Difference between revisions of "Blood Hawk"

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Blood Hawks are [[Animals]].
 
Blood Hawks are [[Animals]].
  
Blood hawks are small, flying attackers. They squeak and squeal as they claw ineffectually at their enemies, dealing more annoyance than damage.  Blood hawks can spawn alone, or emerge from [[Blood Hawk Nests]]. (Blood hawks from nests are worth zero experience and drop no items.
+
Blood hawks are small, flying attackers. They squeak and squeal as they claw ineffectually at their enemies, dealing more annoyance than damage.  Blood hawks can spawn alone, or emerge from [[Blood Hawk Nests]]. (Blood hawks from nests are worth zero experience and drop no items.)
  
 
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
 
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
Line 8: Line 8:
 
=Statistics=
 
=Statistics=
  
{| width="100%" style="text-align:center"
+
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
 +
** Champions and Bosses can sometimes drop from the next higher TC.
 +
** The max TC/Rune possible depends on which level a monster spawns in, and can vary  slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
 +
 
 +
{| width="100%"
 
! Type
 
! Type
 
! Level
 
! Level
 
! Experience
 
! Experience
 
! Hit Points
 
! Hit Points
 +
! Speed
 +
! Max TC/Rune
 
|-
 
|-
 
| '''Foul Crow'''
 
| '''Foul Crow'''
Line 18: Line 24:
 
| 22 / 1098 / 11236
 
| 22 / 1098 / 11236
 
| 2-6 / 111-251 / 634-1902
 
| 2-6 / 111-251 / 634-1902
 +
| align="center" | 4
 +
| 3/-, 42/Io, 66/Vex
 
|-
 
|-
 
| '''Blood Hawk'''
 
| '''Blood Hawk'''
Line 23: Line 31:
 
| 29 / 1175 / 11780
 
| 29 / 1175 / 11780
 
| 4-8 / 118-266 / 651-1953
 
| 4-8 / 118-266 / 651-1953
 +
| align="center" | 4
 +
| 6/-, 42/Io, 69/Lo
 
|-
 
|-
 
| '''Black Raptor'''
 
| '''Black Raptor'''
Line 28: Line 38:
 
| 75 / 1887 / 15585
 
| 75 / 1887 / 15585
 
| 11-25 / 166-374 / 772-2316
 
| 11-25 / 166-374 / 772-2316
 +
| align="center" | 5
 +
| 18/Nef, 48/Ko, 75/Ber
 
|-
 
|-
 
| '''Cloud Stalker'''
 
| '''Cloud Stalker'''
Line 33: Line 45:
 
| 130 / 2474 / 17216
 
| 130 / 2474 / 17216
 
| 18-36 / 193-435 / 823-2471
 
| 18-36 / 193-435 / 823-2471
 +
| align="center" | 6
 +
| 24/Ral, 51/Lem, 78/Cham
 +
|-
 +
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| '''Foul Crow'''
 +
| -- / 58 / 80
 +
| -- / 7985 / 33300
 +
| -- / 510-701 / 1682-3083
 +
| align="center" | 9
 +
| --, 60/Ist, 84/Zod
 
|}
 
|}
  
Line 38: Line 61:
 
=Offense=
 
=Offense=
  
* In Nightmare and Hell, Blood Hawk types have a chance to deal Poison damage.
+
All types of Foul Crow have a % chance to inflict poison damage with their attack.
  
