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		<updated>2026-09-27T02:24:20Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Sewers_(Act_III)&amp;diff=17591</id>
		<title>Sewers (Act III)</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Sewers_(Act_III)&amp;diff=17591"/>
				<updated>2010-03-04T01:33:30Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Sewers''' are located between the [[Kurast Bazaar]] and the [[Upper Kurast]] in [[Act III]]. It's also the place where [[Khalim's Heart]] is found for the [[Khalim's Will]] quest.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Sewers_Act_III.jpg&lt;br /&gt;
|name= Sewers Level 1&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Preserved Dead]], [[Horror]], [[Horadrim Ancient]], [[Gloombat]], [[Feeder]], [[Undead Soul Killer]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Kurast Bazaar]], Sewers Level 2, [[Upper Kurast]]&lt;br /&gt;
|quests= [[Khalim's Will]] ''(Level 2)''&lt;br /&gt;
}}&lt;br /&gt;
This is the second set of dungeons named &amp;quot;Sewers&amp;quot; you come across, after the ones underneath [[Lut Gholein]].&lt;br /&gt;
&lt;br /&gt;
The top level in here has a gold chest and the second level contains [[Khalim's Heart]] and 10 or so chests, each with a high chance for finding a magical item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kurast Levels===&lt;br /&gt;
Kurast is so big it is represented in multiple levels in Diablo II, even though other great cities like [[Lut Gholein]] instead has been shrunken to a small [[town]]-sized area. This is how it is presented in D2:&lt;br /&gt;
* [[Kurast Docks]] - Separated from the main town, by the great river that runs out to the {{iw|Twin_Seas Twin Seas}}.&lt;br /&gt;
* [[Lower Kurast]] - Outer sprawl of the city. Overrun by jungle, monster and fanatics.&lt;br /&gt;
* [[Kurast Bazaar]] - Former trading district of Kurast. Rich area.&lt;br /&gt;
* [[Sewers (Act III)|Sewers]] - A must in any larger city, and classical Diablo dungeoneering.&lt;br /&gt;
* [[Upper Kurast]] - The finer living areas of Kurast. Rich people accomodations.&lt;br /&gt;
* [[Kurast Causeway]] - A handy massive road within the city for quick access to [[Travincal]].&lt;br /&gt;
* ''[[Travincal]]'' - The holy city within the city. Compare it to the Vatican in Rome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Level 2&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Preserved Dead]], [[Horror]], [[Horadrim Ancient]], [[Blood Wing]], [[Slime Prince]], [[Undead Soul Killer]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= No&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= Sewers Level 1&lt;br /&gt;
|quests= [[Khalim's Will]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Kehjistan Kehjistan}}&lt;br /&gt;
* {{iw|Khalim Khalim}}&lt;br /&gt;
* {{iw|Zakarum Zakarum}}&lt;br /&gt;
* {{iw|Mephisto Mephisto}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act III navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act III levels]]&lt;br /&gt;
[[category:Act III]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Lower_Kurast&amp;diff=17590</id>
		<title>Lower Kurast</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Lower_Kurast&amp;diff=17590"/>
				<updated>2010-03-04T01:29:21Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Lower Kurast''' is the first [[Kurast]] level of [[Act III]], when the player is reaching what used to be civilization.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Lower_Kurast.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Hell Buzzard]], [[Zakarumite]], [[Tree Lurker]], [[Doom Ape]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= [[Flayer Jungle]], [[Kurast Bazaar]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
Starting to reach the inner parts of [[Kurast]], the first level is Lower Kurast, which is visible overrun by the jungle. Since this invasion has been quite quick, it's possible to see just how wild it has become in such a short time.&lt;br /&gt;
&lt;br /&gt;
Here you can also find some of the priests that are controlled by [[Mephisto]] and his [[Compelling Orb]] that you must destroy in the [[Khalim's Will]] quest.&lt;br /&gt;
&lt;br /&gt;
On the upside, there are plenty of chests scattered around in the houses here.&lt;br /&gt;
&lt;br /&gt;
Also, don't miss to activate the [[Waypoint]] here, if you are on your way through.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kurast Levels===&lt;br /&gt;
Kurast is so big it is represented in multiple levels in Diablo II, even though other great cities like [[Lut Gholein]] instead has been shrunken to a small [[town]]-sized area. This is how it is presented in D2:&lt;br /&gt;
* [[Kurast Docks]] - Separated from the main town, by the great river that runs out to the {{iw|Twin_Seas Twin Seas}}.&lt;br /&gt;
* [[Lower Kurast]] - Outer sprawl of the city. Overrun by jungle, monster and fanatics.&lt;br /&gt;
* [[Kurast Bazaar]] - Former trading district of Kurast. Rich area.&lt;br /&gt;
* [[Sewers (Act III)|Sewers]] - A must in any larger city, and classical Diablo dungeoneering.&lt;br /&gt;
* [[Upper Kurast]] - The finer living areas of Kurast. Rich people accomodations.&lt;br /&gt;
* [[Kurast Causeway]] - A handy massive road within the city for quick access to [[Travincal]].&lt;br /&gt;
* ''[[Travincal]]'' - The holy city within the city. Compare it to the Vatican in Rome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Kehjistan Kehjistan}}&lt;br /&gt;
* {{iw|Kurast Kurast}}&lt;br /&gt;
* {{iw|Zakarum Zakarum}}&lt;br /&gt;
* {{iw|Khalim Khalim}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act III navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act III levels]]&lt;br /&gt;
[[category:Act III]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Kurast_Bazaar&amp;diff=17589</id>
		<title>Kurast Bazaar</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Kurast_Bazaar&amp;diff=17589"/>
				<updated>2010-03-04T01:27:07Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Kurast Bazaar''' the second [[Kurast]] level of [[Act III]], and represents the former trading districts.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Kurast_Bazaar.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Winged Nightmare]], [[Thrasher]], [[Faithful]], [[Sexton]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= [[Lower Kurast]], [[Disused Fane]], [[Ruined Temple]], [[Sewers (Act III)|Sewers]]&lt;br /&gt;
|quests= [[Lam Esen's Tome]]&lt;br /&gt;
}}&lt;br /&gt;
The former trade districts of [[Kurast]] are filled with houses that have chests in them, make sure to check those out.&lt;br /&gt;
&lt;br /&gt;
There will be two entrances to the [[Sewers (Act III)|Sewers]] here, as well as two dungeons: [[Disused Fane]] and[[Ruined Temple]]. [[Lam Esen's Tome]] is always found in the Ruined Temple.&lt;br /&gt;
&lt;br /&gt;
Here you can also find more of the priests that are controlled by [[Mephisto]] and his [[Compelling Orb]] that you must destroy in the [[Khalim's Will]] quest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kurast Levels===&lt;br /&gt;
Kurast is so big it is represented in multiple levels in Diablo II, even though other great cities like [[Lut Gholein]] instead has been shrunken to a small [[town]]-sized area. This is how it is presented in D2:&lt;br /&gt;
* [[Kurast Docks]] - Separated from the main town, by the great river that runs out to the {{iw|Twin_Seas Twin Seas}}.&lt;br /&gt;
* [[Lower Kurast]] - Outer sprawl of the city. Overrun by jungle, monster and fanatics.&lt;br /&gt;
* [[Kurast Bazaar]] - Former trading district of Kurast. Rich area.&lt;br /&gt;
* [[Sewers (Act III)|Sewers]] - A must in any larger city, and classical Diablo dungeoneering.&lt;br /&gt;
* [[Upper Kurast]] - The finer living areas of Kurast. Rich people accomodations.&lt;br /&gt;
* [[Kurast Causeway]] - A handy massive road within the city for quick access to [[Travincal]].&lt;br /&gt;
* ''[[Travincal]]'' - The holy city within the city. Compare it to the Vatican in Rome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Kehjistan Kehjistan}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act III navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act III levels]]&lt;br /&gt;
[[category:Act III]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Catacombs&amp;diff=17588</id>
		<title>Catacombs</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Catacombs&amp;diff=17588"/>
				<updated>2010-03-04T01:21:22Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Catacombs''' is the last part of several levels and types of levels that takes place in the [[Rogue Monastery]], the gate to the East and [[Lut Gholein]] in [[Act II]]. The bottom of the Catacombs also host [[Andariel]], the Maiden of Anguish. Of the Great Evils, she is a {{iw|Lesser_Evil Lesser one}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Catacombs.jpg&lt;br /&gt;
|name= Catacombs Level 1&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= 11&lt;br /&gt;
|night-lvl= 42&lt;br /&gt;
|hell-lvl= 71&lt;br /&gt;
|monsters= [[Tainted]], [[Dark One]], [[Dark Shaman]], [[Gargoyle Trap]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Cathedral]], Catacombs Level 2&lt;br /&gt;
|quests= [[Sisters to the Slaughter]] (''on Level 4'')&lt;br /&gt;
}}&lt;br /&gt;
[[File:Mon-andariel01.jpg|left|thumb|100px|[[Andariel]] - The Maiden of Anguish.]]&lt;br /&gt;
[[File:Catacombs_Level_4.jpg|left|thumb|200px|4th level, home of [[Andariel]].]]&lt;br /&gt;
The Catacombs represent the final stretch of dungeons before you reach [[Andariel]] and can finish the quest [[Sisters to the Slaughter]] to travel East and begin chasing Prime Evils in earnest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is a [[waypoint]] on Level 2, which is important to grab before continuing down to the Maiden of Anguish. If you do not take the Level 2 waypoint, it can be very far to run from the [[Inner Cloister]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Quite a few tough enemies here, particularly the [[Banished]] that will be giving you a hard time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After killing Andariel and finishing [[Sisters to the Slaughter]], return to the [[Rogue Encampment]] to be praised like the hero you are from the inhabitants of the camp and move on to [[Act II]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* [[Andariel]] ([[act boss]], on Level 4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
{{clear-both}}&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Catacombs Level 4&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= 12&lt;br /&gt;
|night-lvl= 43&lt;br /&gt;
|hell-lvl= 73&lt;br /&gt;
|monsters= [[Afflicted]], [[Dark One]], [[Dark Shaman]], [[Ghoul]], [[The Banished]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= [[Andariel]] (mlvl 12)&lt;br /&gt;
|night-su= [[Andariel]] (mlvl 49)&lt;br /&gt;
|hell-su= [[Andariel]] (mlvl 75)&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= Catacombs Level 3&lt;br /&gt;
|quests= [[Sisters to the Slaughter]]&lt;br /&gt;
}}{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Catacombs Level 3&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= 12&lt;br /&gt;
|night-lvl= 43&lt;br /&gt;
|hell-lvl= 73&lt;br /&gt;
|monsters= [[Afflicted]], [[Ghoul]], [[The Banished]], [[Gargoyle Trap]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= Catacombs Level 2, Catacombs Level 4&lt;br /&gt;
|quests= None&lt;br /&gt;
}}{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Catacombs Level 2&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= 11&lt;br /&gt;
|night-lvl= 42&lt;br /&gt;
|hell-lvl= 73&lt;br /&gt;
|monsters= [[Tainted]], [[Dark One]], [[Dark Shaman]], [[Rat Man]], [[Arach]], [[Gargoyle Trap]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= No&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= Catacombs Level 1, Catacombs Level 3&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act I navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act I levels]]&lt;br /&gt;
[[category:Act I]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Cathedral&amp;diff=17587</id>
		<title>Cathedral</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Cathedral&amp;diff=17587"/>
				<updated>2010-03-04T01:15:01Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Cathedral''' is part of several levels and types of levels that takes place in the [[Rogue Monastery]], the gate to the East and [[Lut Gholein]] in [[Act II]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Cathedral.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= 11&lt;br /&gt;
|night-lvl= 42&lt;br /&gt;
|hell-lvl= 73&lt;br /&gt;
|monsters= [[Wraith]], [[Dark One]], [[Dark Shaman]], [[Tainted]]&lt;br /&gt;
|norm-monster= 3&lt;br /&gt;
|night-monster= 3&lt;br /&gt;
|hell-monster= 3&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= [[Bone Ash]] (mlvl 17)&lt;br /&gt;
|night-su= [[Bone Ash]] (mlvl 45)&lt;br /&gt;
|hell-su= [[Bone Ash]] (mlvl 75)&lt;br /&gt;
|chest= No&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Inner Cloister]], [[Catacombs]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
The Cathedral is the last non-catacomb-type level before the [[Catacombs]] and [[Andariel]]. It's a static map that always look the same. This used to be a sacred place for the [[Rogue]]s, but is now defiled by [[demon]]ic influence, and of course full of monsters as well.&lt;br /&gt;
&lt;br /&gt;
The Cathedral is actually a small place compared to the other parts of the [[Rogue Monastery]], but is not directly easier. Here you'll find [[Bone Ash]], a unique boss who is cold enchanted, extra strong, and has magic resistance. He is quite tough, especially for new players you should be prepared when you want to take him down! You'll also find the entrance to the [[Catacombs]] here, to the upper right of the levle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
* [[Bone Ash]] (monster)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act I navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act I levels]]&lt;br /&gt;
[[category:Act I]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Slinger&amp;diff=17373</id>
		<title>Slinger</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Slinger&amp;diff=17373"/>
				<updated>2010-02-15T23:53:48Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster navbox|{{Monstertype}}|{{Animals}}|{{Guest Monsters}}}}Slingers are [[Animals]].&lt;br /&gt;
&lt;br /&gt;
These spear throwing furries can be dangerous, in part due to a bug in the game that prevents throw javelins from ever striking any sort of player minion or merc. Characters accustomed to standing safely behind a wall of minions need to be careful when facing teh javelin kitteh.&lt;br /&gt;
&lt;br /&gt;
'''Night Slingers''' are notable for the fact that they hurl poison potions, rather than javelins. These can deal very long-lasting damage on hell difficulty, and the habit of all types of slingers to run out of melee range makes these cats annoying for most melee characters.&lt;br /&gt;
&lt;br /&gt;
Only '''Slingers '''appear as Guest Monsters, but they appear in three areas and have very different attacks and resistances in each, so are listed separately when necessary.&lt;br /&gt;
&lt;br /&gt;
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.&lt;br /&gt;
** TC Champions and Bosses can sometimes drop from the next higher group.&lt;br /&gt;
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Level&lt;br /&gt;
! Experience&lt;br /&gt;
! Hit Points&lt;br /&gt;
! Speed&lt;br /&gt;
! Max TC/Rune&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger'''&lt;br /&gt;
| 14 / 43 / 75&lt;br /&gt;
| 113 / 3296 / 30084&lt;br /&gt;
| 25-41 / 420-649 / 2075-4277&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| 15/Nef, 45/Ko, 75/Ber&lt;br /&gt;
|-&lt;br /&gt;
| '''Spear Cat'''&lt;br /&gt;
| 15 / 44 / 77&lt;br /&gt;
| 124 / 3527 / 32258&lt;br /&gt;
| 28-45 / 438-677 / 2170-4472&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| 15/Nef, 48/Ko, 78/Cham&lt;br /&gt;
|-&lt;br /&gt;
| '''Night Slinger'''&lt;br /&gt;
| 17 / 46 / 79&lt;br /&gt;
| 150 / 4040 / 34432&lt;br /&gt;
| 31-52 / 476-736 / 3020-4668&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| 18/Nef, 51/Lem, 75/Ber&lt;br /&gt;
|-&lt;br /&gt;
| '''Hell Slinger'''&lt;br /&gt;
| 19 / 48 / 80&lt;br /&gt;
| 182 / 4626 / 35520&lt;br /&gt;
| 36-58 / 514-794 / 2312-4765&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| 21/Ral, 51/Lem, 78/Cham&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger'''&lt;br /&gt;
