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		<id>https://diablo2.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Onderduiker</id>
		<title>Diablo Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://diablo2.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Onderduiker"/>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/Special:Contributions/Onderduiker"/>
		<updated>2026-09-28T04:14:05Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=File:Breathofdying.png&amp;diff=27396</id>
		<title>File:Breathofdying.png</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=File:Breathofdying.png&amp;diff=27396"/>
				<updated>2017-09-29T09:03:19Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Delete requested: unused file of an edited item&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Delete|it's an unused file of an edited item (Ettin Axe has maximum five sockets, not the six required for Breath of the Dying)}}&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Breath_of_the_Dying&amp;diff=27395</id>
		<title>Breath of the Dying</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Breath_of_the_Dying&amp;diff=27395"/>
				<updated>2017-09-29T09:02:21Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Replaced png with earlier jpg due to being an edited item: Ettin Axe has maximum five sockets, not the six required for BotD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Breath of Dying made from [[Vex]] + [[Hel]] + [[El]] + [[Eld]] + [[Zod]] + [[Eth]]. Possible in 1.11 and 1.10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:breathofdying.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:Runeword_List_Header}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
| '''[[Breath of the Dying]]'''&amp;lt;br&amp;gt;&lt;br /&gt;
''VexHelElEldZodEth''&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vex]] (26) + [[Hel]] (15) + [[El]] (1) + [[Eld]] (2) + [[Zod]] (33) + [[Eth]] (5)&amp;lt;br&amp;gt;&lt;br /&gt;
All Weapons {6}&amp;lt;br&amp;gt;&lt;br /&gt;
Clvl Required: 69&lt;br /&gt;
| 50% Chance To Cast Level 20 [[Poison Nova]] When You Kill An Enemy&amp;lt;br&amp;gt;&lt;br /&gt;
Indestructible&amp;lt;br&amp;gt;&lt;br /&gt;
+60% Increased Attack Speed&amp;lt;br&amp;gt;&lt;br /&gt;
+350-400% Enhanced Damage (varies)&amp;lt;br&amp;gt;&lt;br /&gt;
-25% Target Defense&amp;lt;br&amp;gt; &lt;br /&gt;
+50 To Attack Rating&amp;lt;br&amp;gt;&lt;br /&gt;
+200% Damage To Undead&amp;lt;br&amp;gt;&lt;br /&gt;
+50 To Attack Rating Against Undead&amp;lt;br&amp;gt;&lt;br /&gt;
7% Mana Stolen Per Hit&amp;lt;br&amp;gt;&lt;br /&gt;
12-15% Life Stolen Per Hit (varies)&amp;lt;br&amp;gt;&lt;br /&gt;
Prevent Monster Heal&amp;lt;br&amp;gt;&lt;br /&gt;
+30 To All Attributes&amp;lt;br&amp;gt;&lt;br /&gt;
+1 To Light Radius&amp;lt;br&amp;gt;&lt;br /&gt;
Requirements -20%&lt;br /&gt;
| See it [[Breath of the Dying|here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runewords]]&lt;br /&gt;
[[Category:Runeword Weapons]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{D2_items_navbox|Runewords}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=27361</id>
		<title>User:Onderduiker</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=27361"/>
				<updated>2015-09-14T20:59:23Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;20/12/2009 [[Special:Contributions/Onderduiker|Wiki contributor]]&lt;br /&gt;
&lt;br /&gt;
24/01/2008 [http://www.diabloii.net/forums/members/onderduiker.312436/ Forum member]&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=27360</id>
		<title>User:Onderduiker</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=27360"/>
				<updated>2015-09-14T20:57:04Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|cellpadding=0 cellspacing=0 span class=plainlinks&lt;br /&gt;
|-&lt;br /&gt;
|20/12/2009&lt;br /&gt;
|Wiki [[Special:Contributions/Onderduiker|contributor]]&lt;br /&gt;
|-&lt;br /&gt;
|24/01/2008&lt;br /&gt;
|Forum member&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=27359</id>
		<title>User:Onderduiker</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=27359"/>
				<updated>2015-09-14T20:55:38Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|cellpadding=0 cellspacing=0 span class=plainlinks width=100%&lt;br /&gt;
|&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{|cellpadding=0 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
|20/12/2009&lt;br /&gt;
|Wiki [[Special:Contributions/Onderduiker|contributor]]&lt;br /&gt;
|-&lt;br /&gt;
|24/01/2008&lt;br /&gt;
|Forum member&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=27341</id>
		<title>User:Onderduiker</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=27341"/>
				<updated>2015-04-22T19:59:36Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|cellpadding=0 cellspacing=0 span class=plainlinks width=100%&lt;br /&gt;
|&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{|cellpadding=0 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
|20/12/2009 -&lt;br /&gt;
|Wiki [[Special:Contributions/Onderduiker|contributor]]&lt;br /&gt;
|-&lt;br /&gt;
|24/01/2008 - &lt;br /&gt;
|Forum member ([http://diablo.incgamers.com/forums/forumdisplay.php?9-Diablo-2-Strategy-Forums Diablo II])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Threads===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=711678 Calculating Poison Damage]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=712653 Poison Skills Information]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=717215 Rabies Mechanics]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=740663 Calculator Inaccuracy for Frenzy Attack Speed]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=747863 Systemic inaccuracy of monster pages]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Files===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=713008 Poison damage calculator.xls]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=716009 Monster Resistances.xls]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Images===&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=755&amp;amp;title=radius&amp;amp;cat=541 Radius]&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=756&amp;amp;title=range&amp;amp;cat=541 Melee Range]&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=758&amp;amp;title=size&amp;amp;cat=541 Target Size]&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Gems&amp;diff=27340</id>
		<title>Gems</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Gems&amp;diff=27340"/>
				<updated>2015-04-22T19:55:24Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Removed incorrect Classic information: gem stats are same as Expansion, items with four sockets can drop in Nightmare and beyond, as can normal and flawless gems&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item_navbox}}&lt;br /&gt;
Functionless on their own, '''gems''' possess great power when utilized with a [[weapon]], [[shield]], or [[helm]], bestowing potent [[magic]]al enchantments upon the [[item]] and its wearer. [[Socket]]ed [[armor]] was added with the release of the [[Expansion]], but all items have identical stats in either armor or helms. Gems, once socketed, add special bonuses to the items.&lt;br /&gt;
&lt;br /&gt;
* Gems return, much changed, in Diablo III. See {{iw|gem the gems page in the D3 section}} of this wiki for full details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gem Varieties==&lt;br /&gt;
There are seven different types of gems:&lt;br /&gt;
* [[Amethyst]]s&lt;br /&gt;
* [[Diamond]]s&lt;br /&gt;
* [[Emerald]]s&lt;br /&gt;
* [[Ruby|Rubies]]&lt;br /&gt;
* [[Sapphire]]s&lt;br /&gt;
* [[Topaz]]es&lt;br /&gt;
* [[Skulls]]&lt;br /&gt;
&lt;br /&gt;
All have different effects depending on the item in which they are &amp;quot;socketed&amp;quot;.  There are five levels of quality for gems, from worst to best they are:&lt;br /&gt;
* Chipped&lt;br /&gt;
* Flawed&lt;br /&gt;
* Normal (simply called by the gem type in the game, i.e. &amp;quot;ruby&amp;quot;)&lt;br /&gt;
* Flawless&lt;br /&gt;
* Perfect&lt;br /&gt;
Gems can not be bought, only found from monster drops, chests, and as a reward for some quests. Better quality gems are found as you progress in the game. Gem quality dropped is based on [[Mlvl]]. Perfect gems are never dropped, though one may be found as a reward for the [[Quests_Act_Four#Quest_Two:_The_Hellforge|Hellforge]] Quest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Socketed Items==&lt;br /&gt;
Only [[weapon]]s, [[helm]]s, [[shield]]s and [[body armor]] can have sockets, with [[body armor]] being the new addition to the list with the release of the [[Expansion]].  No [[boot]]s, [[glove]]s, [[belt]]s, or [[jewelry]] will ever be [[socket]]ed, and this includes [[Uniques]].&lt;br /&gt;
&lt;br /&gt;
Items can vary in their number of sockets, depending on type and quality. Helms can have from 1-3, Body armor 1-4, weapons 1-6, and shields 1-4.  Full details elsewhere in the [[Items]] section. &lt;br /&gt;
&lt;br /&gt;
Once a gem is inserted into a socket, it is there forever in D2C, and can't be removed or upgraded in quality. In D2X gems can be removed from sockets by destroying them with a [[Cube Recipes|Horadric cube recipe]]. This does not damage the item, but destroys whatever was socketed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Upgrading Gems==&lt;br /&gt;
Three gems of the same type and quality combine in the [[Horadric Cube]] to upgrade one level of quality.&lt;br /&gt;
&lt;br /&gt;
Gem shrines are found only rarely, but they are worth preparing for and using, as they'll upgrade one gem from your inventory one level. It's best to carry around a flawless gem of whatever type you want upgraded and be sure it's the only gem in your inventory when you click the shrine. If you don't have any gems, or only have perfect gems, one random chipped gem will be dropped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gem Effects==&lt;br /&gt;
Gem effects vary, but are logical: Gems placed into weapons generally add [[damage]], while gems in [[shield]]s provide [[resistance]], and gems in [[helms]]/[[body armor|armor]] add to [[hit points]] or other [[attribute]]s.  Exactly how much benefit a socketed gem provides depends on the quality of the gem.&lt;br /&gt;
&lt;br /&gt;
[[Image:gemmed-hat.jpg|left]]You can see how gems look in an item here in this shot.  The [[socket]]s display down the left side of the image for all socketed items, and if they are filled the gem is visible there, rather than an empty hole.   Socketed items in the game appear brightly-coloured, and their appearance is based on the first gem socketed. An item with an [[Amethyst]] first, then two [[Emerald]]s will be purple, not green.&lt;br /&gt;
&lt;br /&gt;
The bonuses from gems of the same type stack, so if you had two [[Ruby|rubies]] in a sword, the [[fire]] damage would be added together. It is arithmetic, never geometric, so if you had say three [[sapphire]]s, all of them chilling for 3 seconds, you wouldn't move up to freezing the monster, you'd just chill it for longer. The same goes for other gems. For example rubies add fire damage to your attack. Three perfect rubies would do a lot of fire damage, but they wouldn't create a small firewall under the monster.&lt;br /&gt;
&lt;br /&gt;
Gems in shields do nothing for the Paladin's Smite attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gem Stats==&lt;br /&gt;
&lt;br /&gt;
===Amethyst===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;95%&amp;quot;&lt;br /&gt;
! width=10% | Quality&lt;br /&gt;
!&lt;br /&gt;
! Weapon&lt;br /&gt;
! Helm or Armor&lt;br /&gt;
! Shield&lt;br /&gt;
! Clvl Req&lt;br /&gt;
|-&lt;br /&gt;
| Chipped&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:amethyst-chipped.gif]]&lt;br /&gt;
| +40 to Attack Rating&lt;br /&gt;
| +3 to Strength&lt;br /&gt;
| +8 to Defense&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Flawed&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:amethyst-flawed.gif]]&lt;br /&gt;
| +60 to Attack Rating&lt;br /&gt;
| +4 to Strength&lt;br /&gt;
| +12 to Defense&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Normal&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:amethyst-normal.gif]]&lt;br /&gt;
| +80 to Attack Rating&lt;br /&gt;
| +6 to Strength&lt;br /&gt;
| +18 to Defense&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Flawless&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:amethyst-flawless.gif]]&lt;br /&gt;
| +100 to Attack Rating&lt;br /&gt;
| +8 to Strength&lt;br /&gt;
| +24 to Defense&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Perfect&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:amethyst-perfect.gif]]&lt;br /&gt;
| +150 to Attack Rating&lt;br /&gt;
| +10 to Strength&lt;br /&gt;
| +30 to Defense&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Diamond===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;95%&amp;quot;&lt;br /&gt;
! width=10% | Quality&lt;br /&gt;
!&lt;br /&gt;
! Weapon&lt;br /&gt;
! Helm or Armor&lt;br /&gt;
! Shield&lt;br /&gt;
! Clvl Req&lt;br /&gt;
|-&lt;br /&gt;
| Chipped&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:diamond-chipped.gif]]&lt;br /&gt;
| +28% damage vs. the undead&lt;br /&gt;
| +20 to Attack Rating&lt;br /&gt;
| +6% Resistance to All&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Flawed&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:diamond-flawed.gif]]&lt;br /&gt;
| +34% damage vs. the undead&lt;br /&gt;
| +40 to Attack Rating&lt;br /&gt;
| +8% Resistance to All&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Normal&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:diamond-normal.gif]]&lt;br /&gt;
| +44% damage vs. the undead&lt;br /&gt;
| +60 to Attack Rating&lt;br /&gt;
| +11% Resistance to All&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Flawless&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:diamond-flawless.gif]]&lt;br /&gt;
| +54% damage vs. the undead&lt;br /&gt;
| +80 to Attack Rating&lt;br /&gt;
| +14% Resistance to All&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Perfect&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:diamond-perfect.gif]]&lt;br /&gt;
| +68% damage vs. the undead&lt;br /&gt;
| +100 to Attack Rating&lt;br /&gt;
| +19% Resistance to All&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Emerald===&lt;br /&gt;
&lt;br /&gt;
Emeralds are popular weapon sockets for their stacking poison damage.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;95%&amp;quot;&lt;br /&gt;
! width=10% | Quality&lt;br /&gt;
!&lt;br /&gt;
! Weapon&lt;br /&gt;
! Helm or Armor&lt;br /&gt;
! Shield&lt;br /&gt;
! Clvl Req&lt;br /&gt;
|-&lt;br /&gt;
| Chipped&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:emerald-chipped.gif]]&lt;br /&gt;
| Adds 5 (5.9) poison damage in 1 sec&lt;br /&gt;
| +3 to Dexterity&lt;br /&gt;
| +12% Poison Resistance&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Flawed&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:emerald-flawed.gif]]&lt;br /&gt;
| Adds 11 (11.7) poison damage in 1 sec&lt;br /&gt;
| +4 to Dexterity&lt;br /&gt;
| +16% Poison Resistance&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Normal&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:emerald-normal.gif]]&lt;br /&gt;
| Adds 17 (17.6) poison damage in 1 sec&lt;br /&gt;
| +6 to Dexterity&lt;br /&gt;
| +22% Poison Resistance&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Flawless&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:emerald-flawless.gif]]&lt;br /&gt;
| Adds 23 (23.4) poison damage in 1 sec&lt;br /&gt;
| +8 to Dexterity&lt;br /&gt;
| +28% Poison Resistance&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Perfect&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:emerald-perfect.gif]]&lt;br /&gt;
| Adds 29 (29.3) poison damage in 1 sec&lt;br /&gt;
| +10 to Dexterity&lt;br /&gt;
| +40% Poison Resistance&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ruby===&lt;br /&gt;
&lt;br /&gt;
Rubies are popular sockets in armor and helms for the +hit points. Mercs can often benefit from this boost.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;95%&amp;quot;&lt;br /&gt;
! width=10% | Quality&lt;br /&gt;
!&lt;br /&gt;
! Weapon&lt;br /&gt;
! Helm or Armor&lt;br /&gt;
! Shield&lt;br /&gt;
! Clvl Req&lt;br /&gt;
|-&lt;br /&gt;
| Chipped&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ruby-chipped.gif]]&lt;br /&gt;
| +3-4 Fire Damage&lt;br /&gt;
| +10 to Maximum Life&lt;br /&gt;
| +12% fire resistance&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Flawed&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ruby-flawed.gif]]&lt;br /&gt;
| +5-8 to Fire Damage&lt;br /&gt;
| +17 to Maximum Life&lt;br /&gt;
| +16% to Fire Resistance&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Normal&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ruby-normal.gif]]&lt;br /&gt;
| +8-12 to Fire Damage&lt;br /&gt;
| +24 to Maximum Life&lt;br /&gt;
| +22% fire resistance&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Flawless&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ruby-flawless.gif]]&lt;br /&gt;
| +10-16 to Fire Damage&lt;br /&gt;
| +31 to Maximum Life&lt;br /&gt;
| +28% fire resistance&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Perfect&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:ruby-perfect.gif]]&lt;br /&gt;
| +15-20 Fire Damage&lt;br /&gt;
| +38 to Maximum Life&lt;br /&gt;
| +40% fire resistance&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sapphire===&lt;br /&gt;
&lt;br /&gt;
Sapphires are little socketed by high level characters, but a sapphire in a weapon is hugely useful for a low level character, for the chilling property of cold damage.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;95%&amp;quot;&lt;br /&gt;
! width=10% | Quality&lt;br /&gt;
!&lt;br /&gt;
! Weapon&lt;br /&gt;
! Helm or Armor&lt;br /&gt;
! Shield&lt;br /&gt;
! Clvl Req&lt;br /&gt;
|-&lt;br /&gt;
| Chipped&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sapphire-chipped.gif]]&lt;br /&gt;
| +1-3 Cold Damage&amp;lt;br&amp;gt; 1 second Cold Time&lt;br /&gt;
| +10 to Maximum Mana&lt;br /&gt;
| +12% to Cold Resistance&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Flawed&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sapphire-flawed.gif]]&lt;br /&gt;
| +3-5 Cold Damage&amp;lt;br&amp;gt; 1.4 second Cold Time&lt;br /&gt;
| +17 to Maximum Mana&lt;br /&gt;
| +16% to Cold Resistance&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Normal&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sapphire-normal.gif]]&lt;br /&gt;
| +4-7 Cold Damage&amp;lt;br&amp;gt; 2 second Cold Time&lt;br /&gt;
| +24 to Maximum Mana&lt;br /&gt;
| +22% to Cold Resistance&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Flawless&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sapphire-flawless.gif]]&lt;br /&gt;
| +6-10 Cold Damage&amp;lt;br&amp;gt; 2.4 second Cold Time&lt;br /&gt;
| +31 to Maximum Mana&lt;br /&gt;
| +28% to Cold Resistance&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Perfect&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:sapphire-perfect.gif]]&lt;br /&gt;
| +10-14 Cold Damage&amp;lt;br&amp;gt; 3 second Cold Time&lt;br /&gt;
| +38 to Maximum Mana&lt;br /&gt;
| +40% to Cold Resistance&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Topaz===&lt;br /&gt;
&lt;br /&gt;
Topaz are very popular sockets in body armor and helms for the [[Magic Find]] bonuses they provide.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;95%&amp;quot;&lt;br /&gt;
! width=10% | Quality&lt;br /&gt;
!&lt;br /&gt;
! Weapon&lt;br /&gt;
! Helm or Armor&lt;br /&gt;
! Shield&lt;br /&gt;
! Clvl Req&lt;br /&gt;
|-&lt;br /&gt;
| Chipped&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:topaz-chipped.gif]]&lt;br /&gt;
| +1-8 Lightning Damage&lt;br /&gt;
| +9% chance to find magical items&lt;br /&gt;
|  +12% Lightning Resistance&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Flawed&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:topaz-flawed.gif]]&lt;br /&gt;
| +1-14 Lightning Damage&lt;br /&gt;
| +13% chance to find magical items&lt;br /&gt;
| +16% Lightning Resistance&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Normal&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:topaz-normal.gif]]&lt;br /&gt;
| +1-22 Lightning Damage&lt;br /&gt;
| +16% chance to find magical items&lt;br /&gt;
| +22% Lightning Resistance&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Flawless&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:topaz-flawless.gif]]&lt;br /&gt;
| +1-30 Lightning Damage&lt;br /&gt;
| +20% chance to find magical items&lt;br /&gt;
| +28% Lightning Resistance&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Perfect&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:topaz-perfect.gif]]&lt;br /&gt;
| +1-40 Lightning Damage&lt;br /&gt;
| +24% chance to find magical items&lt;br /&gt;
| +40% Lightning Resistance&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skulls===&lt;br /&gt;
&lt;br /&gt;
Skulls were popular sockets in weapons in D2C for the dual leech they provided, but with leech available on so many items in the expansion, skulls are seldom used any longer.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;95%&amp;quot;&lt;br /&gt;
! width=10% | Quality&lt;br /&gt;
!&lt;br /&gt;
! Weapon&lt;br /&gt;
! Helm or Armor&lt;br /&gt;
! Shield&lt;br /&gt;
! Clvl Req&lt;br /&gt;
|-&lt;br /&gt;
| Chipped&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:skull-chipped.gif]]&lt;br /&gt;
| Steals 2% life and 1% mana per hit&lt;br /&gt;
| Replenish life +2 and mana regen. 8%&lt;br /&gt;
| Attacker takes damage of 4&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Flawed&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:skull-flawed.gif|skull-flawed.gif (1424 bytes)]]&lt;br /&gt;
| Steals 2% life and 2% mana per hit&lt;br /&gt;
| Replenish life +3 and mana regen. 8%&lt;br /&gt;
| Attacker takes damage of 8&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Normal&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:skull-normal.gif]]&lt;br /&gt;
| Steals 3% life and 2% mana per hit&lt;br /&gt;
| Replenish life +3 and mana regen. 12%&lt;br /&gt;
| Attacker takes damage of 12&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Flawless&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:skull-flawless.gif]]&lt;br /&gt;
| Steals 3% life and 3% mana per hit&lt;br /&gt;
| Replenish life +4 and mana regen. 12%&lt;br /&gt;
| Attacker takes damage of 16&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Perfect&lt;br /&gt;
| class=&amp;quot;red&amp;quot; | [[Image:skull-perfect.gif]]&lt;br /&gt;
| Steals 4% life and 3% mana per hit&lt;br /&gt;
| Replenish life +5 and mana regen 19%&lt;br /&gt;
| Attacker takes damage of 20&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[category:gems]]&lt;br /&gt;
[[category:socketing]]&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Faster_Run_Walk&amp;diff=27263</id>
		<title>Faster Run Walk</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Faster_Run_Walk&amp;diff=27263"/>
				<updated>2014-04-12T19:35:16Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Corrected due to link in Bloodshrike's Websites With Good Info Thread on Battle.net forums&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
&lt;br /&gt;
'''Faster Run/Walk''' speed, mostly called simply '''FRW''', is a property boosted by equipment (usually [[boot]]s) and also by charms. Heavier [[armor]] and [[shield]]s lowers walk/run speed, while heavier [[Body Armor|body armor]] increases stamina drain. &lt;br /&gt;
&lt;br /&gt;
Faster Run/Walk items will make your character move faster when walking and running. How fast your character actually moves is affected by several factors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
All characters in {{iw|Diablo_II Diablo II}} move at the same speed in basic gear, but they differ as they gain bonuses from equipment and skills. Numerous skills increase walk/run speed.&lt;br /&gt;
&lt;br /&gt;
Walk/run speed is normally boosted by added FRW gear; each increase is discernible, though perhaps not to the naked eye. (See [[breakpoints]] for various actions here).&lt;br /&gt;
&lt;br /&gt;
::Unlike attack speed or cast rate, the result of the formula is in YARDS, not FRAMES. All of the frame-based formulas have breakpoints because frames has to be a whole number (i.e. an animation can take 2 frames, or 3 frames, but it can't take 2.37 frames). There is no requirement for *YARDS* to be a whole number (i.e. you can run at 2.37 yards per second), so the formula results in no breakpoints. It's sort of like the [[Magic Find]] formula- both suffer from diminishing returns, but neither has any breakpoints. Every percentage of FR/W and Magic Find is an improvement over the percentage before. -- [http://diablo.incgamers.com/forums/showthread.php?536403-faster-run-walk-breakpoint&amp;amp;p=5262623&amp;amp;viewfull=1#post5262623 Source]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Definition of Yards==&lt;br /&gt;
Movement speed in Diablo II is measured in yards per second (yards/s). A yard is 32 pixels in horizontal direction and 16 pixels in vertical direction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Visible Screen Size in Yards==&lt;br /&gt;
The screen size is 640x480 or 800x600 pixels. The lower panel takes 48 pixels, leaving 640x432 pixels in the smaller screen mode and 800x552 pixels in the larger one for the game play area. Thus, the visible screen has the following proportions in yards:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Screen Size&lt;br /&gt;
! Visible Screen&lt;br /&gt;
! Width&lt;br /&gt;
! Height&lt;br /&gt;
|-&lt;br /&gt;
| 640 x 480&lt;br /&gt;
| 640 x 432&lt;br /&gt;
| 20 yards&lt;br /&gt;
| 27 yards&lt;br /&gt;
|-&lt;br /&gt;
| 800 x 600&lt;br /&gt;
| 800 x 552&lt;br /&gt;
| 25 yards&lt;br /&gt;
| 34.5 yards&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Basic Movement Speeds==&lt;br /&gt;
The basic walking and running speeds are the same for all characters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Mode&lt;br /&gt;
! Basic Speed&lt;br /&gt;
! Remarks&lt;br /&gt;
|-&lt;br /&gt;
| Walking&lt;br /&gt;
| 6 yards/s&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Running&lt;br /&gt;
| 9 yards/s&lt;br /&gt;
| Walking speed +3 yards/s.&lt;br /&gt;
|-&lt;br /&gt;
| Charging&lt;br /&gt;
| 22.5 yards/s&lt;br /&gt;
| Paladin combat skill. Unaffected by item based Faster Run/Walk.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Monsters' base movement speeds vary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Minimum Movement Speed===&lt;br /&gt;
Minimum walk/run speed is 1.5 yard/s (1/4 walk speed). Regardless of how chilled or slowed you are, you cannot move slower than this. Note that running speed is calculated from an unmodified walking speed and, thus, the running speed may be lower than 3 yards/s but never below 1.5 yard/s. &lt;br /&gt;
&lt;br /&gt;
Charge speed has a floor of 18 yards/s. However, if speed is modified while charging then it's effectively reduced to running speed, with a floor of 1.5 yards/s.&lt;br /&gt;
&lt;br /&gt;
Movement speed is affected by items, skills, armor/shield weight, and slowing effects, such as chill and slow. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Faster Run/Walk: Items===&lt;br /&gt;
Walking and running speed are modified by Faster Run/Walk (FRW) items, but charging speed is unaffected by them. Item based FRW is subject to diminishing returns. The effect of 0 % to 295 % FRW to run/walk speed is listed in the table below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | '''Effect on Run/Walk Speed in yards/s'''&lt;br /&gt;
|-&lt;br /&gt;
! FRW&lt;br /&gt;
! Speed&lt;br /&gt;
! FRW&lt;br /&gt;
! Speed&lt;br /&gt;
! FRW&lt;br /&gt;
! Speed&lt;br /&gt;
|-&lt;br /&gt;
! 0 %&lt;br /&gt;
| +0.00&lt;br /&gt;
! 100 %&lt;br /&gt;
| +3.60&lt;br /&gt;
! 200 %&lt;br /&gt;
| +5.10&lt;br /&gt;
|-&lt;br /&gt;
! 5 %&lt;br /&gt;
| +0.24&lt;br /&gt;
! 105 %&lt;br /&gt;
| +3.66&lt;br /&gt;
! 205 %&lt;br /&gt;
| +5.16&lt;br /&gt;
|-&lt;br /&gt;
! 10 %&lt;br /&gt;
| +0.54&lt;br /&gt;
! 110 %&lt;br /&gt;
| +3.78&lt;br /&gt;
! 210 %&lt;br /&gt;
| +5.22&lt;br /&gt;
|-&lt;br /&gt;
! 15 %&lt;br /&gt;
| +0.78&lt;br /&gt;
! 115 %&lt;br /&gt;
| +3.90&lt;br /&gt;
! 215 %&lt;br /&gt;
| +5.28&lt;br /&gt;
|-&lt;br /&gt;
! 20 %&lt;br /&gt;
| +1.02&lt;br /&gt;
! 120 %&lt;br /&gt;
| +3.96&lt;br /&gt;
! 220 %&lt;br /&gt;
| +5.34&lt;br /&gt;
|-&lt;br /&gt;
! 25 %&lt;br /&gt;
| +1.36&lt;br /&gt;
! 125 %&lt;br /&gt;
| +4.08&lt;br /&gt;
! 225 %&lt;br /&gt;
| +5.40&lt;br /&gt;
|-&lt;br /&gt;
! 30 %&lt;br /&gt;
| +1.50&lt;br /&gt;
! 130 %&lt;br /&gt;
| +4.14&lt;br /&gt;
! 230 %&lt;br /&gt;
| +5.40&lt;br /&gt;
|-&lt;br /&gt;
! 35 %&lt;br /&gt;
| +1.68&lt;br /&gt;
! 135 %&lt;br /&gt;
| +4.26&lt;br /&gt;
! 235 %&lt;br /&gt;
| +5.46&lt;br /&gt;
|-&lt;br /&gt;
! 40 %&lt;br /&gt;
| +1.86&lt;br /&gt;
! 140 %&lt;br /&gt;
| +4.32&lt;br /&gt;
! 240 %&lt;br /&gt;
| +5.52&lt;br /&gt;
|-&lt;br /&gt;
! 45 %&lt;br /&gt;
| +2.04&lt;br /&gt;
! 145 %&lt;br /&gt;
| +4.38&lt;br /&gt;
! 245 %&lt;br /&gt;
| +5.58&lt;br /&gt;
|-&lt;br /&gt;
! 50 %&lt;br /&gt;
| +2.22&lt;br /&gt;
! 150 %&lt;br /&gt;
| +4.50&lt;br /&gt;
! 250 %&lt;br /&gt;
| +5.58&lt;br /&gt;
|-&lt;br /&gt;
! 55 %&lt;br /&gt;
| +2.40&lt;br /&gt;
! 155 %&lt;br /&gt;
| +4.56&lt;br /&gt;
! 255 %&lt;br /&gt;
| +5.64&lt;br /&gt;
|-&lt;br /&gt;
! 60 %&lt;br /&gt;
| +2.52&lt;br /&gt;
! 160 %&lt;br /&gt;
| +4.62&lt;br /&gt;
! 260 %&lt;br /&gt;
| +5.70&lt;br /&gt;
|-&lt;br /&gt;
! 65 %&lt;br /&gt;
| +2.70&lt;br /&gt;
! 165 %&lt;br /&gt;
| +4.68&lt;br /&gt;
! 265 %&lt;br /&gt;
| +5.70&lt;br /&gt;
|-&lt;br /&gt;
! 70 %&lt;br /&gt;
| +2.82&lt;br /&gt;
! 170 %&lt;br /&gt;
| +4.74&lt;br /&gt;
! 270 %&lt;br /&gt;
| +5.76&lt;br /&gt;
|-&lt;br /&gt;
! 75 %&lt;br /&gt;
| +3.00&lt;br /&gt;
! 175 %&lt;br /&gt;
| +4.80&lt;br /&gt;
! 275 %&lt;br /&gt;
| +5.82&lt;br /&gt;
|-&lt;br /&gt;
! 80 %&lt;br /&gt;
| +3.12&lt;br /&gt;
! 180 %&lt;br /&gt;
| +4.86&lt;br /&gt;
! 280 %&lt;br /&gt;
| +5.82&lt;br /&gt;
|-&lt;br /&gt;
! 85 %&lt;br /&gt;
| +3.24&lt;br /&gt;
! 185 %&lt;br /&gt;
| +4.92&lt;br /&gt;
! 285 %&lt;br /&gt;
| +5.88&lt;br /&gt;
|-&lt;br /&gt;
! 90 %&lt;br /&gt;
| +3.36&lt;br /&gt;
! 190 %&lt;br /&gt;
| +4.98&lt;br /&gt;
! 290 %&lt;br /&gt;
| +5.88&lt;br /&gt;
|-&lt;br /&gt;
! 95 %&lt;br /&gt;
| +3.48&lt;br /&gt;
! 195 %&lt;br /&gt;
| +5.04&lt;br /&gt;
! 295 %&lt;br /&gt;
| +5.94&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FRW Diminshing Returns Chart===&lt;br /&gt;
Visual representations of this property and its diminishing returns at higher levels. Chart by Virtuous.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Frw1.jpg|thumb|600px|center|Faster Run/Walk diminishing returns.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Faster Run/Walk: Skills===&lt;br /&gt;
&lt;br /&gt;
Skills, such as Vigor, increase movement speed. Their effect is not subject to diminishing returns. FRW from skills increases movement speed as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! FRW% (Skills)&lt;br /&gt;
! Run/Walk Speed&lt;br /&gt;
! Charge Speed&lt;br /&gt;
|-&lt;br /&gt;
| 1 %&lt;br /&gt;
| +0.06 yards/s&lt;br /&gt;
| +0.09 yards/s&lt;br /&gt;
|-&lt;br /&gt;
| 10 %&lt;br /&gt;
| +0.60 yards/s&lt;br /&gt;
| +0.90 yards/s&lt;br /&gt;
|-&lt;br /&gt;
| 100 %&lt;br /&gt;
| +6.00 yards/s&lt;br /&gt;
| +9.00 yards/s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For example, level 7 Vigor gives 32 % FRW, which translates into +1.92 yards/s with run/walk and +2.88 yards/s with Charge. FRW from different skills stacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speed Reduction from Armors and Shields===&lt;br /&gt;
&lt;br /&gt;
Heavy and medium armors and shields reduce movement speed as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armor/Shield&lt;br /&gt;
! Run/Walk Speed&lt;br /&gt;
! Charge Speed&lt;br /&gt;
|-&lt;br /&gt;
| Medium armor&lt;br /&gt;
| -0.30 yards/s&lt;br /&gt;
| -0.45 yards/s&lt;br /&gt;
|-&lt;br /&gt;
| Medium shield&lt;br /&gt;
| -0.30 yards/s&lt;br /&gt;
| -0.45 yards/s&lt;br /&gt;
|-&lt;br /&gt;
| Heavy armor&lt;br /&gt;
| -0.60 yards/s&lt;br /&gt;
| -0.90 yards/s&lt;br /&gt;
|-&lt;br /&gt;
| Heavy shield&lt;br /&gt;
| -0.60 yards/s&lt;br /&gt;
| -0.90 yards/s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus, the maximum run/walk speed reduction from the armor and the shield is 1.20 yards/s (both heavy). The maximum reduction to charging speed is 1.80 yards/s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Slowing Auras, Items &amp;amp; Chilling Attacks===&lt;br /&gt;
&lt;br /&gt;
Anything that slows, such as Slows Target By X% items, [[Holy Freeze]], and [[chill]] from [[cold]] attacks, are treated as negative skill based FRW. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!&lt;br /&gt;
! FRW&lt;br /&gt;
! Run/Walk Speed&lt;br /&gt;
! Charge Speed&lt;br /&gt;
! Remarks&lt;br /&gt;
|-&lt;br /&gt;
| Chill from a cold attack&lt;br /&gt;
| -50 %&lt;br /&gt;
| -3.00 yards/s&lt;br /&gt;
| -4.50 yards/s&lt;br /&gt;
| -50% only applies to player, mercenary and pet; monster chill effectiveness varies.&lt;br /&gt;
|-&lt;br /&gt;
| Slows Target By X%&lt;br /&gt;
| -X%&lt;br /&gt;
| X% * -0.06 yards/s&lt;br /&gt;
| X% * -0.09 yards/s&lt;br /&gt;
| Maximum 90%, or 50% for player, mercenary and boss monsters.&lt;br /&gt;
|-&lt;br /&gt;
| Holy Freeze aura&lt;br /&gt;
| - X %&lt;br /&gt;
| X% * -0.06 yards/s&lt;br /&gt;
| X% * -0.09 yards/s&lt;br /&gt;
| X is maximum (least negative) of percentage displayed or target chill effectiveness&lt;br /&gt;
|-&lt;br /&gt;
| Decrepify curse&lt;br /&gt;
| -50 %&lt;br /&gt;
| -3.00 yards/s&lt;br /&gt;
| -4.50 yards/s&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Monster Speed Bonuses===&lt;br /&gt;
