Difference between revisions of "Barbarian Items"

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{{Item navbox}}
 
=Introduction=
 
 
 
Class-specific items are much like other items. They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets as well. The real difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/staves/scepters in Diablo II.  This is in contrast with magic items possessing class-specific [[Prefix#.2B_points_to_Skill_Levels|Skill Level]] and [[Prefix#.2B_points_to_Barbarian_Skill_Trees|Barbarian Skill Tree]] prefixes, which may be used by classes other than the [[Barbarian]] without benefiting from the skill modifiers.
 
Class-specific items are much like other items. They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets as well. The real difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/staves/scepters in Diablo II.  This is in contrast with magic items possessing class-specific [[Prefix#.2B_points_to_Skill_Levels|Skill Level]] and [[Prefix#.2B_points_to_Barbarian_Skill_Trees|Barbarian Skill Tree]] prefixes, which may be used by classes other than the [[Barbarian]] without benefiting from the skill modifiers.
  
 
Barbarians get Primal Helms in the Expansion. These are helms with magical stats like any other headgear, and the ability to have special +to barbarian skills, as well as +to all Barb skills. Barbarians can wear them or not, it all depends on the stats found on them. A really good rare or unique helm is going to beat most barb-helms, but the possible dream mods on a Barb-helm are the best you can find.
 
Barbarians get Primal Helms in the Expansion. These are helms with magical stats like any other headgear, and the ability to have special +to barbarian skills, as well as +to all Barb skills. Barbarians can wear them or not, it all depends on the stats found on them. A really good rare or unique helm is going to beat most barb-helms, but the possible dream mods on a Barb-helm are the best you can find.
  
You cannot gamble any Primal Helms in the Expansion, they must be found.
+
Primal Helms cannot be gambled in the Expansion, they must be found.
 +
 
 +
* List of [[Unique Barbarian Items|Unique Barbarian Helms]].
 +
 
  
 
=Inherent Bonuses=
 
=Inherent Bonuses=
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Any Barbarian helm may have +1-3 points in up to 3 individual skills from all three of his skill trees, Combat Skills, Warcries, and Combat Masteries, from Clvl 1 up to the Clvl 30 skills. The bug where no Clvl 30 skills would occur in Diablo II has been fixed in the Expansion. These random +skills work just like the bonuses you see on wands/scepters/staves in Diablo II, and can occur on normal, magical, and Rare items.
 
Any Barbarian helm may have +1-3 points in up to 3 individual skills from all three of his skill trees, Combat Skills, Warcries, and Combat Masteries, from Clvl 1 up to the Clvl 30 skills. The bug where no Clvl 30 skills would occur in Diablo II has been fixed in the Expansion. These random +skills work just like the bonuses you see on wands/scepters/staves in Diablo II, and can occur on normal, magical, and Rare items.
  
* Item Level: Used in many in-game calculations.  Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well. See all the Mlvls on Darkness.
+
* [[Item Level]]: Chests and monsters must be at least this level to drop the item. Ilvl is used in gambling, sales and other calculations as well.  
* Clvl req : Character level you must be to equip this item.
+
* [[Clvl]] Req: Your character must be this level or higher to equip the item.  
 
* The hue and color of base items in Diablo II can vary greatly, depending on the item's modifiers.
 
* The hue and color of base items in Diablo II can vary greatly, depending on the item's modifiers.
 +
  
 
=Normal=
 
=Normal=
Line 88: Line 89:
  
  
=Eilite=
+
=Elite=
  
 
Elite Primal Helms can be found in Acts 4 and 5 of Nightmare, and then all through Hell difficulty.  Check the Item levels and compare to the Monster Levels to see exactly which monsters can drop which types of helms.
 
Elite Primal Helms can be found in Acts 4 and 5 of Nightmare, and then all through Hell difficulty.  Check the Item levels and compare to the Monster Levels to see exactly which monsters can drop which types of helms.
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=Unique=
 
  
 +
=Set Items=
  
 
+
{| width="100%"
{|
+
! width="10%" | Item
| colspan="4" | '''Spawn in 1.10 or later only'''
+
! width="15%" | Item Name
|-
+
! width="25%" | Attributes
! Item
 
