Difference between revisions of "Corrupt Rogue"

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Corrupt Rogues are [[Demons]].
 
Corrupt Rogues are [[Demons]].
  
Corrupt Rogues are humanoid females who generally spawn in packs. They possess excellent footspeed, but are not especially skilled with their weapons, nor do they hit very quickly. Some retain their human skills as archers and can fire bows with deadly accuracy, but most were driven mad by the corruption and now battle with clubs, swords, or other simple melee weapons.  
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Corrupt Rogues are humanoid females who generally spawn in packs. They possess excellent footspeed, but are not especially skilled with their weapons, nor do they hit very quickly. Some retain their human skills as [[Corrupt Rogue Archer|archers]] and can fire bows with deadly accuracy, but most were driven mad by the corruption and now battle with clubs, swords, or other simple melee weapons.  
  
 
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
 
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''

Revision as of 13:26, 17 March 2008

Corrupt Rogues are Demons.

Corrupt Rogues are humanoid females who generally spawn in packs. They possess excellent footspeed, but are not especially skilled with their weapons, nor do they hit very quickly. Some retain their human skills as archers and can fire bows with deadly accuracy, but most were driven mad by the corruption and now battle with clubs, swords, or other simple melee weapons.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.

Statistics

Type Level Experience Hit Points
Dark Hunter 2 / 36 / 67 31 / 2439 / 25396 5-9 / 315-525 / 1850-4112
Vile Hunter 5 / 38 / 68 54 / 2792 / 26687 10-17 / 355-593 / 1902-4227
Dark Stalker 8 / 39 / 69 79 / 2986 / 27978 18-30 / 376-627 / 1954-4342
Black Rogue 9 / 40 / 70 86 / 3196 / 29269 20-34 / 396-661 / 2005-4457
Flesh Hunter 23 / 53 / 84 311 / 7558 / 47344 57-95 / 663-1105 / 2730-6067


Offense

Type Melee Attack 1 Attack Rating 1 Melee Attack 2 Attack Rating 2
Dark Hunter 1-3 / 17-34 / 41-83 12 / 959 / 3541 1-3 / 17-34 / 41-83 12 / 959 / 3541
Vile Hunter 2-5 / 17-35 / 42-85 31 / 1006 / 3590 2-5 / 17-35 / 42-85 31 / 1006 / 3590
Dark Stalker 3-7 / 18-36 / 44-88 63 / 1029 / 3640 3-7 / 18-36 / 44-88 63 / 1029 / 3640
Black Rogue 3-8 / 18-36 / 44-88 74 / 1053 / 3689 3-8 / 18-36 / 44-88 74 / 1053 / 3689
Flesh Hunter 7-18 / 24-48 / 51-103 213 / 1357 / 4381 7-18 / 24-48 / 51-103 213 / 1357 / 4381


Defenses

  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type Defense Blocking Drain Effectiveness Chill Effectiveness
Dark Hunter 10 / 501 / 1267 12% 100% / 100% / 100% 50% / 40% / 33%
Vile Hunter 25 / 524 / 1284 18% 100% / 100% / 100% 50% / 40% / 33%
Dark Stalker 40 / 535 / 1301 25% 100% / 100% / 100% 50% / 40% / 33%
Black Rogue 45 / 547 / 1317 33% 100% / 100% / 100% 50% / 40% / 33%
Flesh Hunter 117 / 695 / 1552 40% 100% / 100% / 100% 50% / 40% / 33%


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the [Resistances#Immunities Resistances#Immunities|Resistances] page for more details.
Type Physical Magic Fire Cold Lightning Poison
Dark Hunter 0% / 0% / 20% 0% / 0% / 20% 0% / 0% / 33% 0% / 0% / 120% 0% / 0% / 33% 0% / 0% / 20%
Vile Hunter 0% / 0% / 20% 0% / 0% / 20% 0% / 0% / 33% 0% / 0% / 120% 0% / 0% / 33% 0% / 0% / 20%
Dark Stalker 0% / 0% / 20% 0% / 0% / 20% 0% / 0% / 33% 0% / 0% / 130% 0% / 0% / 33% 0% / 0% / 20%
Black Rogue 0% / 0% / 20% 0% / 0% / 20% 0% / 0% / 33% 0% / 0% / 140% 0% / 0% / 33% 0% / 0% / 20%
Flesh Hunter 20% / 20% / 40% 0% / 0% / 20% 0% / 0% / 33% 0% / 0% / 150% 0% / 0% / 33% 0% / 0% / 20%