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		<title>Suffix</title>
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				<updated>2012-04-09T20:57:14Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| +0.75 Mana per level &lt;br /&gt;
| Amulets, Animal Pelts, Circlets&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| '''1''' (''Amulets'')&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Amulets'')&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Knives, Shrunken Heads'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''90''' (''Knives, Shrunken Heads'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Amulets, Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Amulets, Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Primal Helms&lt;br /&gt;
| '''30''' (Primal Helms), '''60''' (Amulets)&lt;br /&gt;
| '''24''' (Barbarian), '''30''' (other characters: Primal Helms***), '''60''' (other characters: Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''30''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Shrunken Heads, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Shrunken Heads, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''9''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''127''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives, Wands'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives, Wands'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&amp;lt;br&amp;gt;'''4''' (''Clubs'')&lt;br /&gt;
| '''25''' (''Hammers'')&amp;lt;br&amp;gt;'''45''' (''Clubs'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25767</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25767"/>
				<updated>2012-04-09T20:55:28Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
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&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
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'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| +0.75 Mana per level &lt;br /&gt;
| Amulets, Animal Pelts, Circlets&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| '''1''' (''Amulets'')&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Amulets'')&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Knives, Shrunken Heads'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''90''' (''Knives, Shrunken Heads'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Amulets, Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Amulets, Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Primal Helms&lt;br /&gt;
| '''30''' (Primal Helms), '''60''' (Amulets)&lt;br /&gt;
| '''24''' (Barbarian), '''30''' (other characters: Primal Helms***), '''60''' (other characters: Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''30''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''9''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''127''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives, Wands'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives, Wands'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&amp;lt;br&amp;gt;'''4''' (''Clubs'')&lt;br /&gt;
| '''25''' (''Hammers'')&amp;lt;br&amp;gt;'''45''' (''Clubs'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25749</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25749"/>
				<updated>2012-03-31T09:01:54Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| +0.75 Mana per level &lt;br /&gt;
| Amulets, Animal Pelts, Circlets&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| '''1''' (''Amulets'')&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Amulets'')&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Knives, Shrunken Heads'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''90''' (''Knives, Shrunken Heads'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Amulets, Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Amulets, Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Primal Helms&lt;br /&gt;
| '''30''' (Primal Helms), '''60''' (Amulets)&lt;br /&gt;
| '''24''' (Barbarian), '''30''' (other characters: Primal Helms***), '''60''' (other characters: Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''30''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''9''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''127''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives, Wands'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives, Wands'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25748</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25748"/>
				<updated>2012-03-31T08:52:54Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| +0.75 Mana per level &lt;br /&gt;
| Amulets, Animal Pelts, Circlets&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| '''1''' (''Amulets'')&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Amulets'')&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Knives, Shrunken Heads'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''90''' (''Knives, Shrunken Heads'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Amulets, Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Amulets, Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Primal Helms&lt;br /&gt;
| '''30''' (Primal Helms), '''60''' (Amulets)&lt;br /&gt;
| '''24''' (Barbarian), '''30''' (other characters: Primal Helms***), '''60''' (other characters: Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''30''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''9''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''127''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives, Wands'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives, Wands'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25704</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25704"/>
				<updated>2012-02-12T17:40:58Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| +0.75 Mana per level &lt;br /&gt;
| Amulets, Animal Pelts, Circlets&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| '''1''' (''Amulets'')&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Amulets'')&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Knives, Shrunken Heads'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''90''' (''Knives, Shrunken Heads'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Amulets, Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Amulets, Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Primal Helms&lt;br /&gt;
| '''30''' (Primal Helms), '''60''' (Amulets)&lt;br /&gt;
| '''24''' (Barbarian), '''30''' (other characters: Primal Helms***), '''60''' (other characters: Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''30''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives, Wands'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives, Wands'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25672</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25672"/>
				<updated>2012-01-08T20:23:46Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| +0.75 Mana per level &lt;br /&gt;
| Amulets, Animal Pelts, Circlets&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| '''1''' (''Amulets'')&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Amulets'')&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Knives, Shrunken Heads'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''90''' (''Knives, Shrunken Heads'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Amulets, Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Amulets, Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Primal Helms&lt;br /&gt;
| '''30''' (Primal Helms), '''60''' (Amulets)&lt;br /&gt;
| '''24''' (Barbarian), '''30''' (other characters: Primal Helms***), '''60''' (other characters: Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''30''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25671</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25671"/>
				<updated>2012-01-08T20:17:13Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| +0.75 Mana per level &lt;br /&gt;
| Amulets, Animal Pelts, Circlets&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| '''1''' (''Amulets'')&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Amulets'')&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Knives, Shrunken Heads'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''90''' (''Knives, Shrunken Heads'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Amulets, Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Amulets, Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''30''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25670</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25670"/>
				<updated>2012-01-08T20:12:03Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| +0.75 Mana per level &lt;br /&gt;
| Amulets, Animal Pelts, Circlets&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| '''1''' (''Amulets'')&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Amulets'')&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Amulets, Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Amulets, Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''30''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25669</id>
		<title>Prefix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25669"/>
				<updated>2012-01-08T19:47:32Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* + points to Barbarian Skill Trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Prefixes''' occur before an item name and only one per magical item.   Like [[Suffixes]] and Other Modifiers, Prefixes have a list of modifiers they can and can not occur with.  Similar quality modifiers are found on the same item, as they were in Diablo.  One added complication is that Rares, Uniques, and Item Sets list all of their modifiers by effect, and they can mix and match prefixes, suffixes, and other modifiers freely, so it's difficult to tell what exactly is giving the item a given property.&lt;br /&gt;
&lt;br /&gt;
Rare items can have up to three prefixes, but only one from each family of prefixes.  Magical items have one or none.  Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl (Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip.&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bronze&lt;br /&gt;
| +10-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| +21-40&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Steel&lt;br /&gt;
| +41-60&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| +61-80&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Gold&lt;br /&gt;
| +81-100&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Platinum&lt;br /&gt;
| +101-120&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Meteoric&lt;br /&gt;
| +121-150&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Strange*&lt;br /&gt;
| +151-300&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Weird*&lt;br /&gt;
| +301-450&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 37&lt;br /&gt;
| 27&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Values added (not multiplied) to your total Attack Rating, and unaffected by AR-increasing skills. If you have 500% AR listed in your Character window, adding a Meteoric Ring would take you to 621-650% AR. For Amazons with a lot in Penetrate and Barbarians with a lot in a Weapon Mastery, adding more Dexterity is generally better than adding AR.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hawkeye*&lt;br /&gt;
| +6 per character level&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. The bonus gained is substantially larger than any of the set attack rating prefix. However, in order for this mod to be effective, your character has to be high level. The attack rating bonus might not be the best possible prefix on magical item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating / Maximum Damage (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fool's*&lt;br /&gt;
| + 16.5 to Attack Rating and + 0.5 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Grinding&lt;br /&gt;
| + 0.75 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;The damage bonus compared to grandmaster's prefix is minuscule, and needs a high lvl character to use. Still, these are useful prefixes that can add plenty of attack rating to your attacks. Fool's mod is not rare to see and can be useful for any characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+% to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Visionary&lt;br /&gt;
| +1% attack rating per character level&lt;br /&gt;
| Bows, Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The attack rating bonus by % would benefit amazons the most since they have more dexterity than any other classes. However, for other classes, Fool's prefix is more beneficial.&lt;br /&gt;
There is however '''a bug''' with this prefix when '''ranged weapons are used''' because for all ranged and explosion weapon attacks %AR applies as though it is flat AR. The character screen pretends you still get a %AR boost when you actually are getting a flat AR boost. As a result a 25% AR rune actually gives you no more AR than 5 soft dexterity points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jagged&lt;br /&gt;
| +10-20% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| +21-30% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Vicious&lt;br /&gt;
| +31-40%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Brutal&lt;br /&gt;
| +41-50%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Massive&lt;br /&gt;
| +51-65%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Savage&lt;br /&gt;
| +66-80%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Merciless&lt;br /&gt;
| +81-100%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Ferocious&lt;br /&gt;
| +101-200%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Cruel*&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
| Cruel&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Master's family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Points to Attack Rating and + % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sharp&lt;br /&gt;
| +10-20 AR&amp;lt;br /&amp;gt;+10-20% Dam (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fine&lt;br /&gt;
| +21-40 AR&amp;lt;br /&amp;gt;+21-30% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's&lt;br /&gt;
| +41-60 AR&amp;lt;br /&amp;gt;+31-40% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Soldier's&lt;br /&gt;
| +61-80 AR&amp;lt;br /&amp;gt;+41-50% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Knight's&lt;br /&gt;
| +81-100 AR&amp;lt;br /&amp;gt;+51-65% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lord's&lt;br /&gt;
| +101-120 AR&amp;lt;br /&amp;gt;+66-80% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 47&lt;br /&gt;
| 39&lt;br /&gt;
|-&lt;br /&gt;
| King's&lt;br /&gt;
| +121-150 AR&amp;lt;br /&amp;gt;+81-100% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Master's#&lt;br /&gt;
| +151-250 AR&amp;lt;br /&amp;gt; +101-150% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Grandmaster's*&lt;br /&gt;
| +251-300 AR&amp;lt;br /&amp;gt; +151-200% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 69&lt;br /&gt;
| 61&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for the &amp;quot;+3 Barbarian Combat Skills&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Cruel family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs Demons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lunar&lt;br /&gt;
| +25-50 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +10-25% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Arcadian&lt;br /&gt;
| +51-100 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +26-50% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Unearthly&lt;br /&gt;
| +101-150 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +51-100% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Astral&lt;br /&gt;
| +151-200 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +101-150% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Elysian&lt;br /&gt;
| +201-300 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +151-200% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Celestial*&lt;br /&gt;
| +300-400 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +201-300% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 55&lt;br /&gt;
| 41&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. These Damage and AR are only when hitting Demons, and do not show up in the Character menu. You must calculate this separately. Multiply your total physical damage (not elemental) by the appropriate bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs. Undead=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Consecrated&lt;br /&gt;
| +25-75 Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +25-75% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Pure&lt;br /&gt;
| +76-175 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +76-125% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sacred&lt;br /&gt;
| +175-250 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +126-200% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Hallowed&lt;br /&gt;
| +251-325 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +201-275% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Divine*&lt;br /&gt;
| +326-450 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +276-350% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. This Damage and AR works only when hitting Undead, and does not show up in the Character menu. You must calculate it separately. Multiply your total physical damage (not elemental) by the appropriate bonus. This stacks with the +50% Undead Damage on all blunt weapons, so a Divine mace would do 326-400% damage, for example.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Cold Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Snowy&lt;br /&gt;
| +6-9 min to 19-30 max cold damage&amp;lt;br /&amp;gt; 1 second duration&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Shivering&lt;br /&gt;
| +10-15 min to 31-45 max cold damage&amp;lt;br /&amp;gt; 2 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Boreal&lt;br /&gt;
| +16-23 min to 46-90 max cold damage&amp;lt;br /&amp;gt; 3 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Hibernal&lt;br /&gt;
| +25-45 min to 91-140 max cold damage&amp;lt;br /&amp;gt; 4 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 70&lt;br /&gt;
| 60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Cold duration is very useful to slow attackers; you want to have something with it on every combat character, though usually a char or two is plenty.Cold duration is 1/2 in Nightmare and 1/4 in Hell. However, cold damage stacks across item types and even skills (like Amazon's Freezing Arrow or Paladin's Vengeance), so if you have some on your weapon, ring, and 3 charms, you can get substantial cold time, even in hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Fire Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fiery**&lt;br /&gt;
| +16-25 min and 31-60 max fire dmg&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Smoldering&lt;br /&gt;
| +26-50 min and 61-90 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Smoking&lt;br /&gt;
| +51-80 min and 91-130 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Flaming&lt;br /&gt;
| +81-120 min and 131-180 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 61&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| Condensing***&lt;br /&gt;
| +121-170 min and 181-240 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 77&lt;br /&gt;
| 67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Fire damage can be found in large amounts on weapons in D2X, second only to lightning damage in total amount. Fire tends to have much higher min but lower max, so the average is nearly the same, but the max number is smaller, and that's all some players look at. If the total damage is near the same, take the item with a bigger min, since you're guaranteed to do at least that much damage every time. You're better off with a 150-220 fire damage than a 1-370 lightning damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Ember.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; Previously called Scorching.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Lightning Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Static&lt;br /&gt;
| +1 min and 49-120 max lightning damage&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Glowing**&lt;br /&gt;
| +1 min and 121-180 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Buzzing&lt;br /&gt;
| +1 min and 181-260 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| Arcing&lt;br /&gt;
| +1 min and 261-360 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Shocking&lt;br /&gt;
| +1 min and 361-480 max lightning damage&lt;br /&gt;
| Bows ([88]: 407 dam), Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning damage is the biggest possible elemental damage to find on a magical or rare weapon, though the minimum on it is very small. You should figure the average damage, since something with 150-250 fire damage beats a 1-350 lightning damage, for instance. Don't just glance at the max damage on items.A common tactic for Druids is to shop for a huge lightning damage wand in Act 2 hell, and then use that on their weapon switch to kill Physical Immunes. Socketed with a couple of Orts of Shaels or elemental damage jewels, such a wand can be quite effective, if you don't have a [http://www.diabloii.net/items/uniques/weapons_maces-elite.shtml Baranar's]. Put more lightning damage jewels into a 3 or 4 socket shield for a poor man's [http://www.diabloii.net/items/uniques/armor-shields-excep.shtml Tiamat's].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; This prefix is also used for the &amp;quot;+2 points to light radius&amp;quot; stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Poison Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Septic&lt;br /&gt;
| +6 Poison Damage over 2 seconds&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Foul&lt;br /&gt;
| +12 Poison Damage over 3 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Corrosive&lt;br /&gt;
| +80 Poison Damage over 4 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Toxic&lt;br /&gt;
| +150 Poison Damage over 5 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Pestilent&lt;br /&gt;
| +275 Poison Damage over 6 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Some poison damage is very useful to keep monsters from healing mid-fight, but it's hard to get enough of it to be a major factor in a big hell game. It's most often added from charms, especially in PvP combat. Poison damage was buggy in v1.08, is buggy in v1.09, and will probably be buggy in v1.10. The displayed amount doesn't stack correctly from multiple items, and neither does the duration time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Defense=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy&lt;br /&gt;
| 10-30%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''4''' (21-30%)&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''3''' (21-30%)&lt;br /&gt;
|-&lt;br /&gt;
| Strong&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Glorious&lt;br /&gt;
| 41-50%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Blessed&lt;br /&gt;
| 51-65%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Saintly&lt;br /&gt;
| 66-80%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 31&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| Holy&lt;br /&gt;
| 81-100%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 36&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Godly*#&lt;br /&gt;
| 101-200%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 45&amp;lt;br&amp;gt;50&lt;br /&gt;
| 38&amp;lt;br&amp;gt;43&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Somewhat devalued modifiers in Diablo II, due to Defense being largely unimportant for most characters by late Nightmare and Hell difficulty. The bonus value changed signifincatly in diablo expansion, being nerfed by 100% or more. However, godly mod was introduced to fill up the 100 to 200% bonuses that was previously provided Holy prefix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Strangely enough, Godly items can be spawned with two different Affix Level/Level Requirement combinations! Only the second combination (50/43) can be found on rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Defense (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Faithful&lt;br /&gt;
| + 0.5 Defense per character level&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
A new mod introduced in the expansion. This is also based on a character level formula that provides increased defense each level. The defense gained is not significant later in the game, but very useful for low level characters. The level requirement also frees up lots of restrictions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=% Damage taken goes to Mana=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vulpine&lt;br /&gt;
| 7-12&lt;br /&gt;
| Amulets, Orbs, Shields, Staves&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This modifier converts '''Physical melee''' damage taken to your mana, so if you take a 100 point blow, you'll gain 10 points to your mana (with 10%). This stacks, and stacks with the higher % damage to mana found on some Uniques and Set Items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Notes'''&lt;br /&gt;
* Does not '''reduce''' incoming damage.&lt;br /&gt;
* Does not apply to damage taken by your minions or hired mercenaries.&lt;br /&gt;
* For a detailed discussion on this subject, go to http://library.planetdiablo.gamespy.com/concept-vulpine.htm&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Mana after each kill=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Triumphant&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Victorious&lt;br /&gt;
| 2-5&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Mana awarded when death is caused by spell or physical damage, only if the wearer is the one to administer the killing blow. Does not work with kills by minions or party members, so isn't of much use to a Summoner Necromancer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=&amp;lt;span id=&amp;quot;pointstomana&amp;quot;&amp;gt;+ points to Mana&amp;lt;/span&amp;gt;=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lizard's&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Armor, Belts, Rings, Scepters, Shields, Staves, Wands#&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Snakes&lt;br /&gt;
| 5-10&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Serpent's&lt;br /&gt;
| 11-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''14''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''37''' (others)&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Drake's&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's&lt;br /&gt;
| 31-40&lt;br /&gt;
| Amulets, Body Armors, Boots, Circlets, Gloves, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''24''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''52''' (Body Armors, Boots, Gloves)&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''39''' (Body Armors, Boots, Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wyrm's&lt;br /&gt;
| 41-60&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| Great Wyrm's*&lt;br /&gt;
| 61-90&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Bahamut's*&lt;br /&gt;
| 91-120&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Can stack with the +mana prefixes in the Wizardry family, to a maximum of +90 mana on a rare item. Note that +mana modifiers are generally higher Ilvl than +hps modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; All these items can be spawned with a &amp;quot;+1 to Mana&amp;quot; stat with an Affix Level of 1. They can only be dropped by Level 1 or 2 Monsters however.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Mana (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mnemonic&lt;br /&gt;
| + 0.75 Mana Per Character Level&lt;br /&gt;
| Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Magic Damage Reduced by=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Devious&lt;br /&gt;
| 1&lt;br /&gt;
| Shields&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Fortified&lt;br /&gt;
| 2&lt;br /&gt;
| Shields&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Used to be very useful modifiers against damage over time spells, such as Firewalls, Meteors, and Diablo's pink lightning, and it worked on all other types of magical damage as well.&lt;br /&gt;
&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Maximum Stamina=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rugged&lt;br /&gt;
| 5-20&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves (only 5-10), Rings&lt;br /&gt;
| '''1''' (5-10), '''8''' (11-20)&lt;br /&gt;
| '''1''' (5-10), '''6''' (11-20)&lt;br /&gt;
|-&lt;br /&gt;
| Vigorous&lt;br /&gt;
| 21-30&lt;br /&gt;
| Belts, Boots&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A largely ignored modifier, since the added stamina is so little. There are much larger bonuses to stamina in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Stamina Regeneration=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Tireless&lt;br /&gt;
| 50%&lt;br /&gt;
| Boots&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More useful than the +stamina modifiers, but still far from coveted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Fire=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Crimson*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Russet&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Garnet&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Ruby&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Fire Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Fire resistance is the second most important type of resistance in Diablo II, after lightning. Many types of fire damage are over time (firewalls, meteors) which makes the minus magical damage mods very useful in combination.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Cold=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Azure*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lapis&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others)&amp;lt;br&amp;gt;'''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others)&amp;lt;br&amp;gt;'''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others)&amp;lt;br&amp;gt;'''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others)&amp;lt;br&amp;gt;'''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Cold Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cold resistance is valuable, but there are not many monsters with cold attacks in Diablo II, so it's less important than Fire or Lightning. Higher cold resistance seems to shorten chill duration as well as lower damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Lightning=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Tangerine*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Ocher&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Coral&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Amber&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Lightning Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning resistance is the most important type of resistance in Diablo II and most players make an effort to keep this one max'ed at all times.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Poison=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Beryl*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Gloves, Rings, Scepters, Shields, Staves, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Viridian&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Jade&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands &lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Poison Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By far the least important type of resistance in Diablo II, this one can safely be ignored in most parts of the game, and many characters in hell have negative poison resistance while max'ing out the other three. Modifiers that shorten Poison duration are actually more useful, since most poison damage comes over time, rather than in one painful hit.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist All=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shimmering&lt;br /&gt;
| 3-7%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''6''' (Shields), '''8''' (Amulets, Circlets), '''45''' (Rings)&lt;br /&gt;
| '''4''' (Shields), '''6''' (Amulets, Circlets), '''37''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow&lt;br /&gt;
| 8-11%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''18''' (Shields), '''21''' (Amulets, Circlets), '''56''' (Rings)&lt;br /&gt;
| '''13''' (Shields), '''15''' (Amulets, Circlets), '''48''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Scintillating&lt;br /&gt;
| 12-15%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''28''' (Shields), '''34''' (Amulets, Circlets), '''67''' (Rings)&lt;br /&gt;
| '''21''' (Shields), '''25''' (Amulets, Circlets), '''59''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Prismatic&lt;br /&gt;
| 16-20%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''39''' (Shields), '''42''' (Amulets, Circlets)&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| Chromatic*&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''50''' (Shields), '''55''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Shields), '''41''' (Amulets, Circlets)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Prismatic amulets are very popular. Rares can have two other prefixes, potentially adding more to two resistances on top of the resist all mod. Prismatic rings are less valuable, owing to their very high Clvl requirements, and also it's easier to find a ring with +20% to two or three individual resistances.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Skill Levels=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Maiden's&lt;br /&gt;
| +1 Amazon&lt;br /&gt;
| Amulets, Bows, Circlets, Spears*&lt;br /&gt;
| '''30''' (Bows, Spears)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Bows, Spears)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie's&lt;br /&gt;
| +2 Amazon&lt;br /&gt;
| Amulets, Bows, Circlets, Spears*&lt;br /&gt;
| '''50''' (Bows, Spears)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Bows, Spears)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Magekillers'&lt;br /&gt;
| +1 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''30''' (Claws)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Claws)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Witch-hunter's&lt;br /&gt;
| +2 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''50''' (Claws)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Claws)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer's&lt;br /&gt;
| +1 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Berserker's&lt;br /&gt;
| +2 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''50''' (others)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (others)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Shamans'&lt;br /&gt;
| +1 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''30''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Hierophants'&lt;br /&gt;
| +2 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''50''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Monk's&lt;br /&gt;
| +1 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''30''' (Auric Shields, Scepters), '''35''' (Hammers, Maces, Shields, Swords), '''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Auric Shields, Scepters)&amp;lt;br&amp;gt;'''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Priest's&lt;br /&gt;
| +2 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''50''' (Auric Shields, Scepters), '''65''' (Hammers, Maces, Shields, Swords), '''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Auric Shields, Scepters), '''58''' (Hammers, Maces, Shields, Swords), '''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Summoner's&lt;br /&gt;
| +1 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets) &lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Necromancer's&lt;br /&gt;
| +2 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''50''' (Daggers, Shrunken Heads, Wands)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets) &lt;br /&gt;
| '''42''' (Daggers, Shrunken Heads, Wands)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Angel's&lt;br /&gt;
| +1 Sorceress&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Orbs, Staves)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Arch-Angel's&lt;br /&gt;
| +2 Sorceress&lt;br /&gt;
| Orbs, Staves, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. +2 skill amulets are very tasty, and best obtained by gambling with a high (85+, 94 or better ideally) level character. They can also to be dropped by every monster past about the middle of Act 3, Hell. You can also make them in several crafting recipes, if the character cubing the ingredients is a high enough level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; including Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; excluding Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Amazon Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fletcher's&lt;br /&gt;
| +1 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Bowyer's&lt;br /&gt;
| +2 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Archer's*&lt;br /&gt;
| +3 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Acrobatic#&lt;br /&gt;
| +1 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Gymnastic#&lt;br /&gt;
| +2 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Athletic*#&lt;br /&gt;
| +3 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Harpoonist's&lt;br /&gt;
| +1 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Spearmaiden's&lt;br /&gt;
| +2 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lancer's*&lt;br /&gt;
| +3 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Acrobatic, Gymnastic, and Athletic were previously called Acrobat's, Gymnast's, and Athlete's, respectively.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Assassin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
| Affix Level&lt;br /&gt;
| Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Entrapping&lt;br /&gt;
| +1 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Trickster's&lt;br /&gt;
| +2 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cunning*&lt;br /&gt;
| +3 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Mentalist's&lt;br /&gt;
| +1 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Psychic&lt;br /&gt;
| +2 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow*&lt;br /&gt;
| +3 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shogukusha's&lt;br /&gt;
| +1 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Sensei's&lt;br /&gt;
| +2 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Kenshi's*&lt;br /&gt;
| +3 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added.These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Barbarian Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Expert's&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Veteran's&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Master's*#&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Fanatic&lt;br /&gt;
| +1 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Raging&lt;br /&gt;
| +2 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Furious*&lt;br /&gt;
| +3 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Sounding&lt;br /&gt;
| +1 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Resonant&lt;br /&gt;
| +2 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Echoing*&lt;br /&gt;
| +3 Warcries&lt;br /&gt;
| Amulets, Barbarian Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for a &amp;quot;+ Points to Attack Rating and + % to Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Druid Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Trainer's&lt;br /&gt;
| +1 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Caretaker's&lt;br /&gt;
| +2 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Keeper's*&lt;br /&gt;
| +3 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual&lt;br /&gt;
| +1 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| +2 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Communal*&lt;br /&gt;
| +3 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Natural#&lt;br /&gt;
| +1 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Terrene**&lt;br /&gt;
| +2 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Gaean* ##&lt;br /&gt;
| +3 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Nature's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Terra's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Gaea's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Necromancer Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hexing&lt;br /&gt;
| +1 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Blighting&lt;br /&gt;
| +2 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Cursing*#&lt;br /&gt;
| +3 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Fungal&lt;br /&gt;
| +1 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Noxious&lt;br /&gt;
| +2 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Venomous*&lt;br /&gt;
| +3 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Graverobber's&lt;br /&gt;
| +1 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Mojo**&lt;br /&gt;
| +2 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Golemlord's*&lt;br /&gt;
| +3 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called Accursed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Excluding throwing knives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Vodoun.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Paladin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lion Branded&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Hawk Branded&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rose Branded*&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Captain's&lt;br /&gt;
| +1 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Commander's&lt;br /&gt;
| +2 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Marshal's*&lt;br /&gt;
| +3 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Preserver's&lt;br /&gt;
| +1 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Warden's**&lt;br /&gt;
| +2 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Guardian's*&lt;br /&gt;
| +3 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously named &amp;quot;Warder's&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Sorceress Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| +1 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Blazing&lt;br /&gt;
| +2 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Volcanic*&lt;br /&gt;
| +3 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Sparking&lt;br /&gt;
| +1 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Charged&lt;br /&gt;
| +2 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Powered*&lt;br /&gt;
| +3 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Chilling&lt;br /&gt;
| +1 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Freezing&lt;br /&gt;
| +2 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Glacial*&lt;br /&gt;
| +3 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % chance of finding magic item=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Felicitous&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fortuitous*&lt;br /&gt;
| 11-15%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. - Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, so can make finding socketed items harder, ironically.&amp;lt;br /&amp;gt;- Works with ranged attacks and spells.&amp;lt;br /&amp;gt; - There are diminishing returns past 100%. See our [http://www.diabloii.net/strategy/x-guides/magic-find.shtml Magic Find Guide ]or [[Magic Find|FAQ]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Light Radius=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Glimmering&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Glowing#&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius suffixes on the same item, and multiple +light items stack as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;# &amp;lt;/nowiki&amp;gt;This prefix is also used for the &amp;quot;+1 min and 121-180 max lightning damage&amp;quot; stats.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Hit Causes Monsters to Flee (% Chance to Curse with Terror)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Screaming&lt;br /&gt;
| Bows: 12%; others: 25%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Howling&lt;br /&gt;
| Bows: 18%; others: 50%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Wailing&lt;br /&gt;
| Bows: 25%; others: 100%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| '''20''' (others), '''24''' (Bows)&lt;br /&gt;
| '''13''' (others), '''18''' (Bows)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally despised modifier; this can ruin a top damage Rare weapon since most want a monster to stand still and be hit, rather than running off every time (can be useful on bows though). Frozen or blinded monsters will not flee, so using this while wearing Iceblink or Coif of Glory is an option.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Sockets=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;13%&amp;quot; | Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic's #&lt;br /&gt;
| Add 1-2 sockets&lt;br /&gt;
| Armor, Bows, Circlets, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Artisan's * ##&lt;br /&gt;
| Add 1-3 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Jeweler's *&lt;br /&gt;
| Add 2-4 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 55&lt;br /&gt;
| 47&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; previously called Mechanist's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; previously called Artificer's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. These mods can be useful for putting in godly jewels in magic items. Jeweler's mod is highly sought after by people planning to socket rare or magical jewels that adds damage and IAS. Unfortunately, magical items cannot become rune word items, so socketing runes is a waste with these mods.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Excluding throwing weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Quantity To Throwing Weapons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Compact&lt;br /&gt;
| +20-40&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thin&lt;br /&gt;
| +41-80&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Dense&lt;br /&gt;
| +81-120&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The dense prefix is one of the most useful mod that Javazons can have since Javazons require more quantity rather than damage (i.e. lightning fury) All these mods can be spawn on rare items as well, making it convenient for any other classes that use throwing weapons (such as throwing Barbarians).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25668</id>
		<title>Prefix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25668"/>
				<updated>2012-01-08T19:43:05Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* + points to Barbarian Skill Trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Prefixes''' occur before an item name and only one per magical item.   Like [[Suffixes]] and Other Modifiers, Prefixes have a list of modifiers they can and can not occur with.  Similar quality modifiers are found on the same item, as they were in Diablo.  One added complication is that Rares, Uniques, and Item Sets list all of their modifiers by effect, and they can mix and match prefixes, suffixes, and other modifiers freely, so it's difficult to tell what exactly is giving the item a given property.&lt;br /&gt;
&lt;br /&gt;
Rare items can have up to three prefixes, but only one from each family of prefixes.  Magical items have one or none.  Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl (Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip.&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bronze&lt;br /&gt;
| +10-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| +21-40&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Steel&lt;br /&gt;
| +41-60&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| +61-80&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Gold&lt;br /&gt;
| +81-100&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Platinum&lt;br /&gt;
| +101-120&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Meteoric&lt;br /&gt;
| +121-150&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Strange*&lt;br /&gt;
| +151-300&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Weird*&lt;br /&gt;
| +301-450&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 37&lt;br /&gt;
| 27&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Values added (not multiplied) to your total Attack Rating, and unaffected by AR-increasing skills. If you have 500% AR listed in your Character window, adding a Meteoric Ring would take you to 621-650% AR. For Amazons with a lot in Penetrate and Barbarians with a lot in a Weapon Mastery, adding more Dexterity is generally better than adding AR.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hawkeye*&lt;br /&gt;
| +6 per character level&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. The bonus gained is substantially larger than any of the set attack rating prefix. However, in order for this mod to be effective, your character has to be high level. The attack rating bonus might not be the best possible prefix on magical item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating / Maximum Damage (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fool's*&lt;br /&gt;
| + 16.5 to Attack Rating and + 0.5 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Grinding&lt;br /&gt;
| + 0.75 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;The damage bonus compared to grandmaster's prefix is minuscule, and needs a high lvl character to use. Still, these are useful prefixes that can add plenty of attack rating to your attacks. Fool's mod is not rare to see and can be useful for any characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+% to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Visionary&lt;br /&gt;
| +1% attack rating per character level&lt;br /&gt;
| Bows, Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The attack rating bonus by % would benefit amazons the most since they have more dexterity than any other classes. However, for other classes, Fool's prefix is more beneficial.&lt;br /&gt;
There is however '''a bug''' with this prefix when '''ranged weapons are used''' because for all ranged and explosion weapon attacks %AR applies as though it is flat AR. The character screen pretends you still get a %AR boost when you actually are getting a flat AR boost. As a result a 25% AR rune actually gives you no more AR than 5 soft dexterity points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jagged&lt;br /&gt;
| +10-20% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| +21-30% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Vicious&lt;br /&gt;
| +31-40%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Brutal&lt;br /&gt;
| +41-50%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Massive&lt;br /&gt;
| +51-65%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Savage&lt;br /&gt;
| +66-80%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Merciless&lt;br /&gt;
| +81-100%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Ferocious&lt;br /&gt;
| +101-200%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Cruel*&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
| Cruel&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Master's family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Points to Attack Rating and + % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sharp&lt;br /&gt;
| +10-20 AR&amp;lt;br /&amp;gt;+10-20% Dam (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fine&lt;br /&gt;
| +21-40 AR&amp;lt;br /&amp;gt;+21-30% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's&lt;br /&gt;
| +41-60 AR&amp;lt;br /&amp;gt;+31-40% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Soldier's&lt;br /&gt;
| +61-80 AR&amp;lt;br /&amp;gt;+41-50% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Knight's&lt;br /&gt;
| +81-100 AR&amp;lt;br /&amp;gt;+51-65% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lord's&lt;br /&gt;
| +101-120 AR&amp;lt;br /&amp;gt;+66-80% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 47&lt;br /&gt;
| 39&lt;br /&gt;
|-&lt;br /&gt;
| King's&lt;br /&gt;
| +121-150 AR&amp;lt;br /&amp;gt;+81-100% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Master's#&lt;br /&gt;
| +151-250 AR&amp;lt;br /&amp;gt; +101-150% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Grandmaster's*&lt;br /&gt;
| +251-300 AR&amp;lt;br /&amp;gt; +151-200% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 69&lt;br /&gt;
| 61&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for the &amp;quot;+3 Barbarian Combat Skills&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Cruel family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs Demons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lunar&lt;br /&gt;
| +25-50 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +10-25% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Arcadian&lt;br /&gt;
| +51-100 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +26-50% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Unearthly&lt;br /&gt;
| +101-150 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +51-100% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Astral&lt;br /&gt;
| +151-200 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +101-150% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Elysian&lt;br /&gt;
| +201-300 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +151-200% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Celestial*&lt;br /&gt;
| +300-400 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +201-300% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 55&lt;br /&gt;
| 41&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. These Damage and AR are only when hitting Demons, and do not show up in the Character menu. You must calculate this separately. Multiply your total physical damage (not elemental) by the appropriate bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs. Undead=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Consecrated&lt;br /&gt;
| +25-75 Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +25-75% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Pure&lt;br /&gt;
| +76-175 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +76-125% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sacred&lt;br /&gt;
| +175-250 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +126-200% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Hallowed&lt;br /&gt;
| +251-325 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +201-275% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Divine*&lt;br /&gt;
| +326-450 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +276-350% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. This Damage and AR works only when hitting Undead, and does not show up in the Character menu. You must calculate it separately. Multiply your total physical damage (not elemental) by the appropriate bonus. This stacks with the +50% Undead Damage on all blunt weapons, so a Divine mace would do 326-400% damage, for example.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Cold Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Snowy&lt;br /&gt;
| +6-9 min to 19-30 max cold damage&amp;lt;br /&amp;gt; 1 second duration&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Shivering&lt;br /&gt;
| +10-15 min to 31-45 max cold damage&amp;lt;br /&amp;gt; 2 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Boreal&lt;br /&gt;
| +16-23 min to 46-90 max cold damage&amp;lt;br /&amp;gt; 3 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Hibernal&lt;br /&gt;
| +25-45 min to 91-140 max cold damage&amp;lt;br /&amp;gt; 4 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 70&lt;br /&gt;
| 60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Cold duration is very useful to slow attackers; you want to have something with it on every combat character, though usually a char or two is plenty.Cold duration is 1/2 in Nightmare and 1/4 in Hell. However, cold damage stacks across item types and even skills (like Amazon's Freezing Arrow or Paladin's Vengeance), so if you have some on your weapon, ring, and 3 charms, you can get substantial cold time, even in hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Fire Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fiery**&lt;br /&gt;
| +16-25 min and 31-60 max fire dmg&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Smoldering&lt;br /&gt;
| +26-50 min and 61-90 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Smoking&lt;br /&gt;
| +51-80 min and 91-130 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Flaming&lt;br /&gt;
| +81-120 min and 131-180 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 61&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| Condensing***&lt;br /&gt;
| +121-170 min and 181-240 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 77&lt;br /&gt;
| 67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Fire damage can be found in large amounts on weapons in D2X, second only to lightning damage in total amount. Fire tends to have much higher min but lower max, so the average is nearly the same, but the max number is smaller, and that's all some players look at. If the total damage is near the same, take the item with a bigger min, since you're guaranteed to do at least that much damage every time. You're better off with a 150-220 fire damage than a 1-370 lightning damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Ember.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; Previously called Scorching.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Lightning Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Static&lt;br /&gt;
| +1 min and 49-120 max lightning damage&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Glowing**&lt;br /&gt;
| +1 min and 121-180 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Buzzing&lt;br /&gt;
| +1 min and 181-260 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| Arcing&lt;br /&gt;
| +1 min and 261-360 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Shocking&lt;br /&gt;
| +1 min and 361-480 max lightning damage&lt;br /&gt;
| Bows ([88]: 407 dam), Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning damage is the biggest possible elemental damage to find on a magical or rare weapon, though the minimum on it is very small. You should figure the average damage, since something with 150-250 fire damage beats a 1-350 lightning damage, for instance. Don't just glance at the max damage on items.A common tactic for Druids is to shop for a huge lightning damage wand in Act 2 hell, and then use that on their weapon switch to kill Physical Immunes. Socketed with a couple of Orts of Shaels or elemental damage jewels, such a wand can be quite effective, if you don't have a [http://www.diabloii.net/items/uniques/weapons_maces-elite.shtml Baranar's]. Put more lightning damage jewels into a 3 or 4 socket shield for a poor man's [http://www.diabloii.net/items/uniques/armor-shields-excep.shtml Tiamat's].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; This prefix is also used for the &amp;quot;+2 points to light radius&amp;quot; stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Poison Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Septic&lt;br /&gt;
| +6 Poison Damage over 2 seconds&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Foul&lt;br /&gt;
| +12 Poison Damage over 3 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Corrosive&lt;br /&gt;
| +80 Poison Damage over 4 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Toxic&lt;br /&gt;
| +150 Poison Damage over 5 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Pestilent&lt;br /&gt;
| +275 Poison Damage over 6 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Some poison damage is very useful to keep monsters from healing mid-fight, but it's hard to get enough of it to be a major factor in a big hell game. It's most often added from charms, especially in PvP combat. Poison damage was buggy in v1.08, is buggy in v1.09, and will probably be buggy in v1.10. The displayed amount doesn't stack correctly from multiple items, and neither does the duration time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Defense=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy&lt;br /&gt;
| 10-30%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''4''' (21-30%)&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''3''' (21-30%)&lt;br /&gt;
|-&lt;br /&gt;
| Strong&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Glorious&lt;br /&gt;
| 41-50%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Blessed&lt;br /&gt;
| 51-65%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Saintly&lt;br /&gt;
| 66-80%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 31&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| Holy&lt;br /&gt;
| 81-100%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 36&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Godly*#&lt;br /&gt;
| 101-200%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 45&amp;lt;br&amp;gt;50&lt;br /&gt;
| 38&amp;lt;br&amp;gt;43&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Somewhat devalued modifiers in Diablo II, due to Defense being largely unimportant for most characters by late Nightmare and Hell difficulty. The bonus value changed signifincatly in diablo expansion, being nerfed by 100% or more. However, godly mod was introduced to fill up the 100 to 200% bonuses that was previously provided Holy prefix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Strangely enough, Godly items can be spawned with two different Affix Level/Level Requirement combinations! Only the second combination (50/43) can be found on rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Defense (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Faithful&lt;br /&gt;
| + 0.5 Defense per character level&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
A new mod introduced in the expansion. This is also based on a character level formula that provides increased defense each level. The defense gained is not significant later in the game, but very useful for low level characters. The level requirement also frees up lots of restrictions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=% Damage taken goes to Mana=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vulpine&lt;br /&gt;
| 7-12&lt;br /&gt;
| Amulets, Orbs, Shields, Staves&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This modifier converts '''Physical melee''' damage taken to your mana, so if you take a 100 point blow, you'll gain 10 points to your mana (with 10%). This stacks, and stacks with the higher % damage to mana found on some Uniques and Set Items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Notes'''&lt;br /&gt;
* Does not '''reduce''' incoming damage.&lt;br /&gt;
* Does not apply to damage taken by your minions or hired mercenaries.&lt;br /&gt;
* For a detailed discussion on this subject, go to http://library.planetdiablo.gamespy.com/concept-vulpine.htm&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Mana after each kill=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Triumphant&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Victorious&lt;br /&gt;
| 2-5&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Mana awarded when death is caused by spell or physical damage, only if the wearer is the one to administer the killing blow. Does not work with kills by minions or party members, so isn't of much use to a Summoner Necromancer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=&amp;lt;span id=&amp;quot;pointstomana&amp;quot;&amp;gt;+ points to Mana&amp;lt;/span&amp;gt;=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lizard's&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Armor, Belts, Rings, Scepters, Shields, Staves, Wands#&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Snakes&lt;br /&gt;
| 5-10&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Serpent's&lt;br /&gt;
| 11-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''14''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''37''' (others)&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Drake's&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's&lt;br /&gt;
| 31-40&lt;br /&gt;
| Amulets, Body Armors, Boots, Circlets, Gloves, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''24''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''52''' (Body Armors, Boots, Gloves)&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''39''' (Body Armors, Boots, Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wyrm's&lt;br /&gt;
| 41-60&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| Great Wyrm's*&lt;br /&gt;
| 61-90&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Bahamut's*&lt;br /&gt;
| 91-120&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Can stack with the +mana prefixes in the Wizardry family, to a maximum of +90 mana on a rare item. Note that +mana modifiers are generally higher Ilvl than +hps modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; All these items can be spawned with a &amp;quot;+1 to Mana&amp;quot; stat with an Affix Level of 1. They can only be dropped by Level 1 or 2 Monsters however.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Mana (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mnemonic&lt;br /&gt;
| + 0.75 Mana Per Character Level&lt;br /&gt;
| Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Magic Damage Reduced by=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Devious&lt;br /&gt;
| 1&lt;br /&gt;
| Shields&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Fortified&lt;br /&gt;
| 2&lt;br /&gt;
| Shields&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Used to be very useful modifiers against damage over time spells, such as Firewalls, Meteors, and Diablo's pink lightning, and it worked on all other types of magical damage as well.&lt;br /&gt;
&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Maximum Stamina=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rugged&lt;br /&gt;
| 5-20&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves (only 5-10), Rings&lt;br /&gt;
| '''1''' (5-10), '''8''' (11-20)&lt;br /&gt;
| '''1''' (5-10), '''6''' (11-20)&lt;br /&gt;
|-&lt;br /&gt;
| Vigorous&lt;br /&gt;
| 21-30&lt;br /&gt;
| Belts, Boots&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A largely ignored modifier, since the added stamina is so little. There are much larger bonuses to stamina in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Stamina Regeneration=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Tireless&lt;br /&gt;
| 50%&lt;br /&gt;
| Boots&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More useful than the +stamina modifiers, but still far from coveted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Fire=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Crimson*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Russet&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Garnet&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Ruby&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Fire Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Fire resistance is the second most important type of resistance in Diablo II, after lightning. Many types of fire damage are over time (firewalls, meteors) which makes the minus magical damage mods very useful in combination.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Cold=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Azure*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lapis&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others)&amp;lt;br&amp;gt;'''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others)&amp;lt;br&amp;gt;'''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others)&amp;lt;br&amp;gt;'''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others)&amp;lt;br&amp;gt;'''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Cold Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cold resistance is valuable, but there are not many monsters with cold attacks in Diablo II, so it's less important than Fire or Lightning. Higher cold resistance seems to shorten chill duration as well as lower damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Lightning=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Tangerine*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Ocher&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Coral&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Amber&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Lightning Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning resistance is the most important type of resistance in Diablo II and most players make an effort to keep this one max'ed at all times.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Poison=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Beryl*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Gloves, Rings, Scepters, Shields, Staves, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Viridian&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Jade&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands &lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Poison Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By far the least important type of resistance in Diablo II, this one can safely be ignored in most parts of the game, and many characters in hell have negative poison resistance while max'ing out the other three. Modifiers that shorten Poison duration are actually more useful, since most poison damage comes over time, rather than in one painful hit.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist All=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shimmering&lt;br /&gt;
| 3-7%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''6''' (Shields), '''8''' (Amulets, Circlets), '''45''' (Rings)&lt;br /&gt;
| '''4''' (Shields), '''6''' (Amulets, Circlets), '''37''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow&lt;br /&gt;
| 8-11%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''18''' (Shields), '''21''' (Amulets, Circlets), '''56''' (Rings)&lt;br /&gt;
| '''13''' (Shields), '''15''' (Amulets, Circlets), '''48''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Scintillating&lt;br /&gt;
| 12-15%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''28''' (Shields), '''34''' (Amulets, Circlets), '''67''' (Rings)&lt;br /&gt;
| '''21''' (Shields), '''25''' (Amulets, Circlets), '''59''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Prismatic&lt;br /&gt;
| 16-20%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''39''' (Shields), '''42''' (Amulets, Circlets)&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| Chromatic*&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''50''' (Shields), '''55''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Shields), '''41''' (Amulets, Circlets)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Prismatic amulets are very popular. Rares can have two other prefixes, potentially adding more to two resistances on top of the resist all mod. Prismatic rings are less valuable, owing to their very high Clvl requirements, and also it's easier to find a ring with +20% to two or three individual resistances.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Skill Levels=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Maiden's&lt;br /&gt;