Monsters' speed bonuses are treated as skill based FRW (no diminishing returns). Note that monsters' base movement speeds vary, and thus the increase in yards/s is usually not the same as for characters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Monster&lt;br /&gt;
! Walk/run speed&lt;br /&gt;
|-&lt;br /&gt;
| Champion and Possessed&lt;br /&gt;
| +20 %&lt;br /&gt;
|-&lt;br /&gt;
| Fanatic champion&lt;br /&gt;
| +100 %&lt;br /&gt;
|-&lt;br /&gt;
| Extra Fast Unique and its minions&lt;br /&gt;
| +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Movement Speed Formulas==&lt;br /&gt;
&lt;br /&gt;
===Walking Speed===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;EffectiveWalkSpeed = BaseWalkSpeed * (1 + Skill_FRW / 100 + [Item_FRW * 150 / (Item_FRW + 150)] / 100 + Armor_Speed / 100)&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
where&lt;br /&gt;
&lt;br /&gt;
* BaseWalkSpeed is 6 yards/s for all characters&lt;br /&gt;
* Skill_FRW is skill based FRW minus slow effects&lt;br /&gt;
* Item_FRW is item based FRW&lt;br /&gt;
* [] indicates rounding down.&lt;br /&gt;
* Armor_Speed is the sum of the speed reduction from armor and shield (a negative number). The reduction is -5 for medium armors/shields and -10 for heavy armor/shields.&lt;br /&gt;
&lt;br /&gt;
Additionally, if EffectiveWalkSpeed &amp;lt; BaseWalkSpeed / 4, EffectiveWalkSpeed = BaseWalkSpeed / 4. Thus, there is a minimum cap of 1.5 yard/s for EffectiveWalkSpeed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Running Speed===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;EffectiveRunSpeed = BaseRunSpeed + BaseWalkSpeed * (Skill_FRW / 100 + [Item_FRW * 150 / (Item_FRW + 150)] / 100 + Armor_Speed / 100)&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
where BaseRunSpeed is 9 yards/s for all characters and other terms as above. Substituting EffectiveWalkSpeed into this formula, we get:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;EffectiveRunSpeed = EffectiveWalkSpeed + BaseRunSpeed - BaseWalkSpeed&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By entering the values of BaseRunSpeed and BaseWalkSpeed in the formula, we get:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;EffectiveRunSpeed = EffectiveWalkSpeed + 3 yards/s (where EffectiveWalkSpeed &amp;gt; 1.5)&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, if EffectiveRunSpeed &amp;lt; BaseWalkSpeed / 4, EffectiveRunSpeed = BaseWalkSpeed / 4. Thus, there is a minimum cap of 1.5 yard/s for EffectiveRunSpeed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Charging Speed===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;ChargeSpeed = BaseRunSpeed * (1 + Skill_FRW / 100 + Armor_Speed / 100) + (BaseRunSpeed * 150%)&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
where the terms are as above. By substituting BaseRunSpeed, we get:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;ChargeSpeed = 13.5 yards/s + 9 * (1 + Skill_FRW / 100 + Armor_Speed / 100)&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A floor of -50% applies to the sum of Skill_FRW and Armor_Speed, so minimum Charge speed is 18 (13.5 + 9*0.5) yards/s. However, if speed is modified while charging then the Charge bonus is lost and speed is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;ChargeSpeed = max(9 + 6 * (1 + Skill_FRW / 100 + Armor_Speed / 100) , 1.5)&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?536403-faster-run-walk-breakpoint faster run walk breakpoint] thread, particularly [http://diablo.incgamers.com/forums/showthread.php?536403-faster-run-walk-breakpoint&amp;amp;p=8522358&amp;amp;viewfull=1#post8522358 this post].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:calculations]]&lt;br /&gt;
[[category:Special Modifiers]]&lt;br /&gt;
[[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=File:Onderduiker.gif&amp;diff=26071</id>
		<title>File:Onderduiker.gif</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=File:Onderduiker.gif&amp;diff=26071"/>
				<updated>2013-03-21T18:14:13Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Delete|No longer used for user page}}&lt;br /&gt;
&lt;br /&gt;
Image for User page&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=File:Scorpion.png&amp;diff=26070</id>
		<title>File:Scorpion.png</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=File:Scorpion.png&amp;diff=26070"/>
				<updated>2013-03-21T18:13:18Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Delete|No longer used for user page}}&lt;br /&gt;
&lt;br /&gt;
Image for User:Onderduiker page&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=26069</id>
		<title>User:Onderduiker</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=26069"/>
				<updated>2013-03-21T18:11:58Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|cellpadding=0 cellspacing=0 span class=plainlinks width=100%&lt;br /&gt;
|&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{|cellpadding=0 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
|20/12/2009 - 04/08/2012&lt;br /&gt;
|Wiki [[Special:Contributions/Onderduiker|contributor]]&lt;br /&gt;
|-&lt;br /&gt;
|24/01/2008 - &lt;br /&gt;
|Forum member ([http://diablo.incgamers.com/forums/forumdisplay.php?9-Diablo-2-Strategy-Forums Diablo II])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Threads===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=711678 Calculating Poison Damage]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=712653 Poison Skills Information]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=717215 Rabies Mechanics]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=740663 Calculator Inaccuracy for Frenzy Attack Speed]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=747863 Systemic inaccuracy of monster pages]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Files===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=713008 Poison damage calculator.xls]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=716009 Monster Resistances.xls]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Images===&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=755&amp;amp;title=radius&amp;amp;cat=541 Radius]&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=756&amp;amp;title=range&amp;amp;cat=541 Melee Range]&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=758&amp;amp;title=size&amp;amp;cat=541 Target Size]&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=26068</id>
		<title>User:Onderduiker</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=26068"/>
				<updated>2013-03-20T20:58:13Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|cellpadding=0 cellspacing=0 span class=plainlinks width=100%&lt;br /&gt;
|&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{|cellpadding=0 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
|20/12/2009 - 04/08/2012&lt;br /&gt;
|Wiki [[Special:Contributions/Onderduiker|contributor]], 16 edits&lt;br /&gt;
|-&lt;br /&gt;
|24/01/2008 - &lt;br /&gt;
|Forum member ([http://diablo.incgamers.com/forums/forumdisplay.php?9-Diablo-2-Strategy-Forums Diablo II])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Threads===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=711678 Calculating Poison Damage]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=712653 Poison Skills Information]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=717215 Rabies Mechanics]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=740663 Calculator Inaccuracy for Frenzy Attack Speed]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=747863 Systemic inaccuracy of monster pages]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Files===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=713008 Poison damage calculator.xls]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=716009 Monster Resistances.xls]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Images===&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=755&amp;amp;title=radius&amp;amp;cat=541 Radius]&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=756&amp;amp;title=range&amp;amp;cat=541 Melee Range]&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=758&amp;amp;title=size&amp;amp;cat=541 Target Size]&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Guide:Calculating_Poison_Damage_v1.10,_by_onderduiker&amp;diff=25936</id>
		<title>Guide:Calculating Poison Damage v1.10, by onderduiker</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Guide:Calculating_Poison_Damage_v1.10,_by_onderduiker&amp;diff=25936"/>
				<updated>2012-08-04T01:00:14Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Corrected poison length for skills applying &amp;lt; 100% weapon damage (thanks, LastCorpse)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some (if not all) of what follows may already be known, but to the best of my knowledge it hasn't all been collected in one place on this site. [[Guide:The Tao of Poison v1.09, by Bkelly|Bkelly's The Tao of Poison]] was an excellent source of information about poison damage for v1.09, but there are a number of changes in Diablo II: Lord of Destruction v1.10+ and the Tao hasn't been updated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I've also posted [http://diablo.incgamers.com/forums/showthread.php?t=713008 Poison damage calculator.xls], a Microsoft Excel worksheet, in the Diablo Files forum of the Diablo III Community Forums. Even if you know how to calculate poison damage, this should make it easier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide top&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|patch= 1.10&lt;br /&gt;
|pve= Yes&lt;br /&gt;
|pvp= Yes&lt;br /&gt;
|item= Poison damage&lt;br /&gt;
|class= Amazon&lt;br /&gt;
|class2= Assassin&lt;br /&gt;
|class3= Barbarian&lt;br /&gt;
|class4= Druid&lt;br /&gt;
|class5= Necromancer&lt;br /&gt;
|class6= Paladin&lt;br /&gt;
|class7= Sorceress&lt;br /&gt;
|author= onderduiker&lt;br /&gt;
|related= [http://diablo.incgamers.com/forums/showthread.php?t=713008 Poison damage calculator.xls], [[Guide:The Tao of Poison v1.09, by Bkelly|The Tao of Poison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__ToC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
While damage is displayed in points and length in seconds, both are calculated and applied using more precise units of measurement. Damage is calculated and applied in bits, and length in frames.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|align=center width=50% style=text-align:center&lt;br /&gt;
!colspan=2 width=50%|Damage!!colspan=2 width=50%|Length&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Points!!width=25%|Bits!!width=25%|Seconds!!width=25%|Frames&lt;br /&gt;
|-&lt;br /&gt;
|1||256||1||25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poison damage is displayed as the total damage applied over a length of time, but it's calculated by applying a bit rate (bit damage per frame) for a specified number of frames: a &amp;lt;font color=#4850B8&amp;gt;'''Toxic Small Charm'''&amp;lt;/font&amp;gt; applies 205 bit rate for 125 frames, which is displayed as 100 Poison Damage Over 5 Seconds (205*125/256 over 125/25).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poison damage from multiple attacks doesn't stack. If a target is already poisoned, then the rate and length of that poison will be overwritten by that of any subsequent attack which has an equal or greater rate. Rates are compared after all modifiers have been applied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When players, hirelings or pets apply poison to a poisoned monster, their poison is applied for one frame instead of the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. Rates are compared after all modifiers have been applied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When monsters apply poison to a poisoned player, hireling or pet, their poison is applied for one frame as well as the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. [[Rabies]] and [[Poison Creeper]] can also apply additional frames of poison damage when applied to more than one monster.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A monster's damage regeneration is stopped if at least one bit of poison damage is applied per frame: monsters won't turn green if less than one bit of poison damage is applied per frame. Poison damage can kill monsters, hirelings and pets but will only reduce players to 1 hit point (although poison damage from a subsequent attack would kill them if they remained on 1 hit point).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
If a single item has both a prefix and a suffix applying poison damage, then the rates and lengths of both are simply added. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Small Charm!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm&amp;lt;/font&amp;gt;&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;5 Seconds||205||205||125&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|50 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;6 Seconds||86||86||150&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11 Seconds||291||291||275&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Displayed damage is rounded to the nearest point, although it should always be rounded down. When multiple items applying poison damage are equipped, then the rates are added and the lengths are averaged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Item!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11 Seconds||291||291||275&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blackbog's Sharp Cinquedeas&amp;lt;/font&amp;gt;&lt;br /&gt;
|488 Poison Damage Over 10 Seconds||500||500||250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Perfect Emerald&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;7 Seconds||143||143||179&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|Total||934||934||704&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Frames&lt;br /&gt;
|= [704/3]&lt;br /&gt;
|-&lt;br /&gt;
|= 234&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 853 poison damage is applied over 9.36 seconds (934*234/256 over 234/25). Bits and frames are the smallest units of measurement, and so calculations are rounded down to the nearest bit and frame. Gems, jewels and runes all count as separate items, even if they're socketed in a single item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=crimson&amp;gt;'''ERROR:'''&amp;lt;/font&amp;gt; Length is calculated differently when multiple items applying poison damage are used with skills that apply less than 100% weapon damage:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poison length = [sum of lengths / (sources - 1) ]&lt;br /&gt;
*[[Multiple Shot]]&lt;br /&gt;
*[[Strafe]]&lt;br /&gt;
*[[Blade Fury]] using one-handed weapon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poison length = sum of lengths&lt;br /&gt;
*[[Blade Sentinel]]&lt;br /&gt;
*[[Blade Fury]] using two-handed weapon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Poison damage items]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Poison damage skills add bit rate with every additional skill level. The bit rate added also increases beyond certain skill levels. Some skills also add length with every additional skill level, although the increase is linear. Others are synergised by other skills, which apply a percentage increase to bit rate dependent on the number of skill points invested in the synergy skill(s). Skill level is set at the point the player uses the skill. Adding or removing skill bonuses won't have any effect on rate or length if there's a delay between using the skill and applying the poison.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Skill!!colspan=7|Bit rate!!colspan=2|Frames!!colspan=2|Synergy&lt;br /&gt;
|-style=background:silver&lt;br /&gt;
!width=6%|/Level!!width=6%|1!!width=6%|2-8!!width=6%|9-16!!width=6%|17-22!!width=6%|23-28!!width=6%|&amp;gt;28!!width=6%|1!!width=6%|2+!!width=6%|Skill!!width=6%|+%&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Poison Javelin]] (Pn)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
32&lt;br /&gt;
&lt;br /&gt;
48&lt;br /&gt;
|&lt;br /&gt;
+16&lt;br /&gt;
&lt;br /&gt;
+16&lt;br /&gt;
|&lt;br /&gt;
+32&lt;br /&gt;
&lt;br /&gt;
+36&lt;br /&gt;
|&lt;br /&gt;
+48&lt;br /&gt;
&lt;br /&gt;
+52&lt;br /&gt;
|&lt;br /&gt;
+64&lt;br /&gt;
&lt;br /&gt;
+68&lt;br /&gt;
|&amp;lt;font color=crimson&amp;gt;&lt;br /&gt;
+96&lt;br /&gt;
&lt;br /&gt;
+84&lt;br /&gt;
|&lt;br /&gt;
200&lt;br /&gt;
|&lt;br /&gt;
+50&lt;br /&gt;
|align=left|&lt;br /&gt;
Pe&lt;br /&gt;
|&lt;br /&gt;
12&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Plague Javelin]] (Pe)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
80&lt;br /&gt;
&lt;br /&gt;
128&lt;br /&gt;
|&lt;br /&gt;
+48&lt;br /&gt;
&lt;br /&gt;
+48&lt;br /&gt;
|&lt;br /&gt;
+96&lt;br /&gt;
&lt;br /&gt;
+96&lt;br /&gt;
|&lt;br /&gt;
+160&lt;br /&gt;
&lt;br /&gt;
+160&lt;br /&gt;
|&lt;br /&gt;
+320&lt;br /&gt;
&lt;br /&gt;
+320&lt;br /&gt;
|&lt;br /&gt;
+480&lt;br /&gt;
&lt;br /&gt;
+480&lt;br /&gt;
|&lt;br /&gt;
75&lt;br /&gt;
|&lt;br /&gt;
+10&lt;br /&gt;
|align=left|&lt;br /&gt;
Pn&lt;br /&gt;
|&lt;br /&gt;
10&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Poison Dagger]] (PD)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
36&lt;br /&gt;
&lt;br /&gt;
80&lt;br /&gt;
|&lt;br /&gt;
+20&lt;br /&gt;
&lt;br /&gt;
+20&lt;br /&gt;
|&lt;br /&gt;
+30&lt;br /&gt;
&lt;br /&gt;
+30&lt;br /&gt;
|&lt;br /&gt;
+40&lt;br /&gt;
&lt;br /&gt;
+40&lt;br /&gt;
|&lt;br /&gt;
+46&lt;br /&gt;
&lt;br /&gt;
+46&lt;br /&gt;
|&lt;br /&gt;
+52&lt;br /&gt;
&lt;br /&gt;
+52&lt;br /&gt;
|&lt;br /&gt;
50&lt;br /&gt;
|&lt;br /&gt;
+10&lt;br /&gt;
|align=left|&lt;br /&gt;
PE&lt;br /&gt;
&lt;br /&gt;
PN&lt;br /&gt;
|&lt;br /&gt;
20&lt;br /&gt;
&lt;br /&gt;
20&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Poison Explosion]] (PE)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
128&lt;br /&gt;
&lt;br /&gt;
384&lt;br /&gt;
|&lt;br /&gt;
+32&lt;br /&gt;
&lt;br /&gt;
+32&lt;br /&gt;
|&lt;br /&gt;
+64&lt;br /&gt;
&lt;br /&gt;
+64&lt;br /&gt;
|&lt;br /&gt;
+96&lt;br /&gt;
&lt;br /&gt;
+96&lt;br /&gt;
|&lt;br /&gt;
+128&lt;br /&gt;
&lt;br /&gt;
+128&lt;br /&gt;
|&lt;br /&gt;
+160&lt;br /&gt;
&lt;br /&gt;
+160&lt;br /&gt;
|&lt;br /&gt;
50&lt;br /&gt;
|&lt;br /&gt;
+10&lt;br /&gt;
|align=left|&lt;br /&gt;
PD&lt;br /&gt;
&lt;br /&gt;
PN&lt;br /&gt;
|&lt;br /&gt;
15&lt;br /&gt;
&lt;br /&gt;
15&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Poison Nova]] (PN)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
256&lt;br /&gt;
&lt;br /&gt;
464&lt;br /&gt;
|&lt;br /&gt;
+64&lt;br /&gt;
&lt;br /&gt;
+64&lt;br /&gt;
|&lt;br /&gt;
+96&lt;br /&gt;
&lt;br /&gt;
+96&lt;br /&gt;
|&lt;br /&gt;
+144&lt;br /&gt;
&lt;br /&gt;
+144&lt;br /&gt;
|&lt;br /&gt;
+224&lt;br /&gt;
&lt;br /&gt;
+224&lt;br /&gt;
|&lt;br /&gt;
+256&lt;br /&gt;
&lt;br /&gt;
+256&lt;br /&gt;
|&lt;br /&gt;
50&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|align=left|&lt;br /&gt;
PD&lt;br /&gt;
&lt;br /&gt;
PE&lt;br /&gt;
|&lt;br /&gt;
10&lt;br /&gt;
&lt;br /&gt;
10&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Poison Creeper]] (PC)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
12&lt;br /&gt;
&lt;br /&gt;
16&lt;br /&gt;
|&lt;br /&gt;
+7&lt;br /&gt;
&lt;br /&gt;
+7&lt;br /&gt;
|&lt;br /&gt;
+12&lt;br /&gt;
&lt;br /&gt;
+12&lt;br /&gt;
|&lt;br /&gt;
+15&lt;br /&gt;
&lt;br /&gt;
+15&lt;br /&gt;
|&lt;br /&gt;
+17&lt;br /&gt;
&lt;br /&gt;
+17&lt;br /&gt;
|&lt;br /&gt;
+19&lt;br /&gt;
&lt;br /&gt;
+19&lt;br /&gt;
|&lt;br /&gt;
100&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Rabies]]&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
48&lt;br /&gt;
&lt;br /&gt;
112&lt;br /&gt;
|&lt;br /&gt;
+32&lt;br /&gt;
&lt;br /&gt;
+32&lt;br /&gt;
|&lt;br /&gt;
+40&lt;br /&gt;
&lt;br /&gt;
+40&lt;br /&gt;
|&lt;br /&gt;
+56&lt;br /&gt;
&lt;br /&gt;
+56&lt;br /&gt;
|&lt;br /&gt;
+88&lt;br /&gt;
&lt;br /&gt;
+88&lt;br /&gt;
|&lt;br /&gt;
+128&lt;br /&gt;
&lt;br /&gt;
+128&lt;br /&gt;
|&lt;br /&gt;
100&lt;br /&gt;
|&lt;br /&gt;
+10&lt;br /&gt;
|align=left|&lt;br /&gt;
PC&lt;br /&gt;
|&lt;br /&gt;
18&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Venom (skill)|Venom]]&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
1,536&lt;br /&gt;
&lt;br /&gt;
2,048&lt;br /&gt;
|&lt;br /&gt;
+384&lt;br /&gt;
&lt;br /&gt;
+384&lt;br /&gt;
|&lt;br /&gt;
+512&lt;br /&gt;
&lt;br /&gt;
+512&lt;br /&gt;
|&lt;br /&gt;
+640&lt;br /&gt;
&lt;br /&gt;
+640&lt;br /&gt;
|&lt;br /&gt;
+768&lt;br /&gt;
&lt;br /&gt;
+768&lt;br /&gt;
|&lt;br /&gt;
+896&lt;br /&gt;
&lt;br /&gt;
+896&lt;br /&gt;
|&lt;br /&gt;
10&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=crimson&amp;gt;'''ERROR:'''&amp;lt;/font&amp;gt; Level &amp;gt;36 Poison Javelin displays higher minimum than maximum damage because the minimum bit rate added per level for level &amp;gt;28 is higher than the maximum bit rate added. When this occurs, the minimum damage becomes the maximum and the maximum damage becomes the minimum.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level 30 Poison Dagger applies the following:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Frames&lt;br /&gt;
|= 50+(10*(30-1))&lt;br /&gt;
|-&lt;br /&gt;
|= 50+290&lt;br /&gt;
|-&lt;br /&gt;
|= 340&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Min bit rate&lt;br /&gt;
|= 36+(20*7)+(30*8)+(40*6)+(46*6)+(52*2)&lt;br /&gt;
|-&lt;br /&gt;
|= 36+140+240+240+276+104&lt;br /&gt;
|-&lt;br /&gt;
|= 1,036&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 1,036*340/256&lt;br /&gt;
|-&lt;br /&gt;
|= 1,375&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Max bit rate &lt;br /&gt;
|= 80+(20*7)+(30*8)+(40*6)+(46*6)+(52*2)&lt;br /&gt;
|-&lt;br /&gt;
|= 80+140+240+240+276+104&lt;br /&gt;
|-&lt;br /&gt;
|= 1,080&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 1,080*340/256&lt;br /&gt;
|-&lt;br /&gt;
|= 1,434&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 1,375-1,434 Poison Damage Over 13.6 Seconds is displayed. Fully synergised level 30 Poison Dagger (20 points each in Poison Explosion and Nova) has +800% (20*(20+20)) applied to its rate:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Min bit rate&lt;br /&gt;
|= 1,036*(100+800)/100&lt;br /&gt;
|-&lt;br /&gt;
|= 1,036*9&lt;br /&gt;
|-&lt;br /&gt;
|= 9,324&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 9,324*340/256&lt;br /&gt;
|-&lt;br /&gt;
|= 12,383&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Max bit rate &lt;br /&gt;
|= 1,080*(100+800)/100&lt;br /&gt;
|-&lt;br /&gt;
|= 1,080*9&lt;br /&gt;
|-&lt;br /&gt;
|= 9,720&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 9,720*340/256&lt;br /&gt;
|-&lt;br /&gt;
|= 12,909&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 12,383-12,909 Poison Damage Over 13.6 Seconds is displayed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills and items==&lt;br /&gt;
Most skills are treated as separate sources of poison damage whose rates (and accompanying lengths) compete with those of other skills and items. However, Poison Dagger and the javelins (but '''not''' the clouds) of Poison and Plague Javelins combine the skill's rate with any item rates. Length is calculated by summing skill and item lengths and dividing by the number of items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Source!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||291||291||275&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blackbog's Sharp Cinquedeas&amp;lt;/font&amp;gt;&lt;br /&gt;
|488 Poison Damage Over 10&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||500||500||250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Perfect Emerald&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;7&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||143||143||179&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 30 Poison Dagger&lt;br /&gt;
|12,383-12,909 Poison Damage Over 13.6 Seconds||9,324||9,720||340&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=right colspan=2|Total||10,258||10,654||1,044&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Frames&lt;br /&gt;
|= [1,044/3]&lt;br /&gt;
|-&lt;br /&gt;
|= 348&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 10,258*348/256&lt;br /&gt;
|-&lt;br /&gt;
|= 13,944&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 10,654*348/256&lt;br /&gt;
|-&lt;br /&gt;
|= 14,482&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 13,944-14,482 poison damage is applied over 13.92 (348/25) seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If the only item used were &amp;lt;font color=#908858&amp;gt;'''Blackbog's Sharp Cinquedeas'''&amp;lt;/font&amp;gt;, 9,824-10,220 bit rate for 590 ((250+340)/1) frames would apply 22,641-23,553 poison damage over 23.6 (590/25) seconds. Although the rate is lower with only one item, the length can be significantly longer and results in far more damage from a single stab.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Venom==&lt;br /&gt;
Venom's rate is applied to any weapon's attack made between its casting and expiration, and adds to any rate applied by items. However, its 10 frame length overrides those of any items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Source!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||291||291||&amp;lt;font color=silver&amp;gt;275&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blackbog's Sharp Cinquedeas&amp;lt;/font&amp;gt;&lt;br /&gt;
|488 Poison Damage Over 10&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||500||500||&amp;lt;font color=silver&amp;gt;250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Perfect Emerald&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;7&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||143||143||&amp;lt;font color=silver&amp;gt;179&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 15 Venom&lt;br /&gt;
|305-325 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;0.4 Seconds||7,808||8,320||10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|Total||8,742||9,254||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 8,742*10/256&lt;br /&gt;
|-&lt;br /&gt;
|= 341&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 9,254*10/256&lt;br /&gt;
|-&lt;br /&gt;
|= 361&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus just 341-361 poison damage is applied over 0.4 (10/25) seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
However, Venom's length does '''not''' override those of the skills Poison Dagger and Poison and Plague Javelins. Casting Venom can thus significantly increase the rate applied by these skills while not reducing length. Since Venom effectively creates a ''single'' source which sums the rates of Venom and items but which only applies for Venom's length, the length is the sum of the skill length and that of Venom.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Source!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||291||291||&amp;lt;font color=silver&amp;gt;275&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blackbog's Sharp Cinquedeas&amp;lt;/font&amp;gt;&lt;br /&gt;
|488 Poison Damage Over 10&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||500||500||&amp;lt;font color=silver&amp;gt;250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Perfect Emerald&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;7&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||143||143||&amp;lt;font color=silver&amp;gt;179&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 30 Poison Dagger&lt;br /&gt;
|12,383-12,909 Poison Damage Over 13.6 Seconds||9,324||9,720||340&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 15 Venom&lt;br /&gt;
|305-325 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;0.4 Seconds||7,808||8,320||10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|Total||18,066||18,974||350&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 18,066*350/256&lt;br /&gt;
|-&lt;br /&gt;
|= 24,699&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 18,974*350/256&lt;br /&gt;
|-&lt;br /&gt;
|= 25,941&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 24,699-25,941 poison damage is applied over 14 (350/25) seconds. Classes other than the Assassin can gain the ability to cast Venom by equipping certain items, which allow it to be cast by various methods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2|Item!!rowspan=2|Source!!rowspan=2 width=6%|Duration (seconds)!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Arachnid Mesh Spiderweb Sash&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=left|Level 3 Venom (11 Charges)||128||2,304||2,816||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Andariel's Visage Demonhead&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=left|Level 3 Venom (20 Charges)||128||2,304||2,816||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Treachery 'ShaelThulLem'&amp;lt;/font&amp;gt; Armor&lt;br /&gt;
|align=left|25% Chance to Cast Level 15 Venom on Striking||176||7,808||8,320||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Grief 'EthTirLoMalRal'&amp;lt;/font&amp;gt; Sword/Axe&lt;br /&gt;
|align=left|35% Chance to Cast Level 15 Venom on Striking||176||7,808||8,320||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Dragon 'SurLoSol'&amp;lt;/font&amp;gt; Armor/Shield&lt;br /&gt;
|align=left|20% Chance to Cast Level 18 Venom When Struck||188||9,600||10,112||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Rainbow Facet Jewel&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=left|100% Chance to Cast Level 23 Venom When You Level-up||208||12,928||13,440||10&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+% Poison Skill Damage==&lt;br /&gt;
+% Poison Skill Damage is gained by equipping certain items and applies a percentage increase to the rate which is multiplicative with any synergies. It's also applied to the rate from items when applied with mêlée weapons, but '''not''' when applied with ranged weapons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The point at which +% PSD is applied varies for each skill, although it is '''not''' applied to [[Poison Creeper]]. For more details about the mechanics of each skill, see the individual skill descriptions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=50% align=center&lt;br /&gt;
!width=50%|Skill!!width=50%|Point of application&lt;br /&gt;
|-valign=top align=left&lt;br /&gt;
![[Poison Javelin]]&lt;br /&gt;
|&lt;br /&gt;
Javelin: throwing&lt;br /&gt;
&lt;br /&gt;
Clouds: creation&lt;br /&gt;
|-valign=top align=left&lt;br /&gt;
![[Plague Javelin]]&lt;br /&gt;
|&lt;br /&gt;
Javelin: throwing&lt;br /&gt;
&lt;br /&gt;
Clouds: creation&lt;br /&gt;
|-align=left&lt;br /&gt;
![[Poison Dagger]]&lt;br /&gt;
|Striking&lt;br /&gt;
|-align=left&lt;br /&gt;
![[Poison Explosion]]&lt;br /&gt;
|Casting&lt;br /&gt;
|-align=left&lt;br /&gt;
![[Poison Nova]]&lt;br /&gt;
|Casting&lt;br /&gt;
|-valign=top align=left&lt;br /&gt;
![[Rabies]]&lt;br /&gt;
|&lt;br /&gt;
Bite: striking&lt;br /&gt;
&lt;br /&gt;
Contagion: creation&lt;br /&gt;
|-align=left&lt;br /&gt;
![[Venom (skill)|Venom]]&lt;br /&gt;
|Casting&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipping &amp;lt;font color=#00c400&amp;gt;'''Trang-Oul's Claws Heavy Bracers'''&amp;lt;/font&amp;gt; applies +25% PSD to level 15 Venom when cast:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Min bit rate&lt;br /&gt;
|= 7,808*(100+25)/100&lt;br /&gt;
|-&lt;br /&gt;
|= 7,808*1.25&lt;br /&gt;
|-&lt;br /&gt;
|= 9,760&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Max bit rate &lt;br /&gt;
|= 8,320*(100+25)/100&lt;br /&gt;
|-&lt;br /&gt;
|= 8,320*1.25&lt;br /&gt;
|-&lt;br /&gt;
|= 10,400&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-align=center valign=top&lt;br /&gt;
!align=left rowspan=2 width=40%|Source!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||291||291||&amp;lt;font color=silver&amp;gt;275&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blackbog's Sharp Cinquedeas&amp;lt;/font&amp;gt;&lt;br /&gt;
|488 Poison Damage Over 10&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||500||500||&amp;lt;font color=silver&amp;gt;250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Perfect Emerald&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;7&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||143||143||&amp;lt;font color=silver&amp;gt;179&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 15 Venom&lt;br /&gt;
|305-325 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;0.4 Seconds||9,760||10,400||10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|Total||10,694||11,334||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 30 Poison Dagger&lt;br /&gt;
|12,383-12,909 Poison Damage Over 13.6 Seconds||9,324||9,720||340&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+25% PSD is now applied:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=4|Min bit rate&lt;br /&gt;
|= (10,694*(100+25)/100)+(9,324*(100+25)/100)&lt;br /&gt;
|-&lt;br /&gt;
|= (10,694*1.25)+(9,324*1.25)&lt;br /&gt;
|-&lt;br /&gt;
|= 13,367+11,655&lt;br /&gt;
|-&lt;br /&gt;
|= 25,022&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 25,022*(340+10)/256&lt;br /&gt;
|-&lt;br /&gt;
|= 34,209&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=4|Max bit rate &lt;br /&gt;
|= (11,334*(100+25)/100)+(9,720*(100+25)/100)&lt;br /&gt;
|-&lt;br /&gt;
|= (11,334*1.25)+(9,720*1.25)&lt;br /&gt;
|-&lt;br /&gt;
|= 14,167+12,150&lt;br /&gt;
|-&lt;br /&gt;
|= 26,317&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 26,317*(340+10)/256&lt;br /&gt;
|-&lt;br /&gt;
|= 35,980&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 34,209-35,980 poison damage is applied over 14 (350/25) seconds. +% PSD can only be found on the following items:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=50% align=center&lt;br /&gt;
