's defense, and is a prerequisite for the extremely-useful Natural Resistances. Most barbarians are fine with just a few points in this skill, but builds that require high defense will want to max it, and pair it with high level Shout for the utmost defensive capacity.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
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|-&lt;br /&gt;
| Increase Defense Rating %&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
==Increased Speed==&lt;br /&gt;
[[Image:increased-speed.jpg|left]]'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': Increased Stamina&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' A very popular skill, simply for the convenience and fun of running much more quickly. Very helpful in PVP combat as well, a high level barbarian with points in this and fast run equipment can move with frightening speed.&lt;br /&gt;
{| &lt;br /&gt;
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! 1&lt;br /&gt;
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|-&lt;br /&gt;
| Walk/Run Speed Bonus %&lt;br /&gt;
| 13&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
==Natural Resistance==&lt;br /&gt;
[[Image:natural-resistance.jpg|left]]'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': Iron Skin&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Notes:''' One of the most powerful passive skills in the game, Natural Resistance allows Barbarians  to go with much more offensive equipment, since this skill can add as much resistance as a good shield. Diminishing returns set heavily on this skill past about level five, but more points still help, and +skill equipment work nicely with this and all the Barbarian's other passive skills.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
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|-&lt;br /&gt;
| Increase All Resistances %&lt;br /&gt;
| 12&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Necromancer_Poison_and_Bone&amp;diff=6689</id>
		<title>Necromancer Poison and Bone</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Necromancer_Poison_and_Bone&amp;diff=6689"/>
				<updated>2008-07-24T08:21:02Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Bone Spear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Necromancer Skills}}This skill tree houses the Necromancer's direct damage spells. These are not as powerful as those of the Sorceress, and must be paired with Curses and used strategically to kill effectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison'''&amp;lt;br&amp;gt;&lt;br /&gt;
Poison damage in Diablo II is listed as damage over time, and the actual damage done per second can be virtually impossible to calculate with the damage stacking from skills, weapons, charms, etc.  Poison damage does not stack with multiple attacks, but resets each time to the most recent poison-based attack. Poison damage can kill, but it's not especially useful for that in large games, or past normal difficulty. It is very useful to keep monsters from regenerating hit points, since they will not heal while poisoned. &lt;br /&gt;
&lt;br /&gt;
'''Bone Spells'''&amp;lt;br&amp;gt;&lt;br /&gt;
Bone spells (Teeth, Bone Spear, Bone Spirit) deal magical damage. There is no way for a player to raise resistance against magic, making these deceptively effective in PVP combat. Items that absorb magical damage do work against magical damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Teeth=&lt;br /&gt;
'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Teeth becomes much more effective if a Necromancer specializes heavily in the related skills:&lt;br /&gt;
* Bone Wall: +15% Magic Damage Per Level&lt;br /&gt;
* Bone Spear: +15% Magic Damage Per Level&lt;br /&gt;
* Bone Prison: +15% Magic Damage Per Level&lt;br /&gt;
* Bone Spirit: +15% Magic Damage Per Level&lt;br /&gt;
'''Details:''' Each casting of this skill fires out multiple wriggling projectiles in a fan pattern. The targeting works just like the Amazon's Multishot; spreading wider when targeted nearer the Necromancer, spreading less when aimed further away.&lt;br /&gt;
* Only one of the individual teeth will hit each target, so this skill can not be used to do big damage at point blank range.&lt;br /&gt;
* Can be a very effective PVP skill if used wisely, since it's almost certain to hit the target at high levels.&lt;br /&gt;
* Necromancer's who specialize in this skill are called &amp;quot;Dentists,&amp;quot; which is about the best variant name in the entire game.&lt;br /&gt;
{| &lt;br /&gt;
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|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 3&lt;br /&gt;
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| 9.5&lt;br /&gt;
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| 10.5&lt;br /&gt;
| 11&lt;br /&gt;
| 11.5&lt;br /&gt;
| 12&lt;br /&gt;
| 12.5&lt;br /&gt;
|-&lt;br /&gt;
| Damage&lt;br /&gt;
| 2-4&lt;br /&gt;
| 3-5&lt;br /&gt;
| 4-6&lt;br /&gt;
| 5-7&lt;br /&gt;
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| 9-11&lt;br /&gt;
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| 11-14&lt;br /&gt;
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| 13-17&lt;br /&gt;
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| 16-21&lt;br /&gt;
| 17-23&lt;br /&gt;
| 18-25&lt;br /&gt;
| 20-27&lt;br /&gt;
| 21-29&lt;br /&gt;
| 23-31&lt;br /&gt;
|-&lt;br /&gt;
| # of Teeth&lt;br /&gt;
| 2&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bone Armor=&lt;br /&gt;
'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Bone Armor is boosted by points in the following skills:&lt;br /&gt;
* Bone Wall: +15 Damage Absorbed Per Level&lt;br /&gt;
* Bone Prison: +15 Damage Absorbed Per Level&lt;br /&gt;
'''Details:''' An orbiting shield that absorbs a set amount of physical damage before vanishing.&lt;br /&gt;
* The number of whirling shields decreases as the spell absorbs damage. Reset it to full any time by recasting.&lt;br /&gt;
* Oblivion Knights commonly found in late Act Four cast this spell.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
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| 11&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Poison Dagger=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' This skill is boosted by points in the following skills:&lt;br /&gt;
* Poison Explosion: +20% Poison Damage Per Level&lt;br /&gt;
* Poison Nova: +20% Poison Damage Per Level&lt;br /&gt;
'''Details:''' Adds huge poison damage to melee attacks. Since poison damage attacks don't stack, and this one lasts a very long time, it's best used with minions to hide behind, or paired with curses such as Dim Vision or Terror.&lt;br /&gt;
* This skill must be used with a dagger-type weapon.&lt;br /&gt;
* Poison damage from charms and other equipment will stack with the skill damage.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
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! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 3&lt;br /&gt;
| 3.2&lt;br /&gt;
| 3.5&lt;br /&gt;
| 3.7&lt;br /&gt;
| 4.0&lt;br /&gt;
| 4.2&lt;br /&gt;
| 4.5&lt;br /&gt;
| 4.7&lt;br /&gt;
| 5.0&lt;br /&gt;
| 5.2&lt;br /&gt;
| 5.5&lt;br /&gt;
| 5.7&lt;br /&gt;
| 6.0&lt;br /&gt;
| 6.2&lt;br /&gt;
| 6.5&lt;br /&gt;
| 6.7&lt;br /&gt;
| 7.0&lt;br /&gt;
| 7.2&lt;br /&gt;
| 7.5&lt;br /&gt;
| 7.7&lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| 7-15&lt;br /&gt;
| 13-23&lt;br /&gt;
| 20-32&lt;br /&gt;
| 30-43&lt;br /&gt;
| 40-56&lt;br /&gt;
| 53-70&lt;br /&gt;
| 67-85&lt;br /&gt;
| 82-103&lt;br /&gt;
| 104-126&lt;br /&gt;
| 129-153&lt;br /&gt;
| 155-181&lt;br /&gt;
| 185-212&lt;br /&gt;
| 216-245&lt;br /&gt;
| 250-281&lt;br /&gt;
| 286-319&lt;br /&gt;
| 325-359&lt;br /&gt;
| 374-410&lt;br /&gt;
| 426-464&lt;br /&gt;
| 481-521&lt;br /&gt;
| 540-581&lt;br /&gt;
|-&lt;br /&gt;
| Over X sec.&lt;br /&gt;
| 2&lt;br /&gt;
| 2.4&lt;br /&gt;
| 2.8&lt;br /&gt;
| 3.2&lt;br /&gt;
| 3.6&lt;br /&gt;
| 4&lt;br /&gt;
| 4.4&lt;br /&gt;
| 4.8&lt;br /&gt;
| 5.2&lt;br /&gt;
| 5.6&lt;br /&gt;
| 6&lt;br /&gt;
| 6.4&lt;br /&gt;
| 6.8&lt;br /&gt;
| 7.2&lt;br /&gt;
| 7.6&lt;br /&gt;
| 8&lt;br /&gt;
| 8.4&lt;br /&gt;
| 8.8&lt;br /&gt;
| 9.2&lt;br /&gt;
| 9.6&lt;br /&gt;
|-&lt;br /&gt;
| Attack Rating Bonus %&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
| 110&lt;br /&gt;
| 130&lt;br /&gt;
| 150&lt;br /&gt;
| 170&lt;br /&gt;
| 190&lt;br /&gt;
| 210&lt;br /&gt;
| 230&lt;br /&gt;
| 250&lt;br /&gt;
| 270&lt;br /&gt;
| 290&lt;br /&gt;
| 310&lt;br /&gt;
| 330&lt;br /&gt;
| 350&lt;br /&gt;
| 370&lt;br /&gt;
| 390&lt;br /&gt;
| 410&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Corpse Explosion=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' One of the messiest and most fun skills in the game, Corpse Explosion detonates fallen monster corpses in messy sprays of bone and blood, striking all nearby enemies for substantial fire and physical damage.&lt;br /&gt;
* The damage is based on the hit points the monster had when alive, and it scales up to remain effective in Nightmare and Hell. (Though not as effective as it was in earlier versions of the game; shortly after release this skill was insanely overpowered.) &lt;br /&gt;
* Corpse Explosion deals 50% fire and 50% physical damage. Pair it with Amplify Damage or Lower Resistances, depending on the monster's resistances. (Amplify Damage is usually the better choice.)&lt;br /&gt;
* This skill is most effective when numerous monsters are in range, since a domino effect can be achieved. The standard technique is to Iron Maiden a pack so they all take some damage, single one out for special attention from Bone Spirit/Spear, Curse everything with Amplify Damage once a body hits the floor, and start bombing.&lt;br /&gt;
* Corpses can only be used by one corpse skill, so a Necromancer can find himself competing over corpses with his own various summoning skills, Barbarians with Find Item, Druid's with their vine skills, Paladins using Redemption, etc.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 15&lt;br /&gt;
| 16&lt;br /&gt;
| 17&lt;br /&gt;
| 18&lt;br /&gt;
| 19&lt;br /&gt;
| 20&lt;br /&gt;
| 21&lt;br /&gt;
| 22&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
| 25&lt;br /&gt;
| 26&lt;br /&gt;
| 27&lt;br /&gt;
| 28&lt;br /&gt;
| 29&lt;br /&gt;
| 30&lt;br /&gt;
| 31&lt;br /&gt;
| 32&lt;br /&gt;
| 33&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 2.6&lt;br /&gt;
| 3&lt;br /&gt;
| 3.3&lt;br /&gt;
| 3.6&lt;br /&gt;
| 4&lt;br /&gt;
| 4.3&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5&lt;br /&gt;
| 5.3&lt;br /&gt;
| 5.6&lt;br /&gt;
| 6&lt;br /&gt;
| 6.3&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7&lt;br /&gt;
| 7.3&lt;br /&gt;
| 7.6&lt;br /&gt;
| 8&lt;br /&gt;
| 8.3&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| 60-100% of Corpse Hit Points&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bone Wall=&lt;br /&gt;
'''Required Level:''' 12&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:'''Bone Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Bone Wall is boosted by points in the following skills:&lt;br /&gt;
* Bone Armor: +10% Life Per Level&lt;br /&gt;
* Bone Prison: +10% Life Per Level&lt;br /&gt;
'''Details:''' This skill calls a durable wall of bone up out of the ground. The wall serves as a barrier, and will draw monsters to attack it, killing themselves if they're cursed by Iron Maiden.&lt;br /&gt;
* Bone Wall stats scale up considerably in Nightmare and Hell.&lt;br /&gt;
 {| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost: 17&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Normal Hit Points&lt;br /&gt;
| 20&lt;br /&gt;
| 25&lt;br /&gt;
| 30&lt;br /&gt;
| 35&lt;br /&gt;
| 39&lt;br /&gt;
| 44&lt;br /&gt;
| 49&lt;br /&gt;
| 54&lt;br /&gt;
| 58&lt;br /&gt;
| 63&lt;br /&gt;
| 68&lt;br /&gt;
| 73&lt;br /&gt;
| 77&lt;br /&gt;
| 82&lt;br /&gt;
| 87&lt;br /&gt;
| 92&lt;br /&gt;
| 96&lt;br /&gt;
| 101&lt;br /&gt;
| 106&lt;br /&gt;
| 111&lt;br /&gt;
|-&lt;br /&gt;
| Duration (seconds): 24&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Poison Explosion=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth, Corpse Explosion, Poison Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage is boosted by points in the following skills.&lt;br /&gt;
* Poison Dagger: +15% Poison Damage Per Level&lt;br /&gt;
* Poison Nova: +15% Poison Damage Per Level&lt;br /&gt;
'''Details:''' Like Corpse Explosion, but with poison damage. It's not much of an upgrade, and in fact has considerably lower killing power in large games, thanks to the damage not scaling up with hit points, as Corpse Explosion does.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost: 8&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| 28-86&lt;br /&gt;
| 43-112&lt;br /&gt;
| 60-140&lt;br /&gt;
| 80-172&lt;br /&gt;
| 103-206&lt;br /&gt;
| 129-244&lt;br /&gt;
| 158-284&lt;br /&gt;
| 189-327&lt;br /&gt;
| 242-392&lt;br /&gt;
| 301-462&lt;br /&gt;
| 366-539&lt;br /&gt;
| 436-620&lt;br /&gt;
| 512-708&lt;br /&gt;
| 594-801&lt;br /&gt;
| 682-901&lt;br /&gt;
| 775-1006&lt;br /&gt;
| 905-1146&lt;br /&gt;
| 1043-1295&lt;br /&gt;
| 1189-1454&lt;br /&gt;
| 1345-1620&lt;br /&gt;
|-&lt;br /&gt;
| Over X sec.&lt;br /&gt;
| 2&lt;br /&gt;
| 2.4&lt;br /&gt;
| 2.8&lt;br /&gt;
| 3.2&lt;br /&gt;
| 3.6&lt;br /&gt;
| 4&lt;br /&gt;
| 4.4&lt;br /&gt;
| 4.8&lt;br /&gt;
| 5.2&lt;br /&gt;
| 5.6&lt;br /&gt;
| 6&lt;br /&gt;
| 6.4&lt;br /&gt;
| 6.8&lt;br /&gt;
| 7.2&lt;br /&gt;
| 7.6&lt;br /&gt;
| 8&lt;br /&gt;
| 8.4&lt;br /&gt;
| 8.8&lt;br /&gt;
| 9.2&lt;br /&gt;
| 9.6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bone Spear=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth, Corpse Explosion&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Bone Spear receives substantial damage bonuses from points in various other skills.&lt;br /&gt;
* Teeth: +7% Magic Damage Per Level&lt;br /&gt;
* Bone Wall: +7% Magic Damage Per Level&lt;br /&gt;
* Bone Prison: +7% Magic Damage Per Level&lt;br /&gt;
* Bone Spirit: +7% Magic Damage Per Level&lt;br /&gt;
'''Details:''' Bone Spear fires a straight shot of magical damage bone that can pass through any number of targets. It does less damage to each target than Bone Spirit (until very high levels), but can hit multiple enemies, and is very effective against large mobs, or in narrow hallways, such as inside the Maggot Lair. HK's edit: (copied from bone spirit's info and pasted here for bone spear) Their damage is magical, and they can be made more effective by the use of the Lower Resistance (HK's edit: or decrepify, according to the wiki page on necro curses, it also lowers magical resistance) curse.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 7&lt;br /&gt;
| 7.2&lt;br /&gt;
| 7.5&lt;br /&gt;
| 7.7&lt;br /&gt;
| 8&lt;br /&gt;
| 8.2&lt;br /&gt;
| 8.5&lt;br /&gt;
| 8.7&lt;br /&gt;
| 9&lt;br /&gt;
| 9.2&lt;br /&gt;
| 9.5&lt;br /&gt;
| 9.7&lt;br /&gt;
| 10&lt;br /&gt;
| 10.2&lt;br /&gt;
| 10.5&lt;br /&gt;
| 10.7&lt;br /&gt;
| 11&lt;br /&gt;
| 11.2&lt;br /&gt;
| 11.5&lt;br /&gt;
| 11.7&lt;br /&gt;
|-&lt;br /&gt;
| Damage&lt;br /&gt;
| 17-25&lt;br /&gt;
| 25-34&lt;br /&gt;
| 34-42&lt;br /&gt;
| 42-51&lt;br /&gt;
| 51-59&lt;br /&gt;
| 59-68&lt;br /&gt;
| 68-77&lt;br /&gt;
| 77-85&lt;br /&gt;
| 86-95&lt;br /&gt;
| 96-104&lt;br /&gt;
| 105-114&lt;br /&gt;
| 115-124&lt;br /&gt;
| 125-133&lt;br /&gt;
| 134-143&lt;br /&gt;
| 144-153&lt;br /&gt;
| 154-162&lt;br /&gt;
| 166-176&lt;br /&gt;
| 179-190&lt;br /&gt;
| 192-204&lt;br /&gt;
| 205-218&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bone Prison=&lt;br /&gt;
'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth, Bone Armor, Corpse Explosion, Bone Wall, Bone Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Bone Prison is boosted by points in the following skills:&lt;br /&gt;
* Bone Armor: +8% Life Per Level&lt;br /&gt;
* Bone Wall: +8% Life Per Level&lt;br /&gt;
'''Details:''' Bone Prison functions like Bone Wall, but creates a small circle of bone posts, instead of a long, straight wall. This skill can be targeted at a monster, imprisoning it within the prison.  Monsters will target the walls and beat them into splinters, but only if they can not get to the Necromancer or his minions without destroying the bone obstacle first.&lt;br /&gt;
* Trap monsters within the wall and use Iron Maiden to hurt them as they fight free.&lt;br /&gt;
* Bone Prison can capture other players in PVP.&lt;br /&gt;
* Diablo's similar spell has a much cooler graphic.&lt;br /&gt;
* The Bone Prison hit points scale up considerably in Nightmare and Hell Difficulty. &lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 27&lt;br /&gt;
| 26&lt;br /&gt;
| 25&lt;br /&gt;
| 24&lt;br /&gt;
| 23&lt;br /&gt;
| 22&lt;br /&gt;
| 21&lt;br /&gt;
| 20&lt;br /&gt;
| 19&lt;br /&gt;
| 18&lt;br /&gt;
| 17&lt;br /&gt;
| 16&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| 13&lt;br /&gt;
| 12&lt;br /&gt;
| 11&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Normal Hit Points&lt;br /&gt;
| 22&lt;br /&gt;
| 26&lt;br /&gt;
| 31&lt;br /&gt;
| 36&lt;br /&gt;
| 41&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
| 60&lt;br /&gt;
| 64&lt;br /&gt;
| 69&lt;br /&gt;
| 74&lt;br /&gt;
| 79&lt;br /&gt;
| 83&lt;br /&gt;
| 88&lt;br /&gt;
| 93&lt;br /&gt;
| 98&lt;br /&gt;
| 102&lt;br /&gt;
| 107&lt;br /&gt;
| 112&lt;br /&gt;
|-&lt;br /&gt;
| Duration (seconds): 24&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Poison Nova=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Poison Dagger, Teeth, Corpse Explosion, Poison Explosion&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Poison Nova's damage is boosted by points in the following skills:&lt;br /&gt;
* Poison Dagger: +10% Poison Damage Per Level&lt;br /&gt;
* Poison Explosion: +10% Poison Damage Per Level&lt;br /&gt;
'''Details:''' Poison Nova sends out an expanding circle of toxic bolts, poisoning everything within range, and virtually everything on the screen. The damage of this skill is inflicted over just two seconds, so it can be fairly powerful, but must be used repeatedly, and is not useful just to poison everything in sight to keep them from healing over the course of a long battle.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost: 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| 52-93&lt;br /&gt;
| 67-108&lt;br /&gt;
| 82-123&lt;br /&gt;
| 97-138&lt;br /&gt;
| 112-153&lt;br /&gt;
| 127-168&lt;br /&gt;
| 142-183&lt;br /&gt;
| 157-198&lt;br /&gt;
| 176-217&lt;br /&gt;
| 194-236&lt;br /&gt;
| 213-254&lt;br /&gt;
| 232-273&lt;br /&gt;
| 251-292&lt;br /&gt;
| 269-311&lt;br /&gt;
| 288-329&lt;br /&gt;
| 307-348&lt;br /&gt;
| 337-378&lt;br /&gt;
| 367-408&lt;br /&gt;
| 397-438&lt;br /&gt;
| 427-468&lt;br /&gt;
|-&lt;br /&gt;
| Over 2 Seconds&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bone Spirit=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth, Corpse Explosion, Bone Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage of each Bone Spirit is boosted by points in the following skills:&lt;br /&gt;
* Teeth: +6% Magic Damage Per Level&lt;br /&gt;
* Bone Wall: +6% Magic Damage Per Level&lt;br /&gt;
* Bone Spear: +6% Magic Damage Per Level&lt;br /&gt;
* Bone Prison: +6% Magic Damage Per Level&lt;br /&gt;
'''Details:''' Bone Spirits are slow-moving, homing missiles that will track targets for quite a distance off the screen. Their damage is magical, and they can be made more effective by the use of the Lower Resistance (HK's edit: or decrepify, according to the wiki page on necro curses, it also lowers magical resistance) curse.&lt;br /&gt;
* Bone Spirits will home relentlessly after the monster, player, or minion you target. &lt;br /&gt;
* If not targeted directly, Bone Spirits acquire the target that's nearest to where your cursor is when you click them.&lt;br /&gt;
* If a target dies before the Bone Spirit reaches it, the spell will not acquire another target, but will instead pass harmless off the screen.  It's therefore best not to shoot more than you'll need to kill a given target.&lt;br /&gt;
* Since these fly slowly and Necromancers can cast very quickly, it's possible to have quite a few (more than a dozen) Bone Spirits tracking the same enemy.&lt;br /&gt;
* Bone Sprits are useful in PVP, but can fairly easily be outrun, so must be used strategically.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 12&lt;br /&gt;
| 12.5&lt;br /&gt;
| 13&lt;br /&gt;
| 13.5&lt;br /&gt;
| 14&lt;br /&gt;
| 14.5&lt;br /&gt;
| 15&lt;br /&gt;
| 15.5&lt;br /&gt;
| 16&lt;br /&gt;
| 16.5&lt;br /&gt;
| 17&lt;br /&gt;
| 17.5&lt;br /&gt;
| 18&lt;br /&gt;
| 18.5&lt;br /&gt;
| 19&lt;br /&gt;
| 19.5&lt;br /&gt;
| 20&lt;br /&gt;
| 20.5&lt;br /&gt;
| 21&lt;br /&gt;
| 21.5&lt;br /&gt;
|-&lt;br /&gt;
| Damage&lt;br /&gt;
| 22-33&lt;br /&gt;
| 40-52&lt;br /&gt;
| 58-71&lt;br /&gt;
| 76-90&lt;br /&gt;
| 94-109&lt;br /&gt;
| 112-128&lt;br /&gt;
| 129-147&lt;br /&gt;
| 147-166&lt;br /&gt;
| 166-187&lt;br /&gt;
| 185-207&lt;br /&gt;
| 204-227&lt;br /&gt;
| 224-247&lt;br /&gt;
| 243-267&lt;br /&gt;
| 262-287&lt;br /&gt;
| 281-308&lt;br /&gt;
| 300-328&lt;br /&gt;
| 320-349&lt;br /&gt;
| 340-370&lt;br /&gt;
| 360-392&lt;br /&gt;
| 380-413&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Necromancer]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Necromancer_Poison_and_Bone&amp;diff=6688</id>
		<title>Necromancer Poison and Bone</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Necromancer_Poison_and_Bone&amp;diff=6688"/>
				<updated>2008-07-24T08:19:18Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Poison Explosion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Necromancer Skills}}This skill tree houses the Necromancer's direct damage spells. These are not as powerful as those of the Sorceress, and must be paired with Curses and used strategically to kill effectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison'''&amp;lt;br&amp;gt;&lt;br /&gt;
Poison damage in Diablo II is listed as damage over time, and the actual damage done per second can be virtually impossible to calculate with the damage stacking from skills, weapons, charms, etc.  Poison damage does not stack with multiple attacks, but resets each time to the most recent poison-based attack. Poison damage can kill, but it's not especially useful for that in large games, or past normal difficulty. It is very useful to keep monsters from regenerating hit points, since they will not heal while poisoned. &lt;br /&gt;
&lt;br /&gt;
'''Bone Spells'''&amp;lt;br&amp;gt;&lt;br /&gt;