| -- / 58 / 80&lt;br /&gt;
| -- / 8517 / 35520&lt;br /&gt;
| -- / 701-1084 / 3080-4765&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| --, 60/Ist, 84/Zod&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Offence==&lt;br /&gt;
&lt;br /&gt;
Night Slingers throw poison potions; Spear Cats in the Dry Hills throw exploding potions; Spear Cats in the Halls of the Dead throw javelins; the other two kinds throw javelins. Javelins will hit characters, but not minions or mercs, so players must be careful not to position themselves directly behind their tanks.&lt;br /&gt;
&lt;br /&gt;
* Guest Monster Slingers always add elemental damage to their javelins.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Ranged Attack&lt;br /&gt;
! Attack Rating&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger'''&lt;br /&gt;
| 5-12 / 18-30 / 42-72&lt;br /&gt;
| 125 / 1252 / 4390&lt;br /&gt;
|-&lt;br /&gt;
| '''Spear Cat'''&lt;br /&gt;
| 1 / 6-7 + 8-9 Fire / 33-34 + 44-46 Fire&lt;br /&gt;
| 135 / 1278 / 4500&lt;br /&gt;
|-&lt;br /&gt;
| '''Night Slinger'''&lt;br /&gt;
| '''Poison Potions:&amp;lt;br /&amp;gt; Norm:''' 96-127 over 32s (3.1-4/sec)&amp;lt;br /&amp;gt;'''Night:''' 1024-1133 over 32s (32-35.4/sec)&amp;lt;br /&amp;gt;'''Hell:''' 4323-4568 over 32s (136-143.7/sec)&lt;br /&gt;
| 152 / 1331 / 4611&lt;br /&gt;
|-&lt;br /&gt;
| '''Hell Slinger'''&lt;br /&gt;
| '''Norm:''' 6-15&amp;lt;br /&amp;gt;'''Night:''' 20-34, 5% chance of 12-22 fire&amp;lt;br /&amp;gt;'''Hell:''' 45-77, 15% chance of 36-68 fire&lt;br /&gt;
| 174 / 1383 / 4666&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger:&amp;lt;br /&amp;gt;'''&amp;lt;nowiki&amp;gt;* Bloody Foothills&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt; * Frigid Highlands&amp;lt;br /&amp;gt; * Arreat Plateau&lt;br /&gt;
| &amp;lt;br /&amp;gt; -- / 24-38 +19-28 Lightning / 45-72 +36-54 Lightning&amp;lt;br /&amp;gt; -- / 24-39 +19-29 Cold (4s) / 46-74 +37-55 Cold (6s)&amp;lt;br /&amp;gt; -- /24-39 +19-29 Fire / 46-74 +37-55 Fire&lt;br /&gt;
| &amp;lt;br /&amp;gt; -- / 1417 / 4022&amp;lt;br /&amp;gt; -- / 1440 / 4070&amp;lt;br /&amp;gt; -- / 1462 / 4070&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Defences==&lt;br /&gt;
&lt;br /&gt;
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.&lt;br /&gt;
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.&lt;br /&gt;
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.&lt;br /&gt;
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Defense&lt;br /&gt;
! Blocking&lt;br /&gt;
! Regen Rate&lt;br /&gt;
! Drain Effectiveness&lt;br /&gt;
! Chill Effectiveness&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger'''&lt;br /&gt;
| 48 / 581 / 1401&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Spear Cat'''&lt;br /&gt;
| 52 / 592 / 1434&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Night Slinger'''&lt;br /&gt;
| 59 / 615 / 1468&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Hell Slinger'''&lt;br /&gt;
| 66 / 638 / 1484&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger'''&lt;br /&gt;
| -- / 752 / 1484&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| -- / 100 / 100&lt;br /&gt;
| -- / 40 / 33&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
&lt;br /&gt;
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.&lt;br /&gt;
* &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;Immunities&amp;lt;/font&amp;gt; can be &amp;quot;broken&amp;quot; by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Physical&lt;br /&gt;
! Fire&lt;br /&gt;
! Cold&lt;br /&gt;
! Lightning&lt;br /&gt;
! Poison&lt;br /&gt;
! Magic&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger'''&lt;br /&gt;
| 0% / 0% / 10%&lt;br /&gt;
| 0% / 0% / 25%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;120%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Spear Cat'''&lt;br /&gt;
| 0% / 0% / 15%&lt;br /&gt;
| 0% / 0% / 75%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Night Slinger'''&lt;br /&gt;
| 0% / 0% / 15%&lt;br /&gt;
| 0% / 0% / 750%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Hell Slinger'''&lt;br /&gt;
| 0% / 0% / 10%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;105%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger:'''&amp;lt;br /&amp;gt; * Bloody Foothills&amp;lt;br /&amp;gt; * Frigid Highlands&amp;lt;br /&amp;gt; * Arreat Plateau&lt;br /&gt;
| &amp;lt;br /&amp;gt; 0% / 25%&amp;lt;br /&amp;gt; 0% / 25%&amp;lt;br /&amp;gt; 0% / 25%&lt;br /&gt;
| &amp;lt;br /&amp;gt; 0% / &amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;110%&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt; 25% / 50%&amp;lt;br /&amp;gt; 25% / 50%&lt;br /&gt;
| &amp;lt;br /&amp;gt; 0% / 15%&amp;lt;br /&amp;gt; 50% / &amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;150%&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt; 25% / 50%&lt;br /&gt;
| &amp;lt;br /&amp;gt; 0% / 15%&amp;lt;br /&amp;gt; 0% / 15%&amp;lt;br /&amp;gt; 25% / 50%&lt;br /&gt;
| &amp;lt;br /&amp;gt; 0% / 15%&amp;lt;br /&amp;gt; 0% / 15%&amp;lt;br /&amp;gt; 50% / &amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;100%&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; 0% / 0%&amp;lt;br /&amp;gt; 0% / 0%&amp;lt;br /&amp;gt; 25% / 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.&lt;br /&gt;
* Monsters in areas marked &amp;quot;Boss Only&amp;quot; will only appear as random bosses or champions.&lt;br /&gt;
* Monsters in areas marked &amp;quot;No Boss&amp;quot; will never appear as random bosses or champions.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Acts 1-4: Normal, Nightmare, and Hell&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger'''&lt;br /&gt;
| '''Act 2: '''Rocky Waste&lt;br /&gt;
|-&lt;br /&gt;
| '''Spear Cat'''&lt;br /&gt;
| '''Act 2: '''Dry Hills, Halls of the Dead 1-3&lt;br /&gt;
|-&lt;br /&gt;
| '''Night Slinger'''&lt;br /&gt;
| '''Act 3: '''Lost City&lt;br /&gt;
|-&lt;br /&gt;
| '''Hell Slinger'''&lt;br /&gt;
| '''Act 3: '''Canyon of the Magi&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger'''&lt;br /&gt;
| Bloody Foothills, Frigid Highlands, Arreat Plateau&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=The_Hole&amp;diff=17372</id>
		<title>The Hole</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=The_Hole&amp;diff=17372"/>
				<updated>2010-02-15T23:39:22Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Hole''' is a cave found in the [[Black Marsh]], similar to other caves in [[Act I]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Act1-denentrance1.JPG&lt;br /&gt;
|name= The Hole Level 1&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= 5&lt;br /&gt;
|night-lvl= 38&lt;br /&gt;
|hell-lvl= 80&lt;br /&gt;
|monsters= [[Misshapen]], [[Vile Archer]], [[Carver]], [[Carver Shaman]], [[Brute]]&lt;br /&gt;
|norm-monster= 5&lt;br /&gt;
|night-monster= 5&lt;br /&gt;
|hell-monster= 5&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= No&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= The Hole Level 2, [[Black Marsh]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
The hole is a standard cave in [[Act I]].&lt;br /&gt;
&lt;br /&gt;
There's not much to it besides the gold chest on Level 2. It's a good spot to gain some extra experience before continuing towards the [[Rogue Monastery]], and hopefully some good loot!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).&lt;br /&gt;
* Like the rest of the act 1 cave levels, the layout of level 2 does not change.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= The Hole Level 2&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= 5&lt;br /&gt;
|night-lvl= 39&lt;br /&gt;
|hell-lvl= 81&lt;br /&gt;
|monsters= [[Misshapen]], [[Vile Archer]], [[Carver]], [[Carver Shaman]], [[Brute]]&lt;br /&gt;
|norm-monster= 5&lt;br /&gt;
|night-monster= 5&lt;br /&gt;
|hell-monster= 5&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= The Hole Level 1&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Underground Passage]] and The Hole are the only cave levels which entrance may appear on a cliffside wall (refer to image).&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act I navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act I levels]]&lt;br /&gt;
[[category:Act I]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=The_Pit&amp;diff=17371</id>
		<title>The Pit</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=The_Pit&amp;diff=17371"/>
				<updated>2010-02-15T23:36:00Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Pit''' is a cave level found in [[Act I]]'s [[Tamoe Highland]] with two levels.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
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__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Act1-denentrance1.JPG&lt;br /&gt;
|name= The Pit Level 1&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= 7&lt;br /&gt;
|night-lvl= 39&lt;br /&gt;
|hell-lvl= 85&lt;br /&gt;
|monsters= [[Devilkin]], [[Devilkin Shaman]], [[Dark Stalker]], [[Dark Archer]], [[Bone Warrior]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= No&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Tamoe Highland]], The Pit Level 2&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
The Pit is a two level cave-tileset dungeon found beneath the [[Tamoe Highland]]. The pit is the earliest and easiest of the [[Level 85 Areas]] in Diablo II.&lt;br /&gt;
&lt;br /&gt;
Since v1.10 The Pit has become a very popular location for item finding runs, due to the high level monsters and the high number of random bosses found there.&lt;br /&gt;
&lt;br /&gt;
Numerous strategy guides focus on or discuss the Pits:&lt;br /&gt;
* Shadow 247's [[The pit strategy|huge Pit Strategy guide]] covers the area and numerous viable character builds.&lt;br /&gt;
* Shankie's [[Pit_Strafer_Guide,_by_Shanksie|guide to a Pit Strafer]] (Amazon).&lt;br /&gt;
&lt;br /&gt;
''Please help fill out this section.''&lt;br /&gt;
&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= The Pit Level 2&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= 7&lt;br /&gt;
|night-lvl= 40&lt;br /&gt;
|hell-lvl= 85&lt;br /&gt;
|monsters= [[Devilkin]], [[Devilkin Shaman]], [[Dark Stalker]], [[Dark Archer]], [[Bone Warrior]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= The Pit Level 1&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act I navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act I levels]]&lt;br /&gt;
[[category:Act I]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Tamoe_Highland&amp;diff=17325</id>
		<title>Tamoe Highland</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Tamoe_Highland&amp;diff=17325"/>
				<updated>2010-02-11T00:15:44Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Tamoe Highland''' is the last [[wilderness]] area of [[Act I]] before the [[Monastery Gate]]. It contains nothing special besides [[The Pit]] cave level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Wilderness_Act_I.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= 8&lt;br /&gt;
|night-lvl= 39&lt;br /&gt;
|hell-lvl= 69&lt;br /&gt;
|monsters= [[Returned Archer]], [[Returned Mage]], [[Thorn Beast]], [[Dark Lancer]], [[Dark Stalker]], [[Devilkin]], [[Carver]], [[Carver Shaman]]&lt;br /&gt;
|norm-monster= 4&lt;br /&gt;
|night-monster= 4&lt;br /&gt;
|hell-monster= 4&lt;br /&gt;
|norm-rand-boss= Yes&lt;br /&gt;
|night-rand-boss= Yes&lt;br /&gt;
|hell-rand-boss= Yes&lt;br /&gt;
|norm-su= No&lt;br /&gt;
|night-su= No&lt;br /&gt;
|hell-su= No&lt;br /&gt;
|chest= No&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Black Marsh]], [[Monastery Gate]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
Past the [[Black Marsh]] lies the Tamoe Highland, the final open wilderness area before reaching the Rogues' Monastery.  Monster difficulties are much like that of the Black Marsh except with more ranged attackers.  Characters, especially melee, should take extra caution while venturing through this area appropriately.  The safest route through the Tamoe Highland is to head northeast since the [[Monastery Gate]] is always located in this direction.&lt;br /&gt;
&lt;br /&gt;
Within the Tamoe Highland resides the sub-level [[The Pit]], popular for being [[Level 85 Areas | alvl 85]], having a high number of spawnable boss packs, and having a relatively fast and easy access from the [[Outer Cloister]] waypoint.&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).&lt;br /&gt;
* Carvers and Devilkins appear together at a carver camp.  Devilkins do not spawn with a shaman here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act I navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act I levels]]&lt;br /&gt;
[[category:Act I]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Durance_of_Hate&amp;diff=17306</id>
		<title>Durance of Hate</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Durance_of_Hate&amp;diff=17306"/>
				<updated>2010-02-09T08:33:19Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Durance of Hate''' is the final stretch of [[Act III]], and a climb down towards [[Mephisto]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Durance_of_Hate.jpg&lt;br /&gt;
|name= Durance of Hate Level 1&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Undead Stygian Doll]], [[Cadaver]], [[Dark Lord]], [[Mauler]]&lt;br /&gt;
|norm-monster= 4&lt;br /&gt;
|night-monster= 4&lt;br /&gt;
|hell-monster= 4&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Travincal]], Level 2&lt;br /&gt;
|quests= [[The Guardian]] ''(Level 3)''&lt;br /&gt;
}}&lt;br /&gt;
[[File:Durance_of_Hate3.jpg|thumb|left|350px|Battle with [[Mephisto]].]]&lt;br /&gt;
This is the last dungeon in [[Act III]] and is reached by smashing the [[Compelling Orb]] in [[Travincal]]. On the third level of the Durance of Hate you will find [[Mephisto]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Of course this used to be the old Guardian Tower, watching over Mephisto (hence the name of the quest is &amp;quot;[[The Guardian]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Don't miss the [[Waypoint]] on Level 2 when descending the Durance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mephisto is found on the third level of the Durance of Hate and you need to kill him in order to access the Hell Gate, the portal to Act IV and Diablo himself. There is no prerequisite to the quest; just fight your way to Mephisto and the portal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The portal is visible and situated in the middle of a lake of blood – it cannot be reached by teleports or barbarian leap attacks so the only way to reach it is to best Mephisto. Mephisto is a cold-based monster, so a high cold resistance is desirable when you come to fight him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Mon-maffer.jpg|thumb|left|[[Maffer Dragonhand|Maffer]] against a [[Necromancer]]]]&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Level 2&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Undead Stygian Doll]], [[Cadaver]], [[Dark Lord]], [[Mauler]]&lt;br /&gt;
|norm-monster= 4&lt;br /&gt;
|night-monster= 4&lt;br /&gt;
|hell-monster= 4&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= Level 1, Level 3&lt;br /&gt;
|quests= [[The Guardian]] ''(Level 3)''&lt;br /&gt;
}}&lt;br /&gt;
Beware of the remaining three [[High Council]] members – [[Bremm Sparkfist]], [[Wyand Voidbringer]] and [[Maffer Dragonhand]]. Like their brethren in Travincal, they are powerful boss monsters but Bremm Sparkfist is perhaps the most powerful of the three as he has a collection of minions to battle alongside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you kill Mephisto, a bridge made of skeleton bones will rise from the blood lake, allowing you to access the portal and [[Act IV]]. There is no other reward for this quest, but loot drops from the [[Council Member]]s and Mephisto are usually good.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Act IV will take your player into the depths of Hell and a showdown with [[Diablo]] himself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Level 3&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Vampire|Blood Lord]]&lt;br /&gt;
|norm-monster= 1&lt;br /&gt;
|night-monster= 1&lt;br /&gt;
|hell-monster= 1&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= '''[[Mephisto]]''' [[mlvl]] 26&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Bremm Sparkfist]] [[mlvl]] 28&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Wyand Voidbringer|Wyand Void-&amp;lt;br&amp;gt;bringer]] [[mlvl]] 28&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Maffer Dragonhand|Maffer Dragon-&amp;lt;br&amp;gt;hand]] [[mlvl]] 28&lt;br /&gt;