!width=75%|Item!!width=25%|+% PSD&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#908858&amp;gt;Rainbow Facet Jewel&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=right|3-5&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#00c400&amp;gt;Trang-Oul's Claws Heavy Bracers&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=right|25&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#908858&amp;gt;Bramble 'RalOhmSurEth'&amp;lt;/font&amp;gt; armor&lt;br /&gt;
|align=right|25-50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lower Resist==&lt;br /&gt;
A target's Poison Resist (PR) % reduces poison's rate, and PR 100+% makes a monster Immune to Poison (players and hirelings are capped at PR 95%). [[Lower Resist]] (LR) applies PR -%, although it's applied at 1/5 effectiveness against Immune to Poison monsters: level 10 LR's PR -55% is reduced to PR -11% (55/5). PR -100% is the absolute minimum to which a target can be reduced, doubling the rate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
25,022-26,317 bit rate for 350 frames results in 34,209-35,980 poison damage being applied over 14 seconds to a target with PR 0%. PR 50% would halve the rate, but casting level 10 LR (PR -55%) results in the following:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Min bit rate&lt;br /&gt;
|= 25,022*(100-(50-55))/100&lt;br /&gt;
|-&lt;br /&gt;
|= 25,022*1.05&lt;br /&gt;
|-&lt;br /&gt;
|= 26,273&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 26,273*350/256&lt;br /&gt;
|-&lt;br /&gt;
|= 35,920&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Max bit rate &lt;br /&gt;
|= 26,317*(100-(50-55))/100&lt;br /&gt;
|-&lt;br /&gt;
|= 26,317*1.05&lt;br /&gt;
|-&lt;br /&gt;
|= 27,632&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 27,632*350/256&lt;br /&gt;
|-&lt;br /&gt;
|= 37,778&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 35,920-37,778 poison damage is applied over 14 (350/25) seconds. LR is applied when the target is poisoned, so it can be overwritten by another curse immediately afterwards. Even if LR is required to break immunity, once poison has been applied its rate and length remain unchanged, even if the monster becomes Immune to Poison again.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==-% Enemy Poison Resistance==&lt;br /&gt;
-% Enemy Poison Resistance (EPR) reduces a target's poison resistance like LR, but only if PR &amp;lt; 100% i.e. not Immune to Poison. However, unlike LR -% EPR also applies to length, effectively applying Poison Length Reduced (PLR) by -%. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Monsters have no PLR % so -% EPR ''increases'' poison length by the displayed amount, although -100% is the absolute minimum to which a target can be reduced, doubling the length. The only exceptions are the Ancients, whose equipment can spawn with PLR % suffixes. &amp;lt;font color=#908858&amp;gt;'''Talic'''&amp;lt;/font&amp;gt; and &amp;lt;font color=#908858&amp;gt;'''Korlic'''&amp;lt;/font&amp;gt; can spawn with PLR &amp;gt;99%, which cannot be reduced by -% EPR.  However, this doesn't result in effective immunity, since a frame of poison damage is still applied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players and hirelings are capped at PLR 75%, although the same difficulty penalties that apply to Resist % apply (-40% in Nightmare and -100% in Hell).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-% EPR is applied when the target is poisoned, like LR. Once poison has been applied its rate and length remain unchanged, so -% EPR can be removed afterwards without affecting damage or length.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
25,022-26,317 bit rate for 350 frames results in 34,209-35,980 poison damage being applied over 14 seconds to a target with PR 0%. PR 110% makes a monster Immune to Poison, but casting level 10 LR (PR -11%) breaks that immunity and, combined with &amp;lt;font color=#00c400&amp;gt;'''Trang-Oul's Wing Cantor Trophy's'''&amp;lt;/font&amp;gt; -25% EPR partial set bonus when equipping two other items from &amp;lt;font color=#00c400&amp;gt;'''Trang-Oul's Avatar'''&amp;lt;/font&amp;gt;, results in the following:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Frames&lt;br /&gt;
|= 350*(100-(0-25))/100&lt;br /&gt;
|-&lt;br /&gt;
|= 350*1.25&lt;br /&gt;
|-&lt;br /&gt;
|= 437&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Min bit rate&lt;br /&gt;
|= 25,022*(100-(110-11-25))/100&lt;br /&gt;
|-&lt;br /&gt;
|= 25,022*0.26&lt;br /&gt;
|-&lt;br /&gt;
|= 6,505&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 6,505*437/256&lt;br /&gt;
|-&lt;br /&gt;
|= 11,104&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|valign=bottom&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Max bit rate &lt;br /&gt;
|= 26,317*(100-(110-11-25))/100&lt;br /&gt;
|-&lt;br /&gt;
|= 26,317*0.26&lt;br /&gt;
|-&lt;br /&gt;
|= 6,842&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 6,842*437/256&lt;br /&gt;
|-&lt;br /&gt;
|= 11,679&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 11,104-11,679 poison damage is applied over 17.48 (437/25) seconds. -% EPR can only be found on the following items:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=50% align=center&lt;br /&gt;
!width=75%|Item!!width=25%|-% EPR&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#908858&amp;gt;Rainbow Facet Jewel&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=right|3-5&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#00c400&amp;gt;Trang-Oul's Wing Cantor Trophy (3 Items)&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=right|25&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#908858&amp;gt;Grief 'EthTirLoMalRal'&amp;lt;/font&amp;gt; Sword/Axe&lt;br /&gt;
|align=right|20-25&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#908858&amp;gt;Death's Web Unearthed Wand&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=right|40-50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calculation==&lt;br /&gt;
This is a summary of all the individual steps in the calculation of poison damage outlined in the preceding sections. To express total damage in points applied over a length in seconds:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:200%&amp;gt;'''Points = [Rate*Frames/256]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:200%&amp;gt;'''Second = Frames/25'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ideally damage is calculated measuring rate in bits and length in frames. It's also possible to calculate damage measuring rate in poison damage/second and length in seconds, which can be derived directly from displayed damage. However, the result will only be an approximation and rounding down should only be done at the end of the calculation for the maximum accuracy possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:200%&amp;gt;'''Rate = [([[B*S]*M]+[(I+[V*M])*M])*R]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
![]&lt;br /&gt;
|colspan=4|Round down&lt;br /&gt;
|-&lt;br /&gt;
!B&lt;br /&gt;
|colspan=4|Skill rate&lt;br /&gt;
|-&lt;br /&gt;
!I&lt;br /&gt;
|colspan=4|Sum of item rates&lt;br /&gt;
|-&lt;br /&gt;
!V&lt;br /&gt;
|colspan=4|Venom rate&lt;br /&gt;
|-&lt;br /&gt;
!M&lt;br /&gt;
|Mastery (+X% Poison Skill Damage)||M||colspan=2|= (100+X)/100&lt;br /&gt;
|-&lt;br /&gt;
!S&lt;br /&gt;
|Synergy (+X% poison damage)||S||colspan=2|= (100+X)/100&lt;br /&gt;
|-valign=top&lt;br /&gt;
!R&lt;br /&gt;
|Resistance||R||= (100-X)/100&lt;br /&gt;
|&lt;br /&gt;
{|style=font-size:90%&lt;br /&gt;
|If||colspan=2|P &amp;gt;= 100 and P-(L/5) &amp;lt; 100&lt;br /&gt;
|-&lt;br /&gt;
| ||colspan=2|then X = P-(L/5)&lt;br /&gt;
|-&lt;br /&gt;
| ||colspan=2|else R = 0&lt;br /&gt;
|-&lt;br /&gt;
|If||colspan=2|P &amp;lt; 100&lt;br /&gt;
|-&lt;br /&gt;
| ||colspan=2|then X = Max(P-(L+E),-100)&lt;br /&gt;
|-&lt;br /&gt;
!P&lt;br /&gt;
|Poison Resist X%||P = X&lt;br /&gt;
|-&lt;br /&gt;
!L&lt;br /&gt;
|Lower Resist (Poison Resist -X%)||L = X&lt;br /&gt;
|-&lt;br /&gt;
!E&lt;br /&gt;
| -X% Enemy Poison Resistance||E = X&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*If a single item has both a prefix and a suffix applying poison damage, then the rates and lengths of both are simply added. &lt;br /&gt;
*Gems, jewels and runes all count as separate items, even if they're socketed in a single item.&lt;br /&gt;
*Item and Venom rate are only added to the skill rates of Poison Dagger and the javelins (but '''not''' the clouds) of Poison and Plague Javelins.&lt;br /&gt;
*+% PSD isn't applied to item and Venom rate when applied by ranged attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:200%&amp;gt;'''Frames = [F*R]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
![]&lt;br /&gt;
|colspan=3|Round down&lt;br /&gt;
|-valign=top&lt;br /&gt;
!F&lt;br /&gt;
|Frames&lt;br /&gt;
|&lt;br /&gt;
{|style=font-size:90%&lt;br /&gt;
!Items&lt;br /&gt;
|-&lt;br /&gt;
!Items + Skill&lt;br /&gt;
|-&lt;br /&gt;
!Items + Venom&lt;br /&gt;
|-&lt;br /&gt;
!Skill + Venom&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|style=font-size:90%&lt;br /&gt;
|F = sum of item lengths/number of items&lt;br /&gt;
|-&lt;br /&gt;
|F = (skill length + sum of item lengths)/number of items&lt;br /&gt;
|-&lt;br /&gt;
|F = Venom length&lt;br /&gt;
|-&lt;br /&gt;
|F = skill length + Venom length&lt;br /&gt;
|}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!R&lt;br /&gt;
|Resistance||R = (100-X)/100&lt;br /&gt;
|&lt;br /&gt;
{|style=font-size:90%&lt;br /&gt;
|If||colspan=2|P &amp;lt; 100&lt;br /&gt;
|-&lt;br /&gt;
| ||colspan=2|then X = Max(P-E,-100)&lt;br /&gt;
|-&lt;br /&gt;
| ||colspan=2|else F = 1&lt;br /&gt;
|-&lt;br /&gt;
!P&lt;br /&gt;
|Poison Length Reduced by X%||P = X&lt;br /&gt;
|-&lt;br /&gt;
!E&lt;br /&gt;
| -X% Enemy Poison Resistance||E = X&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=crimson&amp;gt;'''ERROR:'''&amp;lt;/font&amp;gt; Length is calculated differently when multiple items applying poison damage are used with skills that apply less than 100% weapon damage:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poison length = [sum of lengths / (sources - 1) ]&lt;br /&gt;
*[[Multiple Shot]]&lt;br /&gt;
*[[Strafe]]&lt;br /&gt;
*[[Blade Fury]] using one-handed weapon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poison length = sum of lengths&lt;br /&gt;
*[[Blade Sentinel]]&lt;br /&gt;
*[[Blade Fury]] using two-handed weapon&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=25820</id>
		<title>User:Onderduiker</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=25820"/>
				<updated>2012-04-28T11:03:03Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|cellpadding=0 cellspacing=0 span class=plainlinks width=100%&lt;br /&gt;
|&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Diablo: IncGamers==&lt;br /&gt;
{|cellpadding=0 cellspacing=0&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=75 bgcolor=black align=center|[[Image:Scorpion.png]]&lt;br /&gt;
!width=100|24 Jan 2008&lt;br /&gt;
|width=100|Member&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Threads===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=711678 Calculating Poison Damage]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=712653 Poison Skills Information]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=717215 Rabies Mechanics]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=740663 Calculator Inaccuracy for Frenzy Attack Speed]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=747863 Systemic inaccuracy of monster pages]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Files===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=713008 Poison damage calculator.xls]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=716009 Monster Resistances.xls]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Images===&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=755&amp;amp;title=radius&amp;amp;cat=541 Radius]&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=756&amp;amp;title=range&amp;amp;cat=541 Melee Range]&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=758&amp;amp;title=size&amp;amp;cat=541 Target Size]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Amazon Basin==&lt;br /&gt;
{|cellpadding=0 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5 width=75 bgcolor=black align=center|[[Image:Onderduiker.gif]]&lt;br /&gt;
&amp;lt;font color=white&amp;gt;&amp;lt;font size=1&amp;gt;elemental advisor&lt;br /&gt;
!width=100|12 Jan 2012&lt;br /&gt;
|width=400|Wiki Bureaucrat&lt;br /&gt;
|-&lt;br /&gt;
!16 Nov 2010&lt;br /&gt;
|Wiki Administrator&lt;br /&gt;
|-&lt;br /&gt;
!27 Apr 2008&lt;br /&gt;
|Forum Moderator (General Diablo II Discussion)&lt;br /&gt;
|-&lt;br /&gt;
!11 Apr 2008&lt;br /&gt;
|Amazon Basin Member&lt;br /&gt;
|-&lt;br /&gt;
!30 Mar 2007&lt;br /&gt;
|Community Member (Diablo II)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=20105</id>
		<title>User:Onderduiker</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=20105"/>
				<updated>2010-12-11T19:03:23Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Diablo: IncGamers==&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=75 bgcolor=black align=center|[[Image:Scorpion.png]]&lt;br /&gt;
!width=100|24 Jan 2008&lt;br /&gt;
|width=100|Member&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Threads===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=711678 Calculating Poison Damage]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=712653 Poison Skills Information]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=717215 Rabies Mechanics]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=740663 Calculator Inaccuracy for Frenzy Attack Speed]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=747863 Systemic inaccuracy of monster pages]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Files===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=713008 Poison damage calculator.xls]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=716009 Monster Resistances.xls]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Images===&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=755&amp;amp;title=radius&amp;amp;cat=541 Radius]&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=756&amp;amp;title=range&amp;amp;cat=541 Melee Range]&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=758&amp;amp;title=size&amp;amp;cat=541 Target Size]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Amazon Basin==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4 width=75 bgcolor=black align=center|[[Image:Onderduiker.gif]]&lt;br /&gt;
&amp;lt;font color=white&amp;gt;&amp;lt;font size=1&amp;gt;elemental advisor&lt;br /&gt;
!width=100|16 Nov 2010&lt;br /&gt;
|width=400|Wiki Administrator&lt;br /&gt;
|-&lt;br /&gt;
!width=100|27 Apr 2008&lt;br /&gt;
|Forum Moderator (General Diablo II Discussion)&lt;br /&gt;
|-&lt;br /&gt;
!11 Apr 2008&lt;br /&gt;
|Amazon Basin Member&lt;br /&gt;
|-&lt;br /&gt;
!30 Mar 2007&lt;br /&gt;
|Community Member (Diablo II)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Talk:Open_Wounds&amp;diff=20097</id>
		<title>Talk:Open Wounds</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Talk:Open_Wounds&amp;diff=20097"/>
				<updated>2010-12-08T12:39:02Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Created page with 'Eliminated redundant distinction between v1.10 and v1.11a, and v1.11b: calculated life drain is identical, the formulae are just expressed differently.   {| |-valign=top !rowspan…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Eliminated redundant distinction between v1.10 and v1.11a, and v1.11b: calculated life drain is identical, the formulae are just expressed differently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Clvl&lt;br /&gt;
!colspan=3|Life Drain in Bits&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|v1.11b&lt;br /&gt;
!v1.10 and v1.11a&lt;br /&gt;
|-&lt;br /&gt;
!align=right|1-15&lt;br /&gt;
|40 + (clvl-1)*9&lt;br /&gt;
| = 40 + clvl*9 -9&lt;br /&gt;
| = 9*clvl + 31&lt;br /&gt;
|-&lt;br /&gt;
!align=right|16-30&lt;br /&gt;
|40 + 126 + (clvl-15)*18&lt;br /&gt;
| = 166 + clvl*18 - 270&lt;br /&gt;
| = 18*clvl - 104&lt;br /&gt;
|-&lt;br /&gt;
!align=right|31-45&lt;br /&gt;
|40 + 396 + (clvl-30)*27&lt;br /&gt;
| = 436 + clvl*36 - 810&lt;br /&gt;
| = 36*clvl - 374&lt;br /&gt;
|-&lt;br /&gt;
!align=right|46-60&lt;br /&gt;
|40 + 801 + (clvl-45)*36&lt;br /&gt;
| = 841 + clvl*36 - 1620&lt;br /&gt;
| = 36*clvl - 779&lt;br /&gt;
|-&lt;br /&gt;
!align=right|&amp;gt;60&lt;br /&gt;
|40 + 1341 + (clvl-60)*45&lt;br /&gt;
| = 1381 + clvl*45 - 2700&lt;br /&gt;
| = 45*clvl - 1319&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1 bit = 1/256 point&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[User:Onderduiker|Onderduiker]] 12:39, 8 December 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Open_Wounds&amp;diff=20096</id>
		<title>Open Wounds</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Open_Wounds&amp;diff=20096"/>
				<updated>2010-12-08T12:31:25Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Eliminated redundant distinction between 1.10 and 1.11a, and 1.11b&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Open Wounds is a weapon mod which leads to a constant loss of life on the target hit over 8 seconds (200 frames). It's not actual damage the target receives, but a negative life regeneration, which is &amp;lt;u&amp;gt;not&amp;lt;/u&amp;gt; offset against target's damage regeneration (for monsters, hirelings and pets). Instead, regeneration is immediately cut off once Open Wounds steps in (Replenish Life from items and healing from a skill like [[Prayer]] still function). Unlike Prevent Monster Heal the Open Wounds mod will also work when applied by a hireling or [[Iron Golem]].&lt;br /&gt;
&lt;br /&gt;
Common abbreviation for Open Wounds is &amp;quot;OW&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Formula==&lt;br /&gt;
The formula is different depending on game version: life drain increased drastically in 1.10+.&lt;br /&gt;
&lt;br /&gt;
===1.10+===&lt;br /&gt;
Life drain per frame in bits (1 bit = 1/256 point):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
!Clvl&lt;br /&gt;
!Life Drain&lt;br /&gt;
|-&lt;br /&gt;
!align=right|1-15&lt;br /&gt;
| = 9*clvl + 31&lt;br /&gt;
|-&lt;br /&gt;
!align=right|16-30&lt;br /&gt;
| = 18*clvl - 104&lt;br /&gt;
|-&lt;br /&gt;
!align=right|31-45&lt;br /&gt;
| = 36*clvl - 374&lt;br /&gt;
|-&lt;br /&gt;
!align=right|46-60&lt;br /&gt;
| = 36*clvl - 779&lt;br /&gt;
|-&lt;br /&gt;
!align=right|&amp;gt;60&lt;br /&gt;
| = 45*clvl - 1319&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This may then be modified against certain targets or when using certain attacks:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*0.25 (1/4) with any melee attack on a player&lt;br /&gt;
*0.125 (1/8) with any ranged attack on a player&lt;br /&gt;
*0.5 (1/2) with any melee or ranged attack on any Champion, Unique, Super Unique or boss (excluding normal or minion Putrid Defiler) monster&lt;br /&gt;
*1 with any melee or ranged attack on any other target&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Life drain is rounded down to the nearest bit after division.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Life drain per second in points = Life drain * 25/256&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Total life drain in points = Life drain * 199/256&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Although duration is 8 seconds (200 frames), life does not drain in the first frame and so only does so for 199 frames.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===1.09===&lt;br /&gt;
Duration of OW was only 4 seconds and the same formula was used for all character levels. Also life loss wasn't influenced by a target modifier.&lt;br /&gt;
&lt;br /&gt;
'''Life loss per frame:'''&lt;br /&gt;
&lt;br /&gt;
(cLvl * 9 + 40) / 256&lt;br /&gt;
&lt;br /&gt;
'''Life loss per second:'''&lt;br /&gt;
&lt;br /&gt;
Life loss per second = Life loss per frame * 25&lt;br /&gt;
&lt;br /&gt;
'''Total life loss:'''&lt;br /&gt;
&lt;br /&gt;
Total life loss = Life loss per second * 4 (the duration of OW in V1.09)&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
For each version assume character level 85 and a normal monster as target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===1.10+===&lt;br /&gt;
&lt;br /&gt;
'''Life drain per frame in bits'''&lt;br /&gt;
&lt;br /&gt;
= (45*85 - 1319) * 1&lt;br /&gt;
&lt;br /&gt;
= (3825 - 1319)&lt;br /&gt;
&lt;br /&gt;
= 2506&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Life drain per second in points'''&lt;br /&gt;
&lt;br /&gt;
= 2506*25/256&lt;br /&gt;
&lt;br /&gt;
=244 186/256&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Total life drain in points'''&lt;br /&gt;
&lt;br /&gt;
= 2506 * 199/256&lt;br /&gt;
&lt;br /&gt;
= 1,948 6/256 &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===1.09===&lt;br /&gt;
&lt;br /&gt;
'''life loss per frame''' = (85 * 9 + 40) / 256&amp;lt;br&amp;gt;&lt;br /&gt;
= (765 + 40) / 256&amp;lt;br&amp;gt;&lt;br /&gt;
= 805 / 256&amp;lt;br&amp;gt;&lt;br /&gt;
= 3.14453125&lt;br /&gt;
&lt;br /&gt;
'''life loss per second''' = life loss per frame * 25&amp;lt;br&amp;gt;&lt;br /&gt;
= 3.14453125 * 25&amp;lt;br&amp;gt;&lt;br /&gt;
= 78.61328125&lt;br /&gt;
&lt;br /&gt;
'''total life loss''' = life loss per second * 4&amp;lt;br&amp;gt;&lt;br /&gt;
= 78.61328125 * 4&amp;lt;br&amp;gt;&lt;br /&gt;
= 314.453125&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
{|&lt;br /&gt;
!align=left|Source&lt;br /&gt;
!OW%&lt;br /&gt;
|-&lt;br /&gt;
|'''Malice''' Melee Weapon&lt;br /&gt;
|100%&lt;br /&gt;
|-&lt;br /&gt;
|'''Ripsaw''' Flamberge&lt;br /&gt;
|80%&lt;br /&gt;
|-&lt;br /&gt;
|'''Fury''' Melee Weapon&lt;br /&gt;
|66%&lt;br /&gt;
|-&lt;br /&gt;
|'''Goreshovel''' Broad Axe&lt;br /&gt;
|60%&lt;br /&gt;
|-&lt;br /&gt;
|'''Kingslayer''' Sword/Axe&amp;lt;br&amp;gt;&lt;br /&gt;
'''Steel''' Sword/Axe/Mace&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodmoon''' Elegant Blade&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fleshripper''' Fanged Knife&amp;lt;br&amp;gt;&lt;br /&gt;
'''Razor's Edge''' Tomahawk&amp;lt;br&amp;gt;&lt;br /&gt;
'''Swordback Hold''' Spiked Shield&amp;lt;br&amp;gt;&lt;br /&gt;
'''The Gnasher''' Hand Axe&amp;lt;br&amp;gt;&lt;br /&gt;
'''The Meat Scraper''' Lochaber Axe&amp;lt;br&amp;gt;&lt;br /&gt;
'''Woestave''' Halberd&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|'''The Impaler''' War Spear&amp;lt;br&amp;gt;&lt;br /&gt;
'''Toothrow''' Sharktooth Armor&lt;br /&gt;
|40%&lt;br /&gt;
|-&lt;br /&gt;
|'''Bloodthief''' Brandistock&amp;lt;br&amp;gt;&lt;br /&gt;
'''Crow Caw''' Tigulated Mail&lt;br /&gt;
|35%&lt;br /&gt;
|-&lt;br /&gt;
|'''Blood Crescent''' Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cerebus' Bite''' Blood Spirit (Ladder Only)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Gut Siphon''' Demon Crossbow&amp;lt;br&amp;gt;&lt;br /&gt;
'''Lacerator''' Winged Axe&amp;lt;br&amp;gt;&lt;br /&gt;
'''Langer Briser''' Arbalest&amp;lt;br&amp;gt;&lt;br /&gt;
'''The Scalper''' Francisca&lt;br /&gt;
'''Duress''' body armor&lt;br /&gt;
|33%&lt;br /&gt;
|-&lt;br /&gt;
|'''Riphook''' Razor Bow&amp;lt;br&amp;gt;&lt;br /&gt;
'''Soul Harvest''' Scythe&amp;lt;br&amp;gt;&lt;br /&gt;
|30%&lt;br /&gt;
|-&lt;br /&gt;
|'''Um''' Rune (in weapon)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Beast''' Axe/Scepter/Hammer&amp;lt;br&amp;gt;&lt;br /&gt;
'''Chaos''' Hand to Hand&amp;lt;br&amp;gt;&lt;br /&gt;
'''Crescent Moon''' Axe/Sword/Polearm&amp;lt;br&amp;gt;&lt;br /&gt;
'''Doom''' Axe/Polearm/Hammer&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodrise''' Morning Star&amp;lt;br&amp;gt;&lt;br /&gt;
'''Boneflesh''' Plate Mail&amp;lt;br&amp;gt;&lt;br /&gt;
'''Butcher's Pupil''' Cleaver&amp;lt;br&amp;gt;&lt;br /&gt;
'''Dracul's Grasp''' Vampirebone Gloves&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fleshrender''' Barbed Club&lt;br /&gt;
|25%&lt;br /&gt;
|-&lt;br /&gt;
|'''Infernal Tools''' (Complete)&lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
|'''Skull Splitter''' Military Pick&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|'''Gore Rider''' War Boots&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
|'''Crafted Blood Belt'''&lt;br /&gt;
|5-10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==FAQ==&lt;br /&gt;
===Which skills/attacks carry OW and which don't?===&lt;br /&gt;
In General, every ''''attack'''' carries OW - i.e. bare fists attack, normal weapon attack and skills like Whirlwind, Zeal, Assassin's charge-up attacks and so on will deliver OW.&lt;br /&gt;
&lt;br /&gt;
'''Skills, that carry OW:'''&lt;br /&gt;
*[[Blade Fury]]&lt;br /&gt;
*Kicks in general&lt;br /&gt;
*[[Multiple Shot]] (only the two middle arrows)&lt;br /&gt;
*[[Smite]]&lt;br /&gt;
&lt;br /&gt;
'''Skills, that &amp;lt;u&amp;gt;don't&amp;lt;/u&amp;gt; carry OW:'''&lt;br /&gt;
*[[Blade Sentinel]]&lt;br /&gt;
*[[Blade Shield]]&lt;br /&gt;
*[[Multiple Shot]] (all arrows except for the two middle ones)&lt;br /&gt;
&lt;br /&gt;
===Is there a cap on OW?===&lt;br /&gt;
No, there is no cap for OW. Thus the maximum is 100%. Rumours about OW (and other mods like Crushing Blow and Deadly Strike) being capped at 95% derive from the fact that the highest achievable Chance to Hit is 95%, meaning that you only can deliver OW on 95% of your strikes. Every time you hit though OW will trigger.&lt;br /&gt;
&lt;br /&gt;
===Does OW work on my mercenary?===&lt;br /&gt;
Yes. Unlike Prevent Monster Heal, your mercenary can trigger OW on a target.&lt;br /&gt;
&lt;br /&gt;
===Can a target be subject to different OW causes at once?===&lt;br /&gt;
No, it can't. If OW is triggered on a target already under the influence of OW, the timer will simply be reset to 8 seconds, regardless of level.&lt;br /&gt;
&lt;br /&gt;
===How does OW from different item types stack?===&lt;br /&gt;
The chance to trigger OW is the sum of all items you carry. Only exception are dual-wielding barbarians and assassins: In this case, only the OW from the striking weapon plus OW from non-weapon items counts.&lt;br /&gt;
&lt;br /&gt;
===Does OW from another player/hireling override the 1st OW?===&lt;br /&gt;
No. If another player or hireling hits a target that is under the influence of OW, the timer is reset to 8 seconds, but the life loss will still be that one calculated for the first player/hireling that hit it. That means, when your mercenary triggers OW on a monster which you already hit and triggered OW before, the timer will be reset to 8 seconds, but the monster will still receive the same damage it received from you triggering OW.&lt;br /&gt;
&lt;br /&gt;
===Is there a penalty for ranged attacks?===&lt;br /&gt;
Yes, but only versus players. It's already mentioned in the formula above. The modifier is 1/2.&lt;br /&gt;
&lt;br /&gt;
===Can OW be countered by replenish life, physical resistance or absorb?===&lt;br /&gt;
OW ignores any resistances and absorb and cuts off damage regeneration on the target if triggered. Replenish Life (e.g. from Prayer aura or Snakecord) still works though.&lt;br /&gt;
&lt;br /&gt;
===Is there a PvP penalty for OW?===&lt;br /&gt;
As noted in the above formula, life loss in PvP is 1/4.&lt;br /&gt;
&lt;br /&gt;
===So what can I do against OW in PvP?===&lt;br /&gt;
Life drain cannot be reduced by any form of damage reduction, and its duration cannot be reduced by [[Cleansing]] or [[Fade]]. Replenish Life from items is a direct counter. Against another player, a level 30 player in 1.10+ applies 109 bit life drain per frame with a melee attack, and 54 bit life drain per frame with a ranged attack: this can be countered entirely by Replenish Life +109 and +54 respectively. &lt;br /&gt;
&lt;br /&gt;
===Will every target suffer from OW?===&lt;br /&gt;
Although always applied to another player, it only applies to non-player units (monsters, hirelings and pets) if their life value changes, either due to damage taken or regenerated. If no damage is taken then OW won't be applied if regeneration has already been stopped by Prevent Monster Heal, even if the target is at less than maximum life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
[http://diablo2.ingame.de/tips/calcs/open_wounds.php Open Wounds calculator for V1.10+ (German)]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://diablo2.ingame.de/tips/calcs/open_wounds109.php Open Wounds calculator for V1.09 (German)]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.lurkerlounge.com/spirea/Damage/Open_Wounds.shtml Open Wounds calculator for V1.09 (English)]&lt;br /&gt;
&lt;br /&gt;
[[category:calculations]]&lt;br /&gt;
[[category:modifiers]]&lt;br /&gt;
[[category:special modifiers]]&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Open_Wounds&amp;diff=20049</id>
		<title>Open Wounds</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Open_Wounds&amp;diff=20049"/>
				<updated>2010-11-25T01:20:55Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
Open Wounds is a weapon mod which leads to a constant loss of life on the target hit over 8 seconds (200 frames). It's not actual damage the target receives, but a negative life regeneration, which is &amp;lt;u&amp;gt;not&amp;lt;/u&amp;gt; offset against target's damage regeneration (for monsters, hirelings and pets). Instead, regeneration is immediately cut off once Open Wounds steps in (Replenish Life from items and healing from a skill like [[Prayer]] still function). Unlike Prevent Monster Heal the Open Wounds mod will also work when applied by a hireling or [[Iron Golem]].&lt;br /&gt;
&lt;br /&gt;
Common abbreviation for Open Wounds is &amp;quot;OW&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=Formula=&lt;br /&gt;
The formula is different for different versions of the game. The amount of life loss increased drastically from V1.09 to V1.10, and was again slightly increased in V1.11b (the actual version of the game).&lt;br /&gt;
&lt;br /&gt;
===V1.11b===&lt;br /&gt;
Life drain per frame in bits (1 bit = 1/256 point):&lt;br /&gt;
&lt;br /&gt;
uLvl=1-15: 40 + (lvl - 1) * 9&amp;lt;br&amp;gt;&lt;br /&gt;
uLvl=16-30: 40 + 126 + (lvl - 15) * 18&amp;lt;br&amp;gt;&lt;br /&gt;
uLvl=31-45: 40 + 396 + (lvl - 30) * 27&amp;lt;br&amp;gt;&lt;br /&gt;
uLvl=46-60: 40 + 801 + (lvl - 45) * 36&amp;lt;br&amp;gt;&lt;br /&gt;
uLvl=61-99: 40 + 1341 + (lvl - 60) * 45&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where uLvl = unit level, can be player or hireling. This may then be modified against certain targets and using certain attacks:&lt;br /&gt;
&lt;br /&gt;
0.25 for attacker using a Melee Attack on a Player.&amp;lt;br&amp;gt;&lt;br /&gt;
0.125 for attacker using Ranged Attack on a Player.&amp;lt;br&amp;gt;&lt;br /&gt;
0.5 for attacker using Ranged or Melee on a Boss Monster or minion.&amp;lt;br&amp;gt;&lt;br /&gt;
1 for attacker using Ranged or Melee on any other target.&lt;br /&gt;
&lt;br /&gt;
Life drain per second in points = Life drain * 25/256&lt;br /&gt;
&lt;br /&gt;
Total life drain in points = Life drain * 199/256&lt;br /&gt;
&lt;br /&gt;
Although duration is 8 seconds (200 frames), life does not drain in the first frame and so only does so for 199 frames.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===V1.10 and V1.11a===&lt;br /&gt;
'''Life loss per frame:'''&lt;br /&gt;
&lt;br /&gt;
Clvl=1-15: ((9 * Clvl+31) / 256)) * Modifier&amp;lt;br&amp;gt;&lt;br /&gt;
Clvl=16-30: ((18 * Clvl-104) / 256) * Modifier&amp;lt;br&amp;gt;&lt;br /&gt;
Clvl=31-45: ((27 * Clvl-374) / 256) * Modifier&amp;lt;br&amp;gt;&lt;br /&gt;
Clvl=46-60: ((36 * Clvl-779) / 256) * Modifier&amp;lt;br&amp;gt;&lt;br /&gt;
Clvl=61-99: ((45 * Clvl-1319) / 256) * Modifier&lt;br /&gt;
&lt;br /&gt;
where '''Modifier''' differs for attack type and target:&lt;br /&gt;
&lt;br /&gt;
0.25 for attacker using a Melee Attack on a Player.&amp;lt;br&amp;gt;&lt;br /&gt;
0.125 for attacker using Ranged Attack on a Player.&amp;lt;br&amp;gt;&lt;br /&gt;
0.5 for attacker using Ranged or Melee on a Boss Monster or minion.&amp;lt;br&amp;gt;&lt;br /&gt;
1 for attacker using Ranged or Melee on any other target.&lt;br /&gt;
&lt;br /&gt;
===V1.09===&lt;br /&gt;
In V1.09 duration of OW was only 4 seconds and the same formula was used for all character levels. Also life loss wasn't influenced by a target modifier.&lt;br /&gt;
&lt;br /&gt;
'''Life loss per frame:'''&lt;br /&gt;
&lt;br /&gt;
(cLvl * 9 + 40) / 256&lt;br /&gt;
&lt;br /&gt;
'''Life loss per second:'''&lt;br /&gt;
&lt;br /&gt;
Life loss per second = Life loss per frame * 25&lt;br /&gt;
&lt;br /&gt;
'''Total life loss:'''&lt;br /&gt;
&lt;br /&gt;
Total life loss = Life loss per second * 4 (the duration of OW in V1.09)&lt;br /&gt;
&lt;br /&gt;
=Examples=&lt;br /&gt;
For each version I assume a character level of 85 and a normal monster as target.&lt;br /&gt;
&lt;br /&gt;
===V1.11b===&lt;br /&gt;
&lt;br /&gt;
'''Life drain per frame in bits'''&amp;lt;br&amp;gt;&lt;br /&gt;
= 40 + 1341 + (85-60) * 45 * 1&amp;lt;br&amp;gt;&lt;br /&gt;
= 40 + 1341 + 1125&amp;lt;br&amp;gt;&lt;br /&gt;
= 2506&lt;br /&gt;
&lt;br /&gt;
'''Life drain per second in points'''&amp;lt;br&amp;gt;&lt;br /&gt;
= 2506 * 25/256&amp;lt;br&amp;gt;&lt;br /&gt;
= 244 186/256&lt;br /&gt;
&lt;br /&gt;
'''Total life drain in points'''&amp;lt;br&amp;gt;&lt;br /&gt;
= 2506 * 199/256&amp;lt;br&amp;gt;&lt;br /&gt;
= 1,948 6/256&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===V1.10 and V1.11a===&lt;br /&gt;
&lt;br /&gt;
'''life loss per frame'''&amp;lt;br&amp;gt;&lt;br /&gt;
= ((45 * 85 - 1319) / 256) * 1&amp;lt;br&amp;gt;&lt;br /&gt;
= (3825 - 1319) / 256&amp;lt;br&amp;gt;&lt;br /&gt;
= 9.7890625&lt;br /&gt;
&lt;br /&gt;
For '''life loss per second''', multiply life loss per frame by 25:&lt;br /&gt;
&lt;br /&gt;
9.7890625 * 25&amp;lt;br&amp;gt;&lt;br /&gt;
=244.7265625&lt;br /&gt;
&lt;br /&gt;
For '''total life loss''', multiply life loss per second by 8 (the total duration of OW):&lt;br /&gt;
&lt;br /&gt;
244.7265625 * 8&amp;lt;br&amp;gt;&lt;br /&gt;
= 1957.8125&lt;br /&gt;
&lt;br /&gt;
===V1.09===&lt;br /&gt;
&lt;br /&gt;