Bone spells (Teeth, Bone Spear, Bone Spirit) deal magical damage. There is no way for a player to raise resistance against magic, making these deceptively effective in PVP combat. Items that absorb magical damage do work against magical damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Teeth=&lt;br /&gt;
'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Teeth becomes much more effective if a Necromancer specializes heavily in the related skills:&lt;br /&gt;
* Bone Wall: +15% Magic Damage Per Level&lt;br /&gt;
* Bone Spear: +15% Magic Damage Per Level&lt;br /&gt;
* Bone Prison: +15% Magic Damage Per Level&lt;br /&gt;
* Bone Spirit: +15% Magic Damage Per Level&lt;br /&gt;
'''Details:''' Each casting of this skill fires out multiple wriggling projectiles in a fan pattern. The targeting works just like the Amazon's Multishot; spreading wider when targeted nearer the Necromancer, spreading less when aimed further away.&lt;br /&gt;
* Only one of the individual teeth will hit each target, so this skill can not be used to do big damage at point blank range.&lt;br /&gt;
* Can be a very effective PVP skill if used wisely, since it's almost certain to hit the target at high levels.&lt;br /&gt;
* Necromancer's who specialize in this skill are called &amp;quot;Dentists,&amp;quot; which is about the best variant name in the entire game.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 3&lt;br /&gt;
| 3.5&lt;br /&gt;
| 4&lt;br /&gt;
| 4.5&lt;br /&gt;
| 5&lt;br /&gt;
| 5.5&lt;br /&gt;
| 6&lt;br /&gt;
| 6.5&lt;br /&gt;
| 7&lt;br /&gt;
| 7.5&lt;br /&gt;
| 8&lt;br /&gt;
| 8.5&lt;br /&gt;
| 9&lt;br /&gt;
| 9.5&lt;br /&gt;
| 10&lt;br /&gt;
| 10.5&lt;br /&gt;
| 11&lt;br /&gt;
| 11.5&lt;br /&gt;
| 12&lt;br /&gt;
| 12.5&lt;br /&gt;
|-&lt;br /&gt;
| Damage&lt;br /&gt;
| 2-4&lt;br /&gt;
| 3-5&lt;br /&gt;
| 4-6&lt;br /&gt;
| 5-7&lt;br /&gt;
| 6-8&lt;br /&gt;
| 7-9&lt;br /&gt;
| 8-10&lt;br /&gt;
| 9-11&lt;br /&gt;
| 10-12&lt;br /&gt;
| 11-14&lt;br /&gt;
| 12-15&lt;br /&gt;
| 13-17&lt;br /&gt;
| 14-18&lt;br /&gt;
| 15-20&lt;br /&gt;
| 16-21&lt;br /&gt;
| 17-23&lt;br /&gt;
| 18-25&lt;br /&gt;
| 20-27&lt;br /&gt;
| 21-29&lt;br /&gt;
| 23-31&lt;br /&gt;
|-&lt;br /&gt;
| # of Teeth&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 9&lt;br /&gt;
| 10&lt;br /&gt;
| 11&lt;br /&gt;
| 12&lt;br /&gt;
| 13&lt;br /&gt;
| 14&lt;br /&gt;
| 15&lt;br /&gt;
| 16&lt;br /&gt;
| 17&lt;br /&gt;
| 18&lt;br /&gt;
| 19&lt;br /&gt;
| 20&lt;br /&gt;
| 21&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bone Armor=&lt;br /&gt;
'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Bone Armor is boosted by points in the following skills:&lt;br /&gt;
* Bone Wall: +15 Damage Absorbed Per Level&lt;br /&gt;
* Bone Prison: +15 Damage Absorbed Per Level&lt;br /&gt;
'''Details:''' An orbiting shield that absorbs a set amount of physical damage before vanishing.&lt;br /&gt;
* The number of whirling shields decreases as the spell absorbs damage. Reset it to full any time by recasting.&lt;br /&gt;
* Oblivion Knights commonly found in late Act Four cast this spell.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 11&lt;br /&gt;
| 12&lt;br /&gt;
| 13&lt;br /&gt;
| 14&lt;br /&gt;
| 15&lt;br /&gt;
| 16&lt;br /&gt;
| 17&lt;br /&gt;
| 18&lt;br /&gt;
| 19&lt;br /&gt;
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| 23&lt;br /&gt;
| 24&lt;br /&gt;
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| 26&lt;br /&gt;
| 27&lt;br /&gt;
| 28&lt;br /&gt;
| 29&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Damage Shield&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 60&lt;br /&gt;
| 70&lt;br /&gt;
| 80&lt;br /&gt;
| 90&lt;br /&gt;
| 100&lt;br /&gt;
| 110&lt;br /&gt;
| 120&lt;br /&gt;
| 130&lt;br /&gt;
| 140&lt;br /&gt;
| 150&lt;br /&gt;
| 160&lt;br /&gt;
| 170&lt;br /&gt;
| 180&lt;br /&gt;
| 190&lt;br /&gt;
| 200&lt;br /&gt;
| 210&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Poison Dagger=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' This skill is boosted by points in the following skills:&lt;br /&gt;
* Poison Explosion: +20% Poison Damage Per Level&lt;br /&gt;
* Poison Nova: +20% Poison Damage Per Level&lt;br /&gt;
'''Details:''' Adds huge poison damage to melee attacks. Since poison damage attacks don't stack, and this one lasts a very long time, it's best used with minions to hide behind, or paired with curses such as Dim Vision or Terror.&lt;br /&gt;
* This skill must be used with a dagger-type weapon.&lt;br /&gt;
* Poison damage from charms and other equipment will stack with the skill damage.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 3&lt;br /&gt;
| 3.2&lt;br /&gt;
| 3.5&lt;br /&gt;
| 3.7&lt;br /&gt;
| 4.0&lt;br /&gt;
| 4.2&lt;br /&gt;
| 4.5&lt;br /&gt;
| 4.7&lt;br /&gt;
| 5.0&lt;br /&gt;
| 5.2&lt;br /&gt;
| 5.5&lt;br /&gt;
| 5.7&lt;br /&gt;
| 6.0&lt;br /&gt;
| 6.2&lt;br /&gt;
| 6.5&lt;br /&gt;
| 6.7&lt;br /&gt;
| 7.0&lt;br /&gt;
| 7.2&lt;br /&gt;
| 7.5&lt;br /&gt;
| 7.7&lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| 7-15&lt;br /&gt;
| 13-23&lt;br /&gt;
| 20-32&lt;br /&gt;
| 30-43&lt;br /&gt;
| 40-56&lt;br /&gt;
| 53-70&lt;br /&gt;
| 67-85&lt;br /&gt;
| 82-103&lt;br /&gt;
| 104-126&lt;br /&gt;
| 129-153&lt;br /&gt;
| 155-181&lt;br /&gt;
| 185-212&lt;br /&gt;
| 216-245&lt;br /&gt;
| 250-281&lt;br /&gt;
| 286-319&lt;br /&gt;
| 325-359&lt;br /&gt;
| 374-410&lt;br /&gt;
| 426-464&lt;br /&gt;
| 481-521&lt;br /&gt;
| 540-581&lt;br /&gt;
|-&lt;br /&gt;
| Over X sec.&lt;br /&gt;
| 2&lt;br /&gt;
| 2.4&lt;br /&gt;
| 2.8&lt;br /&gt;
| 3.2&lt;br /&gt;
| 3.6&lt;br /&gt;
| 4&lt;br /&gt;
| 4.4&lt;br /&gt;
| 4.8&lt;br /&gt;
| 5.2&lt;br /&gt;
| 5.6&lt;br /&gt;
| 6&lt;br /&gt;
| 6.4&lt;br /&gt;
| 6.8&lt;br /&gt;
| 7.2&lt;br /&gt;
| 7.6&lt;br /&gt;
| 8&lt;br /&gt;
| 8.4&lt;br /&gt;
| 8.8&lt;br /&gt;
| 9.2&lt;br /&gt;
| 9.6&lt;br /&gt;
|-&lt;br /&gt;
| Attack Rating Bonus %&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
| 110&lt;br /&gt;
| 130&lt;br /&gt;
| 150&lt;br /&gt;
| 170&lt;br /&gt;
| 190&lt;br /&gt;
| 210&lt;br /&gt;
| 230&lt;br /&gt;
| 250&lt;br /&gt;
| 270&lt;br /&gt;
| 290&lt;br /&gt;
| 310&lt;br /&gt;
| 330&lt;br /&gt;
| 350&lt;br /&gt;
| 370&lt;br /&gt;
| 390&lt;br /&gt;
| 410&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Corpse Explosion=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' One of the messiest and most fun skills in the game, Corpse Explosion detonates fallen monster corpses in messy sprays of bone and blood, striking all nearby enemies for substantial fire and physical damage.&lt;br /&gt;
* The damage is based on the hit points the monster had when alive, and it scales up to remain effective in Nightmare and Hell. (Though not as effective as it was in earlier versions of the game; shortly after release this skill was insanely overpowered.) &lt;br /&gt;
* Corpse Explosion deals 50% fire and 50% physical damage. Pair it with Amplify Damage or Lower Resistances, depending on the monster's resistances. (Amplify Damage is usually the better choice.)&lt;br /&gt;
* This skill is most effective when numerous monsters are in range, since a domino effect can be achieved. The standard technique is to Iron Maiden a pack so they all take some damage, single one out for special attention from Bone Spirit/Spear, Curse everything with Amplify Damage once a body hits the floor, and start bombing.&lt;br /&gt;
* Corpses can only be used by one corpse skill, so a Necromancer can find himself competing over corpses with his own various summoning skills, Barbarians with Find Item, Druid's with their vine skills, Paladins using Redemption, etc.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 15&lt;br /&gt;
| 16&lt;br /&gt;
| 17&lt;br /&gt;
| 18&lt;br /&gt;
| 19&lt;br /&gt;
| 20&lt;br /&gt;
| 21&lt;br /&gt;
| 22&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
| 25&lt;br /&gt;
| 26&lt;br /&gt;
| 27&lt;br /&gt;
| 28&lt;br /&gt;
| 29&lt;br /&gt;
| 30&lt;br /&gt;
| 31&lt;br /&gt;
| 32&lt;br /&gt;
| 33&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 2.6&lt;br /&gt;
| 3&lt;br /&gt;
| 3.3&lt;br /&gt;
| 3.6&lt;br /&gt;
| 4&lt;br /&gt;
| 4.3&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5&lt;br /&gt;
| 5.3&lt;br /&gt;
| 5.6&lt;br /&gt;
| 6&lt;br /&gt;
| 6.3&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7&lt;br /&gt;
| 7.3&lt;br /&gt;
| 7.6&lt;br /&gt;
| 8&lt;br /&gt;
| 8.3&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| 60-100% of Corpse Hit Points&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bone Wall=&lt;br /&gt;
'''Required Level:''' 12&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:'''Bone Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Bone Wall is boosted by points in the following skills:&lt;br /&gt;
* Bone Armor: +10% Life Per Level&lt;br /&gt;
* Bone Prison: +10% Life Per Level&lt;br /&gt;
'''Details:''' This skill calls a durable wall of bone up out of the ground. The wall serves as a barrier, and will draw monsters to attack it, killing themselves if they're cursed by Iron Maiden.&lt;br /&gt;
* Bone Wall stats scale up considerably in Nightmare and Hell.&lt;br /&gt;
 {| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost: 17&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Normal Hit Points&lt;br /&gt;
| 20&lt;br /&gt;
| 25&lt;br /&gt;
| 30&lt;br /&gt;
| 35&lt;br /&gt;
| 39&lt;br /&gt;
| 44&lt;br /&gt;
| 49&lt;br /&gt;
| 54&lt;br /&gt;
| 58&lt;br /&gt;
| 63&lt;br /&gt;
| 68&lt;br /&gt;
| 73&lt;br /&gt;
| 77&lt;br /&gt;
| 82&lt;br /&gt;
| 87&lt;br /&gt;
| 92&lt;br /&gt;
| 96&lt;br /&gt;
| 101&lt;br /&gt;
| 106&lt;br /&gt;
| 111&lt;br /&gt;
|-&lt;br /&gt;
| Duration (seconds): 24&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Poison Explosion=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth, Corpse Explosion, Poison Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage is boosted by points in the following skills.&lt;br /&gt;
* Poison Dagger: +15% Poison Damage Per Level&lt;br /&gt;
* Poison Nova: +15% Poison Damage Per Level&lt;br /&gt;
'''Details:''' Like Corpse Explosion, but with poison damage. It's not much of an upgrade, and in fact has considerably lower killing power in large games, thanks to the damage not scaling up with hit points, as Corpse Explosion does.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost: 8&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| 28-86&lt;br /&gt;
| 43-112&lt;br /&gt;
| 60-140&lt;br /&gt;
| 80-172&lt;br /&gt;
| 103-206&lt;br /&gt;
| 129-244&lt;br /&gt;
| 158-284&lt;br /&gt;
| 189-327&lt;br /&gt;
| 242-392&lt;br /&gt;
| 301-462&lt;br /&gt;
| 366-539&lt;br /&gt;
| 436-620&lt;br /&gt;
| 512-708&lt;br /&gt;
| 594-801&lt;br /&gt;
| 682-901&lt;br /&gt;
| 775-1006&lt;br /&gt;
| 905-1146&lt;br /&gt;
| 1043-1295&lt;br /&gt;
| 1189-1454&lt;br /&gt;
| 1345-1620&lt;br /&gt;
|-&lt;br /&gt;
| Over X sec.&lt;br /&gt;
| 2&lt;br /&gt;
| 2.4&lt;br /&gt;
| 2.8&lt;br /&gt;
| 3.2&lt;br /&gt;
| 3.6&lt;br /&gt;
| 4&lt;br /&gt;
| 4.4&lt;br /&gt;
| 4.8&lt;br /&gt;
| 5.2&lt;br /&gt;
| 5.6&lt;br /&gt;
| 6&lt;br /&gt;
| 6.4&lt;br /&gt;
| 6.8&lt;br /&gt;
| 7.2&lt;br /&gt;
| 7.6&lt;br /&gt;
| 8&lt;br /&gt;
| 8.4&lt;br /&gt;
| 8.8&lt;br /&gt;
| 9.2&lt;br /&gt;
| 9.6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bone Spear=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth, Corpse Explosion&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Bone Spear receives substantial damage bonuses from points in various other skills.&lt;br /&gt;
* Teeth: +7% Magic Damage Per Level&lt;br /&gt;
* Bone Wall: +7% Magic Damage Per Level&lt;br /&gt;
* Bone Prison: +7% Magic Damage Per Level&lt;br /&gt;
* Bone Spirit: +7% Magic Damage Per Level&lt;br /&gt;
'''Details:''' Bone Spear fires a straight shot of magical damage bone that can pass through any number of targets. It does less damage to each target than Bone Spirit (until very high levels), but can hit multiple enemies, and is very effective against large mobs, or in narrow hallways, such as inside the Maggot Lair. HK's edit: Their damage is magical, and they can be made more effective by the use of the Lower Resistance (HK's edit: or decrepify, according to the wiki page on necro curses, it also lowers magical resistance) curse.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 7&lt;br /&gt;
| 7.2&lt;br /&gt;
| 7.5&lt;br /&gt;
| 7.7&lt;br /&gt;
| 8&lt;br /&gt;
| 8.2&lt;br /&gt;
| 8.5&lt;br /&gt;
| 8.7&lt;br /&gt;
| 9&lt;br /&gt;
| 9.2&lt;br /&gt;
| 9.5&lt;br /&gt;
| 9.7&lt;br /&gt;
| 10&lt;br /&gt;
| 10.2&lt;br /&gt;
| 10.5&lt;br /&gt;
| 10.7&lt;br /&gt;
| 11&lt;br /&gt;
| 11.2&lt;br /&gt;
| 11.5&lt;br /&gt;
| 11.7&lt;br /&gt;
|-&lt;br /&gt;
| Damage&lt;br /&gt;
| 17-25&lt;br /&gt;
| 25-34&lt;br /&gt;
| 34-42&lt;br /&gt;
| 42-51&lt;br /&gt;
| 51-59&lt;br /&gt;
| 59-68&lt;br /&gt;
| 68-77&lt;br /&gt;
| 77-85&lt;br /&gt;
| 86-95&lt;br /&gt;
| 96-104&lt;br /&gt;
| 105-114&lt;br /&gt;
| 115-124&lt;br /&gt;
| 125-133&lt;br /&gt;
| 134-143&lt;br /&gt;
| 144-153&lt;br /&gt;
| 154-162&lt;br /&gt;
| 166-176&lt;br /&gt;
| 179-190&lt;br /&gt;
| 192-204&lt;br /&gt;
| 205-218&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bone Prison=&lt;br /&gt;
'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth, Bone Armor, Corpse Explosion, Bone Wall, Bone Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Bone Prison is boosted by points in the following skills:&lt;br /&gt;
* Bone Armor: +8% Life Per Level&lt;br /&gt;
* Bone Wall: +8% Life Per Level&lt;br /&gt;
'''Details:''' Bone Prison functions like Bone Wall, but creates a small circle of bone posts, instead of a long, straight wall. This skill can be targeted at a monster, imprisoning it within the prison.  Monsters will target the walls and beat them into splinters, but only if they can not get to the Necromancer or his minions without destroying the bone obstacle first.&lt;br /&gt;
* Trap monsters within the wall and use Iron Maiden to hurt them as they fight free.&lt;br /&gt;
* Bone Prison can capture other players in PVP.&lt;br /&gt;
* Diablo's similar spell has a much cooler graphic.&lt;br /&gt;
* The Bone Prison hit points scale up considerably in Nightmare and Hell Difficulty. &lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 27&lt;br /&gt;
| 26&lt;br /&gt;
| 25&lt;br /&gt;
| 24&lt;br /&gt;
| 23&lt;br /&gt;
| 22&lt;br /&gt;
| 21&lt;br /&gt;
| 20&lt;br /&gt;
| 19&lt;br /&gt;
| 18&lt;br /&gt;
| 17&lt;br /&gt;
| 16&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| 13&lt;br /&gt;
| 12&lt;br /&gt;
| 11&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Normal Hit Points&lt;br /&gt;
| 22&lt;br /&gt;
| 26&lt;br /&gt;
| 31&lt;br /&gt;
| 36&lt;br /&gt;
| 41&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
| 60&lt;br /&gt;
| 64&lt;br /&gt;
| 69&lt;br /&gt;
| 74&lt;br /&gt;
| 79&lt;br /&gt;
| 83&lt;br /&gt;
| 88&lt;br /&gt;
| 93&lt;br /&gt;
| 98&lt;br /&gt;
| 102&lt;br /&gt;
| 107&lt;br /&gt;
| 112&lt;br /&gt;
|-&lt;br /&gt;
| Duration (seconds): 24&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Poison Nova=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Poison Dagger, Teeth, Corpse Explosion, Poison Explosion&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Poison Nova's damage is boosted by points in the following skills:&lt;br /&gt;
* Poison Dagger: +10% Poison Damage Per Level&lt;br /&gt;
* Poison Explosion: +10% Poison Damage Per Level&lt;br /&gt;
'''Details:''' Poison Nova sends out an expanding circle of toxic bolts, poisoning everything within range, and virtually everything on the screen. The damage of this skill is inflicted over just two seconds, so it can be fairly powerful, but must be used repeatedly, and is not useful just to poison everything in sight to keep them from healing over the course of a long battle.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost: 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| 52-93&lt;br /&gt;
| 67-108&lt;br /&gt;
| 82-123&lt;br /&gt;
| 97-138&lt;br /&gt;
| 112-153&lt;br /&gt;
| 127-168&lt;br /&gt;
| 142-183&lt;br /&gt;
| 157-198&lt;br /&gt;
| 176-217&lt;br /&gt;
| 194-236&lt;br /&gt;
| 213-254&lt;br /&gt;
| 232-273&lt;br /&gt;
| 251-292&lt;br /&gt;
| 269-311&lt;br /&gt;
| 288-329&lt;br /&gt;
| 307-348&lt;br /&gt;
| 337-378&lt;br /&gt;
| 367-408&lt;br /&gt;
| 397-438&lt;br /&gt;
| 427-468&lt;br /&gt;
|-&lt;br /&gt;
| Over 2 Seconds&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bone Spirit=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth, Corpse Explosion, Bone Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage of each Bone Spirit is boosted by points in the following skills:&lt;br /&gt;
* Teeth: +6% Magic Damage Per Level&lt;br /&gt;
* Bone Wall: +6% Magic Damage Per Level&lt;br /&gt;
* Bone Spear: +6% Magic Damage Per Level&lt;br /&gt;
* Bone Prison: +6% Magic Damage Per Level&lt;br /&gt;
'''Details:''' Bone Spirits are slow-moving, homing missiles that will track targets for quite a distance off the screen. Their damage is magical, and they can be made more effective by the use of the Lower Resistance (HK's edit: or decrepify, according to the wiki page on necro curses, it also lowers magical resistance) curse.&lt;br /&gt;
* Bone Spirits will home relentlessly after the monster, player, or minion you target. &lt;br /&gt;
* If not targeted directly, Bone Spirits acquire the target that's nearest to where your cursor is when you click them.&lt;br /&gt;
* If a target dies before the Bone Spirit reaches it, the spell will not acquire another target, but will instead pass harmless off the screen.  It's therefore best not to shoot more than you'll need to kill a given target.&lt;br /&gt;
* Since these fly slowly and Necromancers can cast very quickly, it's possible to have quite a few (more than a dozen) Bone Spirits tracking the same enemy.&lt;br /&gt;
* Bone Sprits are useful in PVP, but can fairly easily be outrun, so must be used strategically.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 12&lt;br /&gt;
| 12.5&lt;br /&gt;
| 13&lt;br /&gt;
| 13.5&lt;br /&gt;
| 14&lt;br /&gt;
| 14.5&lt;br /&gt;
| 15&lt;br /&gt;
| 15.5&lt;br /&gt;
| 16&lt;br /&gt;
| 16.5&lt;br /&gt;
| 17&lt;br /&gt;
| 17.5&lt;br /&gt;
| 18&lt;br /&gt;
| 18.5&lt;br /&gt;
| 19&lt;br /&gt;
| 19.5&lt;br /&gt;
| 20&lt;br /&gt;
| 20.5&lt;br /&gt;
| 21&lt;br /&gt;
| 21.5&lt;br /&gt;
|-&lt;br /&gt;
| Damage&lt;br /&gt;
| 22-33&lt;br /&gt;
| 40-52&lt;br /&gt;
| 58-71&lt;br /&gt;
| 76-90&lt;br /&gt;
| 94-109&lt;br /&gt;
| 112-128&lt;br /&gt;
| 129-147&lt;br /&gt;
| 147-166&lt;br /&gt;
| 166-187&lt;br /&gt;
| 185-207&lt;br /&gt;
| 204-227&lt;br /&gt;
| 224-247&lt;br /&gt;
| 243-267&lt;br /&gt;
| 262-287&lt;br /&gt;
| 281-308&lt;br /&gt;
| 300-328&lt;br /&gt;
| 320-349&lt;br /&gt;
| 340-370&lt;br /&gt;
| 360-392&lt;br /&gt;
| 380-413&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Necromancer]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Necromancer_Poison_and_Bone&amp;diff=6687</id>
		<title>Necromancer Poison and Bone</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Necromancer_Poison_and_Bone&amp;diff=6687"/>
				<updated>2008-07-24T08:16:47Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Bone Spirit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Necromancer Skills}}This skill tree houses the Necromancer's direct damage spells. These are not as powerful as those of the Sorceress, and must be paired with Curses and used strategically to kill effectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison'''&amp;lt;br&amp;gt;&lt;br /&gt;
Poison damage in Diablo II is listed as damage over time, and the actual damage done per second can be virtually impossible to calculate with the damage stacking from skills, weapons, charms, etc.  Poison damage does not stack with multiple attacks, but resets each time to the most recent poison-based attack. Poison damage can kill, but it's not especially useful for that in large games, or past normal difficulty. It is very useful to keep monsters from regenerating hit points, since they will not heal while poisoned. &lt;br /&gt;
&lt;br /&gt;
'''Bone Spells'''&amp;lt;br&amp;gt;&lt;br /&gt;
Bone spells (Teeth, Bone Spear, Bone Spirit) deal magical damage. There is no way for a player to raise resistance against magic, making these deceptively effective in PVP combat. Items that absorb magical damage do work against magical damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Teeth=&lt;br /&gt;
'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Teeth becomes much more effective if a Necromancer specializes heavily in the related skills:&lt;br /&gt;
* Bone Wall: +15% Magic Damage Per Level&lt;br /&gt;
* Bone Spear: +15% Magic Damage Per Level&lt;br /&gt;
* Bone Prison: +15% Magic Damage Per Level&lt;br /&gt;
* Bone Spirit: +15% Magic Damage Per Level&lt;br /&gt;
'''Details:''' Each casting of this skill fires out multiple wriggling projectiles in a fan pattern. The targeting works just like the Amazon's Multishot; spreading wider when targeted nearer the Necromancer, spreading less when aimed further away.&lt;br /&gt;
* Only one of the individual teeth will hit each target, so this skill can not be used to do big damage at point blank range.&lt;br /&gt;
* Can be a very effective PVP skill if used wisely, since it's almost certain to hit the target at high levels.&lt;br /&gt;
* Necromancer's who specialize in this skill are called &amp;quot;Dentists,&amp;quot; which is about the best variant name in the entire game.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 3&lt;br /&gt;
| 3.5&lt;br /&gt;
| 4&lt;br /&gt;
| 4.5&lt;br /&gt;
| 5&lt;br /&gt;
| 5.5&lt;br /&gt;
| 6&lt;br /&gt;
| 6.5&lt;br /&gt;
| 7&lt;br /&gt;
| 7.5&lt;br /&gt;
| 8&lt;br /&gt;
| 8.5&lt;br /&gt;
| 9&lt;br /&gt;
| 9.5&lt;br /&gt;
| 10&lt;br /&gt;
| 10.5&lt;br /&gt;
| 11&lt;br /&gt;
| 11.5&lt;br /&gt;
| 12&lt;br /&gt;
| 12.5&lt;br /&gt;
|-&lt;br /&gt;
| Damage&lt;br /&gt;
| 2-4&lt;br /&gt;
| 3-5&lt;br /&gt;
| 4-6&lt;br /&gt;
| 5-7&lt;br /&gt;
| 6-8&lt;br /&gt;
| 7-9&lt;br /&gt;
| 8-10&lt;br /&gt;
| 9-11&lt;br /&gt;
| 10-12&lt;br /&gt;
| 11-14&lt;br /&gt;
| 12-15&lt;br /&gt;
| 13-17&lt;br /&gt;
| 14-18&lt;br /&gt;
| 15-20&lt;br /&gt;
| 16-21&lt;br /&gt;
| 17-23&lt;br /&gt;
| 18-25&lt;br /&gt;
| 20-27&lt;br /&gt;
| 21-29&lt;br /&gt;
| 23-31&lt;br /&gt;
|-&lt;br /&gt;
| # of Teeth&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 9&lt;br /&gt;
| 10&lt;br /&gt;
| 11&lt;br /&gt;
| 12&lt;br /&gt;
| 13&lt;br /&gt;
| 14&lt;br /&gt;
| 15&lt;br /&gt;
| 16&lt;br /&gt;
| 17&lt;br /&gt;
| 18&lt;br /&gt;
| 19&lt;br /&gt;
| 20&lt;br /&gt;
| 21&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bone Armor=&lt;br /&gt;
'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Bone Armor is boosted by points in the following skills:&lt;br /&gt;
* Bone Wall: +15 Damage Absorbed Per Level&lt;br /&gt;
