6
edits
Changes
→+ Elemental Damage
|-
| Septic
| +6 [[Poison Damage ]] Over 2 Seconds
| (18)
|-
| Foul
| +9 [[Poison Damage ]] Over 2 Seconds
| (39)
|-
| Toxic
| +18 [[Poison Damage ]] Over 2 Seconds
| (63)
|-
| Pestilent
| +24 [[Poison Damage ]] Over 2 Seconds
| (88)
|}
[[Poison damage ]] bonuses are quite useful in Diablo II. Poisoned monsters do not heal, and [[poison damage ]] and duration stacks between multiple items, so with though not directly. With several sources of poison adding up, a single hit can keep a monster from healing for quite a while. These can be very useful to deal a slow death in a PVP duel as well.
* These charms give bonuses only to physical damage, not to any poison spell.