'''life loss per frame''' = (85 * 9 + 40) / 256&amp;lt;br&amp;gt;&lt;br /&gt;
= (765 + 40) / 256&amp;lt;br&amp;gt;&lt;br /&gt;
= 805 / 256&amp;lt;br&amp;gt;&lt;br /&gt;
= 3.14453125&lt;br /&gt;
&lt;br /&gt;
'''life loss per second''' = life loss per frame * 25&amp;lt;br&amp;gt;&lt;br /&gt;
= 3.14453125 * 25&amp;lt;br&amp;gt;&lt;br /&gt;
= 78.61328125&lt;br /&gt;
&lt;br /&gt;
'''total life loss''' = life loss per second * 4&amp;lt;br&amp;gt;&lt;br /&gt;
= 78.61328125 * 4&amp;lt;br&amp;gt;&lt;br /&gt;
= 314.453125&lt;br /&gt;
&lt;br /&gt;
=Items with Open Wounds mod=&lt;br /&gt;
{|&lt;br /&gt;
!Item&lt;br /&gt;
!OW%&lt;br /&gt;
|-&lt;br /&gt;
|'''Malice''' Melee Weapon&lt;br /&gt;
|100%&lt;br /&gt;
|-&lt;br /&gt;
|'''Ripsaw''' Flamberge&lt;br /&gt;
|80%&lt;br /&gt;
|-&lt;br /&gt;
|'''Fury''' Melee Weapon&lt;br /&gt;
|66%&lt;br /&gt;
|-&lt;br /&gt;
|'''Goreshovel''' Broad Axe&lt;br /&gt;
|60%&lt;br /&gt;
|-&lt;br /&gt;
|'''Kingslayer''' Sword/Axe&amp;lt;br&amp;gt;&lt;br /&gt;
'''Steel''' Sword/Axe/Mace&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodmoon''' Elegant Blade&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fleshripper''' Fanged Knife&amp;lt;br&amp;gt;&lt;br /&gt;
'''Razor's Edge''' Tomahawk&amp;lt;br&amp;gt;&lt;br /&gt;
'''Swordback Hold''' Spiked Shield&amp;lt;br&amp;gt;&lt;br /&gt;
'''The Gnasher''' Hand Axe&amp;lt;br&amp;gt;&lt;br /&gt;
'''The Meat Scraper''' Lochaber Axe&amp;lt;br&amp;gt;&lt;br /&gt;
'''Woestave''' Halberd&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|'''The Impaler''' War Spear&amp;lt;br&amp;gt;&lt;br /&gt;
'''Toothrow''' Sharktooth Armor&lt;br /&gt;
|40%&lt;br /&gt;
|-&lt;br /&gt;
|'''Bloodthief''' Brandistock&amp;lt;br&amp;gt;&lt;br /&gt;
'''Crow Caw''' Tigulated Mail&lt;br /&gt;
|35%&lt;br /&gt;
|-&lt;br /&gt;
|'''Blood Crescent''' Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cerebus' Bite''' Blood Spirit (Ladder Only)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Gut Siphon''' Demon Crossbow&amp;lt;br&amp;gt;&lt;br /&gt;
'''Lacerator''' Winged Axe&amp;lt;br&amp;gt;&lt;br /&gt;
'''Langer Briser''' Arbalest&amp;lt;br&amp;gt;&lt;br /&gt;
'''The Scalper''' Francisca&lt;br /&gt;
'''Duress''' body armor&lt;br /&gt;
|33%&lt;br /&gt;
|-&lt;br /&gt;
|'''Riphook''' Razor Bow&amp;lt;br&amp;gt;&lt;br /&gt;
'''Soul Harvest''' Scythe&amp;lt;br&amp;gt;&lt;br /&gt;
|30%&lt;br /&gt;
|-&lt;br /&gt;
|'''Um''' Rune (in weapon)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Beast''' Axe/Scepter/Hammer&amp;lt;br&amp;gt;&lt;br /&gt;
'''Chaos''' Hand to Hand&amp;lt;br&amp;gt;&lt;br /&gt;
'''Crescent Moon''' Axe/Sword/Polearm&amp;lt;br&amp;gt;&lt;br /&gt;
'''Doom''' Axe/Polearm/Hammer&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodrise''' Morning Star&amp;lt;br&amp;gt;&lt;br /&gt;
'''Boneflesh''' Plate Mail&amp;lt;br&amp;gt;&lt;br /&gt;
'''Butcher's Pupil''' Cleaver&amp;lt;br&amp;gt;&lt;br /&gt;
'''Dracul's Grasp''' Vampirebone Gloves&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fleshrender''' Barbed Club&lt;br /&gt;
|25%&lt;br /&gt;
|-&lt;br /&gt;
|'''Infernal Tools''' (Complete)&lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
|'''Skull Splitter''' Military Pick&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|'''Gore Rider''' War Boots&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
|'''Crafted Blood Belt'''&lt;br /&gt;
|5-10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=FAQ=&lt;br /&gt;
===Which skills/attacks carry OW and which don't?===&lt;br /&gt;
In General, every ''''attack'''' carries OW - i.e. bare fists attack, normal weapon attack and skills like Whirlwind, Zeal, Assassin's charge-up attacks and so on will deliver OW.&lt;br /&gt;
&lt;br /&gt;
'''Skills, that carry OW:'''&lt;br /&gt;
*Blade Fury&lt;br /&gt;
*Kicks in general&lt;br /&gt;
*Multishot (only the two middle arrows)&lt;br /&gt;
*Smite&lt;br /&gt;
&lt;br /&gt;
'''Skills, that &amp;lt;u&amp;gt;don't&amp;lt;/u&amp;gt; carry OW:'''&lt;br /&gt;
*Blade Sentinel&lt;br /&gt;
*Blade Shield&lt;br /&gt;
*Multishot (all arrows except for the two middle ones)&lt;br /&gt;
&lt;br /&gt;
===Is there a cap on OW?===&lt;br /&gt;
No, there is no cap for OW. Thus the maximum is 100%. Rumours about OW (and other mods like Crushing Blow and Deadly Strike) being capped at 95% derive from the fact that the highest achievable Chance to Hit is 95%, meaning that you only can deliver OW on 95% of your strikes. Every time you hit though OW will trigger.&lt;br /&gt;
&lt;br /&gt;
===Does OW work on my mercenary?===&lt;br /&gt;
Yes. Unlike Prevent Monster Heal, your mercenary can trigger OW on a target.&lt;br /&gt;
&lt;br /&gt;
===Can a target be subject to different OW causes at once?===&lt;br /&gt;
No, it can't. If OW is triggered on a target already under the influence of OW, the timer will simply be reset to 8 seconds, regardless of level.&lt;br /&gt;
&lt;br /&gt;
===How does OW from different item types stack?===&lt;br /&gt;
The chance to trigger OW is the sum of all items you carry. Only exception are dual-wielding barbarians and assassins: In this case, only the OW from the striking weapon plus OW from non-weapon items counts.&lt;br /&gt;
&lt;br /&gt;
===Does OW from another player/hireling override the 1st OW?===&lt;br /&gt;
No. If another player or hireling hits a target that is under the influence of OW, the timer is reset to 8 seconds, but the life loss will still be that one calculated for the first player/hireling that hit it. That means, when your mercenary triggers OW on a monster which you already hit and triggered OW before, the timer will be reset to 8 seconds, but the monster will still receive the same damage it received from you triggering OW.&lt;br /&gt;
&lt;br /&gt;
===Is there a penalty for ranged attacks?===&lt;br /&gt;
Yes, but only versus players. It's already mentioned in the formula above. The modifier is 1/2.&lt;br /&gt;
&lt;br /&gt;
===Can OW be countered by replenish life, physical resistance or absorb?===&lt;br /&gt;
OW ignores any resistances and absorb and cuts off damage regeneration on the target if triggered. Replenish Life (e.g. from Prayer aura or Snakecord) still works though.&lt;br /&gt;
&lt;br /&gt;
===Is there a PvP penalty for OW?===&lt;br /&gt;
As noted in the above formula, life loss in PvP is 1/4.&lt;br /&gt;
&lt;br /&gt;
===So what can I do against OW in PvP?===&lt;br /&gt;
Life drain cannot be reduced by any form of damage reduction, and its duration cannot be reduced by [[Cleansing]] or [[Fade]]. Replenish Life from items is a direct counter. Against another player, a level 30 player in 1.11+ applies 109 bit life drain per frame with a melee attack, and 54 bit life drain per frame with a ranged attack: this can be countered entirely by Replenish Life +109 and +54 respectively. &lt;br /&gt;
&lt;br /&gt;
===Will every target suffer from OW?===&lt;br /&gt;
Although always applied to another player, it only applies to non-player units (monsters, hirelings and pets) if their life value changes, either due to damage taken or regenerated. If no damage is taken then OW won't be applied if regeneration has already been stopped by Prevent Monster Heal, even if the target is at less than maximum life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
[http://diablo2.ingame.de/tips/calcs/open_wounds.php|Open Wounds calculator for V1.10+ (German)]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://diablo2.ingame.de/tips/calcs/open_wounds109.php|Open Wounds calculator for V1.09 (German)]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.lurkerlounge.com/spirea/Damage/Open_Wounds.shtml|Open Wounds calculator for V1.09 (English)]&lt;br /&gt;
&lt;br /&gt;
[[category:calculations]]&lt;br /&gt;
[[category:modifiers]]&lt;br /&gt;
[[category:special modifiers]]&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Guide:Calculating_Poison_Damage_v1.10,_by_onderduiker&amp;diff=17875</id>
		<title>Guide:Calculating Poison Damage v1.10, by onderduiker</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Guide:Calculating_Poison_Damage_v1.10,_by_onderduiker&amp;diff=17875"/>
				<updated>2010-03-27T13:27:39Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: /* Skills */ Updated Poison Nova bit rates for 1.13&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some (if not all) of what follows may already be known, but to the best of my knowledge it hasn't all been collected in one place on this site. [[Guide:The Tao of Poison v1.09, by Bkelly|Bkelly's The Tao of Poison]] was an excellent source of information about poison damage for v1.09, but there are a number of changes in Diablo II: Lord of Destruction v1.10+ and the Tao hasn't been updated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I've also posted [http://diablo.incgamers.com/forums/showthread.php?t=713008 Poison damage calculator.xls], a Microsoft Excel worksheet, in the Diablo Files forum of the Diablo III Community Forums. Even if you know how to calculate poison damage, this should make it easier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide top&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|patch= 1.10&lt;br /&gt;
|pve= Yes&lt;br /&gt;
|pvp= Yes&lt;br /&gt;
|item= Poison damage&lt;br /&gt;
|class= Amazon&lt;br /&gt;
|class2= Assassin&lt;br /&gt;
|class3= Barbarian&lt;br /&gt;
|class4= Druid&lt;br /&gt;
|class5= Necromancer&lt;br /&gt;
|class6= Paladin&lt;br /&gt;
|class7= Sorceress&lt;br /&gt;
|author= onderduiker&lt;br /&gt;
|related= [http://diablo.incgamers.com/forums/showthread.php?t=713008 Poison damage calculator.xls], [[Guide:The Tao of Poison v1.09, by Bkelly|The Tao of Poison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__ToC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
While damage is displayed in points and length in seconds, both are calculated and applied using more precise units of measurement. Damage is calculated and applied in bits, and length in frames.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|align=center width=50% style=text-align:center&lt;br /&gt;
!colspan=2 width=50%|Damage!!colspan=2 width=50%|Length&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Points!!width=25%|Bits!!width=25%|Seconds!!width=25%|Frames&lt;br /&gt;
|-&lt;br /&gt;
|1||256||1||25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poison damage is displayed as the total damage applied over a length of time, but it's calculated by applying a bit rate (bit damage per frame) for a specified number of frames: a &amp;lt;font color=#4850B8&amp;gt;'''Toxic Small Charm'''&amp;lt;/font&amp;gt; applies 205 bit rate for 125 frames, which is displayed as 100 Poison Damage Over 5 Seconds (205*125/256 over 125/25).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poison damage from multiple attacks doesn't stack. If a target is already poisoned, then the rate and length of that poison will be overwritten by that of any subsequent attack which has an equal or greater rate. Rates are compared after all modifiers have been applied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When players, hirelings or pets apply poison to a poisoned monster, their poison is applied for one frame instead of the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. Rates are compared after all modifiers have been applied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When monsters apply poison to a poisoned player, hireling or pet, their poison is applied for one frame as well as the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. [[Rabies]] and [[Poison Creeper]] can also apply additional frames of poison damage when applied to more than one monster.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A monster's damage regeneration is stopped if at least one bit of poison damage is applied per frame: monsters won't turn green if less than one bit of poison damage is applied per frame. Poison damage can kill monsters, hirelings and pets but will only reduce players to 1 hit point (although poison damage from a subsequent attack would kill them if they remained on 1 hit point).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
If a single item has both a prefix and a suffix applying poison damage, then the rates and lengths of both are simply added. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Small Charm!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm&amp;lt;/font&amp;gt;&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;5 Seconds||205||205||125&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|50 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;6 Seconds||86||86||150&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11 Seconds||291||291||275&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Displayed damage is rounded to the nearest point, although it should always be rounded down. When multiple items applying poison damage are equipped, then the rates are added and the lengths are averaged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Item!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11 Seconds||291||291||275&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blackbog's Sharp Cinquedeas&amp;lt;/font&amp;gt;&lt;br /&gt;
|488 Poison Damage Over 10 Seconds||500||500||250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Perfect Emerald&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;7 Seconds||143||143||179&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|Total||934||934||704&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Frames&lt;br /&gt;
|= [704/3]&lt;br /&gt;
|-&lt;br /&gt;
|= 234&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 853 poison damage is applied over 9.36 seconds (934*234/256 over 234/25). Bits and frames are the smallest units of measurement, and so calculations are rounded down to the nearest bit and frame. Gems, jewels and runes all count as separate items, even if they're socketed in a single item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=crimson&amp;gt;'''ERROR:'''&amp;lt;/font&amp;gt; Length is calculated differently when multiple items applying poison damage are used with skills that apply a fraction of weapon damage. This applies to the following following skills:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Multiple Shot]]&lt;br /&gt;
*[[Strafe]]&lt;br /&gt;
*[[Blade Sentinel]]&lt;br /&gt;
*[[Blade Fury]]&lt;br /&gt;
*[[Blade Shield]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Two items will apply poison damage over the sum of their lengths, while three or more items will just apply poison damage over the longest length of any of those items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Poison damage items]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Poison damage skills add bit rate with every additional skill level. The bit rate added also increases beyond certain skill levels. Some skills also add length with every additional skill level, although the increase is linear. Others are synergised by other skills, which apply a percentage increase to bit rate dependent on the number of skill points invested in the synergy skill(s). Skill level is set at the point the player uses the skill. Adding or removing skill bonuses won't have any effect on rate or length if there's a delay between using the skill and applying the poison.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Skill!!colspan=7|Bit rate!!colspan=2|Frames!!colspan=2|Synergy&lt;br /&gt;
|-style=background:silver&lt;br /&gt;
!width=6%|/Level!!width=6%|1!!width=6%|2-8!!width=6%|9-16!!width=6%|17-22!!width=6%|23-28!!width=6%|&amp;gt;28!!width=6%|1!!width=6%|2+!!width=6%|Skill!!width=6%|+%&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Poison Javelin]] (Pn)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
32&lt;br /&gt;
&lt;br /&gt;
48&lt;br /&gt;
|&lt;br /&gt;
+16&lt;br /&gt;
&lt;br /&gt;
+16&lt;br /&gt;
|&lt;br /&gt;
+32&lt;br /&gt;
&lt;br /&gt;
+36&lt;br /&gt;
|&lt;br /&gt;
+48&lt;br /&gt;
&lt;br /&gt;
+52&lt;br /&gt;
|&lt;br /&gt;
+64&lt;br /&gt;
&lt;br /&gt;
+68&lt;br /&gt;
|&amp;lt;font color=crimson&amp;gt;&lt;br /&gt;
+96&lt;br /&gt;
&lt;br /&gt;
+84&lt;br /&gt;
|&lt;br /&gt;
200&lt;br /&gt;
|&lt;br /&gt;
+50&lt;br /&gt;
|align=left|&lt;br /&gt;
Pe&lt;br /&gt;
|&lt;br /&gt;
12&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Plague Javelin]] (Pe)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
80&lt;br /&gt;
&lt;br /&gt;
128&lt;br /&gt;
|&lt;br /&gt;
+48&lt;br /&gt;
&lt;br /&gt;
+48&lt;br /&gt;
|&lt;br /&gt;
+96&lt;br /&gt;
&lt;br /&gt;
+96&lt;br /&gt;
|&lt;br /&gt;
+160&lt;br /&gt;
&lt;br /&gt;
+160&lt;br /&gt;
|&lt;br /&gt;
+320&lt;br /&gt;
&lt;br /&gt;
+320&lt;br /&gt;
|&lt;br /&gt;
+480&lt;br /&gt;
&lt;br /&gt;
+480&lt;br /&gt;
|&lt;br /&gt;
75&lt;br /&gt;
|&lt;br /&gt;
+10&lt;br /&gt;
|align=left|&lt;br /&gt;
Pn&lt;br /&gt;
|&lt;br /&gt;
10&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Poison Dagger]] (PD)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
36&lt;br /&gt;
&lt;br /&gt;
80&lt;br /&gt;
|&lt;br /&gt;
+20&lt;br /&gt;
&lt;br /&gt;
+20&lt;br /&gt;
|&lt;br /&gt;
+30&lt;br /&gt;
&lt;br /&gt;
+30&lt;br /&gt;
|&lt;br /&gt;
+40&lt;br /&gt;
&lt;br /&gt;
+40&lt;br /&gt;
|&lt;br /&gt;
+46&lt;br /&gt;
&lt;br /&gt;
+46&lt;br /&gt;
|&lt;br /&gt;
+52&lt;br /&gt;
&lt;br /&gt;
+52&lt;br /&gt;
|&lt;br /&gt;
50&lt;br /&gt;
|&lt;br /&gt;
+10&lt;br /&gt;
|align=left|&lt;br /&gt;
PE&lt;br /&gt;
&lt;br /&gt;
PN&lt;br /&gt;
|&lt;br /&gt;
20&lt;br /&gt;
&lt;br /&gt;
20&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Poison Explosion]] (PE)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
128&lt;br /&gt;
&lt;br /&gt;
384&lt;br /&gt;
|&lt;br /&gt;
+32&lt;br /&gt;
&lt;br /&gt;
+32&lt;br /&gt;
|&lt;br /&gt;
+64&lt;br /&gt;
&lt;br /&gt;
+64&lt;br /&gt;
|&lt;br /&gt;
+96&lt;br /&gt;
&lt;br /&gt;
+96&lt;br /&gt;
|&lt;br /&gt;
+128&lt;br /&gt;
&lt;br /&gt;
+128&lt;br /&gt;
|&lt;br /&gt;
+160&lt;br /&gt;
&lt;br /&gt;
+160&lt;br /&gt;
|&lt;br /&gt;
50&lt;br /&gt;
|&lt;br /&gt;
+10&lt;br /&gt;
|align=left|&lt;br /&gt;
PD&lt;br /&gt;
&lt;br /&gt;
PN&lt;br /&gt;
|&lt;br /&gt;
15&lt;br /&gt;
&lt;br /&gt;
15&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Poison Nova]] (PN)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
256&lt;br /&gt;
&lt;br /&gt;
464&lt;br /&gt;
|&lt;br /&gt;
+64&lt;br /&gt;
&lt;br /&gt;
+64&lt;br /&gt;
|&lt;br /&gt;
+96&lt;br /&gt;
&lt;br /&gt;
+96&lt;br /&gt;
|&lt;br /&gt;
+144&lt;br /&gt;
&lt;br /&gt;
+144&lt;br /&gt;
|&lt;br /&gt;
+224&lt;br /&gt;
&lt;br /&gt;
+224&lt;br /&gt;
|&lt;br /&gt;
+256&lt;br /&gt;
&lt;br /&gt;
+256&lt;br /&gt;
|&lt;br /&gt;
50&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|align=left|&lt;br /&gt;
PD&lt;br /&gt;
&lt;br /&gt;
PE&lt;br /&gt;
|&lt;br /&gt;
10&lt;br /&gt;
&lt;br /&gt;
10&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Poison Creeper]] (PC)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
12&lt;br /&gt;
&lt;br /&gt;
16&lt;br /&gt;
|&lt;br /&gt;
+7&lt;br /&gt;
&lt;br /&gt;
+7&lt;br /&gt;
|&lt;br /&gt;
+12&lt;br /&gt;
&lt;br /&gt;
+12&lt;br /&gt;
|&lt;br /&gt;
+15&lt;br /&gt;
&lt;br /&gt;
+15&lt;br /&gt;
|&lt;br /&gt;
+17&lt;br /&gt;
&lt;br /&gt;
+17&lt;br /&gt;
|&lt;br /&gt;
+19&lt;br /&gt;
&lt;br /&gt;
+19&lt;br /&gt;
|&lt;br /&gt;
100&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Rabies]]&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
48&lt;br /&gt;
&lt;br /&gt;
112&lt;br /&gt;
|&lt;br /&gt;
+32&lt;br /&gt;
&lt;br /&gt;
+32&lt;br /&gt;
|&lt;br /&gt;
+40&lt;br /&gt;
&lt;br /&gt;
+40&lt;br /&gt;
|&lt;br /&gt;
+56&lt;br /&gt;
&lt;br /&gt;
+56&lt;br /&gt;
|&lt;br /&gt;
+88&lt;br /&gt;
&lt;br /&gt;
+88&lt;br /&gt;
|&lt;br /&gt;
+128&lt;br /&gt;
&lt;br /&gt;
+128&lt;br /&gt;
|&lt;br /&gt;
100&lt;br /&gt;
|&lt;br /&gt;
+10&lt;br /&gt;
|align=left|&lt;br /&gt;
PC&lt;br /&gt;
|&lt;br /&gt;
18&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Venom]]&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
1,536&lt;br /&gt;
&lt;br /&gt;
2,048&lt;br /&gt;
|&lt;br /&gt;
+384&lt;br /&gt;
&lt;br /&gt;
+384&lt;br /&gt;
|&lt;br /&gt;
+512&lt;br /&gt;
&lt;br /&gt;
+512&lt;br /&gt;
|&lt;br /&gt;
+640&lt;br /&gt;
&lt;br /&gt;
+640&lt;br /&gt;
|&lt;br /&gt;
+768&lt;br /&gt;
&lt;br /&gt;
+768&lt;br /&gt;
|&lt;br /&gt;
+896&lt;br /&gt;
&lt;br /&gt;
+896&lt;br /&gt;
|&lt;br /&gt;
10&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=crimson&amp;gt;'''ERROR:'''&amp;lt;/font&amp;gt; Level &amp;gt;36 Poison Javelin displays higher minimum than maximum damage because the minimum bit rate added per level for level &amp;gt;28 is higher than the maximum bit rate added. When this occurs, the minimum damage becomes the maximum and the maximum damage becomes the minimum.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level 30 Poison Dagger applies the following:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Frames&lt;br /&gt;
|= 50+(10*(30-1))&lt;br /&gt;
|-&lt;br /&gt;
|= 50+290&lt;br /&gt;
|-&lt;br /&gt;
|= 340&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Min bit rate&lt;br /&gt;
|= 36+(20*7)+(30*8)+(40*6)+(46*6)+(52*2)&lt;br /&gt;
|-&lt;br /&gt;
|= 36+140+240+240+276+104&lt;br /&gt;
|-&lt;br /&gt;
|= 1,036&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 1,036*340/256&lt;br /&gt;
|-&lt;br /&gt;
|= 1,375&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Max bit rate &lt;br /&gt;
|= 80+(20*7)+(30*8)+(40*6)+(46*6)+(52*2)&lt;br /&gt;
|-&lt;br /&gt;
|= 80+140+240+240+276+104&lt;br /&gt;
|-&lt;br /&gt;
|= 1,080&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 1,080*340/256&lt;br /&gt;
|-&lt;br /&gt;
|= 1,434&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 1,375-1,434 Poison Damage Over 13.6 Seconds is displayed. Fully synergised level 30 Poison Dagger (20 points each in Poison Explosion and Nova) has +800% (20*(20+20)) applied to its rate:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Min bit rate&lt;br /&gt;
|= 1,036*(100+800)/100&lt;br /&gt;
|-&lt;br /&gt;
|= 1,036*9&lt;br /&gt;
|-&lt;br /&gt;
|= 9,324&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 9,324*340/256&lt;br /&gt;
|-&lt;br /&gt;
|= 12,383&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Max bit rate &lt;br /&gt;
|= 1,080*(100+800)/100&lt;br /&gt;
|-&lt;br /&gt;
|= 1,080*9&lt;br /&gt;
|-&lt;br /&gt;
|= 9,720&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 9,720*340/256&lt;br /&gt;
|-&lt;br /&gt;
|= 12,909&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 12,383-12,909 Poison Damage Over 13.6 Seconds is displayed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills and items==&lt;br /&gt;
Most skills are treated as separate sources of poison damage whose rates (and accompanying lengths) compete with those of other skills and items. However, Poison Dagger and the javelins (but '''not''' the clouds) of Poison and Plague Javelins combine the skill's rate with any item rates. Length is calculated by summing skill and item lengths and dividing by the number of items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Source!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||291||291||275&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blackbog's Sharp Cinquedeas&amp;lt;/font&amp;gt;&lt;br /&gt;
|488 Poison Damage Over 10&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||500||500||250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Perfect Emerald&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;7&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||143||143||179&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 30 Poison Dagger&lt;br /&gt;
|12,383-12,909 Poison Damage Over 13.6 Seconds||9,324||9,720||340&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=right colspan=2|Total||10,258||10,654||1,044&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Frames&lt;br /&gt;
|= [1,044/3]&lt;br /&gt;
|-&lt;br /&gt;
|= 348&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 10,258*348/256&lt;br /&gt;
|-&lt;br /&gt;
|= 13,944&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 10,654*348/256&lt;br /&gt;
|-&lt;br /&gt;
|= 14,482&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 13,944-14,482 poison damage is applied over 13.92 (348/25) seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If the only item used were &amp;lt;font color=#908858&amp;gt;'''Blackbog's Sharp Cinquedeas'''&amp;lt;/font&amp;gt;, 9,824-10,220 bit rate for 590 ((250+340)/1) frames would apply 22,641-23,553 poison damage over 23.6 (590/25) seconds. Although the rate is lower with only one item, the length can be significantly longer and results in far more damage from a single stab.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Venom==&lt;br /&gt;
Venom's rate is applied to any weapon's attack made between its casting and expiration, and adds to any rate applied by items. However, its 10 frame length overrides those of any items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Source!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||291||291||&amp;lt;font color=silver&amp;gt;275&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blackbog's Sharp Cinquedeas&amp;lt;/font&amp;gt;&lt;br /&gt;
|488 Poison Damage Over 10&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||500||500||&amp;lt;font color=silver&amp;gt;250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Perfect Emerald&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;7&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||143||143||&amp;lt;font color=silver&amp;gt;179&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 15 Venom&lt;br /&gt;
|305-325 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;0.4 Seconds||7,808||8,320||10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|Total||8,742||9,254||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 8,742*10/256&lt;br /&gt;
|-&lt;br /&gt;
|= 341&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 9,254*10/256&lt;br /&gt;
|-&lt;br /&gt;
|= 361&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus just 341-361 poison damage is applied over 0.4 (10/25) seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
However, Venom's length does '''not''' override those of the skills Poison Dagger and Poison and Plague Javelins. Casting Venom can thus significantly increase the rate applied by these skills while not reducing length. Since Venom effectively creates a ''single'' source which sums the rates of Venom and items but which only applies for Venom's length, the length is the sum of the skill length and that of Venom.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Source!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||291||291||&amp;lt;font color=silver&amp;gt;275&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blackbog's Sharp Cinquedeas&amp;lt;/font&amp;gt;&lt;br /&gt;
|488 Poison Damage Over 10&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||500||500||&amp;lt;font color=silver&amp;gt;250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Perfect Emerald&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;7&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||143||143||&amp;lt;font color=silver&amp;gt;179&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 30 Poison Dagger&lt;br /&gt;
|12,383-12,909 Poison Damage Over 13.6 Seconds||9,324||9,720||340&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 15 Venom&lt;br /&gt;
|305-325 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;0.4 Seconds||7,808||8,320||10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|Total||18,066||18,974||350&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 18,066*350/256&lt;br /&gt;
|-&lt;br /&gt;
|= 24,699&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 18,974*350/256&lt;br /&gt;
|-&lt;br /&gt;
|= 25,941&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 24,699-25,941 poison damage is applied over 14 (350/25) seconds. Classes other than the Assassin can gain the ability to cast Venom by equipping certain items, which allow it to be cast by various methods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2|Item!!rowspan=2|Source!!rowspan=2 width=6%|Duration (seconds)!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Arachnid Mesh Spiderweb Sash&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=left|Level 3 Venom (11 Charges)||128||2,304||2,816||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Andariel's Visage Demonhead&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=left|Level 3 Venom (20 Charges)||128||2,304||2,816||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Treachery 'ShaelThulLem'&amp;lt;/font&amp;gt; Armor&lt;br /&gt;
|align=left|25% Chance to Cast Level 15 Venom on Striking||176||7,808||8,320||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Grief 'EthTirLoMalRal'&amp;lt;/font&amp;gt; Sword/Axe&lt;br /&gt;
|align=left|35% Chance to Cast Level 15 Venom on Striking||176||7,808||8,320||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Dragon 'SurLoSol'&amp;lt;/font&amp;gt; Armor/Shield&lt;br /&gt;
|align=left|20% Chance to Cast Level 18 Venom When Struck||188||9,600||10,112||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Rainbow Facet Jewel&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=left|100% Chance to Cast Level 23 Venom When You Level-up||208||12,928||13,440||10&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+% Poison Skill Damage==&lt;br /&gt;
+% Poison Skill Damage is gained by equipping certain items and applies a percentage increase to the rate which is multiplicative with any synergies. It's also applied to the rate from items when applied with mêlée weapons, but '''not''' when applied with ranged weapons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The point at which +% PSD is applied varies for each skill, although it is '''not''' applied to [[Poison Creeper]]. For more details about the mechanics of each skill, see the individual skill descriptions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=50% align=center&lt;br /&gt;
!width=50%|Skill!!width=50%|Point of application&lt;br /&gt;
|-valign=top align=left&lt;br /&gt;
![[Poison Javelin]]&lt;br /&gt;
|&lt;br /&gt;
Javelin: throwing&lt;br /&gt;
&lt;br /&gt;
Clouds: creation&lt;br /&gt;
|-valign=top align=left&lt;br /&gt;
![[Plague Javelin]]&lt;br /&gt;
|&lt;br /&gt;
Javelin: throwing&lt;br /&gt;
&lt;br /&gt;
Clouds: creation&lt;br /&gt;
|-align=left&lt;br /&gt;
![[Poison Dagger]]&lt;br /&gt;
|Striking&lt;br /&gt;
|-align=left&lt;br /&gt;
![[Poison Explosion]]&lt;br /&gt;
|Casting&lt;br /&gt;
|-align=left&lt;br /&gt;
![[Poison Nova]]&lt;br /&gt;
|Casting&lt;br /&gt;
|-valign=top align=left&lt;br /&gt;
![[Rabies]]&lt;br /&gt;
|&lt;br /&gt;
Bite: striking&lt;br /&gt;
&lt;br /&gt;
Contagion: creation&lt;br /&gt;
|-align=left&lt;br /&gt;
![[Venom]]&lt;br /&gt;
|Casting&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipping &amp;lt;font color=#00c400&amp;gt;'''Trang-Oul's Claws Heavy Bracers'''&amp;lt;/font&amp;gt; applies +25% PSD to level 15 Venom when cast:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Min bit rate&lt;br /&gt;
|= 7,808*(100+25)/100&lt;br /&gt;
|-&lt;br /&gt;
|= 7,808*1.25&lt;br /&gt;
|-&lt;br /&gt;
|= 9,760&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Max bit rate &lt;br /&gt;
|= 8,320*(100+25)/100&lt;br /&gt;
|-&lt;br /&gt;
|= 8,320*1.25&lt;br /&gt;
|-&lt;br /&gt;
|= 10,400&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-align=center valign=top&lt;br /&gt;
!align=left rowspan=2 width=40%|Source!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||291||291||&amp;lt;font color=silver&amp;gt;275&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blackbog's Sharp Cinquedeas&amp;lt;/font&amp;gt;&lt;br /&gt;
|488 Poison Damage Over 10&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||500||500||&amp;lt;font color=silver&amp;gt;250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Perfect Emerald&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;7&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||143||143||&amp;lt;font color=silver&amp;gt;179&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 15 Venom&lt;br /&gt;
|305-325 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;0.4 Seconds||9,760||10,400||10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|Total||10,694||11,334||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 30 Poison Dagger&lt;br /&gt;
|12,383-12,909 Poison Damage Over 13.6 Seconds||9,324||9,720||340&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+25% PSD is now applied:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=4|Min bit rate&lt;br /&gt;
|= (10,694*(100+25)/100)+(9,324*(100+25)/100)&lt;br /&gt;
|-&lt;br /&gt;
|= (10,694*1.25)+(9,324*1.25)&lt;br /&gt;
|-&lt;br /&gt;
|= 13,367+11,655&lt;br /&gt;
|-&lt;br /&gt;
|= 25,022&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 25,022*(340+10)/256&lt;br /&gt;
|-&lt;br /&gt;
|= 34,209&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=4|Max bit rate &lt;br /&gt;
|= (11,334*(100+25)/100)+(9,720*(100+25)/100)&lt;br /&gt;
|-&lt;br /&gt;
|= (11,334*1.25)+(9,720*1.25)&lt;br /&gt;
|-&lt;br /&gt;
|= 14,167+12,150&lt;br /&gt;
|-&lt;br /&gt;
|= 26,317&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 26,317*(340+10)/256&lt;br /&gt;
|-&lt;br /&gt;
|= 35,980&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 34,209-35,980 poison damage is applied over 14 (350/25) seconds. +% PSD can only be found on the following items:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=50% align=center&lt;br /&gt;
!width=75%|Item!!width=25%|+% PSD&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#908858&amp;gt;Rainbow Facet Jewel&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=right|3-5&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#00c400&amp;gt;Trang-Oul's Claws Heavy Bracers&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=right|25&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#908858&amp;gt;Bramble 'RalOhmSurEth'&amp;lt;/font&amp;gt; armor&lt;br /&gt;