|night-su= '''[[Mephisto]]''' [[mlvl]] 59&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Bremm Sparkfist]] [[mlvl]] 58&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Wyand Voidbringer|Wyand Void-&amp;lt;br&amp;gt;bringer]] [[mlvl]] 58&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Maffer Dragonhand|Maffer Dragon-&amp;lt;br&amp;gt;hand]] [[mlvl]] 58&lt;br /&gt;
|hell-su= '''[[Mephisto]]''' [[mlvl]] 87&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Bremm Sparkfist]] [[mlvl]] 86&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Wyand Voidbringer|Wyand Void-&amp;lt;br&amp;gt;bringer]] [[mlvl]] 86&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Maffer Dragonhand|Maffer Dragon-&amp;lt;br&amp;gt;hand]] [[mlvl]] 86&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= Level 2, [[Pandemonium Fortress]]&lt;br /&gt;
|quests= [[The Guardian]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Bremm Sparkfist]] ([[superunique|boss]])&lt;br /&gt;
* [[Wyand Voidbringer]] ([[superunique|boss]])&lt;br /&gt;
* [[Maffer Dragonhand]] ([[superunique|boss]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* [[Mephisto]] ([[act boss]])&lt;br /&gt;
* [[Bremm Sparkfist]] ([[superunique|boss]])&lt;br /&gt;
* [[Wyand Voidbringer]] ([[superunique|boss]])&lt;br /&gt;
* [[Maffer Dragonhand]] ([[superunique|boss]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Durance_of_Hate2.jpg|The map can be quite a maze&lt;br /&gt;
File:Durance_of_Hate3.jpg|Battle With [[Mephisto]]&lt;br /&gt;
File:Durance_of_Hate4.jpg|Treasure in the Durance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Kehjistan Kehjistan}}&lt;br /&gt;
* {{iw|Zakarum Zakarum}}&lt;br /&gt;
* {{iw|Mephisto Mephisto}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act III navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act III levels]]&lt;br /&gt;
[[category:Act III]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Durance_of_Hate&amp;diff=17305</id>
		<title>Durance of Hate</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Durance_of_Hate&amp;diff=17305"/>
				<updated>2010-02-09T08:28:51Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Durance of Hate''' is the final stretch of [[Act III]], and a climb down towards [[Mephisto]].&lt;br /&gt;
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__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Durance_of_Hate.jpg&lt;br /&gt;
|name= Durance of Hate Level 1&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Undead Stygian Doll]], [[Cadaver]], [[Dark Lord]], [[Mauler]]&lt;br /&gt;
|norm-monster= 4&lt;br /&gt;
|night-monster= 4&lt;br /&gt;
|hell-monster= 4&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Travincal]], Level 2&lt;br /&gt;
|quests= [[The Guardian]] ''(Level 3)''&lt;br /&gt;
}}&lt;br /&gt;
[[File:Durance_of_Hate3.jpg|thumb|left|350px|Battle with [[Mephisto]].]]&lt;br /&gt;
This is the last dungeon in [[Act III]] and is reached by smashing the [[Compelling Orb]] in [[Travincal]]. On the third level of the Durance of Hate you will find [[Mephisto]].&lt;br /&gt;
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Of course this used to be the old Guardian Tower, watching over Mephisto (hence the name of the quest is &amp;quot;[[The Guardian]]&amp;quot;).&lt;br /&gt;
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Don't miss the [[Waypoint]] on Level 2 when descending the Durance.&lt;br /&gt;
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Mephisto is found on the third level of the Durance of Hate and you need to kill him in order to access the Hell Gate, the portal to Act IV and Diablo himself. There is no prerequisite to the quest; just fight your way to Mephisto and the portal.&lt;br /&gt;
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The portal is visible and situated in the middle of a lake of blood – it cannot be reached by teleports or barbarian leap attacks so the only way to reach it is to best Mephisto. Mephisto is a cold-based monster, so a high cold resistance is desirable when you come to fight him.&lt;br /&gt;
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[[File:Mon-maffer.jpg|thumb|left|[[Maffer Dragonhand|Maffer]] against a [[Necromancer]]]]&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Level 2&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Undead Stygian Doll]], [[Cadaver]], [[Dark Lord]], [[Mauler]]&lt;br /&gt;
|norm-monster= 4&lt;br /&gt;
|night-monster= 4&lt;br /&gt;
|hell-monster= 4&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= Level 1, Level 3&lt;br /&gt;
|quests= [[The Guardian]] ''(Level 3)''&lt;br /&gt;
}}&lt;br /&gt;
Beware of the remaining three [[High Council]] members – [[Bremm Sparkfist]], [[Wyand Voidbringer]] and [[Maffer Dragonhand]]. Like their brethren in Travincal, they are powerful boss monsters but Bremm Sparkfist is perhaps the most powerful of the three as he has a collection of minions to battle alongside.&lt;br /&gt;
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When you kill Mephisto, a bridge made of skeleton bones will rise from the blood lake, allowing you to access the portal and [[Act IV]]. There is no other reward for this quest, but loot drops from the [[Council Member]]s and Mephisto are usually good.&lt;br /&gt;
&lt;br /&gt;
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Act IV will take your player into the depths of Hell and a showdown with [[Diablo]] himself.&lt;br /&gt;
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==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Level 3&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Blood Lord]]&lt;br /&gt;
|norm-monster= 1&lt;br /&gt;
|night-monster= 1&lt;br /&gt;
|hell-monster= 1&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= '''[[Mephisto]]''' [[mlvl]] 26&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Bremm Sparkfist]] [[mlvl]] 28&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Wyand Voidbringer|Wyand Void-&amp;lt;br&amp;gt;bringer]] [[mlvl]] 28&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Maffer Dragonhand|Maffer Dragon-&amp;lt;br&amp;gt;hand]] [[mlvl]] 28&lt;br /&gt;
|night-su= '''[[Mephisto]]''' [[mlvl]] 59&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Bremm Sparkfist]] [[mlvl]] 58&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Wyand Voidbringer|Wyand Void-&amp;lt;br&amp;gt;bringer]] [[mlvl]] 58&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Maffer Dragonhand|Maffer Dragon-&amp;lt;br&amp;gt;hand]] [[mlvl]] 58&lt;br /&gt;
|hell-su= '''[[Mephisto]]''' [[mlvl]] 87&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Bremm Sparkfist]] [[mlvl]] 86&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Wyand Voidbringer|Wyand Void-&amp;lt;br&amp;gt;bringer]] [[mlvl]] 86&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Maffer Dragonhand|Maffer Dragon-&amp;lt;br&amp;gt;hand]] [[mlvl]] 86&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= Level 2, [[Pandemonium Fortress]]&lt;br /&gt;
|quests= [[The Guardian]]&lt;br /&gt;
}}&lt;br /&gt;
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&lt;br /&gt;
* [[Bremm Sparkfist]] ([[superunique|boss]])&lt;br /&gt;
* [[Wyand Voidbringer]] ([[superunique|boss]])&lt;br /&gt;
* [[Maffer Dragonhand]] ([[superunique|boss]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* [[Mephisto]] ([[act boss]])&lt;br /&gt;
* [[Bremm Sparkfist]] ([[superunique|boss]])&lt;br /&gt;
* [[Wyand Voidbringer]] ([[superunique|boss]])&lt;br /&gt;
* [[Maffer Dragonhand]] ([[superunique|boss]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Durance_of_Hate2.jpg|The map can be quite a maze&lt;br /&gt;
File:Durance_of_Hate3.jpg|Battle With [[Mephisto]]&lt;br /&gt;
File:Durance_of_Hate4.jpg|Treasure in the Durance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Kehjistan Kehjistan}}&lt;br /&gt;
* {{iw|Zakarum Zakarum}}&lt;br /&gt;
* {{iw|Mephisto Mephisto}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act III navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act III levels]]&lt;br /&gt;
[[category:Act III]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Great_Marsh&amp;diff=17304</id>
		<title>Great Marsh</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Great_Marsh&amp;diff=17304"/>
				<updated>2010-02-09T08:26:44Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Great Marsh''' is the second surface area of [[Act III]]. The only one without some sort of caves.&lt;br /&gt;
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__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Great_Marsh.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Fetish]], [[Fetish Shaman]], [[Gloam]], [[Drowned Carcass]], [[River Stalker]], [[Bramble Hulk]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= [[Spider Forest]], [[Flayer Jungle]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
This huge area isn't necessary to explore, but there are a couple of rare above land gold Chests guarded by [[Fetish]]es.&lt;br /&gt;
&lt;br /&gt;
It's generally best to face off against the Fetishes on one of the many bridges throughout the area, as this will prevent them from surrounding you. &lt;br /&gt;
&lt;br /&gt;
It has a [[waypoint]], but also one that isn't completely necessary to have.&lt;br /&gt;
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==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Kehjistan Kehjistan}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act III navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act III levels]]&lt;br /&gt;
[[category:Act III]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Spider_Forest&amp;diff=17303</id>
		<title>Spider Forest</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Spider_Forest&amp;diff=17303"/>
				<updated>2010-02-09T08:26:22Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Spider Forest''' is the first [[jungle]] tileset [[wilderness]] map of [[Act II]], and has lots of spiders as well as two spidery caves: The [[Arachnid Lair]] and the [[Spider Cavern]].&lt;br /&gt;
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__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Spider_Forest.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Fetish]], [[Fetish Shaman]], [[Sucker]], [[Cloud Stalker]], [[Thorned Hulk]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Kurast Docks]], [[Arachnid Lair]], [[Spider Cavern]], [[Great Marsh]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
As the first [[jungle]] tileset [[wilderness]] map of [[Act III]], you'll quickly see the layout of these maps are completely different to those of [[Act I]] and [[Act II]]. Instead of mostly square areas with obstacles, the maps are long and winding, and most people find them annoying.&lt;br /&gt;
&lt;br /&gt;
Besides the [[Arachnid Lair]] and [[Spider Cavern]] as well as a [[waypoint]] somewhere in this area, there is not much to do here but run through. Take the time though to familiarise yourself with the enemies, as they will return with more force and annoyance in later levels.&lt;br /&gt;
&lt;br /&gt;
It's generally best to face off against the [[Fetish]]es on one of the many bridges throughout the area, as this will prevent them from surrounding you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* [[Dark Wanderer]] ''(just outside of [[Kurast Docks]])''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Khejistan Khejistan}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act III navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act III levels]]&lt;br /&gt;
[[category:Act III]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Flayer_Jungle&amp;diff=17302</id>
		<title>Flayer Jungle</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Flayer_Jungle&amp;diff=17302"/>
				<updated>2010-02-09T08:25:57Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Flayer Jungle''' is the third and final stretch of [[jungle]] in [[Act III]] before entering the proper [[Kurast]].&lt;br /&gt;
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__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Flayer_Jungle.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Flayer]], [[Flayer Shaman]], [[Soul Killer]], [[Soul Killer Shaman]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= [[Great Marsh]], [[Swampy Pit ]], [[Flayer Dungeon]], [[Lower Kurast]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
The Flayer Jungle contains the entrance to the [[Flayer Dungeon]], a place you need to visit to acquire [[Khalim's Heart]] for the [[Khalim's Will]] quest. &lt;br /&gt;
&lt;br /&gt;
There is also a &amp;quot;fake&amp;quot; dungeon, the [[Swampy Pit]], that can be explored for experience and treasure. The area also features a [[waypoint]].&lt;br /&gt;
&lt;br /&gt;
It's generally best to face off against the [[Flayer]]s on one of the many bridges throughout the area, as this will prevent them from surrounding you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Kehjistan Kehjistan}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act III navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act III levels]]&lt;br /&gt;
[[category:Act III]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Swampy_Pit&amp;diff=17301</id>
		<title>Swampy Pit</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Swampy_Pit&amp;diff=17301"/>
				<updated>2010-02-09T08:24:57Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Swampy Pit''' is situated [[Flayer Jungle]] in [[Act III]], and is very similar to the [[Flayer Dungeon]], but does not hold any quest items or objectives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Flayer_Dungeon.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Gloam]], [[Undead Stygian Doll]], [[Fiend]], [[Water Watcher]], [[Fetish]], [[Fetish Shaman]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Flayer Jungle]], Swampy Pit Level 2&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
The '''Swampy Pit''' in the [[Flayer Jungle]] is a sibling to the [[Flayer Dungeon]], with the difference that it lacks any quest objectives.&lt;br /&gt;
&lt;br /&gt;
It's an optional dungeon you can visit to gain more experience and treasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Kehjistan Kehjistan}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Level 2&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Gloam]], [[Undead Soul Killer]], [[Fiend]], [[Fetish]], [[Fetish Shaman]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= Level 1, Level 3&lt;br /&gt;
|quests= None&lt;br /&gt;
}}{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Level 3&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Gloam]], [[Undead Soul Killer]], [[Fiend]], [[Fetish]], [[Fetish Shaman]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= Level 2&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act III navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act III levels]]&lt;br /&gt;
[[category:Act III]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Flayer_Jungle&amp;diff=17300</id>
		<title>Flayer Jungle</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Flayer_Jungle&amp;diff=17300"/>
				<updated>2010-02-09T08:13:52Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Flayer Jungle''' is the third and final stretch of [[jungle]] in [[Act III]] before entering the proper [[Kurast]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Flayer_Jungle.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Flayer]], [[Flayer Shaman]], [[Soul Killer]], [[Soul Killer Shaman]],&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= [[Great Marsh]], [[Swampy Pit ]], [[Flayer Dungeon]], [[Lower Kurast]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
The Flayer Jungle contains the entrance to the [[Flayer Dungeon]], a place you need to visit to acquire [[Khalim's Heart]] for the [[Khalim's Will]] quest. &lt;br /&gt;
&lt;br /&gt;
There is also a &amp;quot;fake&amp;quot; dungeon, the [[Swampy Pit]], that can be explored for experience and treasure. The area also features a [[waypoint]].&lt;br /&gt;
&lt;br /&gt;
It's generally best to face off against the [[Flayer]]s on one of the many bridges throughout the area, as this will prevent them from surrounding you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Kehjistan Kehjistan}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act III navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act III levels]]&lt;br /&gt;
[[category:Act III]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Great_Marsh&amp;diff=17299</id>
		<title>Great Marsh</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Great_Marsh&amp;diff=17299"/>
