Difference between revisions of "D1 Unique Staves"

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[[Category:D1 Items]]

Revision as of 04:53, 3 October 2011

Aside from the occasional Arch Angels, or Bountiful Staff of Apocalypse, staffs (or staves, if you prefer) were very seldom used in Diablo, and even then only by artillery Sorcerers (AKA arty mages). Since none of the unique staffs provided those bonuses, they were largely ignored.

In Hellfire staffs are far more used, since they are the weapon of choice for the melee-fighting Monk. But since none of the unique staffs have big damage or fast attack, he doesn't have much use for them either. There were no unique staffs added in Hellfire.

Diablo Unique Staffs

Gleamsong

D1-w-short-staff.gif

Kind of the poor man's version of Naj's Puzzler.

  • Gleamsong
  • (Short Staff)
  • Damage: 2-4
  • +25 Mana
  • -3 Strength
  • -3 Vitality
  • 76 Phasing Charges
  • Requirements: None
  • Durability: 25 strength
  • Qlvl: 8
  • Availability: SP and MP.


The Protector

D1-u-the-protector.gif

One of the cooler graphics in the game, and an interesting theme, with defensive bonuses on a staff. Most low level Sorcerers will benefit more from a weapon and a shield, but this one's about style points.

  • The Protector
  • (Short Staff)
  • Damage: 2-4
  • +5 Vitality
  • -5 Damage from Enemies
  • Attacker takes 1-3 Damage
  • Armor Class: 40
  • 86 Healing Charges
  • Requirements: None
  • Durability: 25
  • Qlvl: 16
  • Availability: SP and MP.


Staff of Shadow

D1-w-long-staff.gif

A difficult staff to find, since the qlvl is so low that most monsters who would drop this unique aren't high enough level to drop a long staff. And the ones that are will much more often drop The Immolater or Naj's Puzzler, with their higher qlvls. Fortunately, no one really wants to find this staff anyway.

  • Staff of Shadow
  • (Long Staff)
  • Damage: 4-8
  • Quick Attack
  • +10% Chance to Hit
  • +60% Damage
  • -10 Magic
  • -20% Light Radius
  • Requirements: None
  • Durability: 35
  • Qlvl: 2
  • Availability: SP and MP.


Immolater

D1-w-long-staff.gif

Fire themed, but not in any useful way.

  • Immolater
  • (Long Staff)
  • Damage: 4-8
  • +20% Resist Fire
  • 4-4 Fire Damage
  • +10 Mana
  • -5 Vitality
  • Requirements: None
  • Durability: 35
  • Qlvl: 4
  • Availability: SP and MP.


Naj's Puzzler

D1-w-long-staff.gif

Famous for the name, which was reused on a D2X set.

  • Naj's Puzzler
  • (Long Staff)
  • Damage: 4-8
  • +20 Magic
  • +10 Dexterity
  • +20% Resist All
  • 57 Teleport Charges
  • -25 Hit Points
  • Requirements: None
  • Durability: 35
  • Qlvl: 18
  • Availability: SP and MP.

Mindcry

D1-w-short-staff.gif

The Guardian charges can be useful to lower level characters, but mostly as a novelty, unless the character has happened upon a lot of Firebolt books.

  • Mindcry
  • (Quarter Staff)
  • Damage: 6-12
  • +15 Magic
  • 69 Guardian Charges
  • +15% Resist All
  • Spells are +1 Level
  • Requirements: 20 strength
  • Durability: 69
  • Qlvl: 20
  • Availability: SP and MP.


Thundercall

D1-w-composite-staff.gif

xxx

  • Thundercall
  • (Composite Staff)
  • 5-10
  • +35% To Hit
  • Lightning Hit Damage 1-10
  • 76 Lightning Charges
  • +30% Resist Lightning
  • +20% Light Radius
  • Requirements: None
  • Durability: 45
  • Qlvl: 14
  • Availability: SP and MP.


Rod of Onan

D1-w-war-staff.gif

A rather salacious name, if you read the Biblical legend of Onan.

According to the text, after God had killed Onan's older brother Er, Judah asked Onan to have sex with Tamar, Er's widow, so that the offspring could be declared Er's heir.[2] The narrative implies that Onan didn't object to the sex itself, but performed coitus interruptus, spilling his seed upon the ground, so that there wouldn't be any offspring he couldn't claim as his own;[3] the passage goes on to state that for this act, a displeased God killed him.

In light of that, the fact that this staff has Golem charges, a spell that causes a man to emerge from the ground, takes on a whole new meaning.

  • Rod of Onan
  • (War Staff)
  • Damage: 8-16
  • 50 Golem Charges
  • +100% Damage
  • +5 to all Attributes
  • Requirements: 30 strength
  • Durability: 75
  • Qlvl: 22
  • Availability: SP and MP.

Storm Spire

D1-w-war-staff.gif

More mixed mods, to no real purpose.

  • Storm Spire
  • (War Staff)
  • Damage: 8-16
  • +50% Resist Lightning
  • Lightning Hit Damage 2-8
  • +10 Strength
  • -10 Magic
  • Requirements: 30 strength
  • Durability: 75
  • Qlvl: 8
  • Availability: SP and MP.