|align=right|25-50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lower Resist==&lt;br /&gt;
A target's Poison Resist (PR) % reduces poison's rate, and PR 100+% makes a monster Immune to Poison (players and hirelings are capped at PR 95%). [[Lower Resist]] (LR) applies PR -%, although it's applied at 1/5 effectiveness against Immune to Poison monsters: level 10 LR's PR -55% is reduced to PR -11% (55/5). PR -100% is the absolute minimum to which a target can be reduced, doubling the rate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
25,022-26,317 bit rate for 350 frames results in 34,209-35,980 poison damage being applied over 14 seconds to a target with PR 0%. PR 50% would halve the rate, but casting level 10 LR (PR -55%) results in the following:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Min bit rate&lt;br /&gt;
|= 25,022*(100-(50-55))/100&lt;br /&gt;
|-&lt;br /&gt;
|= 25,022*1.05&lt;br /&gt;
|-&lt;br /&gt;
|= 26,273&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 26,273*350/256&lt;br /&gt;
|-&lt;br /&gt;
|= 35,920&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Max bit rate &lt;br /&gt;
|= 26,317*(100-(50-55))/100&lt;br /&gt;
|-&lt;br /&gt;
|= 26,317*1.05&lt;br /&gt;
|-&lt;br /&gt;
|= 27,632&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 27,632*350/256&lt;br /&gt;
|-&lt;br /&gt;
|= 37,778&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 35,920-37,778 poison damage is applied over 14 (350/25) seconds. LR is applied when the target is poisoned, so it can be overwritten by another curse immediately afterwards. Even if LR is required to break immunity, once poison has been applied its rate and length remain unchanged, even if the monster becomes Immune to Poison again.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==-% Enemy Poison Resistance==&lt;br /&gt;
-% Enemy Poison Resistance (EPR) reduces a target's poison resistance like LR, but only if PR &amp;lt; 100% i.e. not Immune to Poison. However, unlike LR -% EPR also applies to length, effectively applying Poison Length Reduced (PLR) by -%. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Monsters have no PLR % so -% EPR ''increases'' poison length by the displayed amount, although -100% is the absolute minimum to which a target can be reduced, doubling the length. The only exceptions are the Ancients, whose equipment can spawn with PLR % suffixes. &amp;lt;font color=#908858&amp;gt;'''Talic'''&amp;lt;/font&amp;gt; and &amp;lt;font color=#908858&amp;gt;'''Korlic'''&amp;lt;/font&amp;gt; can spawn with PLR &amp;gt;99%, which cannot be reduced by -% EPR.  However, this doesn't result in effective immunity, since a frame of poison damage is still applied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players and hirelings are capped at PLR 75%, although the same difficulty penalties that apply to Resist % apply (-40% in Nightmare and -100% in Hell).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-% EPR is applied when the target is poisoned, like LR. Once poison has been applied its rate and length remain unchanged, so -% EPR can be removed afterwards without affecting damage or length.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
25,022-26,317 bit rate for 350 frames results in 34,209-35,980 poison damage being applied over 14 seconds to a target with PR 0%. PR 110% makes a monster Immune to Poison, but casting level 10 LR (PR -11%) breaks that immunity and, combined with &amp;lt;font color=#00c400&amp;gt;'''Trang-Oul's Wing Cantor Trophy's'''&amp;lt;/font&amp;gt; -25% EPR partial set bonus when equipping two other items from &amp;lt;font color=#00c400&amp;gt;'''Trang-Oul's Avatar'''&amp;lt;/font&amp;gt;, results in the following:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Frames&lt;br /&gt;
|= 350*(100-(0-25))/100&lt;br /&gt;
|-&lt;br /&gt;
|= 350*1.25&lt;br /&gt;
|-&lt;br /&gt;
|= 437&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Min bit rate&lt;br /&gt;
|= 25,022*(100-(110-11-25))/100&lt;br /&gt;
|-&lt;br /&gt;
|= 25,022*0.26&lt;br /&gt;
|-&lt;br /&gt;
|= 6,505&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 6,505*437/256&lt;br /&gt;
|-&lt;br /&gt;
|= 11,104&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|valign=bottom&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Max bit rate &lt;br /&gt;
|= 26,317*(100-(110-11-25))/100&lt;br /&gt;
|-&lt;br /&gt;
|= 26,317*0.26&lt;br /&gt;
|-&lt;br /&gt;
|= 6,842&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 6,842*437/256&lt;br /&gt;
|-&lt;br /&gt;
|= 11,679&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 11,104-11,679 poison damage is applied over 17.48 (437/25) seconds. -% EPR can only be found on the following items:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=50% align=center&lt;br /&gt;
!width=75%|Item!!width=25%|-% EPR&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#908858&amp;gt;Rainbow Facet Jewel&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=right|3-5&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#00c400&amp;gt;Trang-Oul's Wing Cantor Trophy (3 Items)&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=right|25&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#908858&amp;gt;Grief 'EthTirLoMalRal'&amp;lt;/font&amp;gt; Sword/Axe&lt;br /&gt;
|align=right|20-25&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#908858&amp;gt;Death's Web Unearthed Wand&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=right|40-50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calculation==&lt;br /&gt;
This is a summary of all the individual steps in the calculation of poison damage outlined in the preceding sections. To express total damage in points applied over a length in seconds:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:200%&amp;gt;'''Points = [Rate*Frames/256]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:200%&amp;gt;'''Second = Frames/25'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ideally damage is calculated measuring rate in bits and length in frames. It's also possible to calculate damage measuring rate in poison damage/second and length in seconds, which can be derived directly from displayed damage. However, the result will only be an approximation and rounding down should only be done at the end of the calculation for the maximum accuracy possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:200%&amp;gt;'''Rate = [([[B*S]*M]+[(I+[V*M])*M])*R]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
![]&lt;br /&gt;
|colspan=4|Round down&lt;br /&gt;
|-&lt;br /&gt;
!B&lt;br /&gt;
|colspan=4|Skill rate&lt;br /&gt;
|-&lt;br /&gt;
!I&lt;br /&gt;
|colspan=4|Sum of item rates&lt;br /&gt;
|-&lt;br /&gt;
!V&lt;br /&gt;
|colspan=4|Venom rate&lt;br /&gt;
|-&lt;br /&gt;
!M&lt;br /&gt;
|Mastery (+X% Poison Skill Damage)||M||colspan=2|= (100+X)/100&lt;br /&gt;
|-&lt;br /&gt;
!S&lt;br /&gt;
|Synergy (+X% poison damage)||S||colspan=2|= (100+X)/100&lt;br /&gt;
|-valign=top&lt;br /&gt;
!R&lt;br /&gt;
|Resistance||R||= (100-X)/100&lt;br /&gt;
|&lt;br /&gt;
{|style=font-size:90%&lt;br /&gt;
|If||colspan=2|P &amp;gt;= 100 and P-(L/5) &amp;lt; 100&lt;br /&gt;
|-&lt;br /&gt;
| ||colspan=2|then X = P-(L/5)&lt;br /&gt;
|-&lt;br /&gt;
| ||colspan=2|else R = 0&lt;br /&gt;
|-&lt;br /&gt;
|If||colspan=2|P &amp;lt; 100&lt;br /&gt;
|-&lt;br /&gt;
| ||colspan=2|then X = Max(P-(L+E),-100)&lt;br /&gt;
|-&lt;br /&gt;
!P&lt;br /&gt;
|Poison Resist X%||P = X&lt;br /&gt;
|-&lt;br /&gt;
!L&lt;br /&gt;
|Lower Resist (Poison Resist -X%)||L = X&lt;br /&gt;
|-&lt;br /&gt;
!E&lt;br /&gt;
| -X% Enemy Poison Resistance||E = X&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*If a single item has both a prefix and a suffix applying poison damage, then the rates and lengths of both are simply added. &lt;br /&gt;
*Gems, jewels and runes all count as separate items, even if they're socketed in a single item.&lt;br /&gt;
*Item and Venom rate are only added to the skill rates of Poison Dagger and the javelins (but '''not''' the clouds) of Poison and Plague Javelins.&lt;br /&gt;
*+% PSD isn't applied to item and Venom rate when applied by ranged attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:200%&amp;gt;'''Frames = [F*R]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
![]&lt;br /&gt;
|colspan=3|Round down&lt;br /&gt;
|-valign=top&lt;br /&gt;
!F&lt;br /&gt;
|Frames&lt;br /&gt;
|&lt;br /&gt;
{|style=font-size:90%&lt;br /&gt;
!Items&lt;br /&gt;
|-&lt;br /&gt;
!Items + Skill&lt;br /&gt;
|-&lt;br /&gt;
!Items + Venom&lt;br /&gt;
|-&lt;br /&gt;
!Skill + Venom&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|style=font-size:90%&lt;br /&gt;
|F = sum of item lengths/number of items&lt;br /&gt;
|-&lt;br /&gt;
|F = (skill length + sum of item lengths)/number of items&lt;br /&gt;
|-&lt;br /&gt;
|F = Venom length&lt;br /&gt;
|-&lt;br /&gt;
|F = skill length + Venom length&lt;br /&gt;
|}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!R&lt;br /&gt;
|Resistance||R = (100-X)/100&lt;br /&gt;
|&lt;br /&gt;
{|style=font-size:90%&lt;br /&gt;
|If||colspan=2|P &amp;lt; 100&lt;br /&gt;
|-&lt;br /&gt;
| ||colspan=2|then X = Max(P-E,-100)&lt;br /&gt;
|-&lt;br /&gt;
| ||colspan=2|else F = 1&lt;br /&gt;
|-&lt;br /&gt;
!P&lt;br /&gt;
|Poison Length Reduced by X%||P = X&lt;br /&gt;
|-&lt;br /&gt;
!E&lt;br /&gt;
| -X% Enemy Poison Resistance||E = X&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;font color=crimson&amp;gt;'''ERROR:'''&amp;lt;/font&amp;gt; Length is calculated differently when multiple items applying poison damage are used with skills that apply a fraction of weapon damage. Two items will apply poison damage over the sum of their lengths, while three or more items will just apply poison damage over the longest length of any of those items.&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=17656</id>
		<title>User:Onderduiker</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=17656"/>
				<updated>2010-03-17T07:53:21Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Fixed image links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Diablo: IncGamers==&lt;br /&gt;
{|&lt;br /&gt;
|-style=color:#4850B8 valign=top&lt;br /&gt;
|width=75 bgcolor=black align=center|[[Image:Scorpion.png]]&lt;br /&gt;
!width=100|24 Jan 2008&lt;br /&gt;
|width=300|Member&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Threads===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=711678 Calculating Poison Damage]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=712653 Poison Skills Information]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=717215 Rabies Mechanics]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=740663 Calculator Inaccuracy for Frenzy Attack Speed]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Files===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=713008 Poison damage calculator.xls]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=716009 Monster Resistances.xls]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Images===&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=755&amp;amp;title=radius&amp;amp;cat=541 Radius]&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=756&amp;amp;title=range&amp;amp;cat=541 Melee Range]&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=758&amp;amp;title=size&amp;amp;cat=541 Target Size]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Amazon Basin==&lt;br /&gt;
{|&lt;br /&gt;
|-style=color:#00c400&lt;br /&gt;
|rowspan=3 width=75 bgcolor=black align=center|[[Image:Onderduiker.gif]]&lt;br /&gt;
&amp;lt;font color=white&amp;gt;elemental advisor&lt;br /&gt;
!width=100|27 Apr 2008&lt;br /&gt;
|width=300|Moderator (General Diablo II Discussion)&lt;br /&gt;
|-style=color:gold&lt;br /&gt;
!11 Apr 2008&lt;br /&gt;
|Amazon Basin Member&lt;br /&gt;
|-style=color:#4850B8&lt;br /&gt;
!30 Mar 2007&lt;br /&gt;
|Community Member (Diablo II)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=16496</id>
		<title>User:Onderduiker</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=16496"/>
				<updated>2009-12-21T21:07:27Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Diablo: IncGamers==&lt;br /&gt;
{|&lt;br /&gt;
|-style=color:#4850B8 valign=top&lt;br /&gt;
|width=75 bgcolor=black align=center|[[Image:Scorpion.png]]&lt;br /&gt;
!width=100|24 Jan 2008&lt;br /&gt;
|width=300|Member&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Threads===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=711678 Calculating Poison Damage]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=712653 Poison Skills Information]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=717215 Rabies Mechanics]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=740663 Calculator Inaccuracy for Frenzy Attack Speed]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Files===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=713008 Poison damage calculator.xls]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=716009 Monster Resistances.xls]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Images===&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=3044&amp;amp;cat=537 Radius]&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=2596&amp;amp;cat=537 Melee Range]&lt;br /&gt;
*[http://diablo.incgamers.com/gallery/showphoto.php?photo=2597&amp;amp;cat=537 Target Size]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Amazon Basin==&lt;br /&gt;
{|&lt;br /&gt;
|-style=color:#00c400&lt;br /&gt;
|rowspan=3 width=75 bgcolor=black align=center|[[Image:Onderduiker.gif]]&lt;br /&gt;
&amp;lt;font color=white&amp;gt;elemental advisor&lt;br /&gt;
!width=100|27 Apr 2008&lt;br /&gt;
|width=300|Moderator (General Diablo II Discussion)&lt;br /&gt;
|-style=color:gold&lt;br /&gt;
!11 Apr 2008&lt;br /&gt;
|Amazon Basin Member&lt;br /&gt;
|-style=color:#4850B8&lt;br /&gt;
!30 Mar 2007&lt;br /&gt;
|Community Member (Diablo II)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=16495</id>
		<title>User:Onderduiker</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=16495"/>
				<updated>2009-12-21T20:43:35Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Diablo: IncGamers==&lt;br /&gt;
{|&lt;br /&gt;
|-style=color:#4850B8 valign=top&lt;br /&gt;
|width=75 bgcolor=black align=center|[[Image:Scorpion.png]]&lt;br /&gt;
!width=100|24 Jan 2008&lt;br /&gt;
|width=300|Member&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Threads===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=711678 Calculating Poison Damage]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=712653 Poison Skills Information]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=717215 Rabies Mechanics]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=740663 Calculator Inaccuracy for Frenzy Attack Speed]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Files===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=713008 Poison damage calculator.xls]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=716009 Monster Resistances.xls]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Amazon Basin==&lt;br /&gt;
{|&lt;br /&gt;
|-style=color:#00c400&lt;br /&gt;
|rowspan=3 width=75 bgcolor=black align=center|[[Image:Onderduiker.gif]]&lt;br /&gt;
&amp;lt;font color=white&amp;gt;elemental advisor&lt;br /&gt;
!width=100|27 Apr 2008&lt;br /&gt;
|width=300|Moderator (General Diablo II Discussion)&lt;br /&gt;
|-style=color:gold&lt;br /&gt;
!11 Apr 2008&lt;br /&gt;
|Amazon Basin Member&lt;br /&gt;
|-style=color:#4850B8&lt;br /&gt;
!30 Mar 2007&lt;br /&gt;
|Community Member (Diablo II)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=16379</id>
		<title>User:Onderduiker</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=16379"/>
				<updated>2009-12-20T21:38:10Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Diablo: IncGamers==&lt;br /&gt;
{|&lt;br /&gt;
|-style=color:#4850B8 valign=top&lt;br /&gt;
|width=75 bgcolor=black align=center|[[Image:Scorpion.png]]&lt;br /&gt;
!width=100|24 Jan 2008&lt;br /&gt;
|width=300|Member&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Threads===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=711678 Calculating Poison Damage]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=712653 Poison Skills Information]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=717215 Rabies Mechanics]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Files===&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=713008 Poison damage calculator.xls]&lt;br /&gt;
*[http://diablo.incgamers.com/forums/showthread.php?t=716009 Monster Resistances.xls]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Amazon Basin==&lt;br /&gt;
{|&lt;br /&gt;
|-style=color:#4850B8&lt;br /&gt;
|rowspan=3 width=75 bgcolor=black align=center|[[Image:Onderduiker.gif]]&lt;br /&gt;
&amp;lt;font color=white&amp;gt;elemental advisor&lt;br /&gt;
!30 Mar 2007&lt;br /&gt;
|Community Member (Diablo II)&lt;br /&gt;
|-style=color:gold&lt;br /&gt;
!11 Apr 2008&lt;br /&gt;
|Amazon Basin Member&lt;br /&gt;
|-style=color:#00c400&lt;br /&gt;
!width=100|27 Apr 2008&lt;br /&gt;
|width=300|Moderator (General Diablo II Discussion)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=16377</id>
		<title>User:Onderduiker</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User:Onderduiker&amp;diff=16377"/>
				<updated>2009-12-20T20:53:13Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Created page with '==Diablo: IncGamers== {| |-style=color:#4850B8 valign=top |width=75 bgcolor=black align=center|Image:Scorpion.png !width=100|24 Jan 2008 |width=300|Member |}   ==Amazon Basin…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Diablo: IncGamers==&lt;br /&gt;
{|&lt;br /&gt;
|-style=color:#4850B8 valign=top&lt;br /&gt;
|width=75 bgcolor=black align=center|[[Image:Scorpion.png]]&lt;br /&gt;
!width=100|24 Jan 2008&lt;br /&gt;
|width=300|Member&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Amazon Basin==&lt;br /&gt;
{|&lt;br /&gt;
|-style=color:#00c400&lt;br /&gt;
|rowspan=3 width=75 bgcolor=black align=center|[[Image:Onderduiker.gif]]&lt;br /&gt;
!width=100|27 Apr 2008&lt;br /&gt;
|width=300|Moderator (General Diablo II Discussion)&lt;br /&gt;
|-style=color:gold&lt;br /&gt;
!11 Apr 2008&lt;br /&gt;
|Amazon Basin Member&lt;br /&gt;
|-style=color:#4850B8&lt;br /&gt;
!30 Mar 2007&lt;br /&gt;
|Community Member (Diablo II)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=File:Scorpion.png&amp;diff=16376</id>
		<title>File:Scorpion.png</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=File:Scorpion.png&amp;diff=16376"/>
				<updated>2009-12-20T20:26:02Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Image for User:Onderduiker page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image for User:Onderduiker page&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=File:Onderduiker.gif&amp;diff=16375</id>
		<title>File:Onderduiker.gif</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=File:Onderduiker.gif&amp;diff=16375"/>
				<updated>2009-12-20T20:23:24Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Image for User page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image for User page&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Guide:Calculating_Poison_Damage_v1.10,_by_onderduiker&amp;diff=16372</id>
		<title>Guide:Calculating Poison Damage v1.10, by onderduiker</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Guide:Calculating_Poison_Damage_v1.10,_by_onderduiker&amp;diff=16372"/>
				<updated>2009-12-20T18:49:22Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Reformatted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some (if not all) of what follows may already be known, but to the best of my knowledge it hasn't all been collected in one place on this site. [[Guide:The Tao of Poison v1.09, by Bkelly|Bkelly's The Tao of Poison]] was an excellent source of information about poison damage for v1.09, but there are a number of changes in Diablo II: Lord of Destruction v1.10+ and the Tao hasn't been updated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I've also posted [http://diablo.incgamers.com/forums/showthread.php?t=713008 Poison damage calculator.xls], a Microsoft Excel worksheet, in the Diablo Files forum of the Diablo III Community Forums. Even if you know how to calculate poison damage, this should make it easier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide top&lt;br /&gt;
|game= Diablo II&lt;br /&gt;
|patch= 1.10&lt;br /&gt;
|pve= Yes&lt;br /&gt;
|pvp= Yes&lt;br /&gt;
|item= Poison damage&lt;br /&gt;
|class= Amazon&lt;br /&gt;
|class2= Assassin&lt;br /&gt;
|class3= Barbarian&lt;br /&gt;
|class4= Druid&lt;br /&gt;
|class5= Necromancer&lt;br /&gt;
|class6= Paladin&lt;br /&gt;
|class7= Sorceress&lt;br /&gt;
|author= onderduiker&lt;br /&gt;
|related= [http://diablo.incgamers.com/forums/showthread.php?t=713008 Poison damage calculator.xls], [[Guide:The Tao of Poison v1.09, by Bkelly|The Tao of Poison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__ToC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
While damage is displayed in points and length in seconds, both are calculated and applied using more precise units of measurement. Damage is calculated and applied in bits, and length in frames.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|align=center width=50% style=text-align:center&lt;br /&gt;
!colspan=2 width=50%|Damage!!colspan=2 width=50%|Length&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Points!!width=25%|Bits!!width=25%|Seconds!!width=25%|Frames&lt;br /&gt;
|-&lt;br /&gt;
|1||256||1||25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poison damage is displayed as the total damage applied over a length of time, but it's calculated by applying a bit rate (bit damage per frame) for a specified number of frames: a &amp;lt;font color=#4850B8&amp;gt;'''Toxic Small Charm'''&amp;lt;/font&amp;gt; applies 205 bit rate for 125 frames, which is displayed as 100 Poison Damage Over 5 Seconds (205*125/256 over 125/25).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poison damage from multiple attacks doesn't stack. If a target is already poisoned, then the rate and length of that poison will be overwritten by that of any subsequent attack which has an equal or greater rate. Rates are compared after all modifiers have been applied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When players, hirelings or pets apply poison to a poisoned monster, their poison is applied for one frame instead of the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. Rates are compared after all modifiers have been applied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When monsters apply poison to a poisoned player, hireling or pet, their poison is applied for one frame as well as the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. [[Rabies]] and [[Poison Creeper]] can also apply additional frames of poison damage when applied to more than one monster.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A monster's damage regeneration is stopped if at least one bit of poison damage is applied per frame: monsters won't turn green if less than one bit of poison damage is applied per frame. Poison damage can kill monsters, hirelings and pets but will only reduce players to 1 hit point (although poison damage from a subsequent attack would kill them if they remained on 1 hit point).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
If a single item has both a prefix and a suffix applying poison damage, then the rates and lengths of both are simply added. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Small Charm!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm&amp;lt;/font&amp;gt;&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;5 Seconds||205||205||125&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|50 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;6 Seconds||86||86||150&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11 Seconds||291||291||275&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Displayed damage is rounded to the nearest point, although it should always be rounded down. When multiple items applying poison damage are equipped, then the rates are added and the lengths are averaged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Item!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11 Seconds||291||291||275&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blackbog's Sharp Cinquedeas&amp;lt;/font&amp;gt;&lt;br /&gt;
|488 Poison Damage Over 10 Seconds||500||500||250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Perfect Emerald&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;7 Seconds||143||143||179&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|Total||934||934||704&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Frames&lt;br /&gt;
|= [704/3]&lt;br /&gt;
|-&lt;br /&gt;
|= 234&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 853 poison damage is applied over 9.36 seconds (934*234/256 over 234/25). Bits and frames are the smallest units of measurement, and so calculations are rounded down to the nearest bit and frame. Gems, jewels and runes all count as separate items, even if they're socketed in a single item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=crimson&amp;gt;'''ERROR:'''&amp;lt;/font&amp;gt; Length is calculated differently when multiple items applying poison damage are used with skills that apply a fraction of weapon damage. This applies to the following following skills:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Multiple Shot]]&lt;br /&gt;
*[[Strafe]]&lt;br /&gt;
*[[Blade Sentinel]]&lt;br /&gt;
*[[Blade Fury]]&lt;br /&gt;
*[[Blade Shield]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Two items will apply poison damage over the sum of their lengths, while three or more items will just apply poison damage over the longest length of any of those items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Poison damage items]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Poison damage skills add bit rate with every additional skill level. The bit rate added also increases beyond certain skill levels. Some skills also add length with every additional skill level, although the increase is linear. Others are synergised by other skills, which apply a percentage increase to bit rate dependent on the number of skill points invested in the synergy skill(s). Skill level is set at the point the player uses the skill. Adding or removing skill bonuses won't have any effect on rate or length if there's a delay between using the skill and applying the poison.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Skill!!colspan=7|Bit rate!!colspan=2|Frames!!colspan=2|Synergy&lt;br /&gt;
|-style=background:silver&lt;br /&gt;
!width=6%|/Level!!width=6%|1!!width=6%|2-8!!width=6%|9-16!!width=6%|17-22!!width=6%|23-28!!width=6%|&amp;gt;28!!width=6%|1!!width=6%|2+!!width=6%|Skill!!width=6%|+%&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Poison Javelin]] (Pn)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
32&lt;br /&gt;
&lt;br /&gt;
48&lt;br /&gt;
|&lt;br /&gt;
+16&lt;br /&gt;
&lt;br /&gt;
+16&lt;br /&gt;
|&lt;br /&gt;
+32&lt;br /&gt;
&lt;br /&gt;
+36&lt;br /&gt;
|&lt;br /&gt;
+48&lt;br /&gt;
&lt;br /&gt;
+52&lt;br /&gt;
|&lt;br /&gt;
+64&lt;br /&gt;
&lt;br /&gt;
+68&lt;br /&gt;
|&amp;lt;font color=crimson&amp;gt;&lt;br /&gt;
+96&lt;br /&gt;
&lt;br /&gt;
+84&lt;br /&gt;
|&lt;br /&gt;
200&lt;br /&gt;
|&lt;br /&gt;
+50&lt;br /&gt;
|align=left|&lt;br /&gt;
Pe&lt;br /&gt;
|&lt;br /&gt;
12&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Plague Javelin]] (Pe)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
80&lt;br /&gt;
&lt;br /&gt;
128&lt;br /&gt;
|&lt;br /&gt;
+48&lt;br /&gt;
&lt;br /&gt;
+48&lt;br /&gt;
|&lt;br /&gt;
+96&lt;br /&gt;
&lt;br /&gt;
+96&lt;br /&gt;
|&lt;br /&gt;
+160&lt;br /&gt;
&lt;br /&gt;
+160&lt;br /&gt;
|&lt;br /&gt;
+320&lt;br /&gt;
&lt;br /&gt;
+320&lt;br /&gt;
|&lt;br /&gt;
+480&lt;br /&gt;
&lt;br /&gt;
+480&lt;br /&gt;
|&lt;br /&gt;
75&lt;br /&gt;
|&lt;br /&gt;
+10&lt;br /&gt;
|align=left|&lt;br /&gt;
Pn&lt;br /&gt;
|&lt;br /&gt;
10&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Poison Dagger]] (PD)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
36&lt;br /&gt;
&lt;br /&gt;
80&lt;br /&gt;
|&lt;br /&gt;
+20&lt;br /&gt;
&lt;br /&gt;
+20&lt;br /&gt;
|&lt;br /&gt;
+30&lt;br /&gt;
&lt;br /&gt;
+30&lt;br /&gt;
|&lt;br /&gt;
+40&lt;br /&gt;
&lt;br /&gt;
+40&lt;br /&gt;
|&lt;br /&gt;
+46&lt;br /&gt;
&lt;br /&gt;
+46&lt;br /&gt;
|&lt;br /&gt;
+52&lt;br /&gt;
&lt;br /&gt;
+52&lt;br /&gt;
|&lt;br /&gt;
50&lt;br /&gt;
|&lt;br /&gt;
+10&lt;br /&gt;
|align=left|&lt;br /&gt;
PE&lt;br /&gt;
&lt;br /&gt;
PN&lt;br /&gt;
|&lt;br /&gt;
20&lt;br /&gt;
&lt;br /&gt;
20&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Poison Explosion]] (PE)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
128&lt;br /&gt;
&lt;br /&gt;
384&lt;br /&gt;
|&lt;br /&gt;
+32&lt;br /&gt;
&lt;br /&gt;
+32&lt;br /&gt;
|&lt;br /&gt;
+64&lt;br /&gt;
&lt;br /&gt;
+64&lt;br /&gt;
|&lt;br /&gt;
+96&lt;br /&gt;
&lt;br /&gt;
+96&lt;br /&gt;
|&lt;br /&gt;
+128&lt;br /&gt;
&lt;br /&gt;
+128&lt;br /&gt;
|&lt;br /&gt;
+160&lt;br /&gt;
&lt;br /&gt;
+160&lt;br /&gt;
|&lt;br /&gt;
50&lt;br /&gt;
|&lt;br /&gt;
+10&lt;br /&gt;
|align=left|&lt;br /&gt;
PD&lt;br /&gt;
&lt;br /&gt;
PN&lt;br /&gt;
|&lt;br /&gt;
15&lt;br /&gt;
&lt;br /&gt;
15&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Poison Nova]] (PN)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
224&lt;br /&gt;
&lt;br /&gt;
400&lt;br /&gt;
|&lt;br /&gt;
+64&lt;br /&gt;
&lt;br /&gt;
+64&lt;br /&gt;
|&lt;br /&gt;
+80&lt;br /&gt;
&lt;br /&gt;
+80&lt;br /&gt;
|&lt;br /&gt;
+128&lt;br /&gt;
&lt;br /&gt;
+128&lt;br /&gt;
|&lt;br /&gt;
+192&lt;br /&gt;
&lt;br /&gt;
+192&lt;br /&gt;
|&lt;br /&gt;
+224&lt;br /&gt;
&lt;br /&gt;
+224&lt;br /&gt;
|&lt;br /&gt;
50&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|align=left|&lt;br /&gt;
PD&lt;br /&gt;
&lt;br /&gt;
PE&lt;br /&gt;
|&lt;br /&gt;
10&lt;br /&gt;
&lt;br /&gt;
10&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Poison Creeper]] (PC)&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
12&lt;br /&gt;
&lt;br /&gt;
16&lt;br /&gt;
|&lt;br /&gt;
+7&lt;br /&gt;
&lt;br /&gt;
+7&lt;br /&gt;
|&lt;br /&gt;
+12&lt;br /&gt;
&lt;br /&gt;
+12&lt;br /&gt;
|&lt;br /&gt;
+15&lt;br /&gt;
&lt;br /&gt;
+15&lt;br /&gt;
|&lt;br /&gt;
+17&lt;br /&gt;
&lt;br /&gt;
+17&lt;br /&gt;
|&lt;br /&gt;
+19&lt;br /&gt;
&lt;br /&gt;
+19&lt;br /&gt;
|&lt;br /&gt;
100&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Rabies]]&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
48&lt;br /&gt;
&lt;br /&gt;
112&lt;br /&gt;
|&lt;br /&gt;
+32&lt;br /&gt;
&lt;br /&gt;
+32&lt;br /&gt;
|&lt;br /&gt;
+40&lt;br /&gt;
&lt;br /&gt;
+40&lt;br /&gt;
|&lt;br /&gt;
+56&lt;br /&gt;
&lt;br /&gt;
+56&lt;br /&gt;
|&lt;br /&gt;
+88&lt;br /&gt;
&lt;br /&gt;
+88&lt;br /&gt;
|&lt;br /&gt;
+128&lt;br /&gt;
&lt;br /&gt;
+128&lt;br /&gt;
|&lt;br /&gt;
100&lt;br /&gt;
|&lt;br /&gt;
+10&lt;br /&gt;
|align=left|&lt;br /&gt;
PC&lt;br /&gt;
|&lt;br /&gt;
18&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=left|[[Venom]]&lt;br /&gt;
!align=left|&lt;br /&gt;
Min&lt;br /&gt;
&lt;br /&gt;
Max&lt;br /&gt;
|&lt;br /&gt;
1,536&lt;br /&gt;
&lt;br /&gt;
2,048&lt;br /&gt;
|&lt;br /&gt;
+384&lt;br /&gt;
&lt;br /&gt;
+384&lt;br /&gt;
|&lt;br /&gt;
+512&lt;br /&gt;
&lt;br /&gt;
+512&lt;br /&gt;
|&lt;br /&gt;
+640&lt;br /&gt;
&lt;br /&gt;
+640&lt;br /&gt;
|&lt;br /&gt;
+768&lt;br /&gt;
&lt;br /&gt;
+768&lt;br /&gt;
|&lt;br /&gt;
+896&lt;br /&gt;
&lt;br /&gt;
+896&lt;br /&gt;
|&lt;br /&gt;
10&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=crimson&amp;gt;'''ERROR:'''&amp;lt;/font&amp;gt; Level &amp;gt;36 Poison Javelin displays higher minimum than maximum damage because the minimum bit rate added per level for level &amp;gt;28 is higher than the maximum bit rate added. When this occurs, the minimum damage becomes the maximum and the maximum damage becomes the minimum.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level 30 Poison Dagger applies the following:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Frames&lt;br /&gt;
|= 50+(10*(30-1))&lt;br /&gt;
|-&lt;br /&gt;
|= 50+290&lt;br /&gt;
|-&lt;br /&gt;
|= 340&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Min bit rate&lt;br /&gt;
|= 36+(20*7)+(30*8)+(40*6)+(46*6)+(52*2)&lt;br /&gt;
|-&lt;br /&gt;
|= 36+140+240+240+276+104&lt;br /&gt;
|-&lt;br /&gt;
|= 1,036&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 1,036*340/256&lt;br /&gt;
|-&lt;br /&gt;
|= 1,375&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Max bit rate &lt;br /&gt;
|= 80+(20*7)+(30*8)+(40*6)+(46*6)+(52*2)&lt;br /&gt;
|-&lt;br /&gt;
|= 80+140+240+240+276+104&lt;br /&gt;
|-&lt;br /&gt;
|= 1,080&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 1,080*340/256&lt;br /&gt;
|-&lt;br /&gt;
|= 1,434&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 1,375-1,434 Poison Damage Over 13.6 Seconds is displayed. Fully synergised level 30 Poison Dagger (20 points each in Poison Explosion and Nova) has +800% (20*(20+20)) applied to its rate:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Min bit rate&lt;br /&gt;
|= 1,036*(100+800)/100&lt;br /&gt;
|-&lt;br /&gt;
|= 1,036*9&lt;br /&gt;
|-&lt;br /&gt;
|= 9,324&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 9,324*340/256&lt;br /&gt;
|-&lt;br /&gt;
|= 12,383&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Max bit rate &lt;br /&gt;
|= 1,080*(100+800)/100&lt;br /&gt;
|-&lt;br /&gt;
|= 1,080*9&lt;br /&gt;
|-&lt;br /&gt;
|= 9,720&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 9,720*340/256&lt;br /&gt;
|-&lt;br /&gt;
|= 12,909&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 12,383-12,909 Poison Damage Over 13.6 Seconds is displayed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills and items==&lt;br /&gt;