* Bone Prison: +15 Damage Absorbed Per Level&lt;br /&gt;
'''Details:''' An orbiting shield that absorbs a set amount of physical damage before vanishing.&lt;br /&gt;
* The number of whirling shields decreases as the spell absorbs damage. Reset it to full any time by recasting.&lt;br /&gt;
* Oblivion Knights commonly found in late Act Four cast this spell.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 11&lt;br /&gt;
| 12&lt;br /&gt;
| 13&lt;br /&gt;
| 14&lt;br /&gt;
| 15&lt;br /&gt;
| 16&lt;br /&gt;
| 17&lt;br /&gt;
| 18&lt;br /&gt;
| 19&lt;br /&gt;
| 20&lt;br /&gt;
| 21&lt;br /&gt;
| 22&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
| 25&lt;br /&gt;
| 26&lt;br /&gt;
| 27&lt;br /&gt;
| 28&lt;br /&gt;
| 29&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Damage Shield&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 60&lt;br /&gt;
| 70&lt;br /&gt;
| 80&lt;br /&gt;
| 90&lt;br /&gt;
| 100&lt;br /&gt;
| 110&lt;br /&gt;
| 120&lt;br /&gt;
| 130&lt;br /&gt;
| 140&lt;br /&gt;
| 150&lt;br /&gt;
| 160&lt;br /&gt;
| 170&lt;br /&gt;
| 180&lt;br /&gt;
| 190&lt;br /&gt;
| 200&lt;br /&gt;
| 210&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Poison Dagger=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' This skill is boosted by points in the following skills:&lt;br /&gt;
* Poison Explosion: +20% Poison Damage Per Level&lt;br /&gt;
* Poison Nova: +20% Poison Damage Per Level&lt;br /&gt;
'''Details:''' Adds huge poison damage to melee attacks. Since poison damage attacks don't stack, and this one lasts a very long time, it's best used with minions to hide behind, or paired with curses such as Dim Vision or Terror.&lt;br /&gt;
* This skill must be used with a dagger-type weapon.&lt;br /&gt;
* Poison damage from charms and other equipment will stack with the skill damage.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 3&lt;br /&gt;
| 3.2&lt;br /&gt;
| 3.5&lt;br /&gt;
| 3.7&lt;br /&gt;
| 4.0&lt;br /&gt;
| 4.2&lt;br /&gt;
| 4.5&lt;br /&gt;
| 4.7&lt;br /&gt;
| 5.0&lt;br /&gt;
| 5.2&lt;br /&gt;
| 5.5&lt;br /&gt;
| 5.7&lt;br /&gt;
| 6.0&lt;br /&gt;
| 6.2&lt;br /&gt;
| 6.5&lt;br /&gt;
| 6.7&lt;br /&gt;
| 7.0&lt;br /&gt;
| 7.2&lt;br /&gt;
| 7.5&lt;br /&gt;
| 7.7&lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| 7-15&lt;br /&gt;
| 13-23&lt;br /&gt;
| 20-32&lt;br /&gt;
| 30-43&lt;br /&gt;
| 40-56&lt;br /&gt;
| 53-70&lt;br /&gt;
| 67-85&lt;br /&gt;
| 82-103&lt;br /&gt;
| 104-126&lt;br /&gt;
| 129-153&lt;br /&gt;
| 155-181&lt;br /&gt;
| 185-212&lt;br /&gt;
| 216-245&lt;br /&gt;
| 250-281&lt;br /&gt;
| 286-319&lt;br /&gt;
| 325-359&lt;br /&gt;
| 374-410&lt;br /&gt;
| 426-464&lt;br /&gt;
| 481-521&lt;br /&gt;
| 540-581&lt;br /&gt;
|-&lt;br /&gt;
| Over X sec.&lt;br /&gt;
| 2&lt;br /&gt;
| 2.4&lt;br /&gt;
| 2.8&lt;br /&gt;
| 3.2&lt;br /&gt;
| 3.6&lt;br /&gt;
| 4&lt;br /&gt;
| 4.4&lt;br /&gt;
| 4.8&lt;br /&gt;
| 5.2&lt;br /&gt;
| 5.6&lt;br /&gt;
| 6&lt;br /&gt;
| 6.4&lt;br /&gt;
| 6.8&lt;br /&gt;
| 7.2&lt;br /&gt;
| 7.6&lt;br /&gt;
| 8&lt;br /&gt;
| 8.4&lt;br /&gt;
| 8.8&lt;br /&gt;
| 9.2&lt;br /&gt;
| 9.6&lt;br /&gt;
|-&lt;br /&gt;
| Attack Rating Bonus %&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
| 110&lt;br /&gt;
| 130&lt;br /&gt;
| 150&lt;br /&gt;
| 170&lt;br /&gt;
| 190&lt;br /&gt;
| 210&lt;br /&gt;
| 230&lt;br /&gt;
| 250&lt;br /&gt;
| 270&lt;br /&gt;
| 290&lt;br /&gt;
| 310&lt;br /&gt;
| 330&lt;br /&gt;
| 350&lt;br /&gt;
| 370&lt;br /&gt;
| 390&lt;br /&gt;
| 410&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Corpse Explosion=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' One of the messiest and most fun skills in the game, Corpse Explosion detonates fallen monster corpses in messy sprays of bone and blood, striking all nearby enemies for substantial fire and physical damage.&lt;br /&gt;
* The damage is based on the hit points the monster had when alive, and it scales up to remain effective in Nightmare and Hell. (Though not as effective as it was in earlier versions of the game; shortly after release this skill was insanely overpowered.) &lt;br /&gt;
* Corpse Explosion deals 50% fire and 50% physical damage. Pair it with Amplify Damage or Lower Resistances, depending on the monster's resistances. (Amplify Damage is usually the better choice.)&lt;br /&gt;
* This skill is most effective when numerous monsters are in range, since a domino effect can be achieved. The standard technique is to Iron Maiden a pack so they all take some damage, single one out for special attention from Bone Spirit/Spear, Curse everything with Amplify Damage once a body hits the floor, and start bombing.&lt;br /&gt;
* Corpses can only be used by one corpse skill, so a Necromancer can find himself competing over corpses with his own various summoning skills, Barbarians with Find Item, Druid's with their vine skills, Paladins using Redemption, etc.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 15&lt;br /&gt;
| 16&lt;br /&gt;
| 17&lt;br /&gt;
| 18&lt;br /&gt;
| 19&lt;br /&gt;
| 20&lt;br /&gt;
| 21&lt;br /&gt;
| 22&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
| 25&lt;br /&gt;
| 26&lt;br /&gt;
| 27&lt;br /&gt;
| 28&lt;br /&gt;
| 29&lt;br /&gt;
| 30&lt;br /&gt;
| 31&lt;br /&gt;
| 32&lt;br /&gt;
| 33&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 2.6&lt;br /&gt;
| 3&lt;br /&gt;
| 3.3&lt;br /&gt;
| 3.6&lt;br /&gt;
| 4&lt;br /&gt;
| 4.3&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5&lt;br /&gt;
| 5.3&lt;br /&gt;
| 5.6&lt;br /&gt;
| 6&lt;br /&gt;
| 6.3&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7&lt;br /&gt;
| 7.3&lt;br /&gt;
| 7.6&lt;br /&gt;
| 8&lt;br /&gt;
| 8.3&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| 60-100% of Corpse Hit Points&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bone Wall=&lt;br /&gt;
'''Required Level:''' 12&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:'''Bone Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Bone Wall is boosted by points in the following skills:&lt;br /&gt;
* Bone Armor: +10% Life Per Level&lt;br /&gt;
* Bone Prison: +10% Life Per Level&lt;br /&gt;
'''Details:''' This skill calls a durable wall of bone up out of the ground. The wall serves as a barrier, and will draw monsters to attack it, killing themselves if they're cursed by Iron Maiden.&lt;br /&gt;
* Bone Wall stats scale up considerably in Nightmare and Hell.&lt;br /&gt;
 {| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost: 17&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Normal Hit Points&lt;br /&gt;
| 20&lt;br /&gt;
| 25&lt;br /&gt;
| 30&lt;br /&gt;
| 35&lt;br /&gt;
| 39&lt;br /&gt;
| 44&lt;br /&gt;
| 49&lt;br /&gt;
| 54&lt;br /&gt;
| 58&lt;br /&gt;
| 63&lt;br /&gt;
| 68&lt;br /&gt;
| 73&lt;br /&gt;
| 77&lt;br /&gt;
| 82&lt;br /&gt;
| 87&lt;br /&gt;
| 92&lt;br /&gt;
| 96&lt;br /&gt;
| 101&lt;br /&gt;
| 106&lt;br /&gt;
| 111&lt;br /&gt;
|-&lt;br /&gt;
| Duration (seconds): 24&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Poison Explosion=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth, Corpse Explosion, Poison Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage is boosted by points in the following skills.&lt;br /&gt;
* Poison Dagger: +15% Poison Damage Per Level&lt;br /&gt;
* Poison Nova: +15% Poison Damage Per Level&lt;br /&gt;
'''Details:''' Like Corpse Explosion, but with poison damage. It's not much of an upgrade, and in fact has considerably lower killing power in large games, thanks to the damage not scaling up with hit points, as Corpse Explosion does.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost: 8&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| 28-86&lt;br /&gt;
| 43-112&lt;br /&gt;
| 60-140&lt;br /&gt;
| 80-172&lt;br /&gt;
| 103-206&lt;br /&gt;
| 129-244&lt;br /&gt;
| 158-284&lt;br /&gt;
| 189-327&lt;br /&gt;
| 242-392&lt;br /&gt;
| 301-462&lt;br /&gt;
| 366-539&lt;br /&gt;
| 436-620&lt;br /&gt;
| 512-708&lt;br /&gt;
| 594-801&lt;br /&gt;
| 682-901&lt;br /&gt;
| 775-1006&lt;br /&gt;
| 905-1146&lt;br /&gt;
| 1043-1295&lt;br /&gt;
| 1189-1454&lt;br /&gt;
| 1345-1620&lt;br /&gt;
|-&lt;br /&gt;
| Over X sec.&lt;br /&gt;
| 2&lt;br /&gt;
| 2.4&lt;br /&gt;
| 2.8&lt;br /&gt;
| 3.2&lt;br /&gt;
| 3.6&lt;br /&gt;
| 4&lt;br /&gt;
| 4.4&lt;br /&gt;
| 4.8&lt;br /&gt;
| 5.2&lt;br /&gt;
| 5.6&lt;br /&gt;
| 6&lt;br /&gt;
| 6.4&lt;br /&gt;
| 6.8&lt;br /&gt;
| 7.2&lt;br /&gt;
| 7.6&lt;br /&gt;
| 8&lt;br /&gt;
| 8.4&lt;br /&gt;
| 8.8&lt;br /&gt;
| 9.2&lt;br /&gt;
| 9.6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bone Spear&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth, Corpse Explosion&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Bone Spear receives substantial damage bonuses from points in various other skills.&lt;br /&gt;
* Teeth: +7% Magic Damage Per Level&lt;br /&gt;
* Bone Wall: +7% Magic Damage Per Level&lt;br /&gt;
* Bone Prison: +7% Magic Damage Per Level&lt;br /&gt;
* Bone Spirit: +7% Magic Damage Per Level&lt;br /&gt;
'''Details:''' Bone Spear fires a straight shot of magical damage bone that can pass through any number of targets. It does less damage to each target than Bone Spirit (until very high levels), but can hit multiple enemies, and is very effective against large mobs, or in narrow hallways, such as inside the Maggot Lair.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 7&lt;br /&gt;
| 7.2&lt;br /&gt;
| 7.5&lt;br /&gt;
| 7.7&lt;br /&gt;
| 8&lt;br /&gt;
| 8.2&lt;br /&gt;
| 8.5&lt;br /&gt;
| 8.7&lt;br /&gt;
| 9&lt;br /&gt;
| 9.2&lt;br /&gt;
| 9.5&lt;br /&gt;
| 9.7&lt;br /&gt;
| 10&lt;br /&gt;
| 10.2&lt;br /&gt;
| 10.5&lt;br /&gt;
| 10.7&lt;br /&gt;
| 11&lt;br /&gt;
| 11.2&lt;br /&gt;
| 11.5&lt;br /&gt;
| 11.7&lt;br /&gt;
|-&lt;br /&gt;
| Damage&lt;br /&gt;
| 17-25&lt;br /&gt;
| 25-34&lt;br /&gt;
| 34-42&lt;br /&gt;
| 42-51&lt;br /&gt;
| 51-59&lt;br /&gt;
| 59-68&lt;br /&gt;
| 68-77&lt;br /&gt;
| 77-85&lt;br /&gt;
| 86-95&lt;br /&gt;
| 96-104&lt;br /&gt;
| 105-114&lt;br /&gt;
| 115-124&lt;br /&gt;
| 125-133&lt;br /&gt;
| 134-143&lt;br /&gt;
| 144-153&lt;br /&gt;
| 154-162&lt;br /&gt;
| 166-176&lt;br /&gt;
| 179-190&lt;br /&gt;
| 192-204&lt;br /&gt;
| 205-218&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bone Prison=&lt;br /&gt;
'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth, Bone Armor, Corpse Explosion, Bone Wall, Bone Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Bone Prison is boosted by points in the following skills:&lt;br /&gt;
* Bone Armor: +8% Life Per Level&lt;br /&gt;
* Bone Wall: +8% Life Per Level&lt;br /&gt;
'''Details:''' Bone Prison functions like Bone Wall, but creates a small circle of bone posts, instead of a long, straight wall. This skill can be targeted at a monster, imprisoning it within the prison.  Monsters will target the walls and beat them into splinters, but only if they can not get to the Necromancer or his minions without destroying the bone obstacle first.&lt;br /&gt;
* Trap monsters within the wall and use Iron Maiden to hurt them as they fight free.&lt;br /&gt;
* Bone Prison can capture other players in PVP.&lt;br /&gt;
* Diablo's similar spell has a much cooler graphic.&lt;br /&gt;
* The Bone Prison hit points scale up considerably in Nightmare and Hell Difficulty. &lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 27&lt;br /&gt;
| 26&lt;br /&gt;
| 25&lt;br /&gt;
| 24&lt;br /&gt;
| 23&lt;br /&gt;
| 22&lt;br /&gt;
| 21&lt;br /&gt;
| 20&lt;br /&gt;
| 19&lt;br /&gt;
| 18&lt;br /&gt;
| 17&lt;br /&gt;
| 16&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| 13&lt;br /&gt;
| 12&lt;br /&gt;
| 11&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Normal Hit Points&lt;br /&gt;
| 22&lt;br /&gt;
| 26&lt;br /&gt;
| 31&lt;br /&gt;
| 36&lt;br /&gt;
| 41&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
| 60&lt;br /&gt;
| 64&lt;br /&gt;
| 69&lt;br /&gt;
| 74&lt;br /&gt;
| 79&lt;br /&gt;
| 83&lt;br /&gt;
| 88&lt;br /&gt;
| 93&lt;br /&gt;
| 98&lt;br /&gt;
| 102&lt;br /&gt;
| 107&lt;br /&gt;
| 112&lt;br /&gt;
|-&lt;br /&gt;
| Duration (seconds): 24&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Poison Nova=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Poison Dagger, Teeth, Corpse Explosion, Poison Explosion&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Poison Nova's damage is boosted by points in the following skills:&lt;br /&gt;
* Poison Dagger: +10% Poison Damage Per Level&lt;br /&gt;
* Poison Explosion: +10% Poison Damage Per Level&lt;br /&gt;
'''Details:''' Poison Nova sends out an expanding circle of toxic bolts, poisoning everything within range, and virtually everything on the screen. The damage of this skill is inflicted over just two seconds, so it can be fairly powerful, but must be used repeatedly, and is not useful just to poison everything in sight to keep them from healing over the course of a long battle.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost: 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| 52-93&lt;br /&gt;
| 67-108&lt;br /&gt;
| 82-123&lt;br /&gt;
| 97-138&lt;br /&gt;
| 112-153&lt;br /&gt;
| 127-168&lt;br /&gt;
| 142-183&lt;br /&gt;
| 157-198&lt;br /&gt;
| 176-217&lt;br /&gt;
| 194-236&lt;br /&gt;
| 213-254&lt;br /&gt;
| 232-273&lt;br /&gt;
| 251-292&lt;br /&gt;
| 269-311&lt;br /&gt;
| 288-329&lt;br /&gt;
| 307-348&lt;br /&gt;
| 337-378&lt;br /&gt;
| 367-408&lt;br /&gt;
| 397-438&lt;br /&gt;
| 427-468&lt;br /&gt;
|-&lt;br /&gt;
| Over 2 Seconds&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bone Spirit=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth, Corpse Explosion, Bone Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage of each Bone Spirit is boosted by points in the following skills:&lt;br /&gt;
* Teeth: +6% Magic Damage Per Level&lt;br /&gt;
* Bone Wall: +6% Magic Damage Per Level&lt;br /&gt;
* Bone Spear: +6% Magic Damage Per Level&lt;br /&gt;
* Bone Prison: +6% Magic Damage Per Level&lt;br /&gt;
'''Details:''' Bone Spirits are slow-moving, homing missiles that will track targets for quite a distance off the screen. Their damage is magical, and they can be made more effective by the use of the Lower Resistance (HK's edit: or decrepify, according to the wiki page on necro curses, it also lowers magical resistance) curse.&lt;br /&gt;
* Bone Spirits will home relentlessly after the monster, player, or minion you target. &lt;br /&gt;
* If not targeted directly, Bone Spirits acquire the target that's nearest to where your cursor is when you click them.&lt;br /&gt;
* If a target dies before the Bone Spirit reaches it, the spell will not acquire another target, but will instead pass harmless off the screen.  It's therefore best not to shoot more than you'll need to kill a given target.&lt;br /&gt;
* Since these fly slowly and Necromancers can cast very quickly, it's possible to have quite a few (more than a dozen) Bone Spirits tracking the same enemy.&lt;br /&gt;
* Bone Sprits are useful in PVP, but can fairly easily be outrun, so must be used strategically.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
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! 12&lt;br /&gt;
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! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 12&lt;br /&gt;
| 12.5&lt;br /&gt;
| 13&lt;br /&gt;
| 13.5&lt;br /&gt;
| 14&lt;br /&gt;
| 14.5&lt;br /&gt;
| 15&lt;br /&gt;
| 15.5&lt;br /&gt;
| 16&lt;br /&gt;
| 16.5&lt;br /&gt;
| 17&lt;br /&gt;
| 17.5&lt;br /&gt;
| 18&lt;br /&gt;
| 18.5&lt;br /&gt;
| 19&lt;br /&gt;
| 19.5&lt;br /&gt;
| 20&lt;br /&gt;
| 20.5&lt;br /&gt;
| 21&lt;br /&gt;
| 21.5&lt;br /&gt;
|-&lt;br /&gt;
| Damage&lt;br /&gt;
| 22-33&lt;br /&gt;
| 40-52&lt;br /&gt;
| 58-71&lt;br /&gt;
| 76-90&lt;br /&gt;
| 94-109&lt;br /&gt;
| 112-128&lt;br /&gt;
| 129-147&lt;br /&gt;
| 147-166&lt;br /&gt;
| 166-187&lt;br /&gt;
| 185-207&lt;br /&gt;
| 204-227&lt;br /&gt;
| 224-247&lt;br /&gt;
| 243-267&lt;br /&gt;
| 262-287&lt;br /&gt;
| 281-308&lt;br /&gt;
| 300-328&lt;br /&gt;
| 320-349&lt;br /&gt;
| 340-370&lt;br /&gt;
| 360-392&lt;br /&gt;
| 380-413&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Necromancer]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Necromancer_Poison_and_Bone&amp;diff=6686</id>
		<title>Necromancer Poison and Bone</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Necromancer_Poison_and_Bone&amp;diff=6686"/>
				<updated>2008-07-24T08:15:32Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Bone Spirit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Necromancer Skills}}This skill tree houses the Necromancer's direct damage spells. These are not as powerful as those of the Sorceress, and must be paired with Curses and used strategically to kill effectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison'''&amp;lt;br&amp;gt;&lt;br /&gt;
Poison damage in Diablo II is listed as damage over time, and the actual damage done per second can be virtually impossible to calculate with the damage stacking from skills, weapons, charms, etc.  Poison damage does not stack with multiple attacks, but resets each time to the most recent poison-based attack. Poison damage can kill, but it's not especially useful for that in large games, or past normal difficulty. It is very useful to keep monsters from regenerating hit points, since they will not heal while poisoned. &lt;br /&gt;
&lt;br /&gt;
'''Bone Spells'''&amp;lt;br&amp;gt;&lt;br /&gt;
Bone spells (Teeth, Bone Spear, Bone Spirit) deal magical damage. There is no way for a player to raise resistance against magic, making these deceptively effective in PVP combat. Items that absorb magical damage do work against magical damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Teeth=&lt;br /&gt;
'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Teeth becomes much more effective if a Necromancer specializes heavily in the related skills:&lt;br /&gt;
* Bone Wall: +15% Magic Damage Per Level&lt;br /&gt;
* Bone Spear: +15% Magic Damage Per Level&lt;br /&gt;
* Bone Prison: +15% Magic Damage Per Level&lt;br /&gt;
* Bone Spirit: +15% Magic Damage Per Level&lt;br /&gt;
'''Details:''' Each casting of this skill fires out multiple wriggling projectiles in a fan pattern. The targeting works just like the Amazon's Multishot; spreading wider when targeted nearer the Necromancer, spreading less when aimed further away.&lt;br /&gt;
* Only one of the individual teeth will hit each target, so this skill can not be used to do big damage at point blank range.&lt;br /&gt;
* Can be a very effective PVP skill if used wisely, since it's almost certain to hit the target at high levels.&lt;br /&gt;
* Necromancer's who specialize in this skill are called &amp;quot;Dentists,&amp;quot; which is about the best variant name in the entire game.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 3&lt;br /&gt;
| 3.5&lt;br /&gt;
| 4&lt;br /&gt;
| 4.5&lt;br /&gt;
| 5&lt;br /&gt;
| 5.5&lt;br /&gt;
| 6&lt;br /&gt;
| 6.5&lt;br /&gt;
| 7&lt;br /&gt;
| 7.5&lt;br /&gt;
| 8&lt;br /&gt;
| 8.5&lt;br /&gt;
| 9&lt;br /&gt;
| 9.5&lt;br /&gt;
| 10&lt;br /&gt;
| 10.5&lt;br /&gt;
| 11&lt;br /&gt;
| 11.5&lt;br /&gt;
| 12&lt;br /&gt;
| 12.5&lt;br /&gt;
|-&lt;br /&gt;
| Damage&lt;br /&gt;
| 2-4&lt;br /&gt;
| 3-5&lt;br /&gt;
| 4-6&lt;br /&gt;
| 5-7&lt;br /&gt;
| 6-8&lt;br /&gt;
| 7-9&lt;br /&gt;
| 8-10&lt;br /&gt;
| 9-11&lt;br /&gt;
| 10-12&lt;br /&gt;
| 11-14&lt;br /&gt;
| 12-15&lt;br /&gt;
| 13-17&lt;br /&gt;
| 14-18&lt;br /&gt;
| 15-20&lt;br /&gt;
| 16-21&lt;br /&gt;
| 17-23&lt;br /&gt;
| 18-25&lt;br /&gt;
| 20-27&lt;br /&gt;
| 21-29&lt;br /&gt;
| 23-31&lt;br /&gt;
|-&lt;br /&gt;
| # of Teeth&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 9&lt;br /&gt;
| 10&lt;br /&gt;
| 11&lt;br /&gt;
| 12&lt;br /&gt;
| 13&lt;br /&gt;
| 14&lt;br /&gt;
| 15&lt;br /&gt;
| 16&lt;br /&gt;
| 17&lt;br /&gt;
| 18&lt;br /&gt;
| 19&lt;br /&gt;
| 20&lt;br /&gt;
| 21&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bone Armor=&lt;br /&gt;
'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Bone Armor is boosted by points in the following skills:&lt;br /&gt;
* Bone Wall: +15 Damage Absorbed Per Level&lt;br /&gt;
* Bone Prison: +15 Damage Absorbed Per Level&lt;br /&gt;
'''Details:''' An orbiting shield that absorbs a set amount of physical damage before vanishing.&lt;br /&gt;
* The number of whirling shields decreases as the spell absorbs damage. Reset it to full any time by recasting.&lt;br /&gt;
* Oblivion Knights commonly found in late Act Four cast this spell.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 11&lt;br /&gt;
| 12&lt;br /&gt;
| 13&lt;br /&gt;
| 14&lt;br /&gt;
| 15&lt;br /&gt;
| 16&lt;br /&gt;
| 17&lt;br /&gt;
| 18&lt;br /&gt;
| 19&lt;br /&gt;
| 20&lt;br /&gt;
| 21&lt;br /&gt;
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| 23&lt;br /&gt;
| 24&lt;br /&gt;
| 25&lt;br /&gt;
| 26&lt;br /&gt;
| 27&lt;br /&gt;
| 28&lt;br /&gt;
| 29&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Damage Shield&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 60&lt;br /&gt;
| 70&lt;br /&gt;
| 80&lt;br /&gt;
| 90&lt;br /&gt;
| 100&lt;br /&gt;
| 110&lt;br /&gt;
| 120&lt;br /&gt;
| 130&lt;br /&gt;
| 140&lt;br /&gt;
| 150&lt;br /&gt;
| 160&lt;br /&gt;
| 170&lt;br /&gt;
| 180&lt;br /&gt;
| 190&lt;br /&gt;
| 200&lt;br /&gt;
| 210&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Poison Dagger=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites''': None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' This skill is boosted by points in the following skills:&lt;br /&gt;
* Poison Explosion: +20% Poison Damage Per Level&lt;br /&gt;
* Poison Nova: +20% Poison Damage Per Level&lt;br /&gt;
'''Details:''' Adds huge poison damage to melee attacks. Since poison damage attacks don't stack, and this one lasts a very long time, it's best used with minions to hide behind, or paired with curses such as Dim Vision or Terror.&lt;br /&gt;
* This skill must be used with a dagger-type weapon.&lt;br /&gt;
* Poison damage from charms and other equipment will stack with the skill damage.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 3&lt;br /&gt;
| 3.2&lt;br /&gt;
| 3.5&lt;br /&gt;
| 3.7&lt;br /&gt;
| 4.0&lt;br /&gt;
| 4.2&lt;br /&gt;
| 4.5&lt;br /&gt;
| 4.7&lt;br /&gt;
| 5.0&lt;br /&gt;
| 5.2&lt;br /&gt;
| 5.5&lt;br /&gt;
| 5.7&lt;br /&gt;
| 6.0&lt;br /&gt;
| 6.2&lt;br /&gt;
| 6.5&lt;br /&gt;
| 6.7&lt;br /&gt;
| 7.0&lt;br /&gt;
| 7.2&lt;br /&gt;
| 7.5&lt;br /&gt;
| 7.7&lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| 7-15&lt;br /&gt;
| 13-23&lt;br /&gt;
| 20-32&lt;br /&gt;
| 30-43&lt;br /&gt;
| 40-56&lt;br /&gt;
| 53-70&lt;br /&gt;
| 67-85&lt;br /&gt;
| 82-103&lt;br /&gt;
| 104-126&lt;br /&gt;
| 129-153&lt;br /&gt;
| 155-181&lt;br /&gt;
| 185-212&lt;br /&gt;
| 216-245&lt;br /&gt;
