Difference between revisions of "Cow King"

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The Cow King is the boss of the [[Secret Cow Level]], and the key to being able to open the portal. You do not want to kill him, if you wish to remain able to create the red portal yourself.  The King is always lightning enchanted, which makes him easier to pick out of the crowd, and he's always found within or very near the corral area.
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[[Image:Mon-cow-king1.jpg|frame|left]]
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{{Monster navbox|{{Monstertype}}|{{Animals}}|{{SuperUniques}}}}The Cow King is an [[Animals|Animal]], and a [[Hell Bovine]].
  
=Cow King Stats=
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The Cow King is the leader of the Hell Bovines, and is found in the [[Secret Cow Level]]. See the secret cow level page for full details about how to reach this level. The King is unlike other monsters in that receiving credit for killing him (a somewhat complicated process in multiplayer games) makes it impossible for a given character to open the red portal to the cow level. For this reason it's important for characters who wish to continue playing the Cow Level to be sure they do not gain credit for killing the King.
  
The following stats are for Diablo II Classic. Stats for v1.11 in the expansion will be added once they are available.
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When the King dies for a credited kill to a character, he drops a random array of magical/set/unique items (usually five total) as well as a spray of stamina potions, in an homage to the milk he (she?) would produce were it not a mutated, sexually-ambiguous Hell Bovine.
  
{|
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* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
! |
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! align="center" | Normal
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! align="center" | Night
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==Statistics==
! align="center" | Hell
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|-
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The Cow King's drops are bugged or perhaps intentionally lowered on Hell in v1.10+.
 +
 
 +
{| width="100%"
 +
! Name
 
! Level
 
! Level
| align="center" | 28
+
! Experience
| align="center" | 61
 
| align="center" | 90
 
|-
 
! Damage
 
| align="center" | 27-43
 
| align="center" | 59-95
 
| align="center" | 114-183
 
|-
 
 
! Hit Points
 
! Hit Points
| align="center" | 165
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! Speed
| align="center" | 1151
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! Max TC/Rune
| align="center" | 2961
 
 
|-
 
|-
! Experience
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| '''The Cow King'''
| align="center" | 804
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| 31 / 67 / 86
| align="center" | 6714
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| 4030 / 60415 / 183,035
| align="center" | 33116
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| 636-1368 / 9768-11988 / 25176-30898
 +
| align="center" | 5
 +
| 12/-, 66/Vex, 66/Vex
 +
|}
 +
 
 +
 
 +
==Offense==
 +
The Cow King is always [[Monster_Modifiers#Lightning_Enchanted|Lightning Enchanted]] and [[Monster_Modifiers#Magic_Resistant|Magic Resistant]]. He gains 1 random modifier on Nightmare and 2 on Hell.
 +
 
 +
* The Cow King adds lightning damage to every attack, as well as emitting sparks when hit.
 +
 
 +
{| width="100%"
 +
! Name
 +
! Attack 1
 +
! AR 1
 +
! Attack 2
 +
! AR 2
 +
! Lightning Dmg
 +
! <nowiki># of Minions</nowiki>
 
|-
 
|-
! Attack Rating
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| '''The Cow King'''
| align="center" | 53-57
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| align="center" | 30-44<br /> 71-99<br /> 122-169
| align="center" | 170-184
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| align="center" | 297<br /> 1684<br /> 4381
| align="center" | 334-361
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| align="center" | 34-47<br /> 66-93<br /> 112-159
 +
| align="center" | 323<br /> 2008<br /> 4381
 +
| align="center" | 13-20<br /> 36-55<br /> 62-94
 +
| align="center" | 6 / 7 / 9
 +
|}
 +
 
 +
 
 +
==Defenses==
 +
 
 +
Like most SuperUniques, the Cow King does not regenerate hit points.
 +
 
 +
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
 +
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
 +
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
 +
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
 +
 