Most skills are treated as separate sources of poison damage whose rates (and accompanying lengths) compete with those of other skills and items. However, Poison Dagger and the javelins (but '''not''' the clouds) of Poison and Plague Javelins combine the skill's rate with any item rates. Length is calculated by summing skill and item lengths and dividing by the number of items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Source!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||291||291||275&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blackbog's Sharp Cinquedeas&amp;lt;/font&amp;gt;&lt;br /&gt;
|488 Poison Damage Over 10&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||500||500||250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Perfect Emerald&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;7&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||143||143||179&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 30 Poison Dagger&lt;br /&gt;
|12,383-12,909 Poison Damage Over 13.6 Seconds||9,324||9,720||340&lt;br /&gt;
|-align=right&lt;br /&gt;
!align=right colspan=2|Total||10,258||10,654||1,044&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Frames&lt;br /&gt;
|= [1,044/3]&lt;br /&gt;
|-&lt;br /&gt;
|= 348&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 10,258*348/256&lt;br /&gt;
|-&lt;br /&gt;
|= 13,944&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 10,654*348/256&lt;br /&gt;
|-&lt;br /&gt;
|= 14,482&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 13,944-14,482 poison damage is applied over 13.92 (348/25) seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If the only item used were &amp;lt;font color=#908858&amp;gt;'''Blackbog's Sharp Cinquedeas'''&amp;lt;/font&amp;gt;, 9,824-10,220 bit rate for 590 ((250+340)/1) frames would apply 22,641-23,553 poison damage over 23.6 (590/25) seconds. Although the rate is lower with only one item, the length can be significantly longer and results in far more damage from a single stab.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Venom==&lt;br /&gt;
Venom's rate is applied to any weapon's attack made between its casting and expiration, and adds to any rate applied by items. However, its 10 frame length overrides those of any items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Source!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||291||291||&amp;lt;font color=silver&amp;gt;275&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blackbog's Sharp Cinquedeas&amp;lt;/font&amp;gt;&lt;br /&gt;
|488 Poison Damage Over 10&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||500||500||&amp;lt;font color=silver&amp;gt;250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Perfect Emerald&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;7&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||143||143||&amp;lt;font color=silver&amp;gt;179&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 15 Venom&lt;br /&gt;
|305-325 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;0.4 Seconds||7,808||8,320||10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|Total||8,742||9,254||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 8,742*10/256&lt;br /&gt;
|-&lt;br /&gt;
|= 341&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 9,254*10/256&lt;br /&gt;
|-&lt;br /&gt;
|= 361&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus just 341-361 poison damage is applied over 0.4 (10/25) seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
However, Venom's length does '''not''' override those of the skills Poison Dagger and Poison and Plague Javelins. Casting Venom can thus significantly increase the rate applied by these skills while not reducing length. Since Venom effectively creates a ''single'' source which sums the rates of Venom and items but which only applies for Venom's length, the length is the sum of the skill length and that of Venom.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Source!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||291||291||&amp;lt;font color=silver&amp;gt;275&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blackbog's Sharp Cinquedeas&amp;lt;/font&amp;gt;&lt;br /&gt;
|488 Poison Damage Over 10&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||500||500||&amp;lt;font color=silver&amp;gt;250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Perfect Emerald&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;7&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||143||143||&amp;lt;font color=silver&amp;gt;179&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 30 Poison Dagger&lt;br /&gt;
|12,383-12,909 Poison Damage Over 13.6 Seconds||9,324||9,720||340&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 15 Venom&lt;br /&gt;
|305-325 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;0.4 Seconds||7,808||8,320||10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|Total||18,066||18,974||350&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 18,066*350/256&lt;br /&gt;
|-&lt;br /&gt;
|= 24,699&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 18,974*350/256&lt;br /&gt;
|-&lt;br /&gt;
|= 25,941&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 24,699-25,941 poison damage is applied over 14 (350/25) seconds. Classes other than the Assassin can gain the ability to cast Venom by equipping certain items, which allow it to be cast by various methods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2|Item!!rowspan=2|Source!!rowspan=2 width=6%|Duration (seconds)!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Arachnid Mesh Spiderweb Sash&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=left|Level 3 Venom (11 Charges)||128||2,304||2,816||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Andariel's Visage Demonhead&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=left|Level 3 Venom (20 Charges)||128||2,304||2,816||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Treachery 'ShaelThulLem'&amp;lt;/font&amp;gt; Armor&lt;br /&gt;
|align=left|25% Chance to Cast Level 15 Venom on Striking||176||7,808||8,320||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Grief 'EthTirLoMalRal'&amp;lt;/font&amp;gt; Sword/Axe&lt;br /&gt;
|align=left|35% Chance to Cast Level 15 Venom on Striking||176||7,808||8,320||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Dragon 'SurLoSol'&amp;lt;/font&amp;gt; Armor/Shield&lt;br /&gt;
|align=left|20% Chance to Cast Level 18 Venom When Struck||188||9,600||10,112||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Rainbow Facet Jewel&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=left|100% Chance to Cast Level 23 Venom When You Level-up||208||12,928||13,440||10&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+% Poison Skill Damage==&lt;br /&gt;
+% Poison Skill Damage is gained by equipping certain items and applies a percentage increase to the rate which is multiplicative with any synergies. It's also applied to the rate from items when applied with mêlée weapons, but '''not''' when applied with ranged weapons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The point at which +% PSD is applied varies for each skill, although it is '''not''' applied to [[Poison Creeper]]. For more details about the mechanics of each skill, see the individual skill descriptions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=50% align=center&lt;br /&gt;
!width=50%|Skill!!width=50%|Point of application&lt;br /&gt;
|-valign=top align=left&lt;br /&gt;
![[Poison Javelin]]&lt;br /&gt;
|&lt;br /&gt;
Javelin: throwing&lt;br /&gt;
&lt;br /&gt;
Clouds: creation&lt;br /&gt;
|-valign=top align=left&lt;br /&gt;
![[Plague Javelin]]&lt;br /&gt;
|&lt;br /&gt;
Javelin: throwing&lt;br /&gt;
&lt;br /&gt;
Clouds: creation&lt;br /&gt;
|-align=left&lt;br /&gt;
![[Poison Dagger]]&lt;br /&gt;
|Striking&lt;br /&gt;
|-align=left&lt;br /&gt;
![[Poison Explosion]]&lt;br /&gt;
|Casting&lt;br /&gt;
|-align=left&lt;br /&gt;
![[Poison Nova]]&lt;br /&gt;
|Casting&lt;br /&gt;
|-valign=top align=left&lt;br /&gt;
![[Rabies]]&lt;br /&gt;
|&lt;br /&gt;
Bite: striking&lt;br /&gt;
&lt;br /&gt;
Contagion: creation&lt;br /&gt;
|-align=left&lt;br /&gt;
![[Venom]]&lt;br /&gt;
|Casting&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipping &amp;lt;font color=#00c400&amp;gt;'''Trang-Oul's Claws Heavy Bracers'''&amp;lt;/font&amp;gt; applies +25% PSD to level 15 Venom when cast:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Min bit rate&lt;br /&gt;
|= 7,808*(100+25)/100&lt;br /&gt;
|-&lt;br /&gt;
|= 7,808*1.25&lt;br /&gt;
|-&lt;br /&gt;
|= 9,760&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Max bit rate &lt;br /&gt;
|= 8,320*(100+25)/100&lt;br /&gt;
|-&lt;br /&gt;
|= 8,320*1.25&lt;br /&gt;
|-&lt;br /&gt;
|= 10,400&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-align=center valign=top&lt;br /&gt;
!align=left rowspan=2 width=40%|Source!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Toxic Small Charm of Anthrax&amp;lt;/font&amp;gt;&lt;br /&gt;
|313 Poison Damage Over 11&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||291||291||&amp;lt;font color=silver&amp;gt;275&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blackbog's Sharp Cinquedeas&amp;lt;/font&amp;gt;&lt;br /&gt;
|488 Poison Damage Over 10&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||500||500||&amp;lt;font color=silver&amp;gt;250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Perfect Emerald&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;7&amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;.0&amp;lt;/span&amp;gt; Seconds||143||143||&amp;lt;font color=silver&amp;gt;179&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 15 Venom&lt;br /&gt;
|305-325 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;0.4 Seconds||9,760||10,400||10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|Total||10,694||11,334||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level 30 Poison Dagger&lt;br /&gt;
|12,383-12,909 Poison Damage Over 13.6 Seconds||9,324||9,720||340&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+25% PSD is now applied:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=4|Min bit rate&lt;br /&gt;
|= (10,694*(100+25)/100)+(9,324*(100+25)/100)&lt;br /&gt;
|-&lt;br /&gt;
|= (10,694*1.25)+(9,324*1.25)&lt;br /&gt;
|-&lt;br /&gt;
|= 13,367+11,655&lt;br /&gt;
|-&lt;br /&gt;
|= 25,022&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 25,022*(340+10)/256&lt;br /&gt;
|-&lt;br /&gt;
|= 34,209&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=4|Max bit rate &lt;br /&gt;
|= (11,334*(100+25)/100)+(9,720*(100+25)/100)&lt;br /&gt;
|-&lt;br /&gt;
|= (11,334*1.25)+(9,720*1.25)&lt;br /&gt;
|-&lt;br /&gt;
|= 14,167+12,150&lt;br /&gt;
|-&lt;br /&gt;
|= 26,317&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 26,317*(340+10)/256&lt;br /&gt;
|-&lt;br /&gt;
|= 35,980&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 34,209-35,980 poison damage is applied over 14 (350/25) seconds. +% PSD can only be found on the following items:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=50% align=center&lt;br /&gt;
!width=75%|Item!!width=25%|+% PSD&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#908858&amp;gt;Rainbow Facet Jewel&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=right|3-5&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#00c400&amp;gt;Trang-Oul's Claws Heavy Bracers&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=right|25&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#908858&amp;gt;Bramble 'RalOhmSurEth'&amp;lt;/font&amp;gt; armor&lt;br /&gt;
|align=right|25-50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lower Resist==&lt;br /&gt;
A target's Poison Resist (PR) % reduces poison's rate, and PR 100+% makes a monster Immune to Poison (players and hirelings are capped at PR 95%). [[Lower Resist]] (LR) applies PR -%, although it's applied at 1/5 effectiveness against Immune to Poison monsters: level 10 LR's PR -55% is reduced to PR -11% (55/5). PR -100% is the absolute minimum to which a target can be reduced, doubling the rate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
25,022-26,317 bit rate for 350 frames results in 34,209-35,980 poison damage being applied over 14 seconds to a target with PR 0%. PR 50% would halve the rate, but casting level 10 LR (PR -55%) results in the following:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Min bit rate&lt;br /&gt;
|= 25,022*(100-(50-55))/100&lt;br /&gt;
|-&lt;br /&gt;
|= 25,022*1.05&lt;br /&gt;
|-&lt;br /&gt;
|= 26,273&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 26,273*350/256&lt;br /&gt;
|-&lt;br /&gt;
|= 35,920&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Max bit rate &lt;br /&gt;
|= 26,317*(100-(50-55))/100&lt;br /&gt;
|-&lt;br /&gt;
|= 26,317*1.05&lt;br /&gt;
|-&lt;br /&gt;
|= 27,632&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 27,632*350/256&lt;br /&gt;
|-&lt;br /&gt;
|= 37,778&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 35,920-37,778 poison damage is applied over 14 (350/25) seconds. LR is applied when the target is poisoned, so it can be overwritten by another curse immediately afterwards. Even if LR is required to break immunity, once poison has been applied its rate and length remain unchanged, even if the monster becomes Immune to Poison again.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==-% Enemy Poison Resistance==&lt;br /&gt;
-% Enemy Poison Resistance (EPR) reduces a target's poison resistance like LR, but only if PR &amp;lt; 100% i.e. not Immune to Poison. However, unlike LR -% EPR also applies to length, effectively applying Poison Length Reduced (PLR) by -%. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Monsters have no PLR % so -% EPR ''increases'' poison length by the displayed amount, although -100% is the absolute minimum to which a target can be reduced, doubling the length. The only exceptions are the Ancients, whose equipment can spawn with PLR % suffixes. &amp;lt;font color=#908858&amp;gt;'''Talic'''&amp;lt;/font&amp;gt; and &amp;lt;font color=#908858&amp;gt;'''Korlic'''&amp;lt;/font&amp;gt; can spawn with PLR &amp;gt;99%, which cannot be reduced by -% EPR.  However, this doesn't result in effective immunity, since a frame of poison damage is still applied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players and hirelings are capped at PLR 75%, although the same difficulty penalties that apply to Resist % apply (-40% in Nightmare and -100% in Hell).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-% EPR is applied when the target is poisoned, like LR. Once poison has been applied its rate and length remain unchanged, so -% EPR can be removed afterwards without affecting damage or length.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
25,022-26,317 bit rate for 350 frames results in 34,209-35,980 poison damage being applied over 14 seconds to a target with PR 0%. PR 110% makes a monster Immune to Poison, but casting level 10 LR (PR -11%) breaks that immunity and, combined with &amp;lt;font color=#00c400&amp;gt;'''Trang-Oul's Wing Cantor Trophy's'''&amp;lt;/font&amp;gt; -25% EPR partial set bonus when equipping two other items from &amp;lt;font color=#00c400&amp;gt;'''Trang-Oul's Avatar'''&amp;lt;/font&amp;gt;, results in the following:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Frames&lt;br /&gt;
|= 350*(100-(0-25))/100&lt;br /&gt;
|-&lt;br /&gt;
|= 350*1.25&lt;br /&gt;
|-&lt;br /&gt;
|= 437&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Min bit rate&lt;br /&gt;
|= 25,022*(100-(110-11-25))/100&lt;br /&gt;
|-&lt;br /&gt;
|= 25,022*0.26&lt;br /&gt;
|-&lt;br /&gt;
|= 6,505&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Min damage&lt;br /&gt;
|= 6,505*437/256&lt;br /&gt;
|-&lt;br /&gt;
|= 11,104&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|valign=bottom&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|Max bit rate &lt;br /&gt;
|= 26,317*(100-(110-11-25))/100&lt;br /&gt;
|-&lt;br /&gt;
|= 26,317*0.26&lt;br /&gt;
|-&lt;br /&gt;
|= 6,842&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|Max damage&lt;br /&gt;
|= 6,842*437/256&lt;br /&gt;
|-&lt;br /&gt;
|= 11,679&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus 11,104-11,679 poison damage is applied over 17.48 (437/25) seconds. -% EPR can only be found on the following items:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=50% align=center&lt;br /&gt;
!width=75%|Item!!width=25%|-% EPR&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#908858&amp;gt;Rainbow Facet Jewel&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=right|3-5&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#00c400&amp;gt;Trang-Oul's Wing Cantor Trophy (3 Items)&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=right|25&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#908858&amp;gt;Grief 'EthTirLoMalRal'&amp;lt;/font&amp;gt; Sword/Axe&lt;br /&gt;
|align=right|20-25&lt;br /&gt;
|-align=left&lt;br /&gt;
!&amp;lt;font color=#908858&amp;gt;Death's Web Unearthed Wand&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=right|40-50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calculation==&lt;br /&gt;
This is a summary of all the individual steps in the calculation of poison damage outlined in the preceding sections. To express total damage in points applied over a length in seconds:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:200%&amp;gt;'''Points = [Rate*Frames/256]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:200%&amp;gt;'''Second = Frames/25'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ideally damage is calculated measuring rate in bits and length in frames. It's also possible to calculate damage measuring rate in poison damage/second and length in seconds, which can be derived directly from displayed damage. However, the result will only be an approximation and rounding down should only be done at the end of the calculation for the maximum accuracy possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:200%&amp;gt;'''Rate = [([[B*S]*M]+[(I+[V*M])*M])*R]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
![]&lt;br /&gt;
|colspan=4|Round down&lt;br /&gt;
|-&lt;br /&gt;
!B&lt;br /&gt;
|colspan=4|Skill rate&lt;br /&gt;
|-&lt;br /&gt;
!I&lt;br /&gt;
|colspan=4|Sum of item rates&lt;br /&gt;
|-&lt;br /&gt;
!V&lt;br /&gt;
|colspan=4|Venom rate&lt;br /&gt;
|-&lt;br /&gt;
!M&lt;br /&gt;
|Mastery (+X% Poison Skill Damage)||M||colspan=2|= (100+X)/100&lt;br /&gt;
|-&lt;br /&gt;
!S&lt;br /&gt;
|Synergy (+X% poison damage)||S||colspan=2|= (100+X)/100&lt;br /&gt;
|-valign=top&lt;br /&gt;
!R&lt;br /&gt;
|Resistance||R||= (100-X)/100&lt;br /&gt;
|&lt;br /&gt;
{|style=font-size:90%&lt;br /&gt;
|If||colspan=2|P &amp;gt;= 100 and P-(L/5) &amp;lt; 100&lt;br /&gt;
|-&lt;br /&gt;
| ||colspan=2|then X = P-(L/5)&lt;br /&gt;
|-&lt;br /&gt;
| ||colspan=2|else R = 0&lt;br /&gt;
|-&lt;br /&gt;
|If||colspan=2|P &amp;lt; 100&lt;br /&gt;
|-&lt;br /&gt;
| ||colspan=2|then X = Max(P-(L+E),-100)&lt;br /&gt;
|-&lt;br /&gt;
!P&lt;br /&gt;
|Poison Resist X%||P = X&lt;br /&gt;
|-&lt;br /&gt;
!L&lt;br /&gt;
|Lower Resist (Poison Resist -X%)||L = X&lt;br /&gt;
|-&lt;br /&gt;
!E&lt;br /&gt;
| -X% Enemy Poison Resistance||E = X&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*If a single item has both a prefix and a suffix applying poison damage, then the rates and lengths of both are simply added. &lt;br /&gt;
*Gems, jewels and runes all count as separate items, even if they're socketed in a single item.&lt;br /&gt;
*Item and Venom rate are only added to the skill rates of Poison Dagger and the javelins (but '''not''' the clouds) of Poison and Plague Javelins.&lt;br /&gt;
*+% PSD isn't applied to item and Venom rate when applied by ranged attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:200%&amp;gt;'''Frames = [F*R]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=text-align:left&lt;br /&gt;
![]&lt;br /&gt;
|colspan=3|Round down&lt;br /&gt;
|-valign=top&lt;br /&gt;
!F&lt;br /&gt;
|Frames&lt;br /&gt;
|&lt;br /&gt;
{|style=font-size:90%&lt;br /&gt;
!Items&lt;br /&gt;
|-&lt;br /&gt;
!Items + Skill&lt;br /&gt;
|-&lt;br /&gt;
!Items + Venom&lt;br /&gt;
|-&lt;br /&gt;
!Skill + Venom&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|style=font-size:90%&lt;br /&gt;
|F = sum of item lengths/number of items&lt;br /&gt;
|-&lt;br /&gt;
|F = (skill length + sum of item lengths)/number of items&lt;br /&gt;
|-&lt;br /&gt;
|F = Venom length&lt;br /&gt;
|-&lt;br /&gt;
|F = skill length + Venom length&lt;br /&gt;
|}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!R&lt;br /&gt;
|Resistance||R = (100-X)/100&lt;br /&gt;
|&lt;br /&gt;
{|style=font-size:90%&lt;br /&gt;
|If||colspan=2|P &amp;lt; 100&lt;br /&gt;
|-&lt;br /&gt;
| ||colspan=2|then X = Max(P-E,-100)&lt;br /&gt;
|-&lt;br /&gt;
| ||colspan=2|else F = 1&lt;br /&gt;
|-&lt;br /&gt;
!P&lt;br /&gt;
|Poison Length Reduced by X%||P = X&lt;br /&gt;
|-&lt;br /&gt;
!E&lt;br /&gt;
| -X% Enemy Poison Resistance||E = X&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;font color=crimson&amp;gt;'''ERROR:'''&amp;lt;/font&amp;gt; Length is calculated differently when multiple items applying poison damage are used with skills that apply a fraction of weapon damage. Two items will apply poison damage over the sum of their lengths, while three or more items will just apply poison damage over the longest length of any of those items.&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Poison_damage_items&amp;diff=16371</id>
		<title>Poison damage items</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Poison_damage_items&amp;diff=16371"/>
				<updated>2009-12-20T14:31:29Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Created page with '__ToC__   Displayed damage = Bit rate * Frames/256   ==Helm== {|width=100% style=text-align:right |-valign=top align=center !align=left rowspan=2 width=40%|Helm!!rowspan=2|Displa…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__ToC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Displayed damage = Bit rate * Frames/256&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Helm==&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Helm!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Septic Circlet&lt;br /&gt;
|6 Poison Damage Over 2 Seconds||31||31||50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Circlet of Blight&lt;br /&gt;
|7 Poison Damage Over 3 Seconds||24||24||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Circlet of Venom&lt;br /&gt;
|21 Poison Damage Over 4 Seconds||54||54||100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Circlet of Pestilence&lt;br /&gt;
|50 Poison Damage Over 5 Seconds||103||103||125&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Wormskull Bone Helm&lt;br /&gt;
|80 Poison Damage Over 8 Seconds||102||102||200&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Amulet==&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Amulet!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Amulet of Blight&lt;br /&gt;
|50 Poison Damage Over 3 Seconds||171||171||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Atma's Scarab Amulet&lt;br /&gt;
|40 Poison Damage Over 4 Seconds||102||102||100&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Armor!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#00c400&amp;gt;Dark Adherent Dusk Shroud&lt;br /&gt;
|24-34 Poison Damage Over 2 Seconds||125||175||50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon==&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Weapon!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Septic Weapon&lt;br /&gt;
|6 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;2 Seconds||31||31||50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Foul Weapon&lt;br /&gt;
|12 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;3 Seconds||41||41||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Corrosive Weapon&lt;br /&gt;
|80 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;4 Seconds||205||205||100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Toxic Weapon&lt;br /&gt;
|150 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;5 Seconds||308||308||125&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Pestilent Weapon&lt;br /&gt;
|275 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;6 Seconds||470||470||150&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Weapon of Blight &amp;lt;sup&amp;gt;1&lt;br /&gt;
|2 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;2 Seconds||8||8||50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Weapon of Blight &amp;lt;sup&amp;gt;2&lt;br /&gt;
|7 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;3 Seconds||24||24||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Weapon of Venom &amp;lt;sup&amp;gt;2&lt;br /&gt;
|21 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;4 Seconds||54||54||100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Weapon of Pestilence &amp;lt;sup&amp;gt;2&lt;br /&gt;
|50 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;5 Seconds||103||103||125&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Weapon of Anthrax &amp;lt;sup&amp;gt;2&lt;br /&gt;
|100 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;6 Seconds||171||171||150&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#00c400&amp;gt;Bul-Kathos' Tribal Guardian Mythical Sword&lt;br /&gt;
|50 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;2 Seconds||255||255||50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#00c400&amp;gt;Immortal King's Stone Crusher Ogre Maul (5 Items)&lt;br /&gt;
|204 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;6 Seconds||349||349||150&lt;br /&gt;
|- valign=top&lt;br /&gt;
!align=left rowspan=2|&amp;lt;font color=#908858&amp;gt;Venom 'TalDolMal' Weapon &amp;lt;sup&amp;gt;3&lt;br /&gt;
|rowspan=2|273 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;6 Seconds||312||312||175&lt;br /&gt;
|-&lt;br /&gt;
|154||154||125&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Rakescar War Axe&lt;br /&gt;
|38 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;3 Seconds||128||128||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Ichorsting Crossbow&lt;br /&gt;
|30 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;3 Seconds||102||102||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;The Jade Tan Do Kris&lt;br /&gt;
|180 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;4 Seconds||460||460||100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Serpent Lord Long Staff&lt;br /&gt;
|12 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;3 Seconds||40||40||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Hellplague Long Sword&lt;br /&gt;
|28-56 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;6 Seconds||48||96||150&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blacktongue Bastard Sword&lt;br /&gt;
|113 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;6 Seconds||192||192||150&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Guardian Naga Naga&lt;br /&gt;
|250 Poison Damage Over 10 Seconds||256||256||250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Pus Spitter Siege Crossbow&lt;br /&gt;
|150 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;8 Seconds||192||192||200&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Blackbog's Sharp Cinquedeas&lt;br /&gt;
|488 Poison Damage Over 10 Seconds||500||500||250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;The Fetid Sprinkler Holy Water Sprinkler&lt;br /&gt;
|160 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;4 Seconds||409||409||100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Plague Bearer Rune Sword&lt;br /&gt;
|300 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;8 Seconds||384||384||200&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;The Vile Husk Tusk Sword&lt;br /&gt;
|250 Poison Damage Over &amp;lt;span style=&amp;quot;visibility:hidden;color:transparent;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;6 Seconds||426||426||150&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Gargoyle's Bite Winged Harpoon&lt;br /&gt;
|293 Poison Damage Over 10 Seconds||300||300||250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Arioc's Needle Hyperion Spear&lt;br /&gt;
|394 Poison Damage Over 10 Seconds||403||403||250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Viperfork Mancatcher&lt;br /&gt;
|325 Poison Damage Over 10 Seconds||333||333||250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Excluding scepters, staves and orbs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Excluding rods (scepters, staves and wands) and orbs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Tal is a separate source, so displayed damage is 273 ((312+154)*(175+125)/(2*256)) Poison Damage Over 6 (175+125)/(2*25)) Seconds.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shield==&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align= left rowspan=2 width=40%|Shield!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-valign=top &lt;br /&gt;
!align=left rowspan=4|Shrunken head&lt;br /&gt;
|2-7 Poison Damage Over 3 Seconds||8||24||75&lt;br /&gt;
|-&lt;br /&gt;
|5-14 Poison Damage Over 3 Seconds||16||48||75&lt;br /&gt;
|-&lt;br /&gt;
|13-28 Poison Damage Over 4 Seconds||32||72||100&lt;br /&gt;
|-&lt;br /&gt;
|25-50 Poison Damage Over 4 Seconds||64||128||100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Radament's Sphere Ancient Shield&lt;br /&gt;
|80 Poison Damage Over 4 Seconds||204||204||100&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ring==&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Ring!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Ring of Blight&lt;br /&gt;
|50 Poison Damage Over 3 Seconds||171||171||75&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Belt==&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Belt!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Snakecord Light Belt&lt;br /&gt;
|12 Poison Damage Over 3 Seconds||40||40||75&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gloves==&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Gloves!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#00c400&amp;gt;Sander's Taboo Heavy Gloves&lt;br /&gt;
|9-11 Poison Damage Over 3 Seconds||30||36||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Venom Grip Demonhide Gloves&lt;br /&gt;
|60 Poison Damage Over 4 Seconds||153||153||100&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Socket==&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Weapon socket!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Chipped Emerald&lt;br /&gt;
|10 Poison Damage Over 3 Seconds||34||34||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flawed Emerald&lt;br /&gt;
|20 Poison Damage Over 4 Seconds||51||51||100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Emerald&lt;br /&gt;
|40 Poison Damage Over 5 Seconds||82||82||125&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flawless Emerald&lt;br /&gt;
|60 Poison Damage Over 6 Seconds||101||101||152&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Perfect Emerald&lt;br /&gt;
|100 Poison Damage Over 7 Seconds||143||143||179&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Tal&lt;br /&gt;
|75 Poison Damage Over 5 Seconds||154||154||125&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Any socket!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Jewel of Envy&lt;br /&gt;
|20 Poison Damage Over 2 Seconds||103||103||50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#908858&amp;gt;Rainbow Facet Jewel&lt;br /&gt;
|37 Poison Damage Over 2 Seconds||187||187||50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charm==&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Grand Charm!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Septic Grand Charm&lt;br /&gt;
|5 Poison Damage Over 3 Seconds||18||18||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Foul Grand Charm&lt;br /&gt;
|15 Poison Damage Over 4 Seconds||39||39||100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Toxic Grand Charm&lt;br /&gt;
|50 Poison Damage Over 5 Seconds||103||103||125&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Pestilent Grand Charm&lt;br /&gt;
|100 Poison Damage Over 6 Seconds||171||171||150&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Grand Charm of Blight&lt;br /&gt;
|6 Poison Damage Over 3 Seconds||21||21||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Grand Charm of Venom&lt;br /&gt;
|15 Poison Damage Over 4 Seconds||39||39||100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Grand Charm of Pestilence&lt;br /&gt;
|25 Poison Damage Over 5 Seconds||52||52||125&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Grand Charm of Anthrax&lt;br /&gt;
|50 Poison Damage Over 6 Seconds||86||86||150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Large Charm!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Septic Large Charm&lt;br /&gt;
|10 Poison Damage Over 3 Seconds||35||35||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Foul Large Charm&lt;br /&gt;
|30 Poison Damage Over 4 Seconds||77||77||100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Toxic Large Charm&lt;br /&gt;
|90 Poison Damage Over 5 Seconds||185||185||125&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Pestilent Large Charm&lt;br /&gt;
|175 Poison Damage Over 6 Seconds||299||299||150&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Large Charm of Blight&lt;br /&gt;
|6 Poison Damage Over 3 Seconds||21||21||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Large Charm of Venom&lt;br /&gt;
|15 Poison Damage Over 4 Seconds||39||39||100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Large Charm of Pestilence&lt;br /&gt;
|25 Poison Damage Over 5 Seconds||52||52||125&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Large Charm of Anthrax&lt;br /&gt;
|50 Poison Damage Over 6 Seconds||86||86||150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Small Charm!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Septic Small Charm&lt;br /&gt;