| 250-281&lt;br /&gt;
| 286-319&lt;br /&gt;
| 325-359&lt;br /&gt;
| 374-410&lt;br /&gt;
| 426-464&lt;br /&gt;
| 481-521&lt;br /&gt;
| 540-581&lt;br /&gt;
|-&lt;br /&gt;
| Over X sec.&lt;br /&gt;
| 2&lt;br /&gt;
| 2.4&lt;br /&gt;
| 2.8&lt;br /&gt;
| 3.2&lt;br /&gt;
| 3.6&lt;br /&gt;
| 4&lt;br /&gt;
| 4.4&lt;br /&gt;
| 4.8&lt;br /&gt;
| 5.2&lt;br /&gt;
| 5.6&lt;br /&gt;
| 6&lt;br /&gt;
| 6.4&lt;br /&gt;
| 6.8&lt;br /&gt;
| 7.2&lt;br /&gt;
| 7.6&lt;br /&gt;
| 8&lt;br /&gt;
| 8.4&lt;br /&gt;
| 8.8&lt;br /&gt;
| 9.2&lt;br /&gt;
| 9.6&lt;br /&gt;
|-&lt;br /&gt;
| Attack Rating Bonus %&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
| 110&lt;br /&gt;
| 130&lt;br /&gt;
| 150&lt;br /&gt;
| 170&lt;br /&gt;
| 190&lt;br /&gt;
| 210&lt;br /&gt;
| 230&lt;br /&gt;
| 250&lt;br /&gt;
| 270&lt;br /&gt;
| 290&lt;br /&gt;
| 310&lt;br /&gt;
| 330&lt;br /&gt;
| 350&lt;br /&gt;
| 370&lt;br /&gt;
| 390&lt;br /&gt;
| 410&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Corpse Explosion=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' One of the messiest and most fun skills in the game, Corpse Explosion detonates fallen monster corpses in messy sprays of bone and blood, striking all nearby enemies for substantial fire and physical damage.&lt;br /&gt;
* The damage is based on the hit points the monster had when alive, and it scales up to remain effective in Nightmare and Hell. (Though not as effective as it was in earlier versions of the game; shortly after release this skill was insanely overpowered.) &lt;br /&gt;
* Corpse Explosion deals 50% fire and 50% physical damage. Pair it with Amplify Damage or Lower Resistances, depending on the monster's resistances. (Amplify Damage is usually the better choice.)&lt;br /&gt;
* This skill is most effective when numerous monsters are in range, since a domino effect can be achieved. The standard technique is to Iron Maiden a pack so they all take some damage, single one out for special attention from Bone Spirit/Spear, Curse everything with Amplify Damage once a body hits the floor, and start bombing.&lt;br /&gt;
* Corpses can only be used by one corpse skill, so a Necromancer can find himself competing over corpses with his own various summoning skills, Barbarians with Find Item, Druid's with their vine skills, Paladins using Redemption, etc.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 15&lt;br /&gt;
| 16&lt;br /&gt;
| 17&lt;br /&gt;
| 18&lt;br /&gt;
| 19&lt;br /&gt;
| 20&lt;br /&gt;
| 21&lt;br /&gt;
| 22&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
| 25&lt;br /&gt;
| 26&lt;br /&gt;
| 27&lt;br /&gt;
| 28&lt;br /&gt;
| 29&lt;br /&gt;
| 30&lt;br /&gt;
| 31&lt;br /&gt;
| 32&lt;br /&gt;
| 33&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 2.6&lt;br /&gt;
| 3&lt;br /&gt;
| 3.3&lt;br /&gt;
| 3.6&lt;br /&gt;
| 4&lt;br /&gt;
| 4.3&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5&lt;br /&gt;
| 5.3&lt;br /&gt;
| 5.6&lt;br /&gt;
| 6&lt;br /&gt;
| 6.3&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7&lt;br /&gt;
| 7.3&lt;br /&gt;
| 7.6&lt;br /&gt;
| 8&lt;br /&gt;
| 8.3&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| 60-100% of Corpse Hit Points&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bone Wall=&lt;br /&gt;
'''Required Level:''' 12&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:'''Bone Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Bone Wall is boosted by points in the following skills:&lt;br /&gt;
* Bone Armor: +10% Life Per Level&lt;br /&gt;
* Bone Prison: +10% Life Per Level&lt;br /&gt;
'''Details:''' This skill calls a durable wall of bone up out of the ground. The wall serves as a barrier, and will draw monsters to attack it, killing themselves if they're cursed by Iron Maiden.&lt;br /&gt;
* Bone Wall stats scale up considerably in Nightmare and Hell.&lt;br /&gt;
 {| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost: 17&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Normal Hit Points&lt;br /&gt;
| 20&lt;br /&gt;
| 25&lt;br /&gt;
| 30&lt;br /&gt;
| 35&lt;br /&gt;
| 39&lt;br /&gt;
| 44&lt;br /&gt;
| 49&lt;br /&gt;
| 54&lt;br /&gt;
| 58&lt;br /&gt;
| 63&lt;br /&gt;
| 68&lt;br /&gt;
| 73&lt;br /&gt;
| 77&lt;br /&gt;
| 82&lt;br /&gt;
| 87&lt;br /&gt;
| 92&lt;br /&gt;
| 96&lt;br /&gt;
| 101&lt;br /&gt;
| 106&lt;br /&gt;
| 111&lt;br /&gt;
|-&lt;br /&gt;
| Duration (seconds): 24&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Poison Explosion=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth, Corpse Explosion, Poison Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage is boosted by points in the following skills.&lt;br /&gt;
* Poison Dagger: +15% Poison Damage Per Level&lt;br /&gt;
* Poison Nova: +15% Poison Damage Per Level&lt;br /&gt;
'''Details:''' Like Corpse Explosion, but with poison damage. It's not much of an upgrade, and in fact has considerably lower killing power in large games, thanks to the damage not scaling up with hit points, as Corpse Explosion does.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost: 8&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| 28-86&lt;br /&gt;
| 43-112&lt;br /&gt;
| 60-140&lt;br /&gt;
| 80-172&lt;br /&gt;
| 103-206&lt;br /&gt;
| 129-244&lt;br /&gt;
| 158-284&lt;br /&gt;
| 189-327&lt;br /&gt;
| 242-392&lt;br /&gt;
| 301-462&lt;br /&gt;
| 366-539&lt;br /&gt;
| 436-620&lt;br /&gt;
| 512-708&lt;br /&gt;
| 594-801&lt;br /&gt;
| 682-901&lt;br /&gt;
| 775-1006&lt;br /&gt;
| 905-1146&lt;br /&gt;
| 1043-1295&lt;br /&gt;
| 1189-1454&lt;br /&gt;
| 1345-1620&lt;br /&gt;
|-&lt;br /&gt;
| Over X sec.&lt;br /&gt;
| 2&lt;br /&gt;
| 2.4&lt;br /&gt;
| 2.8&lt;br /&gt;
| 3.2&lt;br /&gt;
| 3.6&lt;br /&gt;
| 4&lt;br /&gt;
| 4.4&lt;br /&gt;
| 4.8&lt;br /&gt;
| 5.2&lt;br /&gt;
| 5.6&lt;br /&gt;
| 6&lt;br /&gt;
| 6.4&lt;br /&gt;
| 6.8&lt;br /&gt;
| 7.2&lt;br /&gt;
| 7.6&lt;br /&gt;
| 8&lt;br /&gt;
| 8.4&lt;br /&gt;
| 8.8&lt;br /&gt;
| 9.2&lt;br /&gt;
| 9.6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bone Spear&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth, Corpse Explosion&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Bone Spear receives substantial damage bonuses from points in various other skills.&lt;br /&gt;
* Teeth: +7% Magic Damage Per Level&lt;br /&gt;
* Bone Wall: +7% Magic Damage Per Level&lt;br /&gt;
* Bone Prison: +7% Magic Damage Per Level&lt;br /&gt;
* Bone Spirit: +7% Magic Damage Per Level&lt;br /&gt;
'''Details:''' Bone Spear fires a straight shot of magical damage bone that can pass through any number of targets. It does less damage to each target than Bone Spirit (until very high levels), but can hit multiple enemies, and is very effective against large mobs, or in narrow hallways, such as inside the Maggot Lair.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 7&lt;br /&gt;
| 7.2&lt;br /&gt;
| 7.5&lt;br /&gt;
| 7.7&lt;br /&gt;
| 8&lt;br /&gt;
| 8.2&lt;br /&gt;
| 8.5&lt;br /&gt;
| 8.7&lt;br /&gt;
| 9&lt;br /&gt;
| 9.2&lt;br /&gt;
| 9.5&lt;br /&gt;
| 9.7&lt;br /&gt;
| 10&lt;br /&gt;
| 10.2&lt;br /&gt;
| 10.5&lt;br /&gt;
| 10.7&lt;br /&gt;
| 11&lt;br /&gt;
| 11.2&lt;br /&gt;
| 11.5&lt;br /&gt;
| 11.7&lt;br /&gt;
|-&lt;br /&gt;
| Damage&lt;br /&gt;
| 17-25&lt;br /&gt;
| 25-34&lt;br /&gt;
| 34-42&lt;br /&gt;
| 42-51&lt;br /&gt;
| 51-59&lt;br /&gt;
| 59-68&lt;br /&gt;
| 68-77&lt;br /&gt;
| 77-85&lt;br /&gt;
| 86-95&lt;br /&gt;
| 96-104&lt;br /&gt;
| 105-114&lt;br /&gt;
| 115-124&lt;br /&gt;
| 125-133&lt;br /&gt;
| 134-143&lt;br /&gt;
| 144-153&lt;br /&gt;
| 154-162&lt;br /&gt;
| 166-176&lt;br /&gt;
| 179-190&lt;br /&gt;
| 192-204&lt;br /&gt;
| 205-218&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bone Prison=&lt;br /&gt;
'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth, Bone Armor, Corpse Explosion, Bone Wall, Bone Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Bone Prison is boosted by points in the following skills:&lt;br /&gt;
* Bone Armor: +8% Life Per Level&lt;br /&gt;
* Bone Wall: +8% Life Per Level&lt;br /&gt;
'''Details:''' Bone Prison functions like Bone Wall, but creates a small circle of bone posts, instead of a long, straight wall. This skill can be targeted at a monster, imprisoning it within the prison.  Monsters will target the walls and beat them into splinters, but only if they can not get to the Necromancer or his minions without destroying the bone obstacle first.&lt;br /&gt;
* Trap monsters within the wall and use Iron Maiden to hurt them as they fight free.&lt;br /&gt;
* Bone Prison can capture other players in PVP.&lt;br /&gt;
* Diablo's similar spell has a much cooler graphic.&lt;br /&gt;
* The Bone Prison hit points scale up considerably in Nightmare and Hell Difficulty. &lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 27&lt;br /&gt;
| 26&lt;br /&gt;
| 25&lt;br /&gt;
| 24&lt;br /&gt;
| 23&lt;br /&gt;
| 22&lt;br /&gt;
| 21&lt;br /&gt;
| 20&lt;br /&gt;
| 19&lt;br /&gt;
| 18&lt;br /&gt;
| 17&lt;br /&gt;
| 16&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| 13&lt;br /&gt;
| 12&lt;br /&gt;
| 11&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Normal Hit Points&lt;br /&gt;
| 22&lt;br /&gt;
| 26&lt;br /&gt;
| 31&lt;br /&gt;
| 36&lt;br /&gt;
| 41&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
| 60&lt;br /&gt;
| 64&lt;br /&gt;
| 69&lt;br /&gt;
| 74&lt;br /&gt;
| 79&lt;br /&gt;
| 83&lt;br /&gt;
| 88&lt;br /&gt;
| 93&lt;br /&gt;
| 98&lt;br /&gt;
| 102&lt;br /&gt;
| 107&lt;br /&gt;
| 112&lt;br /&gt;
|-&lt;br /&gt;
| Duration (seconds): 24&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Poison Nova=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Poison Dagger, Teeth, Corpse Explosion, Poison Explosion&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Poison Nova's damage is boosted by points in the following skills:&lt;br /&gt;
* Poison Dagger: +10% Poison Damage Per Level&lt;br /&gt;
* Poison Explosion: +10% Poison Damage Per Level&lt;br /&gt;
'''Details:''' Poison Nova sends out an expanding circle of toxic bolts, poisoning everything within range, and virtually everything on the screen. The damage of this skill is inflicted over just two seconds, so it can be fairly powerful, but must be used repeatedly, and is not useful just to poison everything in sight to keep them from healing over the course of a long battle.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost: 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| 52-93&lt;br /&gt;
| 67-108&lt;br /&gt;
| 82-123&lt;br /&gt;
| 97-138&lt;br /&gt;
| 112-153&lt;br /&gt;
| 127-168&lt;br /&gt;
| 142-183&lt;br /&gt;
| 157-198&lt;br /&gt;
| 176-217&lt;br /&gt;
| 194-236&lt;br /&gt;
| 213-254&lt;br /&gt;
| 232-273&lt;br /&gt;
| 251-292&lt;br /&gt;
| 269-311&lt;br /&gt;
| 288-329&lt;br /&gt;
| 307-348&lt;br /&gt;
| 337-378&lt;br /&gt;
| 367-408&lt;br /&gt;
| 397-438&lt;br /&gt;
| 427-468&lt;br /&gt;
|-&lt;br /&gt;
| Over 2 Seconds&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bone Spirit=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Teeth, Corpse Explosion, Bone Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage of each Bone Spirit is boosted by points in the following skills:&lt;br /&gt;
* Teeth: +6% Magic Damage Per Level&lt;br /&gt;
* Bone Wall: +6% Magic Damage Per Level&lt;br /&gt;
* Bone Spear: +6% Magic Damage Per Level&lt;br /&gt;
* Bone Prison: +6% Magic Damage Per Level&lt;br /&gt;
'''Details:''' Bone Spirits are slow-moving, homing missiles that will track targets for quite a distance off the screen. Their damage is magical, and they can be made more effective by the use of the Lower Resistance (or HK's edit: decrepify, according to the wiki page on necro curses) curse.&lt;br /&gt;
* Bone Spirits will home relentlessly after the monster, player, or minion you target. &lt;br /&gt;
* If not targeted directly, Bone Spirits acquire the target that's nearest to where your cursor is when you click them.&lt;br /&gt;
* If a target dies before the Bone Spirit reaches it, the spell will not acquire another target, but will instead pass harmless off the screen.  It's therefore best not to shoot more than you'll need to kill a given target.&lt;br /&gt;
* Since these fly slowly and Necromancers can cast very quickly, it's possible to have quite a few (more than a dozen) Bone Spirits tracking the same enemy.&lt;br /&gt;
* Bone Sprits are useful in PVP, but can fairly easily be outrun, so must be used strategically.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Mana Cost&lt;br /&gt;
| 12&lt;br /&gt;
| 12.5&lt;br /&gt;
| 13&lt;br /&gt;
| 13.5&lt;br /&gt;
| 14&lt;br /&gt;
| 14.5&lt;br /&gt;
| 15&lt;br /&gt;
| 15.5&lt;br /&gt;
| 16&lt;br /&gt;
| 16.5&lt;br /&gt;
| 17&lt;br /&gt;
| 17.5&lt;br /&gt;
| 18&lt;br /&gt;
| 18.5&lt;br /&gt;
| 19&lt;br /&gt;
| 19.5&lt;br /&gt;
| 20&lt;br /&gt;
| 20.5&lt;br /&gt;
| 21&lt;br /&gt;
| 21.5&lt;br /&gt;
|-&lt;br /&gt;
| Damage&lt;br /&gt;
| 22-33&lt;br /&gt;
| 40-52&lt;br /&gt;
| 58-71&lt;br /&gt;
| 76-90&lt;br /&gt;
| 94-109&lt;br /&gt;
| 112-128&lt;br /&gt;
| 129-147&lt;br /&gt;
| 147-166&lt;br /&gt;
| 166-187&lt;br /&gt;
| 185-207&lt;br /&gt;
| 204-227&lt;br /&gt;
| 224-247&lt;br /&gt;
| 243-267&lt;br /&gt;
| 262-287&lt;br /&gt;
| 281-308&lt;br /&gt;
| 300-328&lt;br /&gt;
| 320-349&lt;br /&gt;
| 340-370&lt;br /&gt;
| 360-392&lt;br /&gt;
| 380-413&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Necromancer]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Paladin_Offensive_Auras&amp;diff=6685</id>
		<title>Paladin Offensive Auras</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Paladin_Offensive_Auras&amp;diff=6685"/>
				<updated>2008-07-24T06:36:10Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Sanctuary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Paladin Skills}}The Paladin's Offensive Auras provide all sorts of boosts to damage, attack type, elemental damage, and more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Might=&lt;br /&gt;
'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Might increases the output of all physical damage attacks by the Paladin or his party. More than one point in Might is seldom a good idea, since Concentration and Fanaticism add as much or more damage, along with other bonuses.&lt;br /&gt;
* Might can be obtained from Act 2 mercenaries.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| Damage +%&lt;br /&gt;
|  40&lt;br /&gt;
|  50&lt;br /&gt;
|  60&lt;br /&gt;
|  70&lt;br /&gt;
|  80&lt;br /&gt;
|  90&lt;br /&gt;
|  100&lt;br /&gt;
|  110&lt;br /&gt;
|  120&lt;br /&gt;
|  130&lt;br /&gt;
|  140&lt;br /&gt;
|  150&lt;br /&gt;
|  160&lt;br /&gt;
|  170&lt;br /&gt;
|  180&lt;br /&gt;
|  190&lt;br /&gt;
|  200&lt;br /&gt;
|  210&lt;br /&gt;
|  220&lt;br /&gt;
|  230&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Holy Fire=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Holy Fire's damage is boosted by points in the following skills.&lt;br /&gt;
* Resist Fire: +18% Fire Damage Per Level&lt;br /&gt;
* Salvation: +6% Fire Damage Per Level&lt;br /&gt;
'''Details:''' Holy Fire adds fire damage to the Paladin's attacks, as well as dealing a few points of fire damage to every monster in range. This skill is seldom used other than as a novelty, since the damage isn't large enough to specialize in it, even with synergies.&lt;br /&gt;
* All fire damage is carried over into the 'splash' explosion effect of Exploding Arrows (for exmaple from the unique bow Raven Claw) making this skill a far more interesting and powerful novelty.&lt;br /&gt;
* The Necromancer's Fire Golem spawns with a Fire Aura of its own.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 4&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5.3&lt;br /&gt;
| 6&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7.3&lt;br /&gt;
| 8&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9.3&lt;br /&gt;
| 10&lt;br /&gt;
| 10.6&lt;br /&gt;
| 11.3&lt;br /&gt;
| 12&lt;br /&gt;
| 12.6&lt;br /&gt;
| 13.3&lt;br /&gt;
| 14&lt;br /&gt;
| 14.6&lt;br /&gt;
| 15.3&lt;br /&gt;
| 16&lt;br /&gt;
| 16.6&lt;br /&gt;
|-&lt;br /&gt;
|  Fire Damage&lt;br /&gt;
|  1-3&lt;br /&gt;
|  1.5-3.5&lt;br /&gt;
|  2.5-4.5&lt;br /&gt;
|  3-5&lt;br /&gt;
|  4-6&lt;br /&gt;
|  4.5-6.5&lt;br /&gt;
|  5.5-7.5&lt;br /&gt;
|  6-8&lt;br /&gt;
|  7-9&lt;br /&gt;
|  8.5-10.5&lt;br /&gt;
|  9-11&lt;br /&gt;
|  10-12&lt;br /&gt;
|  11-13&lt;br /&gt;
|  12-14&lt;br /&gt;
|  13-15&lt;br /&gt;
|  14-16&lt;br /&gt;
|  15-17&lt;br /&gt;
|  16-18&lt;br /&gt;
|  17-20&lt;br /&gt;
|  18-21&lt;br /&gt;
|-&lt;br /&gt;
| Fire Damage Added To Attack&lt;br /&gt;
| 6-18&lt;br /&gt;
| 10-22&lt;br /&gt;
| 15-27&lt;br /&gt;
| 19-31&lt;br /&gt;
| 24-36&lt;br /&gt;
| 28-40&lt;br /&gt;
| 33-45&lt;br /&gt;
| 37-49&lt;br /&gt;
| 43-55&lt;br /&gt;
| 49-61&lt;br /&gt;
| 55-67&lt;br /&gt;
| 61-73&lt;br /&gt;
| 67-79&lt;br /&gt;
| 73-85&lt;br /&gt;
| 79-91&lt;br /&gt;
| 85-97&lt;br /&gt;
| 91-105&lt;br /&gt;
| 97-112&lt;br /&gt;
| 103-120&lt;br /&gt;
| 109-127&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Thorns=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Creates a spiky barrier around the Paladin and all in his party, reflecting huge damage back against melee, physical attackers. Has no effect against ranged or elemental attacks.&lt;br /&gt;
* Thorns damage is reduced to 1/10th the listed value for PVP play.&lt;br /&gt;
* Thorns is most often used by Paladins who pair it with the Conversion skill.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
|  Damage Return +%&lt;br /&gt;
|  250&lt;br /&gt;
|  290&lt;br /&gt;
|  330&lt;br /&gt;
|  370&lt;br /&gt;
|  410&lt;br /&gt;
|  450&lt;br /&gt;
|  490&lt;br /&gt;
|  530&lt;br /&gt;
|  570&lt;br /&gt;
|  610&lt;br /&gt;
|  650&lt;br /&gt;
|  690&lt;br /&gt;
|  730&lt;br /&gt;
|  770&lt;br /&gt;
|  810&lt;br /&gt;
|  850&lt;br /&gt;
|  890&lt;br /&gt;
|  930&lt;br /&gt;
|  970&lt;br /&gt;
|  1010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Blessed Aim=&lt;br /&gt;
'''Required Level:''' 12&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This aura greatly increases the attack rating of the Paladin and all in his party. Many players spend all of their efforts on increasing their damage, while paying scant attention to their accuracy, and are quite surprised how much more effective they are when their to/hit is boosted by a Combat Shrine, or a Blessed Aim aura.&lt;br /&gt;
* The Paladin receives a passive 5% bonus to his Attack Rating with each point placed in this skill. (Only for hard points, not from +skill items.)&lt;br /&gt;
* Blessed Aim can be obtained from Act 2 Mercenaries.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
|  Attack +%&lt;br /&gt;
|  75&lt;br /&gt;
|  90&lt;br /&gt;
|  105&lt;br /&gt;
|  120&lt;br /&gt;
|  135&lt;br /&gt;
|  150&lt;br /&gt;
|  165&lt;br /&gt;
|  180&lt;br /&gt;
|  195&lt;br /&gt;
|  210&lt;br /&gt;
|  225&lt;br /&gt;
|  240&lt;br /&gt;
|  255&lt;br /&gt;
|  270&lt;br /&gt;
|  285&lt;br /&gt;
|  300&lt;br /&gt;
|  315&lt;br /&gt;
|  330&lt;br /&gt;
|  345&lt;br /&gt;
|  360&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Concentration=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Blessed Aim&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Concentration greatly increases the physical damage of the Paladin and all in his party. Concentration also makes hits less likely to be interrupted, which can be quite useful when swarmed, while using a slow weapon, or to enable slow-attacking minions to get in their strikes.&lt;br /&gt;
* Concentration is the only aura that increases the damage of Blessed Hammer, though only 50% of the Concentration damage applies to that skill.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Uninterrupt Chance: 20%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
|  Damage +%&lt;br /&gt;
|  60&lt;br /&gt;
|  75&lt;br /&gt;
|  90&lt;br /&gt;
|  105&lt;br /&gt;
|  120&lt;br /&gt;
|  135&lt;br /&gt;
|  150&lt;br /&gt;
|  165&lt;br /&gt;
|  180&lt;br /&gt;
|  195&lt;br /&gt;
|  210&lt;br /&gt;
|  225&lt;br /&gt;
|  240&lt;br /&gt;
|  255&lt;br /&gt;
|  270&lt;br /&gt;
|  285&lt;br /&gt;
|  300&lt;br /&gt;
|  315&lt;br /&gt;
|  330&lt;br /&gt;
|  345&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Holy Freeze=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Holy Fire.&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage inflicted when Holy Freeze is active is boosted by:&lt;br /&gt;
* Resist Cold: +15% Cold Damage Per Level&lt;br /&gt;
* Salvation: +7% Cold Damage Per Level&lt;br /&gt;
'''Details:''' This aura chills and slows the movement and attack speed of all enemies within range.  It also deals constant cold damage, and adds cold damage to the Paladin's attacks.&lt;br /&gt;
* Holy Freeze is a very powerful enchantment, since the slowing cold can not be resisted or cured with any potions or antidotes, or even with &amp;quot;Can not be frozen&amp;quot; equipment.  Only teleporting spell casters can largely escape the discomfort of Holy Freeze.&lt;br /&gt;
* Act 2 Mercs offer Holy Freeze, and are a quite popular hire for that reason.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 4&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5.3&lt;br /&gt;
| 6&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7.3&lt;br /&gt;
| 8&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9.3&lt;br /&gt;
| 10&lt;br /&gt;
| 10.6&lt;br /&gt;
| 11.3&lt;br /&gt;
| 12&lt;br /&gt;
| 12.6&lt;br /&gt;
| 13.3&lt;br /&gt;
| 14&lt;br /&gt;
| 14.6&lt;br /&gt;
| 15.3&lt;br /&gt;
| 16&lt;br /&gt;
| 16.6&lt;br /&gt;
|-&lt;br /&gt;
|  Slowed By %&lt;br /&gt;
|  30&lt;br /&gt;
|  34&lt;br /&gt;
|  37&lt;br /&gt;
|  40&lt;br /&gt;
|  42&lt;br /&gt;
|  44&lt;br /&gt;
|  45&lt;br /&gt;
|  46&lt;br /&gt;
|  48&lt;br /&gt;
|  48&lt;br /&gt;
|  49&lt;br /&gt;
|  50&lt;br /&gt;
|  51&lt;br /&gt;
|  51&lt;br /&gt;
|  52&lt;br /&gt;
|  53&lt;br /&gt;
|  53&lt;br /&gt;
|  53&lt;br /&gt;
|  54&lt;br /&gt;
|  54&lt;br /&gt;
|-&lt;br /&gt;
| Cold Damage&lt;br /&gt;
| 2-3&lt;br /&gt;
| 3-4&lt;br /&gt;
| 4-5&lt;br /&gt;
| 5-6&lt;br /&gt;
| 6-7&lt;br /&gt;
| 7-8&lt;br /&gt;
| 8-9&lt;br /&gt;
| 9-10&lt;br /&gt;
| 11-12&lt;br /&gt;
| 13-14&lt;br /&gt;
| 15-16&lt;br /&gt;
| 17-18&lt;br /&gt;
| 19-20&lt;br /&gt;
| 21-22&lt;br /&gt;
| 23-24&lt;br /&gt;
| 25-26&lt;br /&gt;
| 28-29&lt;br /&gt;
| 31-32&lt;br /&gt;
| 34-35&lt;br /&gt;
| 37-38&lt;br /&gt;
|-&lt;br /&gt;
|  Cold Damage +X To Your Attack&lt;br /&gt;
|  10-15&lt;br /&gt;
|  15-20&lt;br /&gt;
|  20-25&lt;br /&gt;
|  25-30&lt;br /&gt;
|  30-35&lt;br /&gt;
|  35-40&lt;br /&gt;
|  40-45&lt;br /&gt;
|  45-50&lt;br /&gt;
|  55-60&lt;br /&gt;
|  65-70&lt;br /&gt;
|  75-80&lt;br /&gt;
|  85-90&lt;br /&gt;
|  95-100&lt;br /&gt;
|  105-110 &lt;br /&gt;
