Difference between revisions of "Fire Arrow"

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'''Required Level:''' 1<br />
 
'''Required Level:''' 1<br />
 
'''Prerequisites:''' None<br />
 
'''Prerequisites:''' None<br />
'''Synergies:''' Each point in Exploding Arrow: +12% Fire Damage Per Level.<br>
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'''Synergies:''' Each point in [[Exploding Arrow]]: +12% Fire Damage Per Level.<br>
'''Details:''' Fire damage is added to the regular physical damage of the arrow, along with an accuracy bonus. Exploding Arrow and Immolation Arrow add much more fire damage, and this skill was purely a prerequisite, until some improvements were added in v1.09.
+
'''Details:''' Fire damage is added to the regular physical damage of the arrow, along with an accuracy bonus. Exploding Arrow and [[Immolation Arrow]] add much more fire damage, and this skill was purely a prerequisite, until some improvements were added in v1.09.
* Since the v1.09 patch, Fire Arrow has worked somewhat like Magic Arrow, in that it converts a % of physical damage to fire damage.  This damage is taken from the total shot damage, after bonuses from the bow, dexterity, charms, etc, are calculated.
+
* Since the v1.09 patch, Fire Arrow has worked somewhat like [[Magic Arrow]], in that it converts a % of physical damage to fire damage.  This damage is taken from the total shot damage, after bonuses from the bow, dexterity, charms, etc, are calculated.
 
** There is still physical damage, some % of it simply counts as fire. For example, with level 2 Fire Arrow and a 1000 damage arrow, 5%, or 50 points of damage would register as fire, while 95% or 950 points, registered as physical. The small fire damage bonus of this skill adds onto that.
 
** There is still physical damage, some % of it simply counts as fire. For example, with level 2 Fire Arrow and a 1000 damage arrow, 5%, or 50 points of damage would register as fire, while 95% or 950 points, registered as physical. The small fire damage bonus of this skill adds onto that.
 
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Revision as of 14:01, 15 October 2009

Fire Arrow

Required Level: 1
Prerequisites: None
Synergies: Each point in Exploding Arrow: +12% Fire Damage Per Level.
Details: Fire damage is added to the regular physical damage of the arrow, along with an accuracy bonus. Exploding Arrow and Immolation Arrow add much more fire damage, and this skill was purely a prerequisite, until some improvements were added in v1.09.

  • Since the v1.09 patch, Fire Arrow has worked somewhat like Magic Arrow, in that it converts a % of physical damage to fire damage. This damage is taken from the total shot damage, after bonuses from the bow, dexterity, charms, etc, are calculated.
    • There is still physical damage, some % of it simply counts as fire. For example, with level 2 Fire Arrow and a 1000 damage arrow, 5%, or 50 points of damage would register as fire, while 95% or 950 points, registered as physical. The small fire damage bonus of this skill adds onto that.
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3
Fire Damage 1-4 3-6 5-8 7-10 9-12 11-14 13-16 15-18 18-21 21-24 24-27 27-30 30-33 33-36 36-39 39-42 45-49 51-56 57-63 63-70
Converts X% Physical Damage
To Elemental Damage
3 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41
+X% To Attack Rating 10 19 28 37 46 55 64 73 82 91 100 109 118 127 136 145 154 163 172 181

Lore:
Hefaetrus is the Amazonian god of fire and rebirth who lives deep within the great volcano, Mount Arnazeus, on the island of Philios. Although primarily the patron deity of farmers, from time to time he bestows his favours upon the warriors of the Islands, so they may keep safe his congregation. Through proper prayer and the sacrifice of many fierce enemies, an especially brave Amazon can attain the power to imbue her shots with the destructive power of fire, allowing her to rake blazing missiles from her bow.