|15 Poison Damage Over 3 Seconds||52||52||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Foul Small Charm&lt;br /&gt;
|50 Poison Damage Over 4 Seconds||128||128||100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Toxic Small Charm&lt;br /&gt;
|100 Poison Damage Over 5 Seconds||205||205||125&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Pestilent Small Charm&lt;br /&gt;
|175 Poison Damage Over 6 Seconds||299||299||150&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Small Charm of Blight&lt;br /&gt;
|6 Poison Damage Over 3 Seconds||21||21||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Small Charm of Venom&lt;br /&gt;
|15 Poison Damage Over 4 Seconds||39||39||100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=gold&amp;gt;Small Charm of Pestilence&lt;br /&gt;
|25 Poison Damage Over 5 Seconds||52||52||125&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#4850B8&amp;gt;Small Charm of Anthrax&lt;br /&gt;
|50 Poison Damage Over 6 Seconds||86||86||150&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Set bonus==&lt;br /&gt;
{|width=100% style=text-align:right&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!align=left rowspan=2 width=40%|Set bonus!!rowspan=2|Displayed damage!!colspan=2|Bit rate!!rowspan=2 width=6%|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=6%|Min!!width=6%|Max&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#00c400&amp;gt;Berserker's Arsenal (Complete)&lt;br /&gt;
|5-9 Poison Damage Over 3 Seconds||16||32||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#00c400&amp;gt;Infernal Tools (2 Items)&lt;br /&gt;
|8 Poison Damage Over 3 Seconds||25||25||80&lt;br /&gt;
|-&lt;br /&gt;
!align=left|&amp;lt;font color=#00c400&amp;gt;The Disciple (3 Items)&lt;br /&gt;
|22 Poison Damage Over 3 Seconds||75||75||75&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Runewords_Weapons&amp;diff=5238</id>
		<title>Runewords Weapons</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Runewords_Weapons&amp;diff=5238"/>
				<updated>2008-05-11T14:57:40Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Runes formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{runewords}}Weapons selected for runewords are almost always chosen for their damage. Elite weapons of whatever type a character uses best, based on the str/dex requirements, attack speed, range, etc. Ethereal items are the best choices for runewords to be equipped on Mercs, or ones involving the Zod rune. Bowazons generally want to use their class specific bows for the +Bow skill tree bonuses.&lt;br /&gt;
&lt;br /&gt;
=To Make a RuneWord=&lt;br /&gt;
&lt;br /&gt;
# Items used for RuneWords '''must be gray text items''', normal, exceptional, or Elite.  Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.&lt;br /&gt;
# The item must be of the '''correct type'''.&lt;br /&gt;
# The item must have exactly the '''correct number of sockets''' (no more).&lt;br /&gt;
# You must socket the Runes in the '''correct order'''.&lt;br /&gt;
&lt;br /&gt;
==Weapon Types==&lt;br /&gt;
&lt;br /&gt;
Weapons are divided into various sub-categories by runewords. Be sure you're using a type of weapon that will work with that runeword. &lt;br /&gt;
&lt;br /&gt;
===Maces===&lt;br /&gt;
&lt;br /&gt;
Some runewords work in all weapons, or all melee weapons, or all ranged weapons (bows/xbows). Others are more specific. &amp;quot;Maces&amp;quot; is a term used in the game, but it's deceptive since it only applies to &amp;lt;u&amp;gt;some&amp;lt;/u&amp;gt; blunt weapons. The Mace, Morning Star, Flail, and Exceptional/Elite versions of those items are &amp;quot;maces.&amp;quot; &amp;quot;Clubs&amp;quot; and &amp;quot;Hammers&amp;quot; are different, when it comes to runeword eligibility, and the Club, Spiked Club, War Hammer, Mauls, and Great Maul, or the excep/elite versions of those weapons will not work with &amp;quot;mace&amp;quot; runewords. Nor will any type of scepter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;20%&amp;quot; | Runeword&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;32%&amp;quot; | Stats&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Comments&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Active In&lt;br /&gt;
|-&lt;br /&gt;
! 1.11&lt;br /&gt;
! 1.10&lt;br /&gt;
! 1.09&lt;br /&gt;
|-&lt;br /&gt;
| '''Black'''&amp;lt;br&amp;gt;''ThulIoNef''&amp;lt;br&amp;gt; Thul (10) + Io (16) + Nef (4)&amp;lt;br&amp;gt; Clubs, hammers, maces only.&amp;lt;br&amp;gt; Clvl Required: 23&lt;br /&gt;
| +120% Enhanced Damage&amp;lt;br&amp;gt; +200 to Attack Rating&amp;lt;br&amp;gt; +3-14 Cold Damage (3 sec)&amp;lt;br&amp;gt; 15% Increased Attack Speed&amp;lt;br&amp;gt; Knockback&amp;lt;br&amp;gt; 12 Level 4 Corpse Explosion Charges&amp;lt;br&amp;gt; 40% Chance of Crushing Blow&amp;lt;br&amp;gt; -2 Magic Damage&amp;lt;br&amp;gt; +10 to Vitality&lt;br /&gt;
| See it[[Black| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Fury''' &amp;lt;br&amp;gt;''JahGulEth''&amp;lt;br&amp;gt; Jah (31) + Gul (25) + Eth (5) &amp;lt;br&amp;gt; All Melee Weapons &amp;lt;br&amp;gt; Clvl Required: 65&lt;br /&gt;
| +209% Enhanced Damage &amp;lt;br&amp;gt; 40% Increased Attack Speed &amp;lt;br&amp;gt; Prevent Monster Heal &amp;lt;br&amp;gt; 66% Chance Of Open Wounds &amp;lt;br&amp;gt; 33% Chance Of Deadly Strike &amp;lt;br&amp;gt; Ignores Target Defense &amp;lt;br&amp;gt; -25% Target Defense &amp;lt;br&amp;gt; +20% Attack Rating &amp;lt;br&amp;gt; 6% Life Stolen Per Hit &amp;lt;br&amp;gt; +5 To Frenzy (Barbarian Only)&lt;br /&gt;
| See it[[Fury| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Holy Thunder''' &amp;lt;br&amp;gt;''EthRalOrtTal''&amp;lt;br&amp;gt; Eth (6) + Ral (8) + Ort (9) + Tal (7) &amp;lt;br&amp;gt; Scepters only &amp;lt;br&amp;gt; Clvl Required: 21&lt;br /&gt;
| Level 7 Chain Lightning 60 charges &amp;lt;br&amp;gt; -25% Target Defense &amp;lt;br&amp;gt; +60% Enhanced Damage &amp;lt;br&amp;gt; +75 Poison Damage over 7 secs &amp;lt;br&amp;gt; +5% Maximum Lightning Resistance &amp;lt;br&amp;gt; +60% Lightning Resistance &amp;lt;br&amp;gt; +21-110 Lightning Damage &amp;lt;br&amp;gt; +5-30 Fire Damage &amp;lt;br&amp;gt; +3 to Holy Shock &amp;lt;br&amp;gt; 150% Damage vs. Undead&lt;br /&gt;
| See it[[Holy Thunder| here]]. &lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Honor''' &amp;lt;br&amp;gt;''AmnElIthTirSol''&amp;lt;br&amp;gt; Amn (11) + El (1) + Ith (6) &amp;lt;br&amp;gt; + Tir (3) + Sol (12) &amp;lt;br&amp;gt; All Melee Weapons &amp;lt;br&amp;gt; Clvl Required: 27&lt;br /&gt;
| +160% Enhanced Damage &amp;lt;br&amp;gt; +250 Attack Rating &amp;lt;br&amp;gt; +9 Minimum Damage &amp;lt;br&amp;gt; +9 Maximum Damage &amp;lt;br&amp;gt; 25% Deadly Strike &amp;lt;br&amp;gt; 7% Life Stolen per Hit &amp;lt;br&amp;gt; +1 to all skill levels &amp;lt;br&amp;gt; +2 Mana per kill &amp;lt;br&amp;gt; +1 Light Radius &amp;lt;br&amp;gt; Replenish life +10 &amp;lt;br&amp;gt; +10 to Str&lt;br /&gt;
| See it[[Honor| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''King's Grace'''&amp;lt;br&amp;gt;''AmnRalThul''&amp;lt;br&amp;gt; Amn (11) + Ral (8) + Thul (10) &amp;lt;br&amp;gt; Swords and Scepters only &amp;lt;br&amp;gt; Clvl Required: 25&lt;br /&gt;
| +100% Enhanced Damage &amp;lt;br&amp;gt; +150 AR &amp;lt;br&amp;gt; +100 Attack Rating vs. Undead &amp;lt;br&amp;gt; 150% Damage vs. Undead &amp;lt;br&amp;gt; +100 Attack Rating vs. Demons &amp;lt;br&amp;gt; 200% Damage vs. Demons &amp;lt;br&amp;gt; 7% life steal &amp;lt;br&amp;gt; +3-14 Cold damage (3 sec) &amp;lt;br&amp;gt; +5-30 Fire Damage&lt;br /&gt;
| See it[[Kings Grace| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Leaf'''&amp;lt;br&amp;gt;''TirRal''&amp;lt;br&amp;gt; Tir (3) + Ral (8) &amp;lt;br&amp;gt; Staves (Not Orbs) &amp;lt;br&amp;gt; Clvl Required: 19&lt;br /&gt;
| +5-30 Fire Damage &amp;lt;br&amp;gt; +2 mana per kill &amp;lt;br&amp;gt; +3 to Fire Skills &amp;lt;br&amp;gt; +33% Cold Resistance &amp;lt;br&amp;gt; +3 Inferno &amp;lt;br&amp;gt; +3 Fire Bolt &amp;lt;br&amp;gt; +3 Warmth&lt;br /&gt;
| See it[[Leaf| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Malice'''&amp;lt;br&amp;gt;''IthElEth''&amp;lt;br&amp;gt; Ith (6) + El (1) + Eth (5) &amp;lt;br&amp;gt; Works: All Melee Weapons &amp;lt;br&amp;gt; Clvl Required: 15&lt;br /&gt;
| +33% enhanced damage &amp;lt;br&amp;gt; +9 max damage &amp;lt;br&amp;gt; +50 Attack Rating &amp;lt;br&amp;gt; 100% chance of open wounds &amp;lt;br&amp;gt; -100 monster def/hit &amp;lt;br&amp;gt; Prevents Monster Heal &amp;lt;br&amp;gt; -25% target defense &amp;lt;br&amp;gt; Life drain -5&lt;br /&gt;
| See it[[Malice| here]]. &lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Melody'''&amp;lt;br&amp;gt;''ShaelKoNef''&amp;lt;br&amp;gt; Shael (13) + Ko (18) + Nef (4) &amp;lt;br&amp;gt; Bows and Xbows only. &amp;lt;br&amp;gt; Clvl Required: 39&lt;br /&gt;
| +300% Damage vs. Undead &amp;lt;br&amp;gt; +50% Enhanced Damage &amp;lt;br&amp;gt; +10 Dexterity &amp;lt;br&amp;gt; 20% Increased Attack Speed &amp;lt;br&amp;gt; Knockback &amp;lt;br&amp;gt; +3 Bow Skill Tab &amp;lt;br&amp;gt; +3 Slow Missiles &amp;lt;br&amp;gt; +3 Dodge &amp;lt;br&amp;gt; +3 Critical Strike&lt;br /&gt;
| See it[[Melody| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Memory'''&amp;lt;br&amp;gt;''LumIoSolEth''&amp;lt;br&amp;gt; Lum (17) + Io (16) + Sol (12) + Eth (5) &amp;lt;br&amp;gt; Staves (Not Orbs). &amp;lt;br&amp;gt; Clvl Required: 37&lt;br /&gt;
| Lowers Target's Defense by 25% &amp;lt;br&amp;gt; 33% Faster Cast Rate &amp;lt;br&amp;gt; +3 Sorceress Skill Levels &amp;lt;br&amp;gt; +50% Enhanced Defense &amp;lt;br&amp;gt; -7 Magic Damage &amp;lt;br&amp;gt; +20% Max Mana &amp;lt;br&amp;gt; +9 Minimum Damage &amp;lt;br&amp;gt; +10 Energy &amp;lt;br&amp;gt; +10 Vitality &amp;lt;br&amp;gt; +2 Static Field &amp;lt;br&amp;gt; +2 Energy Shield&lt;br /&gt;
| See it[[Memory| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Silence'''&amp;lt;br&amp;gt;''DolEldHelIstTirVex''&amp;lt;br&amp;gt; Dol (14) + Eld (2) + Hel (15) + Ist (24) + Tir (3) + Vex (26) &amp;lt;br&amp;gt; Works: All Weapons. &amp;lt;br&amp;gt; Clvl Required: 55&lt;br /&gt;
| +200% Enhanced Damage &amp;lt;br&amp;gt; 175% Damage vs. Undead &amp;lt;br&amp;gt; +50 to Attack Rating Against Undead &amp;lt;br&amp;gt; 11% Mana Steal &amp;lt;br&amp;gt; Hit Blinds Target &amp;lt;br&amp;gt; (20) Faster Hit Recovery &amp;lt;br&amp;gt; +2 to All Skills &amp;lt;br&amp;gt; All Resistances +75 &amp;lt;br&amp;gt; 20% Increased Attack Speed &amp;lt;br&amp;gt; +2 to Mana After Each Kill &amp;lt;br&amp;gt; Hit Causes Monster to Flee 25% &amp;lt;br&amp;gt; Requirements -20% &amp;lt;br&amp;gt; 30% Better Magic Find&lt;br /&gt;
| See it[[Silence| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Steel'''&amp;lt;br&amp;gt;''TirEl''&amp;lt;br&amp;gt; Tir (3) + El (1) &amp;lt;br&amp;gt; Works: Sword, Axe, Mace &amp;lt;br&amp;gt; Doesn't work: Maul, Great Maul, War Hammer &amp;lt;br&amp;gt; Clvl Required: 13&lt;br /&gt;
| +20% Enhanced Damage &amp;lt;br&amp;gt; +3 Minimum Damage &amp;lt;br&amp;gt; +3 Maximum Damage &amp;lt;br&amp;gt; +50 Attack Rating &amp;lt;br&amp;gt; 50% Chance of Open Wounds &amp;lt;br&amp;gt; +1 light radius &amp;lt;br&amp;gt; +2 mana per kill &amp;lt;br&amp;gt; 25% Increased Attack Speed&lt;br /&gt;
| See it[[Steel| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Strength'''&amp;lt;br&amp;gt;''AmnTir''&amp;lt;br&amp;gt; Amn (11) + Tir (3) &amp;lt;br&amp;gt; Melee Weapons only. &amp;lt;br&amp;gt; Clvl Required: 25&lt;br /&gt;
| +35% Enhanced Damage &amp;lt;br&amp;gt; 25% chance of Crushing Blow &amp;lt;br&amp;gt; 7% life steal &amp;lt;br&amp;gt; +2 mana per kill &amp;lt;br&amp;gt; +10 vitality &amp;lt;br&amp;gt; +20 strength&lt;br /&gt;
| See it[[Strength| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Venom'''&amp;lt;br&amp;gt;''TalDolMal''&amp;lt;br&amp;gt; Tal (7) + Dol (14) + Mal (23) &amp;lt;br&amp;gt; All Weapons &amp;lt;br&amp;gt; Clvl Required: 49&lt;br /&gt;
| 288 Poison Damage Over 6 Seconds &amp;lt;br&amp;gt; Hit Causes Monster To Flee 25% &amp;lt;br&amp;gt; Prevent Monster Heal &amp;lt;br&amp;gt; Ignore Target's Defense &amp;lt;br&amp;gt; 7% Mana Stolen Per Hit &amp;lt;br&amp;gt; Level 15 Poison Explosion (27 Charges) &amp;lt;br&amp;gt; Level 13 Poison Nova (11 Charges)&lt;br /&gt;
| See it [[Venom| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''White'''&amp;lt;br&amp;gt;''DolIo''&amp;lt;br&amp;gt; Dol (14) + Io (16) &amp;lt;br&amp;gt; Wands only. &amp;lt;br&amp;gt; Clvl Required: 35&lt;br /&gt;
| Hit causes monster to flee 25% &amp;lt;br&amp;gt; 20% Faster Cast Rate &amp;lt;br&amp;gt; Magic Damage Reduced by 4 &amp;lt;br&amp;gt; +13 to mana &amp;lt;br&amp;gt; +10 to vitality &amp;lt;br&amp;gt; +3 to bone and poison skills &amp;lt;br&amp;gt; +4 to skeleton mastery &amp;lt;br&amp;gt; +2 to bone spear &amp;lt;br&amp;gt; +3 to bone armor&lt;br /&gt;
| See it[[White| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Zephyr'''&amp;lt;br&amp;gt;''OrtEth''&amp;lt;br&amp;gt; Ort (9) + Eth (5) &amp;lt;br&amp;gt; Bows and Xbows &amp;lt;br&amp;gt; Clvl Required: 21&lt;br /&gt;
| 7% Chance to Cast Slvl 1 Twister When Struck &amp;lt;br&amp;gt; +33% Enhanced Damage &amp;lt;br&amp;gt; +1-50 lightning damage &amp;lt;br&amp;gt; Increased Attack Speed (25) &amp;lt;br&amp;gt; -25% Target Defense &amp;lt;br&amp;gt; Faster Run (25) &amp;lt;br&amp;gt; +25 Defense &amp;lt;br&amp;gt; +66 Attack Rating&lt;br /&gt;
| See it [[Zephyr| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Beast'''&amp;lt;br&amp;gt;''BerTirUmMalLum''&amp;lt;br&amp;gt;Ber (30) + Tir (3) + Um (22) + Mal (23) + Lum (17)&amp;lt;br&amp;gt; Axes, Hammers &amp;amp; Scepters only&amp;lt;br&amp;gt; Clvl Required: 63&lt;br /&gt;
| Level 9 Fanaticism Aura When Equipped&amp;lt;br&amp;gt; +40% Increased Attack Speed&amp;lt;br&amp;gt; +240-270% Enhanced Damage (varies)&amp;lt;br&amp;gt; 20% Chance of Crushing Blow&amp;lt;br&amp;gt; 25% Chance of Open Wounds&amp;lt;br&amp;gt; +3 To Werebear&amp;lt;br&amp;gt; +3 To Lycanthropy&amp;lt;br&amp;gt; Prevent Monster Heal&amp;lt;br&amp;gt; +25-40 To Strength (varies)&amp;lt;br&amp;gt; +10 To Energy&amp;lt;br&amp;gt; +2 To Mana After Each Kill&amp;lt;br&amp;gt; Level 13 Summon Grizzly (5 Charges)&lt;br /&gt;
| See it [[Beast| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| '''Breath of the Dying'''&amp;lt;br&amp;gt;''VexHelElEldZodEth''&amp;lt;br&amp;gt;Vex (26) + Hel (15) + El (1) + Eld (2) + Zod (33) + Eth (5)&amp;lt;br&amp;gt; All Weapons&amp;lt;br&amp;gt; Clvl Required: 69&lt;br /&gt;
| 50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy&amp;lt;br&amp;gt; Indestructible&amp;lt;br&amp;gt; +60% Increased Attack Speed&amp;lt;br&amp;gt; +350-400% Enhanced Damage (varies)&amp;lt;br&amp;gt; +200% Damage To Undead&amp;lt;br&amp;gt; -25% Target Defense&amp;lt;br&amp;gt; +50 To Attack Rating&amp;lt;br&amp;gt; +50 To Attack Rating Against Undead&amp;lt;br&amp;gt; 7% Mana Stolen Per Hit&amp;lt;br&amp;gt; 12-15% Life Stolen Per Hit (varies)&amp;lt;br&amp;gt; Prevent Monster Heal&amp;lt;br&amp;gt; +30 To All Attributes&amp;lt;br&amp;gt; +1 To Light Radius&amp;lt;br&amp;gt; Requirements -20%&lt;br /&gt;
| See it[[Breath of the Dying| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| '''Brand'''&amp;lt;br&amp;gt;''JahLoMalGul''&amp;lt;br&amp;gt; Jah (31) + Lo (28) + Mal (23) + Gul(25)&amp;lt;br&amp;gt;Missile Weapons&amp;lt;br&amp;gt;Clvl Required: 65&lt;br /&gt;
| 35% Chance To Cast Level 14 Amplify Damage When Struck &amp;lt;br&amp;gt; 100% Chance To Cast Level 18 Bone Spear On Striking &amp;lt;br&amp;gt; +260-340% Enhanced Damage (varies) &amp;lt;br&amp;gt; Ignore Target's Defense &amp;lt;br&amp;gt; 20% Bonus to Attack Rating &amp;lt;br&amp;gt; +280-330% Damage To Demons (varies) &amp;lt;br&amp;gt; 20% Deadly Strike &amp;lt;br&amp;gt; Prevent Monster Heal &amp;lt;br&amp;gt; Knockback &amp;lt;br&amp;gt; Fires Explosive Arrows or Bolts (15)&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| '''Call to Arms'''&amp;lt;br&amp;gt;''AmnRalMalIstOhm''&amp;lt;br&amp;gt;Amn (11) + Ral (8) + Mal (23) + Ist (24) + Ohm (27)&amp;lt;br&amp;gt; All Weapons&amp;lt;br&amp;gt; Clvl Required: 57&lt;br /&gt;
| +1 to All Skills&amp;lt;br&amp;gt; +40% Increased Attack Speed&amp;lt;br&amp;gt; +250-290% Enhanced Damage (varies)*&amp;lt;br&amp;gt; Adds 5-30 Fire Damage&amp;lt;br&amp;gt; 7% Life Stolen Per Hit&amp;lt;br&amp;gt; +2-6 To Battle Command*&amp;lt;br&amp;gt; +1-6 To Battle Orders*&amp;lt;br&amp;gt; +1-4 To Battle Cry*&amp;lt;br&amp;gt; Prevent Monster Heal&amp;lt;br&amp;gt; Replenish Life +12&amp;lt;br&amp;gt; 30% Better Chance of Getting Magic Items &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; *1.11b patch only. &amp;lt;br&amp;gt; *+2 to All Skills in 1.10a/1.10s patches. &amp;lt;br&amp;gt; *200-240% Damage in 1.10a/1.10s. &amp;lt;br&amp;gt; *+5-20 Battle Command in 1.10a/1.10s. &amp;lt;br&amp;gt; *+5-15 Battle Orders in 1.10a/1.10s. &amp;lt;br&amp;gt; *+10-13 Battle Cry in 1.10a/1.10s. &amp;lt;br&amp;gt;&lt;br /&gt;
| See it[[Call to Arms| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| '''Chaos'''&amp;lt;br&amp;gt;''FalOhmUm'' &amp;lt;br /&amp;gt; Fal (19) + Ohm (27) + Um (22)&amp;lt;br&amp;gt; Claws only&amp;lt;br&amp;gt; Clvl Required: 57&lt;br /&gt;
| 9% Chance To Cast Level 11 Frozen Orb On Striking&amp;lt;br&amp;gt; 11% Chance To Cast Level 9 Charged Bolt On Striking&amp;lt;br&amp;gt; +35% Increased Attacked Speed&amp;lt;br&amp;gt; +240-290% Enhanced Damage (varies)&amp;lt;br&amp;gt; Adds 216-471 Magic Damage&amp;lt;br&amp;gt; 25% Chance of Open Wounds&amp;lt;br&amp;gt; +1 To Whirlwind&amp;lt;br&amp;gt; +10 To Strength&amp;lt;br&amp;gt; +15 Life After Each Demon Kill&lt;br /&gt;
| See it[[Chaos| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| '''Crescent Moon'''&amp;lt;br&amp;gt;''ShaelUmTir''&amp;lt;br&amp;gt;Shael (13) + Um (22) + Tir (3)&amp;lt;br&amp;gt; Axes, Polearms &amp;amp; Swords only&amp;lt;br&amp;gt; Clvl Required: 47&lt;br /&gt;
| 10% Chance To Cast Level 17 Chain Lightning On Striking&amp;lt;br&amp;gt; 7% Chance To Cast Level 13 Static Field On Striking*&amp;lt;br&amp;gt; +20% Increased Attack Speed&amp;lt;br&amp;gt; +180-220% Enhanced Damage (varies)*&amp;lt;br&amp;gt; Ignore Target's Defense&amp;lt;br&amp;gt; -35% To Enemy Lightning Resistance&amp;lt;br&amp;gt; 25% Chance of Open Wounds&amp;lt;br&amp;gt; +9-11 Magic Absorb (varies)&amp;lt;br&amp;gt; +2 To Mana After Each Kill&amp;lt;br&amp;gt; Level 18 Summon Spirit Wolf (30 Charges) &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; *1.10/1.11b patches only. &amp;lt;br&amp;gt; *20% CtC Static Field in 1.10a/1.10s patches. &amp;lt;br&amp;gt; *220-260% Damage in 1.10a/1.10s.&lt;br /&gt;
| See it[[Crescent Moon| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Death'''&amp;lt;br&amp;gt;''HelElVexOrtGul''&amp;lt;br&amp;gt;Hel (15) + El (1) + Vex (26) + Ort (9) + Gul (25)&amp;lt;br&amp;gt;Swords/Axes&amp;lt;br&amp;gt; Clvl Required: 55&lt;br /&gt;
| 100% Chance To Cast Level 44 Chain Lightning When You Die&amp;lt;br&amp;gt; 25% Chance To Cast Level 18 Glacial Spike On Attack&lt;br /&gt;
Indestructible&amp;lt;br&amp;gt; +300-385% Enhanced Damage (varies)&amp;lt;br&amp;gt; 20% Bonus To Attack Rating&amp;lt;br&amp;gt; +50 To Attack Rating&lt;br /&gt;
Adds 1-50 Lightning Damage&amp;lt;br&amp;gt; 7% Mana Stolen Per Hit&amp;lt;br&amp;gt; 50% Chance of Crushing Blow&amp;lt;br&amp;gt; +(0.5 per Character Level) 0.5-49.5% Deadly Strike (Based on Character Level)&amp;lt;br&amp;gt; +1 To Light Radius&amp;lt;br&amp;gt; Level 22 Blood Golem (15 Charges)&amp;lt;br&amp;gt; &lt;br /&gt;
Requirements -20%&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Destruction'''&amp;lt;br&amp;gt;''VexLoBerJahKo''&amp;lt;br&amp;gt;Vex (26) + Lo (28) + Ber (30) + Jah (31) + Ko (18)&amp;lt;br&amp;gt;Polearms/Swords&amp;lt;br&amp;gt;Clvl Required: 65&lt;br /&gt;
| 23% Chance To Cast Level 12 Volcano On Striking&amp;lt;br&amp;gt; 5% Chance To Cast Level 23 Molten Boulder On Striking&amp;lt;br&amp;gt; 100% Chance To Cast level 45 Meteor When You Die&amp;lt;br&amp;gt; 15% Chance To Cast Level 22 Nova On Attack&amp;lt;br&amp;gt; +350% Enhanced Damage&amp;lt;br&amp;gt; Ignore Target's Defense&amp;lt;br&amp;gt; Adds 100-180 Magic Damage&amp;lt;br&amp;gt; 7% Mana Stolen Per Hit&amp;lt;br&amp;gt; 20% Chance Of Crushing Blow&amp;lt;br&amp;gt; 20% Deadly Strike&amp;lt;br&amp;gt; Prevent Monster Heal&amp;lt;br&amp;gt; +10 To Dexterity&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| '''Doom'''&amp;lt;br&amp;gt;''HelOhmUmLoCham''&amp;lt;br&amp;gt; Hel (15) + Ohm (27) + Um (22) + Lo (28) + Cham (32)&amp;lt;br&amp;gt; Axes, Hammers &amp;amp; Polearms only&amp;lt;br&amp;gt; Clvl Required: 67&lt;br /&gt;
| 5% Chance To Cast Level 18 Volcano On Striking&amp;lt;br&amp;gt; Level 12 Holy Freeze Aura When Equipped&amp;lt;br&amp;gt; +2 To All Skills&amp;lt;br&amp;gt; +45 Increased Attack Speed&amp;lt;br&amp;gt; +280-320% Enhanced Damage (varies)&amp;lt;br&amp;gt; -57% To Enemy Cold Resistance&amp;lt;br&amp;gt; 20% Deadly Strike&amp;lt;br&amp;gt; 25% Chance of Open Wounds&amp;lt;br&amp;gt; Prevent Monster Heal&amp;lt;br&amp;gt; Freezes Target&amp;lt;br&amp;gt; Requirements -20%&lt;br /&gt;
| See it[[Doom| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Edge'''&amp;lt;br&amp;gt;''TirTalAmn''&amp;lt;br&amp;gt;Tir (3) + Tal (7) + Amn (11)&amp;lt;br&amp;gt;Missile Weapons&amp;lt;br&amp;gt;Clvl Required: 25&lt;br /&gt;
| Level 15 Thorns Aura When Equipped&amp;lt;br&amp;gt; +35% Increased Attack Speed&amp;lt;br&amp;gt; +320-380% Damage To Demons (varies)&amp;lt;br&amp;gt; +280% Damage To Undead&amp;lt;br&amp;gt; +75 Poison Damage Over 5 Seconds&amp;lt;br&amp;gt; 7% Life Stolen Per Hit&amp;lt;br&amp;gt; Prevent Monster Heal&lt;br /&gt;
+5-10 To All Attributes (varies)&amp;lt;br&amp;gt; +2 To Mana After Each Kill&amp;lt;br&amp;gt;Reduces All Vendor Prices 15%&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| '''Eternity'''&amp;lt;br&amp;gt;''AmnBerIstSolSur''&amp;lt;br&amp;gt; Amn (11) + Ber (30) + Ist (24) + Sol (12) + Sur (29)&amp;lt;br&amp;gt; All Melee Weapons&amp;lt;br&amp;gt; Clvl Required: 63&lt;br /&gt;
| Indestructible&amp;lt;br&amp;gt; +276% Enhanced Damage&amp;lt;br&amp;gt; +9 To Minimum Damage&amp;lt;br&amp;gt; 7% Life Stolen Per Hit&amp;lt;br&amp;gt; 20% Chance of Crushing Blow&amp;lt;br&amp;gt; Hit Blinds Target&amp;lt;br&amp;gt; Slows Target By 33%&amp;lt;br&amp;gt; Replenish Mana 16%&amp;lt;br&amp;gt; Cannot Be Frozen&amp;lt;br&amp;gt; 30% Better Chance Of Getting Magic Items&amp;lt;br&amp;gt; Level 8 Revive (88 Charges)&lt;br /&gt;
| See it[[Eternity| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Faith'''&amp;lt;br&amp;gt;''OhmJahLemEld''&amp;lt;br&amp;gt;Ohm (27) + Jah (31) + Lem (20) + Eld (2)&amp;lt;br&amp;gt;Missile Weapons&amp;lt;br&amp;gt;Clvl Required: 65&lt;br /&gt;
| Level 12-15 Fanaticism Aura When Equipped (varies)&amp;lt;br&amp;gt; +1-2 To All Skills (varies)&amp;lt;br&amp;gt; +330% Enhanced Damage&amp;lt;br&amp;gt; Ignore Target's Defense&amp;lt;br&amp;gt; 300% Bonus To Attack Rating&amp;lt;br&amp;gt; +75% Damage To Undead&amp;lt;br&amp;gt; +50 To Attack Rating Against Undead&amp;lt;br&amp;gt; +120 Fire Damage&amp;lt;br&amp;gt; All Resistances +15&amp;lt;br&amp;gt; 10% Reanimate As: Returned&amp;lt;br&amp;gt; 75% Extra Gold From Monsters&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Famine'''&amp;lt;br&amp;gt;''FalOhmOrtJah''&amp;lt;br&amp;gt;Fal (9) + Ohm (27) + Ort (9) + Jah (31)&amp;lt;br&amp;gt; Axes &amp;amp; Hammers only&amp;lt;br&amp;gt; Clvl Required: 65&lt;br /&gt;
| +30% Increased Attack Speed&amp;lt;br&amp;gt; +270-320% Enhanced Damage (varies)&amp;lt;br&amp;gt; Ignore Target's Defense&amp;lt;br&amp;gt; Adds 180-200 Magic Damage&amp;lt;br&amp;gt; Adds 50-200 Fire Damage&amp;lt;br&amp;gt; Adds 51-250 Lightning Damage&amp;lt;br&amp;gt; Adds 50-200 Cold Damage&amp;lt;br&amp;gt; 12% Life Stolen Per Hit&amp;lt;br&amp;gt; Prevent Monster Heal&amp;lt;br&amp;gt; +10 To Strength&lt;br /&gt;
| See it[[Famine| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| '''Fortitude'''&amp;lt;br&amp;gt;''ElSolDolLo''&amp;lt;br&amp;gt;El (1) + Sol (12) + Dol (14) + Lo (28)&amp;lt;br&amp;gt;Weapons &amp;amp; Armor&amp;lt;br&amp;gt; Clvl Required: 59&lt;br /&gt;
| 20% Chance To Cast Level 15 Chilling Armor when Struck&amp;lt;br&amp;gt; +25% Faster Cast Rate&amp;lt;br&amp;gt; +300% Enhanced Damage&amp;lt;br&amp;gt; +1 To Light Radius&amp;lt;br&amp;gt; 12% Damage Taken Goes To Mana&amp;lt;br&amp;gt; All Resistances +25-30 (varies)&amp;lt;br&amp;gt; +200% Enhanced Defense&amp;lt;br&amp;gt; + To Life (Based on Character Level)&amp;lt;br&amp;gt;  +9 To Minimum Damage&amp;lt;br&amp;gt; +50 To Attack Rating&amp;lt;br&amp;gt; 20% Deadly Strike&amp;lt;br&amp;gt; Hit Causes Monster To Flee 25%&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Grief'''&amp;lt;br&amp;gt;''EthTirLoMalRal''&amp;lt;br&amp;gt;Eth (5) + Tir (3) + Lo (28) + Mal (23) + Ral (8)&amp;lt;br&amp;gt;Swords &amp;amp; Axes&amp;lt;br&amp;gt;Clvl Required: 59&lt;br /&gt;
| 35% Chance To Cast Level 15 Venom On Striking &amp;lt;br&amp;gt; +30-40% Increased Attack Speed (varies) &amp;lt;br&amp;gt; Damage +340-400 (varies) &amp;lt;br&amp;gt; Ignore Target's Defense &amp;lt;br&amp;gt; -25% Target Defense &amp;lt;br&amp;gt; +(1.875 per character level) 1.875-185.625%  &amp;lt;br&amp;gt; Damage To Demons (Based on Character Level) &amp;lt;br&amp;gt; Adds 5-30 Fire Damage &amp;lt;br&amp;gt; -20-25% To Enemy Poison Resistance (varies) &amp;lt;br&amp;gt; 20% Deadly Strike &amp;lt;br&amp;gt; Prevent Monster Heal &amp;lt;br&amp;gt; +2 To Mana After Each Kill &amp;lt;br&amp;gt; +10-15 Life After Each Kill (varies)&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Hand of Justice'''&amp;lt;br&amp;gt;''SurChaamAmnLo''&amp;lt;br&amp;gt;Sur (29) + Cham (32) + Amn (11) + Lo (28)&amp;lt;br&amp;gt; All Weapons&amp;lt;br&amp;gt; Clvl Required: 67&lt;br /&gt;
| 100% Chance To Cast Level 36 Blaze When You Level-Up&amp;lt;br&amp;gt; 100% Chance To Cast Level 48 Meteor When You Die&amp;lt;br&amp;gt; Level 16 Holy Fire Aura When Equipped&amp;lt;br&amp;gt; +33% Increased Attack Speed&amp;lt;br&amp;gt; +280-330% Enhanced Damage&amp;lt;br&amp;gt; Ignore Target's Defense&amp;lt;br&amp;gt; 7% Life Stolen Per Hit&amp;lt;br&amp;gt; -20% To Enemy Fire Resistance&amp;lt;br&amp;gt; 20% Deadly Strike&amp;lt;br&amp;gt; Hit Blinds Target&amp;lt;br&amp;gt; Freezes Target&lt;br /&gt;
| See it[[Hand of Justice| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Harmony'''&amp;lt;br&amp;gt;''TirIthSolKo''&amp;lt;br&amp;gt;Tir (3) + Ith (6) + Sol (12) + Ko (18)&amp;lt;br&amp;gt;Missile Weapons&amp;lt;br&amp;gt;Clvl Required: 39&lt;br /&gt;
| Level 10 Vigor Aura When Equipped&amp;lt;br&amp;gt; +200-275% Enhanced Damage (varies)&amp;lt;br&amp;gt; +9 To Min &amp;amp; Max Damage&amp;lt;br&amp;gt; Adds 55-160 Lightning Damage&amp;lt;br&amp;gt; Adds 55-160 Cold &amp;amp; Fire Damage&amp;lt;br&amp;gt; +2-6 To Valkyrie (varies)&amp;lt;br&amp;gt; +10 To Dexterity&lt;br /&gt;
Regenerate Mana 20%&amp;lt;br&amp;gt; +2 To Mana After Each Kill&amp;lt;br&amp;gt; +2 To Light Radius&amp;lt;br&amp;gt; Level 20 Revive (25 Charges)&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Heart of the Oak'''&amp;lt;br&amp;gt;''KoVexPulThul''&amp;lt;br&amp;gt; Ko (18) + Vex (26) + Pul (21) + Thul (10)&amp;lt;br&amp;gt; Staves &amp;amp; Maces only&amp;lt;br&amp;gt; Clvl Required: 55&lt;br /&gt;
| +3 To All Skills&amp;lt;br&amp;gt; +40% Faster Cast Rate&amp;lt;br&amp;gt; +75% Damage To Demons&amp;lt;br&amp;gt; +100 To Attack Rating Against Demons&amp;lt;br&amp;gt; Adds 3-14 Cold Damage&amp;lt;br&amp;gt; 7% Mana Stolen Per Hit&amp;lt;br&amp;gt; +1 To Blizzard (Sorceress Only)&amp;lt;br&amp;gt; +10 To Dexterity&amp;lt;br&amp;gt; Replenish Life +20&amp;lt;br&amp;gt; Increase Maximum Mana 15%&amp;lt;br&amp;gt; All Resistances +30-40 (varies)&amp;lt;br&amp;gt; Level 4 Oak Sage (25 Charges)&amp;lt;br&amp;gt; Level 14 Raven (60 Charges)&amp;lt;br&amp;gt; +50% Damage To Undead&lt;br /&gt;
| See it[[Heart of the Oak| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Ice'''&amp;lt;br&amp;gt;''AmnShaelJahLo''&amp;lt;br&amp;gt;Amn (11)+ Shael (13) + Jah (31) + Lo (28)&amp;lt;br&amp;gt;Missile Weapons&amp;lt;br&amp;gt;Clvl Required: 65&lt;br /&gt;
| 00% Chance To Cast Level 40 Blizzard When You Level-up&amp;lt;br&amp;gt; 25% Chance To Cast Level 22 Frost Nova On Striking&lt;br /&gt;
Level 18 Holy Freeze Aura When Equipped&amp;lt;br&amp;gt; +20% Increased Attack Speed&amp;lt;br&amp;gt; +140-210% Enhanced Damage (varies)&lt;br /&gt;
Ignore Target's Defense&amp;lt;br&amp;gt; +25-30% To Cold Skill Damage (varies)&amp;lt;br&amp;gt; -20% To Enemy Cold Resistance&amp;lt;br&amp;gt; 7% Life Stolen Per Hit&amp;lt;br&amp;gt; 20% Deadly Strike&amp;lt;br&amp;gt; 3.125-309.375 Extra Gold From Monsters (Based on Character Level)&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Infinity'''&amp;lt;br&amp;gt;''BerMalBerIst''&amp;lt;br&amp;gt; Ber (30) + Mal (23) + Ber (30) + Ist (24)&amp;lt;br&amp;gt;Polearms&amp;lt;br&amp;gt;Clvl Required: 63&lt;br /&gt;
| 50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy&amp;lt;br&amp;gt; Level 12 Conviction Aura When Equipped&lt;br /&gt;
+35% Faster Run/Walk&amp;lt;br&amp;gt; +255-325% Enhanced Damage (varies)&amp;lt;br&amp;gt; -(45-55)% To Enemy Lightning Resistance (varies)&lt;br /&gt;
40% Chance of Crushing Blow&amp;lt;br&amp;gt; Prevent Monster Heal&amp;lt;br&amp;gt; 0.5-49.5 To Vitality (Based on Character Level)&amp;lt;br&amp;gt; 30% Better Chance of Getting Magic Items&amp;lt;br&amp;gt; Level 21 Cyclone Armor (30 Charges)&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| '''Insight'''&amp;lt;br&amp;gt;''RalTirTalSol''&amp;lt;br&amp;gt;Ral (8) + Tir (3) + Tal (7) + Sol (12)&amp;lt;br&amp;gt;Polearms &amp;amp; Staves&amp;lt;br&amp;gt;Clvl Required: 27&lt;br /&gt;
| Level 10-17 Meditation Aura When Equipped (varies)&amp;lt;br&amp;gt; +35% Faster Cast Rate&amp;lt;br&amp;gt; +200-260% Enhanced Damage (varies)&amp;lt;br&amp;gt; +9 To Minimum Damage&amp;lt;br&amp;gt; 180-250% Bonus to Attack Rating (varies)&amp;lt;br&amp;gt; Adds 5-30 Fire Damage&amp;lt;br&amp;gt; +75 Poison Damage Over 5 Seconds&amp;lt;br&amp;gt; +1-6 To Critical Strike (varies)&amp;lt;br&amp;gt; +5 To All Attributes&amp;lt;br&amp;gt; +2 To Mana After Each Kill&amp;lt;br&amp;gt; 23% Better Chance of Getting Magic Items&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Kingslayer'''&amp;lt;br&amp;gt;''MalUmGulFal''&amp;lt;br&amp;gt;Mal (23) + Um (22) + Gul (25) + Fal (19)&amp;lt;br&amp;gt; Swords &amp;amp; Axes only&amp;lt;br&amp;gt; Clvl Required: 53&lt;br /&gt;
| +30% Increased Attack Speed&amp;lt;br&amp;gt; +230-270% Enhanced Damage (varies)&amp;lt;br&amp;gt; -25% Target Defense&amp;lt;br&amp;gt; 20% Bonus To Attack Rating&amp;lt;br&amp;gt; 33% Chance of Crushing Blow&amp;lt;br&amp;gt; 50% Chance of Open Wounds&amp;lt;br&amp;gt; +1 To Vengeance&amp;lt;br&amp;gt; Prevent Monster Heal&amp;lt;br&amp;gt; +10 To Strength&amp;lt;br&amp;gt; 40% Extra Gold From Monsters&lt;br /&gt;
| See it[[Kingslayer| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Last Wish'''&amp;lt;br&amp;gt;''JahMalJahSurJahBer''&amp;lt;br&amp;gt;Jah (31)+ Mal (23) + Jah (31) + Sur (29) + Jah (31) + Ber (30)&amp;lt;br&amp;gt;Axes, Hammers &amp;amp; Swords&amp;lt;br&amp;gt;Clvl Required: 65&lt;br /&gt;
| 6% Chance To Cast Level 11 Fade When Struck&amp;lt;br&amp;gt; 10% Chance To Cast Level 18 Life Tap On Striking&amp;lt;br&amp;gt; 20% Chance To Cast Level 20 Charged Bolt On Attack&amp;lt;br&amp;gt; Level 17 Might Aura When Equipped&amp;lt;br&amp;gt; +330-375% Enhanced Damage (varies)&amp;lt;br&amp;gt; Ignore Target's Defense&amp;lt;br&amp;gt; 60-70% Chance of Crushing Blow (varies)&amp;lt;br&amp;gt; Prevent Monster Heal&amp;lt;br&amp;gt; Hit Blinds Target&amp;lt;br&amp;gt; +(0.5 per character level)&amp;lt;br&amp;gt; 0.5-49.5% Chance of Getting Magic Items (Based on Character Level)&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Lawbringer'''&amp;lt;br&amp;gt;''AmnLemKo''&amp;lt;br&amp;gt;Amn (11) + Lem (20) + Ko (18)&amp;lt;br&amp;gt;Hammers, Scepters &amp;amp; Swords&amp;lt;br&amp;gt;Clvl Required: 43&lt;br /&gt;
| 20% Chance To Cast Level 15 Decrepify On Striking&amp;lt;br&amp;gt; Level 16-18 Sanctuary Aura When Equipped (varies)&amp;lt;br&amp;gt; -50% Target Defense&amp;lt;br&amp;gt; Adds 150-210 Fire Damage&amp;lt;br&amp;gt; Adds 130-180 Cold Damage&amp;lt;br&amp;gt; 7% Life Stolen Per Hit&amp;lt;br&amp;gt; Slain Monsters Rest In Peace&amp;lt;br&amp;gt; +200-250 Defense Vs. Missile (varies)&amp;lt;br&amp;gt; +10 To Dexterity&amp;lt;br&amp;gt; 75% Extra Gold From Monsters&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Oath'''&amp;lt;br&amp;gt;''ShaelPulMalLum''&amp;lt;br&amp;gt;Shael (13) + Pul (21) + Mal (23) + Lum (17)&amp;lt;br&amp;gt;Axes, Maces &amp;amp; Swords&amp;lt;br&amp;gt;Clvl Required: 49&lt;br /&gt;
| 30% Chance To Cast Level 20 Bone Spirit On Striking&amp;lt;br&amp;gt; Indestructible&amp;lt;br&amp;gt; +50% Increased Attack Speed&amp;lt;br&amp;gt; +210-340% Enhanced Damage (varies)&amp;lt;br&amp;gt; +75% Damage To Demons&amp;lt;br&amp;gt; +100 To Attack Rating Against Demons&amp;lt;br&amp;gt; Prevent Monster Heal&amp;lt;br&amp;gt; +10 To Energy&amp;lt;br&amp;gt; +10-15 Magic Absorb (varies)&amp;lt;br&amp;gt; Level 16 Heart Of Wolverine (20 Charges)&amp;lt;br&amp;gt; Level 17 Iron Golem (14 Charges)&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Obedience'''&amp;lt;br&amp;gt;''HelKoThulEthFal''&amp;lt;br&amp;gt;Hel (15) + Ko (18) + Thul (10) + Eth (5) + Fal (19)&amp;lt;br&amp;gt;Polearms&amp;lt;br&amp;gt;Clvl Required: 41&lt;br /&gt;
| 30% Chance To Cast Level 21 Enchant When You Kill An Enemy&amp;lt;br&amp;gt; 40% Faster Hit Recovery&amp;lt;br&amp;gt; +370% Enhanced Damage&amp;lt;br&amp;gt; -25% Target Defense&amp;lt;br&amp;gt; Adds 3-14 Cold Damage 3 Second Duration (Normal)&amp;lt;br&amp;gt; -25% To Enemy Fire Resistance&amp;lt;br&amp;gt; 40% Chance of Crushing Blow&amp;lt;br&amp;gt; +200-300 Defense (varies)&amp;lt;br&amp;gt; +10 To Strength &amp;amp; Dexterity&amp;lt;br&amp;gt; All Resistances +20-30 (varies)&amp;lt;br&amp;gt; Requirements -20%&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Passion'''&amp;lt;br&amp;gt;''DolOrtEldLem''&amp;lt;br&amp;gt;Dol (14) + Ort (9) + Eld (2) + Lem (20)&amp;lt;br&amp;gt; All Weapons&amp;lt;br&amp;gt; Clvl Required: 31&lt;br /&gt;