| +1 Amazon&lt;br /&gt;
| Amulets, Bows, Circlets, Spears*&lt;br /&gt;
| '''30''' (Bows, Spears)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Bows, Spears)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie's&lt;br /&gt;
| +2 Amazon&lt;br /&gt;
| Amulets, Bows, Circlets, Spears*&lt;br /&gt;
| '''50''' (Bows, Spears)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Bows, Spears)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Magekillers'&lt;br /&gt;
| +1 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''30''' (Claws)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Claws)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Witch-hunter's&lt;br /&gt;
| +2 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''50''' (Claws)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Claws)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer's&lt;br /&gt;
| +1 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Berserker's&lt;br /&gt;
| +2 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''50''' (others)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (others)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Shamans'&lt;br /&gt;
| +1 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''30''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Hierophants'&lt;br /&gt;
| +2 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''50''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Monk's&lt;br /&gt;
| +1 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''30''' (Auric Shields, Scepters), '''35''' (Hammers, Maces, Shields, Swords), '''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Auric Shields, Scepters)&amp;lt;br&amp;gt;'''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Priest's&lt;br /&gt;
| +2 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''50''' (Auric Shields, Scepters), '''65''' (Hammers, Maces, Shields, Swords), '''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Auric Shields, Scepters), '''58''' (Hammers, Maces, Shields, Swords), '''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Summoner's&lt;br /&gt;
| +1 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets) &lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Necromancer's&lt;br /&gt;
| +2 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''50''' (Daggers, Shrunken Heads, Wands)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets) &lt;br /&gt;
| '''42''' (Daggers, Shrunken Heads, Wands)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Angel's&lt;br /&gt;
| +1 Sorceress&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Orbs, Staves)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Arch-Angel's&lt;br /&gt;
| +2 Sorceress&lt;br /&gt;
| Orbs, Staves, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. +2 skill amulets are very tasty, and best obtained by gambling with a high (85+, 94 or better ideally) level character. They can also to be dropped by every monster past about the middle of Act 3, Hell. You can also make them in several crafting recipes, if the character cubing the ingredients is a high enough level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; including Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; excluding Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Amazon Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fletcher's&lt;br /&gt;
| +1 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Bowyer's&lt;br /&gt;
| +2 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Archer's*&lt;br /&gt;
| +3 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Acrobatic#&lt;br /&gt;
| +1 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Gymnastic#&lt;br /&gt;
| +2 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Athletic*#&lt;br /&gt;
| +3 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Harpoonist's&lt;br /&gt;
| +1 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Spearmaiden's&lt;br /&gt;
| +2 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lancer's*&lt;br /&gt;
| +3 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Acrobatic, Gymnastic, and Athletic were previously called Acrobat's, Gymnast's, and Athlete's, respectively.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Assassin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
| Affix Level&lt;br /&gt;
| Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Entrapping&lt;br /&gt;
| +1 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Trickster's&lt;br /&gt;
| +2 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cunning*&lt;br /&gt;
| +3 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Mentalist's&lt;br /&gt;
| +1 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Psychic&lt;br /&gt;
| +2 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow*&lt;br /&gt;
| +3 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shogukusha's&lt;br /&gt;
| +1 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Sensei's&lt;br /&gt;
| +2 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Kenshi's*&lt;br /&gt;
| +3 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added.These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Barbarian Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Expert's&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Veteran's&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Master's*#&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Barbarian Helms, Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Fanatic&lt;br /&gt;
| +1 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Raging&lt;br /&gt;
| +2 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Furious*&lt;br /&gt;
| +3 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Sounding&lt;br /&gt;
| +1 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Resonant&lt;br /&gt;
| +2 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Echoing*&lt;br /&gt;
| +3 Warcries&lt;br /&gt;
| Amulets, Barbarian Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for a &amp;quot;+ Points to Attack Rating and + % to Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Druid Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Trainer's&lt;br /&gt;
| +1 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Caretaker's&lt;br /&gt;
| +2 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Keeper's*&lt;br /&gt;
| +3 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual&lt;br /&gt;
| +1 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| +2 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Communal*&lt;br /&gt;
| +3 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Natural#&lt;br /&gt;
| +1 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Terrene**&lt;br /&gt;
| +2 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Gaean* ##&lt;br /&gt;
| +3 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Nature's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Terra's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Gaea's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Necromancer Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hexing&lt;br /&gt;
| +1 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Blighting&lt;br /&gt;
| +2 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Cursing*#&lt;br /&gt;
| +3 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Fungal&lt;br /&gt;
| +1 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Noxious&lt;br /&gt;
| +2 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Venomous*&lt;br /&gt;
| +3 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Graverobber's&lt;br /&gt;
| +1 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Mojo**&lt;br /&gt;
| +2 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Golemlord's*&lt;br /&gt;
| +3 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called Accursed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Excluding throwing knives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Vodoun.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Paladin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lion Branded&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Hawk Branded&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rose Branded*&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Captain's&lt;br /&gt;
| +1 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Commander's&lt;br /&gt;
| +2 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Marshal's*&lt;br /&gt;
| +3 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Preserver's&lt;br /&gt;
| +1 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Warden's**&lt;br /&gt;
| +2 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Guardian's*&lt;br /&gt;
| +3 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously named &amp;quot;Warder's&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Sorceress Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| +1 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Blazing&lt;br /&gt;
| +2 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Volcanic*&lt;br /&gt;
| +3 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Sparking&lt;br /&gt;
| +1 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Charged&lt;br /&gt;
| +2 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Powered*&lt;br /&gt;
| +3 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Chilling&lt;br /&gt;
| +1 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Freezing&lt;br /&gt;
| +2 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Glacial*&lt;br /&gt;
| +3 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % chance of finding magic item=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Felicitous&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fortuitous*&lt;br /&gt;
| 11-15%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. - Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, so can make finding socketed items harder, ironically.&amp;lt;br /&amp;gt;- Works with ranged attacks and spells.&amp;lt;br /&amp;gt; - There are diminishing returns past 100%. See our [http://www.diabloii.net/strategy/x-guides/magic-find.shtml Magic Find Guide ]or [[Magic Find|FAQ]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Light Radius=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Glimmering&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Glowing#&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius suffixes on the same item, and multiple +light items stack as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;# &amp;lt;/nowiki&amp;gt;This prefix is also used for the &amp;quot;+1 min and 121-180 max lightning damage&amp;quot; stats.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Hit Causes Monsters to Flee (% Chance to Curse with Terror)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Screaming&lt;br /&gt;
| Bows: 12%; others: 25%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Howling&lt;br /&gt;
| Bows: 18%; others: 50%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Wailing&lt;br /&gt;
| Bows: 25%; others: 100%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| '''20''' (others), '''24''' (Bows)&lt;br /&gt;
| '''13''' (others), '''18''' (Bows)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally despised modifier; this can ruin a top damage Rare weapon since most want a monster to stand still and be hit, rather than running off every time (can be useful on bows though). Frozen or blinded monsters will not flee, so using this while wearing Iceblink or Coif of Glory is an option.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Sockets=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;13%&amp;quot; | Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic's #&lt;br /&gt;
| Add 1-2 sockets&lt;br /&gt;
| Armor, Bows, Circlets, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Artisan's * ##&lt;br /&gt;
| Add 1-3 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Jeweler's *&lt;br /&gt;
| Add 2-4 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 55&lt;br /&gt;
| 47&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; previously called Mechanist's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; previously called Artificer's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. These mods can be useful for putting in godly jewels in magic items. Jeweler's mod is highly sought after by people planning to socket rare or magical jewels that adds damage and IAS. Unfortunately, magical items cannot become rune word items, so socketing runes is a waste with these mods.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Excluding throwing weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Quantity To Throwing Weapons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Compact&lt;br /&gt;
| +20-40&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thin&lt;br /&gt;
| +41-80&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Dense&lt;br /&gt;
| +81-120&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The dense prefix is one of the most useful mod that Javazons can have since Javazons require more quantity rather than damage (i.e. lightning fury) All these mods can be spawn on rare items as well, making it convenient for any other classes that use throwing weapons (such as throwing Barbarians).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25667</id>
		<title>Prefix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25667"/>
				<updated>2012-01-08T19:22:46Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* + points to Druid Skill Trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Prefixes''' occur before an item name and only one per magical item.   Like [[Suffixes]] and Other Modifiers, Prefixes have a list of modifiers they can and can not occur with.  Similar quality modifiers are found on the same item, as they were in Diablo.  One added complication is that Rares, Uniques, and Item Sets list all of their modifiers by effect, and they can mix and match prefixes, suffixes, and other modifiers freely, so it's difficult to tell what exactly is giving the item a given property.&lt;br /&gt;
&lt;br /&gt;
Rare items can have up to three prefixes, but only one from each family of prefixes.  Magical items have one or none.  Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl (Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip.&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bronze&lt;br /&gt;
| +10-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| +21-40&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Steel&lt;br /&gt;
| +41-60&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| +61-80&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Gold&lt;br /&gt;
| +81-100&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Platinum&lt;br /&gt;
| +101-120&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Meteoric&lt;br /&gt;
| +121-150&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Strange*&lt;br /&gt;
| +151-300&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Weird*&lt;br /&gt;
| +301-450&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 37&lt;br /&gt;
| 27&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Values added (not multiplied) to your total Attack Rating, and unaffected by AR-increasing skills. If you have 500% AR listed in your Character window, adding a Meteoric Ring would take you to 621-650% AR. For Amazons with a lot in Penetrate and Barbarians with a lot in a Weapon Mastery, adding more Dexterity is generally better than adding AR.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hawkeye*&lt;br /&gt;
| +6 per character level&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. The bonus gained is substantially larger than any of the set attack rating prefix. However, in order for this mod to be effective, your character has to be high level. The attack rating bonus might not be the best possible prefix on magical item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating / Maximum Damage (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fool's*&lt;br /&gt;
| + 16.5 to Attack Rating and + 0.5 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Grinding&lt;br /&gt;
| + 0.75 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;The damage bonus compared to grandmaster's prefix is minuscule, and needs a high lvl character to use. Still, these are useful prefixes that can add plenty of attack rating to your attacks. Fool's mod is not rare to see and can be useful for any characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+% to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Visionary&lt;br /&gt;
| +1% attack rating per character level&lt;br /&gt;
| Bows, Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The attack rating bonus by % would benefit amazons the most since they have more dexterity than any other classes. However, for other classes, Fool's prefix is more beneficial.&lt;br /&gt;
There is however '''a bug''' with this prefix when '''ranged weapons are used''' because for all ranged and explosion weapon attacks %AR applies as though it is flat AR. The character screen pretends you still get a %AR boost when you actually are getting a flat AR boost. As a result a 25% AR rune actually gives you no more AR than 5 soft dexterity points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jagged&lt;br /&gt;
| +10-20% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| +21-30% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Vicious&lt;br /&gt;
| +31-40%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Brutal&lt;br /&gt;
| +41-50%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Massive&lt;br /&gt;
| +51-65%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Savage&lt;br /&gt;
| +66-80%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Merciless&lt;br /&gt;
| +81-100%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Ferocious&lt;br /&gt;
| +101-200%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Cruel*&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
| Cruel&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Master's family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Points to Attack Rating and + % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sharp&lt;br /&gt;
| +10-20 AR&amp;lt;br /&amp;gt;+10-20% Dam (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fine&lt;br /&gt;
| +21-40 AR&amp;lt;br /&amp;gt;+21-30% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's&lt;br /&gt;
| +41-60 AR&amp;lt;br /&amp;gt;+31-40% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Soldier's&lt;br /&gt;
| +61-80 AR&amp;lt;br /&amp;gt;+41-50% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Knight's&lt;br /&gt;
| +81-100 AR&amp;lt;br /&amp;gt;+51-65% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lord's&lt;br /&gt;
| +101-120 AR&amp;lt;br /&amp;gt;+66-80% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 47&lt;br /&gt;
| 39&lt;br /&gt;
|-&lt;br /&gt;
| King's&lt;br /&gt;
| +121-150 AR&amp;lt;br /&amp;gt;+81-100% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Master's#&lt;br /&gt;
| +151-250 AR&amp;lt;br /&amp;gt; +101-150% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Grandmaster's*&lt;br /&gt;
| +251-300 AR&amp;lt;br /&amp;gt; +151-200% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 69&lt;br /&gt;
| 61&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for the &amp;quot;+3 Barbarian Combat Skills&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Cruel family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs Demons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lunar&lt;br /&gt;
| +25-50 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +10-25% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Arcadian&lt;br /&gt;
| +51-100 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +26-50% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Unearthly&lt;br /&gt;
| +101-150 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +51-100% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Astral&lt;br /&gt;
| +151-200 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +101-150% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Elysian&lt;br /&gt;
| +201-300 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +151-200% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Celestial*&lt;br /&gt;
| +300-400 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +201-300% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 55&lt;br /&gt;
| 41&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. These Damage and AR are only when hitting Demons, and do not show up in the Character menu. You must calculate this separately. Multiply your total physical damage (not elemental) by the appropriate bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs. Undead=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Consecrated&lt;br /&gt;
| +25-75 Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +25-75% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Pure&lt;br /&gt;
| +76-175 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +76-125% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sacred&lt;br /&gt;
| +175-250 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +126-200% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Hallowed&lt;br /&gt;
| +251-325 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +201-275% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Divine*&lt;br /&gt;
| +326-450 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +276-350% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. This Damage and AR works only when hitting Undead, and does not show up in the Character menu. You must calculate it separately. Multiply your total physical damage (not elemental) by the appropriate bonus. This stacks with the +50% Undead Damage on all blunt weapons, so a Divine mace would do 326-400% damage, for example.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Cold Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Snowy&lt;br /&gt;
| +6-9 min to 19-30 max cold damage&amp;lt;br /&amp;gt; 1 second duration&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Shivering&lt;br /&gt;
| +10-15 min to 31-45 max cold damage&amp;lt;br /&amp;gt; 2 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Boreal&lt;br /&gt;
| +16-23 min to 46-90 max cold damage&amp;lt;br /&amp;gt; 3 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Hibernal&lt;br /&gt;
| +25-45 min to 91-140 max cold damage&amp;lt;br /&amp;gt; 4 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 70&lt;br /&gt;
| 60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Cold duration is very useful to slow attackers; you want to have something with it on every combat character, though usually a char or two is plenty.Cold duration is 1/2 in Nightmare and 1/4 in Hell. However, cold damage stacks across item types and even skills (like Amazon's Freezing Arrow or Paladin's Vengeance), so if you have some on your weapon, ring, and 3 charms, you can get substantial cold time, even in hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Fire Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fiery**&lt;br /&gt;
| +16-25 min and 31-60 max fire dmg&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Smoldering&lt;br /&gt;
| +26-50 min and 61-90 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Smoking&lt;br /&gt;
| +51-80 min and 91-130 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Flaming&lt;br /&gt;
| +81-120 min and 131-180 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 61&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| Condensing***&lt;br /&gt;
| +121-170 min and 181-240 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 77&lt;br /&gt;
| 67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Fire damage can be found in large amounts on weapons in D2X, second only to lightning damage in total amount. Fire tends to have much higher min but lower max, so the average is nearly the same, but the max number is smaller, and that's all some players look at. If the total damage is near the same, take the item with a bigger min, since you're guaranteed to do at least that much damage every time. You're better off with a 150-220 fire damage than a 1-370 lightning damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Ember.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; Previously called Scorching.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Lightning Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Static&lt;br /&gt;
| +1 min and 49-120 max lightning damage&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Glowing**&lt;br /&gt;
| +1 min and 121-180 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Buzzing&lt;br /&gt;
| +1 min and 181-260 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| Arcing&lt;br /&gt;
| +1 min and 261-360 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Shocking&lt;br /&gt;
| +1 min and 361-480 max lightning damage&lt;br /&gt;
| Bows ([88]: 407 dam), Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning damage is the biggest possible elemental damage to find on a magical or rare weapon, though the minimum on it is very small. You should figure the average damage, since something with 150-250 fire damage beats a 1-350 lightning damage, for instance. Don't just glance at the max damage on items.A common tactic for Druids is to shop for a huge lightning damage wand in Act 2 hell, and then use that on their weapon switch to kill Physical Immunes. Socketed with a couple of Orts of Shaels or elemental damage jewels, such a wand can be quite effective, if you don't have a [http://www.diabloii.net/items/uniques/weapons_maces-elite.shtml Baranar's]. Put more lightning damage jewels into a 3 or 4 socket shield for a poor man's [http://www.diabloii.net/items/uniques/armor-shields-excep.shtml Tiamat's].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; This prefix is also used for the &amp;quot;+2 points to light radius&amp;quot; stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Poison Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Septic&lt;br /&gt;
| +6 Poison Damage over 2 seconds&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Foul&lt;br /&gt;
| +12 Poison Damage over 3 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Corrosive&lt;br /&gt;
| +80 Poison Damage over 4 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Toxic&lt;br /&gt;
| +150 Poison Damage over 5 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Pestilent&lt;br /&gt;
| +275 Poison Damage over 6 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Some poison damage is very useful to keep monsters from healing mid-fight, but it's hard to get enough of it to be a major factor in a big hell game. It's most often added from charms, especially in PvP combat. Poison damage was buggy in v1.08, is buggy in v1.09, and will probably be buggy in v1.10. The displayed amount doesn't stack correctly from multiple items, and neither does the duration time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Defense=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy&lt;br /&gt;
| 10-30%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''4''' (21-30%)&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''3''' (21-30%)&lt;br /&gt;
|-&lt;br /&gt;
| Strong&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Glorious&lt;br /&gt;
| 41-50%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Blessed&lt;br /&gt;
| 51-65%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Saintly&lt;br /&gt;
| 66-80%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 31&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| Holy&lt;br /&gt;
| 81-100%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 36&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Godly*#&lt;br /&gt;
| 101-200%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 45&amp;lt;br&amp;gt;50&lt;br /&gt;
| 38&amp;lt;br&amp;gt;43&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Somewhat devalued modifiers in Diablo II, due to Defense being largely unimportant for most characters by late Nightmare and Hell difficulty. The bonus value changed signifincatly in diablo expansion, being nerfed by 100% or more. However, godly mod was introduced to fill up the 100 to 200% bonuses that was previously provided Holy prefix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Strangely enough, Godly items can be spawned with two different Affix Level/Level Requirement combinations! Only the second combination (50/43) can be found on rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Defense (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Faithful&lt;br /&gt;
| + 0.5 Defense per character level&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
A new mod introduced in the expansion. This is also based on a character level formula that provides increased defense each level. The defense gained is not significant later in the game, but very useful for low level characters. The level requirement also frees up lots of restrictions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=% Damage taken goes to Mana=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vulpine&lt;br /&gt;
| 7-12&lt;br /&gt;
| Amulets, Orbs, Shields, Staves&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This modifier converts '''Physical melee''' damage taken to your mana, so if you take a 100 point blow, you'll gain 10 points to your mana (with 10%). This stacks, and stacks with the higher % damage to mana found on some Uniques and Set Items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Notes'''&lt;br /&gt;
* Does not '''reduce''' incoming damage.&lt;br /&gt;
* Does not apply to damage taken by your minions or hired mercenaries.&lt;br /&gt;
* For a detailed discussion on this subject, go to http://library.planetdiablo.gamespy.com/concept-vulpine.htm&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Mana after each kill=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Triumphant&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Victorious&lt;br /&gt;
| 2-5&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Mana awarded when death is caused by spell or physical damage, only if the wearer is the one to administer the killing blow. Does not work with kills by minions or party members, so isn't of much use to a Summoner Necromancer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=&amp;lt;span id=&amp;quot;pointstomana&amp;quot;&amp;gt;+ points to Mana&amp;lt;/span&amp;gt;=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lizard's&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Armor, Belts, Rings, Scepters, Shields, Staves, Wands#&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Snakes&lt;br /&gt;
| 5-10&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Serpent's&lt;br /&gt;
| 11-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''14''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''37''' (others)&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Drake's&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's&lt;br /&gt;
| 31-40&lt;br /&gt;
| Amulets, Body Armors, Boots, Circlets, Gloves, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''24''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''52''' (Body Armors, Boots, Gloves)&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''39''' (Body Armors, Boots, Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wyrm's&lt;br /&gt;
| 41-60&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| Great Wyrm's*&lt;br /&gt;
| 61-90&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Bahamut's*&lt;br /&gt;
| 91-120&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Can stack with the +mana prefixes in the Wizardry family, to a maximum of +90 mana on a rare item. Note that +mana modifiers are generally higher Ilvl than +hps modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; All these items can be spawned with a &amp;quot;+1 to Mana&amp;quot; stat with an Affix Level of 1. They can only be dropped by Level 1 or 2 Monsters however.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Mana (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mnemonic&lt;br /&gt;
| + 0.75 Mana Per Character Level&lt;br /&gt;
| Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Magic Damage Reduced by=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Devious&lt;br /&gt;
| 1&lt;br /&gt;
| Shields&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Fortified&lt;br /&gt;
| 2&lt;br /&gt;
| Shields&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Used to be very useful modifiers against damage over time spells, such as Firewalls, Meteors, and Diablo's pink lightning, and it worked on all other types of magical damage as well.&lt;br /&gt;
&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Maximum Stamina=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rugged&lt;br /&gt;
| 5-20&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves (only 5-10), Rings&lt;br /&gt;
| '''1''' (5-10), '''8''' (11-20)&lt;br /&gt;
| '''1''' (5-10), '''6''' (11-20)&lt;br /&gt;
|-&lt;br /&gt;
| Vigorous&lt;br /&gt;
| 21-30&lt;br /&gt;
| Belts, Boots&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A largely ignored modifier, since the added stamina is so little. There are much larger bonuses to stamina in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Stamina Regeneration=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Tireless&lt;br /&gt;
| 50%&lt;br /&gt;
| Boots&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More useful than the +stamina modifiers, but still far from coveted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Fire=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Crimson*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Russet&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Garnet&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Ruby&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Fire Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Fire resistance is the second most important type of resistance in Diablo II, after lightning. Many types of fire damage are over time (firewalls, meteors) which makes the minus magical damage mods very useful in combination.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Cold=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Azure*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lapis&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others)&amp;lt;br&amp;gt;'''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others)&amp;lt;br&amp;gt;'''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others)&amp;lt;br&amp;gt;'''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others)&amp;lt;br&amp;gt;'''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Cold Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cold resistance is valuable, but there are not many monsters with cold attacks in Diablo II, so it's less important than Fire or Lightning. Higher cold resistance seems to shorten chill duration as well as lower damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Lightning=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Tangerine*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Ocher&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Coral&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Amber&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Lightning Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning resistance is the most important type of resistance in Diablo II and most players make an effort to keep this one max'ed at all times.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Poison=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Beryl*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Gloves, Rings, Scepters, Shields, Staves, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Viridian&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Jade&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands &lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Poison Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By far the least important type of resistance in Diablo II, this one can safely be ignored in most parts of the game, and many characters in hell have negative poison resistance while max'ing out the other three. Modifiers that shorten Poison duration are actually more useful, since most poison damage comes over time, rather than in one painful hit.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist All=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shimmering&lt;br /&gt;
| 3-7%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''6''' (Shields), '''8''' (Amulets, Circlets), '''45''' (Rings)&lt;br /&gt;
| '''4''' (Shields), '''6''' (Amulets, Circlets), '''37''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow&lt;br /&gt;
| 8-11%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''18''' (Shields), '''21''' (Amulets, Circlets), '''56''' (Rings)&lt;br /&gt;
| '''13''' (Shields), '''15''' (Amulets, Circlets), '''48''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Scintillating&lt;br /&gt;
| 12-15%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''28''' (Shields), '''34''' (Amulets, Circlets), '''67''' (Rings)&lt;br /&gt;
| '''21''' (Shields), '''25''' (Amulets, Circlets), '''59''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Prismatic&lt;br /&gt;
| 16-20%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''39''' (Shields), '''42''' (Amulets, Circlets)&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| Chromatic*&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''50''' (Shields), '''55''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Shields), '''41''' (Amulets, Circlets)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Prismatic amulets are very popular. Rares can have two other prefixes, potentially adding more to two resistances on top of the resist all mod. Prismatic rings are less valuable, owing to their very high Clvl requirements, and also it's easier to find a ring with +20% to two or three individual resistances.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Skill Levels=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Maiden's&lt;br /&gt;
| +1 Amazon&lt;br /&gt;
| Amulets, Bows, Circlets, Spears*&lt;br /&gt;
| '''30''' (Bows, Spears)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Bows, Spears)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie's&lt;br /&gt;
| +2 Amazon&lt;br /&gt;
| Amulets, Bows, Circlets, Spears*&lt;br /&gt;
| '''50''' (Bows, Spears)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Bows, Spears)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Magekillers'&lt;br /&gt;
| +1 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''30''' (Claws)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Claws)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Witch-hunter's&lt;br /&gt;
| +2 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''50''' (Claws)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Claws)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer's&lt;br /&gt;
| +1 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Berserker's&lt;br /&gt;
| +2 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''50''' (others)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (others)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Shamans'&lt;br /&gt;
| +1 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''30''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Hierophants'&lt;br /&gt;
| +2 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''50''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Monk's&lt;br /&gt;
| +1 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''30''' (Auric Shields, Scepters), '''35''' (Hammers, Maces, Shields, Swords), '''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Auric Shields, Scepters)&amp;lt;br&amp;gt;'''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Priest's&lt;br /&gt;
| +2 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''50''' (Auric Shields, Scepters), '''65''' (Hammers, Maces, Shields, Swords), '''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Auric Shields, Scepters), '''58''' (Hammers, Maces, Shields, Swords), '''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Summoner's&lt;br /&gt;
| +1 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets) &lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Necromancer's&lt;br /&gt;
| +2 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''50''' (Daggers, Shrunken Heads, Wands)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets) &lt;br /&gt;
| '''42''' (Daggers, Shrunken Heads, Wands)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Angel's&lt;br /&gt;
| +1 Sorceress&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Orbs, Staves)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Arch-Angel's&lt;br /&gt;
| +2 Sorceress&lt;br /&gt;
| Orbs, Staves, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. +2 skill amulets are very tasty, and best obtained by gambling with a high (85+, 94 or better ideally) level character. They can also to be dropped by every monster past about the middle of Act 3, Hell. You can also make them in several crafting recipes, if the character cubing the ingredients is a high enough level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; including Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; excluding Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Amazon Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fletcher's&lt;br /&gt;
| +1 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Bowyer's&lt;br /&gt;
| +2 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Archer's*&lt;br /&gt;
| +3 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Acrobatic#&lt;br /&gt;
| +1 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Gymnastic#&lt;br /&gt;
| +2 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Athletic*#&lt;br /&gt;
| +3 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Harpoonist's&lt;br /&gt;
| +1 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Spearmaiden's&lt;br /&gt;
| +2 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lancer's*&lt;br /&gt;
| +3 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Acrobatic, Gymnastic, and Athletic were previously called Acrobat's, Gymnast's, and Athlete's, respectively.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Assassin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
| Affix Level&lt;br /&gt;
| Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Entrapping&lt;br /&gt;
| +1 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Trickster's&lt;br /&gt;
| +2 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cunning*&lt;br /&gt;
| +3 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Mentalist's&lt;br /&gt;
| +1 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Psychic&lt;br /&gt;
| +2 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow*&lt;br /&gt;
| +3 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shogukusha's&lt;br /&gt;
| +1 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Sensei's&lt;br /&gt;
| +2 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Kenshi's*&lt;br /&gt;
| +3 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added.These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Barbarian Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Expert's&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Veteran's&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Master's*#&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Barbarian Helms, Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fanatic&lt;br /&gt;
| +1 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Raging&lt;br /&gt;
| +2 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Furious*&lt;br /&gt;
| +3 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Sounding&lt;br /&gt;
| +1 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Resonant&lt;br /&gt;
| +2 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Echoing*&lt;br /&gt;
| +3 Warcries&lt;br /&gt;
| Amulets, Barbarian Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for a &amp;quot;+ Points to Attack Rating and + % to Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Druid Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Trainer's&lt;br /&gt;
| +1 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Caretaker's&lt;br /&gt;
| +2 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Keeper's*&lt;br /&gt;
| +3 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual&lt;br /&gt;
| +1 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| +2 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Communal*&lt;br /&gt;
| +3 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Natural#&lt;br /&gt;
| +1 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Terrene**&lt;br /&gt;
| +2 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Gaean* ##&lt;br /&gt;
| +3 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Nature's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Terra's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Gaea's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Necromancer Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hexing&lt;br /&gt;
| +1 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Blighting&lt;br /&gt;
| +2 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Cursing*#&lt;br /&gt;
| +3 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Fungal&lt;br /&gt;
| +1 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Noxious&lt;br /&gt;
| +2 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Venomous*&lt;br /&gt;
| +3 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Graverobber's&lt;br /&gt;
| +1 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Mojo**&lt;br /&gt;
| +2 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Golemlord's*&lt;br /&gt;
| +3 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called Accursed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Excluding throwing knives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Vodoun.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Paladin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lion Branded&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Hawk Branded&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rose Branded*&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Captain's&lt;br /&gt;
| +1 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Commander's&lt;br /&gt;
| +2 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Marshal's*&lt;br /&gt;
| +3 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Preserver's&lt;br /&gt;
| +1 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Warden's**&lt;br /&gt;
| +2 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Guardian's*&lt;br /&gt;
| +3 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously named &amp;quot;Warder's&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Sorceress Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| +1 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Blazing&lt;br /&gt;
| +2 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Volcanic*&lt;br /&gt;
| +3 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Sparking&lt;br /&gt;
| +1 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Charged&lt;br /&gt;
| +2 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Powered*&lt;br /&gt;
| +3 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Chilling&lt;br /&gt;
| +1 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Freezing&lt;br /&gt;
| +2 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Glacial*&lt;br /&gt;
| +3 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % chance of finding magic item=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Felicitous&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fortuitous*&lt;br /&gt;
| 11-15%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. - Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, so can make finding socketed items harder, ironically.&amp;lt;br /&amp;gt;- Works with ranged attacks and spells.&amp;lt;br /&amp;gt; - There are diminishing returns past 100%. See our [http://www.diabloii.net/strategy/x-guides/magic-find.shtml Magic Find Guide ]or [[Magic Find|FAQ]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Light Radius=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Glimmering&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Glowing#&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius suffixes on the same item, and multiple +light items stack as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;# &amp;lt;/nowiki&amp;gt;This prefix is also used for the &amp;quot;+1 min and 121-180 max lightning damage&amp;quot; stats.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Hit Causes Monsters to Flee (% Chance to Curse with Terror)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Screaming&lt;br /&gt;
| Bows: 12%; others: 25%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Howling&lt;br /&gt;
| Bows: 18%; others: 50%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Wailing&lt;br /&gt;
| Bows: 25%; others: 100%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| '''20''' (others), '''24''' (Bows)&lt;br /&gt;
| '''13''' (others), '''18''' (Bows)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally despised modifier; this can ruin a top damage Rare weapon since most want a monster to stand still and be hit, rather than running off every time (can be useful on bows though). Frozen or blinded monsters will not flee, so using this while wearing Iceblink or Coif of Glory is an option.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Sockets=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;13%&amp;quot; | Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic's #&lt;br /&gt;
| Add 1-2 sockets&lt;br /&gt;
| Armor, Bows, Circlets, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Artisan's * ##&lt;br /&gt;
| Add 1-3 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Jeweler's *&lt;br /&gt;
| Add 2-4 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 55&lt;br /&gt;
| 47&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; previously called Mechanist's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; previously called Artificer's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. These mods can be useful for putting in godly jewels in magic items. Jeweler's mod is highly sought after by people planning to socket rare or magical jewels that adds damage and IAS. Unfortunately, magical items cannot become rune word items, so socketing runes is a waste with these mods.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Excluding throwing weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Quantity To Throwing Weapons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Compact&lt;br /&gt;
| +20-40&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thin&lt;br /&gt;
| +41-80&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Dense&lt;br /&gt;
| +81-120&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The dense prefix is one of the most useful mod that Javazons can have since Javazons require more quantity rather than damage (i.e. lightning fury) All these mods can be spawn on rare items as well, making it convenient for any other classes that use throwing weapons (such as throwing Barbarians).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25639</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25639"/>
				<updated>2011-12-01T17:27:05Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| +0.75 Mana per level &lt;br /&gt;
| Amulets, Animal Pelts, Circlets&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| '''1''' (''Amulets'')&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Amulets'')&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''30''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25638</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25638"/>
				<updated>2011-12-01T17:23:49Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| +0.75 Mana per level &lt;br /&gt;
| Amulets, Animal Pelts, Circlets&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| '''1''' (''Amulets'')&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Amulets'')&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''30''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25637</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25637"/>
				<updated>2011-12-01T17:18:46Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| +0.75 Mana per level &lt;br /&gt;
| Amulets, Animal Pelts, Circlets&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''30''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25636</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25636"/>
				<updated>2011-12-01T17:01:28Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| +0.75 Mana per level &lt;br /&gt;
| Amulets, Animal Pelts, Circlets&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''30''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25628</id>
		<title>Prefix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25628"/>
				<updated>2011-11-27T12:56:00Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* + points to Necromancer Skill Trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Prefixes''' occur before an item name and only one per magical item.   Like [[Suffixes]] and Other Modifiers, Prefixes have a list of modifiers they can and can not occur with.  Similar quality modifiers are found on the same item, as they were in Diablo.  One added complication is that Rares, Uniques, and Item Sets list all of their modifiers by effect, and they can mix and match prefixes, suffixes, and other modifiers freely, so it's difficult to tell what exactly is giving the item a given property.&lt;br /&gt;
&lt;br /&gt;
Rare items can have up to three prefixes, but only one from each family of prefixes.  Magical items have one or none.  Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl (Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip.&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bronze&lt;br /&gt;
| +10-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| +21-40&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Steel&lt;br /&gt;
| +41-60&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| +61-80&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Gold&lt;br /&gt;
| +81-100&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Platinum&lt;br /&gt;
| +101-120&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Meteoric&lt;br /&gt;
| +121-150&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Strange*&lt;br /&gt;
| +151-300&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Weird*&lt;br /&gt;
| +301-450&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 37&lt;br /&gt;
| 27&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Values added (not multiplied) to your total Attack Rating, and unaffected by AR-increasing skills. If you have 500% AR listed in your Character window, adding a Meteoric Ring would take you to 621-650% AR. For Amazons with a lot in Penetrate and Barbarians with a lot in a Weapon Mastery, adding more Dexterity is generally better than adding AR.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hawkeye*&lt;br /&gt;
| +6 per character level&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. The bonus gained is substantially larger than any of the set attack rating prefix. However, in order for this mod to be effective, your character has to be high level. The attack rating bonus might not be the best possible prefix on magical item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating / Maximum Damage (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fool's*&lt;br /&gt;
| + 16.5 to Attack Rating and + 0.5 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Grinding&lt;br /&gt;
| + 0.75 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;The damage bonus compared to grandmaster's prefix is minuscule, and needs a high lvl character to use. Still, these are useful prefixes that can add plenty of attack rating to your attacks. Fool's mod is not rare to see and can be useful for any characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+% to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Visionary&lt;br /&gt;
| +1% attack rating per character level&lt;br /&gt;
| Bows, Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The attack rating bonus by % would benefit amazons the most since they have more dexterity than any other classes. However, for other classes, Fool's prefix is more beneficial.&lt;br /&gt;
There is however '''a bug''' with this prefix when '''ranged weapons are used''' because for all ranged and explosion weapon attacks %AR applies as though it is flat AR. The character screen pretends you still get a %AR boost when you actually are getting a flat AR boost. As a result a 25% AR rune actually gives you no more AR than 5 soft dexterity points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jagged&lt;br /&gt;
| +10-20% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| +21-30% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Vicious&lt;br /&gt;
| +31-40%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Brutal&lt;br /&gt;
| +41-50%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Massive&lt;br /&gt;
| +51-65%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Savage&lt;br /&gt;
| +66-80%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Merciless&lt;br /&gt;
| +81-100%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Ferocious&lt;br /&gt;
| +101-200%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Cruel*&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
| Cruel&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Master's family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Points to Attack Rating and + % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sharp&lt;br /&gt;
| +10-20 AR&amp;lt;br /&amp;gt;+10-20% Dam (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fine&lt;br /&gt;
| +21-40 AR&amp;lt;br /&amp;gt;+21-30% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's&lt;br /&gt;
| +41-60 AR&amp;lt;br /&amp;gt;+31-40% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Soldier's&lt;br /&gt;
| +61-80 AR&amp;lt;br /&amp;gt;+41-50% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Knight's&lt;br /&gt;
| +81-100 AR&amp;lt;br /&amp;gt;+51-65% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lord's&lt;br /&gt;
| +101-120 AR&amp;lt;br /&amp;gt;+66-80% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 47&lt;br /&gt;
| 39&lt;br /&gt;
|-&lt;br /&gt;
| King's&lt;br /&gt;
| +121-150 AR&amp;lt;br /&amp;gt;+81-100% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Master's#&lt;br /&gt;
| +151-250 AR&amp;lt;br /&amp;gt; +101-150% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Grandmaster's*&lt;br /&gt;
| +251-300 AR&amp;lt;br /&amp;gt; +151-200% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 69&lt;br /&gt;
| 61&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for the &amp;quot;+3 Barbarian Combat Skills&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Cruel family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs Demons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lunar&lt;br /&gt;
| +25-50 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +10-25% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Arcadian&lt;br /&gt;
| +51-100 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +26-50% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Unearthly&lt;br /&gt;
| +101-150 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +51-100% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Astral&lt;br /&gt;
| +151-200 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +101-150% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Elysian&lt;br /&gt;
| +201-300 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +151-200% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Celestial*&lt;br /&gt;
| +300-400 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +201-300% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 55&lt;br /&gt;
| 41&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. These Damage and AR are only when hitting Demons, and do not show up in the Character menu. You must calculate this separately. Multiply your total physical damage (not elemental) by the appropriate bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs. Undead=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Consecrated&lt;br /&gt;
| +25-75 Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +25-75% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Pure&lt;br /&gt;
| +76-175 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +76-125% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sacred&lt;br /&gt;
| +175-250 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +126-200% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Hallowed&lt;br /&gt;
| +251-325 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +201-275% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Divine*&lt;br /&gt;
| +326-450 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +276-350% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. This Damage and AR works only when hitting Undead, and does not show up in the Character menu. You must calculate it separately. Multiply your total physical damage (not elemental) by the appropriate bonus. This stacks with the +50% Undead Damage on all blunt weapons, so a Divine mace would do 326-400% damage, for example.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Cold Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Snowy&lt;br /&gt;
| +6-9 min to 19-30 max cold damage&amp;lt;br /&amp;gt; 1 second duration&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Shivering&lt;br /&gt;
| +10-15 min to 31-45 max cold damage&amp;lt;br /&amp;gt; 2 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Boreal&lt;br /&gt;
| +16-23 min to 46-90 max cold damage&amp;lt;br /&amp;gt; 3 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Hibernal&lt;br /&gt;
| +25-45 min to 91-140 max cold damage&amp;lt;br /&amp;gt; 4 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 70&lt;br /&gt;
| 60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Cold duration is very useful to slow attackers; you want to have something with it on every combat character, though usually a char or two is plenty.Cold duration is 1/2 in Nightmare and 1/4 in Hell. However, cold damage stacks across item types and even skills (like Amazon's Freezing Arrow or Paladin's Vengeance), so if you have some on your weapon, ring, and 3 charms, you can get substantial cold time, even in hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Fire Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fiery**&lt;br /&gt;
| +16-25 min and 31-60 max fire dmg&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Smoldering&lt;br /&gt;
| +26-50 min and 61-90 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Smoking&lt;br /&gt;
| +51-80 min and 91-130 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Flaming&lt;br /&gt;
| +81-120 min and 131-180 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 61&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| Condensing***&lt;br /&gt;
| +121-170 min and 181-240 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 77&lt;br /&gt;
| 67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Fire damage can be found in large amounts on weapons in D2X, second only to lightning damage in total amount. Fire tends to have much higher min but lower max, so the average is nearly the same, but the max number is smaller, and that's all some players look at. If the total damage is near the same, take the item with a bigger min, since you're guaranteed to do at least that much damage every time. You're better off with a 150-220 fire damage than a 1-370 lightning damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Ember.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; Previously called Scorching.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Lightning Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Static&lt;br /&gt;
| +1 min and 49-120 max lightning damage&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Glowing**&lt;br /&gt;
| +1 min and 121-180 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Buzzing&lt;br /&gt;
| +1 min and 181-260 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| Arcing&lt;br /&gt;
| +1 min and 261-360 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Shocking&lt;br /&gt;
| +1 min and 361-480 max lightning damage&lt;br /&gt;
| Bows ([88]: 407 dam), Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning damage is the biggest possible elemental damage to find on a magical or rare weapon, though the minimum on it is very small. You should figure the average damage, since something with 150-250 fire damage beats a 1-350 lightning damage, for instance. Don't just glance at the max damage on items.A common tactic for Druids is to shop for a huge lightning damage wand in Act 2 hell, and then use that on their weapon switch to kill Physical Immunes. Socketed with a couple of Orts of Shaels or elemental damage jewels, such a wand can be quite effective, if you don't have a [http://www.diabloii.net/items/uniques/weapons_maces-elite.shtml Baranar's]. Put more lightning damage jewels into a 3 or 4 socket shield for a poor man's [http://www.diabloii.net/items/uniques/armor-shields-excep.shtml Tiamat's].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; This prefix is also used for the &amp;quot;+2 points to light radius&amp;quot; stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Poison Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Septic&lt;br /&gt;
| +6 Poison Damage over 2 seconds&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Foul&lt;br /&gt;
| +12 Poison Damage over 3 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Corrosive&lt;br /&gt;
| +80 Poison Damage over 4 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Toxic&lt;br /&gt;
| +150 Poison Damage over 5 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Pestilent&lt;br /&gt;
| +275 Poison Damage over 6 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Some poison damage is very useful to keep monsters from healing mid-fight, but it's hard to get enough of it to be a major factor in a big hell game. It's most often added from charms, especially in PvP combat. Poison damage was buggy in v1.08, is buggy in v1.09, and will probably be buggy in v1.10. The displayed amount doesn't stack correctly from multiple items, and neither does the duration time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Defense=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy&lt;br /&gt;
| 10-30%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''4''' (21-30%)&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''3''' (21-30%)&lt;br /&gt;
|-&lt;br /&gt;
| Strong&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Glorious&lt;br /&gt;
| 41-50%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Blessed&lt;br /&gt;
| 51-65%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Saintly&lt;br /&gt;
| 66-80%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 31&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| Holy&lt;br /&gt;
| 81-100%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 36&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Godly*#&lt;br /&gt;
| 101-200%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 45&amp;lt;br&amp;gt;50&lt;br /&gt;
| 38&amp;lt;br&amp;gt;43&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Somewhat devalued modifiers in Diablo II, due to Defense being largely unimportant for most characters by late Nightmare and Hell difficulty. The bonus value changed signifincatly in diablo expansion, being nerfed by 100% or more. However, godly mod was introduced to fill up the 100 to 200% bonuses that was previously provided Holy prefix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Strangely enough, Godly items can be spawned with two different Affix Level/Level Requirement combinations! Only the second combination (50/43) can be found on rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Defense (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Faithful&lt;br /&gt;
| + 0.5 Defense per character level&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
A new mod introduced in the expansion. This is also based on a character level formula that provides increased defense each level. The defense gained is not significant later in the game, but very useful for low level characters. The level requirement also frees up lots of restrictions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=% Damage taken goes to Mana=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vulpine&lt;br /&gt;
| 7-12&lt;br /&gt;
| Amulets, Orbs, Shields, Staves&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This modifier converts '''Physical melee''' damage taken to your mana, so if you take a 100 point blow, you'll gain 10 points to your mana (with 10%). This stacks, and stacks with the higher % damage to mana found on some Uniques and Set Items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Notes'''&lt;br /&gt;
* Does not '''reduce''' incoming damage.&lt;br /&gt;
* Does not apply to damage taken by your minions or hired mercenaries.&lt;br /&gt;
* For a detailed discussion on this subject, go to http://library.planetdiablo.gamespy.com/concept-vulpine.htm&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Mana after each kill=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Triumphant&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Victorious&lt;br /&gt;
| 2-5&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Mana awarded when death is caused by spell or physical damage, only if the wearer is the one to administer the killing blow. Does not work with kills by minions or party members, so isn't of much use to a Summoner Necromancer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=&amp;lt;span id=&amp;quot;pointstomana&amp;quot;&amp;gt;+ points to Mana&amp;lt;/span&amp;gt;=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lizard's&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Armor, Belts, Rings, Scepters, Shields, Staves, Wands#&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Snakes&lt;br /&gt;
| 5-10&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Serpent's&lt;br /&gt;
| 11-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''14''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''37''' (others)&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Drake's&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's&lt;br /&gt;
| 31-40&lt;br /&gt;
| Amulets, Body Armors, Boots, Circlets, Gloves, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''24''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''52''' (Body Armors, Boots, Gloves)&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''39''' (Body Armors, Boots, Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wyrm's&lt;br /&gt;
| 41-60&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| Great Wyrm's*&lt;br /&gt;
| 61-90&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Bahamut's*&lt;br /&gt;
