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		<id>https://diablo2.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Trucidation</id>
		<title>Diablo Wiki - User contributions [en]</title>
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		<updated>2026-09-25T09:45:06Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL&amp;diff=20107</id>
		<title>Talk:Median XL</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL&amp;diff=20107"/>
				<updated>2010-12-20T15:07:59Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: update after long hiatus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello folks. I'm the bloke who wrote the original median wiki on the gaming wikia (medianxl.wikia.com). The problem with porting those pages here is that I didn't realize diablowiki here doesn't have the HeadingA custom template, and I'm loath to give them up to use simple &amp;quot;== xyz ==&amp;quot; section headings. So I used a table as a kludge.&lt;br /&gt;
&lt;br /&gt;
Problem with that, is that it won't generate the auto contents list like section headings would. I'm no wiki wizard, and when I looked around diablowiki's Help:Editing page is blank D: No help there. I suppose I could hardcode sections in the other pages, they'd look ok but you just won't be able to click on them. Better than nothing I guess.&lt;br /&gt;
&lt;br /&gt;
Ah crap, I haven't gotten to the columned stuff yet D: It's not a big problem if diablowiki doesn't support them, but some pages will appear longer - and the main point of this introductory wiki was to give only the basics. I don't want to scare off new players with omgwtfbbq walls of text. Which I'm doing now, argh. Ok, I'll shut up.&lt;br /&gt;
&lt;br /&gt;
Oh yes and we need a category for mods.&lt;br /&gt;
&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 09:57, 1 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
Alright, I screwed up. Created a category with a spelling mistake (&amp;quot;mods&amp;quot; was capitalized). There was no way to rename or move it, so I had to recreate it. However, the original one remains - how do I get rid of it?&lt;br /&gt;
&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 10:27, 1 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
Gonna over the 3 remaining pages. The troublesome ones, i.e. mercs, class &amp;amp; skills, and cube recipes. I just remembered I hardcoded the bgcolors in those tables though. And there's a truckload of them. Argh.&lt;br /&gt;
&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 16:57, 1 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
Wow, this thing is still around. And with more recent edits after mine too :P Thanks guys, especially the Blizzard stuff - it's great. I just happened to check this page due to the recent Wikia issue which is causing a mass exodus from the site, and I remembered I had some old wikis on it, including this one. I'd actually forgotten that I'd ported this particular wiki here. Anyway, thanks for preserving it. It's been a long while since I touched Diablo 2 sadly, and I'm kinda busy with PS2 stuff now that I have a decent gaming laptop. Still, feel free to post here, etc etc. I also check my email albeit kinda sporadically (once a week or so). I'm actually sorta waiting for Diablo 3, heh, but iirc that's still quite a ways off even now (Dec 2010). Well, see you guys around. - [[User:Trucidation|Trucidation]] 15:07, 20 December 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL_Classes_and_Skills&amp;diff=12723</id>
		<title>Talk:Median XL Classes and Skills</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL_Classes_and_Skills&amp;diff=12723"/>
				<updated>2009-05-01T16:28:54Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It was actually easy to convert from wikia's custom {{ col }} tags to standard wiki markup. Except that the column widths are now dynamic. Ah well, not my problem. Oh, and can we please have proper section headers, so that diablowiki can generate the auto content list on top? I'm using tables (of all things) to replace wikia custom headers, simply because they look closest to what I had on wikia. I can't stand the blandness of the == headers. This has the effect of rendering the wiki unable to generate the content list - pretty obvious, because of course it can't tell which tables are mimicking headers. Shrug. They oughtta put together a {{heading}} thingy template, it'll make all our lives easier. Yes, I did try to search for what wikia used. Guess what, the page was deleted. How the hell does the wiki still remember to create the template then? Obviously I'm missing something, but I've got enough on my plate already. Will a real wiki editor please stand up, please sta- never''mind''.&lt;br /&gt;
&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 17:54, 1 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While fixing the gems page I figured out the table width thing. However, do we really need to fix these? With fixed width columns we'll be seeing loads of sentences wrapping around to another line. The &amp;quot;unbalanced&amp;quot; look of dynamic columns doesn't really bother me, at least not on this page. I think they look fine as they are, so I'm not fix the column widths.&lt;br /&gt;
&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 18:28, 1 May 2009 (CEST)&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL_Gems_and_Runes&amp;diff=12722</id>
		<title>Talk:Median XL Gems and Runes</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL_Gems_and_Runes&amp;diff=12722"/>
				<updated>2009-05-01T16:23:38Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ugh, it looks like there's no simple {{ col }} hack here either. The good news is that by tossing out the gems I keep this thing simple. After all this wiki really is aimed at newbies who know nothing about the mod, not a dupe of the full lists on the official website.&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 11:01, 1 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eh, wasn't too hard to learn the standard wiki markup for doing columns properly. Granted, I had to toss tables in, but oh well you can't have everything. Figured out the width thing too, now I gotta go fix the tables on the class &amp;amp; skills page... sigh.&lt;br /&gt;
&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 18:23, 1 May 2009 (CEST)&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Median_XL_Gems_and_Runes&amp;diff=12721</id>
		<title>Median XL Gems and Runes</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Median_XL_Gems_and_Runes&amp;diff=12721"/>
				<updated>2009-05-01T16:21:21Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Median XL''' contains the standard '''Diablo 2''' gems with new bonuses, as well as 5 additional gem types and 20 additional runes. Also, since sockets can now appear on other armor pieces (gloves, belts, boots), the gem and rune effects for those pieces share the same effect as on armor. So for example if gem X gives life when used on weapons, mana on armor, and resistances on shields, if you slot it into a belt you will get the armor effect (mana).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Gems&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the new gem types are not considered as gems in some parts of the game; for example, you cannot upgrade them with Gem Shrines. This is a game limitation (not mod).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;80%&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Amber !! width=&amp;quot;40%&amp;quot; | Amethyst&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
Weapons - ''chance% reanimate as: Death Gnat''&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor - ''+Lightning Resist%''&amp;lt;br/&amp;gt;&lt;br /&gt;
Shields - ''Slow attacker by %''&amp;lt;br/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Weapons - ''% bonus to Attack Rating''&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor - ''+% bonus to Dexterity''&amp;lt;br/&amp;gt;&lt;br /&gt;
Shields - ''+X mana when struck by enemy''&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| width=&amp;quot;80%&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Bloodstone !! width=&amp;quot;40%&amp;quot; | Diamond&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
Weapons - ''+% bonus to Summoned Minion life''&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor - ''+Fire Resist%&amp;lt;br/&amp;gt;&lt;br /&gt;
Shields - ''+% bonus to Summoned Minion resistances''&amp;lt;br/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Weapons - ''+% to Spell Damage''&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor - ''+% bonus to Strength''&amp;lt;br/&amp;gt;&lt;br /&gt;
Shields - ''+all resistances%''&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| width=&amp;quot;80%&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Emerald !! width=&amp;quot;40%&amp;quot; | Onyx&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
Weapons - ''+X to Maximum Damage''&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor - ''+X to Life Regen''&amp;lt;br/&amp;gt;&lt;br /&gt;
Shields - ''+Poison Resist%''&amp;lt;br/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Weapons - ''+% bonus to Summoned Minion damage''&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor - ''+Cold Resist%''&amp;lt;br/&amp;gt;&lt;br /&gt;
Shields - ''% chance of Uninterruptible Attack''&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| width=&amp;quot;80%&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Ruby !! width=&amp;quot;40%&amp;quot; | Sapphire&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
Weapons - ''+X Life after each kill''&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor - ''+% bonus to Vitality''&amp;lt;br/&amp;gt;&lt;br /&gt;
Shields - ''+Fire Resist%''&amp;lt;br/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Weapons - ''+X Mana after each kill''&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor - ''+% bonus to buff/debuff/cold skill duration''&amp;lt;br/&amp;gt;&lt;br /&gt;
Shields - ''+Cold Resist%''&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| width=&amp;quot;80%&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Topaz !! width=&amp;quot;40%&amp;quot; | Turquoise&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
Weapons - ''+X Energy Factor to Spell Damage''&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor - ''+% bonus to Energy''&amp;lt;br/&amp;gt;&lt;br /&gt;
Shields - ''+Lightning Resist%''&amp;lt;br/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Weapons - ''+X% to Mana Regen''&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor - ''+Poison Resist%''&amp;lt;br/&amp;gt;&lt;br /&gt;
Shields - ''+% chance of Getting Magic Items''&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| width=&amp;quot;80%&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Rainbow Stone !! width=&amp;quot;40%&amp;quot; | Skull&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
Weapons - ''+% Crushing Blow''&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor - ''+X Crafting Points''&amp;lt;br/&amp;gt;&lt;br /&gt;
Shields - ''% Curse Length Reduction''&amp;lt;br/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Weapons - ''+% Enhanced Damage''&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor - ''+% Enhanced Defence''&amp;lt;br/&amp;gt;&lt;br /&gt;
Shields - ''% Poison Length Reduction''&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Gemwords&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Gemwords are similar to Runewords, involving gems instead of runes. To make a gemword, use a '''grey''' (i.e. nonmagical, socketed) item, and put jewels into all sockets except one. Then fill that last socket with a gem. The resulting item will have the jewels' and gem's bonus as expected, with one difference: the gem bonus is multiplied by ''(number of sockets + 1)''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Example:&lt;br /&gt;
   Grey long war bow (4 sockets) + 3 jewels + 1 flawless Ruby&lt;br /&gt;
Bonus: jewel bonuses + (flawless Ruby bonus x5)&amp;lt;br/&amp;gt;&lt;br /&gt;
From the gem descriptions above, we see that socketing ruby gems on weapons grant ''+X Life after each kill'', and from the official website we find that for flawless quality the value of X is 8. Thus, this gemword will give you the jewel bonuses and ''+(8 x5) Life after each kill'' (or ''+40 Life after each kill'').&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As you can see, gemwords provide an affordable option for even low level characters who have specific bonus needs without having to sacrifice a lot of power to obtain them. Unlike runewords though, gemwords are not keyed with particular names - on the item you create, only the text &amp;quot;Gemword!&amp;quot; will appear in light bronze.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Items with only one socket may also have a gemword. In this case you don't need any jewels (only room for a gem, after all), and the resulting bonus is simply (1 + 1) = 2 times the bonus of the gem.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Runes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For the full runes list, please see the official website.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Special note:''' The three '''Greater Runes''' are not obtainable from the simple Horadric Cube upgrade recipe, nor can they be downgraded. They are level 100, and can only be found in the '''Faustinville uberlevel''' on ''Destruction'' difficulty.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Taha&lt;br /&gt;
:Weapons - ''+40 to Maximum Damage''&lt;br /&gt;
:Armor - ''+20 to Maximum Damage''&lt;br /&gt;
:Shields - ''+20 to Maximum Damage''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Ghal&lt;br /&gt;
:Weapons - ''+15 Energy Factor to Spell Damage''&lt;br /&gt;
:Armor - ''+5 Energy Factor to Spell Damage''&lt;br /&gt;
:Shields - ''+5 Energy Factor to Spell Damage''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Qor&lt;br /&gt;
:Weapons - ''-12% Requirements''&lt;br /&gt;
:Armor - ''-12% Requirements''&lt;br /&gt;
:Shields - ''-12% Requirements''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Runewords&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As with gemwords, runewords can only be created in '''grey''' (nonmagical, socketed) items. Similarly, each runeword actually only requires '''one''' rune! However, this does not mean you can only make runewords in items with only one socket: just as with gemwords before, you fill up the other sockets with jewels first, and then only do you insert the rune into the final socket to get your runeword.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So how can '''Median XL''' sport 250+ runewords when each runeword consists of only 1 rune, and that there are fewer than that number of basic runes? Easy. The runeword you obtain is different depending on what base item you socket it into. For example, the rune '''Dol''' will result in the runeword ''Enyo'' when socketed into a weapon, ''Outlaw'' when socketed into boots, and ''Asmodai'' when socketed into a Paladin Shield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, just as with gemwords, you still obtain the jewel bonuses on top of that! So your runeword item isn't necessarily the same as everybody elses'. In fact you may even find better jewels later to create a more powerful item of the same runeword :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the list of runewords is even longer than the list of runes, so please refer to the official website for complete details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