| +25% Increased Attack Speed&amp;lt;br&amp;gt; +160-210% Enhanced Damage&amp;lt;br&amp;gt; 50-80% Bonus To Attack Rating&amp;lt;br&amp;gt; +75% Damage To Undead&amp;lt;br&amp;gt; +50 To Attack Rating Against Undead&amp;lt;br&amp;gt; Adds 1-50 Lightning Damage&amp;lt;br&amp;gt; +1 To Berserk&amp;lt;br&amp;gt; +1 To Zeal&amp;lt;br&amp;gt; Hit Blinds Target +10&amp;lt;br&amp;gt; Hit Causes Monster To Flee 25%&amp;lt;br&amp;gt; 75% Extra Gold From Monsters&amp;lt;br&amp;gt; Level 3 Heart of Wolverine (12 Charges)&lt;br /&gt;
| See it [[Passion| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Phoenix'''&amp;lt;br&amp;gt;''VexVexLoJah''&amp;lt;br&amp;gt;Vex (26) + Vex (26) + Lo (28) + Jah (31)&amp;lt;br&amp;gt;Weapons &amp;amp; Sheilds&amp;lt;br&amp;gt;Clvl Required: 65&lt;br /&gt;
| 100% Chance To Cast level 40 Blaze When You Level-up&amp;lt;br&amp;gt; 40% Chance To Cast Level 22 Firestorm On Striking&amp;lt;br&amp;gt; Level 10-15 Redemption Aura When Equipped (varies)&amp;lt;br&amp;gt; -28% To Enemy Fire Resistance&amp;lt;br&amp;gt; +15-21 Fire Absorb (varies)&amp;lt;br&amp;gt; +350-400 Defense Vs. Missile (varies)&amp;lt;br&amp;gt; '''Weapons'''&amp;lt;br&amp;gt; Ignores Target's Defense&amp;lt;br&amp;gt; 14% Mana Stolen Per Hit&amp;lt;br&amp;gt; 20% Deadly Strike&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Pride'''&amp;lt;br&amp;gt;''ChamSurIoLo''&amp;lt;br&amp;gt;Cham (32) + Sur (29) + Io (16) + Lo (28)&amp;lt;br&amp;gt;Polearms&amp;lt;br&amp;gt;Clvl Required: 67&lt;br /&gt;
| 25% Chance To Cast Level 17 Fire Wall When Struck&amp;lt;br&amp;gt; Level 16-20 Concentration Aura When Equipped (varies)&amp;lt;br&amp;gt; 260-300% Bonus To Attack Rating (varies)&amp;lt;br&amp;gt; +1-99% Damage To Demons (Based on Character Level)&amp;lt;br&amp;gt; Adds 50-280 Lightning Damage&amp;lt;br&amp;gt; 20% Deadly Strike&amp;lt;br&amp;gt; Hit Blinds Target&amp;lt;br&amp;gt; Freezes Target +3&amp;lt;br&amp;gt; +10 To Vitality&amp;lt;br&amp;gt; Replenish Life +8&amp;lt;br&amp;gt; 1.875-185.625% Extra Gold From Monsters (Based on Character Level)&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Rift'''&amp;lt;br&amp;gt;''HelKoLemGul''&amp;lt;br&amp;gt;Hel (15) + Ko (18) + Lem (20) + Gul (25)&amp;lt;br&amp;gt;Polearms &amp;amp; Scepters&amp;lt;br&amp;gt;Clvl Required: 53&lt;br /&gt;
| 20% Chance To Cast Level 16 Tornado On Striking&amp;lt;br&amp;gt; 16% Chance To Cast Level 21 Frozen Orb On Attack&amp;lt;br&amp;gt; 20% Bonus To Attack Rating&amp;lt;br&amp;gt; Adds 160-250 Magic Damage&amp;lt;br&amp;gt; Adds 60-180 Fire Damage&amp;lt;br&amp;gt; +5-10 To All Stats (varies)&amp;lt;br&amp;gt; +10 To Dexterity&amp;lt;br&amp;gt; 38% Damage Taken Goes To Mana&amp;lt;br&amp;gt; 75% Extra Gold From Monsters&amp;lt;br&amp;gt; Level 15 Iron Maiden (40 Charges)&amp;lt;br&amp;gt; Requirements -20%&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Spirit'''&amp;lt;br&amp;gt;''TalThulOrtAmn''&amp;lt;br&amp;gt;Tal (7) + Thul (10) + Ort (9) + Amn (11)&amp;lt;br&amp;gt;Shields &amp;amp; Swords&amp;lt;br&amp;gt;Clvl Required:25&lt;br /&gt;
| +2 To All Skills&amp;lt;br&amp;gt; +25-35% Faster Cast Rate (varies)&amp;lt;br&amp;gt; +55% Faster Hit Recovery&amp;lt;br&amp;gt; +22 To Vitality&amp;lt;br&amp;gt; +250 Defense Vs. Missile&amp;lt;br&amp;gt; +89-112 To Mana (varies)&amp;lt;br&amp;gt; +3-8 Magic Absorb (varies)&amp;lt;br&amp;gt;Adds 1-50 Lightning Damage&amp;lt;br&amp;gt; Adds 3-14 Cold Damage 3 Second Duration (Normal)&amp;lt;br&amp;gt; +75 Poison Damage Over 5 Seconds&amp;lt;br&amp;gt; 7% Life Stolen Per Hit&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Voice of Reason'''&amp;lt;br&amp;gt;''LemKoElEld''&amp;lt;br&amp;gt;Lem (20) + Ko (18) + El (1) + Eld (2)&amp;lt;br&amp;gt;Maces &amp;amp; Swords&amp;lt;br&amp;gt;Clvl Required: 43&lt;br /&gt;
| 15% Chance To Cast Level 13 Frozen Orb On Striking&amp;lt;br&amp;gt; 18% Chance To Cast Level 20 Ice Blast On Striking&amp;lt;br&amp;gt; +50 To Attack Rating&amp;lt;br&amp;gt; +220-350% Damage To Demons&amp;lt;br&amp;gt; +355-375% Damage To Undead (varies)&amp;lt;br&amp;gt; +50 To Attack Rating Against Undead&amp;lt;br&amp;gt; Adds 100-220 Cold Damage&amp;lt;br&amp;gt; -24% To Enemy Cold Resistance&amp;lt;br&amp;gt; +10 To Dexterity&amp;lt;br&amp;gt; Cannot Be Frozen&amp;lt;br&amp;gt; 75% Extra Gold From Monsters&amp;lt;br&amp;gt; +1 To Light Radius&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| '''Wind'''&amp;lt;br&amp;gt;''SurEl''&amp;lt;br&amp;gt; Sur (29) + El(1) &amp;lt;br&amp;gt;2 Socket Melee Weapons&amp;lt;br&amp;gt; Clvl Required: 61&lt;br /&gt;
| 10% Chance To Cast Level 9 Tornado On Striking&amp;lt;br&amp;gt; +20% Faster Run/Walk&amp;lt;br&amp;gt; +40% Increased Attack Speed&amp;lt;br&amp;gt; +15% Faster Hit Recovery&amp;lt;br&amp;gt; +120-160% Enhanced Damage (varies)&amp;lt;br&amp;gt; -50% Target Defense&amp;lt;br&amp;gt; +50 To Attack Rating&amp;lt;br&amp;gt; Hit Blinds Target&amp;lt;br&amp;gt; +1 To Light Radius&amp;lt;br&amp;gt; Level 13 Twister (127 Charges)&lt;br /&gt;
| -&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| '''Wrath'''&amp;lt;br&amp;gt;''PulLumBerMal''&amp;lt;br&amp;gt; Pul (21) + Lum (17) + Ber (30) + Mal (23)&amp;lt;br&amp;gt;Missile Weapons&amp;lt;br&amp;gt;Clvl Required: 63&lt;br /&gt;
| 30% Chance To Cast Level 1 Decrepify On Striking&amp;lt;br&amp;gt; 5% Chance To Cast Level 10 Life Tap On Striking&amp;lt;br&amp;gt; +375% Damage To Demons&amp;lt;br&amp;gt; +100 To Attack Rating Against Demons&amp;lt;br&amp;gt; +250-300% Damage To Undead (varies)&amp;lt;br&amp;gt; Adds 85-120 Magic Damage&amp;lt;br&amp;gt; Adds 41-240 Lightning Damage&amp;lt;br&amp;gt; 20% Chance of Crushing Blow&amp;lt;br&amp;gt; Prevent Monster Heal&amp;lt;br&amp;gt; +10 To Energy&amp;lt;br&amp;gt; Cannot Be Frozen&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
View all the Runewords, or see them sorted by item type.&lt;br /&gt;
* [[Runewords|All Runewords]]&lt;br /&gt;
** [[Runewords Armor| Armor]]&lt;br /&gt;
** [[Runewords Headgear| Headgear]]&lt;br /&gt;
** [[Runewords_Shields| Shields]]&lt;br /&gt;
** [[Runewords Weapons| Weapons]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Runes]]&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Runewords_Shields&amp;diff=5207</id>
		<title>Runewords Shields</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Runewords_Shields&amp;diff=5207"/>
				<updated>2008-05-10T16:31:18Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Runes formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{runewords}}Popular shields to make runewords in are lighter elite shields, or Grim Shield/Trolls Nest, for the lighter weight (they don't slow running speed like Tower and Ancient shields), lower strength requirements, and competitive blocking %. Paladins always go for their class-specific shields, for the higher blocking and inherent damage or resistance bonuses.&lt;br /&gt;
&lt;br /&gt;
'''To Make a RuneWord'''&lt;br /&gt;
&lt;br /&gt;
# Items used for RuneWords '''must be gray text items''', normal, exceptional, or Elite.  Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.&lt;br /&gt;
# The item must be of the '''correct type'''.&lt;br /&gt;
# The item must have exactly the '''correct number of sockets''' (no more).&lt;br /&gt;
# You must socket the Runes in the '''correct order'''.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;20%&amp;quot; | Runeword&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;32%&amp;quot; | Stats&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Comments&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Active In&lt;br /&gt;
|-&lt;br /&gt;
! 1.11&lt;br /&gt;
! 1.10&lt;br /&gt;
! 1.09&lt;br /&gt;
|-&lt;br /&gt;
| '''Ancient's Pledge'''&amp;lt;br&amp;gt; ''RalOrtTal'' &amp;lt;br&amp;gt; Ral (8) + Ort (9) + Tal (7)&amp;lt;br&amp;gt; Shields&amp;lt;br&amp;gt; Clvl Required: 21&lt;br /&gt;
| +43% Cold Resistance&amp;lt;br&amp;gt; +48% Fire/Lightning/Poison Resistance&amp;lt;br&amp;gt; 10% Damage Taken Goes to Mana&amp;lt;br&amp;gt; +50% DR&lt;br /&gt;
| Recipe is given by Qual-Kehk as a reward for completing [http://www.diabloii.net/quests/act-five.shtml#q2  the second quest ] in Act Five. The inherent bonuses on Paladin shields will stack with the runeword properties. &lt;br /&gt;
&lt;br /&gt;
See it [[Ancients Pledge| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Rhyme'''&amp;lt;br&amp;gt; ''ShaelEth''&amp;lt;br&amp;gt; Shael (13) + Eth (5)&amp;lt;br&amp;gt; Shields (All types)&amp;lt;br&amp;gt; Clvl Required: 17&lt;br /&gt;
| Cannot be Frozen&amp;lt;br&amp;gt; 40% Faster Block Rate&amp;lt;br&amp;gt; 20% Increased Chance of Blocking&amp;lt;br&amp;gt; Regenerate Mana 15%&amp;lt;br&amp;gt; +25% to all Resistances&amp;lt;br&amp;gt; +25% to Magic Find&amp;lt;br&amp;gt; +50% Extra Gold from Monsters&lt;br /&gt;
| See it [[Rhyme| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Dragon'''&amp;lt;br&amp;gt;''SurLoSol''&amp;lt;br&amp;gt;Sur (29) + Lo (28) + Sol(12)&amp;lt;br&amp;gt;Armor/Shields&amp;lt;br&amp;gt;Clvl Required:&lt;br /&gt;
| 20% Chance to Cast Level 18 Venom When Struck&amp;lt;br&amp;gt; 12% Chance To Cast Level 15 Hydra On Striking&amp;lt;br&amp;gt; Level 14 Holy Fire Aura When Equipped&amp;lt;br&amp;gt; +360 Defense&amp;lt;br&amp;gt; +230 Defense Vs. Missile&amp;lt;br&amp;gt; +3-5 To All Attributes (varies)&amp;lt;br&amp;gt; +0.375-37.125 To Strength (Based on Character Level)&amp;lt;br&amp;gt; Increase Maximum Mana 5% (Armor Only)&amp;lt;br&amp;gt; +50 To Mana (Shields Only)&amp;lt;br&amp;gt; +5% To Maximum Lightning Resist&amp;lt;br&amp;gt; Damage Reduced by 7&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|- &lt;br /&gt;
| '''Dream'''&amp;lt;br&amp;gt;''IoJahPul''&amp;lt;br&amp;gt;Io (16) + Jah (31) + Pul (21)&amp;lt;br&amp;gt;Helms &amp;amp; Shields&amp;lt;br&amp;gt;Clvl Required&lt;br /&gt;
| 10% Chance To Cast Level 15 Confuse When Struck&amp;lt;br&amp;gt; Level 15 Holy Shock Aura When Equipped&amp;lt;br&amp;gt; +20-30% Faster Hit Recovery (varies)&amp;lt;br&amp;gt; +30% Enhanced Defense&amp;lt;br&amp;gt; +150-220 Defense (varies)&amp;lt;br&amp;gt; +10 To Vitality&amp;lt;br&amp;gt; Increase Maximum Life 5% (Helms Only)&amp;lt;br&amp;gt; +50 To Life (Shields Only)&amp;lt;br&amp;gt; +0.625-61.875 To Mana (Based On Character Level)&amp;lt;br&amp;gt; All Resistances +5-20 (varies)&amp;lt;br&amp;gt; 12-25% Better Chance of Getting Magic Items (varies)&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Exile'''&amp;lt;br&amp;gt;''VexOhmIstDol''&amp;lt;br /&amp;gt;Vex (26) + Ohm (27) + Ist (24) + Dol (14)&amp;lt;br&amp;gt; Clvl Required:&lt;br /&gt;
| 15% Chance To Cast Level 5 Life Tap On Striking&amp;lt;br&amp;gt; Level 16 Defiance Aura When Equipped&amp;lt;br&amp;gt; +2 To Offensive Auras (Paladin Only)&amp;lt;br&amp;gt; +30% Faster Block Rate&amp;lt;br&amp;gt; Freezes Target&amp;lt;br&amp;gt; +220-260% Enhanced Defense (varies)&amp;lt;br&amp;gt; Replenish Life +7&amp;lt;br&amp;gt; +5% To Maximum Cold Resist&amp;lt;br&amp;gt; +5% To Maximum Fire Resist&amp;lt;br&amp;gt; 25% Better Chance Of Getting Magic Items&lt;br /&gt;
| Paladin Shields only&amp;lt;br&amp;gt; See it [[Exile| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Phoenix'''&amp;lt;br&amp;gt;''VexVexLoJah''&amp;lt;br&amp;gt;Vex (26) + Vex (26) + Lo (28) + Jah (31)&amp;lt;br&amp;gt;Weapons &amp;amp; Sheilds&amp;lt;br&amp;gt;Clvl Required:&lt;br /&gt;
| 100% Chance To Cast level 40 Blaze When You Level-up&amp;lt;br&amp;gt; 40% Chance To Cast Level 22 Firestorm On Striking&amp;lt;br&amp;gt; Level 10-15 Redemption Aura When Equipped (varies)&amp;lt;br&amp;gt; -28% To Enemy Fire Resistance&amp;lt;br&amp;gt; +15-21 Fire Absorb (varies)&amp;lt;br&amp;gt; +350-400 Defense Vs. Missile (varies)&amp;lt;br&amp;gt; +50 To Life&amp;lt;br&amp;gt; +5% To Maximum Lightning Resist&amp;lt;br&amp;gt; +10% To Maximum Fire Resist&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Sanctuary'''&amp;lt;br&amp;gt;''KoKoMal''&amp;lt;br /&amp;gt;Ko (18) + Ko (18) + Mal (23)&amp;lt;br&amp;gt; Clvl Required:&lt;br /&gt;
| +20% Faster Hit Recovery&amp;lt;br&amp;gt; +20% Faster Block Rate&amp;lt;br&amp;gt; 20% Increased Chance of Blocking&amp;lt;br&amp;gt; +130-160% Enhanced Defense (varies)&amp;lt;br&amp;gt; +250 Defense vs. Missile&amp;lt;br&amp;gt; +20 To Dexterity&amp;lt;br&amp;gt; All Resistances +50-70 (varies)&amp;lt;br&amp;gt; Magic Damage Reduced By 7&amp;lt;br&amp;gt; Level 12 Slow Missiles (60 Charges)&lt;br /&gt;
| See it [[Sanctuary| here]]&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| '''Spirit'''&amp;lt;br&amp;gt;''TalThulOrtAmn''&amp;lt;br&amp;gt;Tal (7) + Thul (10) + Ort (9) + Amn (11)&amp;lt;br&amp;gt;Shields &amp;amp; Swords&amp;lt;br&amp;gt;Clvl Required:&lt;br /&gt;
| +2 To All Skills&amp;lt;br&amp;gt; +25-35% Faster Cast Rate (varies)&amp;lt;br&amp;gt; +55% Faster Hit Recovery&amp;lt;br&amp;gt; +22 To Vitality&amp;lt;br&amp;gt; +250 Defense Vs. Missile&amp;lt;br&amp;gt; +89-112 To Mana (varies)&amp;lt;br&amp;gt; +3-8 Magic Absorb (varies)&amp;lt;br&amp;gt; '''Shields'''&amp;lt;br&amp;gt; Cold Resist +35%&amp;lt;br&amp;gt; Lightning Resist +35%&amp;lt;br&amp;gt; Poison Resist +35%&amp;lt;br&amp;gt; Attacker Takes Damage of 14&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| '''Splendor'''&amp;lt;br&amp;gt;''EthLum'' &amp;lt;br&amp;gt; Eth (5) + Lum (17)&lt;br /&gt;
| +1 To All Skills&amp;lt;br&amp;gt; +10% Faster Cast Rate&amp;lt;br&amp;gt; +20% Faster Block Rate&amp;lt;br&amp;gt; +60-100% Enhanced Defense (varies)&amp;lt;br&amp;gt; +10 To Energy&amp;lt;br&amp;gt; Regenerate Mana 15%&amp;lt;br&amp;gt; 50% Extra Gold From Monsters&amp;lt;br&amp;gt; 20% Better Chance of Getting Magic Items&amp;lt;br&amp;gt; +3 To Light Radius&lt;br /&gt;
| -&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
View all the Runewords, or see them sorted by item type.&lt;br /&gt;
* [[Runewords|All Runewords]]&lt;br /&gt;
** [[Runewords Armor| Armor]]&lt;br /&gt;
** [[Runewords Headgear| Headgear]]&lt;br /&gt;
** [[Runewords_Shields| Shields]]&lt;br /&gt;
** [[Runewords Weapons| Weapons]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Runes]]&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Runewords_Armor&amp;diff=5206</id>
		<title>Runewords Armor</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Runewords_Armor&amp;diff=5206"/>
				<updated>2008-05-10T16:26:29Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Runes formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{runewords}}Armor for runewords is usually selected based on the defense of the armor. Popular choices are Mage Plate and the lighter cloth and leather elite armors, since they have more defense than exceptional plate armor, can spawn with 3 or 4 sockets, don't slow running speed, and have lower strength requirements.&lt;br /&gt;
&lt;br /&gt;
'''To Make a RuneWord'''&lt;br /&gt;
&lt;br /&gt;
# Items used for RuneWords '''must be gray text items''', normal, exceptional, or Elite.  Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.&lt;br /&gt;
# The item must be of the '''correct type'''.&lt;br /&gt;
# Rhe item must have exactly the '''correct number of sockets''' (no more).&lt;br /&gt;
# You must socket the Runes in the '''correct order'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;20%&amp;quot; | Runeword&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;32%&amp;quot; | Stats&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Comments&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Active In&lt;br /&gt;
|-&lt;br /&gt;
! 1.11&lt;br /&gt;
! 1.10&lt;br /&gt;
! 1.09&lt;br /&gt;
|-&lt;br /&gt;
| '''Lionheart''' &amp;lt;br&amp;gt; ''HelLumFal'' &amp;lt;br&amp;gt; Hel (15) + Lum (17) + Fal (19) &amp;lt;br&amp;gt; Body Armor &amp;lt;br&amp;gt; Clvl Required: 41&lt;br /&gt;
| -15% Requirements &amp;lt;br&amp;gt; +20% Enhanced Damage &amp;lt;br&amp;gt; +30% to All Resistances &amp;lt;br&amp;gt; +50 Hit Points &amp;lt;br&amp;gt; +10 Energy &amp;lt;br&amp;gt; +20 Vitality &amp;lt;br&amp;gt; +15 Dexterity &amp;lt;br&amp;gt; +25 Strength&lt;br /&gt;
| See it [[Lionheart| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Smoke''' &amp;lt;br&amp;gt; ''NefLum'' &amp;lt;br&amp;gt; Nef (4) + Lum (17) &amp;lt;br&amp;gt; Body Armor &amp;lt;br&amp;gt; Clvl Required: 37&lt;br /&gt;
| Level 6 Weaken, 18 charges &amp;lt;br&amp;gt; Faster Hit Recovery (20) &amp;lt;br&amp;gt; -1 to Light Radius &amp;lt;br&amp;gt; +75% Enhanced Defense &amp;lt;br&amp;gt; +50% to all Resistances &amp;lt;br&amp;gt; +280 Defense vs. Missiles &amp;lt;br&amp;gt; +10 to Energy&lt;br /&gt;
| See it [[Smoke| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Stealth''' &amp;lt;br&amp;gt; ''TalEth'' &amp;lt;br&amp;gt; Tal (7) + Eth (5) &amp;lt;br&amp;gt; Body Armor &amp;lt;br&amp;gt; Clvl Required: 17&lt;br /&gt;
| 25% Faster Casting Rate &amp;lt;br&amp;gt; 25% Faster Hit Recovery &amp;lt;br&amp;gt; 25% Faster run/walk speed &amp;lt;br&amp;gt; -3 magical damage taken &amp;lt;br&amp;gt; +15% Mana Regeneration Rate &amp;lt;br&amp;gt; +30% Poison Resistance &amp;lt;br&amp;gt; +15% Maximum Stamina &amp;lt;br&amp;gt; +6 Dexterity&lt;br /&gt;
| See it [[Stealth| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Wealth''' &amp;lt;br&amp;gt; ''LemKoTir'' &amp;lt;br&amp;gt; Lem (20) + Ko (18) + Tir (3) &amp;lt;br&amp;gt; Body Armor &amp;lt;br&amp;gt; Clvl Required: 43&lt;br /&gt;
| 100% Better Chance of Getting Magic Items &amp;lt;br&amp;gt; 300% Extra Gold From Monsters &amp;lt;br&amp;gt; +2 to Mana After Each Kill &amp;lt;br&amp;gt; +10 to Dexterity&lt;br /&gt;
| See it [[Wealth| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Bramble''' &amp;lt;br&amp;gt;''RalOhmSurEth''&amp;lt;br&amp;gt; Ral (8)+ Ohm (27) + Sur (29) + Eth (5) &amp;lt;br&amp;gt; Clvl Required:&lt;br /&gt;
| Level 15-21 Thorns Aura When Equipped (varies) &amp;lt;br&amp;gt; +50% Faster Hit Recovery &amp;lt;br&amp;gt; +25-50% To Poison Skill Damage* &amp;lt;br&amp;gt; +300 Defense &amp;lt;br&amp;gt; Increase Maximum Mana 5% &amp;lt;br&amp;gt; Regenerate Mana 15% &amp;lt;br&amp;gt; +5% To Maximum Cold Resist &amp;lt;br&amp;gt; Fire Resist +30% &amp;lt;br&amp;gt; Poison Resist +100% &amp;lt;br&amp;gt; +13 Life After Each Kill &amp;lt;br&amp;gt; Level 13 Spirit of Barbs (33 Charges) &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; *1.10 and 1.11 patches only. &amp;lt;br&amp;gt; *69-207% in 1.10a and 1.10s patches.&lt;br /&gt;
| See it [[bramble| here]]. &lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Chains of Honor''' &amp;lt;br&amp;gt;''DolUmBerIst''&amp;lt;br&amp;gt; Dol (14) + Um (22) + Ber (30) + Ist (24) &amp;lt;br&amp;gt; Clvl Required:&lt;br /&gt;
| +2 To All Skills &amp;lt;br&amp;gt; +200% Damage To Demons &amp;lt;br&amp;gt; +100% Damage To Undead &amp;lt;br&amp;gt; 8% Life Stolen Per Hit &amp;lt;br&amp;gt; +70% Enhanced Defense &amp;lt;br&amp;gt; +20 To Strength &amp;lt;br&amp;gt; Replenish Life +7 &amp;lt;br&amp;gt; All Resistances +65 &amp;lt;br&amp;gt; Damage Reduced By 8% &amp;lt;br&amp;gt; 25% Better Chance of Getting Magic Items&lt;br /&gt;
| See it [[Chains of Honor| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Dragon'''&amp;lt;br&amp;gt;''SurLoSol''&amp;lt;br&amp;gt;Sur (29) + Lo (28) + Sol(12)&amp;lt;br&amp;gt;Armor/Shields&amp;lt;br&amp;gt;Clvl Required:&lt;br /&gt;
| 20% Chance to Cast Level 18 Venom When Struck&amp;lt;br&amp;gt; 12% Chance To Cast Level 15 Hydra On Striking&amp;lt;br&amp;gt; Level 14 Holy Fire Aura When Equipped&amp;lt;br&amp;gt; +360 Defense&amp;lt;br&amp;gt; +230 Defense Vs. Missile&amp;lt;br&amp;gt; +3-5 To All Attributes (varies)&amp;lt;br&amp;gt; +0.375-37.125 To Strength (Based on Character Level)&amp;lt;br&amp;gt; Increase Maximum Mana 5% (Armor Only)&amp;lt;br&amp;gt; +50 To Mana (Shields Only)&amp;lt;br&amp;gt; +5% To Maximum Lightning Resist&amp;lt;br&amp;gt; Damage Reduced by 7&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| '''Duress''' &amp;lt;br&amp;gt; ''ShaelUmThul''&amp;lt;br&amp;gt; Shael (13) + Um (22) + Thul (10)&amp;lt;br&amp;gt; Body Armor &amp;lt;br&amp;gt; Clvl Required: 47&lt;br /&gt;
| +150-200% Enhanced Defense &amp;lt;br&amp;gt; 40% Faster hit Recovery &amp;lt;br&amp;gt; +15% Fire Resistance &amp;lt;br&amp;gt; +45% Cold Resistance &amp;lt;br&amp;gt; +15% Lightning Resistance &amp;lt;br&amp;gt; +15% Poison Resistance &amp;lt;br&amp;gt; +10-20% Enhanced Damage &amp;lt;br&amp;gt; +37-133 Cold Damage &amp;lt;br&amp;gt; +15% Crushing Blow &amp;lt;br&amp;gt; +33% Open Wounds &amp;lt;br&amp;gt; 20% Slower Stamina Drain&lt;br /&gt;
| -&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Enigma''' &amp;lt;br&amp;gt;''JahIthBer''&amp;lt;br&amp;gt; Jah (31) + Ith (6) + Ber (30) &amp;lt;br&amp;gt; Clvl Required:&lt;br /&gt;
| +2 To All Skills &amp;lt;br&amp;gt; +45% Faster Run/Walk &amp;lt;br&amp;gt; +1 To Teleport &amp;lt;br&amp;gt; +757 Defense &amp;lt;br&amp;gt; + (0.75 Per Character Level) +1-74.25 To Strength (Based On Character Level) &amp;lt;br&amp;gt; Increase Maximum Life 5% &amp;lt;br&amp;gt; Damage Reduced By 8% &amp;lt;br&amp;gt; +14 Life After Each Kill &amp;lt;br&amp;gt; 15% Damage Taken Goes To Mana &amp;lt;br&amp;gt; + (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)&lt;br /&gt;
| See it [[Enigma| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| '''Fortitude'''&amp;lt;br&amp;gt;''ElSolDolLo''&amp;lt;br&amp;gt;El (1) + Sol (12) + Dol (14) + Lo (28)&amp;lt;br&amp;gt;Weapons &amp;amp; Armor&amp;lt;br&amp;gt; Clvl Required:&lt;br /&gt;
| 20% Chance To Cast Level 15 Chilling Armor when Struck&amp;lt;br&amp;gt; +25% Faster Cast Rate&amp;lt;br&amp;gt; +300% Enhanced Damage&amp;lt;br&amp;gt; +1 To Light Radius&amp;lt;br&amp;gt; 12% Damage Taken Goes To Mana&amp;lt;br&amp;gt; All Resistances +25-30 (varies)&amp;lt;br&amp;gt; +200% Enhanced Defense&amp;lt;br&amp;gt; + To Life (Based on Character Level)&amp;lt;br&amp;gt; +15 Defense&amp;lt;br&amp;gt; Replenish Life +7&amp;lt;br&amp;gt; +5% To Maximum Lightning Resist&amp;lt;br&amp;gt; Damage Reduced By 7&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Gloom''' &amp;lt;br&amp;gt;''FalUmPul''&amp;lt;br&amp;gt; Fal (19) + Um (22) + Pul (21) &amp;lt;br&amp;gt; Clvl Required:&lt;br /&gt;
| 15% Chance To Cast Level 3 Dim Vision When Struck &amp;lt;br&amp;gt; +10% Faster Hit Recovery &amp;lt;br&amp;gt; +170-230% Enhanced Defense (varies) &amp;lt;br&amp;gt; +10 To Strength &amp;lt;br&amp;gt; All Resistances +45 &amp;lt;br&amp;gt; Half Freeze Duration &amp;lt;br&amp;gt; 5% Damage Taken Goes To Mana &amp;lt;br&amp;gt; -3 To Light Radius&lt;br /&gt;
| See it [[Gloom| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Prudence'''&amp;lt;br&amp;gt;''MalTir''&amp;lt;br&amp;gt; Mal (23) + Tir (3)&amp;lt;br&amp;gt;Clvl Required:&lt;br /&gt;
| +25% Faster Hit Recovery&amp;lt;br&amp;gt; +140-170% Enhanced Defense (varies)&amp;lt;br&amp;gt; All Resistances +25-35 (varies)&amp;lt;br&amp;gt; Damage Reduced by 3&amp;lt;br&amp;gt; Magic Damage Reduced by 17&amp;lt;br&amp;gt; +2 To Mana After Each Kill&amp;lt;br&amp;gt; +1 To Light Radius&amp;lt;br&amp;gt; Repairs Durability 1 In 4 Seconds&lt;br /&gt;
| -&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Stone''' &amp;lt;br&amp;gt;''ShaelUmPulLum''&amp;lt;br&amp;gt;Shael (13) + Um (22) + Pul (21) + Lum (17)&amp;lt;br&amp;gt; Clvl Required:&lt;br /&gt;
| +60% Faster Hit Recovery &amp;lt;br&amp;gt; +220-260% Enhanced Defense &amp;lt;br&amp;gt; +300 Defense Vs. Missile &amp;lt;br&amp;gt; +16 To Strength &amp;lt;br&amp;gt; +16 To Vitality &amp;lt;br&amp;gt; +10 To Energy &amp;lt;br&amp;gt; All Resistances +15 &amp;lt;br&amp;gt; Level 16 Molten Boulder (80 Charges) &amp;lt;br&amp;gt; Level 16 Clay Golem (16 Charges)&lt;br /&gt;
| See it [[Stone| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Bone'''&amp;lt;br&amp;gt;''SolUmUm''&amp;lt;br&amp;gt; Sol (12) + Um (22) + Um (22) &amp;lt;br&amp;gt; Clvl Required:&lt;br /&gt;
| 15% Chance To Cast level 10 Bone Armor When Struck &amp;lt;br&amp;gt; 15% Chance To Cast level 10 Bone Spear On Striking &amp;lt;br&amp;gt; +2 To Necromancer Skill Levels &amp;lt;br&amp;gt; +100-150 To Mana (varies) &amp;lt;br&amp;gt; All Resistances +30 &amp;lt;br&amp;gt; Damage Reduced By 7&lt;br /&gt;
| Necromancer&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Enlightenment''' &amp;lt;br&amp;gt;''PulRalSol''&amp;lt;br&amp;gt; Pul (21) + Ral (8) + Sol (12) &amp;lt;br&amp;gt; Clvl Required:&lt;br /&gt;
| 5% Chance To Cast Level 15 Blaze When Struck &amp;lt;br&amp;gt; 5% Chance To Cast level 15 Fire Ball On Striking &amp;lt;br&amp;gt; +2 To Sorceress Skill Levels &amp;lt;br&amp;gt; +1 To Warmth &amp;lt;br&amp;gt; +30% Enhanced Defense &amp;lt;br&amp;gt; Fire Resist +30% &amp;lt;br&amp;gt; Damage Reduced By 7&lt;br /&gt;
| Sorceress&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Myth''' &amp;lt;br&amp;gt;''HelAmnNef''&amp;lt;br&amp;gt; Hel (15) + Amn (11) + Nef (4) &amp;lt;br&amp;gt; Clvl Required:&lt;br /&gt;
| 3% Chance To Cast Level 1 Howl When Struck &amp;lt;br&amp;gt; 10% Chance To Cast Level 1 Taunt On Striking &amp;lt;br&amp;gt; +2 To Barbarian Skill Levels &amp;lt;br&amp;gt; +30 Defense Vs. Missile &amp;lt;br&amp;gt; Replenish Life +10 &amp;lt;br&amp;gt; Attacker Takes Damage of 14 &amp;lt;br&amp;gt; Requirements -15%&lt;br /&gt;
| Barbarian&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Peace''' &amp;lt;br&amp;gt;''ShaelThulAmn''&amp;lt;br&amp;gt; Shael (13) + Thul (10) + Amn (11)&amp;lt;br&amp;gt; Clvl Required:&lt;br /&gt;
| 4% Chance To Cast Level 5 Slow Missiles When Struck &amp;lt;br&amp;gt; 2% Chance To Cast level 15 Valkyrie On Striking &amp;lt;br&amp;gt; +2 To Amazon Skill Levels &amp;lt;br&amp;gt; +20% Faster Hit Recovery &amp;lt;br&amp;gt; +2 To Critical Strike &amp;lt;br&amp;gt; Cold Resist +30% &amp;lt;br&amp;gt; Attacker Takes Damage of 14&lt;br /&gt;
| Amazon&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Principle''' &amp;lt;br&amp;gt;''RalGulEld''&amp;lt;br&amp;gt; Ral (8) + Gul (25) + Eld (2)&amp;lt;br&amp;gt; Clvl Required:&lt;br /&gt;
| 100% Chance To Cast Level 5 Holy Bolt On Striking &amp;lt;br&amp;gt; +2 To Paladin Skill Levels &amp;lt;br&amp;gt; 15% Slower Stamina Drain &amp;lt;br&amp;gt; +5% To Maximum Poison Resist &amp;lt;br&amp;gt; Fire Resist +30%&lt;br /&gt;
| Paladin&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Rain''' &amp;lt;br&amp;gt;''OrtMalIth''&amp;lt;br&amp;gt; Ort (9) + Mal (23) + Ith (6)&amp;lt;br&amp;gt; Clvl Required:&lt;br /&gt;
| 5% Chance To Cast Level 15 Cyclone Armor When Struck &amp;lt;br&amp;gt; 5% Chance To Cast Level 15 Twister On Striking &amp;lt;br&amp;gt; +2 To Druid Skills &amp;lt;br&amp;gt; +100-150 To Mana (varies) &amp;lt;br&amp;gt; Lightning Resist +30% &amp;lt;br&amp;gt; Magic Damage Reduced By 7 &amp;lt;br&amp;gt; 15% Damage Taken Goes to Mana&lt;br /&gt;
| Druid&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Treachery''' &amp;lt;br&amp;gt;''ShaelThulLem''&amp;lt;br&amp;gt; Shael (13) + Thul (10) + Lem (20) &amp;lt;br&amp;gt; Clvl Required:&lt;br /&gt;
| 5% Chance To Cast Level 15 Fade When Struck &amp;lt;br&amp;gt; 25% Chance To Cast level 15 Venom On Striking &amp;lt;br&amp;gt; +2 To Assassin Skills &amp;lt;br&amp;gt; +45% Increased Attack Speed &amp;lt;br&amp;gt; +20% Faster Hit Recovery &amp;lt;br&amp;gt; Cold Resist +30% &amp;lt;br&amp;gt; 50% Extra Gold From Monsters&lt;br /&gt;
| Assassin&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
| No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
View all the Runewords, or see them sorted by item type.&lt;br /&gt;
* [[Runewords|All Runewords]]&lt;br /&gt;
** [[Runewords Armor| Armor]]&lt;br /&gt;
** [[Runewords Headgear| Headgear]]&lt;br /&gt;
** [[Runewords_Shields| Shields]]&lt;br /&gt;
** [[Runewords Weapons| Weapons]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Runes]]&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Runewords_Headgear&amp;diff=5205</id>
		<title>Runewords Headgear</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Runewords_Headgear&amp;diff=5205"/>
				<updated>2008-05-10T16:24:08Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Runes formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{runewords}}Unless defense is a priority (which is often the case) headgear runeword items can be selected for looks. The number of sockets is an issue as well, since many helms can not spawn with 3 sockets.&lt;br /&gt;
&lt;br /&gt;
'''To Make a RuneWord'''&lt;br /&gt;
&lt;br /&gt;
# Items used for RuneWords '''must be gray text items''', normal, exceptional, or Elite.  Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.&lt;br /&gt;
# The item must be of the '''correct type'''.&lt;br /&gt;
# Rhe item must have exactly the '''correct number of sockets''' (no more).&lt;br /&gt;
# You must socket the Runes in the '''correct order'''.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;20%&amp;quot; | Runeword&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;32%&amp;quot; | Stats&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Comments&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Active In&lt;br /&gt;
|-&lt;br /&gt;
! 1.11&lt;br /&gt;
! 1.10&lt;br /&gt;
! 1.09&lt;br /&gt;
|-&lt;br /&gt;
| '''Delirium'''&amp;lt;br&amp;gt;''LemIstIo''&amp;lt;br&amp;gt;Lem (20) + Ist (24) + Io (16)&amp;lt;br&amp;gt; Clvl Required:&lt;br /&gt;
| 1% Chance To Cast lvl 50 Delirium When Struck&amp;lt;br&amp;gt; 6% Chance To Cast lvl 14 Mind Blast When Struck*&amp;lt;br&amp;gt; 14% Chance To Cast lvl 13 Terror When Struck*&amp;lt;br&amp;gt; 11% Chance To Cast lvl 18 Confuse On Striking*&amp;lt;br&amp;gt; +2 To All Skills&amp;lt;br&amp;gt; +261 Defense&amp;lt;br&amp;gt; +10 To Vitality&amp;lt;br&amp;gt; 50% Extra Gold From Monsters&amp;lt;br&amp;gt; 25% Better Chance of Getting Magic Items&amp;lt;br&amp;gt; Level 17 Attract (60 Charges) &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; *1.10/1.11b patches only. &amp;lt;br&amp;gt; *10% CtC Mind Blast in 1.10a/1.10s patches. &amp;lt;br&amp;gt; *20% CtC Terror in 1.10a/1.10s patches. &amp;lt;br&amp;gt; *33% CtC Confuse in 1.10a/1.10s patches.&lt;br /&gt;
| See it [[Delirium| here]]. See it in action [[Delirium2| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| '''Dream'''&amp;lt;br&amp;gt;''IoJahPul''&amp;lt;br&amp;gt;Io (16) + Jah (31) + Pul (21)&amp;lt;br&amp;gt;Helms &amp;amp; Shields&amp;lt;br&amp;gt;Clvl Required&lt;br /&gt;
| 10% Chance To Cast Level 15 Confuse When Struck&amp;lt;br&amp;gt; Level 15 Holy Shock Aura When Equipped&amp;lt;br&amp;gt; +20-30% Faster Hit Recovery (varies)&amp;lt;br&amp;gt; +30% Enhanced Defense&amp;lt;br&amp;gt; +150-220 Defense (varies)&amp;lt;br&amp;gt; +10 To Vitality&amp;lt;br&amp;gt; Increase Maximum Life 5% (Helms Only)&amp;lt;br&amp;gt; +50 To Life (Shields Only)&amp;lt;br&amp;gt; +0.625-61.875 To Mana (Based On Character Level)&amp;lt;br&amp;gt; All Resistances +5-20 (varies)&amp;lt;br&amp;gt; 12-25% Better Chance of Getting Magic Items (varies)&lt;br /&gt;
| Ladder Only&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| '''Lore'''&amp;lt;br&amp;gt;''OrtSol''&amp;lt;br&amp;gt;Ort (9) + Sol (12)&amp;lt;br&amp;gt; Headgear (all types)&amp;lt;br&amp;gt; Clvl Required: 27&lt;br /&gt;
| +1 to all skill levels&amp;lt;br&amp;gt; +2 Mana per Kill&amp;lt;br&amp;gt; Lowers Damage by 7&amp;lt;br&amp;gt; 30% Lightning Resistance&amp;lt;br&amp;gt; +10 Energy&amp;lt;br&amp;gt; +2 Light Radius&lt;br /&gt;
| See it [[Lore| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Nadir'''&amp;lt;br&amp;gt;''NefTir''&amp;lt;br&amp;gt;Nef (4) + Tir (3)&amp;lt;br&amp;gt; Headgear (all types)&amp;lt;br&amp;gt; Clvl Required: 13&lt;br /&gt;
| Level 13 Cloak of Shadows (9 charges)&amp;lt;br&amp;gt; +50% Enhanced Defense&amp;lt;br&amp;gt; +2 mana per kill&amp;lt;br&amp;gt; -3 light radius&amp;lt;br&amp;gt; +30 Defense vs. missile&amp;lt;br&amp;gt; +10 Defense&amp;lt;br&amp;gt; +5 Strength&amp;lt;br&amp;gt; -33% gold from monsters&lt;br /&gt;
| See it [[Nadir| here]]. &lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Radiance'''&amp;lt;br&amp;gt;''NefSolIth''&amp;lt;br&amp;gt; Nef (4) + Sol (12) + Ith (6)&amp;lt;br&amp;gt; Headgear (All types)&amp;lt;br&amp;gt; Clvl Required: 27&lt;br /&gt;
| 15% Melee Damage Taken Goes to Mana&amp;lt;br&amp;gt; +75% Enhanced Defense&amp;lt;br&amp;gt; Magic Damage Reduced by 3&amp;lt;br&amp;gt; Physical Damage Reduced by 7&amp;lt;br&amp;gt; +30 Defense vs. Missiles&amp;lt;br&amp;gt; +33 Mana&amp;lt;br&amp;gt; +10 Energy&amp;lt;br&amp;gt; +10 Vitality&amp;lt;br&amp;gt; +5 Light Radius&lt;br /&gt;
| Nice bonuses to hit points, defense, and mana, though lacking any resistance. See it [[Radiance| here]].&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
View all the Runewords, or see them sorted by item type.&lt;br /&gt;
* [[Runewords|All Runewords]]&lt;br /&gt;
** [[Runewords Armor| Armor]]&lt;br /&gt;
** [[Runewords Headgear| Headgear]]&lt;br /&gt;
** [[Runewords_Shields| Shields]]&lt;br /&gt;
** [[Runewords Weapons| Weapons]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Runes]]&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Talk:Suffix&amp;diff=5152</id>
		<title>Talk:Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Talk:Suffix&amp;diff=5152"/>
				<updated>2008-05-10T10:27:32Z</updated>
		
		<summary type="html">&lt;p&gt;Onderduiker: Lacking &amp;quot;of Self-Repair&amp;quot; suffix?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I wonder how is it that &amp;quot;of self-repair&amp;quot; and similar mods aren't found anywhere in the Wiki -- [[User:KitsuneInari|KitsuneInari]] 12:27, 10 May 2008 (CEST)&lt;/div&gt;</summary>
		<author><name>Onderduiker</name></author>	</entry>

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