				<updated>2010-02-09T08:12:27Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Great Marsh''' is the second surface area of [[Act III]]. The only one without some sort of caves.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Great_Marsh.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Fetish]], [[Fetish Shaman]], [[Gloam]], [[Drowned Carcass]], [[River Stalker]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= [[Spider Forest]], [[Flayer Jungle]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
This huge area isn't necessary to explore, but there are a couple of rare above land gold Chests guarded by [[Fetish]]es.&lt;br /&gt;
&lt;br /&gt;
It's generally best to face off against the Fetishes on one of the many bridges throughout the area, as this will prevent them from surrounding you. &lt;br /&gt;
&lt;br /&gt;
It has a [[waypoint]], but also one that isn't completely necessary to have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Kehjistan Kehjistan}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act III navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act III levels]]&lt;br /&gt;
[[category:Act III]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Spider_Forest&amp;diff=17298</id>
		<title>Spider Forest</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Spider_Forest&amp;diff=17298"/>
				<updated>2010-02-09T08:09:05Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Spider Forest''' is the first [[jungle]] tileset [[wilderness]] map of [[Act II]], and has lots of spiders as well as two spidery caves: The [[Arachnid Lair]] and the [[Spider Cavern]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Spider_Forest.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Fetish]], [[Fetish Shaman]], [[Sucker]], [[Cloud Stalker]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Kurast Docks]], [[Arachnid Lair]], [[Spider Cavern]], [[Great Marsh]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
As the first [[jungle]] tileset [[wilderness]] map of [[Act III]], you'll quickly see the layout of these maps are completely different to those of [[Act I]] and [[Act II]]. Instead of mostly square areas with obstacles, the maps are long and winding, and most people find them annoying.&lt;br /&gt;
&lt;br /&gt;
Besides the [[Arachnid Lair]] and [[Spider Cavern]] as well as a [[waypoint]] somewhere in this area, there is not much to do here but run through. Take the time though to familiarise yourself with the enemies, as they will return with more force and annoyance in later levels.&lt;br /&gt;
&lt;br /&gt;
It's generally best to face off against the [[Fetish]]es on one of the many bridges throughout the area, as this will prevent them from surrounding you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* [[Dark Wanderer]] ''(just outside of [[Kurast Docks]])''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Khejistan Khejistan}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act III navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act III levels]]&lt;br /&gt;
[[category:Act III]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Spider_Forest&amp;diff=17297</id>
		<title>Spider Forest</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Spider_Forest&amp;diff=17297"/>
				<updated>2010-02-09T08:07:38Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Spider Forest''' is the first [[jungle]] tileset [[wilderness]] map of [[Act II]], and has lots of spiders as well as two spidery caves: The [[Arachnid Lair]] and the [[Spider Cavern]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Spider_Forest.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Fetish]], [[Fetish Shaman]], [[Sucker]] &lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Kurast Docks]], [[Arachnid Lair]], [[Spider Cavern]], [[Great Marsh]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
As the first [[jungle]] tileset [[wilderness]] map of [[Act III]], you'll quickly see the layout of these maps are completely different to those of [[Act I]] and [[Act II]]. Instead of mostly square areas with obstacles, the maps are long and winding, and most people find them annoying.&lt;br /&gt;
&lt;br /&gt;
Besides the [[Arachnid Lair]] and [[Spider Cavern]] as well as a [[waypoint]] somewhere in this area, there is not much to do here but run through. Take the time though to familiarise yourself with the enemies, as they will return with more force and annoyance in later levels.&lt;br /&gt;
&lt;br /&gt;
It's generally best to face off against the [[Fetish]]es on one of the many bridges throughout the area, as this will prevent them from surrounding you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* [[Dark Wanderer]] ''(just outside of [[Kurast Docks]])''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Khejistan Khejistan}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act III navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act III levels]]&lt;br /&gt;
[[category:Act III]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Arachnid_Lair&amp;diff=17296</id>
		<title>Arachnid Lair</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Arachnid_Lair&amp;diff=17296"/>
				<updated>2010-02-09T08:03:42Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Arachnid Lair''' is one of two almost identical &amp;quot;spider caves&amp;quot; in the [[Spider Forest]] of [[Act III]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Spider_Cavern.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Flame Spider]], [[Poison Spinner]], [[Fiend]], [[Giant Lamprey]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Spider Forest]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
The Arachnid Lair is full of spiders - big surprise. They come big, and some of them are quite dangerous. The level is a welcome change from the surface [[jungle]] tileset [[wilderness]], and good for experience and treasure, including a nice, golden chest.&lt;br /&gt;
&lt;br /&gt;
As you may have surmised these spider caves will prove fairly challenging, especially for characters with low poison resistances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Kehjistan Kehjistan}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act III navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act III levels]]&lt;br /&gt;
[[category:Act III]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Spider_Cavern&amp;diff=17295</id>
		<title>Spider Cavern</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Spider_Cavern&amp;diff=17295"/>
				<updated>2010-02-09T08:03:24Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Spider Cavern''' is one of two almost identical &amp;quot;spider caves&amp;quot; in the [[Spider Forest]] of [[Act III]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Spider_Cavern.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Flame Spider]], [[Poison Spinner]], [[Fiend]], [[Giant Lamprey]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Spider Forest]]&lt;br /&gt;
|quests= [[Khalim's Will]] ([[Khalim's Eye]])&lt;br /&gt;
}}&lt;br /&gt;
The Spider Cavern is full of spiders - big surprise. They come big, and some of them are quite dangerous. The level is a welcome change from the surface [[jungle]] tileset [[wilderness]], and good for experience and treasure, including the quest item [[Khalim's Eye]] used for completing [[Khalim's Will]].&lt;br /&gt;
&lt;br /&gt;
As you may have surmised these spider caves will prove fairly challenging, especially for characters with low poison resistances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Khalim Khalim}}&lt;br /&gt;
* {{iw|Zakarum Zakarum}}&lt;br /&gt;
* {{iw|Kehjistan Kehjistan}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act III navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act III levels]]&lt;br /&gt;
[[category:Act III]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Arachnid_Lair&amp;diff=17294</id>
		<title>Arachnid Lair</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Arachnid_Lair&amp;diff=17294"/>
				<updated>2010-02-09T07:52:31Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Arachnid Lair''' is one of two almost identical &amp;quot;spider caves&amp;quot; in the [[Spider Forest]] of [[Act III]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Spider_Cavern.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Poison Spinner]], [[Fiend]], [[Giant Lamprey]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Spider Forest]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
The Arachnid Lair is full of spiders - big surprise. They come big, and some of them are quite dangerous. The level is a welcome change from the surface [[jungle]] tileset [[wilderness]], and good for experience and treasure, including a nice, golden chest.&lt;br /&gt;
&lt;br /&gt;
As you may have surmised these spider caves will prove fairly challenging, especially for characters with low poison resistances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Kehjistan Kehjistan}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act III navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act III levels]]&lt;br /&gt;
[[category:Act III]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Ancient_Tunnels&amp;diff=17293</id>
		<title>Ancient Tunnels</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Ancient_Tunnels&amp;diff=17293"/>
				<updated>2010-02-09T07:43:41Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Ancient Tunnels''' are located underneath the [[Lost City]] of [[Act II]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Sewers_Act_II.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Plague Bearer]], [[Embalmed]], [[Horror Mage]], [[Invader]], &lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Lost City]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
Ancient Tunnels is a one-level subterranean dungeon located underneath the [[Lost City]]. Presumably its this &amp;quot;Lost City's&amp;quot; former sewer system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It's a good place for extra experience and treasure and holds a gold chest in it's bowels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act II navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act II levels]]&lt;br /&gt;
[[category:Act II]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Ancient_Tunnels&amp;diff=17292</id>
		<title>Ancient Tunnels</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Ancient_Tunnels&amp;diff=17292"/>
				<updated>2010-02-09T07:36:56Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Ancient Tunnels''' are located underneath the [[Lost City]] of [[Act II]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Sewers_Act_II.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Plague Bearer]], [[Embalmed]], [[Horror Mage]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Lost City]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
Ancient Tunnels is a one-level subterranean dungeon located underneath the [[Lost City]]. Presumably its this &amp;quot;Lost City's&amp;quot; former sewer system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It's a good place for extra experience and treasure and holds a gold chest in it's bowels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act II navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act II levels]]&lt;br /&gt;
[[category:Act II]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Lost_City&amp;diff=17291</id>
		<title>Lost City</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Lost_City&amp;diff=17291"/>
				<updated>2010-02-09T07:33:28Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Lost City''' is a [[desert]] type [[wilderness]] level with unusually many ruins of buildings in [[Act II]]. It also holds the entrance to the [[Ancient Tunnels]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Lost_City.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Fire Tower]], [[Plague Bearer]], [[Night Slinger]], [[Night Tiger]], [[Tomb Creeper]], [[Marauder]]&lt;br /&gt;
|norm-monster= 5&lt;br /&gt;
|night-monster= 5&lt;br /&gt;
|hell-monster= 5&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= [[Far Oasis]], [[Ancient Tunnels]], [[Valley of Snakes]].&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
By entering the Lost City, [[The Tainted Sun]] quest automatically starts. The desert becomes a permanent &amp;quot;night time&amp;quot; lighting, and the player can talk to [[Drognan]] to be informed that this is the work of [[Claw Viper]]s. [[Claw Viper Temple|Their temple]] is handily located in a small surface area called the [[Valley of Snakes]] near the Lost City (naturally a dungeon with levels below surface).&lt;br /&gt;
&lt;br /&gt;
The Lost City also has an entry to [[Ancient Tunnels]] underneath the former, unnamed, city which is great for extra experience and treasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act II navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act II levels]]&lt;br /&gt;
[[category:Act II]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Maggot_Lair&amp;diff=17290</id>
		<title>Maggot Lair</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Maggot_Lair&amp;diff=17290"/>
				<updated>2010-02-09T07:18:53Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Maggot Lair''' can be found in the [[Far Oasis]] level of [[Act II]]. It contains the [[Staff of Kings]] for [[The Staff of Kings]] quest. It's three levels deep.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Maggot_Lair.jpg&lt;br /&gt;
|name= Maggot Lair Level 1&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Sand Maggot]], [[Scarab]], [[Black Locusts]] &lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= No&lt;br /&gt;
|night-su= No&lt;br /&gt;
|hell-su= No&lt;br /&gt;
|chest= No&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Far Oasis]], Maggot Lair Level 2&lt;br /&gt;
|quests= [[Staff of Kings]] ''(Level 3)''&lt;br /&gt;
}}&lt;br /&gt;
[[File:Mon-coldworm.jpg|thumb|left|273px|[[Coldworm the Burrower]].]]&lt;br /&gt;
Beneath the [[Far Oasis]], the Maggot Lair is distinct from other underground dungeons throughout the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unlike tombs, prisons, or other man-made structures, the maggot lair is, obviously, dug by the [[Sand Worm]]s and other maggot-like creatures. As a result, the passages are very narrow. Aside from a few small rooms, the passages throughout the lair are long, winding, and only wide enough for one monster to move through at a time. Depending on how a character fights, this can either be a boon or a burden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Because space is so limited, nearly every monster will have to attack one at a time in a single file line. [[Sorceress]] and [[Amazon]] abilities that have {{iw|Area_of_Effect area-effect}} damage or can strike multiple targets will be easier to use. On the other hand, summons and [[mercenary|hirelings]] have a much harder time travelling through the lair than in wider dungeons as there is no simple way to direct them through the maze. [[Necromancer]]s who specialize in summons will have to frequently respawn all of their summons in order to keep them on the front line and not lost around a corner.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On the third level, the [[SuperUnique]] boss [[Coldworm the Burrower]] protects a chest that holds the [[Staff of Kings]], one of the [[Quest Items]] for [[The Horadric Staff]]. This boss is also somewhat unique in that it is completely immobilized in the center of the room, half burrowed in the ground. Prepare to fight many targets at once as Coldworm is surrounded by a number of other Sand Worms who are all laying eggs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obviously, since it's made by Sand Worms, there is no [[waypoint]] on either of the three levels of the dungeon.&lt;br /&gt;
&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Level 2&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Sand Maggot]], [[Death Beetle]], [[Rock Worm]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= No&lt;br /&gt;
|night-su= No&lt;br /&gt;
|hell-su= No&lt;br /&gt;
|chest= No&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= Maggot Lair Level 1, Maggot Lair Level 3&lt;br /&gt;
|quests= [[Staff of Kings]] ''(Level 3)''&lt;br /&gt;
}}{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Level 3&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Black Locusts]], [[Scarab]], [[Death Beetle]], [[Sand Maggot]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= [[Coldworm the Burrower]] ([[mlvl]] 14)&lt;br /&gt;