For more detailed information, check out the official FAQ at http://modsbylaz.planetdiablo.gamespy.com/faq.html&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL_Classes_and_Skills&amp;diff=12720</id>
		<title>Talk:Median XL Classes and Skills</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL_Classes_and_Skills&amp;diff=12720"/>
				<updated>2009-05-01T15:54:48Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It was actually easy to convert from wikia's custom {{ col }} tags to standard wiki markup. Except that the column widths are now dynamic. Ah well, not my problem. Oh, and can we please have proper section headers, so that diablowiki can generate the auto content list on top? I'm using tables (of all things) to replace wikia custom headers, simply because they look closest to what I had on wikia. I can't stand the blandness of the == headers. This has the effect of rendering the wiki unable to generate the content list - pretty obvious, because of course it can't tell which tables are mimicking headers. Shrug. They oughtta put together a {{heading}} thingy template, it'll make all our lives easier. Yes, I did try to search for what wikia used. Guess what, the page was deleted. How the hell does the wiki still remember to create the template then? Obviously I'm missing something, but I've got enough on my plate already. Will a real wiki editor please stand up, please sta- never''mind''.&lt;br /&gt;
&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 17:54, 1 May 2009 (CEST)&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Median_XL_Classes_and_Skills&amp;diff=12719</id>
		<title>Median XL Classes and Skills</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Median_XL_Classes_and_Skills&amp;diff=12719"/>
				<updated>2009-05-01T15:49:09Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains a short summary of each character class and their skills. For the full descriptions, please see the official website at http://modsbylaz.planetdiablo.gamespy.com/ &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All skill trees are arranged in a linear cascade - there are no branching trees. This does not mean the mod has less customized skill builds compared to the original game, you can still take skills from other skilltrees as long as the prerequisites are met.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally, each class has three skill tabs. The first one, the &amp;quot;base&amp;quot; skill tab shares the same skill tab as the class uberskills. The other two skill tabs are usually divided into specialized functions, and there may be other restrictions between them, such as the Paladin's need to pick between the Light and Dark skillsets, or the Sorceress' restriction to two out of four elements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The topmost skill tier has a level requirement of 1, and following that the next skills are available at levels 6, 12, 18, and 24. The uberskills have a level requirement of 90 (in addition to their challenge requirements). The Ennead and Black Road challenges rewards skills are also listed under uberskills, as they too have a level requirement of 90.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each skill has a level cap which you must reach in order to put more points into it. For example, if you have saved up 10 skill points, you cannot immediately dump all 10 of them into a skill when you level up enough to reach it. However, there are skills and and even item mods which can raise this cap for you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
P.S. The official website does not name the skill trees; these are taken from inside the game itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| '''AMAZON'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The '''Median XL''' amazon class is the fastest class in the game. Her ranged, melee and magical skills are powerful and focus on striking from a distance and moving at high speed.&lt;br /&gt;
&lt;br /&gt;
; Base stats&lt;br /&gt;
{| style=&amp;quot;border:1px solid;&amp;quot;&lt;br /&gt;
||&lt;br /&gt;
''Runs 20% faster and walks 25% faster than other classes.''&amp;lt;br/&amp;gt;&lt;br /&gt;
Strength  : 25&amp;lt;br/&amp;gt;&lt;br /&gt;
Dexterity : 25&amp;lt;br/&amp;gt;&lt;br /&gt;
Vitality  : 25 (75 life)&amp;lt;br/&amp;gt;&lt;br /&gt;
Energy    : 15 (15 mana)&amp;lt;br/&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
+25 life, +15 mana per level&amp;lt;br/&amp;gt;&lt;br /&gt;
Gains +2 life per point into vitality&amp;lt;br/&amp;gt;&lt;br /&gt;
Gains +5 mana per point into energy&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Defence''' skill tree !! '''Uberskills'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Defensive Harmony - passive: slows enemies that attempt to attack you&lt;br /&gt;
*Summon Fire Elementals - summons many small fire spirits that heal the party&lt;br /&gt;
*Balance - passive: adds points to defence rating&lt;br /&gt;
*Pact of Blood - incoming physical damage heals the party instead of causing damage&lt;br /&gt;
*Wings of Wrath - passive: increases run speed and stamina&lt;br /&gt;
|&lt;br /&gt;
*Curare - passive: your weapon attacks poison the target&lt;br /&gt;
*Paragon - passive: vitality bonus for each gem equipped&lt;br /&gt;
*Spirit of Vengeance - corpse spirit that summons random allied monsters&lt;br /&gt;
*'''Leadership''' - increases max life, damage, and elemental damage for allies in front of you&lt;br /&gt;
*'''War Spirit''' - deals crushing blow and shoots spike novas when near enemies&amp;lt;br/&amp;gt;&lt;br /&gt;
''(The last two are the Ennead and Black Road challenges rewards respectively)''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Special requirement - devotion skills&lt;br /&gt;
:- You can only learn the level 18 skills of the spear, javelin, bow, or blood skill trees if you have '''no points''' in ''any'' of the other three skill trees.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! '''Spear''' skill tree   - ''requires a spear equipped'' !! '''Javelin''' skill tree - ''requires a javelin equipped''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Triumphant Strike - attack that raises defence and attack speed&lt;br /&gt;
*Prowl             - creep up to target and deliver a poison strike&lt;br /&gt;
*Pounce            - teleport to target and hit nearby enemies&lt;br /&gt;
*Lioness           - ''devotion'' - passive: adds spear damage and defence&lt;br /&gt;
*Lightswarm        - spear attack that unleashes swarming light bolts&lt;br /&gt;
|&lt;br /&gt;
*Starstreak        - javelin that pierces and heals you while throwing&lt;br /&gt;
*Ricochet          - javelin that does not hit enemies directly, but bounces off walls&lt;br /&gt;
*Enfilade          - press and hold button to throw a flurry of javelins&lt;br /&gt;
*Moon Warrior      - ''devotion'' - passive: adds javelin damage and attack speed&lt;br /&gt;
*Fairy Ring        - turns a corpse into a ring of effigies that attack enemies&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Bow''' skill tree - ''requires a bow or crossbow equipped'' !! '''Blood''' skill tree&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Ghost Arrow   - arrow that pierces through walls&lt;br /&gt;
*Barrage       - shoots arrows in random directions&lt;br /&gt;
*Phalanx       - summons a line of spirit archers&lt;br /&gt;
*Trinity       - ''devotion'' - passive: enhances elemental damage&lt;br /&gt;
*Wraith Arrow  - arrows that unleash homing phantoms&lt;br /&gt;
|&lt;br /&gt;
*Death Ray - casts a continuous magic beam&lt;br /&gt;
*Bloodlust - increases damage and elemental damage of the party&lt;br /&gt;
*Bloodstorm - magical vortex that shoots a barrage of bloodstars at enemies&lt;br /&gt;
*Bacchanalia - ''devotion'' - passive: increases spell damage when you are low on hp&lt;br /&gt;
*Magic Missiles - casts multiple homing magic bolts&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- --- --- --- --- --- End of AMAZON section --- --- --- --- --- --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| '''ASSASSIN'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The '''Median XL''' assassin class fights dirty, using poisons and incapacitating abilities to keep themselves from harm. Assassins have powerful physical and elemental melee attacks, throw deadly knives and can use mechanical bombs and automatic weapon systems.&lt;br /&gt;
&lt;br /&gt;
; Base stats&lt;br /&gt;
{| style=&amp;quot;border:1px solid;&amp;quot;&lt;br /&gt;
||&lt;br /&gt;
Strength  : 20&amp;lt;br/&amp;gt;&lt;br /&gt;
Dexterity : 35&amp;lt;br/&amp;gt;&lt;br /&gt;
Vitality  : 15 (65 life)&amp;lt;br/&amp;gt;&lt;br /&gt;
Energy    : 15 (15 mana)&amp;lt;br/&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
+25 life, +15 mana per level&amp;lt;br/&amp;gt;&lt;br /&gt;
Gains +2 life per point into vitality&amp;lt;br/&amp;gt;&lt;br /&gt;
Gains +5 mana per point into energy&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Ninja''' skill tree !! '''Uberskills'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Blink - teleport to target spot, stunning nearby enemies&lt;br /&gt;
*Starburst - throw multiple homing shuriken&lt;br /&gt;
*Premeditation - passive: reduces cooldown on timered skills&lt;br /&gt;
*Rain of Bombs - target point is hit by a barrage of explosives&lt;br /&gt;
*Perfect Being - passive: grants a chance that incoming attacks miss&lt;br /&gt;
|&lt;br /&gt;
*Beacon - periodically aims a nuclear bomb at a random nearby location&lt;br /&gt;
*Way of the Gryphon - passive: adds lightning damage to attacks, improves lightning skills&lt;br /&gt;
*Phase Bomb - time bomb lowers enemy resistances, but using a weapon kills you&lt;br /&gt;
*'''Vampiric Icon''' - leeches 18-35 percent of your maximum life&lt;br /&gt;
*'''Way of the Raven''' - passive: enables you to inflict powerful chilling attacks&amp;lt;br/&amp;gt;&lt;br /&gt;
''(The last two are the Ennead and Black Road challenges rewards respectively)''&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Throw''' skill tree !! '''Bombs''' skill tree&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Scorpion Blade - enchants throwing knives to deal poison damage&lt;br /&gt;
*Storm Crows - throw multiple homing knives&lt;br /&gt;
*Wychwind - knife that creates a rift field on impact, but weakens the user&lt;br /&gt;
*Maelstrom - knife that emits multiple spike novas&lt;br /&gt;
*Broadside - devastating knife barrage that temporarily disables ranged skills&lt;br /&gt;
|&lt;br /&gt;
*Seal of Fire - trap that irradiates nearby enemies with fire damage&lt;br /&gt;
*Rune of Ice - trap that unleashes a freezing blast when tripped&lt;br /&gt;
*Nova Bomb - time bomb that explodes as a powerful nova&lt;br /&gt;
*Immolation Bomb - time bomb that explodes as a ring of fireballs&lt;br /&gt;
*Singularity - trap that creates a black hole&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Melee''' skill tree !! '''Ki''' skill tree&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Batstrike - melee attack that summons bats or converts enemies&lt;br /&gt;
*Crucify - melee attack that unleashes homing spikes&lt;br /&gt;
*Queen of Blades - periodically casts bouncing shuriken at enemies&lt;br /&gt;
*Hades Gate - teleport into target corpse, damaging nearby enemies&lt;br /&gt;
*Doom - curse: adds points to physical damage taken&lt;br /&gt;
|&lt;br /&gt;
*Way of the Spider - passive: adds poison damage to attacks, improves poison skills&lt;br /&gt;
*Shadow Refuge - power attack that temporarily raises speed and damage reduction&lt;br /&gt;
*Black Lotus Strike - melee attack that unleashes a poisonous nova&lt;br /&gt;
*Death Blossom - melee attack that unleashes a fiery nova&lt;br /&gt;
*Way of the Phoenix - passive: adds fire damage to attacks, improves fire skills&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- --- --- --- --- --- End of ASSASSIN section --- --- --- --- --- --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| '''BARBARIAN'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The '''Median XL''' barbarian class is the toughest melee character in the game, but also has good ranged attack capability in his throwing skills and ancestral spirits.&lt;br /&gt;
&lt;br /&gt;
; Base stats&lt;br /&gt;
{| style=&amp;quot;border:1px solid;&amp;quot;&lt;br /&gt;
||&lt;br /&gt;
Strength  : 30&amp;lt;br/&amp;gt;&lt;br /&gt;
Dexterity : 20&amp;lt;br/&amp;gt;&lt;br /&gt;
Vitality  : 30 (80 life)&amp;lt;br/&amp;gt;&lt;br /&gt;
Energy    : 5 (5 mana)&amp;lt;br/&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
+30 life, +10 mana per level&amp;lt;br/&amp;gt;&lt;br /&gt;
Gains +3 life per point into vitality&amp;lt;br/&amp;gt;&lt;br /&gt;
Gains +3 mana per point into energy&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Rage''' skill tree !! '''Uberskills'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Guard Tower - guard tower that shoots arrows at your enemies&lt;br /&gt;
*Berserk Fury - passive: increases attack, run, block, and hit recovery speed&lt;br /&gt;
*Fortress - creates a ring of guard towers&lt;br /&gt;
*Spirit Guide - passive: being a near summoned spirit increases damage&lt;br /&gt;
*Mountain King - passive: percentage bonus to all attributes&lt;br /&gt;
|&lt;br /&gt;
*Kraken Stance - adds fire, cold, and lightning damage&lt;br /&gt;
*Runemaster - passive: defence bonus for each socketed rune&lt;br /&gt;
*Shamanic Trance - increases number and power of summoned spirits&lt;br /&gt;
*'''Wolf Stance''' - increases damage, attack speed, hit recovery, block, and velocity; also grants chance to deal crushing blow&lt;br /&gt;
*'''Thundergod''' - your attacks stun the enemy, and you occasionally emit stun novas&amp;lt;br/&amp;gt;&lt;br /&gt;
''(The last two are the Ennead and Black Road challenges rewards respectively)''&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Stance''' skill tree !! '''Spirits''' skill tree&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Ancient Blood - passive: increases life and maximum skill levels&lt;br /&gt;
*Lion Stance - stance: increases damage done ''and'' taken&lt;br /&gt;
*Snake Stance - stance: adds poison to weapon attacks and slows targets&lt;br /&gt;
*Bear Stance - stance: increases defence but disables ranged skills when active&lt;br /&gt;
*Eagle Stance - stance: rapidly regenerates lost life&lt;br /&gt;
|&lt;br /&gt;
*Guardian Spirit - guardian spirit with various throwing skills&lt;br /&gt;
*Defender Spirit - defender spirit that retaliates with knockback when struck&lt;br /&gt;
*Protector Spirit - protector spirit with a powerful attack and a Bloodlust spell&lt;br /&gt;
*Greater Manifestations - passive: summon more and stronger spirits&lt;br /&gt;
*Shaman's Path - passive: your battle stances affect summoned spirits and allies&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Melee''' skill tree !! '''Throw''' skill tree&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Titan Strike - melee attack that raises strength, dexterity, and regenerates lost life&lt;br /&gt;
*Bloodhatred - frenzy attack that rapidly drains life, but steals it back on striking&lt;br /&gt;
*Thunder Slam - melee attack that unleashes a stunning shockwave&lt;br /&gt;
*Shower of Rocks - melee attack that pounds the target with boulders&lt;br /&gt;
*Earthquake - when Bloodhatred is active, creates a devastating rolling wave&lt;br /&gt;
|&lt;br /&gt;
*Bear Claw - throw an axe that stuns and pierces through enemies&lt;br /&gt;
*Stampede - throw multiple Bear Claw axes&lt;br /&gt;
*Rebound - axe that deals no damage, but splits on striking a wall&lt;br /&gt;
*Eagle Dive - throw an axe in an arc at the target, lowering resistances on impact&lt;br /&gt;
