Superuniques

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SuperUniques are specially-named boss monsters that are always found in the same locations, and have partially or completely pre-set modifiers. SuperUniques are more powerful than regular boss monsters and usually drop more items of a higher quality. SuperUniques include the biggest monsters, such as Act Bosses, and can have unique graphics, or may just be specially named representatives of a regular monster type.

This page lists all the SuperUniques in the game. Many of them have a wiki page listing their full stats and skills, along with tips, trivia, and other information. (And you're free to create pages for those that do not.)

Act One SuperUniques

Corpsefire

Type: Zombie
Special Attributes: Spectral Hit
Found in: The Den of Evil
Quest: Corpsefire and all the other monsters in the Den of Evil must be killed to finish the quest.
Comments: Corpsefire has high physical resistance, and is often physical immune on Hell. This made him a special challenge in earlier versions of the game, since he had to be killed to finish this quest, and since so few monsters were PI in those days.


Bishibosh

Mon-bishibosh01.jpg
Type: Fallen Shaman

Special Attributes: Magic Resistance, Fire Enchanted
Found in: The Cold Plains. Always in one of the fallen camps.
Quest: Not part of any quest.
Comments: Like other shaman SuperUniques, Bishibosh is able to resurrect other Shamans, as well as the common fallen Fallen. In earlier versions of the game, when shaman bosses spawned with a pack of shaman and regular fallen, Bishibosh could be quite difficult as he and his minions resurrected dead Fallen almost as quickly as players could kill them. This challenge was removed in v1.09, when boss shamans were nerfed to only spawn with regular Fallen, rather than Fallen Shaman. Bishibosh can still resurrect shamans, but he does not spawn with a pack of them, so you'll only see this trick occasionally.

Bishibosh, along with Rakakishu, is a sort of demi-god to the other Fallen, who often chant and mutter his name as they fight.


Bonebreaker

Mon-bonebreak01.jpg
Type: Skeleton

Special Attributes: Extra Strong, Magic Resistant
Found in: The Crypt. (Dungeon below the Burial Grounds.)
Quest: Not part of any quest.

Blood Raven

Mon-bloodraven1.jpg
Type: Corrupt Rogue Archer

Special Attributes: Fire Arrow
Found in: The Burial Grounds
Quest: Blood Raven must be killed to complete the Sisters to the Slaughter quest.
Comments: Blood Raven has the Necromantic ability to summon up new zombies from the Burial Grounds, and can be quite difficult for brand new characters. She is quick and hard to kill, takes a lot of damage, and her fire arrows are highly accurate and rather painful. She will sometimes run outside the graveyard if pursued, but will not move far from the fence. She's the hardest and most dangerous monster to kill in the first few areas of the game, for most new characters.


Coldcrow

Type: Dark Ranger
Special Attributes: Cold Enchanted
Found in: Act I, The Cave
Quest: Not part of any quest.


Rakanishu

Mon-rakanishu01.jpg
Type: Carver

Special Attributes: Lightning Enchanted, Extra Fast
Found in: Act I, The Stony Field
Quest: Rakanishu is not a required kill, but he is always found within the Field of Stones, where players must venture on the Rescue Cain quest.
Comments: Rakanishu and his pack of minions are usually the fastest monsters a new character has seen in the game up to that point, and killing all of them, with the Fallen AI making them scatter in every direction each time one falls, can be amusingly frustrating. Also, Rakanishu is often the first lightning enchanted monster a character encounters, which makes him memorable. He, along with Bishibosh, seems to be a demi-god of sorts to the other Fallen; they constantly grumble and mutter his name as they fight and die.


Treehead Woodfist

Mon-treehead-woodfist1.jpg
Type: Brute

Special Attributes: Extra Strong, Extra Fast
Found in: Dark Wood
Quest: Not a required kill, but he always spawns right beside the Tree of Innifus, which must be clicked to obtain the Scroll of Inifuss, which is required as part of the Rescue Cain quest.
Comments: Treehead and his brute squad are quite a challenge to new characters, especially ranged attackers, who may end up running quite a distance while firing desperately over their shoulder at the relentless creatures.


Griswold

Mon-griswold01.jpg
Type: Special

Special Attributes: Cursed
Found in: Tristram
Quest: Griswold is found in Tristram, where the player must venture to Rescue Cain, but killing him is not required to complete the quest.
Comments: Griswold is a slow but powerful melee attacking human. He can be slow to die, and his high damage and Cursed property makes him dangerous to melee fighters. Griswold was the NPC blacksmith in Diablo I, and his appearance as a monster in Diablo II is a nice continuation of the plot from the first title.