| 91-120&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Can stack with the +mana prefixes in the Wizardry family, to a maximum of +90 mana on a rare item. Note that +mana modifiers are generally higher Ilvl than +hps modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; All these items can be spawned with a &amp;quot;+1 to Mana&amp;quot; stat with an Affix Level of 1. They can only be dropped by Level 1 or 2 Monsters however.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Mana (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mnemonic&lt;br /&gt;
| + 0.75 Mana Per Character Level&lt;br /&gt;
| Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Magic Damage Reduced by=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Devious&lt;br /&gt;
| 1&lt;br /&gt;
| Shields&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Fortified&lt;br /&gt;
| 2&lt;br /&gt;
| Shields&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Used to be very useful modifiers against damage over time spells, such as Firewalls, Meteors, and Diablo's pink lightning, and it worked on all other types of magical damage as well.&lt;br /&gt;
&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Maximum Stamina=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rugged&lt;br /&gt;
| 5-20&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves (only 5-10), Rings&lt;br /&gt;
| '''1''' (5-10), '''8''' (11-20)&lt;br /&gt;
| '''1''' (5-10), '''6''' (11-20)&lt;br /&gt;
|-&lt;br /&gt;
| Vigorous&lt;br /&gt;
| 21-30&lt;br /&gt;
| Belts, Boots&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A largely ignored modifier, since the added stamina is so little. There are much larger bonuses to stamina in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Stamina Regeneration=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Tireless&lt;br /&gt;
| 50%&lt;br /&gt;
| Boots&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More useful than the +stamina modifiers, but still far from coveted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Fire=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Crimson*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Russet&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Garnet&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Ruby&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Fire Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Fire resistance is the second most important type of resistance in Diablo II, after lightning. Many types of fire damage are over time (firewalls, meteors) which makes the minus magical damage mods very useful in combination.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Cold=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Azure*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lapis&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others)&amp;lt;br&amp;gt;'''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others)&amp;lt;br&amp;gt;'''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others)&amp;lt;br&amp;gt;'''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others)&amp;lt;br&amp;gt;'''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Cold Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cold resistance is valuable, but there are not many monsters with cold attacks in Diablo II, so it's less important than Fire or Lightning. Higher cold resistance seems to shorten chill duration as well as lower damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Lightning=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Tangerine*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Ocher&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Coral&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Amber&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Lightning Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning resistance is the most important type of resistance in Diablo II and most players make an effort to keep this one max'ed at all times.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Poison=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Beryl*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Gloves, Rings, Scepters, Shields, Staves, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Viridian&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Jade&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands &lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Poison Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By far the least important type of resistance in Diablo II, this one can safely be ignored in most parts of the game, and many characters in hell have negative poison resistance while max'ing out the other three. Modifiers that shorten Poison duration are actually more useful, since most poison damage comes over time, rather than in one painful hit.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist All=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shimmering&lt;br /&gt;
| 3-7%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''6''' (Shields), '''8''' (Amulets, Circlets), '''45''' (Rings)&lt;br /&gt;
| '''4''' (Shields), '''6''' (Amulets, Circlets), '''37''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow&lt;br /&gt;
| 8-11%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''18''' (Shields), '''21''' (Amulets, Circlets), '''56''' (Rings)&lt;br /&gt;
| '''13''' (Shields), '''15''' (Amulets, Circlets), '''48''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Scintillating&lt;br /&gt;
| 12-15%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''28''' (Shields), '''34''' (Amulets, Circlets), '''67''' (Rings)&lt;br /&gt;
| '''21''' (Shields), '''25''' (Amulets, Circlets), '''59''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Prismatic&lt;br /&gt;
| 16-20%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''39''' (Shields), '''42''' (Amulets, Circlets)&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| Chromatic*&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''50''' (Shields), '''55''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Shields), '''41''' (Amulets, Circlets)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Prismatic amulets are very popular. Rares can have two other prefixes, potentially adding more to two resistances on top of the resist all mod. Prismatic rings are less valuable, owing to their very high Clvl requirements, and also it's easier to find a ring with +20% to two or three individual resistances.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Skill Levels=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Maiden's&lt;br /&gt;
| +1 Amazon&lt;br /&gt;
| Amulets, Bows, Circlets, Spears*&lt;br /&gt;
| '''30''' (Bows, Spears)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Bows, Spears)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie's&lt;br /&gt;
| +2 Amazon&lt;br /&gt;
| Amulets, Bows, Circlets, Spears*&lt;br /&gt;
| '''50''' (Bows, Spears)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Bows, Spears)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Magekillers'&lt;br /&gt;
| +1 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''30''' (Claws)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Claws)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Witch-hunter's&lt;br /&gt;
| +2 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''50''' (Claws)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Claws)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer's&lt;br /&gt;
| +1 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Berserker's&lt;br /&gt;
| +2 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''50''' (others)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (others)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Shamans'&lt;br /&gt;
| +1 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''30''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Hierophants'&lt;br /&gt;
| +2 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''50''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Monk's&lt;br /&gt;
| +1 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''30''' (Auric Shields, Scepters), '''35''' (Hammers, Maces, Shields, Swords), '''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Auric Shields, Scepters)&amp;lt;br&amp;gt;'''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Priest's&lt;br /&gt;
| +2 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''50''' (Auric Shields, Scepters), '''65''' (Hammers, Maces, Shields, Swords), '''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Auric Shields, Scepters), '''58''' (Hammers, Maces, Shields, Swords), '''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Summoner's&lt;br /&gt;
| +1 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets) &lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Necromancer's&lt;br /&gt;
| +2 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''50''' (Daggers, Shrunken Heads, Wands)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets) &lt;br /&gt;
| '''42''' (Daggers, Shrunken Heads, Wands)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Angel's&lt;br /&gt;
| +1 Sorceress&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Orbs, Staves)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Arch-Angel's&lt;br /&gt;
| +2 Sorceress&lt;br /&gt;
| Orbs, Staves, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. +2 skill amulets are very tasty, and best obtained by gambling with a high (85+, 94 or better ideally) level character. They can also to be dropped by every monster past about the middle of Act 3, Hell. You can also make them in several crafting recipes, if the character cubing the ingredients is a high enough level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; including Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; excluding Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Amazon Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fletcher's&lt;br /&gt;
| +1 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Bowyer's&lt;br /&gt;
| +2 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Archer's*&lt;br /&gt;
| +3 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Acrobatic#&lt;br /&gt;
| +1 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Gymnastic#&lt;br /&gt;
| +2 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Athletic*#&lt;br /&gt;
| +3 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Harpoonist's&lt;br /&gt;
| +1 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Spearmaiden's&lt;br /&gt;
| +2 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lancer's*&lt;br /&gt;
| +3 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Acrobatic, Gymnastic, and Athletic were previously called Acrobat's, Gymnast's, and Athlete's, respectively.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Assassin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
| Affix Level&lt;br /&gt;
| Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Entrapping&lt;br /&gt;
| +1 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Trickster's&lt;br /&gt;
| +2 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cunning*&lt;br /&gt;
| +3 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Mentalist's&lt;br /&gt;
| +1 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Psychic&lt;br /&gt;
| +2 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow*&lt;br /&gt;
| +3 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shogukusha's&lt;br /&gt;
| +1 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Sensei's&lt;br /&gt;
| +2 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Kenshi's*&lt;br /&gt;
| +3 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added.These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Barbarian Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Expert's&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Veteran's&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Master's*#&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Barbarian Helms, Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fanatic&lt;br /&gt;
| +1 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Raging&lt;br /&gt;
| +2 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Furious*&lt;br /&gt;
| +3 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Sounding&lt;br /&gt;
| +1 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Resonant&lt;br /&gt;
| +2 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Echoing*&lt;br /&gt;
| +3 Warcries&lt;br /&gt;
| Amulets, Barbarian Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for a &amp;quot;+ Points to Attack Rating and + % to Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Druid Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Trainer's&lt;br /&gt;
| +1 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Caretaker's&lt;br /&gt;
| +2 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Keeper's*&lt;br /&gt;
| +3 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual&lt;br /&gt;
| +1 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| +2 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Communal*&lt;br /&gt;
| +3 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Natural#&lt;br /&gt;
| +1 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Terrene**&lt;br /&gt;
| +2 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Gaean* ##&lt;br /&gt;
| +3 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Nature's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Terra's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Gaea's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Necromancer Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hexing&lt;br /&gt;
| +1 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Blighting&lt;br /&gt;
| +2 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Cursing*#&lt;br /&gt;
| +3 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Fungal&lt;br /&gt;
| +1 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Noxious&lt;br /&gt;
| +2 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Venomous*&lt;br /&gt;
| +3 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Graverobber's&lt;br /&gt;
| +1 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Mojo**&lt;br /&gt;
| +2 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Golemlord's*&lt;br /&gt;
| +3 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called Accursed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Excluding throwing knives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Vodoun.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Paladin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lion Branded&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Hawk Branded&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rose Branded*&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Captain's&lt;br /&gt;
| +1 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Commander's&lt;br /&gt;
| +2 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Marshal's*&lt;br /&gt;
| +3 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Preserver's&lt;br /&gt;
| +1 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Warden's**&lt;br /&gt;
| +2 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Guardian's*&lt;br /&gt;
| +3 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously named &amp;quot;Warder's&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Sorceress Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| +1 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Blazing&lt;br /&gt;
| +2 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Volcanic*&lt;br /&gt;
| +3 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Sparking&lt;br /&gt;
| +1 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Charged&lt;br /&gt;
| +2 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Powered*&lt;br /&gt;
| +3 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Chilling&lt;br /&gt;
| +1 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Freezing&lt;br /&gt;
| +2 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Glacial*&lt;br /&gt;
| +3 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % chance of finding magic item=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Felicitous&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fortuitous*&lt;br /&gt;
| 11-15%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. - Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, so can make finding socketed items harder, ironically.&amp;lt;br /&amp;gt;- Works with ranged attacks and spells.&amp;lt;br /&amp;gt; - There are diminishing returns past 100%. See our [http://www.diabloii.net/strategy/x-guides/magic-find.shtml Magic Find Guide ]or [[Magic Find|FAQ]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Light Radius=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Glimmering&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Glowing#&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius suffixes on the same item, and multiple +light items stack as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;# &amp;lt;/nowiki&amp;gt;This prefix is also used for the &amp;quot;+1 min and 121-180 max lightning damage&amp;quot; stats.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Hit Causes Monsters to Flee (% Chance to Curse with Terror)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Screaming&lt;br /&gt;
| Bows: 12%; others: 25%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Howling&lt;br /&gt;
| Bows: 18%; others: 50%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Wailing&lt;br /&gt;
| Bows: 25%; others: 100%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| '''20''' (others), '''24''' (Bows)&lt;br /&gt;
| '''13''' (others), '''18''' (Bows)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally despised modifier; this can ruin a top damage Rare weapon since most want a monster to stand still and be hit, rather than running off every time (can be useful on bows though). Frozen or blinded monsters will not flee, so using this while wearing Iceblink or Coif of Glory is an option.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Sockets=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;13%&amp;quot; | Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic's #&lt;br /&gt;
| Add 1-2 sockets&lt;br /&gt;
| Armor, Bows, Circlets, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Artisan's * ##&lt;br /&gt;
| Add 1-3 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Jeweler's *&lt;br /&gt;
| Add 2-4 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 55&lt;br /&gt;
| 47&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; previously called Mechanist's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; previously called Artificer's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. These mods can be useful for putting in godly jewels in magic items. Jeweler's mod is highly sought after by people planning to socket rare or magical jewels that adds damage and IAS. Unfortunately, magical items cannot become rune word items, so socketing runes is a waste with these mods.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Excluding throwing weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Quantity To Throwing Weapons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Compact&lt;br /&gt;
| +20-40&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thin&lt;br /&gt;
| +41-80&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Dense&lt;br /&gt;
| +81-120&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The dense prefix is one of the most useful mod that Javazons can have since Javazons require more quantity rather than damage (i.e. lightning fury) All these mods can be spawn on rare items as well, making it convenient for any other classes that use throwing weapons (such as throwing Barbarians).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25627</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25627"/>
				<updated>2011-11-27T12:53:01Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| +0.75 Mana per level &lt;br /&gt;
| Amulets, Animal Pelts, Circlets&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''30''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25626</id>
		<title>Prefix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25626"/>
				<updated>2011-11-27T12:47:21Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* + points to Skill Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Prefixes''' occur before an item name and only one per magical item.   Like [[Suffixes]] and Other Modifiers, Prefixes have a list of modifiers they can and can not occur with.  Similar quality modifiers are found on the same item, as they were in Diablo.  One added complication is that Rares, Uniques, and Item Sets list all of their modifiers by effect, and they can mix and match prefixes, suffixes, and other modifiers freely, so it's difficult to tell what exactly is giving the item a given property.&lt;br /&gt;
&lt;br /&gt;
Rare items can have up to three prefixes, but only one from each family of prefixes.  Magical items have one or none.  Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl (Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip.&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bronze&lt;br /&gt;
| +10-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| +21-40&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Steel&lt;br /&gt;
| +41-60&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| +61-80&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Gold&lt;br /&gt;
| +81-100&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Platinum&lt;br /&gt;
| +101-120&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Meteoric&lt;br /&gt;
| +121-150&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Strange*&lt;br /&gt;
| +151-300&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Weird*&lt;br /&gt;
| +301-450&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 37&lt;br /&gt;
| 27&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Values added (not multiplied) to your total Attack Rating, and unaffected by AR-increasing skills. If you have 500% AR listed in your Character window, adding a Meteoric Ring would take you to 621-650% AR. For Amazons with a lot in Penetrate and Barbarians with a lot in a Weapon Mastery, adding more Dexterity is generally better than adding AR.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hawkeye*&lt;br /&gt;
| +6 per character level&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. The bonus gained is substantially larger than any of the set attack rating prefix. However, in order for this mod to be effective, your character has to be high level. The attack rating bonus might not be the best possible prefix on magical item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating / Maximum Damage (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fool's*&lt;br /&gt;
| + 16.5 to Attack Rating and + 0.5 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Grinding&lt;br /&gt;
| + 0.75 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;The damage bonus compared to grandmaster's prefix is minuscule, and needs a high lvl character to use. Still, these are useful prefixes that can add plenty of attack rating to your attacks. Fool's mod is not rare to see and can be useful for any characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+% to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Visionary&lt;br /&gt;
| +1% attack rating per character level&lt;br /&gt;
| Bows, Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The attack rating bonus by % would benefit amazons the most since they have more dexterity than any other classes. However, for other classes, Fool's prefix is more beneficial.&lt;br /&gt;
There is however '''a bug''' with this prefix when '''ranged weapons are used''' because for all ranged and explosion weapon attacks %AR applies as though it is flat AR. The character screen pretends you still get a %AR boost when you actually are getting a flat AR boost. As a result a 25% AR rune actually gives you no more AR than 5 soft dexterity points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jagged&lt;br /&gt;
| +10-20% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| +21-30% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Vicious&lt;br /&gt;
| +31-40%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Brutal&lt;br /&gt;
| +41-50%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Massive&lt;br /&gt;
| +51-65%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Savage&lt;br /&gt;
| +66-80%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Merciless&lt;br /&gt;
| +81-100%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Ferocious&lt;br /&gt;
| +101-200%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Cruel*&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
| Cruel&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Master's family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Points to Attack Rating and + % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sharp&lt;br /&gt;
| +10-20 AR&amp;lt;br /&amp;gt;+10-20% Dam (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fine&lt;br /&gt;
| +21-40 AR&amp;lt;br /&amp;gt;+21-30% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's&lt;br /&gt;
| +41-60 AR&amp;lt;br /&amp;gt;+31-40% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Soldier's&lt;br /&gt;
| +61-80 AR&amp;lt;br /&amp;gt;+41-50% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Knight's&lt;br /&gt;
| +81-100 AR&amp;lt;br /&amp;gt;+51-65% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lord's&lt;br /&gt;
| +101-120 AR&amp;lt;br /&amp;gt;+66-80% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 47&lt;br /&gt;
| 39&lt;br /&gt;
|-&lt;br /&gt;
| King's&lt;br /&gt;
| +121-150 AR&amp;lt;br /&amp;gt;+81-100% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Master's#&lt;br /&gt;
| +151-250 AR&amp;lt;br /&amp;gt; +101-150% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Grandmaster's*&lt;br /&gt;
| +251-300 AR&amp;lt;br /&amp;gt; +151-200% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 69&lt;br /&gt;
| 61&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for the &amp;quot;+3 Barbarian Combat Skills&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Cruel family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs Demons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lunar&lt;br /&gt;
| +25-50 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +10-25% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Arcadian&lt;br /&gt;
| +51-100 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +26-50% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Unearthly&lt;br /&gt;
| +101-150 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +51-100% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Astral&lt;br /&gt;
| +151-200 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +101-150% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Elysian&lt;br /&gt;
| +201-300 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +151-200% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Celestial*&lt;br /&gt;
| +300-400 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +201-300% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 55&lt;br /&gt;
| 41&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. These Damage and AR are only when hitting Demons, and do not show up in the Character menu. You must calculate this separately. Multiply your total physical damage (not elemental) by the appropriate bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs. Undead=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Consecrated&lt;br /&gt;
| +25-75 Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +25-75% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Pure&lt;br /&gt;
| +76-175 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +76-125% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sacred&lt;br /&gt;
| +175-250 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +126-200% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Hallowed&lt;br /&gt;
| +251-325 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +201-275% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Divine*&lt;br /&gt;
| +326-450 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +276-350% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. This Damage and AR works only when hitting Undead, and does not show up in the Character menu. You must calculate it separately. Multiply your total physical damage (not elemental) by the appropriate bonus. This stacks with the +50% Undead Damage on all blunt weapons, so a Divine mace would do 326-400% damage, for example.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Cold Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Snowy&lt;br /&gt;
| +6-9 min to 19-30 max cold damage&amp;lt;br /&amp;gt; 1 second duration&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Shivering&lt;br /&gt;
| +10-15 min to 31-45 max cold damage&amp;lt;br /&amp;gt; 2 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Boreal&lt;br /&gt;
| +16-23 min to 46-90 max cold damage&amp;lt;br /&amp;gt; 3 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Hibernal&lt;br /&gt;
| +25-45 min to 91-140 max cold damage&amp;lt;br /&amp;gt; 4 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 70&lt;br /&gt;
| 60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Cold duration is very useful to slow attackers; you want to have something with it on every combat character, though usually a char or two is plenty.Cold duration is 1/2 in Nightmare and 1/4 in Hell. However, cold damage stacks across item types and even skills (like Amazon's Freezing Arrow or Paladin's Vengeance), so if you have some on your weapon, ring, and 3 charms, you can get substantial cold time, even in hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Fire Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fiery**&lt;br /&gt;
| +16-25 min and 31-60 max fire dmg&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Smoldering&lt;br /&gt;
| +26-50 min and 61-90 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Smoking&lt;br /&gt;
| +51-80 min and 91-130 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Flaming&lt;br /&gt;
| +81-120 min and 131-180 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 61&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| Condensing***&lt;br /&gt;
| +121-170 min and 181-240 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 77&lt;br /&gt;
| 67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Fire damage can be found in large amounts on weapons in D2X, second only to lightning damage in total amount. Fire tends to have much higher min but lower max, so the average is nearly the same, but the max number is smaller, and that's all some players look at. If the total damage is near the same, take the item with a bigger min, since you're guaranteed to do at least that much damage every time. You're better off with a 150-220 fire damage than a 1-370 lightning damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Ember.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; Previously called Scorching.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Lightning Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Static&lt;br /&gt;
| +1 min and 49-120 max lightning damage&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Glowing**&lt;br /&gt;
| +1 min and 121-180 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Buzzing&lt;br /&gt;
| +1 min and 181-260 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| Arcing&lt;br /&gt;
| +1 min and 261-360 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Shocking&lt;br /&gt;
| +1 min and 361-480 max lightning damage&lt;br /&gt;
| Bows ([88]: 407 dam), Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning damage is the biggest possible elemental damage to find on a magical or rare weapon, though the minimum on it is very small. You should figure the average damage, since something with 150-250 fire damage beats a 1-350 lightning damage, for instance. Don't just glance at the max damage on items.A common tactic for Druids is to shop for a huge lightning damage wand in Act 2 hell, and then use that on their weapon switch to kill Physical Immunes. Socketed with a couple of Orts of Shaels or elemental damage jewels, such a wand can be quite effective, if you don't have a [http://www.diabloii.net/items/uniques/weapons_maces-elite.shtml Baranar's]. Put more lightning damage jewels into a 3 or 4 socket shield for a poor man's [http://www.diabloii.net/items/uniques/armor-shields-excep.shtml Tiamat's].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; This prefix is also used for the &amp;quot;+2 points to light radius&amp;quot; stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Poison Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Septic&lt;br /&gt;
| +6 Poison Damage over 2 seconds&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Foul&lt;br /&gt;
| +12 Poison Damage over 3 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Corrosive&lt;br /&gt;
| +80 Poison Damage over 4 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Toxic&lt;br /&gt;
| +150 Poison Damage over 5 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Pestilent&lt;br /&gt;
| +275 Poison Damage over 6 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Some poison damage is very useful to keep monsters from healing mid-fight, but it's hard to get enough of it to be a major factor in a big hell game. It's most often added from charms, especially in PvP combat. Poison damage was buggy in v1.08, is buggy in v1.09, and will probably be buggy in v1.10. The displayed amount doesn't stack correctly from multiple items, and neither does the duration time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Defense=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy&lt;br /&gt;
| 10-30%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''4''' (21-30%)&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''3''' (21-30%)&lt;br /&gt;
|-&lt;br /&gt;
| Strong&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Glorious&lt;br /&gt;
| 41-50%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Blessed&lt;br /&gt;
| 51-65%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Saintly&lt;br /&gt;
| 66-80%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 31&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| Holy&lt;br /&gt;
| 81-100%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 36&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Godly*#&lt;br /&gt;
| 101-200%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 45&amp;lt;br&amp;gt;50&lt;br /&gt;
| 38&amp;lt;br&amp;gt;43&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Somewhat devalued modifiers in Diablo II, due to Defense being largely unimportant for most characters by late Nightmare and Hell difficulty. The bonus value changed signifincatly in diablo expansion, being nerfed by 100% or more. However, godly mod was introduced to fill up the 100 to 200% bonuses that was previously provided Holy prefix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Strangely enough, Godly items can be spawned with two different Affix Level/Level Requirement combinations! Only the second combination (50/43) can be found on rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Defense (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Faithful&lt;br /&gt;
| + 0.5 Defense per character level&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
A new mod introduced in the expansion. This is also based on a character level formula that provides increased defense each level. The defense gained is not significant later in the game, but very useful for low level characters. The level requirement also frees up lots of restrictions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=% Damage taken goes to Mana=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vulpine&lt;br /&gt;
| 7-12&lt;br /&gt;
| Amulets, Orbs, Shields, Staves&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This modifier converts '''Physical melee''' damage taken to your mana, so if you take a 100 point blow, you'll gain 10 points to your mana (with 10%). This stacks, and stacks with the higher % damage to mana found on some Uniques and Set Items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Notes'''&lt;br /&gt;
* Does not '''reduce''' incoming damage.&lt;br /&gt;
* Does not apply to damage taken by your minions or hired mercenaries.&lt;br /&gt;
* For a detailed discussion on this subject, go to http://library.planetdiablo.gamespy.com/concept-vulpine.htm&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Mana after each kill=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Triumphant&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Victorious&lt;br /&gt;
| 2-5&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Mana awarded when death is caused by spell or physical damage, only if the wearer is the one to administer the killing blow. Does not work with kills by minions or party members, so isn't of much use to a Summoner Necromancer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=&amp;lt;span id=&amp;quot;pointstomana&amp;quot;&amp;gt;+ points to Mana&amp;lt;/span&amp;gt;=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lizard's&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Armor, Belts, Rings, Scepters, Shields, Staves, Wands#&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Snakes&lt;br /&gt;
| 5-10&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Serpent's&lt;br /&gt;
| 11-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''14''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''37''' (others)&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Drake's&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's&lt;br /&gt;
| 31-40&lt;br /&gt;
| Amulets, Body Armors, Boots, Circlets, Gloves, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''24''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''52''' (Body Armors, Boots, Gloves)&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''39''' (Body Armors, Boots, Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wyrm's&lt;br /&gt;
| 41-60&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| Great Wyrm's*&lt;br /&gt;
| 61-90&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Bahamut's*&lt;br /&gt;
| 91-120&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Can stack with the +mana prefixes in the Wizardry family, to a maximum of +90 mana on a rare item. Note that +mana modifiers are generally higher Ilvl than +hps modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; All these items can be spawned with a &amp;quot;+1 to Mana&amp;quot; stat with an Affix Level of 1. They can only be dropped by Level 1 or 2 Monsters however.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Mana (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mnemonic&lt;br /&gt;
| + 0.75 Mana Per Character Level&lt;br /&gt;
| Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Magic Damage Reduced by=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Devious&lt;br /&gt;
| 1&lt;br /&gt;
| Shields&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Fortified&lt;br /&gt;
| 2&lt;br /&gt;
| Shields&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Used to be very useful modifiers against damage over time spells, such as Firewalls, Meteors, and Diablo's pink lightning, and it worked on all other types of magical damage as well.&lt;br /&gt;
&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Maximum Stamina=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rugged&lt;br /&gt;
| 5-20&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves (only 5-10), Rings&lt;br /&gt;
| '''1''' (5-10), '''8''' (11-20)&lt;br /&gt;
| '''1''' (5-10), '''6''' (11-20)&lt;br /&gt;
|-&lt;br /&gt;
| Vigorous&lt;br /&gt;
| 21-30&lt;br /&gt;
| Belts, Boots&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A largely ignored modifier, since the added stamina is so little. There are much larger bonuses to stamina in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Stamina Regeneration=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Tireless&lt;br /&gt;
| 50%&lt;br /&gt;
| Boots&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More useful than the +stamina modifiers, but still far from coveted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Fire=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Crimson*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Russet&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Garnet&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Ruby&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Fire Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Fire resistance is the second most important type of resistance in Diablo II, after lightning. Many types of fire damage are over time (firewalls, meteors) which makes the minus magical damage mods very useful in combination.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Cold=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Azure*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lapis&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others)&amp;lt;br&amp;gt;'''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others)&amp;lt;br&amp;gt;'''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others)&amp;lt;br&amp;gt;'''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others)&amp;lt;br&amp;gt;'''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Cold Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cold resistance is valuable, but there are not many monsters with cold attacks in Diablo II, so it's less important than Fire or Lightning. Higher cold resistance seems to shorten chill duration as well as lower damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Lightning=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Tangerine*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Ocher&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Coral&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Amber&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Lightning Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning resistance is the most important type of resistance in Diablo II and most players make an effort to keep this one max'ed at all times.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Poison=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Beryl*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Gloves, Rings, Scepters, Shields, Staves, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Viridian&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Jade&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands &lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Poison Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By far the least important type of resistance in Diablo II, this one can safely be ignored in most parts of the game, and many characters in hell have negative poison resistance while max'ing out the other three. Modifiers that shorten Poison duration are actually more useful, since most poison damage comes over time, rather than in one painful hit.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist All=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shimmering&lt;br /&gt;
| 3-7%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''6''' (Shields), '''8''' (Amulets, Circlets), '''45''' (Rings)&lt;br /&gt;
| '''4''' (Shields), '''6''' (Amulets, Circlets), '''37''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow&lt;br /&gt;
| 8-11%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''18''' (Shields), '''21''' (Amulets, Circlets), '''56''' (Rings)&lt;br /&gt;
| '''13''' (Shields), '''15''' (Amulets, Circlets), '''48''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Scintillating&lt;br /&gt;
| 12-15%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''28''' (Shields), '''34''' (Amulets, Circlets), '''67''' (Rings)&lt;br /&gt;
| '''21''' (Shields), '''25''' (Amulets, Circlets), '''59''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Prismatic&lt;br /&gt;
| 16-20%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''39''' (Shields), '''42''' (Amulets, Circlets)&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| Chromatic*&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''50''' (Shields), '''55''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Shields), '''41''' (Amulets, Circlets)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Prismatic amulets are very popular. Rares can have two other prefixes, potentially adding more to two resistances on top of the resist all mod. Prismatic rings are less valuable, owing to their very high Clvl requirements, and also it's easier to find a ring with +20% to two or three individual resistances.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Skill Levels=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Maiden's&lt;br /&gt;
| +1 Amazon&lt;br /&gt;
| Amulets, Bows, Circlets, Spears*&lt;br /&gt;
| '''30''' (Bows, Spears)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Bows, Spears)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie's&lt;br /&gt;
| +2 Amazon&lt;br /&gt;
| Amulets, Bows, Circlets, Spears*&lt;br /&gt;
| '''50''' (Bows, Spears)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Bows, Spears)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Magekillers'&lt;br /&gt;
| +1 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''30''' (Claws)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Claws)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Witch-hunter's&lt;br /&gt;
| +2 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''50''' (Claws)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Claws)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer's&lt;br /&gt;
| +1 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Berserker's&lt;br /&gt;
| +2 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''50''' (others)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (others)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Shamans'&lt;br /&gt;
| +1 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''30''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Hierophants'&lt;br /&gt;
| +2 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''50''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Monk's&lt;br /&gt;
| +1 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''30''' (Auric Shields, Scepters), '''35''' (Hammers, Maces, Shields, Swords), '''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Auric Shields, Scepters)&amp;lt;br&amp;gt;'''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Priest's&lt;br /&gt;
| +2 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''50''' (Auric Shields, Scepters), '''65''' (Hammers, Maces, Shields, Swords), '''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Auric Shields, Scepters), '''58''' (Hammers, Maces, Shields, Swords), '''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Summoner's&lt;br /&gt;
| +1 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets) &lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Necromancer's&lt;br /&gt;
| +2 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''50''' (Daggers, Shrunken Heads, Wands)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets) &lt;br /&gt;
| '''42''' (Daggers, Shrunken Heads, Wands)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Angel's&lt;br /&gt;
| +1 Sorceress&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Orbs, Staves)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Arch-Angel's&lt;br /&gt;
| +2 Sorceress&lt;br /&gt;
| Orbs, Staves, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. +2 skill amulets are very tasty, and best obtained by gambling with a high (85+, 94 or better ideally) level character. They can also to be dropped by every monster past about the middle of Act 3, Hell. You can also make them in several crafting recipes, if the character cubing the ingredients is a high enough level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; including Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; excluding Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Amazon Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fletcher's&lt;br /&gt;
| +1 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Bowyer's&lt;br /&gt;
| +2 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Archer's*&lt;br /&gt;
| +3 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Acrobatic#&lt;br /&gt;
| +1 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Gymnastic#&lt;br /&gt;
| +2 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Athletic*#&lt;br /&gt;
| +3 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Harpoonist's&lt;br /&gt;
| +1 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Spearmaiden's&lt;br /&gt;
| +2 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lancer's*&lt;br /&gt;
| +3 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Acrobatic, Gymnastic, and Athletic were previously called Acrobat's, Gymnast's, and Athlete's, respectively.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Assassin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
| Affix Level&lt;br /&gt;
| Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Entrapping&lt;br /&gt;
| +1 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Trickster's&lt;br /&gt;
| +2 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cunning*&lt;br /&gt;
| +3 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Mentalist's&lt;br /&gt;
| +1 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Psychic&lt;br /&gt;
| +2 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow*&lt;br /&gt;
| +3 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shogukusha's&lt;br /&gt;
| +1 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Sensei's&lt;br /&gt;
| +2 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Kenshi's*&lt;br /&gt;
| +3 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added.These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Barbarian Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Expert's&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Veteran's&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Master's*#&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Barbarian Helms, Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fanatic&lt;br /&gt;
| +1 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Raging&lt;br /&gt;
| +2 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Furious*&lt;br /&gt;
| +3 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Sounding&lt;br /&gt;
| +1 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Resonant&lt;br /&gt;
| +2 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Echoing*&lt;br /&gt;
| +3 Warcries&lt;br /&gt;
| Amulets, Barbarian Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for a &amp;quot;+ Points to Attack Rating and + % to Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Druid Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Trainer's&lt;br /&gt;
| +1 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Caretaker's&lt;br /&gt;
| +2 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Keeper's*&lt;br /&gt;
| +3 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual&lt;br /&gt;
| +1 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| +2 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Communal*&lt;br /&gt;
| +3 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Natural#&lt;br /&gt;
| +1 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Terrene**&lt;br /&gt;
| +2 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Gaean* ##&lt;br /&gt;
| +3 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Nature's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Terra's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Gaea's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Necromancer Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hexing&lt;br /&gt;
| +1 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Blighting&lt;br /&gt;
| +2 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cursing*#&lt;br /&gt;
| +3 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Fungal&lt;br /&gt;
| +1 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Noxious&lt;br /&gt;
| +2 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Venomous*&lt;br /&gt;
| +3 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Graverobber's&lt;br /&gt;
| +1 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mojo**&lt;br /&gt;
| +2 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Golemlord's*&lt;br /&gt;
| +3 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called Accursed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Excluding throwing knives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Vodoun.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Paladin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lion Branded&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Hawk Branded&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rose Branded*&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Captain's&lt;br /&gt;
| +1 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Commander's&lt;br /&gt;
| +2 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Marshal's*&lt;br /&gt;
| +3 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Preserver's&lt;br /&gt;
| +1 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Warden's**&lt;br /&gt;
| +2 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Guardian's*&lt;br /&gt;
| +3 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously named &amp;quot;Warder's&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Sorceress Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| +1 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Blazing&lt;br /&gt;
| +2 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Volcanic*&lt;br /&gt;
| +3 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Sparking&lt;br /&gt;
| +1 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Charged&lt;br /&gt;
| +2 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Powered*&lt;br /&gt;
| +3 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Chilling&lt;br /&gt;
| +1 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Freezing&lt;br /&gt;
| +2 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Glacial*&lt;br /&gt;
| +3 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % chance of finding magic item=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Felicitous&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fortuitous*&lt;br /&gt;
| 11-15%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. - Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, so can make finding socketed items harder, ironically.&amp;lt;br /&amp;gt;- Works with ranged attacks and spells.&amp;lt;br /&amp;gt; - There are diminishing returns past 100%. See our [http://www.diabloii.net/strategy/x-guides/magic-find.shtml Magic Find Guide ]or [[Magic Find|FAQ]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Light Radius=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Glimmering&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Glowing#&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius suffixes on the same item, and multiple +light items stack as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;# &amp;lt;/nowiki&amp;gt;This prefix is also used for the &amp;quot;+1 min and 121-180 max lightning damage&amp;quot; stats.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Hit Causes Monsters to Flee (% Chance to Curse with Terror)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Screaming&lt;br /&gt;
| Bows: 12%; others: 25%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Howling&lt;br /&gt;
| Bows: 18%; others: 50%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Wailing&lt;br /&gt;
| Bows: 25%; others: 100%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| '''20''' (others), '''24''' (Bows)&lt;br /&gt;
| '''13''' (others), '''18''' (Bows)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally despised modifier; this can ruin a top damage Rare weapon since most want a monster to stand still and be hit, rather than running off every time (can be useful on bows though). Frozen or blinded monsters will not flee, so using this while wearing Iceblink or Coif of Glory is an option.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Sockets=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;13%&amp;quot; | Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic's #&lt;br /&gt;
| Add 1-2 sockets&lt;br /&gt;
| Armor, Bows, Circlets, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Artisan's * ##&lt;br /&gt;
| Add 1-3 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Jeweler's *&lt;br /&gt;
| Add 2-4 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 55&lt;br /&gt;
| 47&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; previously called Mechanist's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; previously called Artificer's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. These mods can be useful for putting in godly jewels in magic items. Jeweler's mod is highly sought after by people planning to socket rare or magical jewels that adds damage and IAS. Unfortunately, magical items cannot become rune word items, so socketing runes is a waste with these mods.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Excluding throwing weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Quantity To Throwing Weapons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Compact&lt;br /&gt;
| +20-40&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thin&lt;br /&gt;
| +41-80&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Dense&lt;br /&gt;
| +81-120&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The dense prefix is one of the most useful mod that Javazons can have since Javazons require more quantity rather than damage (i.e. lightning fury) All these mods can be spawn on rare items as well, making it convenient for any other classes that use throwing weapons (such as throwing Barbarians).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25625</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25625"/>
				<updated>2011-11-27T12:44:12Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| +0.75 Mana per level &lt;br /&gt;
| Amulets, Animal Pelts, Circlets&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25624</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25624"/>
				<updated>2011-11-27T12:41:42Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| +0.75 Mana per level &lt;br /&gt;
| Amulets, Animal Pelts, Circlets&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Circlets, Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25623</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25623"/>
				<updated>2011-11-27T12:35:57Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* + points to Life and Mana (based on character level) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| +0.75 Mana per level &lt;br /&gt;
| Amulets, Animal Pelts, Circlets&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25622</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25622"/>
				<updated>2011-11-27T12:28:59Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Shrunken Heads'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Shrunken Heads'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25621</id>
		<title>Prefix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25621"/>
				<updated>2011-11-27T12:19:37Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* + points to Attack Rating / Maximum Damage (based on character level) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Prefixes''' occur before an item name and only one per magical item.   Like [[Suffixes]] and Other Modifiers, Prefixes have a list of modifiers they can and can not occur with.  Similar quality modifiers are found on the same item, as they were in Diablo.  One added complication is that Rares, Uniques, and Item Sets list all of their modifiers by effect, and they can mix and match prefixes, suffixes, and other modifiers freely, so it's difficult to tell what exactly is giving the item a given property.&lt;br /&gt;
&lt;br /&gt;
Rare items can have up to three prefixes, but only one from each family of prefixes.  Magical items have one or none.  Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl (Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip.&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bronze&lt;br /&gt;
| +10-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| +21-40&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Steel&lt;br /&gt;
| +41-60&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| +61-80&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Gold&lt;br /&gt;
| +81-100&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Platinum&lt;br /&gt;
| +101-120&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Meteoric&lt;br /&gt;
| +121-150&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Strange*&lt;br /&gt;
| +151-300&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Weird*&lt;br /&gt;
| +301-450&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 37&lt;br /&gt;
| 27&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Values added (not multiplied) to your total Attack Rating, and unaffected by AR-increasing skills. If you have 500% AR listed in your Character window, adding a Meteoric Ring would take you to 621-650% AR. For Amazons with a lot in Penetrate and Barbarians with a lot in a Weapon Mastery, adding more Dexterity is generally better than adding AR.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hawkeye*&lt;br /&gt;
| +6 per character level&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. The bonus gained is substantially larger than any of the set attack rating prefix. However, in order for this mod to be effective, your character has to be high level. The attack rating bonus might not be the best possible prefix on magical item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating / Maximum Damage (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fool's*&lt;br /&gt;
| + 16.5 to Attack Rating and + 0.5 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Grinding&lt;br /&gt;
| + 0.75 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;The damage bonus compared to grandmaster's prefix is minuscule, and needs a high lvl character to use. Still, these are useful prefixes that can add plenty of attack rating to your attacks. Fool's mod is not rare to see and can be useful for any characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+% to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Visionary&lt;br /&gt;
| +1% attack rating per character level&lt;br /&gt;
| Bows, Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The attack rating bonus by % would benefit amazons the most since they have more dexterity than any other classes. However, for other classes, Fool's prefix is more beneficial.&lt;br /&gt;
There is however '''a bug''' with this prefix when '''ranged weapons are used''' because for all ranged and explosion weapon attacks %AR applies as though it is flat AR. The character screen pretends you still get a %AR boost when you actually are getting a flat AR boost. As a result a 25% AR rune actually gives you no more AR than 5 soft dexterity points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jagged&lt;br /&gt;
| +10-20% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| +21-30% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Vicious&lt;br /&gt;
| +31-40%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Brutal&lt;br /&gt;
| +41-50%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Massive&lt;br /&gt;
| +51-65%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Savage&lt;br /&gt;
| +66-80%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Merciless&lt;br /&gt;
| +81-100%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Ferocious&lt;br /&gt;
| +101-200%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Cruel*&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
| Cruel&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Master's family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Points to Attack Rating and + % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sharp&lt;br /&gt;
| +10-20 AR&amp;lt;br /&amp;gt;+10-20% Dam (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fine&lt;br /&gt;
| +21-40 AR&amp;lt;br /&amp;gt;+21-30% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's&lt;br /&gt;
| +41-60 AR&amp;lt;br /&amp;gt;+31-40% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Soldier's&lt;br /&gt;
| +61-80 AR&amp;lt;br /&amp;gt;+41-50% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Knight's&lt;br /&gt;
| +81-100 AR&amp;lt;br /&amp;gt;+51-65% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lord's&lt;br /&gt;
| +101-120 AR&amp;lt;br /&amp;gt;+66-80% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 47&lt;br /&gt;
| 39&lt;br /&gt;
|-&lt;br /&gt;
| King's&lt;br /&gt;
| +121-150 AR&amp;lt;br /&amp;gt;+81-100% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Master's#&lt;br /&gt;
| +151-250 AR&amp;lt;br /&amp;gt; +101-150% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Grandmaster's*&lt;br /&gt;
| +251-300 AR&amp;lt;br /&amp;gt; +151-200% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 69&lt;br /&gt;
| 61&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for the &amp;quot;+3 Barbarian Combat Skills&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Cruel family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs Demons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lunar&lt;br /&gt;
| +25-50 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +10-25% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Arcadian&lt;br /&gt;
| +51-100 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +26-50% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Unearthly&lt;br /&gt;
| +101-150 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +51-100% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Astral&lt;br /&gt;
| +151-200 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +101-150% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Elysian&lt;br /&gt;
| +201-300 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +151-200% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Celestial*&lt;br /&gt;
| +300-400 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +201-300% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 55&lt;br /&gt;
| 41&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. These Damage and AR are only when hitting Demons, and do not show up in the Character menu. You must calculate this separately. Multiply your total physical damage (not elemental) by the appropriate bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs. Undead=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Consecrated&lt;br /&gt;
| +25-75 Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +25-75% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Pure&lt;br /&gt;
| +76-175 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +76-125% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sacred&lt;br /&gt;
| +175-250 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +126-200% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Hallowed&lt;br /&gt;
| +251-325 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +201-275% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Divine*&lt;br /&gt;
| +326-450 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +276-350% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. This Damage and AR works only when hitting Undead, and does not show up in the Character menu. You must calculate it separately. Multiply your total physical damage (not elemental) by the appropriate bonus. This stacks with the +50% Undead Damage on all blunt weapons, so a Divine mace would do 326-400% damage, for example.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Cold Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Snowy&lt;br /&gt;
| +6-9 min to 19-30 max cold damage&amp;lt;br /&amp;gt; 1 second duration&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Shivering&lt;br /&gt;
| +10-15 min to 31-45 max cold damage&amp;lt;br /&amp;gt; 2 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Boreal&lt;br /&gt;
| +16-23 min to 46-90 max cold damage&amp;lt;br /&amp;gt; 3 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Hibernal&lt;br /&gt;
| +25-45 min to 91-140 max cold damage&amp;lt;br /&amp;gt; 4 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 70&lt;br /&gt;
| 60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Cold duration is very useful to slow attackers; you want to have something with it on every combat character, though usually a char or two is plenty.Cold duration is 1/2 in Nightmare and 1/4 in Hell. However, cold damage stacks across item types and even skills (like Amazon's Freezing Arrow or Paladin's Vengeance), so if you have some on your weapon, ring, and 3 charms, you can get substantial cold time, even in hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Fire Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fiery**&lt;br /&gt;
| +16-25 min and 31-60 max fire dmg&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Smoldering&lt;br /&gt;
| +26-50 min and 61-90 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Smoking&lt;br /&gt;
| +51-80 min and 91-130 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Flaming&lt;br /&gt;
| +81-120 min and 131-180 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 61&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| Condensing***&lt;br /&gt;
| +121-170 min and 181-240 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 77&lt;br /&gt;
| 67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Fire damage can be found in large amounts on weapons in D2X, second only to lightning damage in total amount. Fire tends to have much higher min but lower max, so the average is nearly the same, but the max number is smaller, and that's all some players look at. If the total damage is near the same, take the item with a bigger min, since you're guaranteed to do at least that much damage every time. You're better off with a 150-220 fire damage than a 1-370 lightning damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Ember.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; Previously called Scorching.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Lightning Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Static&lt;br /&gt;
| +1 min and 49-120 max lightning damage&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Glowing**&lt;br /&gt;
| +1 min and 121-180 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Buzzing&lt;br /&gt;
| +1 min and 181-260 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| Arcing&lt;br /&gt;
| +1 min and 261-360 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Shocking&lt;br /&gt;
| +1 min and 361-480 max lightning damage&lt;br /&gt;
| Bows ([88]: 407 dam), Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning damage is the biggest possible elemental damage to find on a magical or rare weapon, though the minimum on it is very small. You should figure the average damage, since something with 150-250 fire damage beats a 1-350 lightning damage, for instance. Don't just glance at the max damage on items.A common tactic for Druids is to shop for a huge lightning damage wand in Act 2 hell, and then use that on their weapon switch to kill Physical Immunes. Socketed with a couple of Orts of Shaels or elemental damage jewels, such a wand can be quite effective, if you don't have a [http://www.diabloii.net/items/uniques/weapons_maces-elite.shtml Baranar's]. Put more lightning damage jewels into a 3 or 4 socket shield for a poor man's [http://www.diabloii.net/items/uniques/armor-shields-excep.shtml Tiamat's].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; This prefix is also used for the &amp;quot;+2 points to light radius&amp;quot; stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Poison Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Septic&lt;br /&gt;