! Name
 
! Item Stats
 
 
! Special Properties
 
! Special Properties
 
|-
 
|-
| class="red" | [[Image:bar-destroyer-helm.jpg]]
+
| class="red" | [[ Image:x-immortal-will.gif]]
| '''Demonhorn's Edge''' <br /> Destroyer Helm
+
| '''[[Immortal_King|Immortal King's Will]]'''<br> Avenger Guard
| '''Ladder Only'''<br /> 111-156 Defense<br /> 246.4-408.2<br /> 45 Durability<br />151 Str Required<br /> Item Level: 69 <br /> Clvl Req: 61
+
|  
| +120-160% Enhanced Defense<br /> +10% Increased Attack Speed<br /> 3-6% Life stolen per hit<br /> Attacker Takes Damage of 55-77<br /> +1-3 to Combat Skills (Barbarian Only)<br /> +1-3 to Warcries (Barbarian Only)<br /> +1-3 to Combat Masteries (Barbarian Only)
+
* 160-175 Defense
|-
+
* 55 Durability
| class="red" | [[Image:bar-conqueror-crown.jpg]]
+
* 65 Str Required
| '''Halaberd's Reign'''<br />  Conqueror Crown
+
* Clvl Req: 47
| 114-159 Defense<br /> 276-432<br /> 50 Durability<br />174 Str Required<br /> Item Level: 85 <br /> Clvl Req: 77
+
* Item Level: 37
| +140-170% Enhanced Defense<br /> +1 to Masteries (Barbarian Only)<br /> +2 to Barbarian Skills<br /> 20% Faster Hit Recovery<br /> Replenish Life +15 - 23 (1.465 - 2.246 Life Per Second)<br /> +1-2 to Battle Orders (Barbarian Only)<br /> +1-2 to Battle Command (Barbarian Only)
+
* 2 sockets (v1.10+)
|-
+
|  
| class="red" | [[Image:bar-fury-helm.jpg]]
+
* +125 Defense
| '''Wolfhowl'''<br />  Fury Visor
+
* +37% Gold Find
| 105-150 Defense<br /> 233.2-377.5<br /> 35 Durability<br />129 Str Required<br /> Item Level: 84 <br /> Clvl Req: 79
+
* +2 To Warcries (Barbarian Only)
| +120-150% Enhanced Defense<br /> +2-3 to Warcries (Barbarian Only)<br /> +8-15 to Strength<br /> +8-15 to Dexterity<br /> +8-15 to Vitality<br /> +3-6 to Werewolf<br /> Level 15 Summon Dire Wolf (18 Charges)<br /> +3-6 to Lycanthropy<br /> +3-6 to Feral Rage
+
* +4 Light Radius
 +
* +25-40% Magic Find
 
|}
 
|}
  
 +
===Notes===
 +
* '''[[Bul-Kathos' Children]]''' is designed for a Barbarian.  Although there are no class specific items in this set, only a Barbarian can complete it due to his innate dual-wielding ability allowing him to use two two-handed swords at once.
  
{|
 
| colspan="4" | '''1.09'''
 
|-
 
! Item
 
! Name
 
! Item Stats
 
! Special Properties
 
|-
 
| class="red" | [[Image:bar-arreats-face.gif]]
 
| '''Arreat's Face'''<br /> Slayer Guard
 
| 234-363 Defense<br /> 55 Durability<br /> 118 Str Required<br /> Item Level: 42 <br /> Clvl Req: 50<br />
 
| +2 To Barbarian Skills<br /> +2 To Combat Skills (Barbarian Only)<br /> +150-200% Enhanced Defense<br /> 30% Faster Hit Recovery<br /> +20% Bonus to Attack Rating<br /> +20 to Strength<br /> +20 to Dexterity<br /> +3-6% Life Stolen Per Hit<br /> +30% Resistance To All
 
|}
 
 
==Notes==
 
 
One of the best helms in the game. Huge bonuses to everything useful for a Barbarian, and only the lack of Magic Find and/or physical damage reduction makes it the hat every barbarian wants best. This hat is relatively high level for an exceptional item [[TC_33-60| TC 54]], and is pretty hard to find. It has a huge trade value, so if you aren't going to use it, you should try to get something good in return.
 
 
==1.08 Statistics==
 
 
* '''Arreat's Face''': +2 To Barbarian Skills, -15% Target Defense, +0.5 Max Damage per Clvl, +25% Enhanced Defense, +30 To Life, +1 To Warcries (Barbarian Only)
 
 
=Further Reading=
 
  
Check out the [[:Category:Uniques|Unique Items Section]] for all other uniques.
+
{{D2 items navbox|Items}}
  
  
 
[[Category:Class Specific Items]]
 
[[Category:Class Specific Items]]
[[category:Uniques]]
+
[[Category:Armor]]
 +
[[Category:Items]]

Latest revision as of 21:15, 8 March 2011

Class-specific items are much like other items. They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets as well. The real difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/staves/scepters in Diablo II. This is in contrast with magic items possessing class-specific Skill Level and Barbarian Skill Tree prefixes, which may be used by classes other than the Barbarian without benefiting from the skill modifiers.

Barbarians get Primal Helms in the Expansion. These are helms with magical stats like any other headgear, and the ability to have special +to barbarian skills, as well as +to all Barb skills. Barbarians can wear them or not, it all depends on the stats found on them. A really good rare or unique helm is going to beat most barb-helms, but the possible dream mods on a Barb-helm are the best you can find.

Primal Helms cannot be gambled in the Expansion, they must be found.