{| width="100%" style="text-align:center"
+
{| width="100%"
 
! Type
 
! Type
! Melee Attack 1
+
! Attack
! Attack Rating 1
+
! Attack Rating
! Melee Attack 2
+
! Poison Damage
! Attack Rating 2
 
 
|-
 
|-
 
| '''Foul Crow'''
 
| '''Foul Crow'''
 
| 1-2 / 21-34 / 54-85
 
| 1-2 / 21-34 / 54-85
 
| 23 / 869 / 3176
 
| 23 / 869 / 3176
| 1-2 / 21-34 / 54-85
+
| '''Norm: --'''<br />'''Night: 15%:''' 24-80 over 8s (3.3-10/sec)<br />'''Hell: 25%: '''61-201 over 8s (7.6-25.1/sec)
| 23 / 869 / 3176
 
 
|-
 
|-
 
| '''Blood Hawk'''
 
| '''Blood Hawk'''
 
| 2-3 / 22-35 / 56-88
 
| 2-3 / 22-35 / 56-88
 
| 41 / 890 / 3220
 
| 41 / 890 / 3220
| 2-3 / 22-35 / 56-88
+
| '''Norm: --'''<br />'''Night: 15%:'''25-83 over 8s<br />'''Hell: 25%: '''63-206 over 8s (7.8-25.8/sec)
| 41 / 890 / 3220
 
 
|-
 
|-
 
| '''Black Raptor'''
 
| '''Black Raptor'''
 
| 4-7 / 25-40 / 60-95
 
| 4-7 / 25-40 / 60-95
 
| 145 / 1035 / 3525
 
| 145 / 1035 / 3525
| 4-7 / 25-40 / 60-95
+
| '''Norm: --'''<br />'''Night: 15%:'''29-95 over 8s (3.6-11.9/sec)<br />'''Hell: 25%:: '''68-224 over 8s (8.5-28.4/sec)
| 145 / 1035 / 3525
 
 
|-
 
|-
 
| '''Cloud Stalker'''
 
| '''Cloud Stalker'''
 
| 5-10 / 28-45 / 63-100
 
| 5-10 / 28-45 / 63-100
 
| 207 / 1117 / 3657
 
| 207 / 1117 / 3657
| 5-10 / 28-45 / 63-100
+
| '''Norm: --'''<br />'''Night: 15%:''' 32-106 over 8s (4-13.2/sec)<br />'''Hell: 25%: '''71-235 over 8s (8.9-29.3/sec)
| 207 / 1117 / 3657
+
|-
 +
! colspan="4" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| '''Foul Crow'''
 +
| -- / 43-67 / 81-127
 +
| -- / 1134 / 3218
 +
| '''15% chance of:<br /> Night:''' 56-186 over 12s (4.7-15.5/sec)<br />'''Hell: ''' 320-704 over 24s (13.3-29.3/sec)
 
|}
 
|}
  
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=Defenses=
 
=Defenses=
  
 +
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
 +
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
 
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
 
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
 
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
 
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
  
{| width="100%" style="text-align:center"
+
{| width="100%"
 
! Type
 
! Type
 
! Defense
 
! Defense
 
! Blocking
 
! Blocking
 +
! Regen Rate
 
! Drain Effectiveness
 
! Drain Effectiveness
 
! Chill Effectiveness
 
! Chill Effectiveness
Line 87: Line 115:
 
| '''Foul Crow'''
 
| '''Foul Crow'''
 
| 3 / 648 / 1622
 
| 3 / 648 / 1622
| 5%
+
| align="center" | 5%
 +
| align="center" | 1.2%
 
| 100 / 100 / 100
 
| 100 / 100 / 100
 
| 50 / 40 / 33
 
| 50 / 40 / 33
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| '''Blood Hawk'''
 
| '''Blood Hawk'''
 
| 5 / 662 / 1644
 
| 5 / 662 / 1644
| 7%
+
| align="center" | 7%
 +
| align="center" | 1.2%
 
| 100 / 100 / 100
 
| 100 / 100 / 100
 
| 50 / 40 / 33
 
| 50 / 40 / 33
Line 99: Line 129:
 
| '''Black Raptor'''
 
| '''Black Raptor'''
 
| 12 / 763 / 1791
 
| 12 / 763 / 1791
| 17%
+
| align="center" | 17%
 +
| align="center" | 1.2%
 
| 100 / 100 / 100
 
| 100 / 100 / 100
 
| 50 / 40 / 33
 
| 50 / 40 / 33
Line 105: Line 136:
 