| +6 Poison Damage over 2 seconds&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Foul&lt;br /&gt;
| +12 Poison Damage over 3 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Corrosive&lt;br /&gt;
| +80 Poison Damage over 4 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Toxic&lt;br /&gt;
| +150 Poison Damage over 5 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Pestilent&lt;br /&gt;
| +275 Poison Damage over 6 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Some poison damage is very useful to keep monsters from healing mid-fight, but it's hard to get enough of it to be a major factor in a big hell game. It's most often added from charms, especially in PvP combat. Poison damage was buggy in v1.08, is buggy in v1.09, and will probably be buggy in v1.10. The displayed amount doesn't stack correctly from multiple items, and neither does the duration time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Defense=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy&lt;br /&gt;
| 10-30%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''4''' (21-30%)&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''3''' (21-30%)&lt;br /&gt;
|-&lt;br /&gt;
| Strong&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Glorious&lt;br /&gt;
| 41-50%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Blessed&lt;br /&gt;
| 51-65%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Saintly&lt;br /&gt;
| 66-80%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 31&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| Holy&lt;br /&gt;
| 81-100%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 36&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Godly*#&lt;br /&gt;
| 101-200%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 45&amp;lt;br&amp;gt;50&lt;br /&gt;
| 38&amp;lt;br&amp;gt;43&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Somewhat devalued modifiers in Diablo II, due to Defense being largely unimportant for most characters by late Nightmare and Hell difficulty. The bonus value changed signifincatly in diablo expansion, being nerfed by 100% or more. However, godly mod was introduced to fill up the 100 to 200% bonuses that was previously provided Holy prefix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Strangely enough, Godly items can be spawned with two different Affix Level/Level Requirement combinations! Only the second combination (50/43) can be found on rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Defense (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Faithful&lt;br /&gt;
| + 0.5 Defense per character level&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
A new mod introduced in the expansion. This is also based on a character level formula that provides increased defense each level. The defense gained is not significant later in the game, but very useful for low level characters. The level requirement also frees up lots of restrictions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=% Damage taken goes to Mana=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vulpine&lt;br /&gt;
| 7-12&lt;br /&gt;
| Amulets, Orbs, Shields, Staves&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This modifier converts '''Physical melee''' damage taken to your mana, so if you take a 100 point blow, you'll gain 10 points to your mana (with 10%). This stacks, and stacks with the higher % damage to mana found on some Uniques and Set Items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Notes'''&lt;br /&gt;
* Does not '''reduce''' incoming damage.&lt;br /&gt;
* Does not apply to damage taken by your minions or hired mercenaries.&lt;br /&gt;
* For a detailed discussion on this subject, go to http://library.planetdiablo.gamespy.com/concept-vulpine.htm&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Mana after each kill=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Triumphant&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Victorious&lt;br /&gt;
| 2-5&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Mana awarded when death is caused by spell or physical damage, only if the wearer is the one to administer the killing blow. Does not work with kills by minions or party members, so isn't of much use to a Summoner Necromancer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=&amp;lt;span id=&amp;quot;pointstomana&amp;quot;&amp;gt;+ points to Mana&amp;lt;/span&amp;gt;=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lizard's&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Armor, Belts, Rings, Scepters, Shields, Staves, Wands#&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Snakes&lt;br /&gt;
| 5-10&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Serpent's&lt;br /&gt;
| 11-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''14''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''37''' (others)&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Drake's&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's&lt;br /&gt;
| 31-40&lt;br /&gt;
| Amulets, Body Armors, Boots, Circlets, Gloves, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''24''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''52''' (Body Armors, Boots, Gloves)&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''39''' (Body Armors, Boots, Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wyrm's&lt;br /&gt;
| 41-60&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| Great Wyrm's*&lt;br /&gt;
| 61-90&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Bahamut's*&lt;br /&gt;
| 91-120&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Can stack with the +mana prefixes in the Wizardry family, to a maximum of +90 mana on a rare item. Note that +mana modifiers are generally higher Ilvl than +hps modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; All these items can be spawned with a &amp;quot;+1 to Mana&amp;quot; stat with an Affix Level of 1. They can only be dropped by Level 1 or 2 Monsters however.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Mana (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mnemonic&lt;br /&gt;
| + 0.75 Mana Per Character Level&lt;br /&gt;
| Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Magic Damage Reduced by=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Devious&lt;br /&gt;
| 1&lt;br /&gt;
| Shields&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Fortified&lt;br /&gt;
| 2&lt;br /&gt;
| Shields&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Used to be very useful modifiers against damage over time spells, such as Firewalls, Meteors, and Diablo's pink lightning, and it worked on all other types of magical damage as well.&lt;br /&gt;
&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Maximum Stamina=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rugged&lt;br /&gt;
| 5-20&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves (only 5-10), Rings&lt;br /&gt;
| '''1''' (5-10), '''8''' (11-20)&lt;br /&gt;
| '''1''' (5-10), '''6''' (11-20)&lt;br /&gt;
|-&lt;br /&gt;
| Vigorous&lt;br /&gt;
| 21-30&lt;br /&gt;
| Belts, Boots&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A largely ignored modifier, since the added stamina is so little. There are much larger bonuses to stamina in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Stamina Regeneration=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Tireless&lt;br /&gt;
| 50%&lt;br /&gt;
| Boots&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More useful than the +stamina modifiers, but still far from coveted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Fire=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Crimson*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Russet&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Garnet&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Ruby&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Fire Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Fire resistance is the second most important type of resistance in Diablo II, after lightning. Many types of fire damage are over time (firewalls, meteors) which makes the minus magical damage mods very useful in combination.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Cold=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Azure*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lapis&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others)&amp;lt;br&amp;gt;'''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others)&amp;lt;br&amp;gt;'''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others)&amp;lt;br&amp;gt;'''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others)&amp;lt;br&amp;gt;'''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Cold Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cold resistance is valuable, but there are not many monsters with cold attacks in Diablo II, so it's less important than Fire or Lightning. Higher cold resistance seems to shorten chill duration as well as lower damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Lightning=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Tangerine*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Ocher&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Coral&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Amber&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Lightning Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning resistance is the most important type of resistance in Diablo II and most players make an effort to keep this one max'ed at all times.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Poison=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Beryl*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Gloves, Rings, Scepters, Shields, Staves, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Viridian&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Jade&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands &lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Poison Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By far the least important type of resistance in Diablo II, this one can safely be ignored in most parts of the game, and many characters in hell have negative poison resistance while max'ing out the other three. Modifiers that shorten Poison duration are actually more useful, since most poison damage comes over time, rather than in one painful hit.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist All=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shimmering&lt;br /&gt;
| 3-7%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''6''' (Shields), '''8''' (Amulets, Circlets), '''45''' (Rings)&lt;br /&gt;
| '''4''' (Shields), '''6''' (Amulets, Circlets), '''37''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow&lt;br /&gt;
| 8-11%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''18''' (Shields), '''21''' (Amulets, Circlets), '''56''' (Rings)&lt;br /&gt;
| '''13''' (Shields), '''15''' (Amulets, Circlets), '''48''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Scintillating&lt;br /&gt;
| 12-15%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''28''' (Shields), '''34''' (Amulets, Circlets), '''67''' (Rings)&lt;br /&gt;
| '''21''' (Shields), '''25''' (Amulets, Circlets), '''59''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Prismatic&lt;br /&gt;
| 16-20%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''39''' (Shields), '''42''' (Amulets, Circlets)&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| Chromatic*&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''50''' (Shields), '''55''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Shields), '''41''' (Amulets, Circlets)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Prismatic amulets are very popular. Rares can have two other prefixes, potentially adding more to two resistances on top of the resist all mod. Prismatic rings are less valuable, owing to their very high Clvl requirements, and also it's easier to find a ring with +20% to two or three individual resistances.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Skill Levels=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Maiden's&lt;br /&gt;
| +1 Amazon&lt;br /&gt;
| Amulets, Bows, Circlets, Spears*&lt;br /&gt;
| '''30''' (Bows, Spears)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Bows, Spears)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie's&lt;br /&gt;
| +2 Amazon&lt;br /&gt;
| Bows [56], Crossbows, Javelins, Spears, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Magekillers'&lt;br /&gt;
| +1 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''30''' (Claws)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Claws)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Witch-hunter's&lt;br /&gt;
| +2 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''50''' (Claws)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Claws)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer's&lt;br /&gt;
| +1 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Berserker's&lt;br /&gt;
| +2 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''50''' (others)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (others)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Shamans'&lt;br /&gt;
| +1 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''30''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Hierophants'&lt;br /&gt;
| +2 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''50''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Monk's&lt;br /&gt;
| +1 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''30''' (Auric Shields, Scepters), '''35''' (Hammers, Maces, Shields, Swords), '''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Auric Shields, Scepters)&amp;lt;br&amp;gt;'''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Priest's&lt;br /&gt;
| +2 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''50''' (Auric Shields, Scepters), '''65''' (Hammers, Maces, Shields, Swords), '''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Auric Shields, Scepters), '''58''' (Hammers, Maces, Shields, Swords), '''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Summoner's&lt;br /&gt;
| +1 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets) &lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Necromancer's&lt;br /&gt;
| +2 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''50''' (Daggers, Shrunken Heads, Wands)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets) &lt;br /&gt;
| '''42''' (Daggers, Shrunken Heads, Wands)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Angel's&lt;br /&gt;
| +1 Sorceress&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Orbs, Staves)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Arch-Angel's&lt;br /&gt;
| +2 Sorceress&lt;br /&gt;
| Orbs, Staves, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. +2 skill amulets are very tasty, and best obtained by gambling with a high (85+, 94 or better ideally) level character. They can also to be dropped by every monster past about the middle of Act 3, Hell. You can also make them in several crafting recipes, if the character cubing the ingredients is a high enough level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; including Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; excluding Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Amazon Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fletcher's&lt;br /&gt;
| +1 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Bowyer's&lt;br /&gt;
| +2 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Archer's*&lt;br /&gt;
| +3 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Acrobatic#&lt;br /&gt;
| +1 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Gymnastic#&lt;br /&gt;
| +2 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Athletic*#&lt;br /&gt;
| +3 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Harpoonist's&lt;br /&gt;
| +1 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Spearmaiden's&lt;br /&gt;
| +2 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lancer's*&lt;br /&gt;
| +3 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Acrobatic, Gymnastic, and Athletic were previously called Acrobat's, Gymnast's, and Athlete's, respectively.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Assassin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
| Affix Level&lt;br /&gt;
| Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Entrapping&lt;br /&gt;
| +1 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Trickster's&lt;br /&gt;
| +2 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cunning*&lt;br /&gt;
| +3 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Mentalist's&lt;br /&gt;
| +1 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Psychic&lt;br /&gt;
| +2 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow*&lt;br /&gt;
| +3 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shogukusha's&lt;br /&gt;
| +1 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Sensei's&lt;br /&gt;
| +2 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Kenshi's*&lt;br /&gt;
| +3 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added.These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Barbarian Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Expert's&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Veteran's&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Master's*#&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Barbarian Helms, Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fanatic&lt;br /&gt;
| +1 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Raging&lt;br /&gt;
| +2 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Furious*&lt;br /&gt;
| +3 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Sounding&lt;br /&gt;
| +1 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Resonant&lt;br /&gt;
| +2 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Echoing*&lt;br /&gt;
| +3 Warcries&lt;br /&gt;
| Amulets, Barbarian Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for a &amp;quot;+ Points to Attack Rating and + % to Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Druid Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Trainer's&lt;br /&gt;
| +1 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Caretaker's&lt;br /&gt;
| +2 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Keeper's*&lt;br /&gt;
| +3 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual&lt;br /&gt;
| +1 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| +2 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Communal*&lt;br /&gt;
| +3 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Natural#&lt;br /&gt;
| +1 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Terrene**&lt;br /&gt;
| +2 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Gaean* ##&lt;br /&gt;
| +3 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Nature's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Terra's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Gaea's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Necromancer Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hexing&lt;br /&gt;
| +1 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Blighting&lt;br /&gt;
| +2 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cursing*#&lt;br /&gt;
| +3 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Fungal&lt;br /&gt;
| +1 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Noxious&lt;br /&gt;
| +2 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Venomous*&lt;br /&gt;
| +3 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Graverobber's&lt;br /&gt;
| +1 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mojo**&lt;br /&gt;
| +2 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Golemlord's*&lt;br /&gt;
| +3 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called Accursed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Excluding throwing knives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Vodoun.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Paladin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lion Branded&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Hawk Branded&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rose Branded*&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Captain's&lt;br /&gt;
| +1 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Commander's&lt;br /&gt;
| +2 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Marshal's*&lt;br /&gt;
| +3 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Preserver's&lt;br /&gt;
| +1 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Warden's**&lt;br /&gt;
| +2 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Guardian's*&lt;br /&gt;
| +3 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously named &amp;quot;Warder's&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Sorceress Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| +1 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Blazing&lt;br /&gt;
| +2 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Volcanic*&lt;br /&gt;
| +3 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Sparking&lt;br /&gt;
| +1 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Charged&lt;br /&gt;
| +2 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Powered*&lt;br /&gt;
| +3 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Chilling&lt;br /&gt;
| +1 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Freezing&lt;br /&gt;
| +2 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Glacial*&lt;br /&gt;
| +3 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % chance of finding magic item=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Felicitous&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fortuitous*&lt;br /&gt;
| 11-15%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. - Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, so can make finding socketed items harder, ironically.&amp;lt;br /&amp;gt;- Works with ranged attacks and spells.&amp;lt;br /&amp;gt; - There are diminishing returns past 100%. See our [http://www.diabloii.net/strategy/x-guides/magic-find.shtml Magic Find Guide ]or [[Magic Find|FAQ]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Light Radius=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Glimmering&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Glowing#&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius suffixes on the same item, and multiple +light items stack as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;# &amp;lt;/nowiki&amp;gt;This prefix is also used for the &amp;quot;+1 min and 121-180 max lightning damage&amp;quot; stats.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Hit Causes Monsters to Flee (% Chance to Curse with Terror)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Screaming&lt;br /&gt;
| Bows: 12%; others: 25%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Howling&lt;br /&gt;
| Bows: 18%; others: 50%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Wailing&lt;br /&gt;
| Bows: 25%; others: 100%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| '''20''' (others), '''24''' (Bows)&lt;br /&gt;
| '''13''' (others), '''18''' (Bows)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally despised modifier; this can ruin a top damage Rare weapon since most want a monster to stand still and be hit, rather than running off every time (can be useful on bows though). Frozen or blinded monsters will not flee, so using this while wearing Iceblink or Coif of Glory is an option.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Sockets=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;13%&amp;quot; | Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic's #&lt;br /&gt;
| Add 1-2 sockets&lt;br /&gt;
| Armor, Bows, Circlets, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Artisan's * ##&lt;br /&gt;
| Add 1-3 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Jeweler's *&lt;br /&gt;
| Add 2-4 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 55&lt;br /&gt;
| 47&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; previously called Mechanist's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; previously called Artificer's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. These mods can be useful for putting in godly jewels in magic items. Jeweler's mod is highly sought after by people planning to socket rare or magical jewels that adds damage and IAS. Unfortunately, magical items cannot become rune word items, so socketing runes is a waste with these mods.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Excluding throwing weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Quantity To Throwing Weapons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Compact&lt;br /&gt;
| +20-40&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thin&lt;br /&gt;
| +41-80&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Dense&lt;br /&gt;
| +81-120&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The dense prefix is one of the most useful mod that Javazons can have since Javazons require more quantity rather than damage (i.e. lightning fury) All these mods can be spawn on rare items as well, making it convenient for any other classes that use throwing weapons (such as throwing Barbarians).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25101</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25101"/>
				<updated>2011-10-23T12:32:43Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| '''3''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''27''' (''Amulets'')&amp;lt;br&amp;gt;'''32''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25100</id>
		<title>Prefix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25100"/>
				<updated>2011-10-23T12:27:40Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* + points to Skill Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Prefixes''' occur before an item name and only one per magical item.   Like [[Suffixes]] and Other Modifiers, Prefixes have a list of modifiers they can and can not occur with.  Similar quality modifiers are found on the same item, as they were in Diablo.  One added complication is that Rares, Uniques, and Item Sets list all of their modifiers by effect, and they can mix and match prefixes, suffixes, and other modifiers freely, so it's difficult to tell what exactly is giving the item a given property.&lt;br /&gt;
&lt;br /&gt;
Rare items can have up to three prefixes, but only one from each family of prefixes.  Magical items have one or none.  Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl (Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip.&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bronze&lt;br /&gt;
| +10-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| +21-40&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Steel&lt;br /&gt;
| +41-60&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| +61-80&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Gold&lt;br /&gt;
| +81-100&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Platinum&lt;br /&gt;
| +101-120&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Meteoric&lt;br /&gt;
| +121-150&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Strange*&lt;br /&gt;
| +151-300&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Weird*&lt;br /&gt;
| +301-450&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 37&lt;br /&gt;
| 27&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Values added (not multiplied) to your total Attack Rating, and unaffected by AR-increasing skills. If you have 500% AR listed in your Character window, adding a Meteoric Ring would take you to 621-650% AR. For Amazons with a lot in Penetrate and Barbarians with a lot in a Weapon Mastery, adding more Dexterity is generally better than adding AR.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hawkeye*&lt;br /&gt;
| +6 per character level&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. The bonus gained is substantially larger than any of the set attack rating prefix. However, in order for this mod to be effective, your character has to be high level. The attack rating bonus might not be the best possible prefix on magical item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating / Maximum Damage (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fool's*&lt;br /&gt;
| + 16.5 to Attack Rating and + 0.5 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Grinding&lt;br /&gt;
| + 0.75-74.25 To Maximum Damage (0.75 Per Character Level)&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;The damage bonus compared to grandmaster's prefix is minuscule, and needs a high lvl character to use. Still, these are useful prefixes that can add plenty of attack rating to your attacks. Fool's mod is not rare to see and can be useful for any characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+% to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Visionary&lt;br /&gt;
| +1% attack rating per character level&lt;br /&gt;
| Bows, Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The attack rating bonus by % would benefit amazons the most since they have more dexterity than any other classes. However, for other classes, Fool's prefix is more beneficial.&lt;br /&gt;
There is however '''a bug''' with this prefix when '''ranged weapons are used''' because for all ranged and explosion weapon attacks %AR applies as though it is flat AR. The character screen pretends you still get a %AR boost when you actually are getting a flat AR boost. As a result a 25% AR rune actually gives you no more AR than 5 soft dexterity points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jagged&lt;br /&gt;
| +10-20% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| +21-30% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Vicious&lt;br /&gt;
| +31-40%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Brutal&lt;br /&gt;
| +41-50%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Massive&lt;br /&gt;
| +51-65%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Savage&lt;br /&gt;
| +66-80%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Merciless&lt;br /&gt;
| +81-100%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Ferocious&lt;br /&gt;
| +101-200%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Cruel*&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
| Cruel&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Master's family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Points to Attack Rating and + % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sharp&lt;br /&gt;
| +10-20 AR&amp;lt;br /&amp;gt;+10-20% Dam (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fine&lt;br /&gt;
| +21-40 AR&amp;lt;br /&amp;gt;+21-30% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's&lt;br /&gt;
| +41-60 AR&amp;lt;br /&amp;gt;+31-40% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Soldier's&lt;br /&gt;
| +61-80 AR&amp;lt;br /&amp;gt;+41-50% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Knight's&lt;br /&gt;
| +81-100 AR&amp;lt;br /&amp;gt;+51-65% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lord's&lt;br /&gt;
| +101-120 AR&amp;lt;br /&amp;gt;+66-80% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 47&lt;br /&gt;
| 39&lt;br /&gt;
|-&lt;br /&gt;
| King's&lt;br /&gt;
| +121-150 AR&amp;lt;br /&amp;gt;+81-100% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Master's#&lt;br /&gt;
| +151-250 AR&amp;lt;br /&amp;gt; +101-150% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Grandmaster's*&lt;br /&gt;
| +251-300 AR&amp;lt;br /&amp;gt; +151-200% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 69&lt;br /&gt;
| 61&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for the &amp;quot;+3 Barbarian Combat Skills&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Cruel family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs Demons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lunar&lt;br /&gt;
| +25-50 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +10-25% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Arcadian&lt;br /&gt;
| +51-100 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +26-50% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Unearthly&lt;br /&gt;
| +101-150 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +51-100% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Astral&lt;br /&gt;
| +151-200 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +101-150% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Elysian&lt;br /&gt;
| +201-300 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +151-200% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Celestial*&lt;br /&gt;
| +300-400 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +201-300% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 55&lt;br /&gt;
| 41&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. These Damage and AR are only when hitting Demons, and do not show up in the Character menu. You must calculate this separately. Multiply your total physical damage (not elemental) by the appropriate bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs. Undead=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Consecrated&lt;br /&gt;
| +25-75 Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +25-75% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Pure&lt;br /&gt;
| +76-175 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +76-125% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sacred&lt;br /&gt;
| +175-250 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +126-200% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Hallowed&lt;br /&gt;
| +251-325 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +201-275% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Divine*&lt;br /&gt;
| +326-450 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +276-350% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. This Damage and AR works only when hitting Undead, and does not show up in the Character menu. You must calculate it separately. Multiply your total physical damage (not elemental) by the appropriate bonus. This stacks with the +50% Undead Damage on all blunt weapons, so a Divine mace would do 326-400% damage, for example.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Cold Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Snowy&lt;br /&gt;
| +6-9 min to 19-30 max cold damage&amp;lt;br /&amp;gt; 1 second duration&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Shivering&lt;br /&gt;
| +10-15 min to 31-45 max cold damage&amp;lt;br /&amp;gt; 2 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Boreal&lt;br /&gt;
| +16-23 min to 46-90 max cold damage&amp;lt;br /&amp;gt; 3 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Hibernal&lt;br /&gt;
| +25-45 min to 91-140 max cold damage&amp;lt;br /&amp;gt; 4 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 70&lt;br /&gt;
| 60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Cold duration is very useful to slow attackers; you want to have something with it on every combat character, though usually a char or two is plenty.Cold duration is 1/2 in Nightmare and 1/4 in Hell. However, cold damage stacks across item types and even skills (like Amazon's Freezing Arrow or Paladin's Vengeance), so if you have some on your weapon, ring, and 3 charms, you can get substantial cold time, even in hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Fire Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fiery**&lt;br /&gt;
| +16-25 min and 31-60 max fire dmg&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Smoldering&lt;br /&gt;
| +26-50 min and 61-90 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Smoking&lt;br /&gt;
| +51-80 min and 91-130 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Flaming&lt;br /&gt;
| +81-120 min and 131-180 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 61&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| Condensing***&lt;br /&gt;
| +121-170 min and 181-240 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 77&lt;br /&gt;
| 67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Fire damage can be found in large amounts on weapons in D2X, second only to lightning damage in total amount. Fire tends to have much higher min but lower max, so the average is nearly the same, but the max number is smaller, and that's all some players look at. If the total damage is near the same, take the item with a bigger min, since you're guaranteed to do at least that much damage every time. You're better off with a 150-220 fire damage than a 1-370 lightning damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Ember.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; Previously called Scorching.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Lightning Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Static&lt;br /&gt;
| +1 min and 49-120 max lightning damage&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Glowing**&lt;br /&gt;
| +1 min and 121-180 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Buzzing&lt;br /&gt;
| +1 min and 181-260 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| Arcing&lt;br /&gt;
| +1 min and 261-360 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Shocking&lt;br /&gt;
| +1 min and 361-480 max lightning damage&lt;br /&gt;
| Bows ([88]: 407 dam), Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning damage is the biggest possible elemental damage to find on a magical or rare weapon, though the minimum on it is very small. You should figure the average damage, since something with 150-250 fire damage beats a 1-350 lightning damage, for instance. Don't just glance at the max damage on items.A common tactic for Druids is to shop for a huge lightning damage wand in Act 2 hell, and then use that on their weapon switch to kill Physical Immunes. Socketed with a couple of Orts of Shaels or elemental damage jewels, such a wand can be quite effective, if you don't have a [http://www.diabloii.net/items/uniques/weapons_maces-elite.shtml Baranar's]. Put more lightning damage jewels into a 3 or 4 socket shield for a poor man's [http://www.diabloii.net/items/uniques/armor-shields-excep.shtml Tiamat's].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; This prefix is also used for the &amp;quot;+2 points to light radius&amp;quot; stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Poison Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Septic&lt;br /&gt;
| +6 Poison Damage over 2 seconds&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Foul&lt;br /&gt;
| +12 Poison Damage over 3 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Corrosive&lt;br /&gt;
| +80 Poison Damage over 4 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Toxic&lt;br /&gt;
| +150 Poison Damage over 5 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Pestilent&lt;br /&gt;
| +275 Poison Damage over 6 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Some poison damage is very useful to keep monsters from healing mid-fight, but it's hard to get enough of it to be a major factor in a big hell game. It's most often added from charms, especially in PvP combat. Poison damage was buggy in v1.08, is buggy in v1.09, and will probably be buggy in v1.10. The displayed amount doesn't stack correctly from multiple items, and neither does the duration time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Defense=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy&lt;br /&gt;
| 10-30%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''4''' (21-30%)&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''3''' (21-30%)&lt;br /&gt;
|-&lt;br /&gt;
| Strong&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Glorious&lt;br /&gt;
| 41-50%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Blessed&lt;br /&gt;
| 51-65%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Saintly&lt;br /&gt;
| 66-80%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 31&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| Holy&lt;br /&gt;
| 81-100%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 36&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Godly*#&lt;br /&gt;
| 101-200%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 45&amp;lt;br&amp;gt;50&lt;br /&gt;
| 38&amp;lt;br&amp;gt;43&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Somewhat devalued modifiers in Diablo II, due to Defense being largely unimportant for most characters by late Nightmare and Hell difficulty. The bonus value changed signifincatly in diablo expansion, being nerfed by 100% or more. However, godly mod was introduced to fill up the 100 to 200% bonuses that was previously provided Holy prefix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Strangely enough, Godly items can be spawned with two different Affix Level/Level Requirement combinations! Only the second combination (50/43) can be found on rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Defense (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Faithful&lt;br /&gt;
| + 0.5 Defense per character level&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
A new mod introduced in the expansion. This is also based on a character level formula that provides increased defense each level. The defense gained is not significant later in the game, but very useful for low level characters. The level requirement also frees up lots of restrictions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=% Damage taken goes to Mana=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vulpine&lt;br /&gt;
| 7-12&lt;br /&gt;
| Amulets, Orbs, Shields, Staves&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This modifier converts '''Physical melee''' damage taken to your mana, so if you take a 100 point blow, you'll gain 10 points to your mana (with 10%). This stacks, and stacks with the higher % damage to mana found on some Uniques and Set Items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Notes'''&lt;br /&gt;
* Does not '''reduce''' incoming damage.&lt;br /&gt;
* Does not apply to damage taken by your minions or hired mercenaries.&lt;br /&gt;
* For a detailed discussion on this subject, go to http://library.planetdiablo.gamespy.com/concept-vulpine.htm&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Mana after each kill=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Triumphant&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Victorious&lt;br /&gt;
| 2-5&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Mana awarded when death is caused by spell or physical damage, only if the wearer is the one to administer the killing blow. Does not work with kills by minions or party members, so isn't of much use to a Summoner Necromancer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=&amp;lt;span id=&amp;quot;pointstomana&amp;quot;&amp;gt;+ points to Mana&amp;lt;/span&amp;gt;=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lizard's&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Armor, Belts, Rings, Scepters, Shields, Staves, Wands#&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Snakes&lt;br /&gt;
| 5-10&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Serpent's&lt;br /&gt;
| 11-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''14''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''37''' (others)&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Drake's&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's&lt;br /&gt;
| 31-40&lt;br /&gt;
| Amulets, Body Armors, Boots, Circlets, Gloves, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''24''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''52''' (Body Armors, Boots, Gloves)&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''39''' (Body Armors, Boots, Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wyrm's&lt;br /&gt;
| 41-60&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| Great Wyrm's*&lt;br /&gt;
| 61-90&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Bahamut's*&lt;br /&gt;
| 91-120&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Can stack with the +mana prefixes in the Wizardry family, to a maximum of +90 mana on a rare item. Note that +mana modifiers are generally higher Ilvl than +hps modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; All these items can be spawned with a &amp;quot;+1 to Mana&amp;quot; stat with an Affix Level of 1. They can only be dropped by Level 1 or 2 Monsters however.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Mana (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mnemonic&lt;br /&gt;
| + 0.75 Mana Per Character Level&lt;br /&gt;
| Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Magic Damage Reduced by=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Devious&lt;br /&gt;
| 1&lt;br /&gt;
| Shields&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Fortified&lt;br /&gt;
| 2&lt;br /&gt;
| Shields&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Used to be very useful modifiers against damage over time spells, such as Firewalls, Meteors, and Diablo's pink lightning, and it worked on all other types of magical damage as well.&lt;br /&gt;
&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Maximum Stamina=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rugged&lt;br /&gt;
| 5-20&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves (only 5-10), Rings&lt;br /&gt;
| '''1''' (5-10), '''8''' (11-20)&lt;br /&gt;
| '''1''' (5-10), '''6''' (11-20)&lt;br /&gt;
|-&lt;br /&gt;
| Vigorous&lt;br /&gt;
| 21-30&lt;br /&gt;
| Belts, Boots&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A largely ignored modifier, since the added stamina is so little. There are much larger bonuses to stamina in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Stamina Regeneration=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Tireless&lt;br /&gt;
| 50%&lt;br /&gt;
| Boots&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More useful than the +stamina modifiers, but still far from coveted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Fire=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Crimson*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Russet&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Garnet&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Ruby&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Fire Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Fire resistance is the second most important type of resistance in Diablo II, after lightning. Many types of fire damage are over time (firewalls, meteors) which makes the minus magical damage mods very useful in combination.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Cold=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Azure*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lapis&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others)&amp;lt;br&amp;gt;'''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others)&amp;lt;br&amp;gt;'''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others)&amp;lt;br&amp;gt;'''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others)&amp;lt;br&amp;gt;'''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Cold Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cold resistance is valuable, but there are not many monsters with cold attacks in Diablo II, so it's less important than Fire or Lightning. Higher cold resistance seems to shorten chill duration as well as lower damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Lightning=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Tangerine*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Ocher&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Coral&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Amber&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Lightning Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning resistance is the most important type of resistance in Diablo II and most players make an effort to keep this one max'ed at all times.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Poison=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Beryl*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Gloves, Rings, Scepters, Shields, Staves, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Viridian&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Jade&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands &lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Poison Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By far the least important type of resistance in Diablo II, this one can safely be ignored in most parts of the game, and many characters in hell have negative poison resistance while max'ing out the other three. Modifiers that shorten Poison duration are actually more useful, since most poison damage comes over time, rather than in one painful hit.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist All=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shimmering&lt;br /&gt;
| 3-7%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''6''' (Shields), '''8''' (Amulets, Circlets), '''45''' (Rings)&lt;br /&gt;
| '''4''' (Shields), '''6''' (Amulets, Circlets), '''37''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow&lt;br /&gt;
| 8-11%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''18''' (Shields), '''21''' (Amulets, Circlets), '''56''' (Rings)&lt;br /&gt;
| '''13''' (Shields), '''15''' (Amulets, Circlets), '''48''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Scintillating&lt;br /&gt;
| 12-15%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''28''' (Shields), '''34''' (Amulets, Circlets), '''67''' (Rings)&lt;br /&gt;
| '''21''' (Shields), '''25''' (Amulets, Circlets), '''59''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Prismatic&lt;br /&gt;
| 16-20%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''39''' (Shields), '''42''' (Amulets, Circlets)&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| Chromatic*&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''50''' (Shields), '''55''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Shields), '''41''' (Amulets, Circlets)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Prismatic amulets are very popular. Rares can have two other prefixes, potentially adding more to two resistances on top of the resist all mod. Prismatic rings are less valuable, owing to their very high Clvl requirements, and also it's easier to find a ring with +20% to two or three individual resistances.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Skill Levels=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Maiden's&lt;br /&gt;
| +1 Amazon&lt;br /&gt;
| Amulets, Bows, Circlets, Spears*&lt;br /&gt;
| '''30''' (Bows, Spears)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Bows, Spears)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie's&lt;br /&gt;
| +2 Amazon&lt;br /&gt;
| Bows [56], Crossbows, Javelins, Spears, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Magekillers'&lt;br /&gt;
| +1 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''30''' (Claws)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Claws)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Witch-hunter's&lt;br /&gt;
| +2 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''50''' (Claws)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Claws)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer's&lt;br /&gt;
| +1 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Berserker's&lt;br /&gt;
| +2 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''50''' (others)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (others)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Shamans'&lt;br /&gt;
| +1 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''30''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Hierophants'&lt;br /&gt;
| +2 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''50''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Monk's&lt;br /&gt;
| +1 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''30''' (Auric Shields, Scepters), '''35''' (Hammers, Maces, Shields, Swords), '''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Auric Shields, Scepters)&amp;lt;br&amp;gt;'''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Priest's&lt;br /&gt;
| +2 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''50''' (Auric Shields, Scepters), '''65''' (Hammers, Maces, Shields, Swords), '''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Auric Shields, Scepters), '''58''' (Hammers, Maces, Shields, Swords), '''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Summoner's&lt;br /&gt;
| +1 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets) &lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Necromancer's&lt;br /&gt;
| +2 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''50''' (Daggers, Shrunken Heads, Wands)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets) &lt;br /&gt;
| '''42''' (Daggers, Shrunken Heads, Wands)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Angel's&lt;br /&gt;
| +1 Sorceress&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Orbs, Staves)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Arch-Angel's&lt;br /&gt;
| +2 Sorceress&lt;br /&gt;
| Orbs, Staves, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. +2 skill amulets are very tasty, and best obtained by gambling with a high (85+, 94 or better ideally) level character. They can also to be dropped by every monster past about the middle of Act 3, Hell. You can also make them in several crafting recipes, if the character cubing the ingredients is a high enough level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; including Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; excluding Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Amazon Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fletcher's&lt;br /&gt;
| +1 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Bowyer's&lt;br /&gt;
| +2 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Archer's*&lt;br /&gt;
| +3 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Acrobatic#&lt;br /&gt;
| +1 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Gymnastic#&lt;br /&gt;
| +2 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Athletic*#&lt;br /&gt;
| +3 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Harpoonist's&lt;br /&gt;
| +1 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Spearmaiden's&lt;br /&gt;
| +2 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lancer's*&lt;br /&gt;
| +3 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Acrobatic, Gymnastic, and Athletic were previously called Acrobat's, Gymnast's, and Athlete's, respectively.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Assassin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
| Affix Level&lt;br /&gt;
| Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Entrapping&lt;br /&gt;
| +1 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Trickster's&lt;br /&gt;
| +2 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cunning*&lt;br /&gt;
| +3 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Mentalist's&lt;br /&gt;
| +1 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Psychic&lt;br /&gt;
| +2 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow*&lt;br /&gt;
| +3 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shogukusha's&lt;br /&gt;
| +1 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Sensei's&lt;br /&gt;
| +2 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Kenshi's*&lt;br /&gt;
| +3 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added.These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Barbarian Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Expert's&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Veteran's&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Master's*#&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Barbarian Helms, Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fanatic&lt;br /&gt;
| +1 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Raging&lt;br /&gt;
| +2 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Furious*&lt;br /&gt;
| +3 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Sounding&lt;br /&gt;
| +1 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Resonant&lt;br /&gt;
| +2 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Echoing*&lt;br /&gt;
| +3 Warcries&lt;br /&gt;
| Amulets, Barbarian Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for a &amp;quot;+ Points to Attack Rating and + % to Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Druid Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Trainer's&lt;br /&gt;
| +1 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Caretaker's&lt;br /&gt;
| +2 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Keeper's*&lt;br /&gt;
| +3 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual&lt;br /&gt;
| +1 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| +2 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Communal*&lt;br /&gt;
| +3 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Natural#&lt;br /&gt;
| +1 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Terrene**&lt;br /&gt;
| +2 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Gaean* ##&lt;br /&gt;
| +3 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Nature's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Terra's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Gaea's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Necromancer Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hexing&lt;br /&gt;
| +1 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Blighting&lt;br /&gt;
| +2 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cursing*#&lt;br /&gt;
| +3 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Fungal&lt;br /&gt;
| +1 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Noxious&lt;br /&gt;
| +2 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Venomous*&lt;br /&gt;
| +3 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Graverobber's&lt;br /&gt;
| +1 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mojo**&lt;br /&gt;
| +2 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Golemlord's*&lt;br /&gt;
| +3 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called Accursed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Excluding throwing knives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Vodoun.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Paladin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lion Branded&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Hawk Branded&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rose Branded*&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Captain's&lt;br /&gt;
| +1 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Commander's&lt;br /&gt;
| +2 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Marshal's*&lt;br /&gt;
| +3 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Preserver's&lt;br /&gt;
| +1 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Warden's**&lt;br /&gt;
| +2 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Guardian's*&lt;br /&gt;
| +3 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously named &amp;quot;Warder's&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Sorceress Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| +1 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Blazing&lt;br /&gt;
| +2 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Volcanic*&lt;br /&gt;
| +3 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Sparking&lt;br /&gt;
| +1 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Charged&lt;br /&gt;
| +2 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Powered*&lt;br /&gt;
| +3 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Chilling&lt;br /&gt;
| +1 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Freezing&lt;br /&gt;
| +2 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Glacial*&lt;br /&gt;
| +3 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % chance of finding magic item=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Felicitous&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fortuitous*&lt;br /&gt;
| 11-15%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. - Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, so can make finding socketed items harder, ironically.&amp;lt;br /&amp;gt;- Works with ranged attacks and spells.&amp;lt;br /&amp;gt; - There are diminishing returns past 100%. See our [http://www.diabloii.net/strategy/x-guides/magic-find.shtml Magic Find Guide ]or [[Magic Find|FAQ]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Light Radius=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Glimmering&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Glowing#&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius suffixes on the same item, and multiple +light items stack as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;# &amp;lt;/nowiki&amp;gt;This prefix is also used for the &amp;quot;+1 min and 121-180 max lightning damage&amp;quot; stats.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Hit Causes Monsters to Flee (% Chance to Curse with Terror)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Screaming&lt;br /&gt;
| Bows: 12%; others: 25%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Howling&lt;br /&gt;
| Bows: 18%; others: 50%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Wailing&lt;br /&gt;
| Bows: 25%; others: 100%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| '''20''' (others), '''24''' (Bows)&lt;br /&gt;
| '''13''' (others), '''18''' (Bows)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally despised modifier; this can ruin a top damage Rare weapon since most want a monster to stand still and be hit, rather than running off every time (can be useful on bows though). Frozen or blinded monsters will not flee, so using this while wearing Iceblink or Coif of Glory is an option.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Sockets=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;13%&amp;quot; | Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic's #&lt;br /&gt;
| Add 1-2 sockets&lt;br /&gt;
| Armor, Bows, Circlets, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Artisan's * ##&lt;br /&gt;
| Add 1-3 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Jeweler's *&lt;br /&gt;
| Add 2-4 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 55&lt;br /&gt;
| 47&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; previously called Mechanist's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; previously called Artificer's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. These mods can be useful for putting in godly jewels in magic items. Jeweler's mod is highly sought after by people planning to socket rare or magical jewels that adds damage and IAS. Unfortunately, magical items cannot become rune word items, so socketing runes is a waste with these mods.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Excluding throwing weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Quantity To Throwing Weapons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Compact&lt;br /&gt;
| +20-40&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thin&lt;br /&gt;
| +41-80&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Dense&lt;br /&gt;
| +81-120&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The dense prefix is one of the most useful mod that Javazons can have since Javazons require more quantity rather than damage (i.e. lightning fury) All these mods can be spawn on rare items as well, making it convenient for any other classes that use throwing weapons (such as throwing Barbarians).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25099</id>
		<title>Prefix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25099"/>
				<updated>2011-10-23T12:25:36Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* + points to Skill Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Prefixes''' occur before an item name and only one per magical item.   Like [[Suffixes]] and Other Modifiers, Prefixes have a list of modifiers they can and can not occur with.  Similar quality modifiers are found on the same item, as they were in Diablo.  One added complication is that Rares, Uniques, and Item Sets list all of their modifiers by effect, and they can mix and match prefixes, suffixes, and other modifiers freely, so it's difficult to tell what exactly is giving the item a given property.&lt;br /&gt;
&lt;br /&gt;
Rare items can have up to three prefixes, but only one from each family of prefixes.  Magical items have one or none.  Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl (Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip.&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bronze&lt;br /&gt;
| +10-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| +21-40&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Steel&lt;br /&gt;
| +41-60&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| +61-80&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Gold&lt;br /&gt;
| +81-100&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Platinum&lt;br /&gt;
| +101-120&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Meteoric&lt;br /&gt;
| +121-150&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Strange*&lt;br /&gt;
| +151-300&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Weird*&lt;br /&gt;
| +301-450&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 37&lt;br /&gt;
| 27&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Values added (not multiplied) to your total Attack Rating, and unaffected by AR-increasing skills. If you have 500% AR listed in your Character window, adding a Meteoric Ring would take you to 621-650% AR. For Amazons with a lot in Penetrate and Barbarians with a lot in a Weapon Mastery, adding more Dexterity is generally better than adding AR.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hawkeye*&lt;br /&gt;
| +6 per character level&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. The bonus gained is substantially larger than any of the set attack rating prefix. However, in order for this mod to be effective, your character has to be high level. The attack rating bonus might not be the best possible prefix on magical item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating / Maximum Damage (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fool's*&lt;br /&gt;
| + 16.5 to Attack Rating and + 0.5 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Grinding&lt;br /&gt;
| + 0.75-74.25 To Maximum Damage (0.75 Per Character Level)&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;The damage bonus compared to grandmaster's prefix is minuscule, and needs a high lvl character to use. Still, these are useful prefixes that can add plenty of attack rating to your attacks. Fool's mod is not rare to see and can be useful for any characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+% to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Visionary&lt;br /&gt;
| +1% attack rating per character level&lt;br /&gt;
| Bows, Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The attack rating bonus by % would benefit amazons the most since they have more dexterity than any other classes. However, for other classes, Fool's prefix is more beneficial.&lt;br /&gt;
There is however '''a bug''' with this prefix when '''ranged weapons are used''' because for all ranged and explosion weapon attacks %AR applies as though it is flat AR. The character screen pretends you still get a %AR boost when you actually are getting a flat AR boost. As a result a 25% AR rune actually gives you no more AR than 5 soft dexterity points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jagged&lt;br /&gt;
| +10-20% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| +21-30% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Vicious&lt;br /&gt;
| +31-40%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Brutal&lt;br /&gt;
| +41-50%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Massive&lt;br /&gt;
| +51-65%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Savage&lt;br /&gt;
| +66-80%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Merciless&lt;br /&gt;
| +81-100%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Ferocious&lt;br /&gt;
| +101-200%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Cruel*&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
| Cruel&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Master's family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Points to Attack Rating and + % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sharp&lt;br /&gt;
| +10-20 AR&amp;lt;br /&amp;gt;+10-20% Dam (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fine&lt;br /&gt;
| +21-40 AR&amp;lt;br /&amp;gt;+21-30% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's&lt;br /&gt;
| +41-60 AR&amp;lt;br /&amp;gt;+31-40% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Soldier's&lt;br /&gt;
| +61-80 AR&amp;lt;br /&amp;gt;+41-50% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Knight's&lt;br /&gt;
| +81-100 AR&amp;lt;br /&amp;gt;+51-65% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lord's&lt;br /&gt;
| +101-120 AR&amp;lt;br /&amp;gt;+66-80% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 47&lt;br /&gt;
| 39&lt;br /&gt;
|-&lt;br /&gt;
| King's&lt;br /&gt;
| +121-150 AR&amp;lt;br /&amp;gt;+81-100% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Master's#&lt;br /&gt;
| +151-250 AR&amp;lt;br /&amp;gt; +101-150% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Grandmaster's*&lt;br /&gt;
| +251-300 AR&amp;lt;br /&amp;gt; +151-200% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 69&lt;br /&gt;
| 61&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for the &amp;quot;+3 Barbarian Combat Skills&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Cruel family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs Demons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lunar&lt;br /&gt;
| +25-50 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +10-25% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Arcadian&lt;br /&gt;
| +51-100 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +26-50% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Unearthly&lt;br /&gt;
| +101-150 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +51-100% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Astral&lt;br /&gt;
| +151-200 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +101-150% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Elysian&lt;br /&gt;
| +201-300 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +151-200% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Celestial*&lt;br /&gt;
| +300-400 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +201-300% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 55&lt;br /&gt;
| 41&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. These Damage and AR are only when hitting Demons, and do not show up in the Character menu. You must calculate this separately. Multiply your total physical damage (not elemental) by the appropriate bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs. Undead=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Consecrated&lt;br /&gt;