 +
{| width="100%"
 +
! Name
 +
! Defense
 +
! Blocking
 +
! Regen Rate
 +
! Drain Effectiveness
 +
! Chill Effectiveness
 
|-
 
|-
! Resistance
+
|
| align="center" | ?
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'''The Cow King'''
| align="center" | ?
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|
| align="center" | ?
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<center>147 / 691 / 1264</center>
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| align="center" | --
 +
| align="center" | --
 +
|
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<center>100 / 85 / 75</center>
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|
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<center>50 / 40 / 33 </center>
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|}
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 +
==Resistances==
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 +
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
 +
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
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 +
{| width="100%"
 +
! Name
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! Physical
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! Fire
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! Cold
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! Lightning
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! Poison
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! Magic
 
|-
 
|-
! Immunities
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|
| align="center" | None
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'''The Cow King'''
| align="center" | None
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| 0% / 33% / 50%
| align="center" | Lightning
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| 40% / 65% / 90%
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| 40% / 65% / 90%
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| <font color="#FF0000">115%</font> / <font color="#FF0000">140%</font> / <font color="#FF0000">165%</font>
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| 0% / 25% / 33%
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| 0% / 15% / 33%
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|}
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 +
 
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==Locations==
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All SuperUniques (except for [[Uber Diablo]]) are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.)
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 +
{| width="100%"
 +
! Name
 +
! Location
 
|-
 
|-
! Treasure Class
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| '''The Cow King'''
| align="center" | ?
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| '''Act 1:''' Secret Cow Level (Always near the Cow Fort.)
| align="center" | 63
 
| align="center" | 66
 
 
|}
 
|}
  
  
[[category:monsters]]
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[[category:superuniques]]
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{{D2 Monster Nav|bosses_a1}}

Latest revision as of 11:05, 18 January 2011

Mon-cow-king1.jpg
Diablo II Monsters [e]
Types
AnimalsDemonsUndead
Info
Complete Monster Listing
ModifiersExperience
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Monster Categories
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ObjectsSuperUniques
Uber Monsters
Monster Type
Cow King:
is a Monster
and an Animal
and a SuperUnique

The Cow King is an Animal, and a Hell Bovine.

The Cow King is the leader of the Hell Bovines, and is found in the Secret Cow Level. See the secret cow level page for full details about how to reach this level. The King is unlike other monsters in that receiving credit for killing him (a somewhat complicated process in multiplayer games) makes it impossible for a given character to open the red portal to the cow level. For this reason it's important for characters who wish to continue playing the Cow Level to be sure they do not gain credit for killing the King.

When the King dies for a credited kill to a character, he drops a random array of magical/set/unique items (usually five total) as well as a spray of stamina potions, in an homage to the milk he (she?) would produce were it not a mutated, sexually-ambiguous Hell Bovine.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics[edit]

The Cow King's drops are bugged or perhaps intentionally lowered on Hell in v1.10+.

Name Level Experience Hit Points Speed Max TC/Rune
The Cow King 31 / 67 / 86 4030 / 60415 / 183,035 636-1368 / 9768-11988 / 25176-30898 5 12/-, 66/Vex, 66/Vex


Offense[edit]

The Cow King is always Lightning Enchanted and Magic Resistant. He gains 1 random modifier on Nightmare and 2 on Hell.

  • The Cow King adds lightning damage to every attack, as well as emitting sparks when hit.
Name Attack 1 AR 1 Attack 2 AR 2 Lightning Dmg # of Minions
The Cow King 30-44
71-99
122-169
297
1684
4381
34-47
66-93
112-159
323
2008
4381
13-20
36-55
62-94
6 / 7 / 9


Defenses[edit]

Like most SuperUniques, the Cow King does not regenerate hit points.

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Name Defense Blocking Regen Rate Drain Effectiveness Chill Effectiveness

The Cow King

147 / 691 / 1264
-- --
100 / 85 / 75
50 / 40 / 33

Resistances[edit]

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Name Physical Fire Cold Lightning Poison Magic

The Cow King

0% / 33% / 50% 40% / 65% / 90% 40% / 65% / 90% 115% / 140% / 165% 0% / 25% / 33% 0% / 15% / 33%


Locations[edit]

All SuperUniques (except for Uber Diablo) are found in roughly the same location every game, on all three difficulty levels. (Except for the Uber Monsters who are only found on Hell Difficulty.)

Name Location
The Cow King Act 1: Secret Cow Level (Always near the Cow Fort.)