| '''Cloud Stalker'''
 
| '''Cloud Stalker'''
 
| 17 / 820 / 1855
 
| 17 / 820 / 1855
| 22%
+
| align="center" | 22%
 +
| align="center" | 1.2%
 
| 100 / 100 / 100
 
| 100 / 100 / 100
 
| 50 / 40 / 33
 
| 50 / 40 / 33
 +
|-
 +
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| '''Foul Crow'''
 +
| -- / 990 / 1953
 +
| align="center" | 10%
 +
| align="center" | 1.2%
 +
| -- / 100 / 100
 +
| -- / 40 / 33
 
|}
 
|}
  
Line 114: Line 155:
  
 
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
 
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
+
* <font color="#ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
  
{| width="100%" style="text-align:center"
+
{| width="100%"
 
! Type
 
! Type
 
! Physical
 
! Physical
! Magic
 
 
! Fire
 
! Fire
 
! Cold
 
! Cold
 
! Lightning
 
! Lightning
 
! Poison
 
! Poison
 +
! Magic
 
|-
 
|-
 
| '''Foul Crow'''
 
| '''Foul Crow'''
Line 131: Line 172:
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">100%</font>
+
| 0% / 0% / <font color="#ff0000">100%</font>
 
|-
 
|-
 
| '''Blood Hawk'''
 
| '''Blood Hawk'''
Line 139: Line 180:
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">105%</font>
+
| 0% / 0% / <font color="#ff0000">105%</font>
 
|-
 
|-
 
| '''Black Raptor'''
 
| '''Black Raptor'''
Line 147: Line 188:
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
| 60% / 80% / <font color="#FF0000">110%</font>
+
| 60% / 80% / <font color="#ff0000">110%</font>
 
|-
 
|-
 
| '''Cloud Stalker'''
 
| '''Cloud Stalker'''
Line 154: Line 195:
 
| 20% / 50% / 50%
 
| 20% / 50% / 50%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
| 60% / 80% / <font color="#FF0000">100%</font>
+
| 60% / 80% / <font color="#ff0000">100%</font>
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 +
|-
 +
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| '''Foul Crow'''
 +
| -- / 0% / 0%
 +
| -- / 0% / 33%
 +
| -- / 80% / <font color="#FF0000">120%</font>
 +
| -- / 0% / 25%
 +
| -- / 0% / <font color="#FF0000">100%</font>
 +
| -- / 40% / 50%
 +
|}
 +
 +
 +
=Locations=
 +
 +
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
 +
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
 +
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
 +
 +
{| width="100%"
 +
! Type
 +
! Acts 1-4: Normal, Nightmare, and Hell
 +
|-
 +
| '''Foul Crow'''
 +
| '''Act 1: '''Field of Stones
 +
|-
 +
| '''Blood Hawk'''
 +
| '''Act 1: '''Black Marsh
 +
|-
 +
| '''Black Raptor'''
 +
| '''Act 2: '''Far Oasis
 +
|-
 +
| '''Cloud Stalker'''
 +
| '''Act 3: '''Spider Forest
 +
|-
 +
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| '''Foul Crow'''
 +
| Bloody Foothills
 
|}
 
|}
  
 
[[category:monsters]]
 
[[category:monsters]]
 
[[category:animals]]
 
[[category:animals]]
 +
[[category:Guest Monsters]]

Revision as of 05:22, 21 April 2008

Blood Hawks are Animals.

Blood hawks are small, flying attackers. They squeak and squeal as they claw ineffectually at their enemies, dealing more annoyance than damage. Blood hawks can spawn alone, or emerge from Blood Hawk Nests. (Blood hawks from nests are worth zero experience and drop no items.)