See his stats and more information here.


The Countess

Type: Dark Stalker
Special Attributes: Fire Enchanted
Found in: Forgotten Tower
Quest: The Countess must be killed to complete the Forgotten Tower quest. She's also an integral part of the special Pandemonium Event, since she drops the Key of Terror.
Comments: The Countess was largely ignored until v1.09, when she was given a high possibility to drop a rune when killed. The odds of her rune drops increased in v1.10, and as of v1.11 she is a popular monster to "run" for the potential high level runes she drops:

  • Normal: El (r01) - Ral (r08).
  • Nightmare: El (r01) - Io/Ko (r18); above Io (r16) is much rarer.
  • Hell: El (r01) - Ist/Lo (r28); above Ist (r26) is much rarer.


Pitspawn Fouldog

Mon-pitspawn01.jpg
Type: Tainted

Special Attributes: Cursed, Cold Enchanted
Found in: Jail Level 2
Quest: Not part of any quest.


Bone Ash

Mon-boneash01.jpg
Type: Burning Dead Mage

Special Attributes: Extra Strong, Cold Enchanted, Magic Resistant.
Found in: The Cathedral
Quest: Not part of any quest.
Comments: Bone Ash is a popular superunique to kill, since he is so quickly and easily found, in the middle of the Cathedral near the Inner Cloister waypoint.


The Smith

Mon-thesmith01.jpg
Type: Special

Special Attributes: Extra Strong
Found in: Barracks
Quest: The Smith is found near the weapon stand that holds Chari's smithing hammer. You must return the hammer to Charsi to complete the Tools of the Trade quest. It is not necessary to kill The Smith to complete the quest.
Comments: The Smith is reminiscent of the very scary Butcher, from Diablo I. He's not as fierce or bloody, but he looks similar and moves quickly to initiate a pounding melee attack. He uses the same graphics as Hephasto, found in Act Four. See full stats and more information about The Smith.

Andariel

Mon-andariel01.jpg
Type: Act Boss

Special Attributes: Poison Strike, Poison Cloud
Found in: Catacombs Level 4
Quest: Andariel must be killed to complete the Sisters to the Slaughter quest and advance to Act Two.
Comments: Andariel has a special poison projectile attack and poison stinging claws, and should be treated with caution. See her page for full stats and information.

Act Two SuperUniques

Radament

Mon-radament.jpg
Type: Greater Mummy

Special Attributes: Extra Fast, Resist Cold/Poison
Found in: Sewers Level 3
Quest: Radament must be killed to complete the first quest in Act Two. He drops a scroll worth one skill point, so this is a quest every character wants to complete.
Comments: Radament spawns with a huge pack of various types of skeletons, and he is quick to resurrect them when they are destroyed. Luring the melee skeletons a few screens away helps a lot, as does killing them with cold to shatter their bones, or using them up with corpse skills. The glowing chest near Radament contains gold and a Horadric Scroll, which gives a clue to where one might obtain the Horadric Cube.


Creeping Feature

Mon-creepingfeature.jpg
Type: Decayed

Special Attributes: Extra Strong, Cold Enchanted
Found in: Stony Tomb Level 2
Quest: No quests are associated with this monster.
Comments: The name is a joke based on "feature creep" the gaming industry term for additional features that keep creeping into a game and delaying its completion. Diablo II was released over a year late, and one assumes this monster was named during the endless crunch time.


Blood Witch the Wild

Mon-bloodwitch.jpg
Type: Huntress

Special Attributes: Extra Strong, Cursed
Found in: Halls of the Dead Level 3
Quest: No quest is associated with this boss.
Comments: Blood Witch is always found in a room with the glowing chest that holds the Horadric Cube. It's not necessary to kill Blood Witch to obtain the cube, but it's hard to avoid as quickly as she had her fellow kitties swarm any intruding characters.


Beetleburst

Mon-beetleburst.jpg
Type: Death Beetle

Special Attributes: Magic Resistant
Found in: Far Oasis
Quest: No quests are associated with Beetleburst.
Comments: Beetleburst is not necessarily Lightning Enchanted, though like all types of dung beetles, he emits sparks when struck.


Coldworm the Burrower

Mon-coldworm.jpg
Type: Sand Maggot Queen

Special Attributes: Cold Enchanted, Magic Resistant
Found in: Maggot's Lair Level 3
Quest: Killing Coldworm is not necessary to complete the Horadric Staff quest, but she's found right in the room with the glowing chest, so it's hard to pass her by.
Comments: Coldworm is a giant, swollen maggot with a lovely, screeching, poison-spewing death animation. She spawns new full size maggots once characters approach close enough to activate her, and during long battles her reproductive prowess can grow quite wearisome. She is motionless and has no attacks of any kind, other than the cold and poison she spews upon death. It can be amusing to see her with random modifiers like Extra Fast and Extra Strong when she neither moves nor attacks, but her modifiers are shared with her minions, and that can make a difference in the battle.