Inherent Bonuses[edit]

Any Barbarian helm may have +1-3 points in up to 3 individual skills from all three of his skill trees, Combat Skills, Warcries, and Combat Masteries, from Clvl 1 up to the Clvl 30 skills. The bug where no Clvl 30 skills would occur in Diablo II has been fixed in the Expansion. These random +skills work just like the bonuses you see on wands/scepters/staves in Diablo II, and can occur on normal, magical, and Rare items.

  • Item Level: Chests and monsters must be at least this level to drop the item. Ilvl is used in gambling, sales and other calculations as well.
  • Clvl Req: Your character must be this level or higher to equip the item.
  • The hue and color of base items in Diablo II can vary greatly, depending on the item's modifiers.


Normal[edit]

Item Name Properties Misc Stats
Barb1.gif Jawbone Cap Defense: 10-15
Durability: 25
Str Required: 25
Item Level: 4
Clvl Req: 3
Sockets: 1-3
Inv Size: 2x2
Barb2.gif Fanged Helm Defense: 15-20
Durability: 35
Str Required: 35
Item Level: 8
Clvl Req: 6
Sockets: 1-3
Inv Size: 2x2
Barb3.gif Horned Helm Defense: 25-30
Durability: 45
Str Required: 45
Item Level: 16
Clvl Req: 12
Sockets: 1-3
Inv Size: 2x2
Barb4.gif Assault Helmet Defense: 30-35
Durability: 50
Str Required: 55
Item Level: 20
Clvl Req: 15
Sockets: 1-3
Inv Size: 2x2
Barb5.gif Avenger Guard Defense: 35-50
Durability: 55
Str Required: 65
Item Level: 24
Clvl Req: 18
Sockets: 1-3
Inv Size: 2x2


Exceptional[edit]

Exceptional Primal Helms can be found in Acts 4 and 5 of normal, and then all through Nightmare and Hell. Check the Item levels and compare to the Monster Levels to see exactly which monsters can drop which types of helms.

Item Name Properties Misc Stats
Barb1.gif Jawbone Visor Defense: 55-68
Durability: 25
Str Required: 58
Item Level: 33
Clvl Req: 25
Sockets: 1-3
Inv Size: 2x2
Barb2.gif Lion Helm Defense: 63-75
Durability: 35
Str Required: 73
Item Level: 38
Clvl Req: 29
Sockets: 1-3
Inv Size: 2x2
Barb3.gif Rage Mask Defense:78-90
Durability: 45
Str Required: 88
Item Level: 44
Clvl Req: 29
Sockets: 1-3
Inv Size: 2x2
Barb4.gif Savage Helmet Defense: 85-98
Durability: 50
Str Required: 103
Item Level: 49
Clvl Req: 32
Sockets: 1-3
Inv Size: 2x2
Barb5.gif Slayer Guard Defense: 93-120
Durability: 55
Str Required: 118
Item Level: 54
Clvl Req: 40
Sockets: 1-3
Inv Size: 2x2


Elite[edit]

Elite Primal Helms can be found in Acts 4 and 5 of Nightmare, and then all through Hell difficulty. Check the Item levels and compare to the Monster Levels to see exactly which monsters can drop which types of helms.

Item Name Properties Misc Stats
Barb1.gif Carnage Helm Defense: 102-147
Durability: 25
Str Required: 106
Item Level: 60
Clvl Req: 45
Sockets: 1-3
Inv Size: 2x2
Barb2.gif Fury Visor Defense: 105-150
Durability: 35
Str Required: 129
Item Level: 66
Clvl Req: 49
Sockets: 1-3
Inv Size: 2x2
Barb3.gif Destroyer Helm Defense:111-156
Durability: 45
Str Required: 151
Item Level: 73
Clvl Req: 54
Sockets: 1-3
Inv Size: 2x2
Barb4.gif Conqueror Crown Defense: 114-159
Durability: 50
Str Required: 174
Item Level: 80
Clvl Req: 60
Sockets: 1-3
Inv Size: 2x2
Barb5.gif Guardian Crown Defense: 117-168
Durability: 55
Str Required: 196
Item Level: 87
Clvl Req: 65
Sockets: 1-3
Inv Size: 2x2


Set Items[edit]

Item Item Name Attributes Special Properties
X-immortal-will.gif Immortal King's Will
Avenger Guard
  • 160-175 Defense
  • 55 Durability
  • 65 Str Required
  • Clvl Req: 47
  • Item Level: 37
  • 2 sockets (v1.10+)
  • +125 Defense
  • +37% Gold Find
  • +2 To Warcries (Barbarian Only)
  • +4 Light Radius
  • +25-40% Magic Find

Notes[edit]

  • Bul-Kathos' Children is designed for a Barbarian. Although there are no class specific items in this set, only a Barbarian can complete it due to his innate dual-wielding ability allowing him to use two two-handed swords at once.