Contents
To Note
A few unique items have changed with the release of the 1.10 Patch. All new unique items found will have the same stats as the ones in the table below, items found in 1.09 or earlier may have slightly different stats. Items that have had changes will marked with a * and the change will be listed under the table.
- In 1.10 of the Expansion the odds of gambling an Unique is 1 in 2000.
- Kick Damage: New in 1.10, the kick damage is used by the Assassin's kick finishers. Only Assassins can see this.
- Item Level: Monsters must be of this level to drop a particular item.
- Clvl Req: A character must be this level to equip the item.
Normal
Normal Uniques are identical in Diablo II and the Expansion.
1.08 Statistics
Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any changes.
- Hotspur: +10 Defense, +15% to Maximum Fire Resist, +15 to Life, +3-6 Fire Damage, +15% Fire Resist
- Gorefoot: +20% Faster Run/Walk, 2% Mana Stolen Per Hit, Attacker Takes Damage of 2, +12 Defense
- Treads of Cthon: Didn't have +30-40% Enhanced Defense, rest is same
- Goblin Toe: Did not have +50-60% Enhanced Defense, rest is same
- Tearhaunch: Didn't have +60-80% Enhanced Defense or +2 to Vigor, rest is same
Exceptional
These Exceptional Uniques are only found in the Diablo II Expansion, not in Diablo II. Unique items in the Diablo II Expansion are found rarely, and have generally awesome stats, far better than the uniques in Diablo II.
Elite
Spawn in 1.10 or later only
Notes
- Merman's Sprocket: These boots were never enabled to actually drop in game.