|night-su= [[Coldworm the Burrower]] ([[mlvl]] 49)&lt;br /&gt;
|hell-su= [[Coldworm the Burrower]] ([[mlvl]] 88)&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= Maggot Lair Level 2&lt;br /&gt;
|quests= [[Staff of Kings]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* [[Coldworm the Burrower]] (monster)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act II navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act II levels]]&lt;br /&gt;
[[category:Act II]]&lt;br /&gt;
[[category:Levels]]&lt;br /&gt;
[[Category:Dungeons]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Act_I&amp;diff=17280</id>
		<title>Act I</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Act_I&amp;diff=17280"/>
				<updated>2010-02-08T02:33:04Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;'''Act I''' - '''The Sightless Eye''' - is located in eastern {{iw|Khanduras Khanduras}} and is all about killing the demon [[Andariel]] to save the {{iw|Sisterhood_of_the_Sightless_Eye Sisterhood of the Sightless Eye}} and clear the road to the East and [[Act II]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
[[File:Rogue Encampment jigsaw.jpg|right|thumb|400px|The [[Rogue Encampment]], run by {{iw|The_Sisterhood_of_the_Sightless_Eye The Sisterhood of the Sightless Eye}}.]]&lt;br /&gt;
The player starts in the [[Rogue Encampment]] near the {{iw|Tamoe Tamoe mountains}}, a [[town]] run by [[Rogue]]s from [[Diablo I]]. The characters are arriving after hearing of the demonic troubles in {{iw|Khanduras Khanduras}}. The over-all objective of Act I is to try to catch up with the {{iw|Dark Wanderer}} but failing that at least clear out the {{iw|Sisterhood_of_the_Sightless_Eye Sisters of the Sightless Eye's}} Monastery to enable travel to the East and [[Lut Gholein]] in [[Act II]].&lt;br /&gt;
&lt;br /&gt;
The character is originally not very welcomed by the Sisters, although allowed to take refuge in their camp. When the hero clears out the [[Den of Evil (level)|Den of Evil]] for [[Akara]] their high priestess, they start to come around, and the hero eventually becomes a friend of the sisters.&lt;br /&gt;
&lt;br /&gt;
The hero is sent to rescue a {{iw|Horadrim Horadrim}} descendant that can help in stopping [[Diablo]], and returns the player to [[Tristram]], and [[Deckard Cain]]. He or she manages to find the [[Monastery]], and kills [[Andariel]], who is the source of the demonic invasion of the Monastery.&lt;br /&gt;
&lt;br /&gt;
With andariel gone, the hero joins [[Warriv]]s caravan over the {{iw|Aranoch Aranoch desert}} to the eastern city of [[Lut Gholein]] and [[Act II]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
The first act is a medium length Act with 25 total levels, plus 13 additional levels that are part of other levels (like [[The Cave]], level 2 etc):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;navbox&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Levels]] of Act I {{editlink|Act_I|e|diablo2|A|A}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* '''[[Rogue Encampment]]''' ([[Town]]) [[File:Waypoint.png|25px|link=Waypoint]]&lt;br /&gt;
** [[Secret Cow Level]] (special)&lt;br /&gt;
* [[Blood Moor]]&lt;br /&gt;
** [[Den of Evil (level)|Den of Evil]]/[[Den of Evil (level)|Cave]]&lt;br /&gt;
* [[Cold Plains]] [[File:Waypoint.png|25px|link=Waypoint]]&lt;br /&gt;
** [[Cave]] (2 lvls)&lt;br /&gt;
* [[Burial Grounds]]&lt;br /&gt;
** [[Crypt]]&lt;br /&gt;
** [[Mausoleum]]&lt;br /&gt;
|&lt;br /&gt;
* [[Stony Field]] [[File:Waypoint.png|25px|link=Waypoint]]&lt;br /&gt;
** [[Tristram]]&lt;br /&gt;
* [[Underground Passage]] (2 lvls)&lt;br /&gt;
* [[Dark Wood]] [[File:Waypoint.png|25px|link=Waypoint]]&lt;br /&gt;
* [[Black Marsh]] [[File:Waypoint.png|25px|link=Waypoint]]&lt;br /&gt;
** [[Forgotten Tower]] (5 lvls)&lt;br /&gt;
** [[The Hole]] (2 lvls)&lt;br /&gt;
* [[Tamoe Highland]]&lt;br /&gt;
** [[The Pit]] (2 lvls)&lt;br /&gt;
|&lt;br /&gt;
* [[Monastery Gate]]&lt;br /&gt;
* [[Outer Cloister]] [[File:Waypoint.png|25px|link=Waypoint]]&lt;br /&gt;
* [[Barracks]]&lt;br /&gt;
* [[Jail]] (3 lvls) [[File:Waypoint.png|25px|link=Waypoint]]&lt;br /&gt;
* [[Inner Cloister]] [[File:Waypoint.png|25px|link=Waypoint]]&lt;br /&gt;
* [[Cathedral]]&lt;br /&gt;
* [[Catacombs]] (4 lvls) [[File:Waypoint.png|25px|link=Waypoint]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
[[File:Npc-akara.jpg|thumb|right|197px|[[Akara]], outside her tent.]]&lt;br /&gt;
Most of the Act I [[NPC]]s are found in the [[Rogue Encampment]]. Just two are found outside of it (including a non-human NPC, a book!), as well as the odd killed [[Rogue]].&lt;br /&gt;
* '''[[Rogue Encampment]]:'''&lt;br /&gt;
** [[Akara]]&lt;br /&gt;
** [[Charsi]]&lt;br /&gt;
** [[Chickens]]&lt;br /&gt;
** [[Deckard Cain]] (found in [[Tristram]])&lt;br /&gt;
** [[Gheed]]&lt;br /&gt;
** [[Kashya]]&lt;br /&gt;
** [[Rogue NPCs]]&lt;br /&gt;
** [[Warriv]]&lt;br /&gt;
* '''Other Locations:'''&lt;br /&gt;
** [[Flavie]] (between the [[Blood Moor]] and [[Cold Plains]])&lt;br /&gt;
** [[Moldy Tome]] ([[Stony Field]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{|style=&amp;quot;border-collapse:collapse; float:right; margin: 0px 0px 10px 10px;&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
[[File:Quests-a1-q1.gif|link=Den of Evil]] [[File:Quests-a1-q2.gif|link=Sisters' Burial Grounds]] [[File:Quests-a1-q3.gif|link=Rescue Cain]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Quests-a1-q4.gif|link=The Forgotten Tower]] [[File:Quests-a1-q5.gif|link=Tools of the Trade]] [[File:Quests-a1-q6.gif|link=Sisters to the Slaughter]]&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
# [[Den of Evil]]&lt;br /&gt;
# [[Sisters' Burial Grounds]]&lt;br /&gt;
# [[Rescue Cain]]&lt;br /&gt;
# [[The Forgotten Tower]]&lt;br /&gt;
# [[Tools of the Trade]]&lt;br /&gt;
# [[Sisters to the Slaughter]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Special quests (Diablo II)|Special]]:''' [[Secret Cow Level]]&lt;br /&gt;
|}&lt;br /&gt;
The quests of the first act are almost all related to the progression of the story, even if they are not all mandatory. Only the last one is really mandatory. [[The Forgotten Tower]] is the only one that isn't related to the story line at all.&lt;br /&gt;
&lt;br /&gt;
The [[Secret Cow Level]] quest takes place in Act I, but is not possible to start without finishing the game on that difficulty.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Waypoints==&lt;br /&gt;
[[Image:Waypoint-cats2.jpg|thumb|right|[[Catacombs]] Level 2.]]&lt;br /&gt;
* [[Rogue Encampment]]&lt;br /&gt;
* [[Cold Plains]]&lt;br /&gt;
* [[Stony Field]]&lt;br /&gt;
* [[Dark Wood]]&lt;br /&gt;
* [[Black Marsh]]&lt;br /&gt;
* [[Outer Cloister]]&lt;br /&gt;
* [[Jail]], level 2&lt;br /&gt;
* [[Inner Cloister]]&lt;br /&gt;
* [[Catacombs]], level 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act I navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Act I]]&lt;br /&gt;
[[Category:Acts]]&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Tal_Rasha%27s_Tomb&amp;diff=17279</id>
		<title>Tal Rasha's Tomb</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Tal_Rasha%27s_Tomb&amp;diff=17279"/>
				<updated>2010-02-08T02:18:54Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Tal Rasha's Tomb''' is one of seven nondescript tombs in the [[Canyon of the Magi]] in [[Act II]], housing {{iw|Tal_Rasha Tal Rasha}}, who has been imprisoning [[Baal]] for centuries.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Act2-020lrg.jpg&lt;br /&gt;
|name= Tal Rasha's Tomb Level 1&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Gorebelly]], [[Burning Dead]], [[Unraveler]], [[Ghoul Lord]], [[Apparition]], [[Preserved Dead]], [[Mummy Sarcophagus]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Canyon of the Magi]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
[[Image:Talrasha_tombpainting.jpg|thumb|300px|left|Entering the [[Chamber of Tal Rasha]].]]&lt;br /&gt;
During the last great Sin War when the {{iw|Horadrim Horadrim}} were fighting {{iw|Baal Baal}} his {{iw|soulstone Soulstone}} was shattered. The leader of the Horadrim, [[Tal Rasha]], made a plan. Baal was imprisoned inside the biggest remaining shard, but since the stone couldn't fully contain him, Tal Rasha then imprisoned himself, tied against a stone sealed alive in Tal Rasha's Tomb, there to struggle with the demon for all of eternity. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the game we are told that Tal Rasha's &amp;quot;great sacrifice&amp;quot; was actually in vain, and an act of great hubris since Tal Rasha was soon corrupted and Baal has been freed (we see [[Marius]] freeing him in the Act 2 Cinematics).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Illustrated in the infobox is the [[Chamber of Tal Rasha]] entrance to the tomb, near the end of Act II. [[Act Two]]. The tomb is opened by completing the [[Horadric Staff]] and then inserting it into the cone on the floor, which triggers the lightning you can see in the screenshot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The screenshot to the left shows the chamber you get to when entering that crevice, and fight [[Duriel]]. It illustrates a tomb-painting in the interior, where wall art tells the story of what happened here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Worth noting is that there are NO [[waypoint|WAYPOINTS]] throughout the Tomb, so leave portals around when you travel downwards in order to get back if you need to retrieve your corpse. Otherwise, it's a long run from the [[Canyon of the Magi]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name=  Level 4&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Gorebelly]], [[Burning Dead]], [[Unraveler]], [[Ghoul Lord]], [[Apparition]], [[Preserved Dead]], [[Mummy Sarcophagus]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby=  Level 3,  Level 5&lt;br /&gt;
|quests= None&lt;br /&gt;
}}{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name=  Level 3&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Gorebelly]], [[Burning Dead]], [[Unraveler]], [[Ghoul Lord]], [[Apparition]], [[Preserved Dead]], [[Mummy Sarcophagus]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby=  Level 2,  Level 4&lt;br /&gt;
|quests= None&lt;br /&gt;
}}{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name=  Level 2&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Gorebelly]], [[Burning Dead]], [[Unraveler]], [[Ghoul Lord]], [[Apparition]], [[Preserved Dead]], [[Mummy Sarcophagus]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby=  Level 1,  Level 3&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
These character are, or have been, in [[Tal Rasha's Chamber]] rather than the top levels of the Tomb:&lt;br /&gt;
* [[Duriel]] ([[act boss]])&lt;br /&gt;
* [[Tal Rasha]] (left)&lt;br /&gt;
* [[Baal]] (left)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Horadrim Horadrim}}&lt;br /&gt;
* {{iw|Tal_Rasha Tal Rasha}}&lt;br /&gt;
* {{iw|Baal Baal}}&lt;br /&gt;
* {{iw|Tyrael Tyrael}}&lt;br /&gt;
&lt;br /&gt;
{{clear-both}}&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name=  Level 7&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Gorebelly]], [[Burning Dead]], [[Unraveler]], [[Ghoul Lord]], [[Apparition]], [[Preserved Dead]], [[Mummy Sarcophagus]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby=  Level 6, [[Tal Rasha's Chamber]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name=  Level 6&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Gorebelly]], [[Burning Dead]], [[Unraveler]], [[Ghoul Lord]], [[Apparition]], [[Preserved Dead]], [[Mummy Sarcophagus]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby=  Level 5,  Level 7&lt;br /&gt;
|quests= None&lt;br /&gt;
}}{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name=  Level 5&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Gorebelly]], [[Burning Dead]], [[Unraveler]], [[Ghoul Lord]], [[Apparition]], [[Preserved Dead]], [[Mummy Sarcophagus]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby=  Level 4,  Level 6&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act II navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act II levels]]&lt;br /&gt;
[[category:Act II]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Claw_Viper_Temple&amp;diff=17278</id>
		<title>Claw Viper Temple</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Claw_Viper_Temple&amp;diff=17278"/>
				<updated>2010-02-08T02:12:25Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Claw Viper Temple''' can be found in the [[Valley of Snakes]], beyond the [[Lost City]] in [[Act II]] and holds the key to two quests: [[The Horadric Staff]] &amp;amp; [[The Tainted Sun]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Hallsofdead.jpg&lt;br /&gt;
|name= Claw Viper Temple Level 1&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Bone Warrior]], [[Guardian]], [[Claw Viper]], [[Salamander]], [[Embalmed]], [[Mummy Sarcophagus]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Valley of Snakes]], Claw Viper Temple Level 2&lt;br /&gt;
|quests= [[The Horadric Staff]] &amp;amp; [[The Tainted Sun]] ''(Claw Viper Temple Level 2)''&lt;br /&gt;
}}&lt;br /&gt;
[[File:Valley_of_Snakes.jpg|thumb|left|300px|Entrance to the Temple.]]&lt;br /&gt;
The Claw Viper Temple is located in the small surface area called the [[Valley of Snakes]], which basically only consists of the temple entrance, with it's spectacular Claw Viper statues.&lt;br /&gt;
&lt;br /&gt;
The story does not say if these statues have been made by men in honour of the vipers, or if they make them with their own hands.. er.. claws.&lt;br /&gt;
&lt;br /&gt;
The [[Horadric Staff]] and [[The Tainted Sun]] quests are notably both finished in the temple (The Horadric Staff quest would only be finished if you've completed the other tasks in a chronological order). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Claw Viper Temple Level 2&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Bone Warrior]], [[Guardian]], [[Claw Viper]], [[Salamander]], [[Embalmed]], [[Mummy Sarcophagus]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= Claw Viper Temple Level 1&lt;br /&gt;
|quests= [[The Horadric Staff]] &amp;amp; [[The Tainted Sun]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act II navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act II levels]]&lt;br /&gt;
[[category:Act II]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Far_Oasis&amp;diff=17277</id>
		<title>Far Oasis</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Far_Oasis&amp;diff=17277"/>
				<updated>2010-02-08T02:00:19Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Far Oasis''' is the third [[wilderness]] level with a [[desert]] tileset, reached from the [[Dry Hills]] in  [[Act II]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Far_Oasis.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Itchies]], [[Death Beetle]], [[Black Raptor]], [[Black Raptor Nest]], [[Sand Maggot]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Dry Hills]], [[Maggot Lair]], [[Lost City]]&lt;br /&gt;
|quests= [[The Horadric Staff]] ''(entrance to [[Maggot Lair]])''.&lt;br /&gt;
}}&lt;br /&gt;
The Far Oasis does not have a [[waypoint]] on its own, but there is one on the third level of the [[Maggot Lair]], which his located here. It's likely faster to try and run from the [[Dry Hills]] if need be.&lt;br /&gt;
&lt;br /&gt;
The [[Maggot Lair]] is where you can find the [[Staff of Kings]] used to create a [[Horadric Staff]] for [[The Horadric Staff]] quest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act II navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act II levels]]&lt;br /&gt;
[[category:Act II]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Sewers_(Act_II)&amp;diff=17276</id>
		<title>Sewers (Act II)</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Sewers_(Act_II)&amp;diff=17276"/>
				<updated>2010-02-08T01:53:09Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Sewers''' are located underneath [[Lut Gholein]] in [[Act II]], and hosts the mummy [[Radament]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Sewers_Act_II.jpg&lt;br /&gt;
|name= Sewers Level 1&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Sand Raider]], [[Burning Dead]], [[Dried Corpse]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Lut Gholein]], Sewers Level 2&lt;br /&gt;
|quests= [[Radament's Lair]] ''(Level 2)''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Sewers_Act_II.jpg&lt;br /&gt;