*Hawk Talons - trap that launches a storm of axes when triggered&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- --- --- --- --- --- End of BARBARIAN section --- --- --- --- --- --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| '''DRUID'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The '''Median XL''' druid class is physically the weakest class in the game, but uses range and damage over time to his advantage while causing havoc in the enemy ranks by converting monsters to fight evil.&lt;br /&gt;
&lt;br /&gt;
; Base stats&lt;br /&gt;
{| style=&amp;quot;border:1px solid;&amp;quot;&lt;br /&gt;
||&lt;br /&gt;
Strength  : 25&amp;lt;br/&amp;gt;&lt;br /&gt;
Dexterity : 20&amp;lt;br/&amp;gt;&lt;br /&gt;
Vitality  : 15 (65 life)&amp;lt;br/&amp;gt;&lt;br /&gt;
Energy    : 25 (25 mana)&amp;lt;br/&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
+20 life, +20 mana per level&amp;lt;br/&amp;gt;&lt;br /&gt;
Gains +1 life per point into vitality&amp;lt;br/&amp;gt;&lt;br /&gt;
Gains +7 mana per point into energy&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Bow''' skill tree !! '''Uberskills'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Blindside - shoots a powerful stunning arrow at a random enemy&lt;br /&gt;
*Cascade - shoots arrows at all nearby enemies&lt;br /&gt;
*Spore Shot - arrow that repeatedly splits on striking&lt;br /&gt;
*Elfin Arrows - passive: increases damage and deadly strike with bows&lt;br /&gt;
*Nova Shot - shoots a ring of arrows&lt;br /&gt;
|&lt;br /&gt;
*Force of Nature - passive: increases spell damage based on your strength&lt;br /&gt;
*Faerie Fire - sparkling trail damages enemies and increases avoid&lt;br /&gt;
*Tremor - earthquake damages enemies by a percentage&lt;br /&gt;
*'''Goodberry''' - sacrifice a rare in your Horadric Cube to summon a goodberry which can be eaten to grant bonuses&lt;br /&gt;
*'''Lifeshield''' - enhances your goodberries with a defence bonus&amp;lt;br/&amp;gt;&lt;br /&gt;
''(The last two are the Ennead and Black Road challenges rewards respectively)''&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Elemental''' skill tree !! '''Poison''' skill tree&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Elemental - running fire spirit that explodes on the target&lt;br /&gt;
*Hunting Banshee - spirit chases random enemies and unleashes a frost nova&lt;br /&gt;
*Pagan Rites - sacrifices corpses in flames, restoring lost life&lt;br /&gt;
*Fire Fountain - scatters explosive fire bombs around the caster&lt;br /&gt;
*Hailstorm - targets an enemy and calls down an ice storm&lt;br /&gt;
|&lt;br /&gt;
*Poison Flash - short ranged poison splash around the caster&lt;br /&gt;
*Circle of Life - passive: returns life when you kill an enemy&lt;br /&gt;
*Plague Avatar - floating avatar surrounded by poison clouds&lt;br /&gt;
*Gamma Field - poison field that slowly damages enemies to death&lt;br /&gt;
*Summon Acid Fiends - frenzied creatures with a poison splash attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Charm spell allows you to temporarily convert most monsters to fight for you. Pet commands are party blessings that only affect charmed minions. Once activated, the minion will remember the pet command, so you can switch to an attack skill or a different pet command.&lt;br /&gt;
&lt;br /&gt;
Be warned that if the monster turns back against you, it will use its command bonuses against you, so make sure it dies before it has a chance to. The command Culling of the Herd will quickly deal with minions that are about to lose their charm.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! '''Charm 1''' skill tree !! '''Charm 2''' skill tree&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Charm - converts enemies to fight for you&lt;br /&gt;
*Call Leprechaun - summons a hostile fairy with a ranged blade to charm&lt;br /&gt;
*Havoc - passive: increases the radius of your Charm and commands&lt;br /&gt;
*Dominate - converts a single enemy for a longer time&lt;br /&gt;
*Elvensong - elfin minion that periodically charms nearby enemies&lt;br /&gt;
|&lt;br /&gt;
*Mark of the Wild - raises all damages&lt;br /&gt;
*Killer Instinct - Command: charmed minions inflict bonus damage&lt;br /&gt;
*Culling of the Herd - Command: charmed minions die quickly when attacked&lt;br /&gt;
*Brambles - Command: enemies attacking charmed minions take damage&lt;br /&gt;
*Thrill of the Hunt - Command: charmed minions deal crushing blow&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- --- --- --- --- --- End of DRUID section --- --- --- --- --- --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| '''NECROMANCER'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The '''Median XL''' necromancer class lacks physical strength, but can summon a wall of minions, create totems to fight for him and has access to powerful melee and crossbow skills.&lt;br /&gt;
&lt;br /&gt;
; Base stats&lt;br /&gt;
{| style=&amp;quot;border:1px solid;&amp;quot;&lt;br /&gt;
||&lt;br /&gt;
Strength  : 15&amp;lt;br/&amp;gt;&lt;br /&gt;
Dexterity : 25&amp;lt;br/&amp;gt;&lt;br /&gt;
Vitality  : 20 (70 life)&amp;lt;br/&amp;gt;&lt;br /&gt;
Energy    : 25 (25 mana)&amp;lt;br/&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
+20 life, +20 mana per level&amp;lt;br/&amp;gt;&lt;br /&gt;
Gains +1 life per point into vitality&amp;lt;br/&amp;gt;&lt;br /&gt;
Gains +7 mana per point into energy&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Summon''' skill tree !! '''Uberskills'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Summon Shadows - shadow minions with an aura that increases life and regeneration&lt;br /&gt;
*Summon Darklings - small but numerous insectoid minions&lt;br /&gt;
*Summon Rampagor - large and tough minion with a poison attack&lt;br /&gt;
*Summon Lamia - flying minion with a curse that adds to damage&lt;br /&gt;
*Void Archon - single powerful minion with a damage increasing slow aura&lt;br /&gt;
|&lt;br /&gt;
*Necromantic Trance - temporarily increases number and statistics of minions&lt;br /&gt;
*Rathma's Chosen - target minion is invulnerable and deals massive magic damage&lt;br /&gt;
*Death Ward - passive: increases defence and grants a chance to avoid damage&lt;br /&gt;
*'''Unholy Prayer''' - channels dark forces, making allies invulnerable and boosting damage&lt;br /&gt;
*'''Liche Form''' - become immortal and slay enemies without lifting a finger&amp;lt;br/&amp;gt;&lt;br /&gt;
''(The last two are the Ennead and Black Road challenges rewards respectively)''&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Battle''' skill tree !! '''Suppr.''' skill tree&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Buckshot - fires a short ranged crossbow blast&lt;br /&gt;
*Angel of Death - leap attack that adds damage and inflicts lethal poison&lt;br /&gt;
*Widowmaker - target minion fires a barrage of homing crossbow bolts&lt;br /&gt;
*Soulshatter - destroys target minion and emits a weapon damage shockwave&lt;br /&gt;
*Deathstrike - crossbow attack that calls down a dark energy beam&lt;br /&gt;
|&lt;br /&gt;
*Unholy Armor - short duration invulnerability shield&lt;br /&gt;
*Sacrifices - summons prisoners and kills them for corpses&lt;br /&gt;
*Famine - passive: increases damage and adds lifesteal&lt;br /&gt;
*Bend the Shadows - teleport to target minion, taking other minions with you&lt;br /&gt;
*Talon's Hold - passive: slows targets and reanimates them as Rathma Priests&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Totem 1''' skill tree !! '''Totem 2''' skill tree&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Death's Fury Totem - totem effect: adds fire, cold, and lightning damage&lt;br /&gt;
*Blood Tide Totem - totem effect: increases maximum life&lt;br /&gt;
*Mana Tide Totem - totem effect: speeds up mana regeneration&lt;br /&gt;
*Elemental Totem - totem effect: increases elemental and spell damage&lt;br /&gt;
*Howling Totem - totem effect: increases physical damage and causes targets to flee&lt;br /&gt;
|&lt;br /&gt;
*Totemic Mastery - passive: increases maximum number and life of totems&lt;br /&gt;
*Frostclaw Totem - totem effect: casts homing waves of ice flame&lt;br /&gt;
*Fireheart Totem - totem effect: casts multiple firebolts at a rapid rate&lt;br /&gt;
*Exploding Totem - totem effect: detonates when destroyed, stunning and damaging enemies&lt;br /&gt;
*Stormeye Totem - totem effect: casts a continuous stream of lightning&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- --- --- --- --- --- End of NECROMANCER section --- --- --- --- --- --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| '''PALADIN'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The '''Median XL''' paladin class is an armour-clad heavyweight who can take a beating and return the favours with physical and elemental melee attacks and spells.&lt;br /&gt;
&lt;br /&gt;
; Base stats&lt;br /&gt;
{| style=&amp;quot;border:1px solid;&amp;quot;&lt;br /&gt;
||&lt;br /&gt;
Strength  : 25&amp;lt;br/&amp;gt;&lt;br /&gt;
Dexterity : 20&amp;lt;br/&amp;gt;&lt;br /&gt;
Vitality  : 25 (75 life)&amp;lt;br/&amp;gt;&lt;br /&gt;
Energy    : 15 (15 mana)&amp;lt;br/&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
+30 life, +10 mana per level&amp;lt;br/&amp;gt;&lt;br /&gt;
Gains +3 life per point into vitality&amp;lt;br/&amp;gt;&lt;br /&gt;
Gains +3 mana per point into energy&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Neutral''' skill tree !! '''Uberskills'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Vessel of Judgement - automatically casts energy bolts at nearby enemies&lt;br /&gt;
*Rapture - temporarily increases all character speeds&lt;br /&gt;
*Light and Shadow - passive: improves your Vessel of Judgement based on alignment&lt;br /&gt;
*Holy Armor - temporary invulnerability shield&lt;br /&gt;
*Hymn - party gains life on successful melee attacks&lt;br /&gt;
|&lt;br /&gt;
*Resurrect - ''Holy skill'' - raises dead monsters to fight for you&lt;br /&gt;
*Superbeast - ''Unholy skill'' - turns caster into a demon, increasing damage until you use a potion&lt;br /&gt;
*Plague - passive: adds poison to weapon attacks&lt;br /&gt;
*'''Divine Apparition''' - Teleport to target location, freezing nearby monsters on arrival&lt;br /&gt;
*'''Scourge''' - summon a zealous army of followers to slay all who stand in your way&amp;lt;br/&amp;gt;&lt;br /&gt;
''(The last two are the Ennead and Black Road challenges rewards respectively)''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Due to the religious schism dividing the remaining paladins, you have to choose between ''Holy'' (Honor, Light) and ''Unholy'' (Wicked, Shadow) skills - once you pick one side, you may never learn skills from the other side. Neutral skills previously listed above are allowed for both sides.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! '''Honor''' skill tree !! '''Light''' skill tree&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Retaliate - melee attack that releases a shockwave when struck&lt;br /&gt;
*Holy Insanity - curse: lengthens window of opportunity to retaliate against cursed foe&lt;br /&gt;
*Retribute - melee attack that breaks enemy resists when struck&lt;br /&gt;
*Lionheart - increases damage and defence but slows running speed&lt;br /&gt;
*Blessed Life - passive: reduces damage taken and speeds up healing potions&lt;br /&gt;
|&lt;br /&gt;
*Searing Orb - casts a blast of holy light at target point&lt;br /&gt;
*Ring of Light - creates a ring of fire&lt;br /&gt;
*Holy Trap - magical ward that explodes into holy fire when stepped on&lt;br /&gt;
*Wrath - circle of fireballs that deal fire and physical damage&lt;br /&gt;
*Vindicate - curse: killing cursed foe heals party and increases damage&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Wicked''' skill tree !! '''Shadow''' skill tree&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Terror Strike - melee attack that empowers subsequent elemental attacks&lt;br /&gt;
*Black Sleep - melee attack that converts enemies to fight evil&lt;br /&gt;
*Lemures - melee attack that unleashes homing cold spirits&lt;br /&gt;
*Blood Thorns - melee attack that unleashes burning nails&lt;br /&gt;
*Shadowfiends - shadow minions that increase the party's spell damage on attack&lt;br /&gt;
|&lt;br /&gt;
*Tainted Blood - infects caster or target ally with healing poison&lt;br /&gt;
*Mind Flay - chaos energy beam that explodes on the target&lt;br /&gt;
*Punisher - slow moving death bolt of poison&lt;br /&gt;
*Slayer - shadow creature guards an area with unholy bolts&lt;br /&gt;
*Dark King - passive: bonus to all attributes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- --- --- --- --- --- End of PALADIN section --- --- --- --- --- --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| '''SORCERESS'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The '''Median XL''' sorceress class employs devastating spells and powerful wards to protect her should she choose to fight in melee combat.&lt;br /&gt;
&lt;br /&gt;
; Base stats&lt;br /&gt;
{| style=&amp;quot;border:1px solid;&amp;quot;&lt;br /&gt;
||&lt;br /&gt;
Strength  : 10&amp;lt;br/&amp;gt;&lt;br /&gt;
Dexterity : 25&amp;lt;br/&amp;gt;&lt;br /&gt;
Vitality  : 15 (65 life)&amp;lt;br/&amp;gt;&lt;br /&gt;
Energy    : 35 (35 mana)&amp;lt;br/&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
+25 life, +15 mana per level&amp;lt;br/&amp;gt;&lt;br /&gt;
Gains +2 life per point into vitality&amp;lt;br/&amp;gt;&lt;br /&gt;
Gains +5 mana per point into energy&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Mana''' skill tree !! '''Uberskills'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Moonstrike - melee attack that adds damage and increases life&lt;br /&gt;
*Wiccaning - passive: increases maximum mana and spell levels&lt;br /&gt;
*Arcane Torrent - energy wave that deals more damage when low on mana&lt;br /&gt;
*Mana Sweep - steals mana and damages enemies based on mana lost&lt;br /&gt;
*Starfire - randomly directed energy streams that lower resistances&lt;br /&gt;
|&lt;br /&gt;
*Time Field - slows movement and attack of enemies in the field&lt;br /&gt;
*Full Force - passive: increases spell damage when mana is full&lt;br /&gt;
*Bladestorm - melee attack that unleashes homing magical swords&lt;br /&gt;
*'''Arcane Fury''' - temporarily provides a large boost to your cast rate&lt;br /&gt;
*'''Disintegrate''' - powerful energy wave that destroys everything nearby&amp;lt;br/&amp;gt;&lt;br /&gt;
''(The last two are the Ennead and Black Road challenges rewards respectively)''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can only learn two elements out of the following four (fire, cold, lightning, poison).&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! '''Poison''' skill tree !! '''Lightning''' skill tree&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Diseased Cattle - summon multiple randomly placed cows that emit disease&lt;br /&gt;
*Venomous Spirit - slow moving death spirit of poison&lt;br /&gt;
*Hex - curse: hits by cursed monsters increase your damage&lt;br /&gt;
*Carpet of Spiders - casts hundreds of spiders in all directions&lt;br /&gt;
*Hive - periodically creates poisonous swarms when approached&lt;br /&gt;
|&lt;br /&gt;
*Forked Lightning - casts multiple snaking lightning bolts&lt;br /&gt;
*Static Orb - lobs an orb in an arc which explodes upon impact into charged bolts&lt;br /&gt;
*Lightning Wall - wall of lightning that dischages when touched&lt;br /&gt;
*Warp Armor - passive: increases defence rating and causes attacks to miss&lt;br /&gt;
*Nova Charge - periodically casts shock novas when enemies are nearby&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! '''Cold''' skill tree !! '''Fire''' skill tree&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Frozen Soul - casts a freezing bolt at a random enemy&lt;br /&gt;