|  115-120&lt;br /&gt;
|  125-130&lt;br /&gt;
|  140-145&lt;br /&gt;
|  155-160&lt;br /&gt;
|  170-175&lt;br /&gt;
|  185-190&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Holy Shock=&lt;br /&gt;
'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Holy Fire, Holy Freeze&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage granted by Holy Shock is boosted by points in:&lt;br /&gt;
* Resist Lightning: +12% Lightning Damage Per Level&lt;br /&gt;
* Salvation: +4% Lightning Damage Per Level&lt;br /&gt;
'''Details:''' Holy Shock adds lightning damage to the Paladin's attacks, as well as dealing a few points of lightning damage to every monster in range. This skill deals considerably more potential damage than Holy Fire, but is still not damaging enough for many Paladins to specialize in it.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
|  Radius X Yards&lt;br /&gt;
|  4&lt;br /&gt;
|  4.6&lt;br /&gt;
|  5.3&lt;br /&gt;
|  6&lt;br /&gt;
|  6.6&lt;br /&gt;
|  7.3&lt;br /&gt;
|  8&lt;br /&gt;
|  8.6&lt;br /&gt;
|  9.3&lt;br /&gt;
|  10&lt;br /&gt;
|  10.6&lt;br /&gt;
|  11.3&lt;br /&gt;
|  12&lt;br /&gt;
|  12.6&lt;br /&gt;
|  13.3&lt;br /&gt;
|  14&lt;br /&gt;
|  14.6&lt;br /&gt;
|  15.3&lt;br /&gt;
|  16&lt;br /&gt;
|  16.6&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Damage Added To Attack&lt;br /&gt;
| 1-60&lt;br /&gt;
| 1-96&lt;br /&gt;
| 1-132&lt;br /&gt;
| 1-168&lt;br /&gt;
| 1-204&lt;br /&gt;
| 1-240&lt;br /&gt;
| 1-276&lt;br /&gt;
| 1-312&lt;br /&gt;
| 1-360&lt;br /&gt;
| 1-408&lt;br /&gt;
| 1-456&lt;br /&gt;
| 1-504&lt;br /&gt;
| 1-552&lt;br /&gt;
| 1-600&lt;br /&gt;
| 1-648&lt;br /&gt;
| 1-696&lt;br /&gt;
| 1-756&lt;br /&gt;
| 1-816&lt;br /&gt;
| 1-876&lt;br /&gt;
| 1-936&lt;br /&gt;
|-&lt;br /&gt;
|  Lightning Damage To Nearby Monsters&lt;br /&gt;
|  1-10&lt;br /&gt;
|  1-16&lt;br /&gt;
|  1-22&lt;br /&gt;
|  1-28&lt;br /&gt;
|  1-34&lt;br /&gt;
|  1-40&lt;br /&gt;
|  1-46&lt;br /&gt;
|  1-52&lt;br /&gt;
|  1-60&lt;br /&gt;
|  1-68&lt;br /&gt;
|  1-76&lt;br /&gt;
|  1-84&lt;br /&gt;
|  1-92&lt;br /&gt;
|  1-100&lt;br /&gt;
|  1-108&lt;br /&gt;
|  1-116&lt;br /&gt;
|  1-126&lt;br /&gt;
|  1-136&lt;br /&gt;
|  1-146&lt;br /&gt;
|  1-156&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sanctuary=&lt;br /&gt;
'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Thorns, Holy Fire, Holy Freeze&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Cleansing adds +7% Magic Damage Per Level, but only to the knockback damage, not to the +damage to weapon attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This aura only works against the Undead, but provides the Paladin with a substantial damage bonus, as well as working to push back and constantly deal holy damage to all Undead in range. &lt;br /&gt;
* Ignores Physical Resistances and Immunities Of Undead Monsters. &lt;br /&gt;
* Works on boss monsters and Undead SuperUniques such as [[Griswold]] and [[Radament]], but does not work against Act Bosses.&lt;br /&gt;
* Sanctuary does not break the physical immunity of undead monsters, but it does allow physical attacks to leach life and mana from them.&lt;br /&gt;
* Since Sanctuary bypasses physical resistance, it actually works even better than the numbers would indicate. Level 1 Sanctuary grants 150% bonus damage against a monster with 50% physical resistance, while Level 20 Fanaticism's 373% damage bonus is cut to 187%. Level 20 Sanctuary is more than 4x as damaging as level 20 Fanaticism, against most undead in Hell. (Though it works only against Undead, and grants no attack speed or attack rating bonuses.)&lt;br /&gt;
* The pulse damage (also, it causes knockback) is holy type damage, NOT magical. Holy type damage is different from magical type damage so magical immunity/resistance has no bearing on holy type damage. But unlike magical type damage, Holy damage ONLY works on undead.&lt;br /&gt;
* HK's (HegemonKhan) edit. the first bullet, Ignores Physical Resistances and Immunities Of Undead Monsters, and the third bullet, Sanctuary does not break the physical immunity of undead monsters, but it does allow physical attacks to leach life and mana from them, are inconpatible with each other or were worded badly. at least i'm confused as to them. the first bullet says it IGNORES resistance/IMMUNITY and the third bullet says it does NOT BREAK the phys IMMUNITY. maybe some one could fix , clear up, or explain (if they do NOT conflict with each other).&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (Yards)&lt;br /&gt;
| 3.3&lt;br /&gt;
| 4&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5.3&lt;br /&gt;
| 6&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7.3&lt;br /&gt;
| 8&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9.3&lt;br /&gt;
| 10&lt;br /&gt;
| 10.6&lt;br /&gt;
| 11.3&lt;br /&gt;
| 12&lt;br /&gt;
| 12.6&lt;br /&gt;
| 13.3&lt;br /&gt;
| 14&lt;br /&gt;
| 14.6&lt;br /&gt;
| 15.3&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
|  Magic Damage&lt;br /&gt;
|  8-16&lt;br /&gt;
|  12-20&lt;br /&gt;
|  16-24&lt;br /&gt;
|  20-28&lt;br /&gt;
|  24-32&lt;br /&gt;
|  28-36&lt;br /&gt;
|  32-40&lt;br /&gt;
|  36-44&lt;br /&gt;
|  40-49&lt;br /&gt;
|  44-54&lt;br /&gt;
|  48-59&lt;br /&gt;
|  52-64&lt;br /&gt;
|  56-69&lt;br /&gt;
|  60-74&lt;br /&gt;
|  64-79&lt;br /&gt;
|  68-84&lt;br /&gt;
|  73-90&lt;br /&gt;
|  78-96&lt;br /&gt;
|  83-102&lt;br /&gt;
|  88-108&lt;br /&gt;
|-&lt;br /&gt;
|  Damage +X% To Melee Attacks vs Undead&lt;br /&gt;
| 150&lt;br /&gt;
| 180&lt;br /&gt;
| 210&lt;br /&gt;
| 240&lt;br /&gt;
| 270&lt;br /&gt;
| 300&lt;br /&gt;
| 330&lt;br /&gt;
| 360&lt;br /&gt;
| 390&lt;br /&gt;
| 420&lt;br /&gt;
| 450&lt;br /&gt;
| 480&lt;br /&gt;
| 510&lt;br /&gt;
| 540&lt;br /&gt;
| 570&lt;br /&gt;
| 600&lt;br /&gt;
| 630&lt;br /&gt;
| 660&lt;br /&gt;
| 690&lt;br /&gt;
| 720&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Fanaticism=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Blessed Aim, Concentration&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Probably the most popular aura in the game, Fanaticism increases the damage, attack speed, and attack rating of the Paladin and everyone in his party.&lt;br /&gt;
* The damage bonus to party members is only 50% of the bonus the Paladin himself receives, but the Attack Rating and Attack Speed bonuses are shared fully. Bowazons are especially grateful for this attack speed increase.&lt;br /&gt;
* Fanaticism can not be found on Act 2 Mercs, but it is available as a property on some Runewords, and is highly sought after for that purpose.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
|  Radius (Yards)&lt;br /&gt;
|  7.3&lt;br /&gt;
|  8&lt;br /&gt;
|  8.6&lt;br /&gt;
|  9.3&lt;br /&gt;
|  10&lt;br /&gt;
|  10.6&lt;br /&gt;
|  11.3&lt;br /&gt;
|  12&lt;br /&gt;
|  12.6&lt;br /&gt;
|  13.3&lt;br /&gt;
|  14&lt;br /&gt;
|  14.6&lt;br /&gt;
|  15.3&lt;br /&gt;
|  16&lt;br /&gt;
|  16.6&lt;br /&gt;
|  17.3&lt;br /&gt;
|  18&lt;br /&gt;
|  18.6&lt;br /&gt;
|  19.3&lt;br /&gt;
|  20&lt;br /&gt;
|-&lt;br /&gt;
| Party Damage +%&lt;br /&gt;
| 25&lt;br /&gt;
| 33&lt;br /&gt;
| 42&lt;br /&gt;
| 50&lt;br /&gt;
| 59 &lt;br /&gt;
| 67 &lt;br /&gt;
| 76&lt;br /&gt;
| 84&lt;br /&gt;
| 93 &lt;br /&gt;
| 101&lt;br /&gt;
| 110&lt;br /&gt;
| 118&lt;br /&gt;
| 127&lt;br /&gt;
| 135&lt;br /&gt;
| 144&lt;br /&gt;
| 152&lt;br /&gt;
| 161&lt;br /&gt;
| 169&lt;br /&gt;
| 178&lt;br /&gt;
| 186&lt;br /&gt;
|-&lt;br /&gt;
|  Your Damage +%&lt;br /&gt;
|  50&lt;br /&gt;
|  67&lt;br /&gt;
|  84&lt;br /&gt;
|  101&lt;br /&gt;
|  118&lt;br /&gt;
|  135&lt;br /&gt;
|  152&lt;br /&gt;
|  169&lt;br /&gt;
|  186&lt;br /&gt;
|  203&lt;br /&gt;
|  220&lt;br /&gt;
|  237&lt;br /&gt;
|  254&lt;br /&gt;
|  271&lt;br /&gt;
|  288&lt;br /&gt;
|  305&lt;br /&gt;
|  322&lt;br /&gt;
|  339&lt;br /&gt;
|  356&lt;br /&gt;
|  373&lt;br /&gt;
|-&lt;br /&gt;
| Attack Speed +%&lt;br /&gt;
| 14&lt;br /&gt;
| 18&lt;br /&gt;
| 20&lt;br /&gt;
| 23&lt;br /&gt;
| 25&lt;br /&gt;
| 26&lt;br /&gt;
| 27&lt;br /&gt;
| 28&lt;br /&gt;
| 29&lt;br /&gt;
| 30&lt;br /&gt;
| 31&lt;br /&gt;
| 31&lt;br /&gt;
| 32&lt;br /&gt;
| 33&lt;br /&gt;
| 33&lt;br /&gt;
| 34&lt;br /&gt;
| 34&lt;br /&gt;
| 34&lt;br /&gt;
| 34&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| Attack +%&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
| 60&lt;br /&gt;
| 65&lt;br /&gt;
| 70&lt;br /&gt;
| 75&lt;br /&gt;
| 80&lt;br /&gt;
| 85&lt;br /&gt;
| 90&lt;br /&gt;
| 95&lt;br /&gt;
| 100&lt;br /&gt;
| 105&lt;br /&gt;
| 110&lt;br /&gt;
| 115&lt;br /&gt;
| 120&lt;br /&gt;
| 125&lt;br /&gt;
| 130&lt;br /&gt;
| 135&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Conviction=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Thorns, Holy Fire, Holy Freeze, Sanctuary&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This aura lowers the defense and fire, lightning, and cold resistances of monsters, making it ideal to pair with an elemental weapon or skill, such as Vengeance. It's especially useful in parties with Sorceresses and Lightning Fury Amazons.&lt;br /&gt;
* This aura does not lower an enemy's magic or poison resistance.&lt;br /&gt;
* This aura will break immunities, but when doing so will only function at 1/5 its usual effectiveness.&lt;br /&gt;
* Prior to the MSLE (MultiShot Lightning Enchanted) boss monster bug being fixed in v1.10, boss monsters with Conviction and MSLE was instant death for any character, no matter their hit points or resistances.  Bosses with Conviction and LE, or Fire Enchanted death explosions, are still dangerous.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius 13.3 Yards&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|  Defense -%&lt;br /&gt;
|  49&lt;br /&gt;
|  56&lt;br /&gt;
|  61&lt;br /&gt;
|  66&lt;br /&gt;
|  70&lt;br /&gt;
|  73&lt;br /&gt;
|  75&lt;br /&gt;
|  77&lt;br /&gt;
|  79&lt;br /&gt;
|  80&lt;br /&gt;
|  82&lt;br /&gt;
|  83&lt;br /&gt;
|  85&lt;br /&gt;
|  86&lt;br /&gt;
|  86&lt;br /&gt;
|  88&lt;br /&gt;
|  88&lt;br /&gt;
|  89&lt;br /&gt;
|  89&lt;br /&gt;
|  90&lt;br /&gt;
|-&lt;br /&gt;
| Maximum Resist -%&lt;br /&gt;
| 30&lt;br /&gt;
| 35&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
| 60&lt;br /&gt;
| 65&lt;br /&gt;
| 70&lt;br /&gt;
| 75&lt;br /&gt;
| 80&lt;br /&gt;
| 85&lt;br /&gt;
| 90&lt;br /&gt;
| 95&lt;br /&gt;
| 100&lt;br /&gt;
| 105&lt;br /&gt;
| 110&lt;br /&gt;
| 115&lt;br /&gt;
| 120&lt;br /&gt;
| 125&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Paladin]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Paladin_Offensive_Auras&amp;diff=6684</id>
		<title>Paladin Offensive Auras</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Paladin_Offensive_Auras&amp;diff=6684"/>
				<updated>2008-07-24T06:33:56Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Sanctuary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Paladin Skills}}The Paladin's Offensive Auras provide all sorts of boosts to damage, attack type, elemental damage, and more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Might=&lt;br /&gt;
'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Might increases the output of all physical damage attacks by the Paladin or his party. More than one point in Might is seldom a good idea, since Concentration and Fanaticism add as much or more damage, along with other bonuses.&lt;br /&gt;
* Might can be obtained from Act 2 mercenaries.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| Damage +%&lt;br /&gt;
|  40&lt;br /&gt;
|  50&lt;br /&gt;
|  60&lt;br /&gt;
|  70&lt;br /&gt;
|  80&lt;br /&gt;
|  90&lt;br /&gt;
|  100&lt;br /&gt;
|  110&lt;br /&gt;
|  120&lt;br /&gt;
|  130&lt;br /&gt;
|  140&lt;br /&gt;
|  150&lt;br /&gt;
|  160&lt;br /&gt;
|  170&lt;br /&gt;
|  180&lt;br /&gt;
|  190&lt;br /&gt;
|  200&lt;br /&gt;
|  210&lt;br /&gt;
|  220&lt;br /&gt;
|  230&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Holy Fire=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Holy Fire's damage is boosted by points in the following skills.&lt;br /&gt;
* Resist Fire: +18% Fire Damage Per Level&lt;br /&gt;
* Salvation: +6% Fire Damage Per Level&lt;br /&gt;
'''Details:''' Holy Fire adds fire damage to the Paladin's attacks, as well as dealing a few points of fire damage to every monster in range. This skill is seldom used other than as a novelty, since the damage isn't large enough to specialize in it, even with synergies.&lt;br /&gt;
* All fire damage is carried over into the 'splash' explosion effect of Exploding Arrows (for exmaple from the unique bow Raven Claw) making this skill a far more interesting and powerful novelty.&lt;br /&gt;
* The Necromancer's Fire Golem spawns with a Fire Aura of its own.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 4&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5.3&lt;br /&gt;
| 6&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7.3&lt;br /&gt;
| 8&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9.3&lt;br /&gt;
| 10&lt;br /&gt;
| 10.6&lt;br /&gt;
| 11.3&lt;br /&gt;
| 12&lt;br /&gt;
| 12.6&lt;br /&gt;
| 13.3&lt;br /&gt;
| 14&lt;br /&gt;
| 14.6&lt;br /&gt;
| 15.3&lt;br /&gt;
| 16&lt;br /&gt;
| 16.6&lt;br /&gt;
|-&lt;br /&gt;
|  Fire Damage&lt;br /&gt;
|  1-3&lt;br /&gt;
|  1.5-3.5&lt;br /&gt;
|  2.5-4.5&lt;br /&gt;
|  3-5&lt;br /&gt;
|  4-6&lt;br /&gt;
|  4.5-6.5&lt;br /&gt;
|  5.5-7.5&lt;br /&gt;
|  6-8&lt;br /&gt;
|  7-9&lt;br /&gt;
|  8.5-10.5&lt;br /&gt;
|  9-11&lt;br /&gt;
|  10-12&lt;br /&gt;
|  11-13&lt;br /&gt;
|  12-14&lt;br /&gt;
|  13-15&lt;br /&gt;
|  14-16&lt;br /&gt;
|  15-17&lt;br /&gt;
|  16-18&lt;br /&gt;
|  17-20&lt;br /&gt;
|  18-21&lt;br /&gt;
|-&lt;br /&gt;
| Fire Damage Added To Attack&lt;br /&gt;
| 6-18&lt;br /&gt;
| 10-22&lt;br /&gt;
| 15-27&lt;br /&gt;
| 19-31&lt;br /&gt;
| 24-36&lt;br /&gt;
| 28-40&lt;br /&gt;
| 33-45&lt;br /&gt;
| 37-49&lt;br /&gt;
| 43-55&lt;br /&gt;
| 49-61&lt;br /&gt;
| 55-67&lt;br /&gt;
| 61-73&lt;br /&gt;
| 67-79&lt;br /&gt;
| 73-85&lt;br /&gt;
| 79-91&lt;br /&gt;
| 85-97&lt;br /&gt;
| 91-105&lt;br /&gt;
| 97-112&lt;br /&gt;
| 103-120&lt;br /&gt;
| 109-127&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Thorns=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Creates a spiky barrier around the Paladin and all in his party, reflecting huge damage back against melee, physical attackers. Has no effect against ranged or elemental attacks.&lt;br /&gt;
* Thorns damage is reduced to 1/10th the listed value for PVP play.&lt;br /&gt;
* Thorns is most often used by Paladins who pair it with the Conversion skill.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
|  Damage Return +%&lt;br /&gt;
|  250&lt;br /&gt;
|  290&lt;br /&gt;
|  330&lt;br /&gt;
|  370&lt;br /&gt;
|  410&lt;br /&gt;
|  450&lt;br /&gt;
|  490&lt;br /&gt;
|  530&lt;br /&gt;
|  570&lt;br /&gt;
|  610&lt;br /&gt;
|  650&lt;br /&gt;
|  690&lt;br /&gt;
|  730&lt;br /&gt;
|  770&lt;br /&gt;
|  810&lt;br /&gt;
|  850&lt;br /&gt;
|  890&lt;br /&gt;
|  930&lt;br /&gt;
|  970&lt;br /&gt;
|  1010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Blessed Aim=&lt;br /&gt;
'''Required Level:''' 12&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This aura greatly increases the attack rating of the Paladin and all in his party. Many players spend all of their efforts on increasing their damage, while paying scant attention to their accuracy, and are quite surprised how much more effective they are when their to/hit is boosted by a Combat Shrine, or a Blessed Aim aura.&lt;br /&gt;
* The Paladin receives a passive 5% bonus to his Attack Rating with each point placed in this skill. (Only for hard points, not from +skill items.)&lt;br /&gt;
* Blessed Aim can be obtained from Act 2 Mercenaries.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
|  Attack +%&lt;br /&gt;
|  75&lt;br /&gt;
|  90&lt;br /&gt;
|  105&lt;br /&gt;
|  120&lt;br /&gt;
|  135&lt;br /&gt;
|  150&lt;br /&gt;
|  165&lt;br /&gt;
|  180&lt;br /&gt;
|  195&lt;br /&gt;
|  210&lt;br /&gt;
|  225&lt;br /&gt;
|  240&lt;br /&gt;
|  255&lt;br /&gt;
|  270&lt;br /&gt;
|  285&lt;br /&gt;
|  300&lt;br /&gt;
|  315&lt;br /&gt;
|  330&lt;br /&gt;
|  345&lt;br /&gt;
|  360&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Concentration=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Blessed Aim&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Concentration greatly increases the physical damage of the Paladin and all in his party. Concentration also makes hits less likely to be interrupted, which can be quite useful when swarmed, while using a slow weapon, or to enable slow-attacking minions to get in their strikes.&lt;br /&gt;
* Concentration is the only aura that increases the damage of Blessed Hammer, though only 50% of the Concentration damage applies to that skill.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Uninterrupt Chance: 20%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
|  Damage +%&lt;br /&gt;
|  60&lt;br /&gt;
|  75&lt;br /&gt;
|  90&lt;br /&gt;
|  105&lt;br /&gt;
|  120&lt;br /&gt;
|  135&lt;br /&gt;
|  150&lt;br /&gt;
|  165&lt;br /&gt;
|  180&lt;br /&gt;
|  195&lt;br /&gt;
|  210&lt;br /&gt;
|  225&lt;br /&gt;
|  240&lt;br /&gt;
|  255&lt;br /&gt;
|  270&lt;br /&gt;
|  285&lt;br /&gt;
|  300&lt;br /&gt;
|  315&lt;br /&gt;
|  330&lt;br /&gt;
|  345&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Holy Freeze=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Holy Fire.&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage inflicted when Holy Freeze is active is boosted by:&lt;br /&gt;
* Resist Cold: +15% Cold Damage Per Level&lt;br /&gt;
* Salvation: +7% Cold Damage Per Level&lt;br /&gt;
'''Details:''' This aura chills and slows the movement and attack speed of all enemies within range.  It also deals constant cold damage, and adds cold damage to the Paladin's attacks.&lt;br /&gt;
* Holy Freeze is a very powerful enchantment, since the slowing cold can not be resisted or cured with any potions or antidotes, or even with &amp;quot;Can not be frozen&amp;quot; equipment.  Only teleporting spell casters can largely escape the discomfort of Holy Freeze.&lt;br /&gt;
* Act 2 Mercs offer Holy Freeze, and are a quite popular hire for that reason.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 4&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5.3&lt;br /&gt;
| 6&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7.3&lt;br /&gt;
| 8&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9.3&lt;br /&gt;
| 10&lt;br /&gt;
| 10.6&lt;br /&gt;
| 11.3&lt;br /&gt;
| 12&lt;br /&gt;
| 12.6&lt;br /&gt;
| 13.3&lt;br /&gt;
| 14&lt;br /&gt;
| 14.6&lt;br /&gt;
| 15.3&lt;br /&gt;
| 16&lt;br /&gt;
| 16.6&lt;br /&gt;
|-&lt;br /&gt;
|  Slowed By %&lt;br /&gt;
|  30&lt;br /&gt;
|  34&lt;br /&gt;
|  37&lt;br /&gt;
|  40&lt;br /&gt;
|  42&lt;br /&gt;
|  44&lt;br /&gt;
|  45&lt;br /&gt;
|  46&lt;br /&gt;
|  48&lt;br /&gt;
|  48&lt;br /&gt;
|  49&lt;br /&gt;
|  50&lt;br /&gt;
|  51&lt;br /&gt;
|  51&lt;br /&gt;
|  52&lt;br /&gt;
|  53&lt;br /&gt;
|  53&lt;br /&gt;
|  53&lt;br /&gt;
|  54&lt;br /&gt;
|  54&lt;br /&gt;
|-&lt;br /&gt;
| Cold Damage&lt;br /&gt;
| 2-3&lt;br /&gt;
| 3-4&lt;br /&gt;
| 4-5&lt;br /&gt;
| 5-6&lt;br /&gt;
| 6-7&lt;br /&gt;
| 7-8&lt;br /&gt;
| 8-9&lt;br /&gt;
| 9-10&lt;br /&gt;
| 11-12&lt;br /&gt;
| 13-14&lt;br /&gt;
| 15-16&lt;br /&gt;
| 17-18&lt;br /&gt;
| 19-20&lt;br /&gt;
| 21-22&lt;br /&gt;
| 23-24&lt;br /&gt;
| 25-26&lt;br /&gt;
| 28-29&lt;br /&gt;
| 31-32&lt;br /&gt;
| 34-35&lt;br /&gt;
| 37-38&lt;br /&gt;
|-&lt;br /&gt;
|  Cold Damage +X To Your Attack&lt;br /&gt;
|  10-15&lt;br /&gt;
|  15-20&lt;br /&gt;
|  20-25&lt;br /&gt;
|  25-30&lt;br /&gt;
|  30-35&lt;br /&gt;
|  35-40&lt;br /&gt;
|  40-45&lt;br /&gt;
|  45-50&lt;br /&gt;
|  55-60&lt;br /&gt;
|  65-70&lt;br /&gt;
|  75-80&lt;br /&gt;
|  85-90&lt;br /&gt;
|  95-100&lt;br /&gt;
|  105-110 &lt;br /&gt;
|  115-120&lt;br /&gt;
|  125-130&lt;br /&gt;
|  140-145&lt;br /&gt;
|  155-160&lt;br /&gt;
|  170-175&lt;br /&gt;
|  185-190&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Holy Shock=&lt;br /&gt;
'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Holy Fire, Holy Freeze&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage granted by Holy Shock is boosted by points in:&lt;br /&gt;
* Resist Lightning: +12% Lightning Damage Per Level&lt;br /&gt;
* Salvation: +4% Lightning Damage Per Level&lt;br /&gt;
'''Details:''' Holy Shock adds lightning damage to the Paladin's attacks, as well as dealing a few points of lightning damage to every monster in range. This skill deals considerably more potential damage than Holy Fire, but is still not damaging enough for many Paladins to specialize in it.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
|  Radius X Yards&lt;br /&gt;
|  4&lt;br /&gt;
|  4.6&lt;br /&gt;
|  5.3&lt;br /&gt;
|  6&lt;br /&gt;
|  6.6&lt;br /&gt;
|  7.3&lt;br /&gt;
|  8&lt;br /&gt;
|  8.6&lt;br /&gt;
|  9.3&lt;br /&gt;
|  10&lt;br /&gt;
|  10.6&lt;br /&gt;
|  11.3&lt;br /&gt;
|  12&lt;br /&gt;
|  12.6&lt;br /&gt;
|  13.3&lt;br /&gt;
|  14&lt;br /&gt;
|  14.6&lt;br /&gt;
|  15.3&lt;br /&gt;
|  16&lt;br /&gt;
|  16.6&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Damage Added To Attack&lt;br /&gt;
| 1-60&lt;br /&gt;
| 1-96&lt;br /&gt;
| 1-132&lt;br /&gt;
| 1-168&lt;br /&gt;
| 1-204&lt;br /&gt;
| 1-240&lt;br /&gt;
| 1-276&lt;br /&gt;
| 1-312&lt;br /&gt;
| 1-360&lt;br /&gt;
| 1-408&lt;br /&gt;
| 1-456&lt;br /&gt;
| 1-504&lt;br /&gt;
| 1-552&lt;br /&gt;
| 1-600&lt;br /&gt;
| 1-648&lt;br /&gt;
| 1-696&lt;br /&gt;
| 1-756&lt;br /&gt;
| 1-816&lt;br /&gt;
| 1-876&lt;br /&gt;
| 1-936&lt;br /&gt;
|-&lt;br /&gt;
|  Lightning Damage To Nearby Monsters&lt;br /&gt;
|  1-10&lt;br /&gt;
|  1-16&lt;br /&gt;
|  1-22&lt;br /&gt;
|  1-28&lt;br /&gt;
|  1-34&lt;br /&gt;
|  1-40&lt;br /&gt;
|  1-46&lt;br /&gt;
|  1-52&lt;br /&gt;
|  1-60&lt;br /&gt;
|  1-68&lt;br /&gt;
|  1-76&lt;br /&gt;
|  1-84&lt;br /&gt;
|  1-92&lt;br /&gt;
|  1-100&lt;br /&gt;
|  1-108&lt;br /&gt;
|  1-116&lt;br /&gt;
|  1-126&lt;br /&gt;
|  1-136&lt;br /&gt;
|  1-146&lt;br /&gt;
|  1-156&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sanctuary=&lt;br /&gt;
'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Thorns, Holy Fire, Holy Freeze&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Cleansing adds +7% Magic Damage Per Level, but only to the knockback damage, not to the +damage to weapon attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This aura only works against the Undead, but provides the Paladin with a substantial damage bonus, as well as working to push back and constantly deal holy damage to all Undead in range. &lt;br /&gt;
* Ignores Physical Resistances and Immunities Of Undead Monsters. &lt;br /&gt;