|name= Sewers Level 2&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Sand Raider]], [[Burning Dead]], [[Burning Dead Archer]], [[Dried Corpse]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= Sewers Level 1, Sewers Level 3&lt;br /&gt;
|quests= [[Radament's Lair]] ''(Level 2)''&lt;br /&gt;
}}&lt;br /&gt;
The Sewers are located underneath [[Lut Gholein]], and can be reached through either a set of stairs in town, or a doorway on the quayside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are a lot of winding passageways, and places where you might think is blocked, but is in fact passable. Watch out for the [[Burning Dead]] archers here, as they quickly can drain your health if you're not careful, or have excellent fire resistance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Regardless if you speak to [[Atma]] first or not, you will complete the [[Radament's Lair]] quest when [[Radament]] is dead by your hands. However, make sure to speak to her after the quest is done, since she'll arrange for you to get discounts from all merchants in town.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* [[Radament]] ([[superunique|boss]])&lt;br /&gt;
{{clear-both}}&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Sewers_Act_II.jpg&lt;br /&gt;
|name= Sewers Level 3&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Burning Dead]], [[Burning Dead Mage]], [[Dried Corpse]], [[Huntress]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= Sewers Level 2&lt;br /&gt;
|quests= [[Radament's Lair]] ''(Level 2)''&lt;br /&gt;
}}&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Lut_Gholein Lut Gholein}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act II navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act II levels]]&lt;br /&gt;
[[category:Act II]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Halls_of_the_Dead&amp;diff=17275</id>
		<title>Halls of the Dead</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Halls_of_the_Dead&amp;diff=17275"/>
				<updated>2010-02-08T01:52:18Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Halls of the Dead''' [[level]] is located in the [[Dry Hills]] of [[Act II]]. Here you can find the [[Horadric Cube]], used to create a [[Horadric Staff]] for [[The Horadric Staff]] quest.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Hallsofdead.jpg&lt;br /&gt;
|name= Halls of the Dead Level 1&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Returned]], [[Hollow One]], [[Decayed]], [[Desert Wing]], [[Spear Cat]], [[Mummy Sarcophagus]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Dry Hills]], Halls of the Dead Level 2&lt;br /&gt;
|quests= [[The Horadric Staff]] ''(Level 3)''&lt;br /&gt;
}}&lt;br /&gt;
You can reach the Halls of the Dead from the [[Dry Hills]], where there handily is a [[waypoint]]. There is also a waypoint on Level 2 of the Halls of the Dead, which you should not miss to activate.&lt;br /&gt;
&lt;br /&gt;
On Level 3 is where you finally find your [[Horadric Cube]]. Once you have done this part of [[The Horadric Staff]] quest on the Normal difficulty, you do not have to repeat it on Nightmare or Hell. The cube is also exceppent as it gives you a few extra empty slots of inventory to stash items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Halls of the Dead Level 2&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Returned]], [[Hollow One]], [[Decayed]], [[Desert Wing]], [[Spear Cat]], [[Mummy Sarcophagus]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= Halls of the Dead Level 1, Halls of the Dead Level 3&lt;br /&gt;
|quests= [[The Horadric Staff]] ''(Level 3)''&lt;br /&gt;
}}{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Halls of the Dead Level 3&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Returned]], [[Hollow One]], [[Decayed]], [[Desert Wing]], [[Spear Cat]], [[Mummy Sarcophagus]], [[Huntress]] (minion)&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= Halls of the Dead Level 2&lt;br /&gt;
|quests= [[The Horadric Staff]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act II navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act II levels]]&lt;br /&gt;
[[category:Act II]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Slinger&amp;diff=17274</id>
		<title>Slinger</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Slinger&amp;diff=17274"/>
				<updated>2010-02-08T01:48:46Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster navbox|{{Monstertype}}|{{Animals}}|{{Guest Monsters}}}}Slingers are [[Animals]].&lt;br /&gt;
&lt;br /&gt;
These spear throwing furries can be dangerous, in part due to a bug in the game that prevents throw javelins from ever striking any sort of player minion or merc. Characters accustomed to standing safely behind a wall of minions need to be careful when facing teh javelin kitteh.&lt;br /&gt;
&lt;br /&gt;
'''Night Slingers''' are notable for the fact that they hurl poison potions, rather than javelins. These can deal very long-lasting damage on hell difficulty, and the habit of all types of slingers to run out of melee range makes these cats annoying for most melee characters.&lt;br /&gt;
&lt;br /&gt;
Only '''Slingers '''appear as Guest Monsters, but they appear in three areas and have very different attacks and resistances in each, so are listed separately when necessary.&lt;br /&gt;
&lt;br /&gt;
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.&lt;br /&gt;
** TC Champions and Bosses can sometimes drop from the next higher group.&lt;br /&gt;
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Level&lt;br /&gt;
! Experience&lt;br /&gt;
! Hit Points&lt;br /&gt;
! Speed&lt;br /&gt;
! Max TC/Rune&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger'''&lt;br /&gt;
| 14 / 43 / 75&lt;br /&gt;
| 113 / 3296 / 30084&lt;br /&gt;
| 25-41 / 420-649 / 2075-4277&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| 15/Nef, 45/Ko, 75/Ber&lt;br /&gt;
|-&lt;br /&gt;
| '''Spear Cat'''&lt;br /&gt;
| 15 / 44 / 77&lt;br /&gt;
| 124 / 3527 / 32258&lt;br /&gt;
| 28-45 / 438-677 / 2170-4472&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| 15/Nef, 48/Ko, 78/Cham&lt;br /&gt;
|-&lt;br /&gt;
| '''Night Slinger'''&lt;br /&gt;
| 17 / 46 / 79&lt;br /&gt;
| 150 / 4040 / 34432&lt;br /&gt;
| 31-52 / 476-736 / 3020-4668&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| 18/Nef, 51/Lem, 75/Ber&lt;br /&gt;
|-&lt;br /&gt;
| '''Hell Slinger'''&lt;br /&gt;
| 19 / 48 / 80&lt;br /&gt;
| 182 / 4626 / 35520&lt;br /&gt;
| 36-58 / 514-794 / 2312-4765&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| 21/Ral, 51/Lem, 78/Cham&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger'''&lt;br /&gt;
| -- / 58 / 80&lt;br /&gt;
| -- / 8517 / 35520&lt;br /&gt;
| -- / 701-1084 / 3080-4765&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| --, 60/Ist, 84/Zod&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Offence==&lt;br /&gt;
&lt;br /&gt;
Night Slingers throw poison potions; the other three kinds throw javelins. Javelins will hit characters, but not minions or mercs, so players must be careful not to position themselves directly behind their tanks.&lt;br /&gt;
&lt;br /&gt;
* Guest Monster Slingers always add elemental damage to their javelins.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Ranged Attack&lt;br /&gt;
! Attack Rating&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger'''&lt;br /&gt;
| 5-12 / 18-30 / 42-72&lt;br /&gt;
| 125 / 1252 / 4390&lt;br /&gt;
|-&lt;br /&gt;
| '''Spear Cat'''&lt;br /&gt;
| 1 / 6-7 + 8-9 Fire / 33-34 + 44-46 Fire&lt;br /&gt;
| 135 / 1278 / 4500&lt;br /&gt;
|-&lt;br /&gt;
| '''Night Slinger'''&lt;br /&gt;
| '''Poison Potions:&amp;lt;br /&amp;gt; Norm:''' 96-127 over 32s (3.1-4/sec)&amp;lt;br /&amp;gt;'''Night:''' 1024-1133 over 32s (32-35.4/sec)&amp;lt;br /&amp;gt;'''Hell:''' 4323-4568 over 32s (136-143.7/sec)&lt;br /&gt;
| 152 / 1331 / 4611&lt;br /&gt;
|-&lt;br /&gt;
| '''Hell Slinger'''&lt;br /&gt;
| '''Norm:''' 6-15&amp;lt;br /&amp;gt;'''Night:''' 20-34, 5% chance of 12-22 fire&amp;lt;br /&amp;gt;'''Hell:''' 45-77, 15% chance of 36-68 fire&lt;br /&gt;
| 174 / 1383 / 4666&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger:&amp;lt;br /&amp;gt;'''&amp;lt;nowiki&amp;gt;* Bloody Foothills&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt; * Frigid Highlands&amp;lt;br /&amp;gt; * Arreat Plateau&lt;br /&gt;
| &amp;lt;br /&amp;gt; -- / 24-38 +19-28 Lightning / 45-72 +36-54 Lightning&amp;lt;br /&amp;gt; -- / 24-39 +19-29 Cold (4s) / 46-74 +37-55 Cold (6s)&amp;lt;br /&amp;gt; -- /24-39 +19-29 Fire / 46-74 +37-55 Fire&lt;br /&gt;
| &amp;lt;br /&amp;gt; -- / 1417 / 4022&amp;lt;br /&amp;gt; -- / 1440 / 4070&amp;lt;br /&amp;gt; -- / 1462 / 4070&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Defences==&lt;br /&gt;
&lt;br /&gt;
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.&lt;br /&gt;
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.&lt;br /&gt;
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.&lt;br /&gt;
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Defense&lt;br /&gt;
! Blocking&lt;br /&gt;
! Regen Rate&lt;br /&gt;
! Drain Effectiveness&lt;br /&gt;
! Chill Effectiveness&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger'''&lt;br /&gt;
| 48 / 581 / 1401&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Spear Cat'''&lt;br /&gt;
| 52 / 592 / 1434&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Night Slinger'''&lt;br /&gt;
| 59 / 615 / 1468&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
| '''Hell Slinger'''&lt;br /&gt;
| 66 / 638 / 1484&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| 100 / 100 / 100&lt;br /&gt;
| 50 / 40 / 33&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger'''&lt;br /&gt;
| -- / 752 / 1484&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.2%&lt;br /&gt;
| -- / 100 / 100&lt;br /&gt;
| -- / 40 / 33&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
&lt;br /&gt;
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.&lt;br /&gt;
* &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;Immunities&amp;lt;/font&amp;gt; can be &amp;quot;broken&amp;quot; by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Physical&lt;br /&gt;
! Fire&lt;br /&gt;
! Cold&lt;br /&gt;
! Lightning&lt;br /&gt;
! Poison&lt;br /&gt;
! Magic&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger'''&lt;br /&gt;
| 0% / 0% / 10%&lt;br /&gt;
| 0% / 0% / 25%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;120%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Spear Cat'''&lt;br /&gt;
| 0% / 0% / 15%&lt;br /&gt;
| 0% / 0% / 75%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Night Slinger'''&lt;br /&gt;
| 0% / 0% / 15%&lt;br /&gt;
| 0% / 0% / 750%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 50%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
| '''Hell Slinger'''&lt;br /&gt;
| 0% / 0% / 10%&lt;br /&gt;
| 0% / 0% / &amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;105%&amp;lt;/font&amp;gt;&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
| 0% / 0% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger:'''&amp;lt;br /&amp;gt; * Bloody Foothills&amp;lt;br /&amp;gt; * Frigid Highlands&amp;lt;br /&amp;gt; * Arreat Plateau&lt;br /&gt;
| &amp;lt;br /&amp;gt; 0% / 25%&amp;lt;br /&amp;gt; 0% / 25%&amp;lt;br /&amp;gt; 0% / 25%&lt;br /&gt;
| &amp;lt;br /&amp;gt; 0% / &amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;110%&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt; 25% / 50%&amp;lt;br /&amp;gt; 25% / 50%&lt;br /&gt;
| &amp;lt;br /&amp;gt; 0% / 15%&amp;lt;br /&amp;gt; 50% / &amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;150%&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt; 25% / 50%&lt;br /&gt;
| &amp;lt;br /&amp;gt; 0% / 15%&amp;lt;br /&amp;gt; 0% / 15%&amp;lt;br /&amp;gt; 25% / 50%&lt;br /&gt;
| &amp;lt;br /&amp;gt; 0% / 15%&amp;lt;br /&amp;gt; 0% / 15%&amp;lt;br /&amp;gt; 50% / &amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;100%&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; 0% / 0%&amp;lt;br /&amp;gt; 0% / 0%&amp;lt;br /&amp;gt; 25% / 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.&lt;br /&gt;
* Monsters in areas marked &amp;quot;Boss Only&amp;quot; will only appear as random bosses or champions.&lt;br /&gt;
* Monsters in areas marked &amp;quot;No Boss&amp;quot; will never appear as random bosses or champions.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Acts 1-4: Normal, Nightmare, and Hell&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger'''&lt;br /&gt;
| '''Act 2: '''Rocky Waste&lt;br /&gt;
|-&lt;br /&gt;
| '''Spear Cat'''&lt;br /&gt;
| '''Act 2: '''Dry Hills, Halls of the Dead 1-3&lt;br /&gt;
|-&lt;br /&gt;
| '''Night Slinger'''&lt;br /&gt;
| '''Act 3: '''Lost City&lt;br /&gt;
|-&lt;br /&gt;
| '''Hell Slinger'''&lt;br /&gt;
| '''Act 3: '''Canyon of the Magi&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Guest Monsters (Act Five, NM/Hell only)&lt;br /&gt;
|-&lt;br /&gt;
| '''Slinger'''&lt;br /&gt;
| Bloody Foothills, Frigid Highlands, Arreat Plateau&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Dry_Hills&amp;diff=17273</id>
		<title>Dry Hills</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Dry_Hills&amp;diff=17273"/>
				<updated>2010-02-08T01:42:02Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Dry Hills''' level is the second [[desert]] area of [[wilderness]] in [[Act II]] and contains the entrance to the [[Halls of the Dead]], used for [[The Horadric Staff]] quest.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Dry_Hills.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Saber Cat]], [[Spear Cat]], [[Undead Scavenger]], [[Cave Leaper]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= No&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Rocky Waste]], [[Halls of the Dead]], [[Far Oasis]]&lt;br /&gt;
|quests= [[The Horadric Staff]] ''(in [[Halls of the Dead]])''&lt;br /&gt;
}}&lt;br /&gt;
There are two major uses for the Dry Hills. First the fact that the entrance to the [[Halls of the Dead]] is located on this level, but there is also the first [[wilderness]]-placed [[waypoint]] here. There is also a second waypoint on the second level of the Halls of the Dead.&lt;br /&gt;
&lt;br /&gt;
In the Halls you will find the [[Horadric Cube]], so if you can survive in the dungeon, you should try to do that first, as the cube will give you more inventory space for future adventuring.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act II navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act II levels]]&lt;br /&gt;
[[category:Act II]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Dry_Hills&amp;diff=17272</id>
		<title>Dry Hills</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Dry_Hills&amp;diff=17272"/>
				<updated>2010-02-08T01:41:42Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Dry Hills''' level is the second [[desert]] area of [[wilderness]] in [[Act II]] and contains the entrance to the [[Halls of the Dead]], used for [[The Horadric Staff]] quest.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Dry_Hills.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Saber Cat]], [[Spear Cat]], [[Undead Scavenger]], [Cave Leaper]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= No&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Rocky Waste]], [[Halls of the Dead]], [[Far Oasis]]&lt;br /&gt;
|quests= [[The Horadric Staff]] ''(in [[Halls of the Dead]])''&lt;br /&gt;
}}&lt;br /&gt;
There are two major uses for the Dry Hills. First the fact that the entrance to the [[Halls of the Dead]] is located on this level, but there is also the first [[wilderness]]-placed [[waypoint]] here. There is also a second waypoint on the second level of the Halls of the Dead.&lt;br /&gt;
&lt;br /&gt;
In the Halls you will find the [[Horadric Cube]], so if you can survive in the dungeon, you should try to do that first, as the cube will give you more inventory space for future adventuring.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act II navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act II levels]]&lt;br /&gt;
[[category:Act II]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Sewers_(Act_II)&amp;diff=17271</id>
		<title>Sewers (Act II)</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Sewers_(Act_II)&amp;diff=17271"/>
				<updated>2010-02-08T01:36:28Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Sewers''' are located underneath [[Lut Gholein]] in [[Act II]], and hosts the mummy [[Radament]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Sewers_Act_II.jpg&lt;br /&gt;