*Shatter the Flesh - detonates a corpse, freezing and damaging enemies&lt;br /&gt;
*Cold Fear - causes nearby enemies to flee&lt;br /&gt;
*Abyss - surrounds target point with a spiral of frost&lt;br /&gt;
*Summon Ice Elementals - summons ice spirits with a freezing nova attack&lt;br /&gt;
|&lt;br /&gt;
*Flamefront - casts multiple exploding fireballs&lt;br /&gt;
*Inner Fire - heals self or target ally&lt;br /&gt;
*Flamestrike - calls down a blast of flame&lt;br /&gt;
*Pyroblast - fireball that sets flame to the area around impact&lt;br /&gt;
*Illumination - passive: increases all spell and physical damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- --- --- --- --- --- End of SORCERESS section --- --- --- --- --- --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
For detailed information, check out the official website at http://modsbylaz.planetdiablo.gamespy.com/ &amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Median_XL_Mercenaries&amp;diff=12718</id>
		<title>Median XL Mercenaries</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Median_XL_Mercenaries&amp;diff=12718"/>
				<updated>2009-05-01T15:01:48Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mercenaries, hirelings - gotta love 'em. '''Median XL''' has not forgotten about these trusty allies, and they have been given a much-needed makeover in order for them to continue serving you well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Basic tips&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Damage is good, but a dead mercenary deals none. Therefore, don't forget to equip them with gear that has good defence and resistances.&lt;br /&gt;
&lt;br /&gt;
*The Act 3 mercenaries already have high energy and energy factor, so to really amp up their damage output give them gear with ''+x% to Spell Damage'', ''-x% to Enemy Resistances'', and ''+x to All Skills''. Elemental damage buffs like '''Bloodlust''' and '''Elemental Totem''' also help them.&lt;br /&gt;
&lt;br /&gt;
*Sometimes a mercenary will stop doing anything. A known game (not mod) bug which occasionally happens when you walk. To fix this, simply use a town portal.&lt;br /&gt;
&lt;br /&gt;
*Mercenaries need a little time to warm up into their battle mindset - don't worry if they seem to start slowly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| The Sisters&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Weakened by the prolonged siege, the Sisters of the Sightless Eye may not be in fighting condition. But help them liberate the Monastery and watch them rise and shine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border:2px solid&amp;quot;&lt;br /&gt;
||&lt;br /&gt;
; Bonuses&lt;br /&gt;
Starts with 30 energy; +6 energy per level&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Defensive Harmony''' - slows attackers by 25%, +1% per 5 levels&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Ranger&lt;br /&gt;
{| style=&amp;quot;border:2px solid;&amp;quot;&lt;br /&gt;
&amp;lt;!-- |+ align=&amp;quot;left&amp;quot; | '''Ranger''' --&amp;gt;&lt;br /&gt;
! Level !! Skill !! Effect&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| ''Cascade'' || shoots arrows at all nearby enemies&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
| ''Vanquish'' || briefly increases physical damage&lt;br /&gt;
|-&lt;br /&gt;
!24&lt;br /&gt;
| ''Wraith Arrow'' || arrow that unleashes homing spirits&lt;br /&gt;
|-&lt;br /&gt;
!24&lt;br /&gt;
| ''Broadside'' || fires a massive stream of arrows at nearby enemies&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;color:brown;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;color:brown;&amp;quot; | '''''War Spirit''''' || adds crushing blow and automatically casts spike novas&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Priestess&lt;br /&gt;
{| style=&amp;quot;border:2px solid;&amp;quot;&lt;br /&gt;
! Level !! Skill !! Effect&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| ''Barrage'' || shoots arrows in random directions&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
| ''Blood Tide Totem'' || totem: increases max hp by a percentage&lt;br /&gt;
|-&lt;br /&gt;
!24&lt;br /&gt;
| ''Vindicate'' || curse: heals party and increases damage when victim dies&lt;br /&gt;
|-&lt;br /&gt;
!24&lt;br /&gt;
| ''Deathstrike'' || mercenary shoots her bow and calls down an energy blast&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;color:brown;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;color:brown;&amp;quot; | '''''Tremor''''' || all visible enemies lose 25% of their current hp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- --- --- --- --- --- End of The Sisters section --- --- --- --- --- --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| The Town Guard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Several trading routes converge at Lut Gholein, the jewel of the East. When the demons blocked access over land and the kraken nested in the port, travelling merchants, mystics and warriors were forced to take up arms to replace the dwindling numbers of town guards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border:2px solid&amp;quot;&lt;br /&gt;
||&lt;br /&gt;
; Bonuses&lt;br /&gt;
Starts with 20 energy; +4 energy per level&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Suppression''' - crushing blow 25%, +1% per 5 levels&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Grit''' - damage reduced by 20%, +1% per 5 levels&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Exemplar&lt;br /&gt;
{| style=&amp;quot;border:2px solid;&amp;quot;&lt;br /&gt;
! Level !! Skill !! Effect&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| ''Retaliate'' || retaliates when struck with a damaging shockwave&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| ''Retribute'' || retaliates when struck by lowering resistances by -25%&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
| ''Lifeblood'' || slowly regenerates lost life over time&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
| ''King of Blades'' || automatically casts bouncing blades at nearby enemies&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;color:brown;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;color:brown;&amp;quot; | '''''Disintegrate''''' || destructive blast of physical and magic damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Shapeshifter&lt;br /&gt;
{| style=&amp;quot;border:2px solid;&amp;quot;&lt;br /&gt;
! Level !! Skill !! Effect&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| ''Werebear'' || turns into a bear, increasing life and armour&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| ''Claw Tornado'' || melee attack that sends out spinning whirlwinds&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
| ''Bloodlust'' || increases all damage of the party&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
| ''Pounce'' || teleport into an enemy, causing a powerful shockwave&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;color:brown;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;color:brown;&amp;quot; | '''''Thorn Field''''' || melee attack that summons a ripple of spiked thorns&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fighter Mage&lt;br /&gt;
{| style=&amp;quot;border:2px solid;&amp;quot;&lt;br /&gt;
! Level !! Skill !! Effect&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| ''Titan Strike'' || melee attack that heals and increases stats&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| ''Guard Tower'' || summons a guard tower that shoots arrows at enemies&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
| ''Glacial Nova'' || casts a gigantic nova that completely freezes enemies&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
| ''Fortress'' || summons a ring of guard towers around the mercenary&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;color:brown;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;color:brown;&amp;quot; | '''''Time Field''''' || field that slows the movement and attack speed of enemies&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- --- --- --- --- --- End of The Town Guard section --- --- --- --- --- --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| The Iron Wolves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kehjistan is the wellspring of magic. This is where the first magically attuned hunter-gatherers settled at ley nodes and founded the primeval mage clans. Their distant sons of seventh sons will not give up the ley nodes to the forces of Hell without giving them hell first!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border:2px solid&amp;quot;&lt;br /&gt;
||&lt;br /&gt;
; Bonuses&lt;br /&gt;
Starts with 200 energy; +20 energy per level&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Unearthly Power''' - +250 energy factor to spell damage, +5 per level&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Warp Armor''' - total defence +100%, +1% per level&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Bloodmage&lt;br /&gt;
{| style=&amp;quot;border:2px solid;&amp;quot;&lt;br /&gt;
! Level !! Skill !! Effect&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| ''Flamefront'' || casts a wave of multiple streaking fireballs&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| ''Punisher'' || slow moving bolt that deals lethal poison damage&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
| ''Gift of Inner Fire'' || instantly regenerates the party's lost life&lt;br /&gt;
|-&lt;br /&gt;
!24&lt;br /&gt;
| ''Pyroblast'' || giant fireball that explodes in a pool of flame&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;color:brown;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;color:brown;&amp;quot; | '''''Liche Form''''' || mercenary turns invulnerable and shoots Punishers around&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necrolyte&lt;br /&gt;
{| style=&amp;quot;border:2px solid;&amp;quot;&lt;br /&gt;
! Level !! Skill !! Effect&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| ''Hunting Banshee'' || spirit follows random targets before exploding&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| ''Charm'' || converts enemies to fight other enemies&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
| ''Hex'' || curse: damage and spell damage boost when victim hits you&lt;br /&gt;
|-&lt;br /&gt;
!24&lt;br /&gt;
| ''Hailstorm'' || rains deadly cold on target enemy&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;color:brown;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;color:brown;&amp;quot; | '''''Venomous Spirit''''' || casts a powerful homing spirit of lethal poison&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Abjurer&lt;br /&gt;
{| style=&amp;quot;border:2px solid;&amp;quot;&lt;br /&gt;
! Level !! Skill !! Effect&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| ''Forked Lightning'' || casts multiple forked lightning bolts&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| ''Banish'' || curse: reduces monster life by a percentage&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
| ''Starfire'' || web of magical energy that reduces enemy resistances&lt;br /&gt;
|-&lt;br /&gt;
!24&lt;br /&gt;
| ''Supernova'' || casts a gigantic nova of lightning&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;color:brown;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;color:brown;&amp;quot; | '''''Superbeast''''' || morph into a demon, gain spell damage and speed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- --- --- --- --- --- End of The Iron Wolves section --- --- --- --- --- --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| The Barbarians&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Considered uncivilised man-beasts by some, sons of the nephalem by others, the only reason why few outsiders have reported their considerable shamanic prowess is because they were usually at the receiving end of it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border:2px solid&amp;quot;&lt;br /&gt;
||&lt;br /&gt;
; Bonuses&lt;br /&gt;
Starts with 10 energy; +2 energy per level&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Mountain King''' - +20% bonus to strength and dexterity, +1% per 10 levels&amp;lt;br/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Barbarian&lt;br /&gt;
{| style=&amp;quot;border:2px solid;&amp;quot;&lt;br /&gt;
! Level !! Skill !! Effect&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| ''Gift of the Wild'' || increases all damage of the party&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
| ''Thunder Slam'' || damages and stuns enemies in a radius&lt;br /&gt;
|-&lt;br /&gt;
!18&lt;br /&gt;
| ''Shower of Rocks'' || melee attack that drops rocks that reduce physical resist&lt;br /&gt;
|-&lt;br /&gt;
!60&lt;br /&gt;
| ''Ancients' Hand'' || melee attack that unleashes a shockwave through the ground&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;color:brown;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;color:brown;&amp;quot; | '''''Warband''''' || summons a barbarian army&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- --- --- --- --- --- End of The Barbarians section --- --- --- --- --- --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
For more detailed information, check out the official FAQ at http://modsbylaz.planetdiablo.gamespy.com/faq.html&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL&amp;diff=12717</id>
		<title>Talk:Median XL</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL&amp;diff=12717"/>
				<updated>2009-05-01T14:57:27Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello folks. I'm the bloke who wrote the original median wiki on the gaming wikia (medianxl.wikia.com). The problem with porting those pages here is that I didn't realize diablowiki here doesn't have the HeadingA custom template, and I'm loath to give them up to use simple &amp;quot;== xyz ==&amp;quot; section headings. So I used a table as a kludge.&lt;br /&gt;
&lt;br /&gt;
Problem with that, is that it won't generate the auto contents list like section headings would. I'm no wiki wizard, and when I looked around diablowiki's Help:Editing page is blank D: No help there. I suppose I could hardcode sections in the other pages, they'd look ok but you just won't be able to click on them. Better than nothing I guess.&lt;br /&gt;
&lt;br /&gt;
Ah crap, I haven't gotten to the columned stuff yet D: It's not a big problem if diablowiki doesn't support them, but some pages will appear longer - and the main point of this introductory wiki was to give only the basics. I don't want to scare off new players with omgwtfbbq walls of text. Which I'm doing now, argh. Ok, I'll shut up.&lt;br /&gt;
&lt;br /&gt;
Oh yes and we need a category for mods.&lt;br /&gt;
&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 09:57, 1 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
Alright, I screwed up. Created a category with a spelling mistake (&amp;quot;mods&amp;quot; was capitalized). There was no way to rename or move it, so I had to recreate it. However, the original one remains - how do I get rid of it?&lt;br /&gt;
&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 10:27, 1 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
Gonna over the 3 remaining pages. The troublesome ones, i.e. mercs, class &amp;amp; skills, and cube recipes. I just remembered I hardcoded the bgcolors in those tables though. And there's a truckload of them. Argh.&lt;br /&gt;
&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 16:57, 1 May 2009 (CEST)&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User:Trucidation&amp;diff=12709</id>
		<title>User:Trucidation</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User:Trucidation&amp;diff=12709"/>