* Works on boss monsters and Undead SuperUniques such as [[Griswold]] and [[Radament]], but does not work against Act Bosses.&lt;br /&gt;
* Sanctuary does not break the physical immunity of undead monsters, but it does allow physical attacks to leach life and mana from them.&lt;br /&gt;
* Since Sanctuary bypasses physical resistance, it actually works even better than the numbers would indicate. Level 1 Sanctuary grants 150% bonus damage against a monster with 50% physical resistance, while Level 20 Fanaticism's 373% damage bonus is cut to 187%. Level 20 Sanctuary is more than 4x as damaging as level 20 Fanaticism, against most undead in Hell. (Though it works only against Undead, and grants no attack speed or attack rating bonuses.)&lt;br /&gt;
* The pulse damage (also, it causes knockback) is holy type damage, NOT magical. Holy type damage is different from magical type damage so magical immunity/resistance has no bearing on holy type damage. But unlike magical type damage, Holy damage ONLY works on undead.&lt;br /&gt;
* HK's (HegemonKhan) edit. the first bullet, Ignores Physical Resistances and Immunities Of Undead Monsters, and the third bullet, Sanctuary does not break the physical immunity of undead monsters, but it does allow physical attacks to leach life and mana from them, are inconpatible with each other or were worded badly. at least i'm confused as to them. the first bullet says it IGNORES resistance/immunity and the third bullet says it does NOT BREAK the phys immunity. maybe some one could fix , clear up, or explain (if they do NOT conflict with each other).&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (Yards)&lt;br /&gt;
| 3.3&lt;br /&gt;
| 4&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5.3&lt;br /&gt;
| 6&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7.3&lt;br /&gt;
| 8&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9.3&lt;br /&gt;
| 10&lt;br /&gt;
| 10.6&lt;br /&gt;
| 11.3&lt;br /&gt;
| 12&lt;br /&gt;
| 12.6&lt;br /&gt;
| 13.3&lt;br /&gt;
| 14&lt;br /&gt;
| 14.6&lt;br /&gt;
| 15.3&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
|  Magic Damage&lt;br /&gt;
|  8-16&lt;br /&gt;
|  12-20&lt;br /&gt;
|  16-24&lt;br /&gt;
|  20-28&lt;br /&gt;
|  24-32&lt;br /&gt;
|  28-36&lt;br /&gt;
|  32-40&lt;br /&gt;
|  36-44&lt;br /&gt;
|  40-49&lt;br /&gt;
|  44-54&lt;br /&gt;
|  48-59&lt;br /&gt;
|  52-64&lt;br /&gt;
|  56-69&lt;br /&gt;
|  60-74&lt;br /&gt;
|  64-79&lt;br /&gt;
|  68-84&lt;br /&gt;
|  73-90&lt;br /&gt;
|  78-96&lt;br /&gt;
|  83-102&lt;br /&gt;
|  88-108&lt;br /&gt;
|-&lt;br /&gt;
|  Damage +X% To Melee Attacks vs Undead&lt;br /&gt;
| 150&lt;br /&gt;
| 180&lt;br /&gt;
| 210&lt;br /&gt;
| 240&lt;br /&gt;
| 270&lt;br /&gt;
| 300&lt;br /&gt;
| 330&lt;br /&gt;
| 360&lt;br /&gt;
| 390&lt;br /&gt;
| 420&lt;br /&gt;
| 450&lt;br /&gt;
| 480&lt;br /&gt;
| 510&lt;br /&gt;
| 540&lt;br /&gt;
| 570&lt;br /&gt;
| 600&lt;br /&gt;
| 630&lt;br /&gt;
| 660&lt;br /&gt;
| 690&lt;br /&gt;
| 720&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Fanaticism=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Blessed Aim, Concentration&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Probably the most popular aura in the game, Fanaticism increases the damage, attack speed, and attack rating of the Paladin and everyone in his party.&lt;br /&gt;
* The damage bonus to party members is only 50% of the bonus the Paladin himself receives, but the Attack Rating and Attack Speed bonuses are shared fully. Bowazons are especially grateful for this attack speed increase.&lt;br /&gt;
* Fanaticism can not be found on Act 2 Mercs, but it is available as a property on some Runewords, and is highly sought after for that purpose.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
|  Radius (Yards)&lt;br /&gt;
|  7.3&lt;br /&gt;
|  8&lt;br /&gt;
|  8.6&lt;br /&gt;
|  9.3&lt;br /&gt;
|  10&lt;br /&gt;
|  10.6&lt;br /&gt;
|  11.3&lt;br /&gt;
|  12&lt;br /&gt;
|  12.6&lt;br /&gt;
|  13.3&lt;br /&gt;
|  14&lt;br /&gt;
|  14.6&lt;br /&gt;
|  15.3&lt;br /&gt;
|  16&lt;br /&gt;
|  16.6&lt;br /&gt;
|  17.3&lt;br /&gt;
|  18&lt;br /&gt;
|  18.6&lt;br /&gt;
|  19.3&lt;br /&gt;
|  20&lt;br /&gt;
|-&lt;br /&gt;
| Party Damage +%&lt;br /&gt;
| 25&lt;br /&gt;
| 33&lt;br /&gt;
| 42&lt;br /&gt;
| 50&lt;br /&gt;
| 59 &lt;br /&gt;
| 67 &lt;br /&gt;
| 76&lt;br /&gt;
| 84&lt;br /&gt;
| 93 &lt;br /&gt;
| 101&lt;br /&gt;
| 110&lt;br /&gt;
| 118&lt;br /&gt;
| 127&lt;br /&gt;
| 135&lt;br /&gt;
| 144&lt;br /&gt;
| 152&lt;br /&gt;
| 161&lt;br /&gt;
| 169&lt;br /&gt;
| 178&lt;br /&gt;
| 186&lt;br /&gt;
|-&lt;br /&gt;
|  Your Damage +%&lt;br /&gt;
|  50&lt;br /&gt;
|  67&lt;br /&gt;
|  84&lt;br /&gt;
|  101&lt;br /&gt;
|  118&lt;br /&gt;
|  135&lt;br /&gt;
|  152&lt;br /&gt;
|  169&lt;br /&gt;
|  186&lt;br /&gt;
|  203&lt;br /&gt;
|  220&lt;br /&gt;
|  237&lt;br /&gt;
|  254&lt;br /&gt;
|  271&lt;br /&gt;
|  288&lt;br /&gt;
|  305&lt;br /&gt;
|  322&lt;br /&gt;
|  339&lt;br /&gt;
|  356&lt;br /&gt;
|  373&lt;br /&gt;
|-&lt;br /&gt;
| Attack Speed +%&lt;br /&gt;
| 14&lt;br /&gt;
| 18&lt;br /&gt;
| 20&lt;br /&gt;
| 23&lt;br /&gt;
| 25&lt;br /&gt;
| 26&lt;br /&gt;
| 27&lt;br /&gt;
| 28&lt;br /&gt;
| 29&lt;br /&gt;
| 30&lt;br /&gt;
| 31&lt;br /&gt;
| 31&lt;br /&gt;
| 32&lt;br /&gt;
| 33&lt;br /&gt;
| 33&lt;br /&gt;
| 34&lt;br /&gt;
| 34&lt;br /&gt;
| 34&lt;br /&gt;
| 34&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| Attack +%&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
| 60&lt;br /&gt;
| 65&lt;br /&gt;
| 70&lt;br /&gt;
| 75&lt;br /&gt;
| 80&lt;br /&gt;
| 85&lt;br /&gt;
| 90&lt;br /&gt;
| 95&lt;br /&gt;
| 100&lt;br /&gt;
| 105&lt;br /&gt;
| 110&lt;br /&gt;
| 115&lt;br /&gt;
| 120&lt;br /&gt;
| 125&lt;br /&gt;
| 130&lt;br /&gt;
| 135&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Conviction=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Thorns, Holy Fire, Holy Freeze, Sanctuary&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This aura lowers the defense and fire, lightning, and cold resistances of monsters, making it ideal to pair with an elemental weapon or skill, such as Vengeance. It's especially useful in parties with Sorceresses and Lightning Fury Amazons.&lt;br /&gt;
* This aura does not lower an enemy's magic or poison resistance.&lt;br /&gt;
* This aura will break immunities, but when doing so will only function at 1/5 its usual effectiveness.&lt;br /&gt;
* Prior to the MSLE (MultiShot Lightning Enchanted) boss monster bug being fixed in v1.10, boss monsters with Conviction and MSLE was instant death for any character, no matter their hit points or resistances.  Bosses with Conviction and LE, or Fire Enchanted death explosions, are still dangerous.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius 13.3 Yards&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|  Defense -%&lt;br /&gt;
|  49&lt;br /&gt;
|  56&lt;br /&gt;
|  61&lt;br /&gt;
|  66&lt;br /&gt;
|  70&lt;br /&gt;
|  73&lt;br /&gt;
|  75&lt;br /&gt;
|  77&lt;br /&gt;
|  79&lt;br /&gt;
|  80&lt;br /&gt;
|  82&lt;br /&gt;
|  83&lt;br /&gt;
|  85&lt;br /&gt;
|  86&lt;br /&gt;
|  86&lt;br /&gt;
|  88&lt;br /&gt;
|  88&lt;br /&gt;
|  89&lt;br /&gt;
|  89&lt;br /&gt;
|  90&lt;br /&gt;
|-&lt;br /&gt;
| Maximum Resist -%&lt;br /&gt;
| 30&lt;br /&gt;
| 35&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
| 60&lt;br /&gt;
| 65&lt;br /&gt;
| 70&lt;br /&gt;
| 75&lt;br /&gt;
| 80&lt;br /&gt;
| 85&lt;br /&gt;
| 90&lt;br /&gt;
| 95&lt;br /&gt;
| 100&lt;br /&gt;
| 105&lt;br /&gt;
| 110&lt;br /&gt;
| 115&lt;br /&gt;
| 120&lt;br /&gt;
| 125&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Paladin]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Paladin_Offensive_Auras&amp;diff=6683</id>
		<title>Paladin Offensive Auras</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Paladin_Offensive_Auras&amp;diff=6683"/>
				<updated>2008-07-24T06:32:16Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Sanctuary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Paladin Skills}}The Paladin's Offensive Auras provide all sorts of boosts to damage, attack type, elemental damage, and more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Might=&lt;br /&gt;
'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Might increases the output of all physical damage attacks by the Paladin or his party. More than one point in Might is seldom a good idea, since Concentration and Fanaticism add as much or more damage, along with other bonuses.&lt;br /&gt;
* Might can be obtained from Act 2 mercenaries.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| Damage +%&lt;br /&gt;
|  40&lt;br /&gt;
|  50&lt;br /&gt;
|  60&lt;br /&gt;
|  70&lt;br /&gt;
|  80&lt;br /&gt;
|  90&lt;br /&gt;
|  100&lt;br /&gt;
|  110&lt;br /&gt;
|  120&lt;br /&gt;
|  130&lt;br /&gt;
|  140&lt;br /&gt;
|  150&lt;br /&gt;
|  160&lt;br /&gt;
|  170&lt;br /&gt;
|  180&lt;br /&gt;
|  190&lt;br /&gt;
|  200&lt;br /&gt;
|  210&lt;br /&gt;
|  220&lt;br /&gt;
|  230&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Holy Fire=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Holy Fire's damage is boosted by points in the following skills.&lt;br /&gt;
* Resist Fire: +18% Fire Damage Per Level&lt;br /&gt;
* Salvation: +6% Fire Damage Per Level&lt;br /&gt;
'''Details:''' Holy Fire adds fire damage to the Paladin's attacks, as well as dealing a few points of fire damage to every monster in range. This skill is seldom used other than as a novelty, since the damage isn't large enough to specialize in it, even with synergies.&lt;br /&gt;
* All fire damage is carried over into the 'splash' explosion effect of Exploding Arrows (for exmaple from the unique bow Raven Claw) making this skill a far more interesting and powerful novelty.&lt;br /&gt;
* The Necromancer's Fire Golem spawns with a Fire Aura of its own.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 4&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5.3&lt;br /&gt;
| 6&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7.3&lt;br /&gt;
| 8&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9.3&lt;br /&gt;
| 10&lt;br /&gt;
| 10.6&lt;br /&gt;
| 11.3&lt;br /&gt;
| 12&lt;br /&gt;
| 12.6&lt;br /&gt;
| 13.3&lt;br /&gt;
| 14&lt;br /&gt;
| 14.6&lt;br /&gt;
| 15.3&lt;br /&gt;
| 16&lt;br /&gt;
| 16.6&lt;br /&gt;
|-&lt;br /&gt;
|  Fire Damage&lt;br /&gt;
|  1-3&lt;br /&gt;
|  1.5-3.5&lt;br /&gt;
|  2.5-4.5&lt;br /&gt;
|  3-5&lt;br /&gt;
|  4-6&lt;br /&gt;
|  4.5-6.5&lt;br /&gt;
|  5.5-7.5&lt;br /&gt;
|  6-8&lt;br /&gt;
|  7-9&lt;br /&gt;
|  8.5-10.5&lt;br /&gt;
|  9-11&lt;br /&gt;
|  10-12&lt;br /&gt;
|  11-13&lt;br /&gt;
|  12-14&lt;br /&gt;
|  13-15&lt;br /&gt;
|  14-16&lt;br /&gt;
|  15-17&lt;br /&gt;
|  16-18&lt;br /&gt;
|  17-20&lt;br /&gt;
|  18-21&lt;br /&gt;
|-&lt;br /&gt;
| Fire Damage Added To Attack&lt;br /&gt;
| 6-18&lt;br /&gt;
| 10-22&lt;br /&gt;
| 15-27&lt;br /&gt;
| 19-31&lt;br /&gt;
| 24-36&lt;br /&gt;
| 28-40&lt;br /&gt;
| 33-45&lt;br /&gt;
| 37-49&lt;br /&gt;
| 43-55&lt;br /&gt;
| 49-61&lt;br /&gt;
| 55-67&lt;br /&gt;
| 61-73&lt;br /&gt;
| 67-79&lt;br /&gt;
| 73-85&lt;br /&gt;
| 79-91&lt;br /&gt;
| 85-97&lt;br /&gt;
| 91-105&lt;br /&gt;
| 97-112&lt;br /&gt;
| 103-120&lt;br /&gt;
| 109-127&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Thorns=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Creates a spiky barrier around the Paladin and all in his party, reflecting huge damage back against melee, physical attackers. Has no effect against ranged or elemental attacks.&lt;br /&gt;
* Thorns damage is reduced to 1/10th the listed value for PVP play.&lt;br /&gt;
* Thorns is most often used by Paladins who pair it with the Conversion skill.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
|  Damage Return +%&lt;br /&gt;
|  250&lt;br /&gt;
|  290&lt;br /&gt;
|  330&lt;br /&gt;
|  370&lt;br /&gt;
|  410&lt;br /&gt;
|  450&lt;br /&gt;
|  490&lt;br /&gt;
|  530&lt;br /&gt;
|  570&lt;br /&gt;
|  610&lt;br /&gt;
|  650&lt;br /&gt;
|  690&lt;br /&gt;
|  730&lt;br /&gt;
|  770&lt;br /&gt;
|  810&lt;br /&gt;
|  850&lt;br /&gt;
|  890&lt;br /&gt;
|  930&lt;br /&gt;
|  970&lt;br /&gt;
|  1010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Blessed Aim=&lt;br /&gt;
'''Required Level:''' 12&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This aura greatly increases the attack rating of the Paladin and all in his party. Many players spend all of their efforts on increasing their damage, while paying scant attention to their accuracy, and are quite surprised how much more effective they are when their to/hit is boosted by a Combat Shrine, or a Blessed Aim aura.&lt;br /&gt;
* The Paladin receives a passive 5% bonus to his Attack Rating with each point placed in this skill. (Only for hard points, not from +skill items.)&lt;br /&gt;
* Blessed Aim can be obtained from Act 2 Mercenaries.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
|  Attack +%&lt;br /&gt;
|  75&lt;br /&gt;
|  90&lt;br /&gt;
|  105&lt;br /&gt;
|  120&lt;br /&gt;
|  135&lt;br /&gt;
|  150&lt;br /&gt;
|  165&lt;br /&gt;
|  180&lt;br /&gt;
|  195&lt;br /&gt;
|  210&lt;br /&gt;
|  225&lt;br /&gt;
|  240&lt;br /&gt;
|  255&lt;br /&gt;
|  270&lt;br /&gt;
|  285&lt;br /&gt;
|  300&lt;br /&gt;
|  315&lt;br /&gt;
|  330&lt;br /&gt;
|  345&lt;br /&gt;
|  360&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Concentration=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Blessed Aim&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Concentration greatly increases the physical damage of the Paladin and all in his party. Concentration also makes hits less likely to be interrupted, which can be quite useful when swarmed, while using a slow weapon, or to enable slow-attacking minions to get in their strikes.&lt;br /&gt;
* Concentration is the only aura that increases the damage of Blessed Hammer, though only 50% of the Concentration damage applies to that skill.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Uninterrupt Chance: 20%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
|  Damage +%&lt;br /&gt;
|  60&lt;br /&gt;
|  75&lt;br /&gt;
|  90&lt;br /&gt;
|  105&lt;br /&gt;
|  120&lt;br /&gt;
|  135&lt;br /&gt;
|  150&lt;br /&gt;
|  165&lt;br /&gt;
|  180&lt;br /&gt;
|  195&lt;br /&gt;
|  210&lt;br /&gt;
|  225&lt;br /&gt;
|  240&lt;br /&gt;
|  255&lt;br /&gt;
|  270&lt;br /&gt;
|  285&lt;br /&gt;
|  300&lt;br /&gt;
|  315&lt;br /&gt;
|  330&lt;br /&gt;
|  345&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Holy Freeze=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Holy Fire.&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage inflicted when Holy Freeze is active is boosted by:&lt;br /&gt;
* Resist Cold: +15% Cold Damage Per Level&lt;br /&gt;
* Salvation: +7% Cold Damage Per Level&lt;br /&gt;
'''Details:''' This aura chills and slows the movement and attack speed of all enemies within range.  It also deals constant cold damage, and adds cold damage to the Paladin's attacks.&lt;br /&gt;
* Holy Freeze is a very powerful enchantment, since the slowing cold can not be resisted or cured with any potions or antidotes, or even with &amp;quot;Can not be frozen&amp;quot; equipment.  Only teleporting spell casters can largely escape the discomfort of Holy Freeze.&lt;br /&gt;
* Act 2 Mercs offer Holy Freeze, and are a quite popular hire for that reason.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 4&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5.3&lt;br /&gt;
| 6&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7.3&lt;br /&gt;
| 8&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9.3&lt;br /&gt;
| 10&lt;br /&gt;
| 10.6&lt;br /&gt;
| 11.3&lt;br /&gt;
| 12&lt;br /&gt;
| 12.6&lt;br /&gt;
| 13.3&lt;br /&gt;
| 14&lt;br /&gt;
| 14.6&lt;br /&gt;
| 15.3&lt;br /&gt;
| 16&lt;br /&gt;
| 16.6&lt;br /&gt;
|-&lt;br /&gt;
|  Slowed By %&lt;br /&gt;
|  30&lt;br /&gt;
|  34&lt;br /&gt;
|  37&lt;br /&gt;
|  40&lt;br /&gt;
|  42&lt;br /&gt;
|  44&lt;br /&gt;
|  45&lt;br /&gt;
|  46&lt;br /&gt;
|  48&lt;br /&gt;
|  48&lt;br /&gt;
|  49&lt;br /&gt;
|  50&lt;br /&gt;
|  51&lt;br /&gt;
|  51&lt;br /&gt;
|  52&lt;br /&gt;
|  53&lt;br /&gt;
|  53&lt;br /&gt;
|  53&lt;br /&gt;
|  54&lt;br /&gt;
|  54&lt;br /&gt;
|-&lt;br /&gt;
| Cold Damage&lt;br /&gt;
| 2-3&lt;br /&gt;
| 3-4&lt;br /&gt;
| 4-5&lt;br /&gt;
| 5-6&lt;br /&gt;
| 6-7&lt;br /&gt;
| 7-8&lt;br /&gt;
| 8-9&lt;br /&gt;
| 9-10&lt;br /&gt;
| 11-12&lt;br /&gt;
| 13-14&lt;br /&gt;
| 15-16&lt;br /&gt;
| 17-18&lt;br /&gt;
| 19-20&lt;br /&gt;
| 21-22&lt;br /&gt;
| 23-24&lt;br /&gt;
| 25-26&lt;br /&gt;
| 28-29&lt;br /&gt;
| 31-32&lt;br /&gt;
| 34-35&lt;br /&gt;
| 37-38&lt;br /&gt;
|-&lt;br /&gt;
|  Cold Damage +X To Your Attack&lt;br /&gt;
|  10-15&lt;br /&gt;
|  15-20&lt;br /&gt;
|  20-25&lt;br /&gt;
|  25-30&lt;br /&gt;
|  30-35&lt;br /&gt;
|  35-40&lt;br /&gt;
|  40-45&lt;br /&gt;
|  45-50&lt;br /&gt;
|  55-60&lt;br /&gt;
|  65-70&lt;br /&gt;
|  75-80&lt;br /&gt;
|  85-90&lt;br /&gt;
|  95-100&lt;br /&gt;
|  105-110 &lt;br /&gt;
|  115-120&lt;br /&gt;
|  125-130&lt;br /&gt;
|  140-145&lt;br /&gt;
|  155-160&lt;br /&gt;
|  170-175&lt;br /&gt;
|  185-190&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Holy Shock=&lt;br /&gt;
'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Holy Fire, Holy Freeze&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage granted by Holy Shock is boosted by points in:&lt;br /&gt;
* Resist Lightning: +12% Lightning Damage Per Level&lt;br /&gt;
* Salvation: +4% Lightning Damage Per Level&lt;br /&gt;
'''Details:''' Holy Shock adds lightning damage to the Paladin's attacks, as well as dealing a few points of lightning damage to every monster in range. This skill deals considerably more potential damage than Holy Fire, but is still not damaging enough for many Paladins to specialize in it.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
|  Radius X Yards&lt;br /&gt;
|  4&lt;br /&gt;
|  4.6&lt;br /&gt;
|  5.3&lt;br /&gt;
|  6&lt;br /&gt;
|  6.6&lt;br /&gt;
|  7.3&lt;br /&gt;
|  8&lt;br /&gt;
|  8.6&lt;br /&gt;
|  9.3&lt;br /&gt;
|  10&lt;br /&gt;
|  10.6&lt;br /&gt;
|  11.3&lt;br /&gt;
|  12&lt;br /&gt;
|  12.6&lt;br /&gt;
|  13.3&lt;br /&gt;
|  14&lt;br /&gt;
|  14.6&lt;br /&gt;
|  15.3&lt;br /&gt;
|  16&lt;br /&gt;
|  16.6&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Damage Added To Attack&lt;br /&gt;
| 1-60&lt;br /&gt;
| 1-96&lt;br /&gt;
| 1-132&lt;br /&gt;
| 1-168&lt;br /&gt;
| 1-204&lt;br /&gt;
| 1-240&lt;br /&gt;
| 1-276&lt;br /&gt;
| 1-312&lt;br /&gt;
| 1-360&lt;br /&gt;
| 1-408&lt;br /&gt;
| 1-456&lt;br /&gt;
| 1-504&lt;br /&gt;
| 1-552&lt;br /&gt;
| 1-600&lt;br /&gt;
| 1-648&lt;br /&gt;
| 1-696&lt;br /&gt;
| 1-756&lt;br /&gt;
| 1-816&lt;br /&gt;
| 1-876&lt;br /&gt;
| 1-936&lt;br /&gt;
|-&lt;br /&gt;
|  Lightning Damage To Nearby Monsters&lt;br /&gt;
|  1-10&lt;br /&gt;
|  1-16&lt;br /&gt;
|  1-22&lt;br /&gt;
|  1-28&lt;br /&gt;
|  1-34&lt;br /&gt;
|  1-40&lt;br /&gt;
|  1-46&lt;br /&gt;
|  1-52&lt;br /&gt;
|  1-60&lt;br /&gt;
|  1-68&lt;br /&gt;
|  1-76&lt;br /&gt;
|  1-84&lt;br /&gt;
|  1-92&lt;br /&gt;
|  1-100&lt;br /&gt;
|  1-108&lt;br /&gt;
|  1-116&lt;br /&gt;
|  1-126&lt;br /&gt;
|  1-136&lt;br /&gt;
|  1-146&lt;br /&gt;
|  1-156&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sanctuary=&lt;br /&gt;
'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Thorns, Holy Fire, Holy Freeze&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Cleansing adds +7% Magic Damage Per Level, but only to the knockback damage, not to the +damage to weapon attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This aura only works against the Undead, but provides the Paladin with a substantial damage bonus, as well as working to push back and constantly deal holy damage to all Undead in range. &lt;br /&gt;
* Ignores Physical Resistances and Immunities Of Undead Monsters. &lt;br /&gt;
* Works on boss monsters and Undead SuperUniques such as [[Griswold]] and [[Radament]], but does not work against Act Bosses.&lt;br /&gt;
* Sanctuary does not break the physical immunity of undead monsters, but it does allow physical attacks to leach life and mana from them.&lt;br /&gt;
* Since Sanctuary bypasses physical resistance, it actually works even better than the numbers would indicate. Level 1 Sanctuary grants 150% bonus damage against a monster with 50% physical resistance, while Level 20 Fanaticism's 373% damage bonus is cut to 187%. Level 20 Sanctuary is more than 4x as damaging as level 20 Fanaticism, against most undead in Hell. (Though it works only against Undead, and grants no attack speed or attack rating bonuses.)&lt;br /&gt;
* The pulse damage (also, it causes knockback) is holy type damage, NOT magical. Holy type damage is different from magical type damage so magical immunity/resistance has no bearing on holy type damage. But unlike magical type damage, Holy damage ONLY works on undead.&lt;br /&gt;
* HK's edit. the first bullet, Ignores Physical Resistances and Immunities Of Undead Monsters, and the third bullet, Sanctuary does not break the physical immunity of undead monsters, but it does allow physical attacks to leach life and mana from them, are inconpatible with each other or were worded badly. at least i'm confused as to them. the first bullet says it IGNORES resistance/immunity and the third bullet says it does NOT BREAK the phys immunity. maybe some one could fix , clear up, or explain (if they do NOT conflict with each other).&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (Yards)&lt;br /&gt;
| 3.3&lt;br /&gt;
| 4&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5.3&lt;br /&gt;
| 6&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7.3&lt;br /&gt;
| 8&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9.3&lt;br /&gt;
| 10&lt;br /&gt;
| 10.6&lt;br /&gt;
| 11.3&lt;br /&gt;
| 12&lt;br /&gt;
| 12.6&lt;br /&gt;
| 13.3&lt;br /&gt;
| 14&lt;br /&gt;
| 14.6&lt;br /&gt;
| 15.3&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
|  Magic Damage&lt;br /&gt;
|  8-16&lt;br /&gt;
|  12-20&lt;br /&gt;
|  16-24&lt;br /&gt;
|  20-28&lt;br /&gt;
|  24-32&lt;br /&gt;
|  28-36&lt;br /&gt;
|  32-40&lt;br /&gt;
|  36-44&lt;br /&gt;
|  40-49&lt;br /&gt;
|  44-54&lt;br /&gt;
|  48-59&lt;br /&gt;
|  52-64&lt;br /&gt;
|  56-69&lt;br /&gt;
|  60-74&lt;br /&gt;
|  64-79&lt;br /&gt;
|  68-84&lt;br /&gt;
|  73-90&lt;br /&gt;
|  78-96&lt;br /&gt;
|  83-102&lt;br /&gt;
|  88-108&lt;br /&gt;
|-&lt;br /&gt;
|  Damage +X% To Melee Attacks vs Undead&lt;br /&gt;
| 150&lt;br /&gt;
| 180&lt;br /&gt;
| 210&lt;br /&gt;
| 240&lt;br /&gt;
| 270&lt;br /&gt;
| 300&lt;br /&gt;
| 330&lt;br /&gt;
| 360&lt;br /&gt;
| 390&lt;br /&gt;
| 420&lt;br /&gt;
| 450&lt;br /&gt;