| +25-75 Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +25-75% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Pure&lt;br /&gt;
| +76-175 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +76-125% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sacred&lt;br /&gt;
| +175-250 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +126-200% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Hallowed&lt;br /&gt;
| +251-325 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +201-275% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Divine*&lt;br /&gt;
| +326-450 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +276-350% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. This Damage and AR works only when hitting Undead, and does not show up in the Character menu. You must calculate it separately. Multiply your total physical damage (not elemental) by the appropriate bonus. This stacks with the +50% Undead Damage on all blunt weapons, so a Divine mace would do 326-400% damage, for example.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Cold Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Snowy&lt;br /&gt;
| +6-9 min to 19-30 max cold damage&amp;lt;br /&amp;gt; 1 second duration&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Shivering&lt;br /&gt;
| +10-15 min to 31-45 max cold damage&amp;lt;br /&amp;gt; 2 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Boreal&lt;br /&gt;
| +16-23 min to 46-90 max cold damage&amp;lt;br /&amp;gt; 3 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Hibernal&lt;br /&gt;
| +25-45 min to 91-140 max cold damage&amp;lt;br /&amp;gt; 4 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 70&lt;br /&gt;
| 60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Cold duration is very useful to slow attackers; you want to have something with it on every combat character, though usually a char or two is plenty.Cold duration is 1/2 in Nightmare and 1/4 in Hell. However, cold damage stacks across item types and even skills (like Amazon's Freezing Arrow or Paladin's Vengeance), so if you have some on your weapon, ring, and 3 charms, you can get substantial cold time, even in hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Fire Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fiery**&lt;br /&gt;
| +16-25 min and 31-60 max fire dmg&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Smoldering&lt;br /&gt;
| +26-50 min and 61-90 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Smoking&lt;br /&gt;
| +51-80 min and 91-130 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Flaming&lt;br /&gt;
| +81-120 min and 131-180 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 61&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| Condensing***&lt;br /&gt;
| +121-170 min and 181-240 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 77&lt;br /&gt;
| 67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Fire damage can be found in large amounts on weapons in D2X, second only to lightning damage in total amount. Fire tends to have much higher min but lower max, so the average is nearly the same, but the max number is smaller, and that's all some players look at. If the total damage is near the same, take the item with a bigger min, since you're guaranteed to do at least that much damage every time. You're better off with a 150-220 fire damage than a 1-370 lightning damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Ember.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; Previously called Scorching.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Lightning Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Static&lt;br /&gt;
| +1 min and 49-120 max lightning damage&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Glowing**&lt;br /&gt;
| +1 min and 121-180 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Buzzing&lt;br /&gt;
| +1 min and 181-260 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| Arcing&lt;br /&gt;
| +1 min and 261-360 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Shocking&lt;br /&gt;
| +1 min and 361-480 max lightning damage&lt;br /&gt;
| Bows ([88]: 407 dam), Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning damage is the biggest possible elemental damage to find on a magical or rare weapon, though the minimum on it is very small. You should figure the average damage, since something with 150-250 fire damage beats a 1-350 lightning damage, for instance. Don't just glance at the max damage on items.A common tactic for Druids is to shop for a huge lightning damage wand in Act 2 hell, and then use that on their weapon switch to kill Physical Immunes. Socketed with a couple of Orts of Shaels or elemental damage jewels, such a wand can be quite effective, if you don't have a [http://www.diabloii.net/items/uniques/weapons_maces-elite.shtml Baranar's]. Put more lightning damage jewels into a 3 or 4 socket shield for a poor man's [http://www.diabloii.net/items/uniques/armor-shields-excep.shtml Tiamat's].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; This prefix is also used for the &amp;quot;+2 points to light radius&amp;quot; stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Poison Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Septic&lt;br /&gt;
| +6 Poison Damage over 2 seconds&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Foul&lt;br /&gt;
| +12 Poison Damage over 3 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Corrosive&lt;br /&gt;
| +80 Poison Damage over 4 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Toxic&lt;br /&gt;
| +150 Poison Damage over 5 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Pestilent&lt;br /&gt;
| +275 Poison Damage over 6 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Some poison damage is very useful to keep monsters from healing mid-fight, but it's hard to get enough of it to be a major factor in a big hell game. It's most often added from charms, especially in PvP combat. Poison damage was buggy in v1.08, is buggy in v1.09, and will probably be buggy in v1.10. The displayed amount doesn't stack correctly from multiple items, and neither does the duration time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Defense=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy&lt;br /&gt;
| 10-30%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''4''' (21-30%)&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''3''' (21-30%)&lt;br /&gt;
|-&lt;br /&gt;
| Strong&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Glorious&lt;br /&gt;
| 41-50%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Blessed&lt;br /&gt;
| 51-65%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Saintly&lt;br /&gt;
| 66-80%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 31&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| Holy&lt;br /&gt;
| 81-100%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 36&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Godly*#&lt;br /&gt;
| 101-200%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 45&amp;lt;br&amp;gt;50&lt;br /&gt;
| 38&amp;lt;br&amp;gt;43&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Somewhat devalued modifiers in Diablo II, due to Defense being largely unimportant for most characters by late Nightmare and Hell difficulty. The bonus value changed signifincatly in diablo expansion, being nerfed by 100% or more. However, godly mod was introduced to fill up the 100 to 200% bonuses that was previously provided Holy prefix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Strangely enough, Godly items can be spawned with two different Affix Level/Level Requirement combinations! Only the second combination (50/43) can be found on rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Defense (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Faithful&lt;br /&gt;
| + 0.5 Defense per character level&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
A new mod introduced in the expansion. This is also based on a character level formula that provides increased defense each level. The defense gained is not significant later in the game, but very useful for low level characters. The level requirement also frees up lots of restrictions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=% Damage taken goes to Mana=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vulpine&lt;br /&gt;
| 7-12&lt;br /&gt;
| Amulets, Orbs, Shields, Staves&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This modifier converts '''Physical melee''' damage taken to your mana, so if you take a 100 point blow, you'll gain 10 points to your mana (with 10%). This stacks, and stacks with the higher % damage to mana found on some Uniques and Set Items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Notes'''&lt;br /&gt;
* Does not '''reduce''' incoming damage.&lt;br /&gt;
* Does not apply to damage taken by your minions or hired mercenaries.&lt;br /&gt;
* For a detailed discussion on this subject, go to http://library.planetdiablo.gamespy.com/concept-vulpine.htm&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Mana after each kill=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Triumphant&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Victorious&lt;br /&gt;
| 2-5&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Mana awarded when death is caused by spell or physical damage, only if the wearer is the one to administer the killing blow. Does not work with kills by minions or party members, so isn't of much use to a Summoner Necromancer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=&amp;lt;span id=&amp;quot;pointstomana&amp;quot;&amp;gt;+ points to Mana&amp;lt;/span&amp;gt;=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lizard's&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Armor, Belts, Rings, Scepters, Shields, Staves, Wands#&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Snakes&lt;br /&gt;
| 5-10&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Serpent's&lt;br /&gt;
| 11-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''14''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''37''' (others)&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Drake's&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's&lt;br /&gt;
| 31-40&lt;br /&gt;
| Amulets, Body Armors, Boots, Circlets, Gloves, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''24''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''52''' (Body Armors, Boots, Gloves)&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''39''' (Body Armors, Boots, Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wyrm's&lt;br /&gt;
| 41-60&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| Great Wyrm's*&lt;br /&gt;
| 61-90&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Bahamut's*&lt;br /&gt;
| 91-120&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Can stack with the +mana prefixes in the Wizardry family, to a maximum of +90 mana on a rare item. Note that +mana modifiers are generally higher Ilvl than +hps modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; All these items can be spawned with a &amp;quot;+1 to Mana&amp;quot; stat with an Affix Level of 1. They can only be dropped by Level 1 or 2 Monsters however.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Mana (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mnemonic&lt;br /&gt;
| + 0.75 Mana Per Character Level&lt;br /&gt;
| Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Magic Damage Reduced by=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Devious&lt;br /&gt;
| 1&lt;br /&gt;
| Shields&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Fortified&lt;br /&gt;
| 2&lt;br /&gt;
| Shields&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Used to be very useful modifiers against damage over time spells, such as Firewalls, Meteors, and Diablo's pink lightning, and it worked on all other types of magical damage as well.&lt;br /&gt;
&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Maximum Stamina=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rugged&lt;br /&gt;
| 5-20&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves (only 5-10), Rings&lt;br /&gt;
| '''1''' (5-10), '''8''' (11-20)&lt;br /&gt;
| '''1''' (5-10), '''6''' (11-20)&lt;br /&gt;
|-&lt;br /&gt;
| Vigorous&lt;br /&gt;
| 21-30&lt;br /&gt;
| Belts, Boots&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A largely ignored modifier, since the added stamina is so little. There are much larger bonuses to stamina in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Stamina Regeneration=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Tireless&lt;br /&gt;
| 50%&lt;br /&gt;
| Boots&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More useful than the +stamina modifiers, but still far from coveted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Fire=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Crimson*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Russet&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Garnet&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Ruby&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Fire Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Fire resistance is the second most important type of resistance in Diablo II, after lightning. Many types of fire damage are over time (firewalls, meteors) which makes the minus magical damage mods very useful in combination.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Cold=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Azure*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lapis&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others)&amp;lt;br&amp;gt;'''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others)&amp;lt;br&amp;gt;'''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others)&amp;lt;br&amp;gt;'''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others)&amp;lt;br&amp;gt;'''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Cold Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cold resistance is valuable, but there are not many monsters with cold attacks in Diablo II, so it's less important than Fire or Lightning. Higher cold resistance seems to shorten chill duration as well as lower damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Lightning=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Tangerine*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Ocher&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Coral&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Amber&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Lightning Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning resistance is the most important type of resistance in Diablo II and most players make an effort to keep this one max'ed at all times.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Poison=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Beryl*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Gloves, Rings, Scepters, Shields, Staves, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Viridian&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Jade&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands &lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Poison Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By far the least important type of resistance in Diablo II, this one can safely be ignored in most parts of the game, and many characters in hell have negative poison resistance while max'ing out the other three. Modifiers that shorten Poison duration are actually more useful, since most poison damage comes over time, rather than in one painful hit.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist All=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shimmering&lt;br /&gt;
| 3-7%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''6''' (Shields), '''8''' (Amulets, Circlets), '''45''' (Rings)&lt;br /&gt;
| '''4''' (Shields), '''6''' (Amulets, Circlets), '''37''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow&lt;br /&gt;
| 8-11%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''18''' (Shields), '''21''' (Amulets, Circlets), '''56''' (Rings)&lt;br /&gt;
| '''13''' (Shields), '''15''' (Amulets, Circlets), '''48''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Scintillating&lt;br /&gt;
| 12-15%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''28''' (Shields), '''34''' (Amulets, Circlets), '''67''' (Rings)&lt;br /&gt;
| '''21''' (Shields), '''25''' (Amulets, Circlets), '''59''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Prismatic&lt;br /&gt;
| 16-20%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''39''' (Shields), '''42''' (Amulets, Circlets)&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| Chromatic*&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''50''' (Shields), '''55''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Shields), '''41''' (Amulets, Circlets)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Prismatic amulets are very popular. Rares can have two other prefixes, potentially adding more to two resistances on top of the resist all mod. Prismatic rings are less valuable, owing to their very high Clvl requirements, and also it's easier to find a ring with +20% to two or three individual resistances.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Skill Levels=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Maiden's&lt;br /&gt;
| +1 Amazon&lt;br /&gt;
| Amulets, Bows, Circlets, Spears*&lt;br /&gt;
| '''30''' (Bows, Spears)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Bows, Spears)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie's&lt;br /&gt;
| +2 Amazon&lt;br /&gt;
| Bows [56], Crossbows, Javelins, Spears, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Magekillers'&lt;br /&gt;
| +1 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''30''' (Claws)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Claws)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Witch-hunter's&lt;br /&gt;
| +2 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''50''' (Claws)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Claws)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer's&lt;br /&gt;
| +1 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Berserker's&lt;br /&gt;
| +2 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''50''' (others)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (others)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Shamans'&lt;br /&gt;
| +1 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''30''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Hierophants'&lt;br /&gt;
| +2 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''50''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Monk's&lt;br /&gt;
| +1 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''30''' (Auric Shields, Scepters), '''35''' (Hammers, Maces, Shields, Swords), '''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Auric Shields, Scepters)&amp;lt;br&amp;gt;'''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Priest's&lt;br /&gt;
| +2 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''50''' (Auric Shields, Scepters), '''65''' (Hammers, Maces, Shields, Swords), '''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Auric Shields, Scepters), '''58''' (Hammers, Maces, Shields, Swords), '''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Summoner's&lt;br /&gt;
| +1 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets) &lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Necromancer's&lt;br /&gt;
| +2 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''50''' (others)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets) &lt;br /&gt;
| '''42''' (others)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Angel's&lt;br /&gt;
| +1 Sorceress&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Orbs, Staves)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Arch-Angel's&lt;br /&gt;
| +2 Sorceress&lt;br /&gt;
| Orbs, Staves, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. +2 skill amulets are very tasty, and best obtained by gambling with a high (85+, 94 or better ideally) level character. They can also to be dropped by every monster past about the middle of Act 3, Hell. You can also make them in several crafting recipes, if the character cubing the ingredients is a high enough level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; including Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; excluding Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Amazon Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fletcher's&lt;br /&gt;
| +1 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Bowyer's&lt;br /&gt;
| +2 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Archer's*&lt;br /&gt;
| +3 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Acrobatic#&lt;br /&gt;
| +1 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Gymnastic#&lt;br /&gt;
| +2 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Athletic*#&lt;br /&gt;
| +3 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Harpoonist's&lt;br /&gt;
| +1 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Spearmaiden's&lt;br /&gt;
| +2 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lancer's*&lt;br /&gt;
| +3 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Acrobatic, Gymnastic, and Athletic were previously called Acrobat's, Gymnast's, and Athlete's, respectively.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Assassin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
| Affix Level&lt;br /&gt;
| Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Entrapping&lt;br /&gt;
| +1 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Trickster's&lt;br /&gt;
| +2 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cunning*&lt;br /&gt;
| +3 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Mentalist's&lt;br /&gt;
| +1 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Psychic&lt;br /&gt;
| +2 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow*&lt;br /&gt;
| +3 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shogukusha's&lt;br /&gt;
| +1 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Sensei's&lt;br /&gt;
| +2 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Kenshi's*&lt;br /&gt;
| +3 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added.These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Barbarian Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Expert's&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Veteran's&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Master's*#&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Barbarian Helms, Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fanatic&lt;br /&gt;
| +1 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Raging&lt;br /&gt;
| +2 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Furious*&lt;br /&gt;
| +3 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Sounding&lt;br /&gt;
| +1 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Resonant&lt;br /&gt;
| +2 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Echoing*&lt;br /&gt;
| +3 Warcries&lt;br /&gt;
| Amulets, Barbarian Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for a &amp;quot;+ Points to Attack Rating and + % to Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Druid Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Trainer's&lt;br /&gt;
| +1 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Caretaker's&lt;br /&gt;
| +2 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Keeper's*&lt;br /&gt;
| +3 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual&lt;br /&gt;
| +1 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| +2 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Communal*&lt;br /&gt;
| +3 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Natural#&lt;br /&gt;
| +1 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Terrene**&lt;br /&gt;
| +2 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Gaean* ##&lt;br /&gt;
| +3 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Nature's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Terra's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Gaea's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Necromancer Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hexing&lt;br /&gt;
| +1 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Blighting&lt;br /&gt;
| +2 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cursing*#&lt;br /&gt;
| +3 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Fungal&lt;br /&gt;
| +1 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Noxious&lt;br /&gt;
| +2 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Venomous*&lt;br /&gt;
| +3 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Graverobber's&lt;br /&gt;
| +1 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mojo**&lt;br /&gt;
| +2 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Golemlord's*&lt;br /&gt;
| +3 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called Accursed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Excluding throwing knives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Vodoun.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Paladin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lion Branded&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Hawk Branded&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rose Branded*&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Captain's&lt;br /&gt;
| +1 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Commander's&lt;br /&gt;
| +2 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Marshal's*&lt;br /&gt;
| +3 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Preserver's&lt;br /&gt;
| +1 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Warden's**&lt;br /&gt;
| +2 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Guardian's*&lt;br /&gt;
| +3 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously named &amp;quot;Warder's&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Sorceress Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| +1 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Blazing&lt;br /&gt;
| +2 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Volcanic*&lt;br /&gt;
| +3 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Sparking&lt;br /&gt;
| +1 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Charged&lt;br /&gt;
| +2 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Powered*&lt;br /&gt;
| +3 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Chilling&lt;br /&gt;
| +1 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Freezing&lt;br /&gt;
| +2 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Glacial*&lt;br /&gt;
| +3 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % chance of finding magic item=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Felicitous&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fortuitous*&lt;br /&gt;
| 11-15%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. - Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, so can make finding socketed items harder, ironically.&amp;lt;br /&amp;gt;- Works with ranged attacks and spells.&amp;lt;br /&amp;gt; - There are diminishing returns past 100%. See our [http://www.diabloii.net/strategy/x-guides/magic-find.shtml Magic Find Guide ]or [[Magic Find|FAQ]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Light Radius=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Glimmering&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Glowing#&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius suffixes on the same item, and multiple +light items stack as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;# &amp;lt;/nowiki&amp;gt;This prefix is also used for the &amp;quot;+1 min and 121-180 max lightning damage&amp;quot; stats.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Hit Causes Monsters to Flee (% Chance to Curse with Terror)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Screaming&lt;br /&gt;
| Bows: 12%; others: 25%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Howling&lt;br /&gt;
| Bows: 18%; others: 50%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Wailing&lt;br /&gt;
| Bows: 25%; others: 100%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| '''20''' (others), '''24''' (Bows)&lt;br /&gt;
| '''13''' (others), '''18''' (Bows)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally despised modifier; this can ruin a top damage Rare weapon since most want a monster to stand still and be hit, rather than running off every time (can be useful on bows though). Frozen or blinded monsters will not flee, so using this while wearing Iceblink or Coif of Glory is an option.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Sockets=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;13%&amp;quot; | Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic's #&lt;br /&gt;
| Add 1-2 sockets&lt;br /&gt;
| Armor, Bows, Circlets, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Artisan's * ##&lt;br /&gt;
| Add 1-3 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Jeweler's *&lt;br /&gt;
| Add 2-4 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 55&lt;br /&gt;
| 47&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; previously called Mechanist's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; previously called Artificer's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. These mods can be useful for putting in godly jewels in magic items. Jeweler's mod is highly sought after by people planning to socket rare or magical jewels that adds damage and IAS. Unfortunately, magical items cannot become rune word items, so socketing runes is a waste with these mods.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Excluding throwing weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Quantity To Throwing Weapons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Compact&lt;br /&gt;
| +20-40&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thin&lt;br /&gt;
| +41-80&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Dense&lt;br /&gt;
| +81-120&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The dense prefix is one of the most useful mod that Javazons can have since Javazons require more quantity rather than damage (i.e. lightning fury) All these mods can be spawn on rare items as well, making it convenient for any other classes that use throwing weapons (such as throwing Barbarians).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25097</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25097"/>
				<updated>2011-10-22T16:10:37Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Rings''), '''9'''&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Rings''), '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| 1-4&amp;lt;br&amp;gt;'''3''' (''Amulets'')&lt;br /&gt;
| 22-30&amp;lt;br&amp;gt;'''27''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25096</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25096"/>
				<updated>2011-10-22T16:03:30Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2'''  (''Rings'')&amp;lt;br&amp;gt;'''3'''  (''Rings'')&amp;lt;br&amp;gt;'''5''', or '''9'''&lt;br /&gt;
| '''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27'''  (''Rings'')&amp;lt;br&amp;gt;'''32''', or '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| 1-4&amp;lt;br&amp;gt;'''3''' (''Amulets'')&lt;br /&gt;
| 22-30&amp;lt;br&amp;gt;'''27''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25095</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25095"/>
				<updated>2011-10-22T16:01:35Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2'''  (''Rings'')&amp;lt;br&amp;gt;'''3'''  (''Rings'')&amp;lt;br&amp;gt;'''5''', or '''9'''&lt;br /&gt;
| '''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27'''  (''Rings'')&amp;lt;br&amp;gt;'''32''', or '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| 1-4&amp;lt;br&amp;gt;'''3''' (''Amulets'')&lt;br /&gt;
| 22-30&amp;lt;br&amp;gt;'''27''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;4&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;45&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Orbs'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25094</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25094"/>
				<updated>2011-10-22T15:59:26Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&amp;lt;br&amp;gt;'''9''' (''Orbs'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&amp;lt;br&amp;gt;'''63''' (''Orbs'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2'''  (''Rings'')&amp;lt;br&amp;gt;'''3'''  (''Rings'')&amp;lt;br&amp;gt;'''5''', or '''9'''&lt;br /&gt;
| '''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27'''  (''Rings'')&amp;lt;br&amp;gt;'''32''', or '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| 1-4&amp;lt;br&amp;gt;'''3''' (''Amulets'')&lt;br /&gt;
| 22-30&amp;lt;br&amp;gt;'''27''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;4&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;45&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25093</id>
		<title>Prefix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25093"/>
				<updated>2011-10-22T15:51:54Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* +% to Attack Rating (based on character level) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Prefixes''' occur before an item name and only one per magical item.   Like [[Suffixes]] and Other Modifiers, Prefixes have a list of modifiers they can and can not occur with.  Similar quality modifiers are found on the same item, as they were in Diablo.  One added complication is that Rares, Uniques, and Item Sets list all of their modifiers by effect, and they can mix and match prefixes, suffixes, and other modifiers freely, so it's difficult to tell what exactly is giving the item a given property.&lt;br /&gt;
&lt;br /&gt;
Rare items can have up to three prefixes, but only one from each family of prefixes.  Magical items have one or none.  Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl (Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip.&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bronze&lt;br /&gt;
| +10-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| +21-40&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Steel&lt;br /&gt;
| +41-60&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| +61-80&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Gold&lt;br /&gt;
| +81-100&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Platinum&lt;br /&gt;
| +101-120&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Meteoric&lt;br /&gt;
| +121-150&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Strange*&lt;br /&gt;
| +151-300&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Weird*&lt;br /&gt;
| +301-450&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 37&lt;br /&gt;
| 27&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Values added (not multiplied) to your total Attack Rating, and unaffected by AR-increasing skills. If you have 500% AR listed in your Character window, adding a Meteoric Ring would take you to 621-650% AR. For Amazons with a lot in Penetrate and Barbarians with a lot in a Weapon Mastery, adding more Dexterity is generally better than adding AR.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hawkeye*&lt;br /&gt;
| +6 per character level&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. The bonus gained is substantially larger than any of the set attack rating prefix. However, in order for this mod to be effective, your character has to be high level. The attack rating bonus might not be the best possible prefix on magical item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating / Maximum Damage (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fool's*&lt;br /&gt;
| + 16.5 to Attack Rating and + 0.5 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Grinding&lt;br /&gt;
| + 0.75-74.25 To Maximum Damage (0.75 Per Character Level)&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;The damage bonus compared to grandmaster's prefix is minuscule, and needs a high lvl character to use. Still, these are useful prefixes that can add plenty of attack rating to your attacks. Fool's mod is not rare to see and can be useful for any characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+% to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Visionary&lt;br /&gt;
| +1% attack rating per character level&lt;br /&gt;
| Bows, Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The attack rating bonus by % would benefit amazons the most since they have more dexterity than any other classes. However, for other classes, Fool's prefix is more beneficial.&lt;br /&gt;
There is however '''a bug''' with this prefix when '''ranged weapons are used''' because for all ranged and explosion weapon attacks %AR applies as though it is flat AR. The character screen pretends you still get a %AR boost when you actually are getting a flat AR boost. As a result a 25% AR rune actually gives you no more AR than 5 soft dexterity points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jagged&lt;br /&gt;
| +10-20% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| +21-30% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Vicious&lt;br /&gt;
| +31-40%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Brutal&lt;br /&gt;
| +41-50%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Massive&lt;br /&gt;
| +51-65%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Savage&lt;br /&gt;
| +66-80%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Merciless&lt;br /&gt;
| +81-100%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Ferocious&lt;br /&gt;
| +101-200%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Cruel*&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
| Cruel&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Master's family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Points to Attack Rating and + % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sharp&lt;br /&gt;
| +10-20 AR&amp;lt;br /&amp;gt;+10-20% Dam (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fine&lt;br /&gt;
| +21-40 AR&amp;lt;br /&amp;gt;+21-30% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's&lt;br /&gt;
| +41-60 AR&amp;lt;br /&amp;gt;+31-40% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Soldier's&lt;br /&gt;
| +61-80 AR&amp;lt;br /&amp;gt;+41-50% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Knight's&lt;br /&gt;
| +81-100 AR&amp;lt;br /&amp;gt;+51-65% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lord's&lt;br /&gt;
| +101-120 AR&amp;lt;br /&amp;gt;+66-80% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 47&lt;br /&gt;
| 39&lt;br /&gt;
|-&lt;br /&gt;
| King's&lt;br /&gt;
| +121-150 AR&amp;lt;br /&amp;gt;+81-100% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Master's#&lt;br /&gt;
| +151-250 AR&amp;lt;br /&amp;gt; +101-150% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Grandmaster's*&lt;br /&gt;
| +251-300 AR&amp;lt;br /&amp;gt; +151-200% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 69&lt;br /&gt;
| 61&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for the &amp;quot;+3 Barbarian Combat Skills&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Cruel family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs Demons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lunar&lt;br /&gt;
| +25-50 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +10-25% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Arcadian&lt;br /&gt;
| +51-100 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +26-50% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Unearthly&lt;br /&gt;
| +101-150 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +51-100% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Astral&lt;br /&gt;
| +151-200 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +101-150% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Elysian&lt;br /&gt;
| +201-300 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +151-200% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Celestial*&lt;br /&gt;
| +300-400 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +201-300% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 55&lt;br /&gt;
| 41&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. These Damage and AR are only when hitting Demons, and do not show up in the Character menu. You must calculate this separately. Multiply your total physical damage (not elemental) by the appropriate bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs. Undead=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Consecrated&lt;br /&gt;
| +25-75 Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +25-75% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Pure&lt;br /&gt;
| +76-175 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +76-125% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sacred&lt;br /&gt;
| +175-250 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +126-200% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Hallowed&lt;br /&gt;
| +251-325 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +201-275% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Divine*&lt;br /&gt;
| +326-450 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +276-350% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. This Damage and AR works only when hitting Undead, and does not show up in the Character menu. You must calculate it separately. Multiply your total physical damage (not elemental) by the appropriate bonus. This stacks with the +50% Undead Damage on all blunt weapons, so a Divine mace would do 326-400% damage, for example.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Cold Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Snowy&lt;br /&gt;
| +6-9 min to 19-30 max cold damage&amp;lt;br /&amp;gt; 1 second duration&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Shivering&lt;br /&gt;
| +10-15 min to 31-45 max cold damage&amp;lt;br /&amp;gt; 2 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Boreal&lt;br /&gt;
| +16-23 min to 46-90 max cold damage&amp;lt;br /&amp;gt; 3 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Hibernal&lt;br /&gt;
| +25-45 min to 91-140 max cold damage&amp;lt;br /&amp;gt; 4 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 70&lt;br /&gt;
| 60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Cold duration is very useful to slow attackers; you want to have something with it on every combat character, though usually a char or two is plenty.Cold duration is 1/2 in Nightmare and 1/4 in Hell. However, cold damage stacks across item types and even skills (like Amazon's Freezing Arrow or Paladin's Vengeance), so if you have some on your weapon, ring, and 3 charms, you can get substantial cold time, even in hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Fire Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fiery**&lt;br /&gt;
| +16-25 min and 31-60 max fire dmg&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Smoldering&lt;br /&gt;
| +26-50 min and 61-90 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Smoking&lt;br /&gt;
| +51-80 min and 91-130 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Flaming&lt;br /&gt;
| +81-120 min and 131-180 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 61&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| Condensing***&lt;br /&gt;
| +121-170 min and 181-240 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 77&lt;br /&gt;
| 67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Fire damage can be found in large amounts on weapons in D2X, second only to lightning damage in total amount. Fire tends to have much higher min but lower max, so the average is nearly the same, but the max number is smaller, and that's all some players look at. If the total damage is near the same, take the item with a bigger min, since you're guaranteed to do at least that much damage every time. You're better off with a 150-220 fire damage than a 1-370 lightning damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Ember.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; Previously called Scorching.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Lightning Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Static&lt;br /&gt;
| +1 min and 49-120 max lightning damage&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Glowing**&lt;br /&gt;
| +1 min and 121-180 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Buzzing&lt;br /&gt;
| +1 min and 181-260 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| Arcing&lt;br /&gt;
| +1 min and 261-360 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Shocking&lt;br /&gt;
| +1 min and 361-480 max lightning damage&lt;br /&gt;
| Bows ([88]: 407 dam), Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning damage is the biggest possible elemental damage to find on a magical or rare weapon, though the minimum on it is very small. You should figure the average damage, since something with 150-250 fire damage beats a 1-350 lightning damage, for instance. Don't just glance at the max damage on items.A common tactic for Druids is to shop for a huge lightning damage wand in Act 2 hell, and then use that on their weapon switch to kill Physical Immunes. Socketed with a couple of Orts of Shaels or elemental damage jewels, such a wand can be quite effective, if you don't have a [http://www.diabloii.net/items/uniques/weapons_maces-elite.shtml Baranar's]. Put more lightning damage jewels into a 3 or 4 socket shield for a poor man's [http://www.diabloii.net/items/uniques/armor-shields-excep.shtml Tiamat's].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; This prefix is also used for the &amp;quot;+2 points to light radius&amp;quot; stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Poison Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Septic&lt;br /&gt;
| +6 Poison Damage over 2 seconds&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Foul&lt;br /&gt;
| +12 Poison Damage over 3 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Corrosive&lt;br /&gt;
| +80 Poison Damage over 4 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Toxic&lt;br /&gt;
| +150 Poison Damage over 5 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Pestilent&lt;br /&gt;
| +275 Poison Damage over 6 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Some poison damage is very useful to keep monsters from healing mid-fight, but it's hard to get enough of it to be a major factor in a big hell game. It's most often added from charms, especially in PvP combat. Poison damage was buggy in v1.08, is buggy in v1.09, and will probably be buggy in v1.10. The displayed amount doesn't stack correctly from multiple items, and neither does the duration time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Defense=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy&lt;br /&gt;
| 10-30%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''4''' (21-30%)&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''3''' (21-30%)&lt;br /&gt;
|-&lt;br /&gt;
| Strong&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Glorious&lt;br /&gt;
| 41-50%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Blessed&lt;br /&gt;
| 51-65%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Saintly&lt;br /&gt;
| 66-80%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 31&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| Holy&lt;br /&gt;
| 81-100%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 36&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Godly*#&lt;br /&gt;
| 101-200%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 45&amp;lt;br&amp;gt;50&lt;br /&gt;
| 38&amp;lt;br&amp;gt;43&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Somewhat devalued modifiers in Diablo II, due to Defense being largely unimportant for most characters by late Nightmare and Hell difficulty. The bonus value changed signifincatly in diablo expansion, being nerfed by 100% or more. However, godly mod was introduced to fill up the 100 to 200% bonuses that was previously provided Holy prefix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Strangely enough, Godly items can be spawned with two different Affix Level/Level Requirement combinations! Only the second combination (50/43) can be found on rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Defense (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Faithful&lt;br /&gt;
| + 0.5 Defense per character level&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
A new mod introduced in the expansion. This is also based on a character level formula that provides increased defense each level. The defense gained is not significant later in the game, but very useful for low level characters. The level requirement also frees up lots of restrictions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=% Damage taken goes to Mana=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vulpine&lt;br /&gt;
| 7-12&lt;br /&gt;
| Amulets, Orbs, Shields, Staves&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This modifier converts '''Physical melee''' damage taken to your mana, so if you take a 100 point blow, you'll gain 10 points to your mana (with 10%). This stacks, and stacks with the higher % damage to mana found on some Uniques and Set Items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Notes'''&lt;br /&gt;
* Does not '''reduce''' incoming damage.&lt;br /&gt;
* Does not apply to damage taken by your minions or hired mercenaries.&lt;br /&gt;
* For a detailed discussion on this subject, go to http://library.planetdiablo.gamespy.com/concept-vulpine.htm&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Mana after each kill=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Triumphant&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Victorious&lt;br /&gt;
| 2-5&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Mana awarded when death is caused by spell or physical damage, only if the wearer is the one to administer the killing blow. Does not work with kills by minions or party members, so isn't of much use to a Summoner Necromancer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=&amp;lt;span id=&amp;quot;pointstomana&amp;quot;&amp;gt;+ points to Mana&amp;lt;/span&amp;gt;=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lizard's&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Armor, Belts, Rings, Scepters, Shields, Staves, Wands#&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Snakes&lt;br /&gt;
| 5-10&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Serpent's&lt;br /&gt;
| 11-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''14''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''37''' (others)&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Drake's&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's&lt;br /&gt;
| 31-40&lt;br /&gt;
| Amulets, Body Armors, Boots, Circlets, Gloves, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''24''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''52''' (Body Armors, Boots, Gloves)&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''39''' (Body Armors, Boots, Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wyrm's&lt;br /&gt;
| 41-60&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| Great Wyrm's*&lt;br /&gt;
| 61-90&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Bahamut's*&lt;br /&gt;
| 91-120&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Can stack with the +mana prefixes in the Wizardry family, to a maximum of +90 mana on a rare item. Note that +mana modifiers are generally higher Ilvl than +hps modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; All these items can be spawned with a &amp;quot;+1 to Mana&amp;quot; stat with an Affix Level of 1. They can only be dropped by Level 1 or 2 Monsters however.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Mana (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mnemonic&lt;br /&gt;
| + 0.75 Mana Per Character Level&lt;br /&gt;
| Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Magic Damage Reduced by=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Devious&lt;br /&gt;
| 1&lt;br /&gt;
| Shields&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Fortified&lt;br /&gt;
| 2&lt;br /&gt;
| Shields&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Used to be very useful modifiers against damage over time spells, such as Firewalls, Meteors, and Diablo's pink lightning, and it worked on all other types of magical damage as well.&lt;br /&gt;
&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Maximum Stamina=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rugged&lt;br /&gt;
| 5-20&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves (only 5-10), Rings&lt;br /&gt;
| '''1''' (5-10), '''8''' (11-20)&lt;br /&gt;
| '''1''' (5-10), '''6''' (11-20)&lt;br /&gt;
|-&lt;br /&gt;
| Vigorous&lt;br /&gt;
| 21-30&lt;br /&gt;
| Belts, Boots&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A largely ignored modifier, since the added stamina is so little. There are much larger bonuses to stamina in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Stamina Regeneration=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Tireless&lt;br /&gt;
| 50%&lt;br /&gt;
| Boots&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More useful than the +stamina modifiers, but still far from coveted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Fire=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Crimson*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Russet&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Garnet&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Ruby&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Fire Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Fire resistance is the second most important type of resistance in Diablo II, after lightning. Many types of fire damage are over time (firewalls, meteors) which makes the minus magical damage mods very useful in combination.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Cold=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Azure*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lapis&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others)&amp;lt;br&amp;gt;'''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others)&amp;lt;br&amp;gt;'''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others)&amp;lt;br&amp;gt;'''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others)&amp;lt;br&amp;gt;'''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Cold Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cold resistance is valuable, but there are not many monsters with cold attacks in Diablo II, so it's less important than Fire or Lightning. Higher cold resistance seems to shorten chill duration as well as lower damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Lightning=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Tangerine*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Ocher&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Coral&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Amber&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Lightning Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning resistance is the most important type of resistance in Diablo II and most players make an effort to keep this one max'ed at all times.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Poison=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Beryl*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Gloves, Rings, Scepters, Shields, Staves, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Viridian&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Jade&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands &lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Poison Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By far the least important type of resistance in Diablo II, this one can safely be ignored in most parts of the game, and many characters in hell have negative poison resistance while max'ing out the other three. Modifiers that shorten Poison duration are actually more useful, since most poison damage comes over time, rather than in one painful hit.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist All=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shimmering&lt;br /&gt;
| 3-7%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''6''' (Shields), '''8''' (Amulets, Circlets), '''45''' (Rings)&lt;br /&gt;
| '''4''' (Shields), '''6''' (Amulets, Circlets), '''37''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow&lt;br /&gt;
| 8-11%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''18''' (Shields), '''21''' (Amulets, Circlets), '''56''' (Rings)&lt;br /&gt;
| '''13''' (Shields), '''15''' (Amulets, Circlets), '''48''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Scintillating&lt;br /&gt;
| 12-15%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''28''' (Shields), '''34''' (Amulets, Circlets), '''67''' (Rings)&lt;br /&gt;
| '''21''' (Shields), '''25''' (Amulets, Circlets), '''59''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Prismatic&lt;br /&gt;
| 16-20%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''39''' (Shields), '''42''' (Amulets, Circlets)&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| Chromatic*&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''50''' (Shields), '''55''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Shields), '''41''' (Amulets, Circlets)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Prismatic amulets are very popular. Rares can have two other prefixes, potentially adding more to two resistances on top of the resist all mod. Prismatic rings are less valuable, owing to their very high Clvl requirements, and also it's easier to find a ring with +20% to two or three individual resistances.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Skill Levels=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Maiden's&lt;br /&gt;
| +1 Amazon&lt;br /&gt;
| Amulets, Bows, Circlets, Spears*&lt;br /&gt;
| '''30''' (Bows, Spears)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Bows, Spears)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie's&lt;br /&gt;
| +2 Amazon&lt;br /&gt;
| Bows [56], Crossbows, Javelins, Spears, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Magekillers'&lt;br /&gt;
| +1 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''30''' (Claws)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Claws)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Witch-hunter's&lt;br /&gt;
| +2 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''50''' (Claws)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Claws)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer's&lt;br /&gt;
| +1 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Berserker's&lt;br /&gt;
| +2 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''50''' (others)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (others)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Shamans'&lt;br /&gt;
| +1 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''30''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Hierophants'&lt;br /&gt;
| +2 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''50''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Monk's&lt;br /&gt;
| +1 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''30''' (Auric Shields, Scepters), '''35''' (Hammers, Maces, Shields, Swords), '''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Auric Shields, Scepters)&amp;lt;br&amp;gt;'''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Priest's&lt;br /&gt;
| +2 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''50''' (Auric Shields, Scepters), '''65''' (Hammers, Maces, Shields, Swords), '''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Auric Shields, Scepters), '''58''' (Hammers, Maces, Shields, Swords), '''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Summoner's&lt;br /&gt;
| +1 Necromancer&lt;br /&gt;
| Head, Daggers, Wands, Amulets [36], Circlets [36]&lt;br /&gt;
| 30&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Necromancer's&lt;br /&gt;
| +2 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''50''' (others)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets) &lt;br /&gt;
| '''42''' (others)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Angel's&lt;br /&gt;
| +1 Sorceress&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Orbs, Staves)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Arch-Angel's&lt;br /&gt;
| +2 Sorceress&lt;br /&gt;
| Orbs, Staves, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. +2 skill amulets are very tasty, and best obtained by gambling with a high (85+, 94 or better ideally) level character. They can also to be dropped by every monster past about the middle of Act 3, Hell. You can also make them in several crafting recipes, if the character cubing the ingredients is a high enough level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; including Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; excluding Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Amazon Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fletcher's&lt;br /&gt;
| +1 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Bowyer's&lt;br /&gt;
| +2 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Archer's*&lt;br /&gt;
| +3 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Acrobatic#&lt;br /&gt;
| +1 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Gymnastic#&lt;br /&gt;
| +2 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Athletic*#&lt;br /&gt;
| +3 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Harpoonist's&lt;br /&gt;
| +1 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Spearmaiden's&lt;br /&gt;
| +2 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lancer's*&lt;br /&gt;
| +3 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Acrobatic, Gymnastic, and Athletic were previously called Acrobat's, Gymnast's, and Athlete's, respectively.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Assassin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
| Affix Level&lt;br /&gt;
| Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Entrapping&lt;br /&gt;
| +1 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Trickster's&lt;br /&gt;
| +2 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cunning*&lt;br /&gt;
| +3 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Mentalist's&lt;br /&gt;
| +1 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Psychic&lt;br /&gt;
| +2 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow*&lt;br /&gt;
| +3 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shogukusha's&lt;br /&gt;
| +1 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Sensei's&lt;br /&gt;
| +2 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Kenshi's*&lt;br /&gt;
| +3 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added.These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Barbarian Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Expert's&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Veteran's&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Master's*#&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Barbarian Helms, Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fanatic&lt;br /&gt;
| +1 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Raging&lt;br /&gt;
| +2 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Furious*&lt;br /&gt;
| +3 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Sounding&lt;br /&gt;
| +1 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Resonant&lt;br /&gt;
| +2 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Echoing*&lt;br /&gt;
| +3 Warcries&lt;br /&gt;
| Amulets, Barbarian Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for a &amp;quot;+ Points to Attack Rating and + % to Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Druid Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Trainer's&lt;br /&gt;
| +1 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Caretaker's&lt;br /&gt;
| +2 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Keeper's*&lt;br /&gt;
| +3 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual&lt;br /&gt;
| +1 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| +2 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Communal*&lt;br /&gt;
| +3 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Natural#&lt;br /&gt;
| +1 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Terrene**&lt;br /&gt;
| +2 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Gaean* ##&lt;br /&gt;
| +3 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Nature's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Terra's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Gaea's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Necromancer Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hexing&lt;br /&gt;
| +1 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Blighting&lt;br /&gt;
| +2 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cursing*#&lt;br /&gt;
| +3 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Fungal&lt;br /&gt;
| +1 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Noxious&lt;br /&gt;
| +2 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Venomous*&lt;br /&gt;
| +3 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Graverobber's&lt;br /&gt;
| +1 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mojo**&lt;br /&gt;
| +2 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Golemlord's*&lt;br /&gt;
| +3 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called Accursed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Excluding throwing knives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Vodoun.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Paladin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lion Branded&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Hawk Branded&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rose Branded*&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Captain's&lt;br /&gt;
| +1 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Commander's&lt;br /&gt;
| +2 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Marshal's*&lt;br /&gt;
| +3 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Preserver's&lt;br /&gt;
| +1 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Warden's**&lt;br /&gt;
| +2 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Guardian's*&lt;br /&gt;
| +3 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously named &amp;quot;Warder's&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Sorceress Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| +1 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Blazing&lt;br /&gt;
| +2 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Volcanic*&lt;br /&gt;
| +3 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Sparking&lt;br /&gt;
| +1 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Charged&lt;br /&gt;
| +2 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Powered*&lt;br /&gt;
| +3 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Chilling&lt;br /&gt;
| +1 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Freezing&lt;br /&gt;
| +2 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Glacial*&lt;br /&gt;
| +3 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % chance of finding magic item=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Felicitous&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fortuitous*&lt;br /&gt;
| 11-15%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. - Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, so can make finding socketed items harder, ironically.&amp;lt;br /&amp;gt;- Works with ranged attacks and spells.&amp;lt;br /&amp;gt; - There are diminishing returns past 100%. See our [http://www.diabloii.net/strategy/x-guides/magic-find.shtml Magic Find Guide ]or [[Magic Find|FAQ]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Light Radius=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Glimmering&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Glowing#&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius suffixes on the same item, and multiple +light items stack as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;# &amp;lt;/nowiki&amp;gt;This prefix is also used for the &amp;quot;+1 min and 121-180 max lightning damage&amp;quot; stats.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Hit Causes Monsters to Flee (% Chance to Curse with Terror)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Screaming&lt;br /&gt;
| Bows: 12%; others: 25%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Howling&lt;br /&gt;
| Bows: 18%; others: 50%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Wailing&lt;br /&gt;
| Bows: 25%; others: 100%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| '''20''' (others), '''24''' (Bows)&lt;br /&gt;
| '''13''' (others), '''18''' (Bows)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally despised modifier; this can ruin a top damage Rare weapon since most want a monster to stand still and be hit, rather than running off every time (can be useful on bows though). Frozen or blinded monsters will not flee, so using this while wearing Iceblink or Coif of Glory is an option.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Sockets=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;13%&amp;quot; | Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic's #&lt;br /&gt;
| Add 1-2 sockets&lt;br /&gt;
| Armor, Bows, Circlets, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Artisan's * ##&lt;br /&gt;
| Add 1-3 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Jeweler's *&lt;br /&gt;
| Add 2-4 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 55&lt;br /&gt;
| 47&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; previously called Mechanist's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; previously called Artificer's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. These mods can be useful for putting in godly jewels in magic items. Jeweler's mod is highly sought after by people planning to socket rare or magical jewels that adds damage and IAS. Unfortunately, magical items cannot become rune word items, so socketing runes is a waste with these mods.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Excluding throwing weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Quantity To Throwing Weapons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Compact&lt;br /&gt;
| +20-40&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thin&lt;br /&gt;
| +41-80&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Dense&lt;br /&gt;
| +81-120&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The dense prefix is one of the most useful mod that Javazons can have since Javazons require more quantity rather than damage (i.e. lightning fury) All these mods can be spawn on rare items as well, making it convenient for any other classes that use throwing weapons (such as throwing Barbarians).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25092</id>
		<title>Prefix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=25092"/>
				<updated>2011-10-22T15:51:15Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* +% to Attack Rating (based on character level) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Prefixes''' occur before an item name and only one per magical item.   Like [[Suffixes]] and Other Modifiers, Prefixes have a list of modifiers they can and can not occur with.  Similar quality modifiers are found on the same item, as they were in Diablo.  One added complication is that Rares, Uniques, and Item Sets list all of their modifiers by effect, and they can mix and match prefixes, suffixes, and other modifiers freely, so it's difficult to tell what exactly is giving the item a given property.&lt;br /&gt;