				<updated>2009-05-01T10:13:58Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello. I'm here to port my Median XL wiki from the gaming wikia to this place. Sadly several custom templates are missing so the layout's gonna be a bit off. Well, I'm not going to fix all the little problems, somebody else can do that. I'd rather be working on the Jinkou Shojo 3 (Artificial Girl 3) wikia anyway. Yeah, I'm a pervert. I like perverts. We're a pretty friendly lot, like pirates. Or ninjas. Hold that thought will you, the ninja vs pirate debate on Youtube hasn't reached a conclusion yet (I'm betting on pirates, but I'm biased since my twisted sister-in-law is rooting for the ninjas).&lt;br /&gt;
&lt;br /&gt;
Back to Diablo 2, I played V&amp;amp;K's Middle Earth mod for the original Diablo, as well as Diablo 2. Pretty good mod. Played it way more than the original game. In fact I don't think I actually finished the original game. Haha. I mean, it's easy. Don't you guys get tired of it? Which is why recently I got hooked on Brother Laz' Median XL mod. It ''roundhouses donkeys'', to mutilate a popular phrase.&lt;br /&gt;
&lt;br /&gt;
Oh, and I'm tired of having to re-introduce myself all over the place. I'm the same Trucidation as on wikia and GameFAQs. Yes, the lead/keyboardist half of the Megami All Stars (and band name be damned, we're not girls). I don't blog anymore, and if that geocities site is somehow still alive, it's been nearly a decade since I last looked at it - let alone updated it - so anything you might've read there is most likely outdated now. There is no IRL, there is only AFK.&lt;br /&gt;
&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 12:09, 1 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Edit: I'm aware there was a somewhat well-known figure in the Diablo community a while back who went by this handle. Wrote something on Amazons, if I remember correctly. Well, that person isn't me. Sorry I hijacked this name by accident, but I didn't realise it was taken. I've been using this nick since my MUD days (that ought to give you a hint at how old I am) though, and I'm too lazy to change it. I might, if that Trucidation shows up and demands it. It's just a name; I'll change it if I have to, but since it's too much effort and nobody's come to claim it yet I'll stick with it.&lt;br /&gt;
&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 12:13, 1 May 2009 (CEST)&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=User:Trucidation&amp;diff=12708</id>
		<title>User:Trucidation</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=User:Trucidation&amp;diff=12708"/>
				<updated>2009-05-01T10:09:11Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello. I'm here to port my Median XL wiki from the gaming wikia to this place. Sadly several custom templates are missing so the layout's gonna be a bit off. Well, I'm not going to fix all the little problems, somebody else can do that. I'd rather be working on the Jinkou Shojo 3 (Artificial Girl 3) wikia anyway. Yeah, I'm a pervert. I like perverts. We're a pretty friendly lot, like pirates. Or ninjas. Hold that thought will you, the ninja vs pirate debate on Youtube hasn't reached a conclusion yet (I'm betting on pirates, but I'm biased since my twisted sister-in-law is rooting for the ninjas).&lt;br /&gt;
&lt;br /&gt;
Back to Diablo 2, I played V&amp;amp;K's Middle Earth mod for the original Diablo, as well as Diablo 2. Pretty good mod. Played it way more than the original game. In fact I don't think I actually finished the original game. Haha. I mean, it's easy. Don't you guys get tired of it? Which is why recently I got hooked on Brother Laz' Median XL mod. It ''roundhouses donkeys'', to mutilate a popular phrase.&lt;br /&gt;
&lt;br /&gt;
Oh, and I'm tired of having to re-introduce myself all over the place. I'm the same Trucidation as on wikia and GameFAQs. Yes, the lead/keyboardist half of the Megami All Stars (and band name be damned, we're not girls). I don't blog anymore, and if that geocities site is somehow still alive, it's been nearly a decade since I last looked at it - let alone updated it - so anything you might've read there is most likely outdated now. There is no IRL, there is only AFK.&lt;br /&gt;
&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 12:09, 1 May 2009 (CEST)&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Median_XL&amp;diff=12707</id>
		<title>Median XL</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Median_XL&amp;diff=12707"/>
				<updated>2009-05-01T09:38:11Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;big&amp;gt;'''Welcome to the Median XL wiki'''&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A '''Diablo 2: Lord of Destruction''' mod, created by '''Brother Laz'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is '''Median XL'''?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Median XL''' is a '''mod''' for '''Diablo 2: Lord of Destruction''', created by Brother Laz. It is the latest incarnation of a series of mods which he wrote. Among them are Median 2, Median 2 SE (Special Edition), Median 2006, Median 2006 SE, Median 2007, Median 2007 SE, Median 2008, and now Median XL.&lt;br /&gt;
&lt;br /&gt;
- The official website for the mod is located here: http://modsbylaz.planetdiablo.gamespy.com/&lt;br /&gt;
&lt;br /&gt;
- The official forums for the mod is located here: http://modsbylaz.14.forumer.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of April 2009, the mod is currently at version 1.99d.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is a '''mod'''?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While it changes aspects of the game, a '''mod''' is not a '''cheat''' - ''cheats'' aim to make the player's life easier while keeping the game intact. A ''mod'' changes the game itself, and generally speaking one of the main aims of a mod is usually to make the game ''harder''. The changes may be very minor and insignificant (e.g. changing caps to look like afros), or major (e.g. giving monsters new skills).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Median XL''' is a mod which makes extensive changes to many features of the game, including the character classes, monsters, and items. The information in this section of the wiki regarding the mod applies only to the mod, and not to the original game. In case you were actually looking for information on the original game, {{wl|[http://diablo2.diablowiki.net/ click here]}} to return to the '''Diablo 2''' wiki main page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is this '''Median XL wiki''' about?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''What you'll find here''' is an introduction to the '''Median XL''' mod for new players who just heard of but know nothing about it. ''What does this mod do?'' and ''Where do I start?'' are common questions which will be addressed with brief, to-the-point summaries. Some things will be deliberately left out in the interests of keeping the articles short to avoid overwhelming people with information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''What you ''won't'' find here''' is a listing for every single new monster, item, cube recipe, or quest. That's what the official website is for. Once you are a little familiar with the mod, head there to get the scoop on everything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Contents&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Q:''' What do I need to get the mod running? Does it work with other mods and stuff?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Technical_Requirements|Technical Requirements and basic FAQ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' What exactly is the mod about? What does it change?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Introduction|What is Median XL?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' So what kind of characters are available, and what can they do?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Classes_and_Skills|Classes and Skills]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' I like socketing stuff. Tell me what the mod has.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Gems_and_Runes|Gems and Runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Interesting. Does this mean I get to do more things with the cube?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Cube_Recipes|Horadric Cube Recipes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Great, last question. How are the mercenaries?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Mercenaries|Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' I've read the stuff here, I want to know more.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' Check out the '''Less Frequently Asked Questions''' thread, which is located on the official forums. The direct link to it is http://modsbylaz.14.forumer.com/viewtopic.php?t=7291 . For the link to the mod's official website, see the top of this article.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[category:Diablo II mods]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__ &amp;lt;!-- This removes the table of contents --&amp;gt;&lt;br /&gt;
__NOEDITSECTION__ &amp;lt;!-- This removes the section edit links --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL_Gems_and_Runes&amp;diff=12706</id>
		<title>Talk:Median XL Gems and Runes</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL_Gems_and_Runes&amp;diff=12706"/>
				<updated>2009-05-01T09:01:34Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ugh, it looks like there's no simple {{ col }} hack here either. The good news is that by tossing out the gems I keep this thing simple. After all this wiki really is aimed at newbies who know nothing about the mod, not a dupe of the full lists on the official website.&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 11:01, 1 May 2009 (CEST)&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Median_XL_Gems_and_Runes&amp;diff=12705</id>
		<title>Median XL Gems and Runes</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Median_XL_Gems_and_Runes&amp;diff=12705"/>
				<updated>2009-05-01T08:59:15Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Median XL''' contains the standard '''Diablo 2''' gems with new bonuses, as well as 5 additional gem types and 20 additional runes. Also, since sockets can now appear on other armor pieces (gloves, belts, boots), the gem and rune effects for those pieces share the same effect as on armor. So for example if gem X gives life when used on weapons, mana on armor, and resistances on shields, if you slot it into a belt you will get the armor effect (mana).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Gems&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the new gem types are not considered as gems in some parts of the game; for example, you cannot upgrade them with Gem Shrines. This is a game limitation (not mod).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Gemwords&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Gemwords are similar to Runewords, involving gems instead of runes. To make a gemword, use a '''grey''' (i.e. nonmagical, socketed) item, and put jewels into all sockets except one. Then fill that last socket with a gem. The resulting item will have the jewels' and gem's bonus as expected, with one difference: the gem bonus is multiplied by ''(number of sockets + 1)''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Example:&lt;br /&gt;
''Grey long war bow (4 sockets) + 3 jewels + 1 flawless Ruby''&amp;lt;br/&amp;gt;&lt;br /&gt;
Bonus: jewel bonuses + (flawless Ruby bonus x5)&amp;lt;br/&amp;gt;&lt;br /&gt;
From the official website, we find that ruby gems on weapon grant ''+X Life after each kill'', and that for flawless quality the value of X is 8. Thus, this gemword will give you the jewel bonuses and ''+(8 x5) Life after each kill'' (''+40 Life after each kill''). Not bad for a simple gem + jewels + socketed item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As you can see, gemwords provide an affordable option for even low level characters who have specific bonus needs without having to sacrifice a lot of power to obtain them. Unlike runewords though, gemwords are not keyed with particular names - on the item you create, only the text &amp;quot;Gemword!&amp;quot; will appear in light bronze.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Items with only one socket may also have a gemword. In this case you don't need any jewels (only room for a gem, after all), and the resulting bonus is simply (1 + 1) = 2 times the bonus of the gem.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Runes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For the full runes list, please see the official website.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Special note:''' The three '''Greater Runes''' are not obtainable from the simple Horadric Cube upgrade recipe, nor can they be downgraded. They are level 100, and can only be found in the '''Faustinville uberlevel''' on ''Destruction'' difficulty.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Taha&lt;br /&gt;
:Weapons - ''+40 to Maximum Damage''&lt;br /&gt;
:Armor - ''+20 to Maximum Damage''&lt;br /&gt;
:Shields - ''+20 to Maximum Damage''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Ghal&lt;br /&gt;
:Weapons - ''+15 Energy Factor to Spell Damage''&lt;br /&gt;
:Armor - ''+5 Energy Factor to Spell Damage''&lt;br /&gt;
:Shields - ''+5 Energy Factor to Spell Damage''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Qor&lt;br /&gt;
:Weapons - ''-12% Requirements''&lt;br /&gt;
:Armor - ''-12% Requirements''&lt;br /&gt;
:Shields - ''-12% Requirements''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Runewords&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As with gemwords, runewords can only be created in '''grey''' (nonmagical, socketed) items. Similarly, each runeword actually only requires '''one''' rune! However, this does not mean you can only make runewords in items with only one socket: just as with gemwords before, you fill up the other sockets with jewels first, and then only do you insert the rune into the final socket to get your runeword.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So how can '''Median XL''' sport 250+ runewords when each runeword consists of only 1 rune, and that there are fewer than that number of basic runes? Easy. The runeword you obtain is different depending on what base item you socket it into. For example, the rune '''Dol''' will result in the runeword ''Enyo'' when socketed into a weapon, ''Outlaw'' when socketed into boots, and ''Asmodai'' when socketed into a Paladin Shield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, just as with gemwords, you still obtain the jewel bonuses on top of that! So your runeword item isn't necessarily the same as everybody elses'. In fact you may even find better jewels later to create a more powerful item of the same runeword :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the list of runewords is even longer than the list of runes, so please refer to the official website for complete details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
For more detailed information, check out the official FAQ at http://modsbylaz.planetdiablo.gamespy.com/faq.html&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Median_XL_Introduction&amp;diff=12704</id>
		<title>Median XL Introduction</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Median_XL_Introduction&amp;diff=12704"/>