|name= Sewers Level 1&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Sand Raider]], [[Burning Dead]], [[Dried Corpse]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Lut Gholein]], Sewers Level 2&lt;br /&gt;
|quests= [[Radament's Lair]] ''(Level 2)''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Sewers_Act_II.jpg&lt;br /&gt;
|name= Sewers Level 1&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Sand Raider]], [[Burning Dead]], [[Burning Dead Archer]], [[Dried Corpse]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= Sewers Level 1, Sewers Level 3&lt;br /&gt;
|quests= [[Radament's Lair]] ''(Level 2)''&lt;br /&gt;
}}&lt;br /&gt;
The Sewers are located underneath [[Lut Gholein]], and can be reached through either a set of stairs in town, or a doorway on the quayside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are a lot of winding passageways, and places where you might think is blocked, but is in fact passable. Watch out for the [[Burning Dead]] archers here, as they quickly can drain your health if you're not careful, or have excellent fire resistance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Regardless if you speak to [[Atma]] first or not, you will complete the [[Radament's Lair]] quest when [[Radament]] is dead by your hands. However, make sure to speak to her after the quest is done, since she'll arrange for you to get discounts from all merchants in town.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* [[Radament]] ([[superunique|boss]])&lt;br /&gt;
{{clear-both}}&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Sewers_Act_II.jpg&lt;br /&gt;
|name= Sewers Level 3&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Burning Dead]], [[Burning Dead Mage]], [[Dried Corpse]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= Sewers Level 2&lt;br /&gt;
|quests= [[Radament's Lair]] ''(Level 2)''&lt;br /&gt;
}}&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Lut_Gholein Lut Gholein}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act II navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act II levels]]&lt;br /&gt;
[[category:Act II]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Stony_Tomb&amp;diff=17270</id>
		<title>Stony Tomb</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Stony_Tomb&amp;diff=17270"/>
				<updated>2010-02-08T01:33:01Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Stony Tomb''' is located in the [[Rocky Waste]] of [[Act II]], and is two levels deep.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Hallsofdead.jpg&lt;br /&gt;
|name= Stony Tomb Level 1&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Burning Dead Mage]],  [[Horror]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Rocky Waste]], Stony Tomb Level 2&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
Stony Tomb is the first [[tomb]] tileset dungeon, where you get to see much of what is iconic about [[Act II]]. Don't forget to pick up the [[Waypoint]] on level 2!&lt;br /&gt;
&lt;br /&gt;
While Stony Tomb isn't part of [[The Horadric Staff]] quest, it's well worth a visit for the additional experience and treasure. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Stony Tomb Level 2&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Burning Dead Mage]], [[Horror]], [[Dung Soldier]], [[Decayed]] (minion)&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= Stony Tomb Level 1&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act II navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act II levels]]&lt;br /&gt;
[[category:Act II]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Rocky_Waste&amp;diff=17269</id>
		<title>Rocky Waste</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Rocky_Waste&amp;diff=17269"/>
				<updated>2010-02-08T01:25:50Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Rocky Waste''' is the first [[desert]] [[wilderness]] area outside of [[Lut Gholein]] in [[Act II]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Rocky_Waste.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Carrion Bird]], [[Sand Leaper]], [[Dung Soldier]], [[Huntress]], [[Slinger]]&lt;br /&gt;
|norm-monster= 5&lt;br /&gt;
|night-monster= 5&lt;br /&gt;
|hell-monster= 5&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= No&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Lut Gholein]], [[Stony Tomb]], [[Dry Hills]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
Almost right after the player leaves the gates of [[Lut Gholein]] he runs in to monsters in the [[desert]]. Here you'll find the first [[tomb]] tileset dungeon: [[Stony Tomb]], and on the second level of the dungeon, the first [[waypoint]] outside of the Lut Gholein city walls.&lt;br /&gt;
&lt;br /&gt;
While [[Stony Tomb]] isn't part of [[The Horadric Staff]] quest, it's well worth a visit for the additional experience and treasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act II navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act II levels]]&lt;br /&gt;
[[category:Act II]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Sewers_(Act_II)&amp;diff=17268</id>
		<title>Sewers (Act II)</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Sewers_(Act_II)&amp;diff=17268"/>
				<updated>2010-02-08T01:21:37Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Sewers''' are located underneath [[Lut Gholein]] in [[Act II]], and hosts the mummy [[Radament]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Sewers_Act_II.jpg&lt;br /&gt;
|name= Sewers Level 1 and 2&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Sand Raider]], [[Burning Dead]], [[Burning Dead Archer]], [[Dried Corpse]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Lut Gholein]], Sewers Level 2&lt;br /&gt;
|quests= [[Radament's Lair]] ''(Level 2)''&lt;br /&gt;
}}&lt;br /&gt;
The Sewers are located underneath [[Lut Gholein]], and can be reached through either a set of stairs in town, or a doorway on the quayside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are a lot of winding passageways, and places where you might think is blocked, but is in fact passable. Watch out for the [[Burning Dead]] archers here, as they quickly can drain your health if you're not careful, or have excellent fire resistance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Regardless if you speak to [[Atma]] first or not, you will complete the [[Radament's Lair]] quest when [[Radament]] is dead by your hands. However, make sure to speak to her after the quest is done, since she'll arrange for you to get discounts from all merchants in town.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* [[Radament]] ([[superunique|boss]])&lt;br /&gt;
{{clear-both}}&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
&amp;lt;!--|portrait= --&amp;gt;&lt;br /&gt;
|extra-level=Yes&lt;br /&gt;
|name= Level 3&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Burning Dead]], [[Burning Dead Mage]], [[Dried Corpse]]&lt;br /&gt;
|norm-monster= #&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= Sewers Level 1 and 2&lt;br /&gt;
|quests= [[Radament's Lair]]&lt;br /&gt;
}}&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Lut_Gholein Lut Gholein}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act II navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act II levels]]&lt;br /&gt;
[[category:Act II]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Frozen_Tundra&amp;diff=17267</id>
		<title>Frozen Tundra</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Frozen_Tundra&amp;diff=17267"/>
				<updated>2010-02-06T01:27:34Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Frozen Tundra''' is reached after the [[Glacial Trail]] of [[Act V]] and continues on to the [[Ancients' Way]]. A little mini-[[hell]] named the [[Infernal Pit]] can be reached from the Tundra.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Frozen Tundra.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Demon Trickster]], [[Demon Rascal]], [[Crush Beast]], [[Catapult]], [[Barricaded Tower]], [[Enslaved]]&lt;br /&gt;
|norm-monster= 6&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= [[Glacial Trail]], [[Infernal Pit]], [[Ancients' Way]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
Leaving the [[Glacial Trail]], and entering the Frozen Tundra, you can again breath fresh mountain air. The next stop is the [[Ancients' Way]], but you can stop here to find the local [[waypoint]] and the little mini-[[hell]] named the [[Infernal Pit]] which is full of monsters and treasure.&lt;br /&gt;
&lt;br /&gt;
This is really just one of the [[level]]s you need to get through to reach the fifth quest, [[Rite of Passage]], and later on, entry to the [[Worldstone Keep]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Children_of_Bul-Kathos Children of Bul-Kathos}}&lt;br /&gt;
* {{iw|Harrogath Harrogath}}&lt;br /&gt;
* {{iw|Arreat_Crater Arreat Crater}}&lt;br /&gt;
* {{iw|Baal Baal, Lord of Destruction}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act V navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act V levels]]&lt;br /&gt;
[[category:Act V]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Frozen_Tundra&amp;diff=17266</id>
		<title>Frozen Tundra</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Frozen_Tundra&amp;diff=17266"/>
				<updated>2010-02-06T01:23:50Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Frozen Tundra''' is reached after the [[Glacial Trail]] of [[Act V]] and continues on to the [[Ancients' Way]]. A little mini-[[hell]] named the [[Infernal Pit]] can be reached from the Tundra.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Frozen Tundra.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Demon Trickster]], [[Demon Rascal]], [[Crush Beast]], [[Catapult]], [[Barricaded Tower]] &lt;br /&gt;
|norm-monster= 5&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= [[Glacial Trail]], [[Infernal Pit]], [[Ancients' Way]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
Leaving the [[Glacial Trail]], and entering the Frozen Tundra, you can again breath fresh mountain air. The next stop is the [[Ancients' Way]], but you can stop here to find the local [[waypoint]] and the little mini-[[hell]] named the [[Infernal Pit]] which is full of monsters and treasure.&lt;br /&gt;
&lt;br /&gt;
This is really just one of the [[level]]s you need to get through to reach the fifth quest, [[Rite of Passage]], and later on, entry to the [[Worldstone Keep]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Children_of_Bul-Kathos Children of Bul-Kathos}}&lt;br /&gt;
* {{iw|Harrogath Harrogath}}&lt;br /&gt;
* {{iw|Arreat_Crater Arreat Crater}}&lt;br /&gt;
* {{iw|Baal Baal, Lord of Destruction}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act V navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act V levels]]&lt;br /&gt;
[[category:Act V]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Halls_of_Vaught&amp;diff=17265</id>
		<title>Halls of Vaught</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Halls_of_Vaught&amp;diff=17265"/>
				<updated>2010-02-06T01:11:35Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Halls of Vaught''' [[level]] is the second dungeon level of [[Nihlathak's Temple]] in [[Act V]]. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Halls of Vaught.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Ice Spawn]], [[Frenzied Ice Spawn]], [[Wretched Defiler]], [[Menace Worm]], [[Hell Temptress]]&lt;br /&gt;
|norm-monster= 5&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= [[Nihlathak|Nihl-&amp;lt;br&amp;gt;athak]] [[mlvl]] 68&lt;br /&gt;
|night-su= [[Nihlathak|Nihl-&amp;lt;br&amp;gt;athak]] [[mlvl]] 73&lt;br /&gt;
|hell-su= [[Nihlathak|Nihl-&amp;lt;br&amp;gt;athak]] [[mlvl]] 95&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Halls of Pain]]&lt;br /&gt;
|quests= [[Betrayal of Harrogath]]&lt;br /&gt;
}}&lt;br /&gt;
[[File:Quests-a5-q4-red-portal-sml.jpg|thumb|left|The red portal from [[Harrogath]].]]&lt;br /&gt;
These halls make up the third level of [[Nihlathak's Temple]] and is where you'll find [[Nihlathak]] himself. Looking at the interior of these halls, it seems likely Nihlathak has been in the service of [[demon]]s for a long time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are four points to the Halls of Vaught, and in one of these points you can find Nihlathak. You'll find him, on a raised dais surrounded by Minions. They charge and aren't hard to slaughter, but things become quite interesting once a few Ice Minions go down since Nihlathak then unleashes his [[Corpse Explosion]] skill, which can be deadly. Nihlathak himself isn't hard to kill, once you get a bead on him, though he can [[Teleport]] which might slow the proceedings a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
[[File:Quest-a5-q4-nihlathak-sml.jpg|thumb|left|[[Nihlathak]].]]&lt;br /&gt;
'''Tip:''' Extreme caution was recommended on this quest prior to [[v1.09]], since Nihlathak's corpse explosion was absurdly deadly on hell difficulty; capable of dealing well over 1000 damage with a radius larger than the visible screen. In those early days of D2X, the skill scaled up just like the Necromancer's did, based on the hit points of the monsters Nihlathak was blowing up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nihlathak's Temple is basically just one dungeon with levels, but instead of just being named &amp;quot;Level X&amp;quot;, they have their own names:&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* [[Nihlathak's Temple]]&lt;br /&gt;
** [[Halls of Anguish]]&lt;br /&gt;
** [[Halls of Pain]]&lt;br /&gt;
** [[Halls of Vaught]]&lt;br /&gt;
[[Image:Anya quest.jpg|thumb|right|400px|[[Nihlathak]], destroyed by corruption.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* [[Nihlathak]] ([[superunique]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Children_of_Bul-Kathos Children of Bul-Kathos}}&lt;br /&gt;
* {{iw|Harrogath Harrogath}}&lt;br /&gt;
* {{iw|Arreat_Crater Arreat Crater}}&lt;br /&gt;
* {{iw|Baal Baal, Lord of Destruction}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Fred Vaught is one of the background artists on the [[Diablo II: Lord of Destruction|Diablo II expansion]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act V navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act V levels]]&lt;br /&gt;
[[category:Act V]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Halls_of_Pain&amp;diff=17264</id>
		<title>Halls of Pain</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Halls_of_Pain&amp;diff=17264"/>
				<updated>2010-02-06T01:03:40Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Halls of Anguish''' [[level]] is the second dungeon level of [[Nihlathak's Temple]] in [[Act V]]. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Halls of Pain.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Death Brawler]], [[Unholy Corpse]], [[Putrid Defiler]], [[Torment Worm]]&lt;br /&gt;
|norm-monster= 4&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= [[Halls of Anguish]], [[Halls of Vaught]]&lt;br /&gt;
|quests= [[Betrayal of Harrogath]] ''(on last level)''&lt;br /&gt;
}}&lt;br /&gt;
These halls make up the second level of [[Nihlathak's Temple]], which is mostly just a transition down to the [[Halls of Vaught]] and [[Nihlathak]] himself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Looking at the interior of these halls, it seems likely Nihlathak has been in the service of [[demon]]s for a long time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Important:''' If you pick up the [[waypoint]] on this level, the red portal from [[Harrogath]] to [[Nihlathak's Temple]] will close permanently on this difficulty level, making any [[Pindleskin]] runs impossible!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nihlathak's Temple is basically just one dungeon with levels, but instead of just being named &amp;quot;Level X&amp;quot;, they have their own names:&lt;br /&gt;
* [[Nihlathak's Temple]]&lt;br /&gt;
** [[Halls of Anguish]]&lt;br /&gt;
** [[Halls of Pain]]&lt;br /&gt;
** [[Halls of Vaught]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Children_of_Bul-Kathos Children of Bul-Kathos}}&lt;br /&gt;
* {{iw|Harrogath Harrogath}}&lt;br /&gt;
* {{iw|Arreat_Crater Arreat Crater}}&lt;br /&gt;
* {{iw|Baal Baal, Lord of Destruction}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act V navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act V levels]]&lt;br /&gt;
[[category:Act V]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Halls_of_Anguish&amp;diff=17263</id>
		<title>Halls of Anguish</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Halls_of_Anguish&amp;diff=17263"/>