&lt;br /&gt;
Rare items can have up to three prefixes, but only one from each family of prefixes.  Magical items have one or none.  Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl (Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip.&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bronze&lt;br /&gt;
| +10-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| +21-40&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Steel&lt;br /&gt;
| +41-60&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| +61-80&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Gold&lt;br /&gt;
| +81-100&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Platinum&lt;br /&gt;
| +101-120&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Meteoric&lt;br /&gt;
| +121-150&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Strange*&lt;br /&gt;
| +151-300&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Weird*&lt;br /&gt;
| +301-450&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 37&lt;br /&gt;
| 27&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Values added (not multiplied) to your total Attack Rating, and unaffected by AR-increasing skills. If you have 500% AR listed in your Character window, adding a Meteoric Ring would take you to 621-650% AR. For Amazons with a lot in Penetrate and Barbarians with a lot in a Weapon Mastery, adding more Dexterity is generally better than adding AR.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hawkeye*&lt;br /&gt;
| +6 per character level&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. The bonus gained is substantially larger than any of the set attack rating prefix. However, in order for this mod to be effective, your character has to be high level. The attack rating bonus might not be the best possible prefix on magical item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating / Maximum Damage (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fool's*&lt;br /&gt;
| + 16.5 to Attack Rating and + 0.5 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Grinding&lt;br /&gt;
| + 0.75-74.25 To Maximum Damage (0.75 Per Character Level)&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;The damage bonus compared to grandmaster's prefix is minuscule, and needs a high lvl character to use. Still, these are useful prefixes that can add plenty of attack rating to your attacks. Fool's mod is not rare to see and can be useful for any characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+% to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Visionary&lt;br /&gt;
| +1% AR per character level&lt;br /&gt;
| Bows, Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The attack rating bonus by % would benefit amazons the most since they have more dexterity than any other classes. However, for other classes, Fool's prefix is more beneficial.&lt;br /&gt;
There is however '''a bug''' with this prefix when '''ranged weapons are used''' because for all ranged and explosion weapon attacks %AR applies as though it is flat AR. The character screen pretends you still get a %AR boost when you actually are getting a flat AR boost. As a result a 25% AR rune actually gives you no more AR than 5 soft dexterity points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jagged&lt;br /&gt;
| +10-20% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| +21-30% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Vicious&lt;br /&gt;
| +31-40%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Brutal&lt;br /&gt;
| +41-50%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Massive&lt;br /&gt;
| +51-65%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Savage&lt;br /&gt;
| +66-80%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Merciless&lt;br /&gt;
| +81-100%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Ferocious&lt;br /&gt;
| +101-200%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Cruel*&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
| Cruel&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Master's family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Points to Attack Rating and + % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sharp&lt;br /&gt;
| +10-20 AR&amp;lt;br /&amp;gt;+10-20% Dam (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fine&lt;br /&gt;
| +21-40 AR&amp;lt;br /&amp;gt;+21-30% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's&lt;br /&gt;
| +41-60 AR&amp;lt;br /&amp;gt;+31-40% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Soldier's&lt;br /&gt;
| +61-80 AR&amp;lt;br /&amp;gt;+41-50% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Knight's&lt;br /&gt;
| +81-100 AR&amp;lt;br /&amp;gt;+51-65% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lord's&lt;br /&gt;
| +101-120 AR&amp;lt;br /&amp;gt;+66-80% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 47&lt;br /&gt;
| 39&lt;br /&gt;
|-&lt;br /&gt;
| King's&lt;br /&gt;
| +121-150 AR&amp;lt;br /&amp;gt;+81-100% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Master's#&lt;br /&gt;
| +151-250 AR&amp;lt;br /&amp;gt; +101-150% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Grandmaster's*&lt;br /&gt;
| +251-300 AR&amp;lt;br /&amp;gt; +151-200% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 69&lt;br /&gt;
| 61&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for the &amp;quot;+3 Barbarian Combat Skills&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Cruel family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs Demons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lunar&lt;br /&gt;
| +25-50 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +10-25% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Arcadian&lt;br /&gt;
| +51-100 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +26-50% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Unearthly&lt;br /&gt;
| +101-150 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +51-100% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Astral&lt;br /&gt;
| +151-200 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +101-150% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Elysian&lt;br /&gt;
| +201-300 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +151-200% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Celestial*&lt;br /&gt;
| +300-400 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +201-300% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 55&lt;br /&gt;
| 41&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. These Damage and AR are only when hitting Demons, and do not show up in the Character menu. You must calculate this separately. Multiply your total physical damage (not elemental) by the appropriate bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs. Undead=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Consecrated&lt;br /&gt;
| +25-75 Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +25-75% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Pure&lt;br /&gt;
| +76-175 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +76-125% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sacred&lt;br /&gt;
| +175-250 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +126-200% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Hallowed&lt;br /&gt;
| +251-325 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +201-275% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Divine*&lt;br /&gt;
| +326-450 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +276-350% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. This Damage and AR works only when hitting Undead, and does not show up in the Character menu. You must calculate it separately. Multiply your total physical damage (not elemental) by the appropriate bonus. This stacks with the +50% Undead Damage on all blunt weapons, so a Divine mace would do 326-400% damage, for example.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Cold Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Snowy&lt;br /&gt;
| +6-9 min to 19-30 max cold damage&amp;lt;br /&amp;gt; 1 second duration&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Shivering&lt;br /&gt;
| +10-15 min to 31-45 max cold damage&amp;lt;br /&amp;gt; 2 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Boreal&lt;br /&gt;
| +16-23 min to 46-90 max cold damage&amp;lt;br /&amp;gt; 3 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Hibernal&lt;br /&gt;
| +25-45 min to 91-140 max cold damage&amp;lt;br /&amp;gt; 4 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 70&lt;br /&gt;
| 60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Cold duration is very useful to slow attackers; you want to have something with it on every combat character, though usually a char or two is plenty.Cold duration is 1/2 in Nightmare and 1/4 in Hell. However, cold damage stacks across item types and even skills (like Amazon's Freezing Arrow or Paladin's Vengeance), so if you have some on your weapon, ring, and 3 charms, you can get substantial cold time, even in hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Fire Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fiery**&lt;br /&gt;
| +16-25 min and 31-60 max fire dmg&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Smoldering&lt;br /&gt;
| +26-50 min and 61-90 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Smoking&lt;br /&gt;
| +51-80 min and 91-130 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Flaming&lt;br /&gt;
| +81-120 min and 131-180 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 61&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| Condensing***&lt;br /&gt;
| +121-170 min and 181-240 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 77&lt;br /&gt;
| 67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Fire damage can be found in large amounts on weapons in D2X, second only to lightning damage in total amount. Fire tends to have much higher min but lower max, so the average is nearly the same, but the max number is smaller, and that's all some players look at. If the total damage is near the same, take the item with a bigger min, since you're guaranteed to do at least that much damage every time. You're better off with a 150-220 fire damage than a 1-370 lightning damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Ember.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; Previously called Scorching.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Lightning Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Static&lt;br /&gt;
| +1 min and 49-120 max lightning damage&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Glowing**&lt;br /&gt;
| +1 min and 121-180 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Buzzing&lt;br /&gt;
| +1 min and 181-260 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| Arcing&lt;br /&gt;
| +1 min and 261-360 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Shocking&lt;br /&gt;
| +1 min and 361-480 max lightning damage&lt;br /&gt;
| Bows ([88]: 407 dam), Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning damage is the biggest possible elemental damage to find on a magical or rare weapon, though the minimum on it is very small. You should figure the average damage, since something with 150-250 fire damage beats a 1-350 lightning damage, for instance. Don't just glance at the max damage on items.A common tactic for Druids is to shop for a huge lightning damage wand in Act 2 hell, and then use that on their weapon switch to kill Physical Immunes. Socketed with a couple of Orts of Shaels or elemental damage jewels, such a wand can be quite effective, if you don't have a [http://www.diabloii.net/items/uniques/weapons_maces-elite.shtml Baranar's]. Put more lightning damage jewels into a 3 or 4 socket shield for a poor man's [http://www.diabloii.net/items/uniques/armor-shields-excep.shtml Tiamat's].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; This prefix is also used for the &amp;quot;+2 points to light radius&amp;quot; stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Poison Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Septic&lt;br /&gt;
| +6 Poison Damage over 2 seconds&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Foul&lt;br /&gt;
| +12 Poison Damage over 3 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Corrosive&lt;br /&gt;
| +80 Poison Damage over 4 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Toxic&lt;br /&gt;
| +150 Poison Damage over 5 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Pestilent&lt;br /&gt;
| +275 Poison Damage over 6 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Some poison damage is very useful to keep monsters from healing mid-fight, but it's hard to get enough of it to be a major factor in a big hell game. It's most often added from charms, especially in PvP combat. Poison damage was buggy in v1.08, is buggy in v1.09, and will probably be buggy in v1.10. The displayed amount doesn't stack correctly from multiple items, and neither does the duration time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Defense=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy&lt;br /&gt;
| 10-30%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''4''' (21-30%)&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''3''' (21-30%)&lt;br /&gt;
|-&lt;br /&gt;
| Strong&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Glorious&lt;br /&gt;
| 41-50%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Blessed&lt;br /&gt;
| 51-65%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Saintly&lt;br /&gt;
| 66-80%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 31&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| Holy&lt;br /&gt;
| 81-100%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 36&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Godly*#&lt;br /&gt;
| 101-200%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 45&amp;lt;br&amp;gt;50&lt;br /&gt;
| 38&amp;lt;br&amp;gt;43&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Somewhat devalued modifiers in Diablo II, due to Defense being largely unimportant for most characters by late Nightmare and Hell difficulty. The bonus value changed signifincatly in diablo expansion, being nerfed by 100% or more. However, godly mod was introduced to fill up the 100 to 200% bonuses that was previously provided Holy prefix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Strangely enough, Godly items can be spawned with two different Affix Level/Level Requirement combinations! Only the second combination (50/43) can be found on rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Defense (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Faithful&lt;br /&gt;
| + 0.5 Defense per character level&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
A new mod introduced in the expansion. This is also based on a character level formula that provides increased defense each level. The defense gained is not significant later in the game, but very useful for low level characters. The level requirement also frees up lots of restrictions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=% Damage taken goes to Mana=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vulpine&lt;br /&gt;
| 7-12&lt;br /&gt;
| Amulets, Orbs, Shields, Staves&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This modifier converts '''Physical melee''' damage taken to your mana, so if you take a 100 point blow, you'll gain 10 points to your mana (with 10%). This stacks, and stacks with the higher % damage to mana found on some Uniques and Set Items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Notes'''&lt;br /&gt;
* Does not '''reduce''' incoming damage.&lt;br /&gt;
* Does not apply to damage taken by your minions or hired mercenaries.&lt;br /&gt;
* For a detailed discussion on this subject, go to http://library.planetdiablo.gamespy.com/concept-vulpine.htm&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Mana after each kill=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Triumphant&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Victorious&lt;br /&gt;
| 2-5&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Mana awarded when death is caused by spell or physical damage, only if the wearer is the one to administer the killing blow. Does not work with kills by minions or party members, so isn't of much use to a Summoner Necromancer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=&amp;lt;span id=&amp;quot;pointstomana&amp;quot;&amp;gt;+ points to Mana&amp;lt;/span&amp;gt;=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lizard's&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Armor, Belts, Rings, Scepters, Shields, Staves, Wands#&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Snakes&lt;br /&gt;
| 5-10&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Serpent's&lt;br /&gt;
| 11-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''14''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''37''' (others)&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Drake's&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's&lt;br /&gt;
| 31-40&lt;br /&gt;
| Amulets, Body Armors, Boots, Circlets, Gloves, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''24''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''52''' (Body Armors, Boots, Gloves)&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''39''' (Body Armors, Boots, Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wyrm's&lt;br /&gt;
| 41-60&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| Great Wyrm's*&lt;br /&gt;
| 61-90&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Bahamut's*&lt;br /&gt;
| 91-120&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Can stack with the +mana prefixes in the Wizardry family, to a maximum of +90 mana on a rare item. Note that +mana modifiers are generally higher Ilvl than +hps modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; All these items can be spawned with a &amp;quot;+1 to Mana&amp;quot; stat with an Affix Level of 1. They can only be dropped by Level 1 or 2 Monsters however.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Mana (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mnemonic&lt;br /&gt;
| + 0.75 Mana Per Character Level&lt;br /&gt;
| Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Magic Damage Reduced by=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Devious&lt;br /&gt;
| 1&lt;br /&gt;
| Shields&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Fortified&lt;br /&gt;
| 2&lt;br /&gt;
| Shields&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Used to be very useful modifiers against damage over time spells, such as Firewalls, Meteors, and Diablo's pink lightning, and it worked on all other types of magical damage as well.&lt;br /&gt;
&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Maximum Stamina=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rugged&lt;br /&gt;
| 5-20&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves (only 5-10), Rings&lt;br /&gt;
| '''1''' (5-10), '''8''' (11-20)&lt;br /&gt;
| '''1''' (5-10), '''6''' (11-20)&lt;br /&gt;
|-&lt;br /&gt;
| Vigorous&lt;br /&gt;
| 21-30&lt;br /&gt;
| Belts, Boots&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A largely ignored modifier, since the added stamina is so little. There are much larger bonuses to stamina in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Stamina Regeneration=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Tireless&lt;br /&gt;
| 50%&lt;br /&gt;
| Boots&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More useful than the +stamina modifiers, but still far from coveted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Fire=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Crimson*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Russet&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Garnet&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Ruby&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Fire Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Fire resistance is the second most important type of resistance in Diablo II, after lightning. Many types of fire damage are over time (firewalls, meteors) which makes the minus magical damage mods very useful in combination.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Cold=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Azure*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lapis&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others)&amp;lt;br&amp;gt;'''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others)&amp;lt;br&amp;gt;'''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others)&amp;lt;br&amp;gt;'''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others)&amp;lt;br&amp;gt;'''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Cold Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cold resistance is valuable, but there are not many monsters with cold attacks in Diablo II, so it's less important than Fire or Lightning. Higher cold resistance seems to shorten chill duration as well as lower damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Lightning=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Tangerine*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Ocher&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Coral&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Amber&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Lightning Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning resistance is the most important type of resistance in Diablo II and most players make an effort to keep this one max'ed at all times.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Poison=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Beryl*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Gloves, Rings, Scepters, Shields, Staves, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Viridian&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Jade&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands &lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Poison Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By far the least important type of resistance in Diablo II, this one can safely be ignored in most parts of the game, and many characters in hell have negative poison resistance while max'ing out the other three. Modifiers that shorten Poison duration are actually more useful, since most poison damage comes over time, rather than in one painful hit.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist All=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shimmering&lt;br /&gt;
| 3-7%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''6''' (Shields), '''8''' (Amulets, Circlets), '''45''' (Rings)&lt;br /&gt;
| '''4''' (Shields), '''6''' (Amulets, Circlets), '''37''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow&lt;br /&gt;
| 8-11%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''18''' (Shields), '''21''' (Amulets, Circlets), '''56''' (Rings)&lt;br /&gt;
| '''13''' (Shields), '''15''' (Amulets, Circlets), '''48''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Scintillating&lt;br /&gt;
| 12-15%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''28''' (Shields), '''34''' (Amulets, Circlets), '''67''' (Rings)&lt;br /&gt;
| '''21''' (Shields), '''25''' (Amulets, Circlets), '''59''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Prismatic&lt;br /&gt;
| 16-20%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''39''' (Shields), '''42''' (Amulets, Circlets)&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| Chromatic*&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''50''' (Shields), '''55''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Shields), '''41''' (Amulets, Circlets)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Prismatic amulets are very popular. Rares can have two other prefixes, potentially adding more to two resistances on top of the resist all mod. Prismatic rings are less valuable, owing to their very high Clvl requirements, and also it's easier to find a ring with +20% to two or three individual resistances.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Skill Levels=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Maiden's&lt;br /&gt;
| +1 Amazon&lt;br /&gt;
| Amulets, Bows, Circlets, Spears*&lt;br /&gt;
| '''30''' (Bows, Spears)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Bows, Spears)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie's&lt;br /&gt;
| +2 Amazon&lt;br /&gt;
| Bows [56], Crossbows, Javelins, Spears, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Magekillers'&lt;br /&gt;
| +1 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''30''' (Claws)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Claws)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Witch-hunter's&lt;br /&gt;
| +2 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''50''' (Claws)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Claws)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer's&lt;br /&gt;
| +1 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Berserker's&lt;br /&gt;
| +2 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''50''' (others)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (others)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Shamans'&lt;br /&gt;
| +1 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''30''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Hierophants'&lt;br /&gt;
| +2 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''50''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Monk's&lt;br /&gt;
| +1 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''30''' (Auric Shields, Scepters), '''35''' (Hammers, Maces, Shields, Swords), '''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Auric Shields, Scepters)&amp;lt;br&amp;gt;'''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Priest's&lt;br /&gt;
| +2 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''50''' (Auric Shields, Scepters), '''65''' (Hammers, Maces, Shields, Swords), '''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Auric Shields, Scepters), '''58''' (Hammers, Maces, Shields, Swords), '''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Summoner's&lt;br /&gt;
| +1 Necromancer&lt;br /&gt;
| Head, Daggers, Wands, Amulets [36], Circlets [36]&lt;br /&gt;
| 30&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Necromancer's&lt;br /&gt;
| +2 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''50''' (others)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets) &lt;br /&gt;
| '''42''' (others)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Angel's&lt;br /&gt;
| +1 Sorceress&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Orbs, Staves)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Arch-Angel's&lt;br /&gt;
| +2 Sorceress&lt;br /&gt;
| Orbs, Staves, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. +2 skill amulets are very tasty, and best obtained by gambling with a high (85+, 94 or better ideally) level character. They can also to be dropped by every monster past about the middle of Act 3, Hell. You can also make them in several crafting recipes, if the character cubing the ingredients is a high enough level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; including Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; excluding Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Amazon Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fletcher's&lt;br /&gt;
| +1 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Bowyer's&lt;br /&gt;
| +2 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Archer's*&lt;br /&gt;
| +3 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Acrobatic#&lt;br /&gt;
| +1 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Gymnastic#&lt;br /&gt;
| +2 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Athletic*#&lt;br /&gt;
| +3 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Harpoonist's&lt;br /&gt;
| +1 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Spearmaiden's&lt;br /&gt;
| +2 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lancer's*&lt;br /&gt;
| +3 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Acrobatic, Gymnastic, and Athletic were previously called Acrobat's, Gymnast's, and Athlete's, respectively.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Assassin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
| Affix Level&lt;br /&gt;
| Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Entrapping&lt;br /&gt;
| +1 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Trickster's&lt;br /&gt;
| +2 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cunning*&lt;br /&gt;
| +3 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Mentalist's&lt;br /&gt;
| +1 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Psychic&lt;br /&gt;
| +2 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow*&lt;br /&gt;
| +3 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shogukusha's&lt;br /&gt;
| +1 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Sensei's&lt;br /&gt;
| +2 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Kenshi's*&lt;br /&gt;
| +3 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added.These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Barbarian Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Expert's&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Veteran's&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Master's*#&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Barbarian Helms, Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fanatic&lt;br /&gt;
| +1 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Raging&lt;br /&gt;
| +2 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Furious*&lt;br /&gt;
| +3 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Sounding&lt;br /&gt;
| +1 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Resonant&lt;br /&gt;
| +2 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Echoing*&lt;br /&gt;
| +3 Warcries&lt;br /&gt;
| Amulets, Barbarian Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for a &amp;quot;+ Points to Attack Rating and + % to Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Druid Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Trainer's&lt;br /&gt;
| +1 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Caretaker's&lt;br /&gt;
| +2 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Keeper's*&lt;br /&gt;
| +3 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual&lt;br /&gt;
| +1 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| +2 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Communal*&lt;br /&gt;
| +3 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Natural#&lt;br /&gt;
| +1 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Terrene**&lt;br /&gt;
| +2 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Gaean* ##&lt;br /&gt;
| +3 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Nature's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Terra's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Gaea's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Necromancer Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hexing&lt;br /&gt;
| +1 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Blighting&lt;br /&gt;
| +2 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cursing*#&lt;br /&gt;
| +3 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Fungal&lt;br /&gt;
| +1 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Noxious&lt;br /&gt;
| +2 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Venomous*&lt;br /&gt;
| +3 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Graverobber's&lt;br /&gt;
| +1 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mojo**&lt;br /&gt;
| +2 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Golemlord's*&lt;br /&gt;
| +3 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called Accursed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Excluding throwing knives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Vodoun.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Paladin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lion Branded&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Hawk Branded&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rose Branded*&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Captain's&lt;br /&gt;
| +1 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Commander's&lt;br /&gt;
| +2 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Marshal's*&lt;br /&gt;
| +3 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Preserver's&lt;br /&gt;
| +1 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Warden's**&lt;br /&gt;
| +2 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Guardian's*&lt;br /&gt;
| +3 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously named &amp;quot;Warder's&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Sorceress Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| +1 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Blazing&lt;br /&gt;
| +2 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Volcanic*&lt;br /&gt;
| +3 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Sparking&lt;br /&gt;
| +1 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Charged&lt;br /&gt;
| +2 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Powered*&lt;br /&gt;
| +3 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Chilling&lt;br /&gt;
| +1 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Freezing&lt;br /&gt;
| +2 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Glacial*&lt;br /&gt;
| +3 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % chance of finding magic item=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Felicitous&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fortuitous*&lt;br /&gt;
| 11-15%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. - Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, so can make finding socketed items harder, ironically.&amp;lt;br /&amp;gt;- Works with ranged attacks and spells.&amp;lt;br /&amp;gt; - There are diminishing returns past 100%. See our [http://www.diabloii.net/strategy/x-guides/magic-find.shtml Magic Find Guide ]or [[Magic Find|FAQ]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Light Radius=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Glimmering&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Glowing#&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius suffixes on the same item, and multiple +light items stack as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;# &amp;lt;/nowiki&amp;gt;This prefix is also used for the &amp;quot;+1 min and 121-180 max lightning damage&amp;quot; stats.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Hit Causes Monsters to Flee (% Chance to Curse with Terror)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Screaming&lt;br /&gt;
| Bows: 12%; others: 25%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Howling&lt;br /&gt;
| Bows: 18%; others: 50%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Wailing&lt;br /&gt;
| Bows: 25%; others: 100%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| '''20''' (others), '''24''' (Bows)&lt;br /&gt;
| '''13''' (others), '''18''' (Bows)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally despised modifier; this can ruin a top damage Rare weapon since most want a monster to stand still and be hit, rather than running off every time (can be useful on bows though). Frozen or blinded monsters will not flee, so using this while wearing Iceblink or Coif of Glory is an option.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Sockets=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;13%&amp;quot; | Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic's #&lt;br /&gt;
| Add 1-2 sockets&lt;br /&gt;
| Armor, Bows, Circlets, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Artisan's * ##&lt;br /&gt;
| Add 1-3 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Jeweler's *&lt;br /&gt;
| Add 2-4 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 55&lt;br /&gt;
| 47&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; previously called Mechanist's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; previously called Artificer's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. These mods can be useful for putting in godly jewels in magic items. Jeweler's mod is highly sought after by people planning to socket rare or magical jewels that adds damage and IAS. Unfortunately, magical items cannot become rune word items, so socketing runes is a waste with these mods.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Excluding throwing weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Quantity To Throwing Weapons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Compact&lt;br /&gt;
| +20-40&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thin&lt;br /&gt;
| +41-80&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Dense&lt;br /&gt;
| +81-120&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The dense prefix is one of the most useful mod that Javazons can have since Javazons require more quantity rather than damage (i.e. lightning fury) All these mods can be spawn on rare items as well, making it convenient for any other classes that use throwing weapons (such as throwing Barbarians).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25091</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=25091"/>
				<updated>2011-10-22T15:01:21Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2'''  (''Rings'')&amp;lt;br&amp;gt;'''3'''  (''Rings'')&amp;lt;br&amp;gt;'''5''', or '''9'''&lt;br /&gt;
| '''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27'''  (''Rings'')&amp;lt;br&amp;gt;'''32''', or '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| 1-4&amp;lt;br&amp;gt;'''3''' (''Amulets'')&lt;br /&gt;
| 22-30&amp;lt;br&amp;gt;'''27''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;4&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;45&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=23397</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=23397"/>
				<updated>2011-08-12T16:49:49Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2'''  (''Rings'')&amp;lt;br&amp;gt;'''3'''  (''Rings'')&amp;lt;br&amp;gt;'''5''', or '''9'''&lt;br /&gt;
| '''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27'''  (''Rings'')&amp;lt;br&amp;gt;'''32''', or '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| 1-4&amp;lt;br&amp;gt;'''3''' (''Amulets'')&lt;br /&gt;
| 22-30&amp;lt;br&amp;gt;'''27''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Spears'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;4&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;45&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=23396</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=23396"/>
				<updated>2011-08-12T16:47:39Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2'''  (''Rings'')&amp;lt;br&amp;gt;'''3'''  (''Rings'')&amp;lt;br&amp;gt;'''5''', or '''9'''&lt;br /&gt;
| '''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27'''  (''Rings'')&amp;lt;br&amp;gt;'''32''', or '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| 1-4&amp;lt;br&amp;gt;'''3''' (''Amulets'')&lt;br /&gt;
| 22-30&amp;lt;br&amp;gt;'''27''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''4''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''45''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;4&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;45&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=23395</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=23395"/>
				<updated>2011-08-12T13:49:42Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2'''  (''Rings'')&amp;lt;br&amp;gt;'''3'''  (''Rings'')&amp;lt;br&amp;gt;'''5''', or '''9'''&lt;br /&gt;
| '''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27'''  (''Rings'')&amp;lt;br&amp;gt;'''32''', or '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| 1-4&amp;lt;br&amp;gt;'''3''' (''Amulets'')&lt;br /&gt;
| 22-30&amp;lt;br&amp;gt;'''27''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;4&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;45&lt;br /&gt;
| Orbs&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Clubs, Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Clubs, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=23394</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=23394"/>
				<updated>2011-08-12T13:33:23Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2'''  (''Rings'')&amp;lt;br&amp;gt;'''3'''  (''Rings'')&amp;lt;br&amp;gt;'''5''', or '''9'''&lt;br /&gt;
| '''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27'''  (''Rings'')&amp;lt;br&amp;gt;'''32''', or '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''2''' (''Orbs'')&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''37''' (''Orbs'')&amp;lt;br&amp;gt;'''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| 1-4&amp;lt;br&amp;gt;'''3''' (''Amulets'')&lt;br /&gt;
| 22-30&amp;lt;br&amp;gt;'''27''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| 4&lt;br /&gt;
| 45&lt;br /&gt;
| Orbs&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23393</id>
		<title>Diablo Wiki:Current events</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23393"/>
				<updated>2011-08-11T06:11:00Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Hsarus' Defense */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Last Race=&lt;br /&gt;
&lt;br /&gt;
Collectors try to get a hold on the runewords and unique items they do not possess yet. Adepts of PvP find ways of improving their stats that will tilt the balance in their favor during a fight. But frankly, there are not many things left to do in Diablo II. So, I propose a new challenge while we are eagerly waiting for Diablo III to come out. It’s pretty simple. You try to wipe out as fast as possible the monsters of the last two floors of the Worldstone Keep, the Throne of Destruction, and Baal in Hell difficulty using gears of ''great champions and heroes from the past '' aka '''Set items'''. The rules are as follow:&lt;br /&gt;
* Characters must wear the full item set at all time. No switching to alternate equipment allowed&lt;br /&gt;
* It is not allowed to use a given non-set item on more than one character. This is to prevent character build on a few powerful objects that you might possess. So if you painstakingly acquired Fortitude you can only use it on one build. However, if you own another Fortitute, you can use it on another build&lt;br /&gt;
* When a given set can be used by all character classes, there are sub-categories for each class&lt;br /&gt;
* The race begins when entering the second floor of the Worldstone Keep using the last way point in act V&lt;br /&gt;
* All monsters from every little corner and dead-end must by slayed&lt;br /&gt;
* Mercenaries are allowed&lt;br /&gt;
* Additional constrains for the Berserker set challenge: the character should be a Barbarian using Berserker as the attack skill (this will be a tough one)&lt;br /&gt;
* There is an open category where any kind of equipment can be used so that you can also test your best character&lt;br /&gt;
* When setting or breaking a record in a given category (see below), edit the page and enter your time and indicate the non-set items worn by your heroe&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
= Angelic Raiment =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arcanna's Tricks =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arctic Gear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Berserker's Arsenal =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cathan's Traps=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Civerb's Vestments =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cleglaw's Brace =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Death's Disguise =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hsarus' Defense =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment / Skills&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|43.00 min&lt;br /&gt;
|Fleshrender, Rain, Jalal's Mane, Mara's Kaleidoscope, Dracul's Grasp, 2 rare Rings, Trainer's Grand Charm of Life, Hellfire Torch, various Charms&amp;lt;br&amp;gt;Desert Mercenary: Rift, Duriel's Shell, Vampire Gaze&amp;lt;br&amp;gt;Main Skills: Werewolf, Fury, Oak Sage, Summon Dire Wolf, Carrion Vine&lt;br /&gt;
|Widus&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Infernal Tools =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Iratha's Finery =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Isenhart's Armory =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Milabrega's Regalia =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sigon's Complete Steel =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tancred's Battlegear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Vidala's Rig =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Aldur's Watchtower =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Bul-Kathos' Children =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cow King's Leathers =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= The Disciple =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Griswold's Legacy =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Heaven's Brethren =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hwanin's Majesty =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Immortal King =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= M'avina's Battle Hymn =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Natalya's Odium =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment / Skills&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|42.30 min&lt;br /&gt;
|Kenshi's Amulet, Tiamat's Rebuke, rare Gloves (20% IAS, +2 to martial arts), Raven Frost, rare ring, Nosferatu's Coil, 4 Shogukusha's Grand Charm, 2 Mentalist's Grand Charm, Steel Grand Charm of Vita, Hellfire Torch, various Small Charms&amp;lt;br&amp;gt;Mercenary (Ironwolf): Hexfire, Atma's Wail, Splendor, ethereal Rockstopper&amp;lt;br&amp;gt;Main skills: Phoenix Strike, Dragon Tail, Shadow Master&lt;br /&gt;
|Widus&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Naj's Ancient Vestige =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Orphan's Call =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sander's Folly =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| Assassin&lt;br /&gt;
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| Necromancer&lt;br /&gt;
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|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
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| Sorceress&lt;br /&gt;
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| Druid&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sazabi's Grand Tribute =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tal Rasha's Wrappings =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Trang-Oul's Avatar =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment / Skills&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|29.15 min&lt;br /&gt;
|Arm of King Leoric, Golemlord's Amult, 2 rare rings, Marrowwalk, 7 Graverobber's Grand Charm, Hellfire Torch, Annihilus, Gheed's Fortune, 5 Small Charms of Good Luck&amp;lt;br&amp;gt;Mercenary (Barbarian): ethereal Giant Skull, Lighsabre, ethereal Corpsemourn&amp;lt;br&amp;gt;Main skills: Raise Skeleton, Amplifiy Damage, Bone Spirit, Bone Armor&lt;br /&gt;
|Widus&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Open category =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23392</id>
		<title>Diablo Wiki:Current events</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23392"/>
				<updated>2011-08-11T06:06:54Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Trang-Oul's Avatar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Last Race=&lt;br /&gt;
&lt;br /&gt;
Collectors try to get a hold on the runewords and unique items they do not possess yet. Adepts of PvP find ways of improving their stats that will tilt the balance in their favor during a fight. But frankly, there are not many things left to do in Diablo II. So, I propose a new challenge while we are eagerly waiting for Diablo III to come out. It’s pretty simple. You try to wipe out as fast as possible the monsters of the last two floors of the Worldstone Keep, the Throne of Destruction, and Baal in Hell difficulty using gears of ''great champions and heroes from the past '' aka '''Set items'''. The rules are as follow:&lt;br /&gt;
* Characters must wear the full item set at all time. No switching to alternate equipment allowed&lt;br /&gt;
* It is not allowed to use a given non-set item on more than one character. This is to prevent character build on a few powerful objects that you might possess. So if you painstakingly acquired Fortitude you can only use it on one build. However, if you own another Fortitute, you can use it on another build&lt;br /&gt;
* When a given set can be used by all character classes, there are sub-categories for each class&lt;br /&gt;
* The race begins when entering the second floor of the Worldstone Keep using the last way point in act V&lt;br /&gt;
* All monsters from every little corner and dead-end must by slayed&lt;br /&gt;
* Mercenaries are allowed&lt;br /&gt;
* Additional constrains for the Berserker set challenge: the character should be a Barbarian using Berserker as the attack skill (this will be a tough one)&lt;br /&gt;
* There is an open category where any kind of equipment can be used so that you can also test your best character&lt;br /&gt;
* When setting or breaking a record in a given category (see below), edit the page and enter your time and indicate the non-set items worn by your heroe&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
= Angelic Raiment =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arcanna's Tricks =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arctic Gear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Berserker's Arsenal =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cathan's Traps=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Civerb's Vestments =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
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| Assassin&lt;br /&gt;
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| Necromancer&lt;br /&gt;
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| Barbarian&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cleglaw's Brace =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
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| Necromancer&lt;br /&gt;
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|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
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| Druid&lt;br /&gt;
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| Paladin&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Death's Disguise =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
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|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
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|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
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|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
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| Druid&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hsarus' Defense =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|43.00 min&lt;br /&gt;
|Fleshrender, Rain, Jalal's Mane, Mara's Kaleidoscope, Dracul's Grasp, 2 rare Rings, Trainer's Grand Charm of Life, Hellfire Torch, various Charms; Desert Mercenary, Rift, Duriel0s Shell, Vampire Gaze&lt;br /&gt;
|Widus&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Infernal Tools =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Iratha's Finery =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
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| Barbarian&lt;br /&gt;
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|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
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| Druid&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Isenhart's Armory =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Milabrega's Regalia =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sigon's Complete Steel =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tancred's Battlegear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Vidala's Rig =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Aldur's Watchtower =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Bul-Kathos' Children =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cow King's Leathers =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= The Disciple =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Griswold's Legacy =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Heaven's Brethren =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hwanin's Majesty =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Immortal King =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= M'avina's Battle Hymn =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Natalya's Odium =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment / Skills&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|42.30 min&lt;br /&gt;
|Kenshi's Amulet, Tiamat's Rebuke, rare Gloves (20% IAS, +2 to martial arts), Raven Frost, rare ring, Nosferatu's Coil, 4 Shogukusha's Grand Charm, 2 Mentalist's Grand Charm, Steel Grand Charm of Vita, Hellfire Torch, various Small Charms&amp;lt;br&amp;gt;Mercenary (Ironwolf): Hexfire, Atma's Wail, Splendor, ethereal Rockstopper&amp;lt;br&amp;gt;Main skills: Phoenix Strike, Dragon Tail, Shadow Master&lt;br /&gt;
|Widus&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Naj's Ancient Vestige =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Orphan's Call =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sander's Folly =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sazabi's Grand Tribute =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tal Rasha's Wrappings =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Trang-Oul's Avatar =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment / Skills&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|29.15 min&lt;br /&gt;
|Arm of King Leoric, Golemlord's Amult, 2 rare rings, Marrowwalk, 7 Graverobber's Grand Charm, Hellfire Torch, Annihilus, Gheed's Fortune, 5 Small Charms of Good Luck&amp;lt;br&amp;gt;Mercenary (Barbarian): ethereal Giant Skull, Lighsabre, ethereal Corpsemourn&amp;lt;br&amp;gt;Main skills: Raise Skeleton, Amplifiy Damage, Bone Spirit, Bone Armor&lt;br /&gt;
|Widus&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Open category =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
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| Druid&lt;br /&gt;
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| Paladin&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23391</id>
		<title>Diablo Wiki:Current events</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23391"/>
				<updated>2011-08-11T06:05:34Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Natalya's Odium */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Last Race=&lt;br /&gt;
&lt;br /&gt;
Collectors try to get a hold on the runewords and unique items they do not possess yet. Adepts of PvP find ways of improving their stats that will tilt the balance in their favor during a fight. But frankly, there are not many things left to do in Diablo II. So, I propose a new challenge while we are eagerly waiting for Diablo III to come out. It’s pretty simple. You try to wipe out as fast as possible the monsters of the last two floors of the Worldstone Keep, the Throne of Destruction, and Baal in Hell difficulty using gears of ''great champions and heroes from the past '' aka '''Set items'''. The rules are as follow:&lt;br /&gt;
* Characters must wear the full item set at all time. No switching to alternate equipment allowed&lt;br /&gt;
* It is not allowed to use a given non-set item on more than one character. This is to prevent character build on a few powerful objects that you might possess. So if you painstakingly acquired Fortitude you can only use it on one build. However, if you own another Fortitute, you can use it on another build&lt;br /&gt;
* When a given set can be used by all character classes, there are sub-categories for each class&lt;br /&gt;
* The race begins when entering the second floor of the Worldstone Keep using the last way point in act V&lt;br /&gt;
* All monsters from every little corner and dead-end must by slayed&lt;br /&gt;
* Mercenaries are allowed&lt;br /&gt;
* Additional constrains for the Berserker set challenge: the character should be a Barbarian using Berserker as the attack skill (this will be a tough one)&lt;br /&gt;
* There is an open category where any kind of equipment can be used so that you can also test your best character&lt;br /&gt;
* When setting or breaking a record in a given category (see below), edit the page and enter your time and indicate the non-set items worn by your heroe&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
= Angelic Raiment =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| Assassin&lt;br /&gt;
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| Necromancer&lt;br /&gt;
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| Barbarian&lt;br /&gt;
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|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
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| Druid&lt;br /&gt;
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| Paladin&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arcanna's Tricks =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arctic Gear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Berserker's Arsenal =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cathan's Traps=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Civerb's Vestments =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
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|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
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|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
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| Sorceress&lt;br /&gt;
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| Druid&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cleglaw's Brace =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
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|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
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| Druid&lt;br /&gt;
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| Paladin&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Death's Disguise =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
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| Necromancer&lt;br /&gt;
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| Barbarian&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hsarus' Defense =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|43.00 min&lt;br /&gt;
|Fleshrender, Rain, Jalal's Mane, Mara's Kaleidoscope, Dracul's Grasp, 2 rare Rings, Trainer's Grand Charm of Life, Hellfire Torch, various Charms; Desert Mercenary, Rift, Duriel0s Shell, Vampire Gaze&lt;br /&gt;
|Widus&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Infernal Tools =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
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|&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Iratha's Finery =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
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| Amazon&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Isenhart's Armory =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
= Milabrega's Regalia =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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= Sigon's Complete Steel =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tancred's Battlegear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Vidala's Rig =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Aldur's Watchtower =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Bul-Kathos' Children =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cow King's Leathers =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= The Disciple =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Griswold's Legacy =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Heaven's Brethren =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hwanin's Majesty =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Immortal King =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= M'avina's Battle Hymn =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Natalya's Odium =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment / Skills&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|42.30 min&lt;br /&gt;
|Kenshi's Amulet, Tiamat's Rebuke, rare Gloves (20% IAS, +2 to martial arts), Raven Frost, rare ring, Nosferatu's Coil, 4 Shogukusha's Grand Charm, 2 Mentalist's Grand Charm, Steel Grand Charm of Vita, Hellfire Torch, various Small Charms&amp;lt;br&amp;gt;Mercenary (Ironwolf): Hexfire, Atma's Wail, Splendor, ethereal Rockstopper&amp;lt;br&amp;gt;Main skills: Phoenix Strike, Dragon Tail, Shadow Master&lt;br /&gt;
|Widus&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Naj's Ancient Vestige =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Orphan's Call =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sander's Folly =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sazabi's Grand Tribute =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tal Rasha's Wrappings =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Trang-Oul's Avatar =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment / Skills&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|29.15 min&lt;br /&gt;
|Arm of King Leoric, Golemlord's Amult, 2 rare rings, Marrowwalk, 7 Graverobber's Grand Charm, Hellfire Torch, Annihilus, Gheed's Fortune, 5 Small Charms of Good Luck&amp;lt;br&amp;gt;Mercenary (Barbarian): ethereal Giant Skull, Lighsabre, ethereal Corpsemourn&amp;lt;br&amp;gt;Main skills used: Raise Skeleton, Amplifiy Damage, Bone Spirit&lt;br /&gt;
|Widus&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Open category =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23390</id>
		<title>Diablo Wiki:Current events</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23390"/>
				<updated>2011-08-11T06:00:32Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Trang-Oul's Avatar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Last Race=&lt;br /&gt;
&lt;br /&gt;
Collectors try to get a hold on the runewords and unique items they do not possess yet. Adepts of PvP find ways of improving their stats that will tilt the balance in their favor during a fight. But frankly, there are not many things left to do in Diablo II. So, I propose a new challenge while we are eagerly waiting for Diablo III to come out. It’s pretty simple. You try to wipe out as fast as possible the monsters of the last two floors of the Worldstone Keep, the Throne of Destruction, and Baal in Hell difficulty using gears of ''great champions and heroes from the past '' aka '''Set items'''. The rules are as follow:&lt;br /&gt;
* Characters must wear the full item set at all time. No switching to alternate equipment allowed&lt;br /&gt;
* It is not allowed to use a given non-set item on more than one character. This is to prevent character build on a few powerful objects that you might possess. So if you painstakingly acquired Fortitude you can only use it on one build. However, if you own another Fortitute, you can use it on another build&lt;br /&gt;
* When a given set can be used by all character classes, there are sub-categories for each class&lt;br /&gt;
* The race begins when entering the second floor of the Worldstone Keep using the last way point in act V&lt;br /&gt;
* All monsters from every little corner and dead-end must by slayed&lt;br /&gt;
* Mercenaries are allowed&lt;br /&gt;
* Additional constrains for the Berserker set challenge: the character should be a Barbarian using Berserker as the attack skill (this will be a tough one)&lt;br /&gt;
* There is an open category where any kind of equipment can be used so that you can also test your best character&lt;br /&gt;
* When setting or breaking a record in a given category (see below), edit the page and enter your time and indicate the non-set items worn by your heroe&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
= Angelic Raiment =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
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| Necromancer&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arcanna's Tricks =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arctic Gear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Berserker's Arsenal =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cathan's Traps=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Civerb's Vestments =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
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| Assassin&lt;br /&gt;
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| Necromancer&lt;br /&gt;
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| Barbarian&lt;br /&gt;
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| Sorceress&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cleglaw's Brace =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
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| Necromancer&lt;br /&gt;
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| Barbarian&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Death's Disguise =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
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| Assassin&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hsarus' Defense =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| Assassin&lt;br /&gt;
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|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
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|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
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| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|43.00 min&lt;br /&gt;
|Fleshrender, Rain, Jalal's Mane, Mara's Kaleidoscope, Dracul's Grasp, 2 rare Rings, Trainer's Grand Charm of Life, Hellfire Torch, various Charms; Desert Mercenary, Rift, Duriel0s Shell, Vampire Gaze&lt;br /&gt;
|Widus&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Infernal Tools =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Iratha's Finery =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Isenhart's Armory =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
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! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
= Milabrega's Regalia =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
= Sigon's Complete Steel =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tancred's Battlegear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
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| Druid&lt;br /&gt;
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| Paladin&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Vidala's Rig =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Aldur's Watchtower =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Bul-Kathos' Children =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cow King's Leathers =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= The Disciple =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Griswold's Legacy =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Heaven's Brethren =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hwanin's Majesty =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Immortal King =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= M'avina's Battle Hymn =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Natalya's Odium =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|42.30 min&lt;br /&gt;
|Kenshi's Amulet, Tiamat's Rebuke, rare Gloves (20% IAS, +2 to martial arts), Raven Frost, rare ring, Nosferatu's Coil, 4 Shogukusha's Grand Charm, 2 Mentalist's Grand Charm, Steel Grand Charm of Vita, Hellfire Torch, various Small Charms; Mercenary (Ironwolf), Hexfire, Atma's Wail, Splendor, ethereal Rockstopper&lt;br /&gt;
|Widus&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Naj's Ancient Vestige =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Orphan's Call =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sander's Folly =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sazabi's Grand Tribute =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tal Rasha's Wrappings =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Trang-Oul's Avatar =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment / Skills&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|29.15 min&lt;br /&gt;
|Arm of King Leoric, Golemlord's Amult, 2 rare rings, Marrowwalk, 7 Graverobber's Grand Charm, Hellfire Torch, Annihilus, Gheed's Fortune, 5 Small Charms of Good Luck&amp;lt;br&amp;gt;Mercenary (Barbarian): ethereal Giant Skull, Lighsabre, ethereal Corpsemourn&amp;lt;br&amp;gt;Main skills used: Raise Skeleton, Amplifiy Damage, Bone Spirit&lt;br /&gt;
|Widus&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Open category =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23386</id>
		<title>Diablo Wiki:Current events</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23386"/>
				<updated>2011-08-08T22:41:54Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Hsarus' Defense */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Last Race=&lt;br /&gt;
&lt;br /&gt;
Collectors try to get a hold on the runewords and unique items they do not possess yet. Adepts of PvP find ways of improving their stats that will tilt the balance in their favor during a fight. But frankly, there are not many things left to do in Diablo II. So, I propose a new challenge while we are eagerly waiting for Diablo III to come out. It’s pretty simple. You try to wipe out as fast as possible the monsters of the last two floors of the Worldstone Keep, the Throne of Destruction, and Baal in Hell difficulty using gears of ''great champions and heroes from the past '' aka '''Set items'''. The rules are as follow:&lt;br /&gt;
* Characters must wear the full item set at all time. No switching to alternate equipment allowed&lt;br /&gt;
* It is not allowed to use a given non-set item on more than one character. This is to prevent character build on a few powerful objects that you might possess. So if you painstakingly acquired Fortitude you can only use it on one build. However, if you own another Fortitute, you can use it on another build&lt;br /&gt;
* When a given set can be used by all character classes, there are sub-categories for each class&lt;br /&gt;
* The race begins when entering the second floor of the Worldstone Keep using the last way point in act V&lt;br /&gt;
* All monsters from every little corner and dead-end must by slayed&lt;br /&gt;
* Mercenaries are allowed&lt;br /&gt;