				<updated>2009-05-01T08:53:57Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Median XL''' is a '''mod''' for '''Diablo 2: Lord of Destruction'''. It changes many features of the original game - basically, it revamps nearly everything. The following is a rundown of the more visible changes in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Character changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Class changes and improvements&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Each character class now gains life, mana, and stamina at different rates. Plus, the maximum character level is now 120. Also, who remembers the bug in the original game where your entire defence stat was ''ignored'' when you run? Pretty bad, right? The bug hasn't been fixed, but this problem has been gotten around simply by increased walk speed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Entirely new skill trees&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
The mod features all-new skills for every class - every single skill and skill tree has been completely overhauled. Each class now has 25 main skills, 3 uberskills, and 2 challenge reward skills. Rest assured, the skills have been playtested extensively - no more 75% useless skill trees and everyone from class X abusing skill Y. Also, spell damage is now affected by energy (&amp;quot;energy synergy&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Blocking and Energy Factor&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
In the classic game, max block (75%) was ridiculously easy to attain, while defence was hardly worth investing in (exarcebated by the running defence bug). In the mod, defence now matters, and block% on items has been greatly toned down - but you can still achieve good blocking by pumping dex heavily. Energy factor is a bonus multiplier that boosts spell damage the more energy you have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Improved Casting Speed&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Caster characters (druids, necromancers, sorceresses) cast their spells faster when using staves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Monster changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Improved bestiary&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Monsters have been improved a lot. They are more aggressive and dangerous compared to the original game's monsters. Many of them have had extensive modifications to their appearances, animation, statistics, and skills. You want a challenge, and '''Median XL''' delivers!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Elite and Heroic monsters&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
These are special monster spawns that feature enhanced versions of the monsters they are based on. Naturally, they give you better rewards for slaying them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;New challenges&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Veteran players no longer need stand around bored doing endless boss runs. On top of the 25 new ''superunique'' encounters and 21 special ''uberbosses'', there are now special challenges for experienced players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Item changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;New base items&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
The items in the game have been improved upon - you will see far less useless stuff. Additionally, item stats have been rebalanced and reworked into six different quality tiers, each with better stats than the last. There are also special items which are even stronger than these. Finally, many animations have been speed-tweaked to encourage unusual weapons, so that not everyone from class X feels forced to use weapon type Y.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Sacred Items&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Sacred items are more powerful than the regular 6-tier quality items, but are hard to find and have high requirements. They cannot be gambled. They are also the only types of items which can be crafted, turned into honorific items, or be part of an item set. Sacred items also have their own uniques.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;New set and unique items&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
The mod features all-new special items, with 470+ uniques and 28 new sets. Unique items may drop anywhere in the game, whereas set items have been revamped completely - they are all sacred-type (and thus ''cannot'' be gambled) and considered to be equipment for high level characters only. As such, set items only spawn in the special '''level 121 areas'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Sockets&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Sockets are much more plentiful. The socket count of an item is usually equal to the number of slots the item takes up, although lower tier quality items have a lower max socket count. Gloves, belts, and boots may also have sockets. All tiered and sacred items have a 25%-50% chance to spawn with a random number of sockets. Uniques, sets, crafted, and honorific items spawn with max sockets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Enhanced affix pool&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Tired of itty-bitty ''+1 hp'' kind of bonuses? '''Median XL''' features an improved affix pool, which results in stronger and better items. There are even item-specific skills as well as percentage-based bonuses, making magic and rare items a more useful and viable option for all characters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;New gems and runes&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
There are now more base gem types, and they have all been improved. Ditto for runes. The runeword list has been revamped entirely - the list stands at 490 runewords, currently - and there now exists gemwords. Gemwords are an affordable low level option for characters who are looking for a more specific bonus, such as a particular resistance. Everything is useful now!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Rebalanced drop rates&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
What good is an item if you will never see it in your lifetime? Drop rates have been fixed so that you may actually see a Zod rune now, among other things.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Cube changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;New Horadric Cube recipes&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
There are far many more uses for the Horadric Cube than ever. You can upgrade items, add enchantments, strip all enchantments, drill sockets, remove socketed items, and craft new items, just to mention a few of the uses. Also, the Horadric Cube is a necessary component in completing the various high level challenges in the game - make sure you bring your cube along, and take care that isn't filled with clutter!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Crafting Points&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
A new type of requirement is now required for pulling off higher-tier recipes: ''Crafting Points''. Crafting Points are available as affixes on equipment, and you '''must''' be wearing them at the time of attempting a recipe which has a crafting point requirement. So don't be too quick to junk that equipment with crafting points on it, you may need it sometime later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Misc&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Level design changes&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Some of the more annoying large maps have been reduced in size. Mood lighting improved for many maps (remember to play in fullscreen, Direct3D mode). Also, aside from the monster population rebalance, there are now several bonus levels associated with the new uberbosses, as well as 8 special uberlevels for high level characters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Hireling fixes&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
In line with the skill changes, the hireable mercenaries feature entirely new skillsets. They have also been beefed up to keep up with the new difficulty. Check out the improved mercenaries [[Median XL_Mercenaries|here]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
This summary is by no means complete, and many of the specifics have been left out. For more detailed information, check out the official FAQ at http://modsbylaz.planetdiablo.gamespy.com/faq.html&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL_Technical_Requirements&amp;diff=12703</id>
		<title>Talk:Median XL Technical Requirements</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL_Technical_Requirements&amp;diff=12703"/>
				<updated>2009-05-01T08:50:45Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike in the gaming wikia, &amp;lt;hr/&amp;gt; nor ---- seem to be displaying the damn line. I'm using FireFox (against my will) so that can't be it since everybody's saying this browser wtfpwns. Or maybe it's this default colour scheme. Bleh. In any case, this annoyance is just one too many. I normally try to do things as perfectly as possible, but porting these pages over from wikia is a pain in the ass. I'm just gonna copypaste my stuff and fix the more glaring problems, I won't bother with the rest.&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 10:50, 1 May 2009 (CEST)&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Median_XL_Technical_Requirements&amp;diff=12702</id>
		<title>Median XL Technical Requirements</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Median_XL_Technical_Requirements&amp;diff=12702"/>
				<updated>2009-05-01T08:47:58Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Median XL''' supports both PC and Mac computers. It is a ''patch_d2.mpq'' mod (as opposed to an unpacked ''-direct -txt'' mod) which means installation is very easy.&lt;br /&gt;
&lt;br /&gt;
This is what you '''must''' have installed in order to play '''Median XL'''.&lt;br /&gt;
&lt;br /&gt;
* the '''Diablo 2''' game&lt;br /&gt;
* the '''Diablo 2: Lord of Destruction''' expansion&lt;br /&gt;
* your game installation must be patched to any version from at least 1.10 to 1.12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Basic FAQ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Q:''' I have the classic '''Diablo 2''' game, but I don't have the '''Lords of Destruction''' expansion, can I still play '''Median XL'''?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' No - '''Median XL''' is an expansion game mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Will characters from the original game / '''Median 2008''' / ''[other mods]'' work in '''Median XL'''?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' No, '''Median XL''' uses its own characters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Will cheats / maphack / bots work with '''Median XL'''?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' No. '''Median XL''' is a ''mod'', not ''godmode''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Is the '''PlugY''' addon supported?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' Yes - see the mini guide section ''Using PlugY'' below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Why don't I see the special effects like shown in the official website screenshots?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' You must be playing in fullscreen, Direct3D mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Is multiplayer supported?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' Yes. The game's netcode has not been changed in any way. Obviously, the official Blizzard battle.net servers ''don't'' have the mod installed on them, so you can't play '''Median XL''' in closed battle.net. However, you can still play in open battle.net as well as direct TCP/IP mode. Please make sure everyone is using the ''exact same version'' of the mod. If you are playing on open battle.net, at the very least password-protect your game so that non-mod players will not accidentally join and crash your game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Using the '''PlugY''' addon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''PlugY''' is a very handy addon that enhances your stash by adding &amp;quot;page tabs&amp;quot;, so instead of one single stash area, you can flip forward to additional pages and keep more items. The maximum number of pages is &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.youtube.com/watch?v=L1xSlenh9ws 2^32]&amp;lt;/span&amp;gt;, so for all practical purposes you have near-infinite stash space. What's more, '''PlugY''' also allows you to toggle between that character's personal stash, as well as a ''shared stash'' which other characters on your computer can access.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' '''PlugY''' has not been updated to support the latest game version (1.12 currently), so keep your upgrade at 1.11b at most. Finally, when using '''PlugY''' with '''Median XL''', you need a clean '''d2gfx.dll''' - in case you were using a modded version (for example, a multi-instance-enabled one), revert to the original file before you attempt to install '''PlugY'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you install '''PlugY''', change the default install-to folder from ''\Mod PlugY\'' up one folder to the main D2 game folder - i.e., instead of ''\Games\Diablo 2\Mod PlugY\'', install to ''\Games\Diablo 2\''. After installation, from now on launch the game using the '''PlugY''' executable instead of your old game shortcut. If you did it successfully, you should see '''PlugY''''s version information on the lower right side of D2's main menu screen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''PlugY''' supports many other features. However, the great majority of them are tuned towards &amp;quot;exporting&amp;quot; battle.net realm features into singleplayer mode, such as making Ladder runewords available, and activating realms quests. Since '''Median XL''' has changed nearly all of those features, trying to activate them may result in character corruption. To avoid losing your characters or breaking your game installation, stick to using the stash features. The good news is the default installation only has the stash features active when you install '''PlugY''' after '''Median XL''', so you don't need to do anything else. Just install '''PlugY''' and change the game shortcut, and you're all set.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
For a summary of features on what the mod changes, check out [[Median XL_Introduction|What is Median XL?]]&amp;lt;br/&amp;gt;&lt;br /&gt;
For more detailed information, check out the official FAQ at the source: http://modsbylaz.planetdiablo.gamespy.com/faq.html&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL&amp;diff=12701</id>
		<title>Talk:Median XL</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL&amp;diff=12701"/>
				<updated>2009-05-01T08:27:48Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello folks. I'm the bloke who wrote the original median wiki on the gaming wikia (medianxl.wikia.com). The problem with porting those pages here is that I didn't realize diablowiki here doesn't have the HeadingA custom template, and I'm loath to give them up to use simple &amp;quot;== xyz ==&amp;quot; section headings. So I used a table as a kludge.&lt;br /&gt;
&lt;br /&gt;
Problem with that, is that it won't generate the auto contents list like section headings would. I'm no wiki wizard, and when I looked around diablowiki's Help:Editing page is blank D: No help there. I suppose I could hardcode sections in the other pages, they'd look ok but you just won't be able to click on them. Better than nothing I guess.&lt;br /&gt;
