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Diablo I Shrines

868 bytes added, 02:24, 20 November 2009
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==Diablo Shrines==
The following shrines are found in Diablo and Hellfire. Shrines are only found on dungeon levels 1-8, though cauldrons found on 13-15 give a random shrine effect (and should be avoided).  '''Eerie''', '''Fascinating''', '''Ornate''', and '''Sacred''' shrines are the four that permanently damage your character by lowering their potential mana. Beware. For '''Fascinating''', '''Ornate''', and '''Sacred''' shrines, the trade off may or may not be worth it to gain two levels of a Page 1 spell (Firebolt, Holy Bolt, and Charged Bolt, respectively), as these spells are not very useful in deeper levels of the dungeon anyway.  The '''Cryptic''' shrine could be potentially useful in early levels, if you lure a group of melee monsters towards the room where the shrine is contained, then trigger the Nova spell against them. Unfortunately, as most shrines are contained into small rooms, your character more likely might get swarmed and take a lot of damage or get killed, so at best you might takedown a handful of [[Scavenger]]s or a couple [[D1 Goatman|Goatmen]]. If the '''Cryptic''' shrine is in a room with a grate and a door, lure the monsters to the outside of the room, shut the door, and activate the shrine.
* Also see Shuri's Rogue Guide for a [[Shrui%27s_Multiplayer_Rogue_Guide#Shrines_in_Diablo|color-coded shrine chart]].
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