Difference between revisions of "Template:Itembox"
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-->{{#if: {{{dam_bonus_dex|}}} {{{dam_bonus_str|}}} |<!-- | -->{{#if: {{{dam_bonus_dex|}}} {{{dam_bonus_str|}}} |<!-- | ||
-->:* Damage Bonus: {{{dam_bonus_dex|}}} Dex{{#if: {{{dam_bonus_dex|}}} | {{#if: {{{dam_bonus_str|}}} |, }} }} {{{dam_bonus_str|}}} Str<!-- | -->:* Damage Bonus: {{{dam_bonus_dex|}}} Dex{{#if: {{{dam_bonus_dex|}}} | {{#if: {{{dam_bonus_str|}}} |, }} }} {{{dam_bonus_str|}}} Str<!-- | ||
− | -->}} | + | -->}}<!-- |
− | {{#if: {{{defense|}}}| | + | -->{{#if: {{{defense|}}}|<!-- |
− | :* Defense: {{{defense|}}} {{#if: {{{armortype|}}} |({{{armortype}}} Armor)}} | + | -->:* Defense: {{{defense|}}} {{#if: {{{armortype|}}} |({{{armortype}}} Armor)}}<!-- |
− | }} | + | -->}}<!-- |
− | {{#if: {{{property|}}}| | + | -->{{#if: {{{socket|}}}|<!-- |
− | :* {{{property|}}} | + | -->:* {{{socket|}}}<!-- |
− | }} | + | -->}}<!-- |
− | {{#if: {{{property2|}}}| | + | -->{{#if: {{{property|}}}|<!-- |
− | :* {{{property2|}}} | + | -->:* {{{property|}}}<!-- |
− | }} | + | -->}}<!-- |
− | {{#if: {{{property3|}}}| | + | -->{{#if: {{{property2|}}}|<!-- |
− | :* {{{property3|}}} | + | -->:* {{{property2|}}}<!-- |
− | }} | + | -->}}<!-- |
− | {{#if: {{{property4|}}}| | + | -->{{#if: {{{property3|}}}|<!-- |
− | :* {{{property4|}}} | + | -->:* {{{property3|}}}<!-- |
− | }} | + | -->}}<!-- |
− | {{#if: {{{property5|}}}| | + | -->{{#if: {{{property4|}}}|<!-- |
− | :* {{{property5|}}} | + | -->:* {{{property4|}}}<!-- |
− | }} | + | -->}}<!-- |
− | {{#if: {{{property6|}}}| | + | -->{{#if: {{{property5|}}}|<!-- |
− | :* {{{property6|}}} | + | -->:* {{{property5|}}}<!-- |
− | }} | + | -->}}<!-- |
− | {{#if: {{{property7|}}}| | + | -->{{#if: {{{property6|}}}|<!-- |
− | :* {{{property7|}}} | + | -->:* {{{property6|}}}<!-- |
− | }} | + | -->}}<!-- |
− | {{#if: {{{property8|}}}| | + | -->{{#if: {{{property7|}}}|<!-- |
− | :* {{{property8|}}} | + | -->:* {{{property7|}}}<!-- |
− | }} | + | -->}}<!-- |
− | {{#if: s ||}} | + | -->{{#if: {{{property8|}}}|<!-- |
+ | -->:* {{{property8|}}}<!-- | ||
+ | -->}}<!-- | ||
+ | -->{{#if: s ||}} | ||
</td> | </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td colspan="4"> | + | <td colspan="4"><!-- |
− | {{#if: {{{stack| | + | -->{{#if: {{{durability|}}}|<!-- |
− | :* Stack Size: {{{stack| | + | -->:* Durability: {{{durability|}}}<!-- |
− | }} | + | -->}}<!-- |
− | {{#if: {{{ | + | -->{{#if: {{{stack|}}}|<!-- |
− | :* Durability: {{{durability| | + | -->:* Stack Size: {{{stack|}}}<!-- |
− | }} | + | -->}}<!-- |
+ | -->{{#if: {{{inv_size|}}}|<!-- | ||
+ | -->:* Durability: {{{durability|}}}<!-- | ||
+ | -->}}<!-- | ||
+ | |||
+ | --> | ||
</td> | </td> | ||
</tr> | </tr> | ||
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|defense=1500 | |defense=1500 | ||
|armortype= Light | |armortype= Light | ||
+ | |socket= 3 | ||
|property= Prop X | |property= Prop X | ||
|property2= Prop X | |property2= Prop X |
Revision as of 09:05, 22 April 2010
Diablo II Item Info [e] | |||
---|---|---|---|
Itembox [General Item] One-Handed |
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Norm | Night | Hell | |
Area lvl | # | # | # |
Possible monsters |
No monsters on this level | ||
Quests | No |
Diablo II Item Info [e] | |||
---|---|---|---|
Itembox [General Item] |
Elite Reflex Bow [Bow] One-Handed |
|||
---|---|---|---|
100.5 | Damage Per Second | ||
1100 | Armor | ||
|
|||
|
{{Levelbox |game= |portrait= |name= |norm-lvl= |night-lvl= |hell-lvl= }}
Quality + Name + +magic level colour
[Type] (chest armor, axe, sword)
portrait
Game
Patch Base type (name of item type the unique is based on)
Hands -> Location
Range: Attacks per second: DPS: Damage: 7-35 (average) (use average if low/high damage) (Low Dam: 1-15) (High Dam: 25-55) Throw dmg: Low Dam: 1-15 High Dam: 25-55 Damage bonus STR/DEX W Speed: Defense (D2) Armortype (D2): Light Armor/Medium Armor/Heavy Armor Property 1-8 Stack Size: Durability: X class only Required Str Required Dex Required Level Inv size: Sockets: Ilvl: Sell value:
Notes:
extra-level makes a smaller box without the portrait. Use for extra-quality on items?