Dark Elder

Mon-darkelder.jpg
Type: Plague Bearer

Special Attributes: Extra Fast, Magic Resistant
Found in: Lost City
Quest: No associated quests.
Comments: Dark Elder is fast... for a zombie. He's also very often physical immune on hell, and can be quite difficult to kill if he spawns with Stone Skin and some other elemental enchantments, giving him multiple immunities.


Fangskin

Mon-fangskin.jpg
Type: Salamander

Special Attributes: Lightning Enchanted, Extra Fast
Found in: Claw Viper Temple Level 2
Quest: Fangskin is not necessary to kill to complete the Tainted Sun quest, but he's found in the room with the golden chest from which you must recover the Viper Amulet, so killing him while you're there is never a bad idea.
Comments: Fangskin is another monster who was made much easier in v1.09. Prior to that patch he and his minions were very dangerous in the confined area, thanks to their solid damage and swarming, stun-locking, speedy attacks. Their damage and ability to stun lock were turned well down in v1.09 though, greatly reducing the danger.


Fire Eye

Mon-fireeye.jpg
Type: Invader

Special Attributes: Fire Enchanted, Extra Fast
Found in: Palace Cellar Level 3
Quest: No quests associated with this monster.
Comments: Fire Eye and his minions can be dangerous with their fast speed and rapid attack, so do not let them swarm your character. He usually spawns near the portal to the Arcane Sanctuary, often right in the room with it, but not always.


Summoner

Mon-summoner.jpg
Type: Special

Special Attributes: Extra Strong, Extra Fast, Resist Fire/Cold/Lightning
Found in: Arcane Sanctuary
Quest: The Summoner must be killed to complete his eponymous quest, and to advance to the Canyon of the Magi, the last waypoint in Act Two.
Comments: The Summoner packs a number of dangerous spells, especially his Firewall, which he can cast from well off the visible screen. The flames will absolutely cook new characters who are stuck fighting monsters on the narrow walkways of the Arcane Sanctuary. The Summoner is a true mage, deadly from a distance, but cursed with very low has low hit points, resistances, and defense, which makes him an easy kill, once the distance is closed.

On Hell difficulty, the Summoner will sometimes drop the Key of Hate, an artifact required for the Pandemonium Event. The key has no other purpose, and can not be used by single player characters.

See his full stats and additional information here.

Ancient Kaa the Soulless

Mon-ancient-kaa.jpg
Type: Unraveler

Special Attributes: Magic Resistant, Extra Strong, Lightning Enchanted
Found in: Tal Rasha's Tomb (or one of the False Tombs)
Quest: No quests are associated with this monster.
Comments: Ancient Kaa is one of the very few monsters in the game with 3 pre-set modifiers, which makes him one of the very few capable of having five random modifiers in Hell difficulty. This makes for an interesting name hover, but isn't necessarily all that deadly, especially after v1.10 made MSLE bosses so much less dangerous. Dealing with Kaa and his pack in a dungeon crowded with skeletons, zombies, or specters can be a challenge, as quickly and frequently as they can resurrect their fallen undead servants.


Duriel

Mon-duriel.jpg
Type: Act Boss

Special Attributes: Resistant to Cold/Fire/Lightning/Poison
Found in: Duriel's Lair
Quest: Duriel must be killed to complete the Seven Tombs quest, and to move on to Act Three.
Comments: Duriel is the act boss of act two, and is a formidable, tank-like foe. He boasts a fast, painful charging attack, a rapid-strike jab, and a stunning Smite. He was terrifying prior to v1.09, but in that patch his damage was lowered considerably, and he lost his "kill you before the level finishes loading" ability.

See the Duriel page for more information about this boss, including his full stats.

Act Three SuperUniques

Sszark the Burning (Flame Spider) Special Attributes: Extra Strong, Cursed Found in: Spider Cavern

Witch Doctor Endugu (Soul Killer Shaman) Special Attributes: Magic Resistant, Fire Enchanted Found in: Flayer Dungeon Level 3

Stormtree (Thrasher) Special Attributes: Extra Fast, Lightning Enchanted Found in: Entering Lower Kurast

Battlemaid Sarina (Flesh Hunter) Special Attributes: Extra Fast, Spectral Hit Found in: The Ruined Temple.