| 480&lt;br /&gt;
| 510&lt;br /&gt;
| 540&lt;br /&gt;
| 570&lt;br /&gt;
| 600&lt;br /&gt;
| 630&lt;br /&gt;
| 660&lt;br /&gt;
| 690&lt;br /&gt;
| 720&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Fanaticism=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Blessed Aim, Concentration&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Probably the most popular aura in the game, Fanaticism increases the damage, attack speed, and attack rating of the Paladin and everyone in his party.&lt;br /&gt;
* The damage bonus to party members is only 50% of the bonus the Paladin himself receives, but the Attack Rating and Attack Speed bonuses are shared fully. Bowazons are especially grateful for this attack speed increase.&lt;br /&gt;
* Fanaticism can not be found on Act 2 Mercs, but it is available as a property on some Runewords, and is highly sought after for that purpose.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
|  Radius (Yards)&lt;br /&gt;
|  7.3&lt;br /&gt;
|  8&lt;br /&gt;
|  8.6&lt;br /&gt;
|  9.3&lt;br /&gt;
|  10&lt;br /&gt;
|  10.6&lt;br /&gt;
|  11.3&lt;br /&gt;
|  12&lt;br /&gt;
|  12.6&lt;br /&gt;
|  13.3&lt;br /&gt;
|  14&lt;br /&gt;
|  14.6&lt;br /&gt;
|  15.3&lt;br /&gt;
|  16&lt;br /&gt;
|  16.6&lt;br /&gt;
|  17.3&lt;br /&gt;
|  18&lt;br /&gt;
|  18.6&lt;br /&gt;
|  19.3&lt;br /&gt;
|  20&lt;br /&gt;
|-&lt;br /&gt;
| Party Damage +%&lt;br /&gt;
| 25&lt;br /&gt;
| 33&lt;br /&gt;
| 42&lt;br /&gt;
| 50&lt;br /&gt;
| 59 &lt;br /&gt;
| 67 &lt;br /&gt;
| 76&lt;br /&gt;
| 84&lt;br /&gt;
| 93 &lt;br /&gt;
| 101&lt;br /&gt;
| 110&lt;br /&gt;
| 118&lt;br /&gt;
| 127&lt;br /&gt;
| 135&lt;br /&gt;
| 144&lt;br /&gt;
| 152&lt;br /&gt;
| 161&lt;br /&gt;
| 169&lt;br /&gt;
| 178&lt;br /&gt;
| 186&lt;br /&gt;
|-&lt;br /&gt;
|  Your Damage +%&lt;br /&gt;
|  50&lt;br /&gt;
|  67&lt;br /&gt;
|  84&lt;br /&gt;
|  101&lt;br /&gt;
|  118&lt;br /&gt;
|  135&lt;br /&gt;
|  152&lt;br /&gt;
|  169&lt;br /&gt;
|  186&lt;br /&gt;
|  203&lt;br /&gt;
|  220&lt;br /&gt;
|  237&lt;br /&gt;
|  254&lt;br /&gt;
|  271&lt;br /&gt;
|  288&lt;br /&gt;
|  305&lt;br /&gt;
|  322&lt;br /&gt;
|  339&lt;br /&gt;
|  356&lt;br /&gt;
|  373&lt;br /&gt;
|-&lt;br /&gt;
| Attack Speed +%&lt;br /&gt;
| 14&lt;br /&gt;
| 18&lt;br /&gt;
| 20&lt;br /&gt;
| 23&lt;br /&gt;
| 25&lt;br /&gt;
| 26&lt;br /&gt;
| 27&lt;br /&gt;
| 28&lt;br /&gt;
| 29&lt;br /&gt;
| 30&lt;br /&gt;
| 31&lt;br /&gt;
| 31&lt;br /&gt;
| 32&lt;br /&gt;
| 33&lt;br /&gt;
| 33&lt;br /&gt;
| 34&lt;br /&gt;
| 34&lt;br /&gt;
| 34&lt;br /&gt;
| 34&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| Attack +%&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
| 60&lt;br /&gt;
| 65&lt;br /&gt;
| 70&lt;br /&gt;
| 75&lt;br /&gt;
| 80&lt;br /&gt;
| 85&lt;br /&gt;
| 90&lt;br /&gt;
| 95&lt;br /&gt;
| 100&lt;br /&gt;
| 105&lt;br /&gt;
| 110&lt;br /&gt;
| 115&lt;br /&gt;
| 120&lt;br /&gt;
| 125&lt;br /&gt;
| 130&lt;br /&gt;
| 135&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Conviction=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Thorns, Holy Fire, Holy Freeze, Sanctuary&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This aura lowers the defense and fire, lightning, and cold resistances of monsters, making it ideal to pair with an elemental weapon or skill, such as Vengeance. It's especially useful in parties with Sorceresses and Lightning Fury Amazons.&lt;br /&gt;
* This aura does not lower an enemy's magic or poison resistance.&lt;br /&gt;
* This aura will break immunities, but when doing so will only function at 1/5 its usual effectiveness.&lt;br /&gt;
* Prior to the MSLE (MultiShot Lightning Enchanted) boss monster bug being fixed in v1.10, boss monsters with Conviction and MSLE was instant death for any character, no matter their hit points or resistances.  Bosses with Conviction and LE, or Fire Enchanted death explosions, are still dangerous.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius 13.3 Yards&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|  Defense -%&lt;br /&gt;
|  49&lt;br /&gt;
|  56&lt;br /&gt;
|  61&lt;br /&gt;
|  66&lt;br /&gt;
|  70&lt;br /&gt;
|  73&lt;br /&gt;
|  75&lt;br /&gt;
|  77&lt;br /&gt;
|  79&lt;br /&gt;
|  80&lt;br /&gt;
|  82&lt;br /&gt;
|  83&lt;br /&gt;
|  85&lt;br /&gt;
|  86&lt;br /&gt;
|  86&lt;br /&gt;
|  88&lt;br /&gt;
|  88&lt;br /&gt;
|  89&lt;br /&gt;
|  89&lt;br /&gt;
|  90&lt;br /&gt;
|-&lt;br /&gt;
| Maximum Resist -%&lt;br /&gt;
| 30&lt;br /&gt;
| 35&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
| 60&lt;br /&gt;
| 65&lt;br /&gt;
| 70&lt;br /&gt;
| 75&lt;br /&gt;
| 80&lt;br /&gt;
| 85&lt;br /&gt;
| 90&lt;br /&gt;
| 95&lt;br /&gt;
| 100&lt;br /&gt;
| 105&lt;br /&gt;
| 110&lt;br /&gt;
| 115&lt;br /&gt;
| 120&lt;br /&gt;
| 125&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Paladin]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Paladin_Offensive_Auras&amp;diff=6682</id>
		<title>Paladin Offensive Auras</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Paladin_Offensive_Auras&amp;diff=6682"/>
				<updated>2008-07-24T06:31:22Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Sanctuary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Paladin Skills}}The Paladin's Offensive Auras provide all sorts of boosts to damage, attack type, elemental damage, and more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Might=&lt;br /&gt;
'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Might increases the output of all physical damage attacks by the Paladin or his party. More than one point in Might is seldom a good idea, since Concentration and Fanaticism add as much or more damage, along with other bonuses.&lt;br /&gt;
* Might can be obtained from Act 2 mercenaries.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| Damage +%&lt;br /&gt;
|  40&lt;br /&gt;
|  50&lt;br /&gt;
|  60&lt;br /&gt;
|  70&lt;br /&gt;
|  80&lt;br /&gt;
|  90&lt;br /&gt;
|  100&lt;br /&gt;
|  110&lt;br /&gt;
|  120&lt;br /&gt;
|  130&lt;br /&gt;
|  140&lt;br /&gt;
|  150&lt;br /&gt;
|  160&lt;br /&gt;
|  170&lt;br /&gt;
|  180&lt;br /&gt;
|  190&lt;br /&gt;
|  200&lt;br /&gt;
|  210&lt;br /&gt;
|  220&lt;br /&gt;
|  230&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Holy Fire=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Holy Fire's damage is boosted by points in the following skills.&lt;br /&gt;
* Resist Fire: +18% Fire Damage Per Level&lt;br /&gt;
* Salvation: +6% Fire Damage Per Level&lt;br /&gt;
'''Details:''' Holy Fire adds fire damage to the Paladin's attacks, as well as dealing a few points of fire damage to every monster in range. This skill is seldom used other than as a novelty, since the damage isn't large enough to specialize in it, even with synergies.&lt;br /&gt;
* All fire damage is carried over into the 'splash' explosion effect of Exploding Arrows (for exmaple from the unique bow Raven Claw) making this skill a far more interesting and powerful novelty.&lt;br /&gt;
* The Necromancer's Fire Golem spawns with a Fire Aura of its own.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 4&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5.3&lt;br /&gt;
| 6&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7.3&lt;br /&gt;
| 8&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9.3&lt;br /&gt;
| 10&lt;br /&gt;
| 10.6&lt;br /&gt;
| 11.3&lt;br /&gt;
| 12&lt;br /&gt;
| 12.6&lt;br /&gt;
| 13.3&lt;br /&gt;
| 14&lt;br /&gt;
| 14.6&lt;br /&gt;
| 15.3&lt;br /&gt;
| 16&lt;br /&gt;
| 16.6&lt;br /&gt;
|-&lt;br /&gt;
|  Fire Damage&lt;br /&gt;
|  1-3&lt;br /&gt;
|  1.5-3.5&lt;br /&gt;
|  2.5-4.5&lt;br /&gt;
|  3-5&lt;br /&gt;
|  4-6&lt;br /&gt;
|  4.5-6.5&lt;br /&gt;
|  5.5-7.5&lt;br /&gt;
|  6-8&lt;br /&gt;
|  7-9&lt;br /&gt;
|  8.5-10.5&lt;br /&gt;
|  9-11&lt;br /&gt;
|  10-12&lt;br /&gt;
|  11-13&lt;br /&gt;
|  12-14&lt;br /&gt;
|  13-15&lt;br /&gt;
|  14-16&lt;br /&gt;
|  15-17&lt;br /&gt;
|  16-18&lt;br /&gt;
|  17-20&lt;br /&gt;
|  18-21&lt;br /&gt;
|-&lt;br /&gt;
| Fire Damage Added To Attack&lt;br /&gt;
| 6-18&lt;br /&gt;
| 10-22&lt;br /&gt;
| 15-27&lt;br /&gt;
| 19-31&lt;br /&gt;
| 24-36&lt;br /&gt;
| 28-40&lt;br /&gt;
| 33-45&lt;br /&gt;
| 37-49&lt;br /&gt;
| 43-55&lt;br /&gt;
| 49-61&lt;br /&gt;
| 55-67&lt;br /&gt;
| 61-73&lt;br /&gt;
| 67-79&lt;br /&gt;
| 73-85&lt;br /&gt;
| 79-91&lt;br /&gt;
| 85-97&lt;br /&gt;
| 91-105&lt;br /&gt;
| 97-112&lt;br /&gt;
| 103-120&lt;br /&gt;
| 109-127&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Thorns=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Creates a spiky barrier around the Paladin and all in his party, reflecting huge damage back against melee, physical attackers. Has no effect against ranged or elemental attacks.&lt;br /&gt;
* Thorns damage is reduced to 1/10th the listed value for PVP play.&lt;br /&gt;
* Thorns is most often used by Paladins who pair it with the Conversion skill.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
|  Damage Return +%&lt;br /&gt;
|  250&lt;br /&gt;
|  290&lt;br /&gt;
|  330&lt;br /&gt;
|  370&lt;br /&gt;
|  410&lt;br /&gt;
|  450&lt;br /&gt;
|  490&lt;br /&gt;
|  530&lt;br /&gt;
|  570&lt;br /&gt;
|  610&lt;br /&gt;
|  650&lt;br /&gt;
|  690&lt;br /&gt;
|  730&lt;br /&gt;
|  770&lt;br /&gt;
|  810&lt;br /&gt;
|  850&lt;br /&gt;
|  890&lt;br /&gt;
|  930&lt;br /&gt;
|  970&lt;br /&gt;
|  1010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Blessed Aim=&lt;br /&gt;
'''Required Level:''' 12&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This aura greatly increases the attack rating of the Paladin and all in his party. Many players spend all of their efforts on increasing their damage, while paying scant attention to their accuracy, and are quite surprised how much more effective they are when their to/hit is boosted by a Combat Shrine, or a Blessed Aim aura.&lt;br /&gt;
* The Paladin receives a passive 5% bonus to his Attack Rating with each point placed in this skill. (Only for hard points, not from +skill items.)&lt;br /&gt;
* Blessed Aim can be obtained from Act 2 Mercenaries.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
|  Attack +%&lt;br /&gt;
|  75&lt;br /&gt;
|  90&lt;br /&gt;
|  105&lt;br /&gt;
|  120&lt;br /&gt;
|  135&lt;br /&gt;
|  150&lt;br /&gt;
|  165&lt;br /&gt;
|  180&lt;br /&gt;
|  195&lt;br /&gt;
|  210&lt;br /&gt;
|  225&lt;br /&gt;
|  240&lt;br /&gt;
|  255&lt;br /&gt;
|  270&lt;br /&gt;
|  285&lt;br /&gt;
|  300&lt;br /&gt;
|  315&lt;br /&gt;
|  330&lt;br /&gt;
|  345&lt;br /&gt;
|  360&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Concentration=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Blessed Aim&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Concentration greatly increases the physical damage of the Paladin and all in his party. Concentration also makes hits less likely to be interrupted, which can be quite useful when swarmed, while using a slow weapon, or to enable slow-attacking minions to get in their strikes.&lt;br /&gt;
* Concentration is the only aura that increases the damage of Blessed Hammer, though only 50% of the Concentration damage applies to that skill.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Uninterrupt Chance: 20%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
|  Damage +%&lt;br /&gt;
|  60&lt;br /&gt;
|  75&lt;br /&gt;
|  90&lt;br /&gt;
|  105&lt;br /&gt;
|  120&lt;br /&gt;
|  135&lt;br /&gt;
|  150&lt;br /&gt;
|  165&lt;br /&gt;
|  180&lt;br /&gt;
|  195&lt;br /&gt;
|  210&lt;br /&gt;
|  225&lt;br /&gt;
|  240&lt;br /&gt;
|  255&lt;br /&gt;
|  270&lt;br /&gt;
|  285&lt;br /&gt;
|  300&lt;br /&gt;
|  315&lt;br /&gt;
|  330&lt;br /&gt;
|  345&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Holy Freeze=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Holy Fire.&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage inflicted when Holy Freeze is active is boosted by:&lt;br /&gt;
* Resist Cold: +15% Cold Damage Per Level&lt;br /&gt;
* Salvation: +7% Cold Damage Per Level&lt;br /&gt;
'''Details:''' This aura chills and slows the movement and attack speed of all enemies within range.  It also deals constant cold damage, and adds cold damage to the Paladin's attacks.&lt;br /&gt;
* Holy Freeze is a very powerful enchantment, since the slowing cold can not be resisted or cured with any potions or antidotes, or even with &amp;quot;Can not be frozen&amp;quot; equipment.  Only teleporting spell casters can largely escape the discomfort of Holy Freeze.&lt;br /&gt;
* Act 2 Mercs offer Holy Freeze, and are a quite popular hire for that reason.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 4&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5.3&lt;br /&gt;
| 6&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7.3&lt;br /&gt;
| 8&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9.3&lt;br /&gt;
| 10&lt;br /&gt;
| 10.6&lt;br /&gt;
| 11.3&lt;br /&gt;
| 12&lt;br /&gt;
| 12.6&lt;br /&gt;
| 13.3&lt;br /&gt;
| 14&lt;br /&gt;
| 14.6&lt;br /&gt;
| 15.3&lt;br /&gt;
| 16&lt;br /&gt;
| 16.6&lt;br /&gt;
|-&lt;br /&gt;
|  Slowed By %&lt;br /&gt;
|  30&lt;br /&gt;
|  34&lt;br /&gt;
|  37&lt;br /&gt;
|  40&lt;br /&gt;
|  42&lt;br /&gt;
|  44&lt;br /&gt;
|  45&lt;br /&gt;
|  46&lt;br /&gt;
|  48&lt;br /&gt;
|  48&lt;br /&gt;
|  49&lt;br /&gt;
|  50&lt;br /&gt;
|  51&lt;br /&gt;
|  51&lt;br /&gt;
|  52&lt;br /&gt;
|  53&lt;br /&gt;
|  53&lt;br /&gt;
|  53&lt;br /&gt;
|  54&lt;br /&gt;
|  54&lt;br /&gt;
|-&lt;br /&gt;
| Cold Damage&lt;br /&gt;
| 2-3&lt;br /&gt;
| 3-4&lt;br /&gt;
| 4-5&lt;br /&gt;
| 5-6&lt;br /&gt;
| 6-7&lt;br /&gt;
| 7-8&lt;br /&gt;
| 8-9&lt;br /&gt;
| 9-10&lt;br /&gt;
| 11-12&lt;br /&gt;
| 13-14&lt;br /&gt;
| 15-16&lt;br /&gt;
| 17-18&lt;br /&gt;
| 19-20&lt;br /&gt;
| 21-22&lt;br /&gt;
| 23-24&lt;br /&gt;
| 25-26&lt;br /&gt;
| 28-29&lt;br /&gt;
| 31-32&lt;br /&gt;
| 34-35&lt;br /&gt;
| 37-38&lt;br /&gt;
|-&lt;br /&gt;
|  Cold Damage +X To Your Attack&lt;br /&gt;
|  10-15&lt;br /&gt;
|  15-20&lt;br /&gt;
|  20-25&lt;br /&gt;
|  25-30&lt;br /&gt;
|  30-35&lt;br /&gt;
|  35-40&lt;br /&gt;
|  40-45&lt;br /&gt;
|  45-50&lt;br /&gt;
|  55-60&lt;br /&gt;
|  65-70&lt;br /&gt;
|  75-80&lt;br /&gt;
|  85-90&lt;br /&gt;
|  95-100&lt;br /&gt;
|  105-110 &lt;br /&gt;
|  115-120&lt;br /&gt;
|  125-130&lt;br /&gt;
|  140-145&lt;br /&gt;
|  155-160&lt;br /&gt;
|  170-175&lt;br /&gt;
|  185-190&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Holy Shock=&lt;br /&gt;
'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Holy Fire, Holy Freeze&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage granted by Holy Shock is boosted by points in:&lt;br /&gt;
* Resist Lightning: +12% Lightning Damage Per Level&lt;br /&gt;
* Salvation: +4% Lightning Damage Per Level&lt;br /&gt;
'''Details:''' Holy Shock adds lightning damage to the Paladin's attacks, as well as dealing a few points of lightning damage to every monster in range. This skill deals considerably more potential damage than Holy Fire, but is still not damaging enough for many Paladins to specialize in it.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
|  Radius X Yards&lt;br /&gt;
|  4&lt;br /&gt;
|  4.6&lt;br /&gt;
|  5.3&lt;br /&gt;
|  6&lt;br /&gt;
|  6.6&lt;br /&gt;
|  7.3&lt;br /&gt;
|  8&lt;br /&gt;
|  8.6&lt;br /&gt;
|  9.3&lt;br /&gt;
|  10&lt;br /&gt;
|  10.6&lt;br /&gt;
|  11.3&lt;br /&gt;
|  12&lt;br /&gt;
|  12.6&lt;br /&gt;
|  13.3&lt;br /&gt;
|  14&lt;br /&gt;
|  14.6&lt;br /&gt;
|  15.3&lt;br /&gt;
|  16&lt;br /&gt;
|  16.6&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Damage Added To Attack&lt;br /&gt;
| 1-60&lt;br /&gt;
| 1-96&lt;br /&gt;
| 1-132&lt;br /&gt;
| 1-168&lt;br /&gt;
| 1-204&lt;br /&gt;
| 1-240&lt;br /&gt;
| 1-276&lt;br /&gt;
| 1-312&lt;br /&gt;
| 1-360&lt;br /&gt;
| 1-408&lt;br /&gt;
| 1-456&lt;br /&gt;
| 1-504&lt;br /&gt;
| 1-552&lt;br /&gt;
| 1-600&lt;br /&gt;
| 1-648&lt;br /&gt;
| 1-696&lt;br /&gt;
| 1-756&lt;br /&gt;
| 1-816&lt;br /&gt;
| 1-876&lt;br /&gt;
| 1-936&lt;br /&gt;
|-&lt;br /&gt;
|  Lightning Damage To Nearby Monsters&lt;br /&gt;
|  1-10&lt;br /&gt;
|  1-16&lt;br /&gt;
|  1-22&lt;br /&gt;
|  1-28&lt;br /&gt;
|  1-34&lt;br /&gt;
|  1-40&lt;br /&gt;
|  1-46&lt;br /&gt;
|  1-52&lt;br /&gt;
|  1-60&lt;br /&gt;
|  1-68&lt;br /&gt;
|  1-76&lt;br /&gt;
|  1-84&lt;br /&gt;
|  1-92&lt;br /&gt;
|  1-100&lt;br /&gt;
|  1-108&lt;br /&gt;
|  1-116&lt;br /&gt;
|  1-126&lt;br /&gt;
|  1-136&lt;br /&gt;
|  1-146&lt;br /&gt;
|  1-156&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sanctuary=&lt;br /&gt;
'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Thorns, Holy Fire, Holy Freeze&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Cleansing adds +7% Magic Damage Per Level, but only to the knockback damage, not to the +damage to weapon attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This aura only works against the Undead, but provides the Paladin with a substantial damage bonus, as well as working to push back and constantly deal holy damage to all Undead in range. &lt;br /&gt;
* Ignores Physical Resistances and Immunities Of Undead Monsters. &lt;br /&gt;
* Works on boss monsters and Undead SuperUniques such as [[Griswold]] and [[Radament]], but does not work against Act Bosses.&lt;br /&gt;
* Sanctuary does not break the physical immunity of undead monsters, but it does allow physical attacks to leach life and mana from them.&lt;br /&gt;
* Since Sanctuary bypasses physical resistance, it actually works even better than the numbers would indicate. Level 1 Sanctuary grants 150% bonus damage against a monster with 50% physical resistance, while Level 20 Fanaticism's 373% damage bonus is cut to 187%. Level 20 Sanctuary is more than 4x as damaging as level 20 Fanaticism, against most undead in Hell. (Though it works only against Undead, and grants no attack speed or attack rating bonuses.)&lt;br /&gt;
* The pulse damage (also, it causes knockback) is holy type damage, NOT magical. Holy type damage is different from magical type damage so magical immunity/resistance has no bearing on holy type damage. But unlike magical type damage, Holy damage ONLY works on undead.&lt;br /&gt;
* HK's edit. the first bullet, Ignores Physical Resistances and Immunities Of Undead Monsters, and the third bullet, Sanctuary does not break the physical immunity of undead monsters, but it does allow physical attacks to leach life and mana from them, are inconpatible with each other or were worded badly. at least i'm confused as to them. the first bullet says it IGNORES resistance/immunity and the third bullet says it does NOT BREAK the phys immunity. maybe some one could fix, clear up, or explain if they do NOT conflict with each other.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (Yards)&lt;br /&gt;
| 3.3&lt;br /&gt;
| 4&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5.3&lt;br /&gt;
| 6&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7.3&lt;br /&gt;
| 8&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9.3&lt;br /&gt;
| 10&lt;br /&gt;
| 10.6&lt;br /&gt;
| 11.3&lt;br /&gt;
| 12&lt;br /&gt;
| 12.6&lt;br /&gt;
| 13.3&lt;br /&gt;
| 14&lt;br /&gt;
| 14.6&lt;br /&gt;
| 15.3&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
|  Magic Damage&lt;br /&gt;
|  8-16&lt;br /&gt;
|  12-20&lt;br /&gt;
|  16-24&lt;br /&gt;
|  20-28&lt;br /&gt;
|  24-32&lt;br /&gt;
|  28-36&lt;br /&gt;
|  32-40&lt;br /&gt;
|  36-44&lt;br /&gt;
|  40-49&lt;br /&gt;
|  44-54&lt;br /&gt;
|  48-59&lt;br /&gt;
|  52-64&lt;br /&gt;
|  56-69&lt;br /&gt;
|  60-74&lt;br /&gt;
|  64-79&lt;br /&gt;
|  68-84&lt;br /&gt;
|  73-90&lt;br /&gt;
|  78-96&lt;br /&gt;
|  83-102&lt;br /&gt;
|  88-108&lt;br /&gt;
|-&lt;br /&gt;
|  Damage +X% To Melee Attacks vs Undead&lt;br /&gt;
| 150&lt;br /&gt;
| 180&lt;br /&gt;
| 210&lt;br /&gt;
| 240&lt;br /&gt;
| 270&lt;br /&gt;
| 300&lt;br /&gt;
| 330&lt;br /&gt;
| 360&lt;br /&gt;
| 390&lt;br /&gt;
| 420&lt;br /&gt;
| 450&lt;br /&gt;
| 480&lt;br /&gt;
| 510&lt;br /&gt;
| 540&lt;br /&gt;
| 570&lt;br /&gt;
| 600&lt;br /&gt;
| 630&lt;br /&gt;
| 660&lt;br /&gt;
| 690&lt;br /&gt;
| 720&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Fanaticism=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Blessed Aim, Concentration&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Probably the most popular aura in the game, Fanaticism increases the damage, attack speed, and attack rating of the Paladin and everyone in his party.&lt;br /&gt;
* The damage bonus to party members is only 50% of the bonus the Paladin himself receives, but the Attack Rating and Attack Speed bonuses are shared fully. Bowazons are especially grateful for this attack speed increase.&lt;br /&gt;
* Fanaticism can not be found on Act 2 Mercs, but it is available as a property on some Runewords, and is highly sought after for that purpose.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
|  Radius (Yards)&lt;br /&gt;
|  7.3&lt;br /&gt;
|  8&lt;br /&gt;
|  8.6&lt;br /&gt;
|  9.3&lt;br /&gt;
|  10&lt;br /&gt;
|  10.6&lt;br /&gt;
|  11.3&lt;br /&gt;
|  12&lt;br /&gt;
|  12.6&lt;br /&gt;
|  13.3&lt;br /&gt;
|  14&lt;br /&gt;
|  14.6&lt;br /&gt;
|  15.3&lt;br /&gt;
|  16&lt;br /&gt;
|  16.6&lt;br /&gt;
|  17.3&lt;br /&gt;
|  18&lt;br /&gt;
|  18.6&lt;br /&gt;
|  19.3&lt;br /&gt;
|  20&lt;br /&gt;
|-&lt;br /&gt;
| Party Damage +%&lt;br /&gt;
| 25&lt;br /&gt;
| 33&lt;br /&gt;
| 42&lt;br /&gt;
| 50&lt;br /&gt;
| 59 &lt;br /&gt;
| 67 &lt;br /&gt;
| 76&lt;br /&gt;
| 84&lt;br /&gt;
| 93 &lt;br /&gt;
| 101&lt;br /&gt;
| 110&lt;br /&gt;
| 118&lt;br /&gt;
| 127&lt;br /&gt;
| 135&lt;br /&gt;
| 144&lt;br /&gt;
| 152&lt;br /&gt;
| 161&lt;br /&gt;
| 169&lt;br /&gt;
| 178&lt;br /&gt;
| 186&lt;br /&gt;
|-&lt;br /&gt;
|  Your Damage +%&lt;br /&gt;
|  50&lt;br /&gt;
|  67&lt;br /&gt;
|  84&lt;br /&gt;
|  101&lt;br /&gt;
|  118&lt;br /&gt;
|  135&lt;br /&gt;
|  152&lt;br /&gt;
|  169&lt;br /&gt;
|  186&lt;br /&gt;
|  203&lt;br /&gt;
|  220&lt;br /&gt;
|  237&lt;br /&gt;
|  254&lt;br /&gt;
|  271&lt;br /&gt;
|  288&lt;br /&gt;
|  305&lt;br /&gt;
|  322&lt;br /&gt;
|  339&lt;br /&gt;
|  356&lt;br /&gt;
|  373&lt;br /&gt;
|-&lt;br /&gt;
| Attack Speed +%&lt;br /&gt;
| 14&lt;br /&gt;
| 18&lt;br /&gt;
| 20&lt;br /&gt;
| 23&lt;br /&gt;
| 25&lt;br /&gt;
| 26&lt;br /&gt;
| 27&lt;br /&gt;
| 28&lt;br /&gt;
| 29&lt;br /&gt;
| 30&lt;br /&gt;
| 31&lt;br /&gt;
| 31&lt;br /&gt;
| 32&lt;br /&gt;
| 33&lt;br /&gt;
| 33&lt;br /&gt;
| 34&lt;br /&gt;
| 34&lt;br /&gt;
| 34&lt;br /&gt;
| 34&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| Attack +%&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
| 60&lt;br /&gt;
| 65&lt;br /&gt;
| 70&lt;br /&gt;
| 75&lt;br /&gt;
| 80&lt;br /&gt;
| 85&lt;br /&gt;
| 90&lt;br /&gt;
| 95&lt;br /&gt;
| 100&lt;br /&gt;
| 105&lt;br /&gt;
| 110&lt;br /&gt;
| 115&lt;br /&gt;
