Difference between revisions of "Blood Amulet"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
 
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
Blood Amulets require: Magical amulet + Amn Rune + 1 Perfect Ruby + 1 magical Jewel.  Preset mods are 1-4% life leech, +10-20 life, 5-10% Faster Run.
+
{{Item navbox}}Blood Amulets require: Magical amulet + Amn Rune + 1 Perfect Ruby + 1 magical Jewel.  Preset mods are 1-4% life leech, +10-20 life, 5-10% Faster Run.
  
 
Nice random stats on the left one, but it's too bad no one plays Elemental Druids.  The one on the right is about as good a dual leech as you can get for the Clvl.  It would be a godly amulet if there were a good +1 or +2 skill bonus to a melee character, but you can't have everything.
 
Nice random stats on the left one, but it's too bad no one plays Elemental Druids.  The one on the right is about as good a dual leech as you can get for the Clvl.  It would be a godly amulet if there were a good +1 or +2 skill bonus to a melee character, but you can't have everything.
  
{|
+
[[Image:blood-amulet1_Flux.jpg|frame|center]]
| [[Image:blood-amulet1_Flux.jpg]]
 
|}
 
  
 +
[[Image:blood-amulet3.jpg|frame|center]]
  
{|
+
The Necro amulet on the left is interesting and shows how useful rolling a new amulet can be.  The main bonus you usually think of on a blood amulet is life leech, which is useless to most Necromancers.  However the +hps and faster run are useful to anyone, and this one rolled more life, +1 necromancer, and big resistance, making it an excellent necromancer amulet.  The amulet on the right shows the big Clvl req problem you often get while crafting, but the random mods are excellent.
| [[Image:blood-amulet3.jpg]]
 
|}
 
  
The Necro amulet on the left is interesting and shows how useful rolling a new amulet can be.  The main bonus you usually think of on a blood amulet is life leech, which is useless to most Necromancers.  However the +hps and faster run are useful to anyone, and this one rolled more life, +1 necromancer, and big resistance, making it an excellent necromancer amulet.  The amulet on the right shows the big Clvl req problem you often get while crafting, but the random mods are excellent.
+
[[Image:blood-amulet4.jpg|frame|center]]
  
{|
 
| [[Image:blood-amulet4.jpg]]
 
|}
 
  
 +
[[Image:blood-amulet5.jpg|frame|center]]
  
{|
+
[[category:crafted Items]]
| [[Image:blood-amulet5.jpg]]
 
|}
 

Latest revision as of 14:11, 21 August 2008

Diablo II Items [e]
Weapons
AxesBowsCrossbowsDaggersJavelinsMacesPolearmsSceptersSpearsStavesSwordsThrowingWands
Armor
BeltsBody ArmorBootsCircletsGlovesHelmsShields
Class-specific
Assassin ItemsAmazon ItemsBarbarian ItemsDruid ItemsNecromancer ItemsPaladin ItemsSorceress Items
Other
CharmsClass ItemsCraftedHoradric CubeRunesSet ItemsUniquesJewelsSockets
Guides and Stats
CalculationsGamblingItem GenerationModifiersRunewordsQuest ItemsPotionsEtherealGemsBase Item LevelsMisc
Blood Amulets require: Magical amulet + Amn Rune + 1 Perfect Ruby + 1 magical Jewel. Preset mods are 1-4% life leech, +10-20 life, 5-10% Faster Run.

Nice random stats on the left one, but it's too bad no one plays Elemental Druids. The one on the right is about as good a dual leech as you can get for the Clvl. It would be a godly amulet if there were a good +1 or +2 skill bonus to a melee character, but you can't have everything.

Blood-amulet1 Flux.jpg
Blood-amulet3.jpg

The Necro amulet on the left is interesting and shows how useful rolling a new amulet can be. The main bonus you usually think of on a blood amulet is life leech, which is useless to most Necromancers. However the +hps and faster run are useful to anyone, and this one rolled more life, +1 necromancer, and big resistance, making it an excellent necromancer amulet. The amulet on the right shows the big Clvl req problem you often get while crafting, but the random mods are excellent.

Blood-amulet4.jpg


Blood-amulet5.jpg