* Additional constrains for the Berserker set challenge: the character should be a Barbarian using Berserker as the attack skill (this will be a tough one)&lt;br /&gt;
* There is an open category where any kind of equipment can be used so that you can also test your best character&lt;br /&gt;
* When setting or breaking a record in a given category (see below), edit the page and enter your time and indicate the non-set items worn by your heroe&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
= Angelic Raiment =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arcanna's Tricks =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arctic Gear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Berserker's Arsenal =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cathan's Traps=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Civerb's Vestments =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cleglaw's Brace =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Death's Disguise =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hsarus' Defense =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|43.00 min&lt;br /&gt;
|Fleshrender, Rain, Jalal's Mane, Mara's Kaleidoscope, Dracul's Grasp, 2 rare Rings, Trainer's Grand Charm of Life, Hellfire Torch, various Charms; Desert Mercenary, Rift, Duriel0s Shell, Vampire Gaze&lt;br /&gt;
|Widus&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Infernal Tools =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Iratha's Finery =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Isenhart's Armory =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Milabrega's Regalia =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sigon's Complete Steel =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tancred's Battlegear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Vidala's Rig =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Aldur's Watchtower =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Bul-Kathos' Children =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cow King's Leathers =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= The Disciple =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Griswold's Legacy =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Heaven's Brethren =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hwanin's Majesty =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Immortal King =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= M'avina's Battle Hymn =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Natalya's Odium =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|42.30 min&lt;br /&gt;
|Kenshi's Amulet, Tiamat's Rebuke, rare Gloves (20% IAS, +2 to martial arts), Raven Frost, rare ring, Nosferatu's Coil, 4 Shogukusha's Grand Charm, 2 Mentalist's Grand Charm, Steel Grand Charm of Vita, Hellfire Torch, various Small Charms; Mercenary (Ironwolf), Hexfire, Atma's Wail, Splendor, ethereal Rockstopper&lt;br /&gt;
|Widus&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Naj's Ancient Vestige =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Orphan's Call =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sander's Folly =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sazabi's Grand Tribute =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tal Rasha's Wrappings =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Trang-Oul's Avatar =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|29.15 min&lt;br /&gt;
|Arm of King Leoric, Golemlord's Amult, 2 rare rings, Marrowwalk, 7 Graverobber's Grand Charm, Hellfire Torch, Annihilus, Gheed's Fortune, 5 Small Charms of Good Luck; Mercenary (Barbarian), ethereal Giant Skull, Lighsabre, ethereal Corpsemourn&lt;br /&gt;
|Widus&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Open category =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23385</id>
		<title>Diablo Wiki:Current events</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23385"/>
				<updated>2011-08-08T22:38:10Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Natalya's Odium */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Last Race=&lt;br /&gt;
&lt;br /&gt;
Collectors try to get a hold on the runewords and unique items they do not possess yet. Adepts of PvP find ways of improving their stats that will tilt the balance in their favor during a fight. But frankly, there are not many things left to do in Diablo II. So, I propose a new challenge while we are eagerly waiting for Diablo III to come out. It’s pretty simple. You try to wipe out as fast as possible the monsters of the last two floors of the Worldstone Keep, the Throne of Destruction, and Baal in Hell difficulty using gears of ''great champions and heroes from the past '' aka '''Set items'''. The rules are as follow:&lt;br /&gt;
* Characters must wear the full item set at all time. No switching to alternate equipment allowed&lt;br /&gt;
* It is not allowed to use a given non-set item on more than one character. This is to prevent character build on a few powerful objects that you might possess. So if you painstakingly acquired Fortitude you can only use it on one build. However, if you own another Fortitute, you can use it on another build&lt;br /&gt;
* When a given set can be used by all character classes, there are sub-categories for each class&lt;br /&gt;
* The race begins when entering the second floor of the Worldstone Keep using the last way point in act V&lt;br /&gt;
* All monsters from every little corner and dead-end must by slayed&lt;br /&gt;
* Mercenaries are allowed&lt;br /&gt;
* Additional constrains for the Berserker set challenge: the character should be a Barbarian using Berserker as the attack skill (this will be a tough one)&lt;br /&gt;
* There is an open category where any kind of equipment can be used so that you can also test your best character&lt;br /&gt;
* When setting or breaking a record in a given category (see below), edit the page and enter your time and indicate the non-set items worn by your heroe&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
= Angelic Raiment =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arcanna's Tricks =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arctic Gear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Berserker's Arsenal =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cathan's Traps=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Civerb's Vestments =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cleglaw's Brace =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Death's Disguise =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hsarus' Defense =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Infernal Tools =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Iratha's Finery =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Isenhart's Armory =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Milabrega's Regalia =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sigon's Complete Steel =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tancred's Battlegear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Vidala's Rig =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Aldur's Watchtower =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Bul-Kathos' Children =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cow King's Leathers =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= The Disciple =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Griswold's Legacy =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Heaven's Brethren =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hwanin's Majesty =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Immortal King =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= M'avina's Battle Hymn =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Natalya's Odium =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|42.30 min&lt;br /&gt;
|Kenshi's Amulet, Tiamat's Rebuke, rare Gloves (20% IAS, +2 to martial arts), Raven Frost, rare ring, Nosferatu's Coil, 4 Shogukusha's Grand Charm, 2 Mentalist's Grand Charm, Steel Grand Charm of Vita, Hellfire Torch, various Small Charms; Mercenary (Ironwolf), Hexfire, Atma's Wail, Splendor, ethereal Rockstopper&lt;br /&gt;
|Widus&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Naj's Ancient Vestige =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Orphan's Call =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sander's Folly =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sazabi's Grand Tribute =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tal Rasha's Wrappings =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Trang-Oul's Avatar =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|29.15 min&lt;br /&gt;
|Arm of King Leoric, Golemlord's Amult, 2 rare rings, Marrowwalk, 7 Graverobber's Grand Charm, Hellfire Torch, Annihilus, Gheed's Fortune, 5 Small Charms of Good Luck; Mercenary (Barbarian), ethereal Giant Skull, Lighsabre, ethereal Corpsemourn&lt;br /&gt;
|Widus&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Open category =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23384</id>
		<title>Diablo Wiki:Current events</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23384"/>
				<updated>2011-08-08T22:31:14Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Trang-Oul's Avatar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Last Race=&lt;br /&gt;
&lt;br /&gt;
Collectors try to get a hold on the runewords and unique items they do not possess yet. Adepts of PvP find ways of improving their stats that will tilt the balance in their favor during a fight. But frankly, there are not many things left to do in Diablo II. So, I propose a new challenge while we are eagerly waiting for Diablo III to come out. It’s pretty simple. You try to wipe out as fast as possible the monsters of the last two floors of the Worldstone Keep, the Throne of Destruction, and Baal in Hell difficulty using gears of ''great champions and heroes from the past '' aka '''Set items'''. The rules are as follow:&lt;br /&gt;
* Characters must wear the full item set at all time. No switching to alternate equipment allowed&lt;br /&gt;
* It is not allowed to use a given non-set item on more than one character. This is to prevent character build on a few powerful objects that you might possess. So if you painstakingly acquired Fortitude you can only use it on one build. However, if you own another Fortitute, you can use it on another build&lt;br /&gt;
* When a given set can be used by all character classes, there are sub-categories for each class&lt;br /&gt;
* The race begins when entering the second floor of the Worldstone Keep using the last way point in act V&lt;br /&gt;
* All monsters from every little corner and dead-end must by slayed&lt;br /&gt;
* Mercenaries are allowed&lt;br /&gt;
* Additional constrains for the Berserker set challenge: the character should be a Barbarian using Berserker as the attack skill (this will be a tough one)&lt;br /&gt;
* There is an open category where any kind of equipment can be used so that you can also test your best character&lt;br /&gt;
* When setting or breaking a record in a given category (see below), edit the page and enter your time and indicate the non-set items worn by your heroe&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
= Angelic Raiment =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arcanna's Tricks =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arctic Gear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Berserker's Arsenal =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cathan's Traps=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Civerb's Vestments =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cleglaw's Brace =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Death's Disguise =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hsarus' Defense =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Infernal Tools =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Iratha's Finery =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Isenhart's Armory =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Milabrega's Regalia =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sigon's Complete Steel =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tancred's Battlegear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Vidala's Rig =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Aldur's Watchtower =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Bul-Kathos' Children =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cow King's Leathers =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= The Disciple =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Griswold's Legacy =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Heaven's Brethren =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hwanin's Majesty =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Immortal King =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= M'avina's Battle Hymn =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Natalya's Odium =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Naj's Ancient Vestige =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Orphan's Call =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sander's Folly =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sazabi's Grand Tribute =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tal Rasha's Wrappings =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Trang-Oul's Avatar =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|29.15 min&lt;br /&gt;
|Arm of King Leoric, Golemlord's Amult, 2 rare rings, Marrowwalk, 7 Graverobber's Grand Charm, Hellfire Torch, Annihilus, Gheed's Fortune, 5 Small Charms of Good Luck; Mercenary (Barbarian), ethereal Giant Skull, Lighsabre, ethereal Corpsemourn&lt;br /&gt;
|Widus&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Open category =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23383</id>
		<title>Diablo Wiki:Current events</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23383"/>
				<updated>2011-08-08T22:28:57Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Trang-Oul's Avatar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Last Race=&lt;br /&gt;
&lt;br /&gt;
Collectors try to get a hold on the runewords and unique items they do not possess yet. Adepts of PvP find ways of improving their stats that will tilt the balance in their favor during a fight. But frankly, there are not many things left to do in Diablo II. So, I propose a new challenge while we are eagerly waiting for Diablo III to come out. It’s pretty simple. You try to wipe out as fast as possible the monsters of the last two floors of the Worldstone Keep, the Throne of Destruction, and Baal in Hell difficulty using gears of ''great champions and heroes from the past '' aka '''Set items'''. The rules are as follow:&lt;br /&gt;
* Characters must wear the full item set at all time. No switching to alternate equipment allowed&lt;br /&gt;
* It is not allowed to use a given non-set item on more than one character. This is to prevent character build on a few powerful objects that you might possess. So if you painstakingly acquired Fortitude you can only use it on one build. However, if you own another Fortitute, you can use it on another build&lt;br /&gt;
* When a given set can be used by all character classes, there are sub-categories for each class&lt;br /&gt;
* The race begins when entering the second floor of the Worldstone Keep using the last way point in act V&lt;br /&gt;
* All monsters from every little corner and dead-end must by slayed&lt;br /&gt;
* Mercenaries are allowed&lt;br /&gt;
* Additional constrains for the Berserker set challenge: the character should be a Barbarian using Berserker as the attack skill (this will be a tough one)&lt;br /&gt;
* There is an open category where any kind of equipment can be used so that you can also test your best character&lt;br /&gt;
* When setting or breaking a record in a given category (see below), edit the page and enter your time and indicate the non-set items worn by your heroe&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
= Angelic Raiment =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arcanna's Tricks =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arctic Gear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Berserker's Arsenal =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cathan's Traps=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Civerb's Vestments =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cleglaw's Brace =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Death's Disguise =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hsarus' Defense =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Infernal Tools =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Iratha's Finery =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Isenhart's Armory =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Milabrega's Regalia =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sigon's Complete Steel =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tancred's Battlegear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Vidala's Rig =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Aldur's Watchtower =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Bul-Kathos' Children =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cow King's Leathers =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= The Disciple =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Griswold's Legacy =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Heaven's Brethren =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hwanin's Majesty =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Immortal King =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= M'avina's Battle Hymn =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Natalya's Odium =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Naj's Ancient Vestige =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Orphan's Call =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
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| Paladin&lt;br /&gt;
|&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sander's Folly =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
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|&lt;br /&gt;
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| Barbarian&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sazabi's Grand Tribute =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tal Rasha's Wrappings =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Trang-Oul's Avatar =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|29.15 min&lt;br /&gt;
|Arm of King Leoric, Golemlord's Amult, 2 rare rings, Marrowwalk, 7 Graverobber's Grand Charm, Hellfire Torch, Annihilus, Gheed's Fortune, 5 Small Charms of Good Luck&lt;br /&gt;
|Widus&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Open category =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23382</id>
		<title>Diablo Wiki:Current events</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Diablo_Wiki:Current_events&amp;diff=23382"/>
				<updated>2011-08-08T18:06:52Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: Created page with &amp;quot;=The Last Race=  Collectors try to get a hold on the runewords and unique items they do not possess yet. Adepts of PvP find ways of improving their stats that will tilt the balan...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Last Race=&lt;br /&gt;
&lt;br /&gt;
Collectors try to get a hold on the runewords and unique items they do not possess yet. Adepts of PvP find ways of improving their stats that will tilt the balance in their favor during a fight. But frankly, there are not many things left to do in Diablo II. So, I propose a new challenge while we are eagerly waiting for Diablo III to come out. It’s pretty simple. You try to wipe out as fast as possible the monsters of the last two floors of the Worldstone Keep, the Throne of Destruction, and Baal in Hell difficulty using gears of ''great champions and heroes from the past '' aka '''Set items'''. The rules are as follow:&lt;br /&gt;
* Characters must wear the full item set at all time. No switching to alternate equipment allowed&lt;br /&gt;
* It is not allowed to use a given non-set item on more than one character. This is to prevent character build on a few powerful objects that you might possess. So if you painstakingly acquired Fortitude you can only use it on one build. However, if you own another Fortitute, you can use it on another build&lt;br /&gt;
* When a given set can be used by all character classes, there are sub-categories for each class&lt;br /&gt;
* The race begins when entering the second floor of the Worldstone Keep using the last way point in act V&lt;br /&gt;
* All monsters from every little corner and dead-end must by slayed&lt;br /&gt;
* Mercenaries are allowed&lt;br /&gt;
* Additional constrains for the Berserker set challenge: the character should be a Barbarian using Berserker as the attack skill (this will be a tough one)&lt;br /&gt;
* There is an open category where any kind of equipment can be used so that you can also test your best character&lt;br /&gt;
* When setting or breaking a record in a given category (see below), edit the page and enter your time and indicate the non-set items worn by your heroe&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
= Angelic Raiment =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arcanna's Tricks =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Arctic Gear =&lt;br /&gt;
{|&lt;br /&gt;
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! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
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|-&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Berserker's Arsenal =&lt;br /&gt;
{|&lt;br /&gt;
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! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cathan's Traps=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
= Civerb's Vestments =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
= Cleglaw's Brace =&lt;br /&gt;
{|&lt;br /&gt;
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! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Death's Disguise =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
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| Assassin&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hsarus' Defense =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
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| Druid&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Infernal Tools =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Iratha's Finery =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Isenhart's Armory =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Milabrega's Regalia =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sigon's Complete Steel =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tancred's Battlegear =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Vidala's Rig =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Aldur's Watchtower =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Bul-Kathos' Children =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cow King's Leathers =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= The Disciple =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Griswold's Legacy =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Heaven's Brethren =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Hwanin's Majesty =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Immortal King =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= M'avina's Battle Hymn =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Natalya's Odium =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Naj's Ancient Vestige =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Orphan's Call =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sander's Folly =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sazabi's Grand Tribute =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Tal Rasha's Wrappings =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Trang-Oul's Avatar =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Open category =&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Record Time&lt;br /&gt;
! Additional equipment&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Player’s name&lt;br /&gt;
|-&lt;br /&gt;
| Amazon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barbarian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Druid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=23373</id>
		<title>Prefix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Prefix&amp;diff=23373"/>
				<updated>2011-08-02T16:35:55Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* + points to Assassin Skill Trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Prefixes''' occur before an item name and only one per magical item.   Like [[Suffixes]] and Other Modifiers, Prefixes have a list of modifiers they can and can not occur with.  Similar quality modifiers are found on the same item, as they were in Diablo.  One added complication is that Rares, Uniques, and Item Sets list all of their modifiers by effect, and they can mix and match prefixes, suffixes, and other modifiers freely, so it's difficult to tell what exactly is giving the item a given property.&lt;br /&gt;
&lt;br /&gt;
Rare items can have up to three prefixes, but only one from each family of prefixes.  Magical items have one or none.  Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl (Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip.&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bronze&lt;br /&gt;
| +10-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| +21-40&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Steel&lt;br /&gt;
| +41-60&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| +61-80&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Gold&lt;br /&gt;
| +81-100&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Platinum&lt;br /&gt;
| +101-120&lt;br /&gt;
| Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Meteoric&lt;br /&gt;
| +121-150&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Strange*&lt;br /&gt;
| +151-300&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Weird*&lt;br /&gt;
| +301-450&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 37&lt;br /&gt;
| 27&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Values added (not multiplied) to your total Attack Rating, and unaffected by AR-increasing skills. If you have 500% AR listed in your Character window, adding a Meteoric Ring would take you to 621-650% AR. For Amazons with a lot in Penetrate and Barbarians with a lot in a Weapon Mastery, adding more Dexterity is generally better than adding AR.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hawkeye*&lt;br /&gt;
| +6 per character level&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. The bonus gained is substantially larger than any of the set attack rating prefix. However, in order for this mod to be effective, your character has to be high level. The attack rating bonus might not be the best possible prefix on magical item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Attack Rating / Maximum Damage (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fool's*&lt;br /&gt;
| + 16.5 to Attack Rating and + 0.5 to Maximum Damage per character level&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Grinding&lt;br /&gt;
| + 0.75-74.25 To Maximum Damage (0.75 Per Character Level)&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 50 (estimated)&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;The damage bonus compared to grandmaster's prefix is minuscule, and needs a high lvl character to use. Still, these are useful prefixes that can add plenty of attack rating to your attacks. Fool's mod is not rare to see and can be useful for any characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+% to Attack Rating (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Visionary&lt;br /&gt;
| +1 to 99%(1 per character level)&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The attack rating bonus by % would benefit amazons the most since they have more dexterity than any other classes. However, for other classes, Fool's prefix is more beneficial.&lt;br /&gt;
There is however '''a bug''' with this prefix when '''ranged weapons are used''' because for all ranged and explosion weapon attacks %AR applies as though it is flat AR. The character screen pretends you still get a %AR boost when you actually are getting a flat AR boost. As a result a 25% AR rune actually gives you no more AR than 5 soft dexterity points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
=+ % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jagged&lt;br /&gt;
| +10-20% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| +21-30% (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Vicious&lt;br /&gt;
| +31-40%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Brutal&lt;br /&gt;
| +41-50%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Massive&lt;br /&gt;
| +51-65%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Savage&lt;br /&gt;
| +66-80%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Merciless&lt;br /&gt;
| +81-100%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 32&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Ferocious&lt;br /&gt;
| +101-200%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Cruel*&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
| Cruel&lt;br /&gt;
| +201-300%&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Master's family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Points to Attack Rating and + % to Damage (or +1 to Maximum Damage)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sharp&lt;br /&gt;
| +10-20 AR&amp;lt;br /&amp;gt;+10-20% Dam (or +1 to Maximum Damage)&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fine&lt;br /&gt;
| +21-40 AR&amp;lt;br /&amp;gt;+21-30% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's&lt;br /&gt;
| +41-60 AR&amp;lt;br /&amp;gt;+31-40% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Soldier's&lt;br /&gt;
| +61-80 AR&amp;lt;br /&amp;gt;+41-50% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Knight's&lt;br /&gt;
| +81-100 AR&amp;lt;br /&amp;gt;+51-65% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lord's&lt;br /&gt;
| +101-120 AR&amp;lt;br /&amp;gt;+66-80% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 47&lt;br /&gt;
| 39&lt;br /&gt;
|-&lt;br /&gt;
| King's&lt;br /&gt;
| +121-150 AR&amp;lt;br /&amp;gt;+81-100% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Master's#&lt;br /&gt;
| +151-250 AR&amp;lt;br /&amp;gt; +101-150% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 56&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Grandmaster's*&lt;br /&gt;
| +251-300 AR&amp;lt;br /&amp;gt; +151-200% Dam&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 69&lt;br /&gt;
| 61&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for the &amp;quot;+3 Barbarian Combat Skills&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers on weapons, these can appear on a Rare with any of the Cruel family of affixes, making for the top damage items in the game. Cruel, Master's and Slaughter (or others from these families) must exist in combination on a Rare for it to deal godly damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs Demons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lunar&lt;br /&gt;
| +25-50 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +10-25% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Arcadian&lt;br /&gt;
| +51-100 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +26-50% Damage vs. Demons&lt;br /&gt;
| Bows, Circlets, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Unearthly&lt;br /&gt;
| +101-150 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +51-100% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Astral&lt;br /&gt;
| +151-200 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +101-150% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Elysian&lt;br /&gt;
| +201-300 Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +151-200% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| Celestial*&lt;br /&gt;
| +300-400 to Attack Rating vs. Demons,&amp;lt;br /&amp;gt; +201-300% Damage vs. Demons&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 55&lt;br /&gt;
| 41&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. These Damage and AR are only when hitting Demons, and do not show up in the Character menu. You must calculate this separately. Multiply your total physical damage (not elemental) by the appropriate bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Attack Rating and Damage vs. Undead=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Consecrated&lt;br /&gt;
| +25-75 Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +25-75% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Pure&lt;br /&gt;
| +76-175 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +76-125% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sacred&lt;br /&gt;
| +175-250 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +126-200% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Hallowed&lt;br /&gt;
| +251-325 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +201-275% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Divine*&lt;br /&gt;
| +326-450 to Attack Rating vs. Undead,&amp;lt;br /&amp;gt; +276-350% Damage vs. Undead&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. This Damage and AR works only when hitting Undead, and does not show up in the Character menu. You must calculate it separately. Multiply your total physical damage (not elemental) by the appropriate bonus. This stacks with the +50% Undead Damage on all blunt weapons, so a Divine mace would do 326-400% damage, for example.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Cold Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Snowy&lt;br /&gt;
| +6-9 min to 19-30 max cold damage&amp;lt;br /&amp;gt; 1 second duration&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Shivering&lt;br /&gt;
| +10-15 min to 31-45 max cold damage&amp;lt;br /&amp;gt; 2 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Boreal&lt;br /&gt;
| +16-23 min to 46-90 max cold damage&amp;lt;br /&amp;gt; 3 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Hibernal&lt;br /&gt;
| +25-45 min to 91-140 max cold damage&amp;lt;br /&amp;gt; 4 second duration&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 70&lt;br /&gt;
| 60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Cold duration is very useful to slow attackers; you want to have something with it on every combat character, though usually a char or two is plenty.Cold duration is 1/2 in Nightmare and 1/4 in Hell. However, cold damage stacks across item types and even skills (like Amazon's Freezing Arrow or Paladin's Vengeance), so if you have some on your weapon, ring, and 3 charms, you can get substantial cold time, even in hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Fire Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fiery**&lt;br /&gt;
| +16-25 min and 31-60 max fire dmg&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Smoldering&lt;br /&gt;
| +26-50 min and 61-90 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Smoking&lt;br /&gt;
| +51-80 min and 91-130 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Flaming&lt;br /&gt;
| +81-120 min and 131-180 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 61&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| Condensing***&lt;br /&gt;
| +121-170 min and 181-240 max fire dmg&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 77&lt;br /&gt;
| 67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Fire damage can be found in large amounts on weapons in D2X, second only to lightning damage in total amount. Fire tends to have much higher min but lower max, so the average is nearly the same, but the max number is smaller, and that's all some players look at. If the total damage is near the same, take the item with a bigger min, since you're guaranteed to do at least that much damage every time. You're better off with a 150-220 fire damage than a 1-370 lightning damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Ember.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; Previously called Scorching.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Lightning Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Static&lt;br /&gt;
| +1 min and 49-120 max lightning damage&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Glowing**&lt;br /&gt;
| +1 min and 121-180 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Buzzing&lt;br /&gt;
| +1 min and 181-260 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| Arcing&lt;br /&gt;
| +1 min and 261-360 max lightning damage&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Shocking&lt;br /&gt;
| +1 min and 361-480 max lightning damage&lt;br /&gt;
| Bows ([88]: 407 dam), Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning damage is the biggest possible elemental damage to find on a magical or rare weapon, though the minimum on it is very small. You should figure the average damage, since something with 150-250 fire damage beats a 1-350 lightning damage, for instance. Don't just glance at the max damage on items.A common tactic for Druids is to shop for a huge lightning damage wand in Act 2 hell, and then use that on their weapon switch to kill Physical Immunes. Socketed with a couple of Orts of Shaels or elemental damage jewels, such a wand can be quite effective, if you don't have a [http://www.diabloii.net/items/uniques/weapons_maces-elite.shtml Baranar's]. Put more lightning damage jewels into a 3 or 4 socket shield for a poor man's [http://www.diabloii.net/items/uniques/armor-shields-excep.shtml Tiamat's].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; This prefix is also used for the &amp;quot;+2 points to light radius&amp;quot; stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Poison Damage*=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Septic&lt;br /&gt;
| +6 Poison Damage over 2 seconds&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Foul&lt;br /&gt;
| +12 Poison Damage over 3 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Corrosive&lt;br /&gt;
| +80 Poison Damage over 4 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Toxic&lt;br /&gt;
| +150 Poison Damage over 5 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Pestilent&lt;br /&gt;
| +275 Poison Damage over 6 seconds&lt;br /&gt;
| Bows, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Some poison damage is very useful to keep monsters from healing mid-fight, but it's hard to get enough of it to be a major factor in a big hell game. It's most often added from charms, especially in PvP combat. Poison damage was buggy in v1.08, is buggy in v1.09, and will probably be buggy in v1.10. The displayed amount doesn't stack correctly from multiple items, and neither does the duration time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Defense=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy&lt;br /&gt;
| 10-30%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''4''' (21-30%)&lt;br /&gt;
| '''1''' (10-20%)&amp;lt;br&amp;gt;'''3''' (21-30%)&lt;br /&gt;
|-&lt;br /&gt;
| Strong&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Glorious&lt;br /&gt;
| 41-50%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Blessed&lt;br /&gt;
| 51-65%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Saintly&lt;br /&gt;
| 66-80%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 31&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| Holy&lt;br /&gt;
| 81-100%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 36&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Godly*#&lt;br /&gt;
| 101-200%&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 45&amp;lt;br&amp;gt;50&lt;br /&gt;
| 38&amp;lt;br&amp;gt;43&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Somewhat devalued modifiers in Diablo II, due to Defense being largely unimportant for most characters by late Nightmare and Hell difficulty. The bonus value changed signifincatly in diablo expansion, being nerfed by 100% or more. However, godly mod was introduced to fill up the 100 to 200% bonuses that was previously provided Holy prefix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Strangely enough, Godly items can be spawned with two different Affix Level/Level Requirement combinations! Only the second combination (50/43) can be found on rare items. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Defense (based on character level)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Faithful&lt;br /&gt;
| + 0.5 Defense per character level&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
A new mod introduced in the expansion. This is also based on a character level formula that provides increased defense each level. The defense gained is not significant later in the game, but very useful for low level characters. The level requirement also frees up lots of restrictions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=% Damage taken goes to Mana=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vulpine&lt;br /&gt;
| 7-12&lt;br /&gt;
| Amulets, Orbs, Shields, Staves&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This modifier converts '''Physical melee''' damage taken to your mana, so if you take a 100 point blow, you'll gain 10 points to your mana (with 10%). This stacks, and stacks with the higher % damage to mana found on some Uniques and Set Items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Notes'''&lt;br /&gt;
* Does not '''reduce''' incoming damage.&lt;br /&gt;
* Does not apply to damage taken by your minions or hired mercenaries.&lt;br /&gt;
* For a detailed discussion on this subject, go to http://library.planetdiablo.gamespy.com/concept-vulpine.htm&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Mana after each kill=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Triumphant&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Victorious&lt;br /&gt;
| 2-5&lt;br /&gt;
| Bows, Circlets, Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Mana awarded when death is caused by spell or physical damage, only if the wearer is the one to administer the killing blow. Does not work with kills by minions or party members, so isn't of much use to a Summoner Necromancer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=&amp;lt;span id=&amp;quot;pointstomana&amp;quot;&amp;gt;+ points to Mana&amp;lt;/span&amp;gt;=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lizard's&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Armor, Belts, Rings, Scepters, Shields, Staves, Wands#&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Snakes&lt;br /&gt;
| 5-10&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Serpent's&lt;br /&gt;
| 11-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''14''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''37''' (others)&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters, Shields, Staves, Wands), '''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Drake's&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's&lt;br /&gt;
| 31-40&lt;br /&gt;
| Amulets, Body Armors, Boots, Circlets, Gloves, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''24''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''52''' (Body Armors, Boots, Gloves)&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands), '''39''' (Body Armors, Boots, Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wyrm's&lt;br /&gt;
| 41-60&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 30&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| Great Wyrm's*&lt;br /&gt;
| 61-90&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Bahamut's*&lt;br /&gt;
| 91-120&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Can stack with the +mana prefixes in the Wizardry family, to a maximum of +90 mana on a rare item. Note that +mana modifiers are generally higher Ilvl than +hps modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; All these items can be spawned with a &amp;quot;+1 to Mana&amp;quot; stat with an Affix Level of 1. They can only be dropped by Level 1 or 2 Monsters however.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ Mana (based on character level)=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mnemonic&lt;br /&gt;
| + 0.75 Mana Per Character Level&lt;br /&gt;
| Helms&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Magic Damage Reduced by=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Devious&lt;br /&gt;
| 1&lt;br /&gt;
| Shields&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Fortified&lt;br /&gt;
| 2&lt;br /&gt;
| Shields&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Used to be very useful modifiers against damage over time spells, such as Firewalls, Meteors, and Diablo's pink lightning, and it worked on all other types of magical damage as well.&lt;br /&gt;
&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Maximum Stamina=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rugged&lt;br /&gt;
| 5-20&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves (only 5-10), Rings&lt;br /&gt;
| '''1''' (5-10), '''8''' (11-20)&lt;br /&gt;
| '''1''' (5-10), '''6''' (11-20)&lt;br /&gt;
|-&lt;br /&gt;
| Vigorous&lt;br /&gt;
| 21-30&lt;br /&gt;
| Belts, Boots&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A largely ignored modifier, since the added stamina is so little. There are much larger bonuses to stamina in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Stamina Regeneration=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Alvl&lt;br /&gt;
|-&lt;br /&gt;
| Tireless&lt;br /&gt;
| 50%&lt;br /&gt;
| Boots&lt;br /&gt;
| 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More useful than the +stamina modifiers, but still far from coveted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Fire=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Crimson*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Russet&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Garnet&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields, Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Ruby&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Fire Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Fire resistance is the second most important type of resistance in Diablo II, after lightning. Many types of fire damage are over time (firewalls, meteors) which makes the minus magical damage mods very useful in combination.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Cold=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Azure*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lapis&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others)&amp;lt;br&amp;gt;'''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others)&amp;lt;br&amp;gt;'''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others)&amp;lt;br&amp;gt;'''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others)&amp;lt;br&amp;gt;'''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Cold Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cold resistance is valuable, but there are not many monsters with cold attacks in Diablo II, so it's less important than Fire or Lightning. Higher cold resistance seems to shorten chill duration as well as lower damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Lightning=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Tangerine*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Belts, Body Armors, Boots, Bows, Circlets, Gloves, Helms, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Ocher&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Coral&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Weapons, Scepters, Staves, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Amber&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Lightning Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning resistance is the most important type of resistance in Diablo II and most players make an effort to keep this one max'ed at all times.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist Poison=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Beryl*&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Gloves, Rings, Scepters, Shields, Staves, Weapons&lt;br /&gt;
| 5&lt;br /&gt;
| 3 &lt;br /&gt;
|-&lt;br /&gt;
| Viridian&lt;br /&gt;
| 11-20%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''12''' (others), '''35''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''9''' (others), '''26''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Jade&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Bows, Circlets, Gloves, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (others), '''55''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''13''' (others), '''41''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
| 31-40%&lt;br /&gt;
| Amulets, Boots, Circlets, Orbs, Scepters, Staves, Wands &lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The following items with a &amp;quot;Poison Resist +5%&amp;quot; stat and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 4 (i.e. these items cannot be dropped by level 5 Monsters and above):  Amulets, Belts, Body Armors, Boots, Circlets, Gloves, Helms, Orbs, Rings, Shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By far the least important type of resistance in Diablo II, this one can safely be ignored in most parts of the game, and many characters in hell have negative poison resistance while max'ing out the other three. Modifiers that shorten Poison duration are actually more useful, since most poison damage comes over time, rather than in one painful hit.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % to Resist All=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shimmering&lt;br /&gt;
| 3-7%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''6''' (Shields), '''8''' (Amulets, Circlets), '''45''' (Rings)&lt;br /&gt;
| '''4''' (Shields), '''6''' (Amulets, Circlets), '''37''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow&lt;br /&gt;
| 8-11%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''18''' (Shields), '''21''' (Amulets, Circlets), '''56''' (Rings)&lt;br /&gt;
| '''13''' (Shields), '''15''' (Amulets, Circlets), '''48''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Scintillating&lt;br /&gt;
| 12-15%&lt;br /&gt;
| Amulets, Circlets, Rings, Shields&lt;br /&gt;
| '''28''' (Shields), '''34''' (Amulets, Circlets), '''67''' (Rings)&lt;br /&gt;
| '''21''' (Shields), '''25''' (Amulets, Circlets), '''59''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Prismatic&lt;br /&gt;
| 16-20%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''39''' (Shields), '''42''' (Amulets, Circlets)&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| Chromatic*&lt;br /&gt;
| 21-30%&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| '''50''' (Shields), '''55''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Shields), '''41''' (Amulets, Circlets)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Prismatic amulets are very popular. Rares can have two other prefixes, potentially adding more to two resistances on top of the resist all mod. Prismatic rings are less valuable, owing to their very high Clvl requirements, and also it's easier to find a ring with +20% to two or three individual resistances.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Skill Levels=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; |Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Maiden's&lt;br /&gt;
| +1 Amazon&lt;br /&gt;
| Amulets, Bows, Circlets, Spears*&lt;br /&gt;
| '''30''' (Bows, Spears)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Bows, Spears)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie's&lt;br /&gt;
| +2 Amazon&lt;br /&gt;
| Bows [56], Crossbows, Javelins, Spears, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Magekillers'&lt;br /&gt;
| +1 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''30''' (Claws)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Claws)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Witch-hunter's&lt;br /&gt;
| +2 Assassin&lt;br /&gt;
| Claws, Amulets, Circlets&lt;br /&gt;
| '''50''' (Claws)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Claws)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer's&lt;br /&gt;
| +1 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''30''' (others)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (others)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Berserker's&lt;br /&gt;
| +2 Barbarian&lt;br /&gt;
| Amulets, Axes, Circlets, Clubs, Hammers, Maces, Primal Helms, Spears**, Swords, Throwing Knives&lt;br /&gt;
| '''50''' (others)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (others)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Shamans'&lt;br /&gt;
| +1 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''30''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Hierophants'&lt;br /&gt;
| +2 Druid&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| '''50''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Clubs, Animal Pelts)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Monk's&lt;br /&gt;
| +1 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''30''' (Auric Shields, Scepters), '''35''' (Hammers, Maces, Shields, Swords), '''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Auric Shields, Scepters)&amp;lt;br&amp;gt;'''27''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Priest's&lt;br /&gt;
| +2 Paladin&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Hammers, Maces, Scepters, Shields, Swords&lt;br /&gt;
| '''50''' (Auric Shields, Scepters), '''65''' (Hammers, Maces, Shields, Swords), '''90''' (Amulets, Circlets)&lt;br /&gt;
| '''42''' (Auric Shields, Scepters), '''58''' (Hammers, Maces, Shields, Swords), '''67''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Summoner's&lt;br /&gt;
| +1 Necromancer&lt;br /&gt;
| Head, Daggers, Wands, Amulets [36], Circlets [36]&lt;br /&gt;
| 30&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Necromancer's&lt;br /&gt;
| +2 Necromancer&lt;br /&gt;
| Amulets, Circlets, Daggers, Shrunken Heads, Wands&lt;br /&gt;
| '''50''' (others)&amp;lt;br&amp;gt;'''90''' (Amulets, Circlets) &lt;br /&gt;
| '''42''' (others)&amp;lt;br&amp;gt;'''67''' (Amulets, Circlets) &lt;br /&gt;
|-&lt;br /&gt;
| Angel's&lt;br /&gt;
| +1 Sorceress&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves)&amp;lt;br&amp;gt;'''36''' (Amulets, Circlets)&lt;br /&gt;
| '''22''' (Orbs, Staves)&amp;lt;br&amp;gt;'''27''' (Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Arch-Angel's&lt;br /&gt;
| +2 Sorceress&lt;br /&gt;
| Orbs, Staves, Amulets [90], Circlets [90]&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. +2 skill amulets are very tasty, and best obtained by gambling with a high (85+, 94 or better ideally) level character. They can also to be dropped by every monster past about the middle of Act 3, Hell. You can also make them in several crafting recipes, if the character cubing the ingredients is a high enough level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; including Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; excluding Javelins.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Amazon Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fletcher's&lt;br /&gt;
| +1 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Bowyer's&lt;br /&gt;
| +2 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Archer's*&lt;br /&gt;
| +3 Bow and Crossbow Skills&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Acrobatic#&lt;br /&gt;
| +1 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Gymnastic#&lt;br /&gt;
| +2 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Athletic*#&lt;br /&gt;
| +3 Passive Skills&lt;br /&gt;
| Amulets, Circlets, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Harpoonist's&lt;br /&gt;
| +1 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Spearmaiden's&lt;br /&gt;
| +2 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Lancer's*&lt;br /&gt;
| +3 Javelin and Spear Skills&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Acrobatic, Gymnastic, and Athletic were previously called Acrobat's, Gymnast's, and Athlete's, respectively.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Assassin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
| Affix Level&lt;br /&gt;
| Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Entrapping&lt;br /&gt;
| +1 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Trickster's&lt;br /&gt;
| +2 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cunning*&lt;br /&gt;
| +3 Traps&lt;br /&gt;
| Amulets, Circlets, Claws&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Mentalist's&lt;br /&gt;
| +1 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Psychic&lt;br /&gt;
| +2 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow*&lt;br /&gt;
| +3 Shadow Disciplines&lt;br /&gt;
| Amulets, Circlets, Claws, Helms&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shogukusha's&lt;br /&gt;
| +1 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Sensei's&lt;br /&gt;
| +2 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Kenshi's*&lt;br /&gt;
| +3 Martial Arts&lt;br /&gt;
| Amulets, Circlets, Claws, Gloves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added.These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Barbarian Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Expert's&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Veteran's&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Master's*#&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Barbarian Helms, Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fanatic&lt;br /&gt;
| +1 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Raging&lt;br /&gt;
| +2 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Furious*&lt;br /&gt;
| +3 Combat Masteries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Sounding&lt;br /&gt;
| +1 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Resonant&lt;br /&gt;
| +2 Warcries&lt;br /&gt;
| Amulets, Primal Helms, Weapons&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Echoing*&lt;br /&gt;
| +3 Warcries&lt;br /&gt;
| Amulets, Barbarian Helms, Weapons&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this affix is also used for a &amp;quot;+ Points to Attack Rating and + % to Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Druid Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Trainer's&lt;br /&gt;
| +1 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Caretaker's&lt;br /&gt;
| +2 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Keeper's*&lt;br /&gt;
| +3 Summoning Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual&lt;br /&gt;
| +1 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| +2 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Communal*&lt;br /&gt;
| +3 Shape Shifting Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Natural#&lt;br /&gt;
| +1 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Terrene**&lt;br /&gt;
| +2 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Gaean* ##&lt;br /&gt;
| +3 Elemental Skills&lt;br /&gt;
| Amulets, Circlets, Clubs, Animal Pelts&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Nature's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Terra's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Previously called &amp;quot;Gaea's&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Necromancer Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Hexing&lt;br /&gt;
| +1 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Blighting&lt;br /&gt;
| +2 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cursing*#&lt;br /&gt;
| +3 to Curses&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Fungal&lt;br /&gt;
| +1 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Noxious&lt;br /&gt;
| +2 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Venomous*&lt;br /&gt;
| +3 to Poison and Bone Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Daggers##, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Graverobber's&lt;br /&gt;
| +1 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mojo**&lt;br /&gt;
| +2 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Golemlord's*&lt;br /&gt;
| +3 to Summoning Spells&lt;br /&gt;
| Amulets, Circlets, Shrunken Heads, Wands&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Previously called Accursed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Excluding throwing knives.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Vodoun.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Paladin Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Lion Branded&lt;br /&gt;
| +1 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Hawk Branded&lt;br /&gt;
| +2 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rose Branded*&lt;br /&gt;
| +3 Combat Skills&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Captain's&lt;br /&gt;
| +1 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Commander's&lt;br /&gt;
| +2 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Marshal's*&lt;br /&gt;
| +3 Offensive Auras&lt;br /&gt;
| Amulets, Circlets, Maces, Scepters, Shields, Swords&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Preserver's&lt;br /&gt;
| +1 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Warden's**&lt;br /&gt;
| +2 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Guardian's*&lt;br /&gt;
| +3 Defensive Auras&lt;br /&gt;
| Amulets, Circlets, Shields&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously named &amp;quot;Warder's&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Sorceress Skill Trees=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| +1 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Blazing&lt;br /&gt;
| +2 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Volcanic*&lt;br /&gt;
| +3 Fire Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Sparking&lt;br /&gt;
| +1 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Charged&lt;br /&gt;
| +2 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Powered*&lt;br /&gt;
| +3 Lightning Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Chilling&lt;br /&gt;
| +1 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Freezing&lt;br /&gt;
| +2 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Glacial*&lt;br /&gt;
| +3 Cold Spells&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves&lt;br /&gt;
| 60&lt;br /&gt;
| 45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. Note: Skill point/s added only to skills with at least one point already added. These mods are less powerful than + to all character stats, but they can occur on gloves, and if you get one on a nice weapon or amulet, it can be quite useful. They are also much lower level than +2 to all skills mods, and therefore easier to find and can be used by much lower level characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ % chance of finding magic item=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Felicitous&lt;br /&gt;
| 5-10%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Fortuitous*&lt;br /&gt;
| 11-15%&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: can not be found on Rare items. - Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, so can make finding socketed items harder, ironically.&amp;lt;br /&amp;gt;- Works with ranged attacks and spells.&amp;lt;br /&amp;gt; - There are diminishing returns past 100%. See our [http://www.diabloii.net/strategy/x-guides/magic-find.shtml Magic Find Guide ]or [[Magic Find|FAQ]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=+ points to Light Radius=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Glimmering&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Glowing#&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Orbs, Rings, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius suffixes on the same item, and multiple +light items stack as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;# &amp;lt;/nowiki&amp;gt;This prefix is also used for the &amp;quot;+1 min and 121-180 max lightning damage&amp;quot; stats.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Hit Causes Monsters to Flee (% Chance to Curse with Terror)=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Screaming&lt;br /&gt;
| Bows: 12%; others: 25%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Howling&lt;br /&gt;
| Bows: 18%; others: 50%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Wailing&lt;br /&gt;
| Bows: 25%; others: 100%&lt;br /&gt;
| Bows, Clubs, Daggers, Hammers, Maces, Orbs, Scepters, Staves, Wands&lt;br /&gt;
| '''20''' (others), '''24''' (Bows)&lt;br /&gt;
| '''13''' (others), '''18''' (Bows)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally despised modifier; this can ruin a top damage Rare weapon since most want a monster to stand still and be hit, rather than running off every time (can be useful on bows though). Frozen or blinded monsters will not flee, so using this while wearing Iceblink or Coif of Glory is an option.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Sockets=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;13%&amp;quot; | Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic's #&lt;br /&gt;
| Add 1-2 sockets&lt;br /&gt;
| Armor, Bows, Circlets, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Artisan's * ##&lt;br /&gt;
| Add 1-3 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Jeweler's *&lt;br /&gt;
| Add 2-4 sockets&lt;br /&gt;
| Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons**&lt;br /&gt;
| 55&lt;br /&gt;
| 47&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; previously called Mechanist's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; previously called Artificer's.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Magical only: cannot be found on Rare items. These mods can be useful for putting in godly jewels in magic items. Jeweler's mod is highly sought after by people planning to socket rare or magical jewels that adds damage and IAS. Unfortunately, magical items cannot become rune word items, so socketing runes is a waste with these mods.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Excluding throwing weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add Quantity To Throwing Weapons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Compact&lt;br /&gt;
| +20-40&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thin&lt;br /&gt;
| +41-80&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Dense&lt;br /&gt;
| +81-120&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The dense prefix is one of the most useful mod that Javazons can have since Javazons require more quantity rather than damage (i.e. lightning fury) All these mods can be spawn on rare items as well, making it convenient for any other classes that use throwing weapons (such as throwing Barbarians).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=22646</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=22646"/>
				<updated>2011-07-03T14:23:22Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Amulets, Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2'''  (''Rings'')&amp;lt;br&amp;gt;'''3'''  (''Rings'')&amp;lt;br&amp;gt;'''5''', or '''9'''&lt;br /&gt;
| '''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27'''  (''Rings'')&amp;lt;br&amp;gt;'''32''', or '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''3''' (''Staves'')&lt;br /&gt;
| '''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| 1-4&amp;lt;br&amp;gt;'''3''' (''Amulets'')&lt;br /&gt;
| 22-30&amp;lt;br&amp;gt;'''27''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| 4&lt;br /&gt;
| 45&lt;br /&gt;
| Orbs&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=22645</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=22645"/>
				<updated>2011-07-03T14:11:27Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2'''  (''Rings'')&amp;lt;br&amp;gt;'''3'''  (''Rings'')&amp;lt;br&amp;gt;'''5''', or '''9'''&lt;br /&gt;
| '''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27'''  (''Rings'')&amp;lt;br&amp;gt;'''32''', or '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Bows'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''37''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''3''' (''Staves'')&lt;br /&gt;
| '''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| 1-4&amp;lt;br&amp;gt;'''3''' (''Amulets'')&lt;br /&gt;
| 22-30&amp;lt;br&amp;gt;'''27''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| 4&lt;br /&gt;
| 45&lt;br /&gt;
| Orbs&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

	<entry>
		<id>https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=22644</id>
		<title>Suffix</title>
		<link rel="alternate" type="text/html" href="https://diablo2.diablowiki.net/index.php?title=Suffix&amp;diff=22644"/>
				<updated>2011-07-03T14:06:43Z</updated>
		
		<summary type="html">&lt;p&gt;Widus: /* Charges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item navbox}}&lt;br /&gt;
{{Modifier top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suffixes''' are magical modifiers that are found on magical and rare items. Suffixes are grouped by type, and there are usually several related suffixes that boost the same properties. Magical items have a [[prefix]], a suffix, or both. Rare items can have up to six modifiers; 3 suffixes and 3 prefixes, or any combination thereof.&lt;br /&gt;
&lt;br /&gt;
Magical items have a 50% chance of a suffix only, 25% chance of a prefix only, and 25% chance of both. &lt;br /&gt;
&lt;br /&gt;
* No prefixes will occur with others from the same family on the same Rare item.  So if you got +%Defense on some kind of armor, you would get either Sturdy, Strong, Blessed, Glorious, Saintly, or Holy, but never more than one on the same item.&lt;br /&gt;
* Alvl ( Affix Level): This figure is the level of the affix.  The Ilvl of an item usually is equal to the maximum possible Alvl.  For example a sword dropped by an Mlvl 50 creature would have an Ilvl of 50, and the highest affixes possible on it would be Alvl 50.&lt;br /&gt;
* Clvl req is 3/4 the highest Alvl on an item. So a Rare with with four mods, Ilvl 8, 22, 30, and 70 would require Clvl 52 to equip. (Assuming the item type didn't have a higher level requirement.)&lt;br /&gt;
* Item types in Diablo II (please note that these do not necessarily correspond to Blizzard classifications):&lt;br /&gt;
** '''Armor''': Body Armors and Helms&lt;br /&gt;
** '''Helms''': include Animal Pelts (Druid Items) and Primal Helms (Barbarian Items) but not Circlets&lt;br /&gt;
** '''Weapons''' All damage-inflicting items except Bows, Orbs, Scepters, Staves, and Wands, which are classified as their own item types and listed below as appropriate.&lt;br /&gt;
** '''Bows''': Bows and Crossbows&lt;br /&gt;
** '''Shields''' include Shrunken Heads (aka Woodoo Heads; Necromancer items) and Auric Shields (Paladin items)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==+ points to Strength==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Strength&lt;br /&gt;
| 1-2&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves*, Javelins, Maces, Polearms, Rings*, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''5''' (Body Armors, Rings, Scepters, Maces), '''12''' (others)&lt;br /&gt;
