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Rune

1,516 bytes added, 13:46, 29 September 2008
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{{Item navbox|{{runes}}}}'''Runes''' are small objects that, like [[gems]] and [[jewels]], have no function until they are [[socket]]ed into an [[item]].
 
 
==Rune History==
What do you really know about runes? The ones from our world comes from the ancient Vikings, and their "futhark" (equivalence of our 'Alpha Bet(a)'). They allegedly hold magic powers, and the magicks of the 'runa' are still practised today. These practices, called "Seden", are of course done mostly as a pastime, but some forms of the old runes were used in proper form as late as early 20th century in the 'Dalarna' area of Sweden...
 
In [[Sanctuary]] however, runes are definitely magically inscribed symbols that will grant (sufficiently prepared) [[items]] [[magic]]al properties. For sages of these runes, magical [[RuneWords]] can be created to remake a mundane item into a Runic Item, with powers competing with magical artefacts.
 
Besides the fact that these supposedly ancient runes hold great and mystic powers, we know little about them. Who created them or how they are created is unknown. They seem to attract [[demon]]s of different kinds, as they are often found on their corpses. If the runes are of demonic origin is not known either. They could have been the simple writing language of the first inhabitants of Sanctuary, who themselves were more powerful than Demons or [[Angel]]s. Whatever the origin, they are of great use to heroes wishing to dethrone [[Diablo]] or [[Baal]].
* [[Rune list]] - All the runes in the game, and how you can create a [[Zod]] rune from a fourteen trillion [[El]]s.
* [[Runewords]] - Get help to create runewords.
* [[Socket]]s - Get to know more about the socket mechanic.
* {{iw|Rune Diablo 3 Runes}} - All known information on how runes will work in Diablo 3. They will NOT be socketed, or contain RuneWords.
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