Difference between revisions of "Bartuc the Bloody"
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− | Bartuc the Bloody is a [[Demons|Demon]] and a [[Council Member]]. | + | {{Monster navbox|{{Monstertype}}|{{Demons}}|{{SuperUniques}}}}'''Bartuc the Bloody''' is a [[Demons|Demon]] and a [[Council Member]]. |
− | Bartuc is found in the Throne of Destruction. Baal summons Bartuc as his third special boss pack, and Bartuc and all of his minions must be killed or removed from the area before Baal will summon the next pack (Bartuc's minions are the 4th type of [[Council Member]] | + | Bartuc is found in the [[Throne of Destruction]]. [[Baal]] summons Bartuc as his third special boss pack, and Bartuc and all of his minions must be killed or removed from the area before Baal will summon the next pack (Bartuc's minions are the 4th type of [[Council Member]] if lookign for stats). |
− | All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | + | All values are listed by difficulty level: '''[[Normal]] / [[Nightmare]] / [[Hell]].''' |
− | =Statistics= | + | ==Statistics== |
{| width="100%" | {| width="100%" | ||
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− | =Offense= | + | ==Offense== |
* Bartuc is always [[Monster Modifiers#Lightning_Enchanted|Lightning Enchanted]], and he gains 1 random modifier on Nightmare and 2 on Hell. | * Bartuc is always [[Monster Modifiers#Lightning_Enchanted|Lightning Enchanted]], and he gains 1 random modifier on Nightmare and 2 on Hell. | ||
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− | ==Special Attacks== | + | ===Special Attacks=== |
* Council Members all have a pink lightning melee attack (Blizzshock), and can cast Hydras. | * Council Members all have a pink lightning melee attack (Blizzshock), and can cast Hydras. | ||
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|} | |} | ||
− | =Defenses= | + | ==Defenses== |
Like many other SuperUniques, Bartuc the Bloody does not regenerate hit points. | Like many other SuperUniques, Bartuc the Bloody does not regenerate hit points. | ||
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|} | |} | ||
− | =Resistances= | + | |
+ | ==Resistances== | ||
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
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− | =Locations= | + | ==Locations== |
All SuperUniques (except for [[Uber Diablo]] are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.) | All SuperUniques (except for [[Uber Diablo]] are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.) |
Revision as of 16:16, 9 September 2008
Diablo II Monsters [e] |
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Info |
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is a Monster |
Bartuc the Bloody is a Demon and a Council Member.
Bartuc is found in the Throne of Destruction. Baal summons Bartuc as his third special boss pack, and Bartuc and all of his minions must be killed or removed from the area before Baal will summon the next pack (Bartuc's minions are the 4th type of Council Member if lookign for stats).
All values are listed by difficulty level: Normal / Nightmare / Hell.
Statistics
Name | Level | Experience | Hit Points | Speed | Max TC/Rune |
---|---|---|---|---|---|
Bartuc the Bloody | 43 / 69 / 88 |
|
1632-3256 / 10221-12546 / 27200-33382 | 10 |
|
Offense
- Bartuc is always Lightning Enchanted, and he gains 1 random modifier on Nightmare and 2 on Hell.
- Bartuc has a melee attack with physical damage, and a melee attack with lightning damage. The same AR applies to both.
Name | Melee Attack | Lightning Attack | Attack Rating #1 |
---|---|---|---|
Bartuc the Bloody | 14-32 / 39-85 / 70-150 | 17-27 / 37-57 / 66-100 | 420 / 1798 / 4754 |
Special Attacks
- Council Members all have a pink lightning melee attack (Blizzshock), and can cast Hydras.
Name | Blizzshock | Hydra | Increased Fire Dmg | # of Minions |
---|---|---|---|---|
Bartuc the Bloody | 8-30 / 44-72 / 92-128 | 8-11 / 20-26 / 46-57 | -- / +60% / +120% |
|
Defenses
Like many other SuperUniques, Bartuc the Bloody does not regenerate hit points.
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Name | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|---|
|
201 / 888 / 1651 | -- | -- |
|
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Resistances
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Name | Physical | Fire | Cold | Lightning | Poison | Magic |
---|---|---|---|---|---|---|
|
0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 75% / 75% / 75% | 0% / 0% / 0% | 0% / 0% / 0% |
Locations
All SuperUniques (except for Uber Diablo are found in roughly the same location every game, on all three difficulty levels. (Except for the Uber Monsters who are only found on Hell Difficulty.)
Name | Location |
---|---|
Bartuc the Bloody | Act 5: Throne of Destruction, 3rd boss pack. |