Difference between revisions of "Io"

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[[Category:Runes]]

Revision as of 13:13, 4 April 2009

Diablo II Items [e]
Weapons
AxesBowsCrossbowsDaggersJavelinsMacesPolearmsSceptersSpearsStavesSwordsThrowingWands
Armor
BeltsBody ArmorBootsCircletsGlovesHelmsShields
Class-specific
Assassin ItemsAmazon ItemsBarbarian ItemsDruid ItemsNecromancer ItemsPaladin ItemsSorceress Items
Other
CharmsClass ItemsCraftedHoradric CubeRunesSet ItemsUniquesJewelsSockets
Guides and Stats
CalculationsGamblingItem GenerationModifiersRunewordsQuest ItemsPotionsEtherealGemsBase Item LevelsMisc
Runes
RunewordsRune hunting
Rune listRune FAQ
Runewords Armor
Runewords Headgear
Runewords Shields
Runewords Weapons
Rune Group
R-io po.gif

If you look at the list of all runes, you can find out the cube recipes to create a rune of one level higher than Io. Here are the Io attributes:

Rank: (r16)
Weapon: +10 Vitality
Armor/Helm/Shield: +10 Vitality
Ilvl/Clvl Required: 35

The Right Runes

Look at the rune list for information on how to get the right runes. For weapons you'll want to find the best type of weapon possible, since that's what the bonus damage is based on. Same with Armor if you are after Defense and shields for blocking percentage. If defense isn't important, look for an item that looks good, has low requirements, and for armor and shields, is not going to slow your running speed.



To Make a RuneWord

  1. Items used for RuneWords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
  2. The item must be of the correct type.
  3. The item must have exactly the correct number of sockets (no more).
  4. You must socket the Runes in the correct order.


  • You can check the Rune FAQ for further help.

Runewords with Io

Runeword Stats Comments Active In
1.11 1.10 1.09
Black
ThulIoNef
Thul (10) + Io (16) + Nef (4)
Clubs, hammers, maces
Clvl Required: 35
+120% Enhanced Damage
+200 to Attack Rating
+3-14 Cold Damage (3 sec)
15% Increased Attack Speed
Knockback
12 Level 4 Corpse Explosion Charges
40% Chance of Crushing Blow
-2 Magic Damage
+10 to Vitality
See it here. Yes Yes Yes
Delirium
LemIstIo
Lem (20) + Ist (24) + Io (16)
Armor
Clvl Required:
1% Chance To Cast lvl 50 Delirium When Struck
10% Chance To Cast lvl 14 Mind Blast When Struck
20% Chance To Cast lvl 13 Terror When Struck
33% Chance To Cast lvl 18 Confuse On Striking
+2 To All Skills
+261 Defense
+10 To Vitality
50% Extra Gold From Monsters
25% Better Chance of Getting Magic Items
Level 17 Attract (60 Charges)
See it here. See it in action here. Yes Yes No
Dream
IoJahPul
Io (16) + Jah (31) + Pul (21)
Helms & Shields
Clvl Required
10% Chance To Cast Level 15 Confuse When Struck
Level 15 Holy Shock Aura When Equipped
+20-30% Faster Hit Recovery (varies)
+30% Enhanced Defense
+150-220 Defense (varies)
+10 To Vitality
Increase Maximum Life 5% (Helms Only)
+50 To Life (Shields Only)
+0.625-61.875 To Mana (Based On Character Level)
All Resistances +5-20 (varies)
12-25% Better Chance of Getting Magic Items (varies)
Ladder Only Yes Yes No
Memory
LumIoSolEth
Lum (17) + Io (16) + Sol (12) + Eth (5)
Staves (Not Orbs).
Clvl Required: 37
Lowers Target's Defense by 25%
33% Faster Cast Rate
+3 Sorceress Skill Levels
+50% Enhanced Defense
-7 Magic Damage
+20% Max Mana
+9 Minimum Damage
+10 Energy
+10 Vitality
+2 Static Field
+2 Energy Shield
See it here. Yes Yes Yes
Pride
ChamSurIoLo
Cham (32) + Sur (29) + Io (16) + Lo (28)
Polearms
Clvl Required:
25% Chance To Cast Level 17 Fire Wall When Struck
Level 16-20 Concentration Aura When Equipped (varies)
260-300% Bonus To Attack Rating (varies)
+1-99% Damage To Demons (Based on Character Level)
Adds 50-280 Lightning Damage
20% Deadly Strike
Hit Blinds Target
Freezes Target +3
+10 To Vitality
Replenish Life +8
1.875-185.625% Extra Gold From Monsters (Based on Character Level)
Ladder Only Yes Yes No
White
DolIo
Dol (14) + Io (16)
Wands
Clvl Required: 35
Hit causes monster to flee 25%
20% Faster Cast Rate
Magic Damage Reduced by 4
+13 to mana
+10 to vitality
+3 to bone and poison skills
+4 to skeleton mastery
+2 to bone spear
+3 to bone armor
See it here. Yes Yes Yes