&lt;br /&gt;
Ah crap, I haven't gotten to the columned stuff yet D: It's not a big problem if diablowiki doesn't support them, but some pages will appear longer - and the main point of this introductory wiki was to give only the basics. I don't want to scare off new players with omgwtfbbq walls of text. Which I'm doing now, argh. Ok, I'll shut up.&lt;br /&gt;
&lt;br /&gt;
Oh yes and we need a category for mods.&lt;br /&gt;
&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 09:57, 1 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
Alright, I screwed up. Created a category with a spelling mistake (&amp;quot;mods&amp;quot; was capitalized). There was no way to rename or move it, so I had to recreate it. However, the original one remains - how do I get rid of it?&lt;br /&gt;
&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 10:27, 1 May 2009 (CEST)&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Category:Diablo_II_mods&amp;diff=12700</id>
		<title>Category:Diablo II mods</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Category:Diablo_II_mods&amp;diff=12700"/>
				<updated>2009-05-01T08:24:42Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Diablo 2 mods''' are modification to the game written by fans. Being fanmade, they are not affiliated with Blizzard nor endorsed by them in any way. Information pertaining to a mod is specific to that mod. If you are looking for information on the original '''Diablo 2''' game, {{wl|[http://diablo2.diablowiki.net click here]}} to return to the '''Diablo 2 wiki''' main page.&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Median_XL&amp;diff=12699</id>
		<title>Median XL</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Median_XL&amp;diff=12699"/>
				<updated>2009-05-01T08:23:46Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;big&amp;gt;'''Welcome to the Median XL wiki'''&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A '''Diablo 2: Lord of Destruction''' mod, created by '''Brother Laz'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is '''Median XL'''?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Median XL''' is a '''mod''' for '''Diablo 2: Lord of Destruction''', created by Brother Laz. It is the latest incarnation of a series of mods which he wrote. Among them are Median 2, Median 2 SE (Special Edition), Median 2006, Median 2006 SE, Median 2007, Median 2007 SE, Median 2008, and now Median XL.&lt;br /&gt;
&lt;br /&gt;
- The official website for the mod is located here: http://modsbylaz.planetdiablo.gamespy.com/&lt;br /&gt;
&lt;br /&gt;
- The official forums for the mod is located here: http://modsbylaz.14.forumer.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of April 2009, the mod is currently at version 1.99d.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is a '''mod'''?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A ''mod'' is not a cheat, nor is it a miserable little pile of secrets. ''Cheats'' aim to make the player's life easier while keeping the game intact. A ''mod'' changes the game itself. The changes may be very minor and insignificant (e.g. changing caps to look like afros), or major (e.g. changing actual character skills).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Median XL''' is a mod which makes extensive changes to the game. As such, any information in this section of the wiki regarding the mod applies ''only'' to the mod, not to the original game. If you are looking for information on the original game, [http://diablo2.diablowiki.net/ click here] to return to the '''Diablo 2''' wiki main page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is this '''Median XL wiki''' about?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''What you'll find here''' is an introduction to the '''Median XL''' mod for new players who just heard of but know nothing about it. ''What does this mod do?'' and ''Where do I start?'' are common questions which will be addressed with brief, to-the-point summaries. Some things will be deliberately left out in the interests of keeping the articles short to avoid overwhelming people with information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''What you ''won't'' find here''' is a listing for every single new monster, item, cube recipe, or quest. That's what the official website is for. Once you are a little familiar with the mod, head there to get the scoop on everything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Contents&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Q:''' What do I need to get the mod running? Does it work with other mods and stuff?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Technical_Requirements|Technical Requirements and basic FAQ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' What exactly is the mod about? What does it change?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Introduction|What is Median XL?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' So what kind of characters are available, and what can they do?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Classes_and_Skills|Classes and Skills]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' I like socketing stuff. Tell me what the mod has.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Gems_and_Runes|Gems and Runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Interesting. Does this mean I get to do more things with the cube?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Cube_Recipes|Horadric Cube Recipes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Great, last question. How are the mercenaries?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Mercenaries|Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' I've read the stuff here, I want to know more.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' Check out the '''Less Frequently Asked Questions''' thread, which is located on the official forums. The direct link to it is http://modsbylaz.14.forumer.com/viewtopic.php?t=7291 . For the link to the mod's official website, see the top of this article.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[category:Diablo II mods]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__ &amp;lt;!-- This removes the table of contents --&amp;gt;&lt;br /&gt;
__NOEDITSECTION__ &amp;lt;!-- This removes the section edit links --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Median_XL&amp;diff=12698</id>
		<title>Median XL</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Median_XL&amp;diff=12698"/>
				<updated>2009-05-01T08:22:19Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;big&amp;gt;'''Welcome to the Median XL wiki'''&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A '''Diablo 2: Lord of Destruction''' mod, created by '''Brother Laz'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is '''Median XL'''?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Median XL''' is a '''mod''' for '''Diablo 2: Lord of Destruction''', created by Brother Laz. It is the latest incarnation of a series of mods which he wrote. Among them are Median 2, Median 2 SE (Special Edition), Median 2006, Median 2006 SE, Median 2007, Median 2007 SE, Median 2008, and now Median XL.&lt;br /&gt;
&lt;br /&gt;
- The official website for the mod is located here: http://modsbylaz.planetdiablo.gamespy.com/&lt;br /&gt;
&lt;br /&gt;
- The official forums for the mod is located here: http://modsbylaz.14.forumer.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of April 2009, the mod is currently at version 1.99d.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is a '''mod'''?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A ''mod'' is not a cheat, nor is it a miserable little pile of secrets. ''Cheats'' aim to make the player's life easier while keeping the game intact. A ''mod'' changes the game itself. The changes may be very minor and insignificant (e.g. changing caps to look like afros), or major (e.g. changing actual character skills).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Median XL''' is a mod which makes extensive changes to the game. As such, any information in this section of the wiki regarding the mod applies ''only'' to the mod, not to the original game. If you are looking for information on the original game, [http://diablo2.diablowiki.net/ click here] to return to the '''Diablo 2''' wiki main page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is this '''Median XL wiki''' about?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''What you'll find here''' is an introduction to the '''Median XL''' mod for new players who just heard of but know nothing about it. ''What does this mod do?'' and ''Where do I start?'' are common questions which will be addressed with brief, to-the-point summaries. Some things will be deliberately left out in the interests of keeping the articles short to avoid overwhelming people with information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''What you ''won't'' find here''' is a listing for every single new monster, item, cube recipe, or quest. That's what the official website is for. Once you are a little familiar with the mod, head there to get the scoop on everything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Contents&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Q:''' What do I need to get the mod running? Does it work with other mods and stuff?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Technical_Requirements|Technical Requirements and basic FAQ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' What exactly is the mod about? What does it change?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Introduction|What is Median XL?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' So what kind of characters are available, and what can they do?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Classes_and_Skills|Classes and Skills]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' I like socketing stuff. Tell me what the mod has.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Gems_and_Runes|Gems and Runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Interesting. Does this mean I get to do more things with the cube?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Cube_Recipes|Horadric Cube Recipes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Great, last question. How are the mercenaries?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Mercenaries|Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' I've read the stuff here, I want to know more.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' Check out the '''Less Frequently Asked Questions''' thread, which is located on the official forums. The direct link to it is http://modsbylaz.14.forumer.com/viewtopic.php?t=7291 . For the link to the mod's official website, see the top of this article.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[category:Diablo II Mods]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__ &amp;lt;!-- This removes the table of contents --&amp;gt;&lt;br /&gt;
__NOEDITSECTION__ &amp;lt;!-- This removes the section edit links --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Category:Diablo_II_Mods&amp;diff=12697</id>
		<title>Category:Diablo II Mods</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Category:Diablo_II_Mods&amp;diff=12697"/>
				<updated>2009-05-01T08:20:33Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Diablo 2 mods''' are modification to the game written by fans. Being fanmade, they are not affiliated with Blizzard nor endorsed by them in any way. Information pertaining to a mod is specific to that mod. If you are looking for information on the original '''Diablo 2''' game, {{wl|[http://diablo2.diablowiki.net click here]}} to return to the '''Diablo 2 wiki''' main page.&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Median_XL&amp;diff=12696</id>
		<title>Median XL</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Median_XL&amp;diff=12696"/>
				<updated>2009-05-01T08:04:54Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;big&amp;gt;'''Welcome to the Median XL wiki'''&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A '''Diablo 2: Lord of Destruction''' mod, created by '''Brother Laz'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is '''Median XL'''?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Median XL''' is a '''mod''' for '''Diablo 2: Lord of Destruction''', created by Brother Laz. It is the latest incarnation of a series of mods which he wrote. Among them are Median 2, Median 2 SE (Special Edition), Median 2006, Median 2006 SE, Median 2007, Median 2007 SE, Median 2008, and now Median XL.&lt;br /&gt;
&lt;br /&gt;
- The official website for the mod is located here: http://modsbylaz.planetdiablo.gamespy.com/&lt;br /&gt;
&lt;br /&gt;
- The official forums for the mod is located here: http://modsbylaz.14.forumer.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of April 2009, the mod is currently at version 1.99d.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is a '''mod'''?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A ''mod'' is not a cheat, nor is it a miserable little pile of secrets. ''Cheats'' aim to make the player's life easier while keeping the game intact. A ''mod'' changes the game itself. The changes may be very minor and insignificant (e.g. changing caps to look like afros), or major (e.g. changing actual character skills).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Median XL''' is a mod which makes extensive changes to the game. As such, any information in this section of the wiki regarding the mod applies ''only'' to the mod, not to the original game. If you are looking for information on the original game, [http://diablo2.diablowiki.net/ click here] to return to the '''Diablo 2''' wiki main page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is this '''Median XL wiki''' about?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''What you'll find here''' is an introduction to the '''Median XL''' mod for new players who just heard of but know nothing about it. ''What does this mod do?'' and ''Where do I start?'' are common questions which will be addressed with brief, to-the-point summaries. Some things will be deliberately left out in the interests of keeping the articles short to avoid overwhelming people with information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''What you ''won't'' find here''' is a listing for every single new monster, item, cube recipe, or quest. That's what the official website is for. Once you are a little familiar with the mod, head there to get the scoop on everything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Contents&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Q:''' What do I need to get the mod running? Does it work with other mods and stuff?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Technical_Requirements|Technical Requirements and basic FAQ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' What exactly is the mod about? What does it change?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Introduction|What is Median XL?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' So what kind of characters are available, and what can they do?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Classes_and_Skills|Classes and Skills]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' I like socketing stuff. Tell me what the mod has.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Gems_and_Runes|Gems and Runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Interesting. Does this mean I get to do more things with the cube?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Cube_Recipes|Horadric Cube Recipes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Great, last question. How are the mercenaries?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Mercenaries|Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' I've read the stuff here, I want to know more.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' Check out the '''Less Frequently Asked Questions''' thread, which is located on the official forums. The direct link to it is http://modsbylaz.14.forumer.com/viewtopic.php?t=7291 . For the link to the mod's official website, see the top of this article.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[category:Diablo II Mods]]&lt;br /&gt;