| 120&lt;br /&gt;
| 125&lt;br /&gt;
| 130&lt;br /&gt;
| 135&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Conviction=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Thorns, Holy Fire, Holy Freeze, Sanctuary&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This aura lowers the defense and fire, lightning, and cold resistances of monsters, making it ideal to pair with an elemental weapon or skill, such as Vengeance. It's especially useful in parties with Sorceresses and Lightning Fury Amazons.&lt;br /&gt;
* This aura does not lower an enemy's magic or poison resistance.&lt;br /&gt;
* This aura will break immunities, but when doing so will only function at 1/5 its usual effectiveness.&lt;br /&gt;
* Prior to the MSLE (MultiShot Lightning Enchanted) boss monster bug being fixed in v1.10, boss monsters with Conviction and MSLE was instant death for any character, no matter their hit points or resistances.  Bosses with Conviction and LE, or Fire Enchanted death explosions, are still dangerous.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius 13.3 Yards&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|  Defense -%&lt;br /&gt;
|  49&lt;br /&gt;
|  56&lt;br /&gt;
|  61&lt;br /&gt;
|  66&lt;br /&gt;
|  70&lt;br /&gt;
|  73&lt;br /&gt;
|  75&lt;br /&gt;
|  77&lt;br /&gt;
|  79&lt;br /&gt;
|  80&lt;br /&gt;
|  82&lt;br /&gt;
|  83&lt;br /&gt;
|  85&lt;br /&gt;
|  86&lt;br /&gt;
|  86&lt;br /&gt;
|  88&lt;br /&gt;
|  88&lt;br /&gt;
|  89&lt;br /&gt;
|  89&lt;br /&gt;
|  90&lt;br /&gt;
|-&lt;br /&gt;
| Maximum Resist -%&lt;br /&gt;
| 30&lt;br /&gt;
| 35&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
| 60&lt;br /&gt;
| 65&lt;br /&gt;
| 70&lt;br /&gt;
| 75&lt;br /&gt;
| 80&lt;br /&gt;
| 85&lt;br /&gt;
| 90&lt;br /&gt;
| 95&lt;br /&gt;
| 100&lt;br /&gt;
| 105&lt;br /&gt;
| 110&lt;br /&gt;
| 115&lt;br /&gt;
| 120&lt;br /&gt;
| 125&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Paladin]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Paladin_Offensive_Auras&amp;diff=6681</id>
		<title>Paladin Offensive Auras</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Paladin_Offensive_Auras&amp;diff=6681"/>
				<updated>2008-07-24T06:30:36Z</updated>
		
		<summary type="html">&lt;p&gt;HegemonKhan: /* Sanctuary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Paladin Skills}}The Paladin's Offensive Auras provide all sorts of boosts to damage, attack type, elemental damage, and more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Might=&lt;br /&gt;
'''Required Level:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Might increases the output of all physical damage attacks by the Paladin or his party. More than one point in Might is seldom a good idea, since Concentration and Fanaticism add as much or more damage, along with other bonuses.&lt;br /&gt;
* Might can be obtained from Act 2 mercenaries.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| Damage +%&lt;br /&gt;
|  40&lt;br /&gt;
|  50&lt;br /&gt;
|  60&lt;br /&gt;
|  70&lt;br /&gt;
|  80&lt;br /&gt;
|  90&lt;br /&gt;
|  100&lt;br /&gt;
|  110&lt;br /&gt;
|  120&lt;br /&gt;
|  130&lt;br /&gt;
|  140&lt;br /&gt;
|  150&lt;br /&gt;
|  160&lt;br /&gt;
|  170&lt;br /&gt;
|  180&lt;br /&gt;
|  190&lt;br /&gt;
|  200&lt;br /&gt;
|  210&lt;br /&gt;
|  220&lt;br /&gt;
|  230&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Holy Fire=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Holy Fire's damage is boosted by points in the following skills.&lt;br /&gt;
* Resist Fire: +18% Fire Damage Per Level&lt;br /&gt;
* Salvation: +6% Fire Damage Per Level&lt;br /&gt;
'''Details:''' Holy Fire adds fire damage to the Paladin's attacks, as well as dealing a few points of fire damage to every monster in range. This skill is seldom used other than as a novelty, since the damage isn't large enough to specialize in it, even with synergies.&lt;br /&gt;
* All fire damage is carried over into the 'splash' explosion effect of Exploding Arrows (for exmaple from the unique bow Raven Claw) making this skill a far more interesting and powerful novelty.&lt;br /&gt;
* The Necromancer's Fire Golem spawns with a Fire Aura of its own.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 4&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5.3&lt;br /&gt;
| 6&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7.3&lt;br /&gt;
| 8&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9.3&lt;br /&gt;
| 10&lt;br /&gt;
| 10.6&lt;br /&gt;
| 11.3&lt;br /&gt;
| 12&lt;br /&gt;
| 12.6&lt;br /&gt;
| 13.3&lt;br /&gt;
| 14&lt;br /&gt;
| 14.6&lt;br /&gt;
| 15.3&lt;br /&gt;
| 16&lt;br /&gt;
| 16.6&lt;br /&gt;
|-&lt;br /&gt;
|  Fire Damage&lt;br /&gt;
|  1-3&lt;br /&gt;
|  1.5-3.5&lt;br /&gt;
|  2.5-4.5&lt;br /&gt;
|  3-5&lt;br /&gt;
|  4-6&lt;br /&gt;
|  4.5-6.5&lt;br /&gt;
|  5.5-7.5&lt;br /&gt;
|  6-8&lt;br /&gt;
|  7-9&lt;br /&gt;
|  8.5-10.5&lt;br /&gt;
|  9-11&lt;br /&gt;
|  10-12&lt;br /&gt;
|  11-13&lt;br /&gt;
|  12-14&lt;br /&gt;
|  13-15&lt;br /&gt;
|  14-16&lt;br /&gt;
|  15-17&lt;br /&gt;
|  16-18&lt;br /&gt;
|  17-20&lt;br /&gt;
|  18-21&lt;br /&gt;
|-&lt;br /&gt;
| Fire Damage Added To Attack&lt;br /&gt;
| 6-18&lt;br /&gt;
| 10-22&lt;br /&gt;
| 15-27&lt;br /&gt;
| 19-31&lt;br /&gt;
| 24-36&lt;br /&gt;
| 28-40&lt;br /&gt;
| 33-45&lt;br /&gt;
| 37-49&lt;br /&gt;
| 43-55&lt;br /&gt;
| 49-61&lt;br /&gt;
| 55-67&lt;br /&gt;
| 61-73&lt;br /&gt;
| 67-79&lt;br /&gt;
| 73-85&lt;br /&gt;
| 79-91&lt;br /&gt;
| 85-97&lt;br /&gt;
| 91-105&lt;br /&gt;
| 97-112&lt;br /&gt;
| 103-120&lt;br /&gt;
| 109-127&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Thorns=&lt;br /&gt;
'''Required Level:''' 6&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Creates a spiky barrier around the Paladin and all in his party, reflecting huge damage back against melee, physical attackers. Has no effect against ranged or elemental attacks.&lt;br /&gt;
* Thorns damage is reduced to 1/10th the listed value for PVP play.&lt;br /&gt;
* Thorns is most often used by Paladins who pair it with the Conversion skill.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
|  Damage Return +%&lt;br /&gt;
|  250&lt;br /&gt;
|  290&lt;br /&gt;
|  330&lt;br /&gt;
|  370&lt;br /&gt;
|  410&lt;br /&gt;
|  450&lt;br /&gt;
|  490&lt;br /&gt;
|  530&lt;br /&gt;
|  570&lt;br /&gt;
|  610&lt;br /&gt;
|  650&lt;br /&gt;
|  690&lt;br /&gt;
|  730&lt;br /&gt;
|  770&lt;br /&gt;
|  810&lt;br /&gt;
|  850&lt;br /&gt;
|  890&lt;br /&gt;
|  930&lt;br /&gt;
|  970&lt;br /&gt;
|  1010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Blessed Aim=&lt;br /&gt;
'''Required Level:''' 12&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This aura greatly increases the attack rating of the Paladin and all in his party. Many players spend all of their efforts on increasing their damage, while paying scant attention to their accuracy, and are quite surprised how much more effective they are when their to/hit is boosted by a Combat Shrine, or a Blessed Aim aura.&lt;br /&gt;
* The Paladin receives a passive 5% bonus to his Attack Rating with each point placed in this skill. (Only for hard points, not from +skill items.)&lt;br /&gt;
* Blessed Aim can be obtained from Act 2 Mercenaries.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
|  Attack +%&lt;br /&gt;
|  75&lt;br /&gt;
|  90&lt;br /&gt;
|  105&lt;br /&gt;
|  120&lt;br /&gt;
|  135&lt;br /&gt;
|  150&lt;br /&gt;
|  165&lt;br /&gt;
|  180&lt;br /&gt;
|  195&lt;br /&gt;
|  210&lt;br /&gt;
|  225&lt;br /&gt;
|  240&lt;br /&gt;
|  255&lt;br /&gt;
|  270&lt;br /&gt;
|  285&lt;br /&gt;
|  300&lt;br /&gt;
|  315&lt;br /&gt;
|  330&lt;br /&gt;
|  345&lt;br /&gt;
|  360&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Concentration=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Blessed Aim&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Concentration greatly increases the physical damage of the Paladin and all in his party. Concentration also makes hits less likely to be interrupted, which can be quite useful when swarmed, while using a slow weapon, or to enable slow-attacking minions to get in their strikes.&lt;br /&gt;
* Concentration is the only aura that increases the damage of Blessed Hammer, though only 50% of the Concentration damage applies to that skill.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Uninterrupt Chance: 20%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 10.6&lt;br /&gt;
| 12 &lt;br /&gt;
| 13.3&lt;br /&gt;
| 14.6&lt;br /&gt;
| 16 &lt;br /&gt;
| 17.3&lt;br /&gt;
| 18.6&lt;br /&gt;
| 20 &lt;br /&gt;
| 21.3&lt;br /&gt;
| 22.6&lt;br /&gt;
| 24 &lt;br /&gt;
| 25.3&lt;br /&gt;
| 26.6&lt;br /&gt;
| 28 &lt;br /&gt;
| 29.3&lt;br /&gt;
| 30.6&lt;br /&gt;
| 32 &lt;br /&gt;
| 33.3&lt;br /&gt;
| 34.6&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
|  Damage +%&lt;br /&gt;
|  60&lt;br /&gt;
|  75&lt;br /&gt;
|  90&lt;br /&gt;
|  105&lt;br /&gt;
|  120&lt;br /&gt;
|  135&lt;br /&gt;
|  150&lt;br /&gt;
|  165&lt;br /&gt;
|  180&lt;br /&gt;
|  195&lt;br /&gt;
|  210&lt;br /&gt;
|  225&lt;br /&gt;
|  240&lt;br /&gt;
|  255&lt;br /&gt;
|  270&lt;br /&gt;
|  285&lt;br /&gt;
|  300&lt;br /&gt;
|  315&lt;br /&gt;
|  330&lt;br /&gt;
|  345&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Holy Freeze=&lt;br /&gt;
'''Required Level:''' 18&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Holy Fire.&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage inflicted when Holy Freeze is active is boosted by:&lt;br /&gt;
* Resist Cold: +15% Cold Damage Per Level&lt;br /&gt;
* Salvation: +7% Cold Damage Per Level&lt;br /&gt;
'''Details:''' This aura chills and slows the movement and attack speed of all enemies within range.  It also deals constant cold damage, and adds cold damage to the Paladin's attacks.&lt;br /&gt;
* Holy Freeze is a very powerful enchantment, since the slowing cold can not be resisted or cured with any potions or antidotes, or even with &amp;quot;Can not be frozen&amp;quot; equipment.  Only teleporting spell casters can largely escape the discomfort of Holy Freeze.&lt;br /&gt;
* Act 2 Mercs offer Holy Freeze, and are a quite popular hire for that reason.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (yards)&lt;br /&gt;
| 4&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5.3&lt;br /&gt;
| 6&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7.3&lt;br /&gt;
| 8&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9.3&lt;br /&gt;
| 10&lt;br /&gt;
| 10.6&lt;br /&gt;
| 11.3&lt;br /&gt;
| 12&lt;br /&gt;
| 12.6&lt;br /&gt;
| 13.3&lt;br /&gt;
| 14&lt;br /&gt;
| 14.6&lt;br /&gt;
| 15.3&lt;br /&gt;
| 16&lt;br /&gt;
| 16.6&lt;br /&gt;
|-&lt;br /&gt;
|  Slowed By %&lt;br /&gt;
|  30&lt;br /&gt;
|  34&lt;br /&gt;
|  37&lt;br /&gt;
|  40&lt;br /&gt;
|  42&lt;br /&gt;
|  44&lt;br /&gt;
|  45&lt;br /&gt;
|  46&lt;br /&gt;
|  48&lt;br /&gt;
|  48&lt;br /&gt;
|  49&lt;br /&gt;
|  50&lt;br /&gt;
|  51&lt;br /&gt;
|  51&lt;br /&gt;
|  52&lt;br /&gt;
|  53&lt;br /&gt;
|  53&lt;br /&gt;
|  53&lt;br /&gt;
|  54&lt;br /&gt;
|  54&lt;br /&gt;
|-&lt;br /&gt;
| Cold Damage&lt;br /&gt;
| 2-3&lt;br /&gt;
| 3-4&lt;br /&gt;
| 4-5&lt;br /&gt;
| 5-6&lt;br /&gt;
| 6-7&lt;br /&gt;
| 7-8&lt;br /&gt;
| 8-9&lt;br /&gt;
| 9-10&lt;br /&gt;
| 11-12&lt;br /&gt;
| 13-14&lt;br /&gt;
| 15-16&lt;br /&gt;
| 17-18&lt;br /&gt;
| 19-20&lt;br /&gt;
| 21-22&lt;br /&gt;
| 23-24&lt;br /&gt;
| 25-26&lt;br /&gt;
| 28-29&lt;br /&gt;
| 31-32&lt;br /&gt;
| 34-35&lt;br /&gt;
| 37-38&lt;br /&gt;
|-&lt;br /&gt;
|  Cold Damage +X To Your Attack&lt;br /&gt;
|  10-15&lt;br /&gt;
|  15-20&lt;br /&gt;
|  20-25&lt;br /&gt;
|  25-30&lt;br /&gt;
|  30-35&lt;br /&gt;
|  35-40&lt;br /&gt;
|  40-45&lt;br /&gt;
|  45-50&lt;br /&gt;
|  55-60&lt;br /&gt;
|  65-70&lt;br /&gt;
|  75-80&lt;br /&gt;
|  85-90&lt;br /&gt;
|  95-100&lt;br /&gt;
|  105-110 &lt;br /&gt;
|  115-120&lt;br /&gt;
|  125-130&lt;br /&gt;
|  140-145&lt;br /&gt;
|  155-160&lt;br /&gt;
|  170-175&lt;br /&gt;
|  185-190&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Holy Shock=&lt;br /&gt;
'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Holy Fire, Holy Freeze&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' The damage granted by Holy Shock is boosted by points in:&lt;br /&gt;
* Resist Lightning: +12% Lightning Damage Per Level&lt;br /&gt;
* Salvation: +4% Lightning Damage Per Level&lt;br /&gt;
'''Details:''' Holy Shock adds lightning damage to the Paladin's attacks, as well as dealing a few points of lightning damage to every monster in range. This skill deals considerably more potential damage than Holy Fire, but is still not damaging enough for many Paladins to specialize in it.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
|  Radius X Yards&lt;br /&gt;
|  4&lt;br /&gt;
|  4.6&lt;br /&gt;
|  5.3&lt;br /&gt;
|  6&lt;br /&gt;
|  6.6&lt;br /&gt;
|  7.3&lt;br /&gt;
|  8&lt;br /&gt;
|  8.6&lt;br /&gt;
|  9.3&lt;br /&gt;
|  10&lt;br /&gt;
|  10.6&lt;br /&gt;
|  11.3&lt;br /&gt;
|  12&lt;br /&gt;
|  12.6&lt;br /&gt;
|  13.3&lt;br /&gt;
|  14&lt;br /&gt;
|  14.6&lt;br /&gt;
|  15.3&lt;br /&gt;
|  16&lt;br /&gt;
|  16.6&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Damage Added To Attack&lt;br /&gt;
| 1-60&lt;br /&gt;
| 1-96&lt;br /&gt;
| 1-132&lt;br /&gt;
| 1-168&lt;br /&gt;
| 1-204&lt;br /&gt;
| 1-240&lt;br /&gt;
| 1-276&lt;br /&gt;
| 1-312&lt;br /&gt;
| 1-360&lt;br /&gt;
| 1-408&lt;br /&gt;
| 1-456&lt;br /&gt;
| 1-504&lt;br /&gt;
| 1-552&lt;br /&gt;
| 1-600&lt;br /&gt;
| 1-648&lt;br /&gt;
| 1-696&lt;br /&gt;
| 1-756&lt;br /&gt;
| 1-816&lt;br /&gt;
| 1-876&lt;br /&gt;
| 1-936&lt;br /&gt;
|-&lt;br /&gt;
|  Lightning Damage To Nearby Monsters&lt;br /&gt;
|  1-10&lt;br /&gt;
|  1-16&lt;br /&gt;
|  1-22&lt;br /&gt;
|  1-28&lt;br /&gt;
|  1-34&lt;br /&gt;
|  1-40&lt;br /&gt;
|  1-46&lt;br /&gt;
|  1-52&lt;br /&gt;
|  1-60&lt;br /&gt;
|  1-68&lt;br /&gt;
|  1-76&lt;br /&gt;
|  1-84&lt;br /&gt;
|  1-92&lt;br /&gt;
|  1-100&lt;br /&gt;
|  1-108&lt;br /&gt;
|  1-116&lt;br /&gt;
|  1-126&lt;br /&gt;
|  1-136&lt;br /&gt;
|  1-146&lt;br /&gt;
|  1-156&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sanctuary=&lt;br /&gt;
'''Required Level:''' 24&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Thorns, Holy Fire, Holy Freeze&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' Cleansing adds +7% Magic Damage Per Level, but only to the knockback damage, not to the +damage to weapon attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This aura only works against the Undead, but provides the Paladin with a substantial damage bonus, as well as working to push back and constantly deal holy damage to all Undead in range. &lt;br /&gt;
* Ignores Physical Resistances and Immunities Of Undead Monsters. &lt;br /&gt;
* Works on boss monsters and Undead SuperUniques such as [[Griswold]] and [[Radament]], but does not work against Act Bosses.&lt;br /&gt;
* Sanctuary does not break the physical immunity of undead monsters, but it does allow physical attacks to leach life and mana from them.&lt;br /&gt;
* Since Sanctuary bypasses physical resistance, it actually works even better than the numbers would indicate. Level 1 Sanctuary grants 150% bonus damage against a monster with 50% physical resistance, while Level 20 Fanaticism's 373% damage bonus is cut to 187%. Level 20 Sanctuary is more than 4x as damaging as level 20 Fanaticism, against most undead in Hell. (Though it works only against Undead, and grants no attack speed or attack rating bonuses.)&lt;br /&gt;
* The pulse damage (also, it causes knockback) is holy type damage, NOT magical. Holy type damage is different from magical type damage so magical immunity/resistance has no bearing on holy type damage. But unlike magical type damage, Holy damage ONLY works on undead.&lt;br /&gt;
* my edit. the first bullet, Ignores Physical Resistances and Immunities Of Undead Monsters, and the third bullet, Sanctuary does not break the physical immunity of undead monsters, but it does allow physical attacks to leach life and mana from them, are inconpatible with each other or were worded badly. at least i'm confused as to them. the first bullet says it IGNORES resistance/immunity and the third bullet says it does NOT BREAK the phys immunity. maybe some one could fix, clear up, or explain if they do NOT conflict with each other.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius (Yards)&lt;br /&gt;
| 3.3&lt;br /&gt;
| 4&lt;br /&gt;
| 4.6&lt;br /&gt;
| 5.3&lt;br /&gt;
| 6&lt;br /&gt;
| 6.6&lt;br /&gt;
| 7.3&lt;br /&gt;
| 8&lt;br /&gt;
| 8.6&lt;br /&gt;
| 9.3&lt;br /&gt;
| 10&lt;br /&gt;
| 10.6&lt;br /&gt;
| 11.3&lt;br /&gt;
| 12&lt;br /&gt;
| 12.6&lt;br /&gt;
| 13.3&lt;br /&gt;
| 14&lt;br /&gt;
| 14.6&lt;br /&gt;
| 15.3&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
|  Magic Damage&lt;br /&gt;
|  8-16&lt;br /&gt;
|  12-20&lt;br /&gt;
|  16-24&lt;br /&gt;
|  20-28&lt;br /&gt;
|  24-32&lt;br /&gt;
|  28-36&lt;br /&gt;
|  32-40&lt;br /&gt;
|  36-44&lt;br /&gt;
|  40-49&lt;br /&gt;
|  44-54&lt;br /&gt;
|  48-59&lt;br /&gt;
|  52-64&lt;br /&gt;
|  56-69&lt;br /&gt;
|  60-74&lt;br /&gt;
|  64-79&lt;br /&gt;
|  68-84&lt;br /&gt;
|  73-90&lt;br /&gt;
|  78-96&lt;br /&gt;
|  83-102&lt;br /&gt;
|  88-108&lt;br /&gt;
|-&lt;br /&gt;
|  Damage +X% To Melee Attacks vs Undead&lt;br /&gt;
| 150&lt;br /&gt;
| 180&lt;br /&gt;
| 210&lt;br /&gt;
| 240&lt;br /&gt;
| 270&lt;br /&gt;
| 300&lt;br /&gt;
| 330&lt;br /&gt;
| 360&lt;br /&gt;
| 390&lt;br /&gt;
| 420&lt;br /&gt;
| 450&lt;br /&gt;
| 480&lt;br /&gt;
| 510&lt;br /&gt;
| 540&lt;br /&gt;
| 570&lt;br /&gt;
| 600&lt;br /&gt;
| 630&lt;br /&gt;
| 660&lt;br /&gt;
| 690&lt;br /&gt;
| 720&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Fanaticism=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Blessed Aim, Concentration&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' Probably the most popular aura in the game, Fanaticism increases the damage, attack speed, and attack rating of the Paladin and everyone in his party.&lt;br /&gt;
* The damage bonus to party members is only 50% of the bonus the Paladin himself receives, but the Attack Rating and Attack Speed bonuses are shared fully. Bowazons are especially grateful for this attack speed increase.&lt;br /&gt;
* Fanaticism can not be found on Act 2 Mercs, but it is available as a property on some Runewords, and is highly sought after for that purpose.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
|  Radius (Yards)&lt;br /&gt;
|  7.3&lt;br /&gt;
|  8&lt;br /&gt;
|  8.6&lt;br /&gt;
|  9.3&lt;br /&gt;
|  10&lt;br /&gt;
|  10.6&lt;br /&gt;
|  11.3&lt;br /&gt;
|  12&lt;br /&gt;
|  12.6&lt;br /&gt;
|  13.3&lt;br /&gt;
|  14&lt;br /&gt;
|  14.6&lt;br /&gt;
|  15.3&lt;br /&gt;
|  16&lt;br /&gt;
|  16.6&lt;br /&gt;
|  17.3&lt;br /&gt;
|  18&lt;br /&gt;
|  18.6&lt;br /&gt;
|  19.3&lt;br /&gt;
|  20&lt;br /&gt;
|-&lt;br /&gt;
| Party Damage +%&lt;br /&gt;
| 25&lt;br /&gt;
| 33&lt;br /&gt;
| 42&lt;br /&gt;
| 50&lt;br /&gt;
| 59 &lt;br /&gt;
| 67 &lt;br /&gt;
| 76&lt;br /&gt;
| 84&lt;br /&gt;
| 93 &lt;br /&gt;
| 101&lt;br /&gt;
| 110&lt;br /&gt;
| 118&lt;br /&gt;
| 127&lt;br /&gt;
| 135&lt;br /&gt;
| 144&lt;br /&gt;
| 152&lt;br /&gt;
| 161&lt;br /&gt;
| 169&lt;br /&gt;
| 178&lt;br /&gt;
| 186&lt;br /&gt;
|-&lt;br /&gt;
|  Your Damage +%&lt;br /&gt;
|  50&lt;br /&gt;
|  67&lt;br /&gt;
|  84&lt;br /&gt;
|  101&lt;br /&gt;
|  118&lt;br /&gt;
|  135&lt;br /&gt;
|  152&lt;br /&gt;
|  169&lt;br /&gt;
|  186&lt;br /&gt;
|  203&lt;br /&gt;
|  220&lt;br /&gt;
|  237&lt;br /&gt;
|  254&lt;br /&gt;
|  271&lt;br /&gt;
|  288&lt;br /&gt;
|  305&lt;br /&gt;
|  322&lt;br /&gt;
|  339&lt;br /&gt;
|  356&lt;br /&gt;
|  373&lt;br /&gt;
|-&lt;br /&gt;
| Attack Speed +%&lt;br /&gt;
| 14&lt;br /&gt;
| 18&lt;br /&gt;
| 20&lt;br /&gt;
| 23&lt;br /&gt;
| 25&lt;br /&gt;
| 26&lt;br /&gt;
| 27&lt;br /&gt;
| 28&lt;br /&gt;
| 29&lt;br /&gt;
| 30&lt;br /&gt;
| 31&lt;br /&gt;
| 31&lt;br /&gt;
| 32&lt;br /&gt;
| 33&lt;br /&gt;
| 33&lt;br /&gt;
| 34&lt;br /&gt;
| 34&lt;br /&gt;
| 34&lt;br /&gt;
| 34&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| Attack +%&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
| 60&lt;br /&gt;
| 65&lt;br /&gt;
| 70&lt;br /&gt;
| 75&lt;br /&gt;
| 80&lt;br /&gt;
| 85&lt;br /&gt;
| 90&lt;br /&gt;
| 95&lt;br /&gt;
| 100&lt;br /&gt;
| 105&lt;br /&gt;
| 110&lt;br /&gt;
| 115&lt;br /&gt;
| 120&lt;br /&gt;
| 125&lt;br /&gt;
| 130&lt;br /&gt;
| 135&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Conviction=&lt;br /&gt;
'''Required Level:''' 30&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Might, Thorns, Holy Fire, Holy Freeze, Sanctuary&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Synergies:''' None. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Details:''' This aura lowers the defense and fire, lightning, and cold resistances of monsters, making it ideal to pair with an elemental weapon or skill, such as Vengeance. It's especially useful in parties with Sorceresses and Lightning Fury Amazons.&lt;br /&gt;
* This aura does not lower an enemy's magic or poison resistance.&lt;br /&gt;
* This aura will break immunities, but when doing so will only function at 1/5 its usual effectiveness.&lt;br /&gt;
* Prior to the MSLE (MultiShot Lightning Enchanted) boss monster bug being fixed in v1.10, boss monsters with Conviction and MSLE was instant death for any character, no matter their hit points or resistances.  Bosses with Conviction and LE, or Fire Enchanted death explosions, are still dangerous.&lt;br /&gt;
{| &lt;br /&gt;
! Level&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
! 12&lt;br /&gt;
! 13&lt;br /&gt;
! 14&lt;br /&gt;
! 15&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
|-&lt;br /&gt;
| Radius 13.3 Yards&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|  Defense -%&lt;br /&gt;
|  49&lt;br /&gt;
|  56&lt;br /&gt;
|  61&lt;br /&gt;
|  66&lt;br /&gt;
|  70&lt;br /&gt;
|  73&lt;br /&gt;
|  75&lt;br /&gt;
|  77&lt;br /&gt;
|  79&lt;br /&gt;
|  80&lt;br /&gt;
|  82&lt;br /&gt;
|  83&lt;br /&gt;
|  85&lt;br /&gt;
|  86&lt;br /&gt;
|  86&lt;br /&gt;
|  88&lt;br /&gt;
|  88&lt;br /&gt;
|  89&lt;br /&gt;
|  89&lt;br /&gt;
|  90&lt;br /&gt;
|-&lt;br /&gt;
| Maximum Resist -%&lt;br /&gt;
| 30&lt;br /&gt;
| 35&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
| 60&lt;br /&gt;
| 65&lt;br /&gt;
| 70&lt;br /&gt;
| 75&lt;br /&gt;
| 80&lt;br /&gt;
| 85&lt;br /&gt;
| 90&lt;br /&gt;
| 95&lt;br /&gt;
| 100&lt;br /&gt;
| 105&lt;br /&gt;
| 110&lt;br /&gt;
| 115&lt;br /&gt;
| 120&lt;br /&gt;
| 125&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Paladin]]&lt;/div&gt;</summary>
		<author><name>HegemonKhan</name></author>	</entry>

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