Icehawk Riftwing (Gloombat) Special Attributes: Cold Enchanted, Teleportation Found in: Sewers Level 1

Ismail Vilehand (Council Member) Special Attributes: Extra Fast, Cursed Found in: Travincal

Geleb Flamefinger (Council Member) Special Attributes: Extra Strong, Fire Enchanted Found in: Travincal

Toorc Icefist (Council Member) Special Attributes: Cold Enchanted, Stone Skin Found in: Travincal

Bremm Sparkfist (Council Member) Special Attributes: Aura Enchanted, Lightning Enchanted Found in: Durance of Hate Level 3

Wyand Voidbringer (Council Member) Special Attributes: Mana Burn, Teleportation Found in: Durance of Hate Level 3

Maffer Dragonhand (Council Member) Special Attributes: Extra Fast, Extra Strong Found in: Durance of Hate Level 3


Mephisto (Act Boss) Found in: Durance of Hate Level 3 Additional Information Click here for more information on Mephisto.


Act Four SuperUniques

Izual (Special) Found in: Plains of Despair Additional Information Click here for more information on Izual.

Hephasto the Armorer (Special) Special Attributes: Aura Enchanted (Conviction), Spectral Hit, Magic Resistant Found in: The River of Flame Additional Information Click here for more information on Hephasto.

Grand Vizier of Chaos (Storm Caster) Special Attributes: Extra Strong, Fire Enchanted Found in: The Chaos Sanctuary

Lord De Seis (Oblivion Knight) Special Attributes: Extra Strong, Aura Enchanted (Fanaticism) Found in: The Chaos Sanctuary

Infector of Souls (Venom Lord) Special Attributes: Extra Fast, Spectral Hit Found in: The Chaos Sanctuary

Diablo (Act Boss) Found in: The Chaos Sanctuary Additional Information Click here for more information on Diablo.


Act Five SuperUniques

Dac Farren (Demon Gremlin) Special Attributes: Cold Enchanted Found in: The Bloody Foothills

Shenk the Overseer (Overseer) Special Attributes: Extra Strong Found in: The Bloody Foothills

Eldritch the Rectifier (Enslaved) Special Attributes: Extra Fast Found in: Frigid Highlands

Thresh Socket (Blood Bringer) Special Attributes: Cursed Found in: Arreat Plateau

Eyeback the Unleashed (Death Mauler) Special Attributes: Extra Fast, Extra Strong Found in: Frigid Highlands

Sharptooth Slayer (Overlord) Special Attributes: Extra Fast Found in: Frigid Highlands

Frozenstein (Frozen Abyss) Special Attributes: Cold Enchanted, Mana Burn Found in: Frozen River

Bonesaw Breaker (Reanimated Horde) Special Attributes: Extra Strong, Magic Resistant Found in: Glacial Trail

Snapchip Shatter (Frozen Creeper) Special Attributes: Cursed, Cold Enchanted Found in: Icy Cellar

Pindleskin (Defiled Warrior) Special Attributes: Fire Enchanted Found in: Nihlathak's Temple

Nihlathak (Special) Special Attributes: Corpse Explosion, Summon Baal's Minions, Arctic Blast Found in: Halls of Vaught Additional Information Click here for more information on Nihlathak.

Talic (Special) Special Attributes: Whirlwind Found in: The Arreat Summit Additional Information Click here for more information on Talic.

Madawc (Special) Special Attributes: Shout, Double Throw Found in: The Arreat Summit Additional Information Click here for more information on Madawc.

Korlic (Special) Special Attributes: Leap Attack Found in: The Arreat Summit Additional Information Click here for more information on Korlic.

Colenzo the Annihilator (Warped Shaman) Special Attributes: Fire Enchanted Found in: Throne of Destruction

Achmel the Cursed (Greater Mummy) Special Attributes: Immune to Poison Found in: Throne of Destruction

Bartuc the Bloody (Council Member) Special Attributes: Lightning Enchanted Found in: Throne of Destruction

Ventar the Unholy (Venom Lord) Special Attributes: Extra Fast Found in: Throne of Destruction

Lister the Tormentor (Minion of Destruction) Special Attributes: Spectral Hit Found in: Throne of Destruction

Baal (Act Boss) Found in: Worldstone Chamber Additional Information Click here for more information on Baal.


Special Area SuperUniques

Template:Uber monsters

Uber Monsters

cow king

   * Lilith
   * Uber Baal
   * Uber Izual
   * Uber Diablo
   * Uber Duriel
   * Uber Mephisto
   * Pandemonium Diablo