[[category:Mods]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__ &amp;lt;!-- This removes the table of contents --&amp;gt;&lt;br /&gt;
__NOEDITSECTION__ &amp;lt;!-- This removes the section edit links --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Median_XL&amp;diff=12695</id>
		<title>Median XL</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Median_XL&amp;diff=12695"/>
				<updated>2009-05-01T08:04:03Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;big&amp;gt;'''Welcome to the Median XL wiki'''&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A '''Diablo 2: Lord of Destruction''' mod, created by '''Brother Laz'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is '''Median XL'''?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Median XL''' is a '''mod''' for '''Diablo 2: Lord of Destruction''', created by Brother Laz. It is the latest incarnation of a series of mods which he wrote. Among them are Median 2, Median 2 SE (Special Edition), Median 2006, Median 2006 SE, Median 2007, Median 2007 SE, Median 2008, and now Median XL.&lt;br /&gt;
&lt;br /&gt;
- The official website for the mod is located here: http://modsbylaz.planetdiablo.gamespy.com/&lt;br /&gt;
&lt;br /&gt;
- The official forums for the mod is located here: http://modsbylaz.14.forumer.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of April 2009, the mod is currently at version 1.99d.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is a '''mod'''?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A ''mod'' is not a cheat, nor is it a miserable little pile of secrets. ''Cheats'' aim to make the player's life easier while keeping the game intact. A ''mod'' changes the game itself. The changes may be very minor and insignificant (e.g. changing caps to look like afros), or major (e.g. changing actual character skills).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Median XL''' is a mod which makes extensive changes to the game. As such, any information in this section of the wiki regarding the mod applies ''only'' to the mod, not to the original game. If you are looking for information on the original game, [http://diablo2.diablowiki.net/ click here] to return to the '''Diablo 2''' wiki main page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is this '''Median XL wiki''' about?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''What you'll find here''' is an introduction to the '''Median XL''' mod for new players who just heard of but know nothing about it. ''What does this mod do?'' and ''Where do I start?'' are common questions which will be addressed with brief, to-the-point summaries. Some things will be deliberately left out in the interests of keeping the articles short to avoid overwhelming people with information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''What you ''won't'' find here''' is a listing for every single new monster, item, cube recipe, or quest. That's what the official website is for. Once you are a little familiar with the mod, head there to get the scoop on everything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Contents&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Q:''' What do I need to get the mod running? Does it work with other mods and stuff?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Technical_Requirements|Technical Requirements and basic FAQ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' What exactly is the mod about? What does it change?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Introduction|What is Median XL?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' So what kind of characters are available, and what can they do?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Classes_and_Skills|Classes and Skills]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' I like socketing stuff. Tell me what the mod has.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Gems_and_Runes|Gems and Runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Interesting. Does this mean I get to do more things with the cube?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Cube_Recipes|Horadric Cube Recipes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Great, last question. How are the mercenaries?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Mercenaries|Mercenaries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' I've read the stuff here, I want to know more.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' Check out the '''Less Frequently Asked Questions''' thread, which is located on the official forums. The direct link to it is http://modsbylaz.14.forumer.com/viewtopic.php?t=7291 . For the link to the mod's official website, see the top of this article.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[category:Diablo II]]&lt;br /&gt;
[[category:Mods]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__ &amp;lt;!-- This removes the table of contents --&amp;gt;&lt;br /&gt;
__NOEDITSECTION__ &amp;lt;!-- This removes the section edit links --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL&amp;diff=12694</id>
		<title>Talk:Median XL</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Talk:Median_XL&amp;diff=12694"/>
				<updated>2009-05-01T07:57:37Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello folks. I'm the bloke who wrote the original median wiki on the gaming wikia (medianxl.wikia.com). The problem with porting those pages here is that I didn't realize diablowiki here doesn't have the HeadingA custom template, and I'm loath to give them up to use simple &amp;quot;== xyz ==&amp;quot; section headings. So I used a table as a kludge.&lt;br /&gt;
&lt;br /&gt;
Problem with that, is that it won't generate the auto contents list like section headings would. I'm no wiki wizard, and when I looked around diablowiki's Help:Editing page is blank D: No help there. I suppose I could hardcode sections in the other pages, they'd look ok but you just won't be able to click on them. Better than nothing I guess.&lt;br /&gt;
&lt;br /&gt;
Ah crap, I haven't gotten to the columned stuff yet D: It's not a big problem if diablowiki doesn't support them, but some pages will appear longer - and the main point of this introductory wiki was to give only the basics. I don't want to scare off new players with omgwtfbbq walls of text. Which I'm doing now, argh. Ok, I'll shut up.&lt;br /&gt;
&lt;br /&gt;
Oh yes and we need a category for mods.&lt;br /&gt;
&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 09:57, 1 May 2009 (CEST)&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Median_XL&amp;diff=12693</id>
		<title>Median XL</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Median_XL&amp;diff=12693"/>
				<updated>2009-05-01T07:46:46Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;big&amp;gt;'''Welcome to the Median XL wiki'''&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A '''Diablo 2: Lord of Destruction''' mod, created by '''Brother Laz'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is '''Median XL'''?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Median XL''' is a '''mod''' for '''Diablo 2: Lord of Destruction''', created by Brother Laz. It is the latest incarnation of a series of mods which he wrote. Among them are Median 2, Median 2 SE (Special Edition), Median 2006, Median 2006 SE, Median 2007, Median 2007 SE, Median 2008, and now Median XL.&lt;br /&gt;
&lt;br /&gt;
- The official website for the mod is located here: http://modsbylaz.planetdiablo.gamespy.com/&lt;br /&gt;
&lt;br /&gt;
- The official forums for the mod is located here: http://modsbylaz.14.forumer.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of April 2009, the mod is currently at version 1.99d.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is a '''mod'''?&lt;br /&gt;
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A ''mod'' is not a cheat, nor is it a miserable little pile of secrets. ''Cheats'' aim to make the player's life easier while keeping the game intact. A ''mod'' changes the game itself. The changes may be very minor and insignificant (e.g. changing caps to look like afros), or major (e.g. changing actual character skills).&lt;br /&gt;
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'''Median XL''' is a mod which makes extensive changes to the game. As such, any information in this section of the wiki regarding the mod applies ''only'' to the mod, not to the original game. If you are looking for information on the original game, [http://diablo2.diablowiki.net/ click here] to return to the '''Diablo 2''' wiki main page.&lt;br /&gt;
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{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| What is this '''Median XL wiki''' about?&lt;br /&gt;
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'''What you'll find here''' is an introduction to the '''Median XL''' mod for new players who just heard of but know nothing about it. ''What does this mod do?'' and ''Where do I start?'' are common questions which will be addressed with brief, to-the-point summaries. Some things will be deliberately left out in the interests of keeping the articles short to avoid overwhelming people with information.&lt;br /&gt;
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'''What you ''won't'' find here''' is a listing for every single new monster, item, cube recipe, or quest. That's what the official website is for. Once you are a little familiar with the mod, head there to get the scoop on everything.&lt;br /&gt;
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{| style=&amp;quot;width:100%; border:1px solid;&amp;quot;&lt;br /&gt;
| Contents&lt;br /&gt;
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'''Q:''' What do I need to get the mod running? Does it work with other mods and stuff?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Technical_Requirements|Technical Requirements and basic FAQ]]&lt;br /&gt;
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'''Q:''' What exactly is the mod about? What does it change?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Introduction|What is Median XL?]]&lt;br /&gt;
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'''Q:''' So what kind of characters are available, and what can they do?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Classes_and_Skills|Classes and Skills]]&lt;br /&gt;
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'''Q:''' I like socketing stuff. Tell me what the mod has.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Gems_and_Runes|Gems and Runes]]&lt;br /&gt;
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'''Q:''' Interesting. Does this mean I get to do more things with the cube?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Cube_Recipes|Horadric Cube Recipes]]&lt;br /&gt;
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'''Q:''' Great, last question. How are the mercenaries?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' [[Median_XL_Mercenaries|Mercenaries]]&lt;br /&gt;
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'''Q:''' I've read the stuff here, I want to know more.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''A:''' Check out the '''Less Frequently Asked Questions''' thread, which is located on the official forums. The direct link to it is http://modsbylaz.14.forumer.com/viewtopic.php?t=7291 . For the link to the mod's official website, see the top of this article.&lt;br /&gt;
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__NOTOC__ &amp;lt;!-- This removes the table of contents --&amp;gt;&lt;br /&gt;
__NOEDITSECTION__ &amp;lt;!-- This removes the section edit links --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki_talk:Community_Portal&amp;diff=12591</id>
		<title>Diablo Wiki talk:Community Portal</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki_talk:Community_Portal&amp;diff=12591"/>
				<updated>2009-05-01T00:55:39Z</updated>
		
		<summary type="html">&lt;p&gt;Trucidation: &lt;/p&gt;
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&lt;div&gt;==Welcome==&lt;br /&gt;
Feel free to chat along here, about the Diablo Wiki. --[[User:Leord|Leord]] 18:15, 19 August 2008 (CEST)&lt;br /&gt;
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==To do or add to front page==&lt;br /&gt;
[[Monsters]] need:&lt;br /&gt;
* One page per monster name.&lt;br /&gt;
* Use easy templates to display stats.&lt;br /&gt;
* Templates that can be used in the &amp;quot;monster group&amp;quot; article as well.&lt;br /&gt;
* Templates to be used in mega-article with lots of monsters.&lt;br /&gt;
* Monster infobox, including thumb and pic.&lt;br /&gt;
--[[User:Leord|Leord]] 17:43, 9 September 2008 (CEST)&lt;br /&gt;
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Next Featured could be [[SuperUniques]]. --[[User:Leord|Leord]] 14:24, 10 September 2008 (CEST)&lt;br /&gt;
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==Admin notes==&lt;br /&gt;
Need to fix the Interwiki templates.--[[User:Leord|Leord]] 17:43, 9 September 2008 (CEST)&lt;br /&gt;
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Need to post about all the &amp;quot;between&amp;quot; articles, and make redirects for the big ones with all quests etc. --[[User:Leord|Leord]] 18:24, 9 September 2008 (CEST)&lt;br /&gt;
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Need to Fix [[Hephasto]] and [[Hephasto the Armorer]]. --[[User:Leord|Leord]] 14:11, 10 September 2008 (CEST)&lt;br /&gt;
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These needs adding to the wiki [[TC 3-30]], [[TC 1.10]]. Also needs an intro to explain what they are. --[[User:Leord|Leord]] 16:41, 17 September 2008 (CEST)&lt;br /&gt;
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[[D3 Barbarian Skills]] Needs moved --[[User:Leord|Leord]] 17:33, 17 September 2008 (CEST)&lt;br /&gt;
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== Armour / Armor ==&lt;br /&gt;
I am apparently not the only one who likes to write in ''English'' English here, but when you talk about an attribute in the game that has a name, such as &amp;quot;armor&amp;quot;, you should treat it as a name rather than a word (a correct spelling would be &amp;quot;armour&amp;quot;). The short of it is that &amp;quot;Armor&amp;quot; is in most cases the correct way to write &amp;quot;Armour&amp;quot;, and contributors can write words like &amp;quot;humour&amp;quot; or &amp;quot;humor&amp;quot; in whichever way they want. Any questions? If so, ask me. --[[User:Leord|Leord]] 18:11, 24 September 2008 (CEST)&lt;br /&gt;
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== Mods ==&lt;br /&gt;
Hi. Someone told me it would be helpful to put my mod wiki here (currently it's on a gaming wikia). I don't see a section for mods though, this looks like it's entirely for the original game. Any rules on this?&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 02:55, 1 May 2009 (CEST)&lt;/div&gt;</summary>
		<author><name>Trucidation</name></author>	</entry>

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