				<updated>2010-02-06T00:57:48Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Halls of Anguish''' [[level]] is the first dungeon level of [[Nihlathak's Temple]] in [[Act V]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Halls of Anguish.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Prowling Dead]], [[Night Lord]]&lt;br /&gt;
|norm-monster= 2&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Nihlathak's Temple]], [[Halls of Pain]]&lt;br /&gt;
|quests= [[Betrayal of Harrogath]] ''(on last level)''&lt;br /&gt;
}}&lt;br /&gt;
The first level of [[Nihlathak's Temple]], which is mostly just a transition down to the [[Halls of Vaught]] and [[Nihlathak]] himself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Looking at the interior of these halls, it seems likely Nihlathak has been in the service of [[demon]]s for a long time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nihlathak's Temple is basically just one dungeon with levels, but instead of just being named &amp;quot;Level X&amp;quot;, they have their own names:&lt;br /&gt;
* [[Nihlathak's Temple]]&lt;br /&gt;
** [[Halls of Anguish]]&lt;br /&gt;
** [[Halls of Pain]]&lt;br /&gt;
** [[Halls of Vaught]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Children_of_Bul-Kathos Children of Bul-Kathos}}&lt;br /&gt;
* {{iw|Harrogath Harrogath}}&lt;br /&gt;
* {{iw|Arreat_Crater Arreat Crater}}&lt;br /&gt;
* {{iw|Baal Baal, Lord of Destruction}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act V navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act V levels]]&lt;br /&gt;
[[category:Act V]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Glacial_Trail&amp;diff=17262</id>
		<title>Glacial Trail</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Glacial_Trail&amp;diff=17262"/>
				<updated>2010-02-06T00:44:15Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Glacial Trail''' is reached through the [[Crystalline Passage]] in [[Act V]] and leads to the [[Frozen Tundra]]. It also has a lower level called [[Drifter Cavern]] and has a [[waypoint]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Glacial Trail.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Death Slasher]], [[Frozen Terror]], [[Reanimated Horde]], [[Abominable]] (minion)&lt;br /&gt;
|norm-monster= 4&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= [[Crystalline Passage]], [[Drifter Cavern]], [[Frozen Tundra]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
The Glacial Trail is another icy underground passage without much content to it. It's one of the [[level]]s you need to get through to reach the fifth quest, [[Rite of Passage]], and later on, entry to the [[Worldstone Keep]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you are doing the [[Prison of Ice]] quest, it's highly recommended to nip in to the Glacial Trail and take the [[waypoint]] before moving on to the [[Betrayal of Harrogath]] quest. This will save you a lot of running afterwards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Children_of_Bul-Kathos Children of Bul-Kathos}}&lt;br /&gt;
* {{iw|Harrogath Harrogath}}&lt;br /&gt;
* {{iw|Arreat_Crater Arreat Crater}}&lt;br /&gt;
* {{iw|Baal Baal, Lord of Destruction}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act V navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act V levels]]&lt;br /&gt;
[[category:Act V]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Nihlathak%27s_Temple&amp;diff=17261</id>
		<title>Nihlathak's Temple</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Nihlathak%27s_Temple&amp;diff=17261"/>
				<updated>2010-02-06T00:43:31Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Nihlathak's Temple''' is apart from other [[level]]s in [[Act V]], and must be reached through a red portal opened by [[Anya]] from [[Harrogath]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Nihlathak's Temple.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Prowling Dead]], [[Defiled Warrior]] (minion)&lt;br /&gt;
|norm-monster= 1&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= [[Pindleskin|Pindle-&amp;lt;br&amp;gt;skin]] [[mlvl]] 45&lt;br /&gt;
|night-su= [[Pindleskin|Pindle-&amp;lt;br&amp;gt;skin]] [[mlvl]] 66&lt;br /&gt;
|hell-su= [[Pindleskin|Pindle-&amp;lt;br&amp;gt;skin]] [[mlvl]] 86&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Halls of Anguish]]&lt;br /&gt;
|quests= [[Betrayal of Harrogath]] ''(on last level)''&lt;br /&gt;
}}&lt;br /&gt;
[[File:Quests-a5-q4-red-portal-sml.jpg|thumb|left|The red portal from [[Harrogath]].]]&lt;br /&gt;
This is a very small [[level]], which primarily is the cliff just outside of [[Nihlathak]]'s abode, as well as a narrow passageway down to the [[Halls of Anguish]]. This [[level]] can only be reached through a red portal opened by [[Anya]] after rescuing her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you enter the portal and see the cliff, several [[Defiled Warrior]]'s arise there, showing that Nihlathak indeed has sided with the [[Baal]]. Once those are taken care of, continue in to the temple and you find the famous  [[Pindleskin]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pindleskin and his minions are always in the narrow temple that leads to the entrance to the Halls of Anguish. Though his potential drops have been {{iw|nerf nerfed}} a bit since his v1.09 heyday when he could drop any item in the game, Pindleskin is still one of the most popular &amp;quot;item run&amp;quot; monsters available for his easy access and the fact that he can drop from very high [[treasure class]]es.&lt;br /&gt;
[[File:Mon-pindleskin1.gif|thumb|left|[[Pindleskin]].]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pindleskin, along with all [[Reanimated Horde]], got a substantially boost to the accuracy and damage of their charge attack in v1.10. This made him very dangerous to any character with less than 1000 hit points, especially when cursed. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nihlathak's Temple is basically just one dungeon with levels, but instead of just being named &amp;quot;Level X&amp;quot;, they have their own names:&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* [[Nihlathak's Temple]]&lt;br /&gt;
** [[Halls of Anguish]]&lt;br /&gt;
** [[Halls of Pain]]&lt;br /&gt;
** [[Halls of Vaught]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* [[Pindleskin]] ([[superunique]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Children_of_Bul-Kathos Children of Bul-Kathos}}&lt;br /&gt;
* {{iw|Harrogath Harrogath}}&lt;br /&gt;
* {{iw|Arreat_Crater Arreat Crater}}&lt;br /&gt;
* {{iw|Baal Baal, Lord of Destruction}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act V navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act V levels]]&lt;br /&gt;
[[category:Act V]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Frozen_River&amp;diff=17260</id>
		<title>Frozen River</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Frozen_River&amp;diff=17260"/>
				<updated>2010-02-06T00:40:36Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Frozen River''' is a small extra [[level]] to the [[Crystalline Passage]] in [[Act V]]. Here you'll find [[Anya]] for the [[Prison of Ice]] quest.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Frozen River.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Abominable]], [[Rot Walker]], [[Blood Temptress]], [[Death Slasher]], [[Frozen Abyss]] (minion)&lt;br /&gt;
|norm-monster= 4&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= No&lt;br /&gt;
|nearby= [[Crystalline Passage]]&lt;br /&gt;
|quests= [[Prison of Ice]]&lt;br /&gt;
}}&lt;br /&gt;
In the Frozen River you will finally find [[Anya]] for the [[Prison of Ice]] quest. She is frozen into a block of ice and she tells you that [[Nihlathak]] did this to her, and to tell [[Malah]] what's happened to her. When you return to [[Harrogath]], Malah is eager to talk and she gives you a [[Thawing Potion]] she's prepared. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You return to Anya and click on her, and when you do a huge plume of blueish-white smoke rises up like a geyser. After a few seconds Anya walks out the left of the smoke, and shortly after it vanishes. She casts a town portal (that you can't use) and vanishes back to town. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you return to town you should talk to both Malah and Anya. Both give you very good rewards for your actions, so this is an essential quest to complete for the rewards, even if you don't need to do it to finish the Act. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Tip===&lt;br /&gt;
Be sure you find the [[Waypoint]] in the [[Crystalline Passage]], or even go on and find the [[Frozen Tundra]] Waypoint, before you enter the red portal [[Anya]] opens for the [[Betrayal of Harrogath]] quest. There is no waypoint in the Frozen River, and if you don't find the Crystalline Passage WP before you go down, you will probably go right back to [[Harrogath]] and on to Quest Four, and when you portal back from the Quest Four dungeon, you'll have a long walk all the way from the [[Arreat Plateau]] waypoint through the Crystalline Passageway back to where you were. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Think of it like Act One. You need to find the Waypoint in the [[Dark Wood]] before you go back to town with the [[Scroll of Inifuss]], since you'll then go to the [[Stony Field]] and [[Tristram]], and probably end up having to run all the way from the Field through the [[Underground Passage]] to get back to the Dark Woods. If you do this in the next game you'll have to clear it as you go, which is annoying.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* [[Anya]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Children_of_Bul-Kathos Children of Bul-Kathos}}&lt;br /&gt;
* {{iw|Harrogath Harrogath}}&lt;br /&gt;
* {{iw|Arreat_Crater Arreat Crater}}&lt;br /&gt;
* {{iw|Baal Baal, Lord of Destruction}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act V navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act V levels]]&lt;br /&gt;
[[category:Act V]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Glacial_Trail&amp;diff=17259</id>
		<title>Glacial Trail</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Glacial_Trail&amp;diff=17259"/>
				<updated>2010-02-06T00:36:35Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Glacial Trail''' is reached through the [[Crystalline Passage]] in [[Act V]] and leads to the [[Frozen Tundra]]. It also has a lower level called [[Drifter Cavern]] and has a [[waypoint]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Glacial Trail.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Death Slasher]], [[Frozen Terror]], [[Reanimated Horde]], [[Abominable]] (minion)&lt;br /&gt;
|norm-monster= 3&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= [[Crystalline Passage]], [[Drifter Cavern]], [[Frozen Tundra]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
The Glacial Trail is another icy underground passage without much content to it. It's one of the [[level]]s you need to get through to reach the fifth quest, [[Rite of Passage]], and later on, entry to the [[Worldstone Keep]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you are doing the [[Prison of Ice]] quest, it's highly recommended to nip in to the Glacial Trail and take the [[waypoint]] before moving on to the [[Betrayal of Harrogath]] quest. This will save you a lot of running afterwards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Children_of_Bul-Kathos Children of Bul-Kathos}}&lt;br /&gt;
* {{iw|Harrogath Harrogath}}&lt;br /&gt;
* {{iw|Arreat_Crater Arreat Crater}}&lt;br /&gt;
* {{iw|Baal Baal, Lord of Destruction}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act V navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act V levels]]&lt;br /&gt;
[[category:Act V]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Crystalline_Passage&amp;diff=17258</id>
		<title>Crystalline Passage</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Crystalline_Passage&amp;diff=17258"/>
				<updated>2010-02-06T00:35:21Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Crystalline Passage''' [[level]] is located after [[Arreat Plateau]] in [[Act V]], before the [[Glacial Trail]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Crystalline Passage.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Snow Drifter]], [[Frozen Creeper]], [[Moon Lord]], [[Stygian Harlot]] &lt;br /&gt;
|norm-monster= 4&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Fill out&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= [[Arreat Plateau]], [[Frozen River]], [[Glacial Trail]]&lt;br /&gt;
|quests= [[Prison of Ice]] ''(in [[Frozen River]])''&lt;br /&gt;
}}&lt;br /&gt;
You find the Crystalline Passage located after [[Arreat Plateau]]. Inside you will find two other exits leading to the [[Frozen River]] (the [[Prison of Ice]] quest), the other leading further and into the [[Glacial Trail]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is a [[waypoint]] somewhere in this level, and it's a good idea to pick it up if you are passing by.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A small warning for the [[Glacial Trail]] here, since in the story line, you normally have to go through some more levels to kill [[Nihlathak]], and would otherwise possibly have leveled up before entering. Continue without doing Nihlathak on your own life!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Children_of_Bul-Kathos Children of Bul-Kathos}}&lt;br /&gt;
* {{iw|Harrogath Harrogath}}&lt;br /&gt;
* {{iw|Arreat_Crater Arreat Crater}}&lt;br /&gt;
* {{iw|Baal Baal, Lord of Destruction}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act V navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act V levels]]&lt;br /&gt;
[[category:Act V]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Glacial_Trail&amp;diff=17257</id>
		<title>Glacial Trail</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Glacial_Trail&amp;diff=17257"/>
				<updated>2010-02-06T00:34:58Z</updated>
		
		<summary type="html">&lt;p&gt;Lbn8177: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Glacial Trail''' is reached through the [[Crystalline Passage]] in [[Act V]] and leads to the [[Frozen Tundra]]. It also has a lower level called [[Drifter Cavern]] and has a [[waypoint]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
{{Levelbox&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|portrait= Glacial Trail.jpg&lt;br /&gt;
&amp;lt;!--|name= --&amp;gt;&lt;br /&gt;
|patch= v1.10+&lt;br /&gt;
|norm-lvl= #&lt;br /&gt;
|night-lvl= #&lt;br /&gt;
|hell-lvl= #&lt;br /&gt;
|monsters= [[Death Slasher]], [[Frozen Terror]], [[Reanimated Horde]]&lt;br /&gt;
|norm-monster= 3&lt;br /&gt;
|night-monster= #&lt;br /&gt;
|hell-monster= #&lt;br /&gt;
|norm-rand-boss= Fill out&lt;br /&gt;
|night-rand-boss= Fill out&lt;br /&gt;
|hell-rand-boss= Fill out&lt;br /&gt;
|norm-su= Fill out&lt;br /&gt;
|night-su= Fill out&lt;br /&gt;
|hell-su= Fill out&lt;br /&gt;
|chest= Yes&lt;br /&gt;
|waypoint= Yes&lt;br /&gt;
|nearby= [[Crystalline Passage]], [[Drifter Cavern]], [[Frozen Tundra]]&lt;br /&gt;
|quests= None&lt;br /&gt;
}}&lt;br /&gt;
The Glacial Trail is another icy underground passage without much content to it. It's one of the [[level]]s you need to get through to reach the fifth quest, [[Rite of Passage]], and later on, entry to the [[Worldstone Keep]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you are doing the [[Prison of Ice]] quest, it's highly recommended to nip in to the Glacial Trail and take the [[waypoint]] before moving on to the [[Betrayal of Harrogath]] quest. This will save you a lot of running afterwards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level Information==&lt;br /&gt;
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Characters==&lt;br /&gt;
* Please fill out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
If you are at all interested in the story and lore of the games, you should also check out:&lt;br /&gt;
* {{iw|Children_of_Bul-Kathos Children of Bul-Kathos}}&lt;br /&gt;
* {{iw|Harrogath Harrogath}}&lt;br /&gt;
* {{iw|Arreat_Crater Arreat Crater}}&lt;br /&gt;
* {{iw|Baal Baal, Lord of Destruction}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts &amp;amp; Formulae Archive]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Level navbox}}&lt;br /&gt;
{{Act V navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Act V levels]]&lt;br /&gt;
[[category:Act V]]&lt;br /&gt;
[[category:Levels]]&lt;/div&gt;</summary>
		<author><name>Lbn8177</name></author>	</entry>

	</feed>