Heaven's Brethren
Diablo II Items [e] | |
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Weapons | |
Axes • Bows • Crossbows • Daggers • Javelins • Maces • Polearms • Scepters • Spears • Staves • Swords • Throwing • Wands | |
Armor | |
Belts • Body Armor • Boots • Circlets • Gloves • Helms • Shields | |
Class-specific | |
Assassin Items • Amazon Items • Barbarian Items • Druid Items • Necromancer Items • Paladin Items • Sorceress Items | |
Other | |
Charms • Class Items • Crafted • Horadric Cube • Runes • Set Items • Uniques • Jewels • Sockets | |
Guides and Stats | |
Calculations • Gambling • Item Generation • Modifiers • Runewords • Quest Items • Potions • Ethereal • Gems • Base Item Levels • Misc |
General Notes
Heaven's Brethren is designed for a melee fighter, with armor, spiked club, helm and shield. The items aren't aimed at any specific character, so any melee fighter would find this complete set useful.
- You can not gamble any Uniques in the Expansion, they must be found.
- All items in the same set in the Expansion should have a uniform color.
- Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item.
- Clvl req is the character level you need to be to be able to wear the item.
Weapon Notes
- Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Multiply by the listed value per 100 points in that stat. All bows are 100 Dex, almost all melee weapons are 100 Str, most throwing weapons are 50/50.
- Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Previously items were listed with WSM modified by ISA on the items, we have revised this to show the Weapons base speed (WSM) before ANY IAS.
- Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.
Armor Notes
- Light Armor: No stamina or speed penalties.
- Medium Armor: +5% stamina drain and speed penalty.
- Heavy Armor: +10% stamina drain and speed penalty.
Shield Notes
- Shield Blocking information can be found on the shields page.
- Smite damage is for the Paladin only.
- Weight: All shields are light, medium, or heavy. In Diablo II this only matters for tower shields, which slow your running speed and increase stamina drain 10%. In D2X it will probably effect blocking speed as well as running speed.
This is an Expansion-only set.
Note: The maximum damage for Dangoon's Teaching increases at a rate of 1.5 damage per Clvl. 145 is the damage by the time you can wield this weapon (Clvl 68), that is how much maximum damage it will be dealing. It will increase at a rate of 1.5 per Clvl on top of this value to a maximum of 197.
Set Bonuses
Partial set bonuses stack. If you are wearing three items, then you will get the bonus for wearing two items as well as the bonus for wearing three items. Full set bonuses stack on top of the partial bonuses, so if there is a partial bonus of +40 Life, and a full bonus of +40 Mana, with the complete set, you would receive both +40 life and +40 mana.
Set Attributes/Bonus | Item Slots Used | Item Slots Free |
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Partial Set Bonuses: • Wearing any two items: +50% Stamina Regeneration • Wearing any three items: +20 Replenish Life * Full Set Bonus: +50% Resistance To All +2 to All Skills Cannot be Frozen +5 Light Radius |
One-handed Weapon Armor Shield Helm |
Belt Gloves Boots Amulet Ring Ring |