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
Type Level Experience Hit Points Speed Max TC/Rune
Foul Crow 4 / 37 / 68 22 / 1098 / 11236 2-6 / 111-251 / 634-1902 4 3/-, 42/Io, 66/Vex
Blood Hawk 6 / 38 / 69 29 / 1175 / 11780 4-8 / 118-266 / 651-1953 4 6/-, 42/Io, 69/Lo
Black Raptor 16 / 45 / 76 75 / 1887 / 15585 11-25 / 166-374 / 772-2316 5 18/Nef, 48/Ko, 75/Ber
Cloud Stalker 22 / 49 / 79 130 / 2474 / 17216 18-36 / 193-435 / 823-2471 6 24/Ral, 51/Lem, 78/Cham
Guest Monsters (Act Five, NM/Hell only)
Foul Crow -- / 58 / 80 -- / 7985 / 33300 -- / 510-701 / 1682-3083 9 --, 60/Ist, 84/Zod


Offense

All types of Foul Crow have a % chance to inflict poison damage with their attack.

Type Attack Attack Rating Poison Damage
Foul Crow 1-2 / 21-34 / 54-85 23 / 869 / 3176 Norm: --
Night: 15%: 24-80 over 8s (3.3-10/sec)
Hell: 25%: 61-201 over 8s (7.6-25.1/sec)
Blood Hawk 2-3 / 22-35 / 56-88 41 / 890 / 3220 Norm: --
Night: 15%:25-83 over 8s
Hell: 25%: 63-206 over 8s (7.8-25.8/sec)
Black Raptor 4-7 / 25-40 / 60-95 145 / 1035 / 3525 Norm: --
Night: 15%:29-95 over 8s (3.6-11.9/sec)
Hell: 25%:: 68-224 over 8s (8.5-28.4/sec)
Cloud Stalker 5-10 / 28-45 / 63-100 207 / 1117 / 3657 Norm: --
Night: 15%: 32-106 over 8s (4-13.2/sec)
Hell: 25%: 71-235 over 8s (8.9-29.3/sec)
Guest Monsters (Act Five, NM/Hell only)
Foul Crow -- / 43-67 / 81-127 -- / 1134 / 3218 15% chance of:
Night:
56-186 over 12s (4.7-15.5/sec)
Hell: 320-704 over 24s (13.3-29.3/sec)


Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type Defense Blocking Regen Rate Drain Effectiveness Chill Effectiveness
Foul Crow 3 / 648 / 1622 5% 1.2% 100 / 100 / 100 50 / 40 / 33
Blood Hawk 5 / 662 / 1644 7% 1.2% 100 / 100 / 100 50 / 40 / 33
Black Raptor 12 / 763 / 1791 17% 1.2% 100 / 100 / 100 50 / 40 / 33
Cloud Stalker 17 / 820 / 1855 22% 1.2% 100 / 100 / 100 50 / 40 / 33
Guest Monsters (Act Five, NM/Hell only)
Foul Crow -- / 990 / 1953 10% 1.2% -- / 100 / 100 -- / 40 / 33


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type Physical Fire Cold Lightning Poison Magic
Foul Crow 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 25% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 100%
Blood Hawk 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 25% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 105%
Black Raptor 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 25% 0% / 0% / 0% 0% / 0% / 0% 60% / 80% / 110%
Cloud Stalker 30% / 40% / 0% 0% / 0% / 0% 20% / 50% / 50% 0% / 0% / 0% 60% / 80% / 100% 0% / 0% / 0%
Guest Monsters (Act Five, NM/Hell only)
Foul Crow -- / 0% / 0% -- / 0% / 33% -- / 80% / 120% -- / 0% / 25% -- / 0% / 100% -- / 40% / 50%


Locations

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type Acts 1-4: Normal, Nightmare, and Hell
Foul Crow Act 1: Field of Stones
Blood Hawk Act 1: Black Marsh
Black Raptor Act 2: Far Oasis
Cloud Stalker Act 3: Spider Forest
Guest Monsters (Act Five, NM/Hell only)
Foul Crow Bloody Foothills