Treasure Classes in v1.10 of for Diablo 2 Expansion. See the [[Treasure Class]] article for general information. The [[Item Generation Tutorial]] article provides and highly-detailed overview of all these topics. * See more detailed charts for TCs in v1.09 and earlier.** v1.09: [[Treasure Classes 1-30]].** v1.09: [[Treasure Classes 33-60]].** v1.09: [[Treasure Classes 63-90]].
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To be precise, armor and weapons are actually in separate treasure classes, weap3 and armo3, weap6 and armo6 etc., but if the one can drop, the other can drop as well, so no distinction is made here. '''NOTE: The qlvls of the base items are actually their base qlvls (which influence affix generationtheir ability to appear in vendor screens). The qlvls of set and unique items have a different meaning. They are the minimum ilvl which a monster, chest, gambling process or whatever the item must be able to generate to produce that item. The choice of terms is somewhat poor, but unfortunately they are establishedroll set or unique.'''
[[Category:Item Generation]]