| '''1''' (Amulets, Belts, Circlets, Clubs, Hammers), '''3''' (Body Armors, Rings, Scepters, Maces), '''8''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Might&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Clubs, Hammers), '''21''' (Body Armors, Rings, Maces, Scepters), '''33''' (others)&lt;br /&gt;
| '''8''' (Amulets, Belts, Circlets, Clubs, Hammers), '''15''' (Body Armors, Rings, Maces, Scepters), '''25''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Ox&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Shields, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''26''' (Amulets, Belts, Circlets, Clubs, Hammers), '''38''' (Body Armors, Rings, Maces, Scepters), '''45''' (others)&lt;br /&gt;
| '''19''' (Amulets, Belts, Circlets, Clubs, Hammers), '''30''' (Body Armors, Rings, Maces, Scepters), '''37''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Axes, Belts, Body Armors, Circlets, Claws, Clubs, Daggers, Hammers, Gloves, Javelins, Maces, Polearms, Rings, Scepters, Spears, Swords, Throwing Axes, Throwing Knives&lt;br /&gt;
| '''42''' (Amulets, Belts, Circlets, Clubs, Hammers), '''55''' (Body Armors, Maces, Rings, Scepters), '''59''' (others)&lt;br /&gt;
| '''34''' (Amulets, Belts, Circlets, Clubs, Hammers), '''47''' (Body Armors, Maces, Rings, Scepters), '''51''' (others)&lt;br /&gt;
|-&lt;br /&gt;
| Titan&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Maces, Rings, Scepters&lt;br /&gt;
| '''58''' (Amulets, Belts, Circlets, Clubs, Hammers), '''74''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
| '''50''' (Amulets, Belts, Circlets, Clubs, Hammers), '''66''' (Body Armors, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Atlas&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Belts, Circlets, Clubs, Hammers&lt;br /&gt;
| 71&lt;br /&gt;
| 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Gloves and Rings can be spawned with a &amp;quot;1 to strength&amp;quot; stat with an affix level of 1. Such gloves and rings can only be dropped by Level 1 to 11 and Level 1 to 4 Monsters, respectively. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you would otherwise, add to damage with melee and throwing weapons, and put fewer points into strength, saving it for other stats. The level requirements were heightened in the expansion pack by substantial amounts, in order to prevent low level characters wearing super powerful items and clearing the acts like cutting through a bar of butter (which was the case in Diablo II classic). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: +Str on an item will not allow you to equip that item. Example: If you have 90 Str and need 103 to wear your armor, and the armor has +15, it will not work. If you equip a +20 Str helm, put on the armor, and then remove the helm, the armor will go red and your character will appear naked. You must have enough Str to equip an item from your stats + other items.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Dexterity==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity&lt;br /&gt;
| '''1-2''' (Amulets, Bows, Circlets, Gloves, Rings), '''2-3''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots*, Bows, Circlets, Gloves*, Rings*&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''6''' (Gloves, Rings), '''13''' (Body Armors, Boots)&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets), '''4''' (Gloves, Rings), '''9''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| '''3-5''' (Amulets, Bows, Circlets, Globes, Rings), '''4-5''' (Body Armors, Boots)&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''11''' (Amulets, Bows, Circlets), '''22''' (Gloves, Rings), '''34''' (Body Armors, Boots)&lt;br /&gt;
| '''8''' (Amulets, Bows, Circlets), '''16''' (Gloves, Rings), '''26''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy&lt;br /&gt;
| 6-9&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''27''' (Amulets, Bows, Circlets), '''39''' (Gloves, Rings), '''46''' (Body Armors, Boots)&lt;br /&gt;
| '''20''' (Amulets, Bows, Circlets), '''31''' (Gloves, Rings), '''38''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Precision&lt;br /&gt;
| 10-15&lt;br /&gt;
| Amulets, Body Armors, Boots, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''43''' (Amulets, Bows, Circlets), '''56''' (Gloves, Rings), '''60''' (Body Armors, Boots)&lt;br /&gt;
| '''35''' (Amulets, Bows, Circlets), '''48''' (Gloves, Rings), '''52''' (Body Armors, Boots)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings&lt;br /&gt;
| '''59''' (Amulets, Bows, Circlets), '''75''' (Gloves, Rings)&lt;br /&gt;
| '''51''' (Amulets, Bows, Circlets), '''67''' (Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Bows, Circlets&lt;br /&gt;
| 72&lt;br /&gt;
| 64&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Boots and Gloves with a &amp;quot;+1 to Dexterity&amp;quot; stat (but not more) and an affix level of 1 can also be spawned but this is restricted to items with levels that do no exceed 12 (i.e. these items cannot be dropped by level 13 Monsters and above). This can also occur wtih Rings but in this case the item level cap is set to 5.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, these can allow you to equip an item earlier than you could otherwise, add to your defense and AR, and add to damage with bows, as well as allow you to put fewer stat points into dexterity. Like all the other mods, the level requirements got much higher than Diablo II Classic. Note: +Dex on a weapon will not allow you to equip that weapon. Example: If you have 110 Dex and need 118 to equip your Gothic Bow, and the bow has +10 Dex, it will not work. If you equip a +15 Dex helm, then equip the bow, it will work, but if you remove the helm the bow will turn red and be unusable. You must have enough Dex to equip an item from your stats + other items, no items can boost themselves to a usable level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Minimum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Worth&lt;br /&gt;
| '''1-2''' (Bows, Scepters, Weapons), '''2-3''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''15''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''1''' (Bows, Scepters, Weapons), '''11''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Measure&lt;br /&gt;
| '''3-4''' (Bows, Scepters, Weapons), '''4-5''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''12''' (Bows, Scepters, Weapons), '''37''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''9''' (Bows, Scepters, Weapons), '''29''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Excellence&lt;br /&gt;
| '''5-8''' (Bows, Scepters, Weapons), '''6-9''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''24''' (Bows, Scepters, Weapons), '''59''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''18''' (Bows, Scepters, Weapons), '''51''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Performance&lt;br /&gt;
| '''9-14''' (Bows, Scepters, Weapons), '''10-13''' (Amulets, Circlets, Rings)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''48''' (Bows, Scepters, Weapons), '''81''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''40''' (Bows, Scepters, Weapons), '''73''' (Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Transcendence&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but compared to the hundreds of points of damage most attacks do for higher level characters, these are rather insignificant, though they are multiplied by skills and Str or Dex bonuses. Note: If you get +min and +max on the same item, it will display them together, i.e. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Maximum Damage==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Craftsmanship&lt;br /&gt;
| '''1-5''' (Circlets*)&amp;lt;br&amp;gt;'''1''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Weapons&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''8''' (Circlets [2-3]), '''15''' (Circlets [4-5])&lt;br /&gt;
| '''1''' (Amulets, Bows, Circlets [1-2], Rings, Scepters, Weapons), '''6''' (Circlets [2-3]), '''11''' (Circlets [4-5])&lt;br /&gt;
|-&lt;br /&gt;
| Quality&lt;br /&gt;
| '''6-8''' (Circlets#)&amp;lt;br&amp;gt;'''2''' (other items)&lt;br /&gt;
| Bows, Circlets, Scepters, Weapons&lt;br /&gt;
| '''4''' (Bows, Scepters, Weapons), '''23''' (Circlets [6-7]), '''30''' (Circlets [7-8])&lt;br /&gt;
| '''3''' (Bows, Scepters, Weapons), '''17''' (Circlets [6-7]), '''22''' (Circlets [7-8])&lt;br /&gt;
|-&lt;br /&gt;
| Maiming&lt;br /&gt;
| '''9-12''' (Circlets##)&amp;lt;br&amp;gt;'''3-4''' (other items)&lt;br /&gt;
| Amulets, Bows, Circlets, Rings, Scepters, Shields, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Weapons), '''37''' (Circlets [9-10]), '''42''' (Amulets, Rings, Shields), '''45''' (Circlets [11-12])&lt;br /&gt;
| '''5''' (Bows, Scepters, Weapons), '''29''' (Circlets [9-10]), '''34''' (Amulets, Rings, Shields), '''37''' (Circlets [11-12])&lt;br /&gt;
|-&lt;br /&gt;
| Slaying&lt;br /&gt;
| 5-7&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| 8-10&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Carnage&lt;br /&gt;
| 11-14&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 19&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Slaughter&lt;br /&gt;
| 15-20&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Butchery&lt;br /&gt;
| 21-40&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 35&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| Evisceration&lt;br /&gt;
| 41-63&lt;br /&gt;
| Bows, Scepters, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets with 1-2 and 2-3 stats will only appear on items whose levels are within the 1-7 and 8-14 range, respectively. Circlets with 4-5 stats can appear on any item with a level of 15 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 6-7 or 7-8 stats. The 6-7 stats can only appear on circlets whose levels are comprised between 23 and 29. The 7-8 stats can appear on any circlets with a level of 30 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Circlets can be spawned with either 9-10 or 11-12 stats. The 9-10 stats can only appear on circlets whose levels are comprised between 37 and 44. The 11-12 stats can appear on any circlets with a level of 45 and above.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods, but less valuable than the much larger +% damage mods such as Kings or Merciless. The added damage is multiplied by multiplied by skills and Str or Dex bonuses. However, Evisceration suffix is one of the most damaging affix you could get in your weapons. Cruel Barlog Blade of Evisceration is most duelers' dream along with Cruel Colossus Blade of Quickness. Note: If you get +min and +max on the same item, it will display them together, I.E. &amp;quot;+1-17 damage&amp;quot; or &amp;quot;+4-3 damage&amp;quot;. The added minimum damage can be higher than the added maximum, but the max damage on a weapon will always be 1 higher than the minimum, no matter the modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Cold Damage with Cold Duration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Cold Damage&lt;br /&gt;
! Cold Duration&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level &lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Frost&lt;br /&gt;
| '''1-[1-2]''' (others), '''1-[3-6]''' (Amulets, Belts)&lt;br /&gt;
| 2 seconds&lt;br /&gt;
| Amulets, Belts, Bows*, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''55''' (Amulets, Belts)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''41''' (Amulets, Belts)&lt;br /&gt;
|-&lt;br /&gt;
| Icicle&lt;br /&gt;
| 1-[3-4]&lt;br /&gt;
| 3 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Glacier&lt;br /&gt;
| [2-4]-[4-15]&lt;br /&gt;
| 4 seconds&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 27&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Winter&lt;br /&gt;
| [5-9]- [16-50]&lt;br /&gt;
| 5 seconds&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, especially on bows, since slowing down the monsters is always nice. The cold damage is negligible, it's the chill effect that's valued. The duration adds to any cold duration from other items, such as Eye of Etlich, Frostburns, Iceblink, etc, as well as cold or freezing skills. Note that cold damage occurs on fewer types of items than fire, lightning or poison, which can be found on rings, boots, and gloves as well. The cold duration range was changed for each suffixes, increasing by 1 second for each superior suffix.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Adds 1 Cold Damage&amp;quot; (0.5 second duration) stat with an affix level of 1. These items can only be dropped by Level 1-3 Monsters.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Monster chill/freeze times are 1/2 as long on Nightmare, and 1/4 as long on Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Fire Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| '''1-[2-5]''' (Bows, Scepters, Staves, Weapons), '''1-[2-6]''' (Amulets, Gloves, Rings)&lt;br /&gt;
| Amulets, Bows*, Gloves, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Weapons), '''40''' (Amulets, Gloves, Rings)&lt;br /&gt;
| '''3''' (Bows, Scepters, Staves, Weapons), '''30''' (Amulets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [1-4]-[6-11]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
| [5-9]-[10-20]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Incineration&lt;br /&gt;
| [10-16]-[21-75]&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons [47]&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very minor mod, the damage is tiny compared to weapon damage, especially since most monsters resist it. For example, a weapon with the best Incineration stats (16-75) would only inflict to a monster with 75% Fire Resist a fire damage of 11 on average (the mean of 16 and 75 multiplied by 75%). The high Clvl requirements that Flame puts on gloves, rings, and amulets makes it very unpopular on those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds 1 Fire Damage&amp;quot; or &amp;quot;Adds 2 Fire Damage&amp;quot; stats with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Lightning Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| '''1-[6-8]''' (others)&amp;lt;br&amp;gt; '''1-[11-23]''' (Amulets, Boots, Rings)&lt;br /&gt;
| Amulets, Boots, Bows*, Rings, Scepters*, Staves, Weapons*&lt;br /&gt;
| '''4''' (others)&amp;lt;br&amp;gt;'''50''' (Amulets, Boots, Rings)&lt;br /&gt;
| '''3''' (others)&amp;lt;br&amp;gt;'''37''' (Amulets, Boots, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| 1-[9-16]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Thunder&lt;br /&gt;
| 1-[17-40]&lt;br /&gt;
| Bows, Scepters, Staves, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Storms&lt;br /&gt;
| [1-6]-[41-120]&lt;br /&gt;
| Scepters, Staves, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawned with an &amp;quot;Adds x Lightning Damage&amp;quot; stat (where x is comprised between 1 and 3) with an affix level of 1. These items can only be dropped by Level 1-3 Monsters. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;This name is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;Charge&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not especially useful mods, since there is no minimum damage increase, and most monsters resist lightning. 1-32 == 16.5 average and if 75% resist == 4 damage. Useless. Shock is very unpopular on Amulets, Boots, and Rings, for the large Clvl requirements it adds. The damage was upgraded significantly in the Expansion set, but charms could provide better damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Poison Damage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blight&lt;br /&gt;
| '''7 over 3 sec''' (Bows, Circlets, Weapons), '''50 over 3 sec''' (Amulets, Rings)&lt;br /&gt;
| Amulets, Bows*, Circlets, Rings, Wands*, Weapons*&lt;br /&gt;
| '''5''' (Bows, Circlets, Weapons), '''45''' (Amulets, Rings)&lt;br /&gt;
| '''3''' (Bows, Circlets, Weapons), '''33''' (Amulets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Venom&lt;br /&gt;
| 21 over 4 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence&lt;br /&gt;
| 50 over 5 sec&lt;br /&gt;
| Bows, Circlets, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Anthrax&lt;br /&gt;
| 100 over 6 sec&lt;br /&gt;
| Bows, Weapons&lt;br /&gt;
| 33&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an affix level of 1 and the &amp;quot;2 Poison Damage over 2 Seconds&amp;quot; stat but only by monsters whose levels are comprised between 1 and 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very unpopular mods. The damage is very small, works over time, and Blight adds huge Clvl reqs to Amulets, and Rings. One benefit is that poisoned monsters do not regenerate hit points, which can be quite important in multiplayer Hell games. There is a bug with Poison damage in Diablo II, that no poisoned monster can ever be stunned. For this reason poison damage on weapons is very unpopular, though cold damage can largely mitigate the un-stunnable bug. This is fixed in the Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Attack Rate [Speed]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Readiness&lt;br /&gt;
| +10%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''5''' (others), '''20''' (Gloves)&lt;br /&gt;
| '''3''' (others), '''15''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Alacrity&lt;br /&gt;
| +20%&lt;br /&gt;
| Bows, Gloves, Scepters, Staves, Weapons&lt;br /&gt;
| '''25''' (others), '''43''' (Gloves)&lt;br /&gt;
| '''17''' (others), '''35''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness&lt;br /&gt;
| +30%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Quickness&lt;br /&gt;
| +40%&lt;br /&gt;
| Scepters, Weapons&lt;br /&gt;
| 46&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers on all types of weapons, especially bows. Useless with skills that ignore item speed, such as Whirlwind and Jab. The increased speed is only for attacking with the weapon, it has no effect on spell-casting rate when on wands, staves, or scepters. The Paladin's Smite speed is based on weapon speed.&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ to Cast Rate==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| +10%&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Magus&lt;br /&gt;
| +20%&lt;br /&gt;
| Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 29&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very popular modifiers for spell-casting characters, especially Sorceresses. Fastest is worth 2 Fast, see full tables for all character spell-casting rates [http://www.diabloii.net/strategy/stats/ama-casting-speed.shtml here]. Note: There was a 'Faster' suffix on some Uniques pre-v1.04. It was identical to &amp;quot;Fastest&amp;quot; and has now been changed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack Ignores Target's Defense==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Piercing&lt;br /&gt;
| Ignores Target's Defense&lt;br /&gt;
| Knives, Scepters, Staves, Wands, Claws&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
According to Tommi Gustafsson's [http://www.brentmcclintock.net/diablo/tommi/tohitcalculation.aspx To hit calculation] page (under 6. Special Modifiers), Ignores Target's Defense (ITD) only works against normal monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
ITD merely ignores the monster's defense. Attacker's / Defender's relative levels can still cause misses. Therefore, ITD does not mean &amp;quot;Always hits&amp;quot;. Always Hits (a la Guided Arrow) however, will - as advertised - ''always hit'', assuming that the attack (or for GA: missile) finds a target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The '''Piercing''' affix is extremely useful for Paladins on scepters, since Paladins find it almost impossible to raise their Attack Rating enough to hit successfully in Hell difficulty, lacking the passive +AR skills the Amazon and Barbarian have.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attacker Takes Damage of==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thorns&lt;br /&gt;
| 1-3&lt;br /&gt;
| Body Armors*, Belts*, Circlets, Shields*&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Spikes&lt;br /&gt;
| 4-6&lt;br /&gt;
| Body Armors, Belts, Circlets, Shields&lt;br /&gt;
| 21&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Razors&lt;br /&gt;
| 7-9&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 34&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Swords&lt;br /&gt;
| 10-20&lt;br /&gt;
| Armor, Belts, Shields [52]&lt;br /&gt;
| 47&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally worthless after early normal difficulty, especially in multi-player games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; These items can also be spawned with an &amp;quot;Attacker Takes Damage of 1&amp;quot; stat and with an affix level of 1. They can however only be dropped by monsters with levels of 13 or less.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster Knockback==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bear&lt;br /&gt;
| Knockback&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A generally-hated modifier when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prevents Monster Healing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Vileness&lt;br /&gt;
| Prevent Monster Heal&lt;br /&gt;
| Axes, Clubs, Daggers, Hammers, Maces, Spears, Swords&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All monsters heal over time in DII other than Super Unique boss monsters. Since regeneration rates can be quite high for monsters with a lot of hps on hell, this can be very useful at times. This does not keep teleporting bosses from healing themselves when they teleport, however, nor does it prevent healing from other monsters, such as Sextons or Greater Mummies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Jackal&lt;br /&gt;
| 1-5&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''4''' (Animal Pelts, Shields), '''8''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''1''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''3''' (Animal Pelts, Shields), '''6''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Fox&lt;br /&gt;
| 6-10&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''7''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''11''' (Animal Pelts, Shields), '''17''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''5''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''8''' (Animal Pelts, Shields), '''13''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&lt;br /&gt;
| 11-20&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''27''' (Animal Pelts, Shields), '''34''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''11''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''20''' (Animal Pelts, Shields), '''26''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger&lt;br /&gt;
| 21-30&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''20''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''43''' (Animal Pelts, Shields), '''51''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''15''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''35''' (Animal Pelts, Shields), '''43''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mammoth&lt;br /&gt;
| 31-40&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Clubs, Hammers, Helms, Maces, Primal Helms, Shields, Rings&lt;br /&gt;
| '''25''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''59''' (Animal Pelts, Shields), '''68''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
| '''18''' (Amulets, Belts, Body Armors, Circlets, Primal Helms), '''51''' (Animal Pelts, Shields), '''60''' (Clubs, Hammers, Helms, Maces, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Colossus&lt;br /&gt;
| 41-60&lt;br /&gt;
| Animal Pelts, Amulets, Belts, Body Armors, Circlets, Primal Helms, Shields&lt;br /&gt;
| '''30''' (others), '''75''' (Animal Pelts, Shields)&lt;br /&gt;
| '''22''' (others), '''67''' (Animal Pelts, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Squid&lt;br /&gt;
| 61-80&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Whale&lt;br /&gt;
| 81-100&lt;br /&gt;
| Amulets, Belts, Body Armors, Circlets, Primal Helms&lt;br /&gt;
| 50&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much valued modifiers, among the most popular to find on most types of armor. Can be annoying on weapons, adding rather high Clvl requirements in some cases.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| 0.75 per level&lt;br /&gt;
| Amulets&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Mana==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| 1-3&lt;br /&gt;
| Amulets*, Circlets*, Helms*, Orbs*, Rings*, Scepters, Staves*, Wands*&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''4''' (Helms, Scepters), '''7''' (Rings)&lt;br /&gt;
| '''1''' (Amulets, Circlets, Orbs, Staves, Wands), '''3''' (Helms, Scepters), '''5''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Mind&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''7''' (Amulets, Circlets, Orbs, Staves, Wands), '''10''' (Helms, Scepters), '''13''' (Rings)&lt;br /&gt;
| '''3''' (Amulets, Circlets, Orbs, Staves, Wands), '''7''' (Helms, Scepters), '''9''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 7-10&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''13''' (Amulets, Circlets, Orbs, Staves, Wands), '''16''' (Helms, Scepters), '''21''' (Rings)&lt;br /&gt;
| '''9''' (Amulets, Circlets, Orbs, Staves, Wands), '''12''' (Helms, Scepters), '''16''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Circlets, Helms, Orbs, Rings, Scepters, Staves, Wands&lt;br /&gt;
| '''21''' (Amulets, Circlets, Orbs, Staves, Wands), '''26''' (Helms, Scepters), '''31''' (Rings)&lt;br /&gt;
| '''16''' (Amulets, Circlets, Orbs, Staves, Wands), '''21''' (Helms, Scepters), '''23''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Wizardry&lt;br /&gt;
| 16-20&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Staves, Wands&lt;br /&gt;
| '''31''' (Amulets, Circlets, Orbs, Staves, Wands), '''41''' (Rings)&lt;br /&gt;
| '''23''' (Amulets, Circlets, Orbs, Staves, Wands), '''33''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| 21-30&lt;br /&gt;
| Amulets, Circlets, Orbs, Staves, Wands&lt;br /&gt;
| 41&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;+1 to Energy&amp;quot; stat (but not more) with an attached Affix Level of 1. However this is restricted to item levels comprised between 1 and 4. It is therefore possible to find a &amp;quot;+1 to Energy&amp;quot; Helm with a Required Level of 1 but such a Helm can only by dropped by a level 1-4 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful modifiers, at times more for combat characters than spell-casters, since Barbs and Amazons very seldom put any points into Energy, so need all their bonus mana from equipment, and don't wear any of the +%mana uniques like SoJ or Frostburn. These can stack with the [[Prefixes#pointstomana|mana adding prefixes]] to yield up to 90 (88 due to n-1 bug) mana on a given item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Life and Mana (based on character level)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Elephant&lt;br /&gt;
| +0.5 Life and +0.25 Mana per level &lt;br /&gt;
| Animal Pelts, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ Life Regeneration==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| 3-5&lt;br /&gt;
| Amulets*, Belts, Body Armors, Boots, Bows, Circlets*, Gloves, Orbs, Rings, Scepters, Shields, Staves, Wands, Weapons&lt;br /&gt;
| '''10''' (Amulets, Belts, Circlets, Rings, Scepters), '''40''' (Gloves, Shields), '''70''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
| '''7''' (Amulets, Belts, Circlets, Rings, Scepters), '''30''' (Gloves, Shields), '''52''' (Body Armors, Boots, Bows, Orbs, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Regrowth&lt;br /&gt;
| '''6-9''' (Belts, Rings), '''6-10''' (others)&lt;br /&gt;
| Amulets, Belts, Circlets, Rings, Scepters&lt;br /&gt;
| '''17''' (Amulets, Circlets, Scepters), '''55''' (Belts, Rings)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Scepters), '''41''' (Belts, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Revivification&lt;br /&gt;
| 11-15&lt;br /&gt;
| Amulets, Scepters, Circlets&lt;br /&gt;
| 38&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;These items can also be spawn with a &amp;quot;Replenish Life +1&amp;quot; stat with an attached Affix Level of 1. However this is restricted to item whose levels are comprised between 1 and 9. It is therefore possible to find a &amp;quot;Replenish Life +1&amp;quot; Amulet with a Required Level of 1 but such an Amulet can only by dropped by a level 1-9 Monster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
One of the least-balanced modifiers in the game which, given the enormous Level Requirement, are dreaded. Only 1 hit point per second is recovered with a &amp;quot;Replenish Life +10&amp;quot; stat. With red potions so common, and leech, these are very second-class modifiers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Life Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Leech&lt;br /&gt;
| '''2-3''' (Amulets), '''3''' (Gloves), '''3-4''' (Circlets, Rings), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (Bows, Scepters, Staves, Wands, Weapons), '''14''' (Circlets, Rings), '''24''' (Amulets), '''34''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''10''' (Circlets, Rings), '''20''' (Amulets), '''26''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Locust&lt;br /&gt;
| '''4-5''' (Amulets), '''5-6''' (Circlets, Rings), '''6-7''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''20''' (Scepters, Staves, Wands, Weapons), '''47''' (Circlets, Rings), '''57''' (Amulets)&lt;br /&gt;
| '''15''' (Scepters, Staves, Wands, Weapons), '''35''' (Circlets, Rings), '''45''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
| Lamprey&lt;br /&gt;
| '''6''' (Amulets), '''7-8''' (Circlets, Rings), '''8-9''' (Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''55''' (Scepters, Staves, Wands, Weapons), '''77''' (Circlets, Rings), '''85''' (Amulets)&lt;br /&gt;
| '''43''' (Scepters, Staves, Wands, Weapons), '''65''' (Circlets, Rings), '''73''' (Amulets)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably the most valued mods in the game for combat characters. Life leech keeps melee characters alive. Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions. Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of Life. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==+ % Mana Stolen [per hit]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| '''2-3''' (Rings), '''3''' (Gloves), '''3-4''' (Amulets, Circlets), '''4-5''' (Bows, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Bows, Circlets, Gloves, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Bows, Scepters, Staves, Wands, Weapons), '''15''' (Amulets, Circlets), '''25''' (Rings), '''35''' (Gloves)&lt;br /&gt;
| '''4''' (Bows, Scepters, Staves, Wands, Weapons), '''11''' (Amulets, Circlets), '''21''' (Rings), '''27''' (Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
| '''4-5''' (Rings), '''5-6''' (Amulets, Circlets), '''6-7''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''21''' (Orbs, Scepters, Staves, Wands, Weapons), '''58''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''16''' (Orbs, Scepters, Staves, Wands, Weapons), '''40''' (Amulets, Circlets), '''46''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| '''6''' (Rings), '''7-8''' (Amulets, Circlets), '''8-9''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| Amulets, Circlets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''56''' (Orbs, Scepters, Staves, Wands, Weapons), '''78''' (Amulets, Circlets), '''86''' (Rings)&lt;br /&gt;
| '''48''' (Orbs, Scepters, Staves, Wands, Weapons), '''66''' (Amulets, Circlets), '''74''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Among the most valued mods in the game for combat characters. Mana leech is mandatory to use skills in combat, though a smaller % is needed as your character advances and does more damage. (4% of 500 damage is more than 10% of 100 damage, for example.) Leech works with all types of physical damage, melee or ranged. Elemental damage on weapons or from skills doesn't count for the leeched value, nor does damage dealt by minions.Example: If you had a sword that had 5% life steal and you hit a monster inflicting 50 damage you would steal 2.5 points of mana. Leech stacks and you get the total percent from weapon + jewelry.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Life and mana leech are cut to 1/2 on Nightmare and 1/4 on Hell difficulty. As a result, most characters find they need to increase their leech % once they reach Hell, barring a very high damage weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Rings, Shields, Circlets&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Protection&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''13''' (Amulets, Circlets, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life&lt;br /&gt;
| '''4''' (35 Alvl items), '''4-7''' (41 Alvl items)&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| '''35''' (Amulets, Circlets), '''41''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''26''' (Amulets, Circlets), '''33''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Life Everlasting&lt;br /&gt;
| 10-25&lt;br /&gt;
| Amulets, Circlets&lt;br /&gt;
| 45&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| Amicae**&lt;br /&gt;
| 8-15&lt;br /&gt;
| Body Armors, Circlets, Shields&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally ignored modifiers, since the values are so tiny, compared to the huge damage monsters deal. Minus Magical Damage is much more useful. Blizzard considered adding these as default properties to most types of plate mail, but this feature did not make it into the final game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Previously called Anima.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic [Elemental] Damage Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Warding&lt;br /&gt;
| 1&lt;br /&gt;
| Amulets, Body Armors, Circlets, Orbs, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel&lt;br /&gt;
| 2&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Shields, Orbs, Rings, Shields&lt;br /&gt;
| '''18''' (Amulets, Circlets, Orbs, Rings), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''12''' (Amulets, Circlets, Orbs, Rings), '''18''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Guarding&lt;br /&gt;
| 3&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''26''' (Amulets, Circlets, Orbs), '''32''' (Body Armors, Circlets, Shields)&lt;br /&gt;
| '''19''' (Amulets, Circlets, Orbs), '''24''' (Body Armors, Circlets, Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Negation&lt;br /&gt;
| 4-6&lt;br /&gt;
| Amulets, Body Armors, Circlets*, Orbs, Shields&lt;br /&gt;
| '''41''' (Body Armors, Circlets, Shields), '''42''' (Amulets, Circlets, Orbs)&lt;br /&gt;
| '''33''' (Body Armors, Circlets, Shields), '''35''' (Amulets, Circlets, Orbs)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very useful mod in certain situations. It's great against damage over time such as from Firewall, Meteor, and Diablo's pink lightning. These items are great due to their reduction being calculated every frame, (25 FPS D2 runs at), so something that deals 100 damage per second might deal 4 per frame, and could be totally absorbed by Negation. No fire resistance but several -MD points and you can stand in the firewalls in the Arcane Sanctuary and take literally zero damage. Less effective against elemental projectiles, since they do all their damage in one frame, much like physical damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Circlets can apparently be spawned with different affix levels but with the same stats!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Poison Length Reduced by==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Remedy&lt;br /&gt;
| 25%&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Circlets, Gloves, Rings, Shields&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Amelioration&lt;br /&gt;
| 50%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Defiance&lt;br /&gt;
| 75%&lt;br /&gt;
| Amulets, Body Armors, Circlets, Shields&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not highly-valued, but not bad to have on Rares. More useful than poison resistance in most cases. The poison damage you take is a set amount per second for several seconds, so reducing the time directly reduces the damage. These add up, with the max reduction capped at 95%. The normal -20 and -50 penalties to resistance on Nightmare and Hell apply, so you'd need 115% for NM and 145% for Hell to keep the max 95% reduction. Two items of defiance is enough forever, basically.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeze Reduction==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Thawing&lt;br /&gt;
| Half Freeze Duration&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Orbs, Rings, Shields&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Much like the Poison Length Reduction mods, these are useful, but not really sought out. High cold resistance appears to lessen chill time as well. Cold spells can have very long chill times in hell difficulty, especially the Frost Nova when a Cold Enchanted monster dies, and your character is vulnerable when cold. These do not help against the Holy Freeze Aura Duriel and some other Aura Enchanted bosses have, nor against Paladins with it in PvP. These stack just like the Poison Length Reduction modifiers. One cuts the time to 1/2, another to 1/4, then 1/8, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increased Chance of Blocking and Faster Block Rate==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Blocking&lt;br /&gt;
| 10% increased chance of blocking; 15% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflecting&lt;br /&gt;
| 20% increased chance of blocking; 30% faster block rate&lt;br /&gt;
| Shields&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most useful property of a shield is the blocking, so these are just about mandatory on a Rare shield. Most people using shields go for a Unique or Set, or else a three diamond tower/pavise, so Rare shields aren't that often used, but they have the potential to be much higher blocking %, and have very good stats as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Recovery==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Balance&lt;br /&gt;
| 10%&lt;br /&gt;
| Armor, Belts, Boots, Shields&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Equilibrium&lt;br /&gt;
| 17%&lt;br /&gt;
| Belts, Body Armors, Shields&lt;br /&gt;
| 9&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Stability&lt;br /&gt;
| 24%&lt;br /&gt;
| Body Armors, Belts&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very useful mods, some points in this is just about mandatory for most characters. Fastest is worth two fast, and generally one fastest is good enough, but with more you can cut your character's stun time to almost nothing. Each character has a different length of stun time when hit; a Sorc would need a couple of these to be as fast as some other chars with none at all. The fastest hit recovery on Bloodfist unique gloves is actually worth three Balance, more than Stability.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==- % to Item Requirements==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ease&lt;br /&gt;
| -20%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity&lt;br /&gt;
| -30%&lt;br /&gt;
| Body Armors, Bows, Shields, Weapons&lt;br /&gt;
| 25&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely valuable modifier on high end items, such as the top Exceptional armor and weapons. Lowering their requirements allows a character to spend a lot less points in pre-reqs, and allows them to being using the item much sooner. For example, Ornate Plate requires 170 Str to equip, but would be 136 with Ease or 102 with Simplicity. A grim scythe would go from 140/140 to 84/84 with Simplicity, saving an astounding 112 stat points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Faster Walk/Run Speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Pacing&lt;br /&gt;
| 10%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| 20%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 22&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Speed&lt;br /&gt;
| 30%&lt;br /&gt;
| Boots, Circlets&lt;br /&gt;
| 37&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Transportation&lt;br /&gt;
| 30%, Heal Stamina Plus 80%-90%&lt;br /&gt;
| Boots&lt;br /&gt;
| 65&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Acceleration&lt;br /&gt;
| 40%&lt;br /&gt;
| Boots&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Most consider faster or fastest run on boots to be mandatory, but it's just a convenience in most cases. Wearing heavy armor and/or carrying a tower shield slows running speed as well. These stack with the fast run bonus on [http://www.diabloii.net/items/uniques/armor-body_armor.shtml#blinkbats Blinkbat's Form], as well as faster running skills, such as Vigor or Fast Run.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These modifiers, when on items (but not when granted from skills), suffer from diminishing returns.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Durability&lt;br /&gt;
! Repaired in X Seconds&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Self-Repair&lt;br /&gt;
| 1&lt;br /&gt;
| 33&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Restoration&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ points to Light Radius and to Attack Rating==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Points to Light Radius&lt;br /&gt;
! Attack Rating&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| 1&lt;br /&gt;
| +15&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Rings, Scepters, Shields, Staves, Wands&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Radiance&lt;br /&gt;
| 3&lt;br /&gt;
| +30&lt;br /&gt;
| Amulets, Bows, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Sun&lt;br /&gt;
| 5&lt;br /&gt;
| +5%&lt;br /&gt;
| Amulets, Bows, Gloves, Helms, Rings, Scepters, Staves, Wands &lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Useful mods to have, but not really sought out. They can stack with the +light radius prefixes on the same item, and multiple +light items stack as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Better Chance of Getting Magic Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chance&lt;br /&gt;
| 5-15&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| 16-25&lt;br /&gt;
| Amulets, Boots, Circlets, Gloves, Rings&lt;br /&gt;
| '''16''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''42''' (Rings)&lt;br /&gt;
| '''12''' (Amulets, Boots, Circlets, Gloves)&amp;lt;br&amp;gt;'''31''' (Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Luck&lt;br /&gt;
| 26-35&lt;br /&gt;
| Amulets, Boots, Circlets&lt;br /&gt;
| 26&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, and also normal to superior, so can make finding socketed items harder, ironically.&lt;br /&gt;
&lt;br /&gt;
* Does not work for kills by minions (including Hydras, Revives, Skeletons, Valks, Mercs, Converted, etc) or by poison damage over time (poison damage kills are fine, it's the X damage over X seconds that doesn't work).&lt;br /&gt;
&lt;br /&gt;
* Works with ranged attacks and spells.&lt;br /&gt;
&lt;br /&gt;
* Having +100% does not mean you get an item for every monster. It means that whatever % chance an item drop would be magical/rare/set/unique is doubled. So if you had a 5% chance of a dropped item being magical, 1% chance of it being rare, 2% being a set and 0.5% being Unique, you would now have a 10% chance of it being magical, 2% chance for rare, 4% for Set and 1% Unique. All figures are hypothetical, just for this example. Note that the increase is not linear for rare, set, and unique items in the current version of Diablo II. See [http://diablo2.diablowiki.net/Magic_Find Magic Find].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==+ % Extra Gold From Monsters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Stats&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Greed&lt;br /&gt;
| 25-40&lt;br /&gt;
| Amulets, Circlets, Rings&lt;br /&gt;
| 1 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Wealth&lt;br /&gt;
| 41-80&lt;br /&gt;
| Amulets, Belts, Boots, Circlets, Gloves&lt;br /&gt;
| 17&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful mods for gaining gold in a hurry, though generally much less valued than +find magic item. These stack, and with a few Rares with 100% or so each, the gold stacks in hell difficulty can be quite impressive, easily surpassing 6000-8000 from Champions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' ''&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast when Struck==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! Item Type&lt;br /&gt;
! % Chance / Spell Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt*&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| Amulets, Belts, Gloves, Helms, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 6&amp;lt;br&amp;gt;16&amp;lt;br&amp;gt;26&lt;br /&gt;
| 4&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;19&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Frost Shield&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Amulets, Armor, Belts, Boots, Gloves, Shields&lt;br /&gt;
| 5% / level 3&lt;br /&gt;
| 12&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Hydra Shield&lt;br /&gt;
| Hydra&lt;br /&gt;
| Amulets&lt;br /&gt;
| 10% / level 3&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Nova Shield&lt;br /&gt;
| Nova&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Rings, Shields&lt;br /&gt;
| 10% / level 3&amp;lt;br&amp;gt;12% / level 4&amp;lt;br&amp;gt;14% / level 5&lt;br /&gt;
| 18&amp;lt;br&amp;gt;28&amp;lt;br&amp;gt;38&lt;br /&gt;
| 13&amp;lt;br&amp;gt;21&amp;lt;br&amp;gt;28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Attack==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Affix Level&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning*&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| 5% or 8%&lt;br /&gt;
| 3 or 5&lt;br /&gt;
| Amulets, Orbs, Rings, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''25''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''35''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''45''' (8% chance, spell lvl 5)&lt;br /&gt;
| '''18''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''26''' (8% chance, spell lvl 3)&amp;lt;br&amp;gt;'''33''' (8% chance, spell lvl 5)&lt;br /&gt;
|-&lt;br /&gt;
| Icebolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Lightning**&lt;br /&gt;
| Lightning&lt;br /&gt;
| 5%&lt;br /&gt;
| 3&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 18&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts***&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| 5% or 10%&lt;br /&gt;
| 3 or 4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''6''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''20''' (10% chance, spell lvl 4)&lt;br /&gt;
| '''4''' (5% chance, spell lvl 3)&amp;lt;br&amp;gt;'''15''' (10% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding Charge modifier (see the &amp;quot;Charges&amp;quot; section), as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; This affix is also found in the &amp;quot;% chance to cast on striking&amp;quot; modifier (see below).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==% Chance to Cast on Striking==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Spell&lt;br /&gt;
! % Chance&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| Amplify Damage&lt;br /&gt;
| 5%&lt;br /&gt;
| 1&lt;br /&gt;
| Bows, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Firebolts*&lt;br /&gt;
| Fire Bolts&lt;br /&gt;
| 10%&lt;br /&gt;
| 8&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| 10% or 12%&lt;br /&gt;
| 3-4&lt;br /&gt;
| Orbs, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (10% chance, spell lvl 3), '''28''' (12% chance, spell lvl 4)&lt;br /&gt;
| '''13''' (10% chance, spell lvl 3), '''21''' (12% chance, spell lvl 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* This affix is also found in the &amp;quot;% chance to cast on attack&amp;quot; modifier (see above)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charges==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Suffix&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Spell&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Spell Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Charge n°&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Attract&lt;br /&gt;
| Attract&lt;br /&gt;
| '''1''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''22''' (''Rings'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Amulets, Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''30''' (Knives, Shrunken Heads, Wands), '''60''' (Amulets, Circlets, Rings)&lt;br /&gt;
| '''24''' (Necromancer), '''30''' (other characters: Knives, Shrunken Heads***, Wands), '''60''' (other characters: Amulets, Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Bashing&lt;br /&gt;
| Bash&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Weapons'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''7''' (Primal Helms), '''14''' (Scepters, Weapons)&lt;br /&gt;
| '''1''' (Barbarian), '''7''' (other characters: Primal Helms***), '''14''' (other characters: Scepters, Weapons) &lt;br /&gt;
|-&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| Blessed Hammer&lt;br /&gt;
| '''6''' (''Scepters'')&lt;br /&gt;
| '''52''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Hammers, Scepters&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Hammers)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Blizzard&lt;br /&gt;
| '''1''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs, Staves'')&lt;br /&gt;
| '''22''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs, Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''30''' (Orbs, Staves), '''60''' (Knives)&lt;br /&gt;
| '''24''' (Sorceress), '''30''' (other characters: Orbs***, Staves), '''60''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| Bone Spear&lt;br /&gt;
| '''3''' (''Spears'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Spears'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Spears, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| Bone Spirit&lt;br /&gt;
| 1&amp;lt;br&amp;gt;'''2''' (''Wands'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| 22&amp;lt;br&amp;gt;'''75''' (''Wands'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Amulets, Circlets, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Amulets, Circlets)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Chain Lightning**&lt;br /&gt;
| Chain Lightning&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''27''' (''Spears'')&lt;br /&gt;
| Orbs, Spears, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Spears)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Spears)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Bolt##&lt;br /&gt;
| Charged Bolt&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Rings, Scepters, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Circlets, Hammers, Maces, Rings, Scepters)&lt;br /&gt;
|-&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| Charged Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''97''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''33''' (Spears), '''68''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Spears), '''21''' (Amazon: Gloves), '''25''' (other characters: Spears), '''60''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| Cold Arrow&lt;br /&gt;
| '''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Bows'')&lt;br /&gt;
| '''30''' (''Gloves'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''52''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''15''' (Bows), '''47''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''9''' (Amazon: Gloves), '''16''' (other characters: Bows), '''39''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration&lt;br /&gt;
| Concentrate&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Primal Helms'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''90''' (''Primal Helms'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''24''' (Primal Helms), '''48''' (Scepters, Weapons) &lt;br /&gt;
| '''18''' (Barbarian), '''24''' (other characters: Primal Helms***), '''48''' (other characters: Scepters, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Confusion&lt;br /&gt;
| Confuse&lt;br /&gt;
| '''1''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''2''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Circlets, Rings'')&amp;lt;br&amp;gt;'''25''' (''Rings'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Circlets, Rings)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| Dim Vision&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''6''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''105''' (''Knives'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&lt;br /&gt;
| Circlets, Knives, Rings, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Circlets, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Circlets, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| Enchant&lt;br /&gt;
| '''1''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''2'''&amp;lt;br&amp;gt;'''3''' (''Staves'')&lt;br /&gt;
| '''11''' (''Wands, Weapons'')&amp;lt;br&amp;gt; '''25'''&amp;lt;br&amp;gt;'''27''' (''Staves'')&lt;br /&gt;
| Orbs*, Scepters, Staves*, Wands, Weapons&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Orbs, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs*** and Staves), '''48''' (other characters: Orbs***, Scepters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| Exploding Arrow&lt;br /&gt;
| '''3'''  (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''5''' (''Bows'')&lt;br /&gt;
| '''27'''  (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''48''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''30''' (Bows), '''69''' (Gloves)&lt;br /&gt;
| '''12''' (Amazon: Bows), '''17''' (Amazon: Gloves), '''26''' (other characters: Bows), '''61''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| '''5'''  (''Gloves'')&amp;lt;br&amp;gt;'''6''' (''Gloves'')&lt;br /&gt;
| '''32'''  (''Gloves'')&amp;lt;br&amp;gt;'''35''' (''Gloves'')&lt;br /&gt;
| Gloves&lt;br /&gt;
| 40&lt;br /&gt;
| '''3''' (Amazon), '''32''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| Fire Ball&lt;br /&gt;
| '''4''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Spears, Wands'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Spears, Staves, Wands&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Spears, Wands)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| Fire Bolt&lt;br /&gt;
| '''2'''  (''Rings'')&amp;lt;br&amp;gt;'''3'''  (''Rings'')&amp;lt;br&amp;gt;'''5''', or '''9'''&lt;br /&gt;
| '''25'''  (''Rings'')&amp;lt;br&amp;gt;'''27'''  (''Rings'')&amp;lt;br&amp;gt;'''32''', or '''63'''&lt;br /&gt;
| Circlets, Orbs, Rings, Staves, Swords&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (others)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs***, Staves), '''14''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Fissure&lt;br /&gt;
| Fissure&lt;br /&gt;
| '''4''' (''Staves'')&lt;br /&gt;
| '''30''' (''Staves'')&lt;br /&gt;
| Clubs, Staves&lt;br /&gt;
| '''18''' (Clubs), '''36''' (Staves)&lt;br /&gt;
| '''12''' (Druid), '''18''' (other characters: Clubs), '''36''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| Freezing Arrow&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''2''' (''Gloves'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''25''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''50''' (Bows), '''94''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Bows), '''33''' (Amazon: Gloves), '''42''' (other characters: Bows), '''86''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| '''2''' (''Amulets'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4'''&amp;lt;br&amp;gt;'''5''' (''Knives'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Amulets'')&amp;lt;br&amp;gt;'''27''' (''Knives'')&amp;lt;br&amp;gt;'''30'''&amp;lt;br&amp;gt;'''32''' (''Knives'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Amulets, Circlets, Knives, Orbs, Staves&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: Amulets, Circlets, Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| Frozen Orb&lt;br /&gt;
| '''3''' (''Staves'')&lt;br /&gt;
| '''41''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''36''' (Orbs, Staves), '''72''' (Knives)&lt;br /&gt;
| '''30''' (Sorceress), '''36''' (other characters: Orbs***, Staves), '''72''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Orbs'')&amp;lt;br&amp;gt;'''6''' (''Staves'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''48''' (''Orbs'')&amp;lt;br&amp;gt;'''52''' (''Staves'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Knives)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| Grim Ward&lt;br /&gt;
| 1&lt;br /&gt;
| 22&lt;br /&gt;
| Amulets&lt;br /&gt;
| 32 (Barbarian), 80 (other characters)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| Holy Bolt&lt;br /&gt;
| 1-4&amp;lt;br&amp;gt;'''3''' (''Amulets'')&lt;br /&gt;
| 22-30&amp;lt;br&amp;gt;'''27''' (''Amulets'')&lt;br /&gt;
| Amulets, Auric Shields, Circlets, Scepters&lt;br /&gt;
| '''12''' (Auric Shields, Scepters), '''24''' (Amulets, Circlets)&lt;br /&gt;
| '''6''' (Paladin), '''12''' (other characters: Auric Shields***, Scepters), '''24''' (other characters: Amulets and Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''36''' (Bows), '''72''' (Gloves)&lt;br /&gt;
| '''18''' (Amazon: Bows), '''22''' (Amazon: Gloves), '''28''' (other characters: Bows), '''64''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| '''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''5''' (''Hammers'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Maces, Rings'')&amp;lt;br&amp;gt;'''32''' (''Hammers'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| '''2''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''25''' (''Knives'')&amp;lt;br&amp;gt;'''30''' (''Knives'')&amp;lt;br&amp;gt;'''32''' (''Knives'')&lt;br /&gt;
| Knives, Orbs, Staves&lt;br /&gt;
| '''7''' (Orbs, Staves), '''14''' (Knives)&lt;br /&gt;
| '''1''' (Sorceress), '''7''' (other characters: Orbs*** and Staves), '''14''' (other characters: Knives)&lt;br /&gt;
|-&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| Inner Sight&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Amulets'')&amp;lt;br&amp;gt;'''5''' (''Amulets'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''41''' (''Amulets'')&amp;lt;br&amp;gt;'''48''' (''Amulets'')&lt;br /&gt;
| Amazon Bows, Amazon Javelins, Amazon Spears, Amulets, Circlets, Gloves&lt;br /&gt;
| '''18''' (other items), '''50''' (Gloves)&lt;br /&gt;
| '''2''' (Amazon: other items), '''5''' (Amazon: Gloves), '''14''' (other characters: other items), '''42''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Life Tap&lt;br /&gt;
| Life Tap&lt;br /&gt;
| '''2''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Axes'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&amp;lt;br&amp;gt;'''4''' (''Knives'')&amp;lt;br&amp;gt;'''6''' (''Knives, Wands'')&lt;br /&gt;
| '''25''' (''Axes'')&amp;lt;br&amp;gt;'''27''' (''Axes'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&amp;lt;br&amp;gt;'''90''' (''Knives'')&amp;lt;br&amp;gt;'''105''' (''Knives, Wands'')&lt;br /&gt;
| Axes, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''24''' (Knives, Shrunken Heads, Wands), '''48''' (Axes)&lt;br /&gt;
| '''18''' (Necromancer), '''24''' (other characters: Knives, Shrunken Heads***, Wands), '''48''' (other characters: Axes)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lightning#&lt;br /&gt;
| Lightning&lt;br /&gt;
| '''3''' (''Axes'')&amp;lt;br&amp;gt;'''4''' (''Axes'')&lt;br /&gt;
| '''27''' (''Axes'')&amp;lt;br&amp;gt;'''30''' (''Axes'')&lt;br /&gt;
| Axes, Hammers, Orbs, Staves&lt;br /&gt;
| '''18''' (Orbs, Staves), '''36''' (Axes, Hammers)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs***, Staves), '''36''' (other characters: Axes, Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| '''3''' (''Spears'')&lt;br /&gt;
| '''82''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''47''' (Spears), '''90''' (Gloves)&lt;br /&gt;
| '''30''' (Amazon: Spears), '''32''' (Amazon: Gloves), '''39''' (other characters: Spears), '''82''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Lower Resistance&lt;br /&gt;
| Lower Resist&lt;br /&gt;
| '''1''' (''Staves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives'')&lt;br /&gt;
| '''22''' (''Staves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Staves, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Staves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Staves)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| Magic Arrow&lt;br /&gt;
| 9&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;11&lt;br /&gt;
| 63&amp;lt;br&amp;gt;67&amp;lt;br&amp;gt;71&lt;br /&gt;
| Bows&lt;br /&gt;
| 12&lt;br /&gt;
| '''1''' (Amazon), '''11''' (other characters)&lt;br /&gt;
|-&lt;br /&gt;
| Meteor&lt;br /&gt;
| Meteor&lt;br /&gt;
| 4&lt;br /&gt;
| 45&lt;br /&gt;
| Orbs&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| Multiple Shot&lt;br /&gt;
| '''3''' (''Gloves'')&amp;lt;br&amp;gt;'''8''' (''Bows'')&lt;br /&gt;
| '''27''' (''Gloves'')&amp;lt;br&amp;gt;'''60''' (''Bows'')&lt;br /&gt;
| Bows, Gloves&lt;br /&gt;
| '''18''' (Bows), '''63''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Bows), '''12''' (Amazon: Gloves), '''19''' (other characters: Bows), '''55''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Nova&lt;br /&gt;
| Nova&lt;br /&gt;
| '''4''' (''Shields'')&amp;lt;br&amp;gt;'''7''' (''Staves'')&lt;br /&gt;
| '''30''' (''Shields'')&amp;lt;br&amp;gt;'''56''' (''Staves'')&lt;br /&gt;
| Orbs, Shields, Staves&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
| '''12''' (Sorceress), '''18''' (other characters: Orbs*** and Staves), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| Poison Dagger&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''4''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''5''' (''Gloves'')&amp;lt;br&amp;gt;'''7''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''30''' (''Gloves, Rings'')&amp;lt;br&amp;gt;'''32''' (''Gloves'')&amp;lt;br&amp;gt;'''112''' (''Knives, Shrunken Heads'')&lt;br /&gt;
| Circlets, Gloves, Knives, Rings, Shrunken Heads&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads), '''24''' (Circlets, Gloves, Rings)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***), '''24''' (other characters: Circlets, Gloves, Rings)&lt;br /&gt;
|-&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| Poison Nova&lt;br /&gt;
| '''1''' (''Gloves'')&amp;lt;br&amp;gt;'''1''' (''Knives'')&amp;lt;br&amp;gt;'''2''' (''Knives'')&amp;lt;br&amp;gt;'''3''' (''Knives, Wands'')&lt;br /&gt;
| '''22''' (''Gloves'')&amp;lt;br&amp;gt;'''67''' (''Knives'')&amp;lt;br&amp;gt;'''75''' (''Knives'')&amp;lt;br&amp;gt;'''82''' (''Knives, Wands'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''36''' (Knives, Shrunken Heads, Wands), '''72''' (Gloves)&lt;br /&gt;
| '''30''' (Necromancer), '''36''' (other characters: Knives, Shrunken Heads***, Wands), '''72''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Power Strike&lt;br /&gt;
| Power Strike&lt;br /&gt;
| '''2''' (''Gloves'')&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Spears'')&amp;lt;br&amp;gt;'''6''' (''Spears'')&lt;br /&gt;
| '''25''' (''Gloves'')&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&amp;lt;br&amp;gt;'''90''' (''Spears'')&amp;lt;br&amp;gt;'''105''' (''Spears'')&lt;br /&gt;
| Gloves, Spears&lt;br /&gt;
| '''12''' (Spears), '''55''' (Gloves)&lt;br /&gt;
| '''6''' (Amazon: Spears), '''9''' (Amazon: Gloves), '''13''' (other characters: Spears), '''47''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| '''3''' (''Weapons'')&amp;lt;br&amp;gt;'''5''' (''Weapons'')&amp;lt;br&amp;gt;'''6''' (''Wands, Weapons'')&lt;br /&gt;
| '''27''' (''Weapons'')&amp;lt;br&amp;gt;'''32''' (''Weapons'')&amp;lt;br&amp;gt;'''35''' (''Wands, Weapons'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''7''' (Auric Shields, Scepters), '''14''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''1''' (Paladin), '''7''' (other characters: Auric Shields***, Scepters), '''14''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| Stun&lt;br /&gt;
| '''1''' (''Weapons'')&amp;lt;br&amp;gt;'''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''5''' (''Primal Helm'')&lt;br /&gt;
| '''22''' (''Weapons'')&amp;lt;br&amp;gt;'''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Scepters, Wands, Weapons'')&amp;lt;br&amp;gt;'''97''' (''Primal Helm'')&lt;br /&gt;
| Primal Helms, Scepters, Weapons&lt;br /&gt;
| '''18''' (Primal Helms), '''36''' (Scepters, Wands, Weapons) &lt;br /&gt;
| '''12''' (Barbarian), '''18''' (other characters: Primal Helms***), '''36''' (other characters: Scepters, Wands, Weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Teeth&lt;br /&gt;
| Teeth&lt;br /&gt;
| '''5''' (''Swords'')&amp;lt;br&amp;gt;'''8''' (''Knives'')&amp;lt;br&amp;gt;'''11''' (''Wands'')&lt;br /&gt;
| '''32''' (''Swords'')&amp;lt;br&amp;gt;'''120''' (''Knives'')&amp;lt;br&amp;gt;'''142''' (''Wands'')&lt;br /&gt;
| Knives, Shrunken Heads, Swords, Wands&lt;br /&gt;
| '''7''' (Knives, Shrunken Heads, Wands), '''14''' (Swords)&lt;br /&gt;
| '''1''' (Necromancer), '''7''' (other characters: Knives, Shrunken Heads***, Wands), '''14''' (other characters: Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| '''2''' (''Rings'')&amp;lt;br&amp;gt;'''3''' (''Rings'')&amp;lt;br&amp;gt;'''4''' (''Rings'')&amp;lt;br&amp;gt;'''5''' (''Scepters'')&amp;lt;br&amp;gt;'''8''' (''Staves'')&lt;br /&gt;
| '''25''' (''Rings'')&amp;lt;br&amp;gt;'''27''' (''Rings'')&amp;lt;br&amp;gt;'''30''' (''Rings'')&amp;lt;br&amp;gt;'''32''' (''Scepters'')&amp;lt;br&amp;gt;'''60''' (''Staves'')&lt;br /&gt;
| Circlets, Hammers, Maces, Orbs, Scepters, Staves, Rings&lt;br /&gt;
| '''12''' (Orbs, Staves), '''24''' (others)&lt;br /&gt;
| '''6''' (Sorceress), '''12''' (other characters: Orbs***, Staves), '''24''' (other characters: other items)&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation&lt;br /&gt;
| Teleport&lt;br /&gt;
| '''1'''&amp;lt;br&amp;gt;'''2''' (''Amulets'')&lt;br /&gt;
| '''22'''&amp;lt;br&amp;gt;'''25''' (''Amulets'')&lt;br /&gt;
| Amulet, Circlets, Orbs, Staves&lt;br /&gt;
| '''24''' (Orbs, Staves), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Sorceress), '''24''' (other characters: Orbs***, Staves), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Terror&lt;br /&gt;
| Terror&lt;br /&gt;
| '''3''' (''Shields'')&amp;lt;br&amp;gt;'''5''' (''Knives'')&lt;br /&gt;
| '''27''' (''Shields'')&amp;lt;br&amp;gt;'''97''' (''Knives'')&lt;br /&gt;
| Knives, Shrunken Heads, Shields, Wands&lt;br /&gt;
| '''18''' (Knives, Shrunken Heads, Wands), '''36''' (Shields)&lt;br /&gt;
| '''12''' (Necromancer), '''18''' (other characters: Knives, Shrunken Heads***, Wands), '''36''' (other characters: Shields)&lt;br /&gt;
|-&lt;br /&gt;
| Tornado&lt;br /&gt;
| Tornado&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Amulets, Circlets)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Twister&lt;br /&gt;
| Twister&lt;br /&gt;
| '''1''' (''Amulets'')&lt;br /&gt;
| '''22''' (''Amulets'')&lt;br /&gt;
| Amulets, Circlets, Clubs&lt;br /&gt;
| '''24''' (Clubs), '''48''' (Amulets, Circlets)&lt;br /&gt;
| '''18''' (Druid), '''24''' (other characters: Clubs), '''48''' (other characters: Amulets, Circlets)&lt;br /&gt;
|-&lt;br /&gt;
| Vengeance&lt;br /&gt;
| Vengeance&lt;br /&gt;
| '''3''' (''Swords'')&lt;br /&gt;
| '''27''' (''Swords'')&lt;br /&gt;
| Auric Shields, Axes, Scepters, Swords&lt;br /&gt;
| '''24''' (Auric Shields, Scepters), '''48''' (Axes, Swords)&lt;br /&gt;
| '''18''' (Paladin), '''24''' (other characters: Auric Shields***, Scepters), '''48''' (other characters: Axes, Swords)&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano&lt;br /&gt;
| '''2''' (''Hammers'')&lt;br /&gt;
| '''25''' (''Hammers'')&lt;br /&gt;
| Clubs, Hammers&lt;br /&gt;
| '''30''' (Clubs), '''60''' (Hammers)&lt;br /&gt;
| '''24''' (Druid), '''30''' (other characters: Clubs), '''60''' (other characters: Hammers)&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Weaken&lt;br /&gt;
| '''2'''&amp;lt;br&amp;gt;'''3''' (''Gloves'')&amp;lt;br&amp;gt;'''4''' (''Gloves'')&lt;br /&gt;
| '''25'''&amp;lt;br&amp;gt;'''27''' (''Gloves'')&amp;lt;br&amp;gt;'''30''' (''Gloves'')&lt;br /&gt;
| Gloves, Knives, Shrunken Heads, Wands&lt;br /&gt;
| '''12''' (Knives, Shrunken Heads, Wands), '''24''' (Gloves)&lt;br /&gt;
| '''6''' (Necromancer), '''12''' (other characters: Knives, Shrunken Heads***, Wands), '''24''' (other characters: Gloves)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal&lt;br /&gt;
| Zeal&lt;br /&gt;
| '''2''' (''Weapons'')&amp;lt;br&amp;gt;'''3''' (''Weapons'')&amp;lt;br&amp;gt;'''4''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''6''' (''Scepters'')&amp;lt;br&amp;gt;'''7''' (''Scepters'')&lt;br /&gt;
| '''25''' (''Weapons'')&amp;lt;br&amp;gt;'''27''' (''Weapons'')&amp;lt;br&amp;gt;'''30''' (''Wands, Weapons'')&amp;lt;br&amp;gt;'''52''' (''Scepters'')&amp;lt;br&amp;gt;'''56''' (''Scepters'')&lt;br /&gt;
| Auric Shields, Scepters, Staves, Wands, Weapons&lt;br /&gt;
| '''18''' (Auric Shields, Scepters), '''36''' (Staves, Wands, Weapons)&lt;br /&gt;
| '''12''' (Paladin), '''18''' (other characters: Auric Shields***, Scepters), '''36''' (other characters, Staves, Wands, Weapons)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently theses items can be spawned with two different types of stats.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast on attack&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Irrelevant as those items cannot be worn by non-class specific characters!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Note: italized items: stats confirmed on battlenet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; The name of this suffix is also used for the corresponding &amp;quot;% Chance to Cast on Attack&amp;quot; modifier, as well as for the corresponding &amp;quot;+ points to Lightning Damage&amp;quot; modifier.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt;The name of this suffix is also used for the corresponding &amp;quot;Chance to cast when struck&amp;quot; stat (see above)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Replenish==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Replenishing rate&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Replenishing&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 20 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Propogation&lt;br /&gt;
| Replenishes Quantity&lt;br /&gt;
| 1 per 10 seconds&lt;br /&gt;
| Javelins, Throwing Axes, Throwing Knives&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indestructible==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Item Type&lt;br /&gt;
! Affix Level&lt;br /&gt;
! Level Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Ages&lt;br /&gt;
| Indestructible&lt;br /&gt;
| Armor, Belts, Boots, Gloves, Orbs, Shields, Scepters, Staves, Wands, Orbs, Weapons*&lt;br /&gt;
| 50&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Excluding thrown weapons (Javelins, Throwing Axes, and Throwing Knives)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[category:Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{d2_items_navbox|Items}}&lt;/div&gt;</summary>
		<author><name>Widus</name></author>	</entry>

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