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Maces
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Maces are bludgeoning weapons with a single important improvement over the rudimentary club - they are constructed of metal. The simplest mace consists only of a heavy round metal ball end, but many additions to the mace increase its usefulness. Spikes allow it to pierce and tear through flesh, flanges can crack and smash open armour like an egg, and the flail's chain construction lets it gain more momentum before it devastates the enemy. Because of their bludgeoning nature, maces are best used against undead minions, who cannot reverse the effects of broken bones.
Though they are higher up on the hierarchy, maces remain fundamentally the same in use as clubs. As such, players that have invested expertise in the use of the club will have no trouble picking up the mace in combat. This is true of the Barbarian, the master of the mace, due in part to his special Blunt Weapon Mastery skill. Less powerful maces take up a 1x3 slot in the inventory, while larger weapons like flails and morning stars mauls take up progressively large spaces.
In addition to clubs, maces, hammer, and mauls, scepters and wands are also classified as blunt weapons, and all do 150% damage to the Undead.