Jah

ADVERTISEMENT
From Diablo Wiki
Revision as of 13:09, 4 April 2009 by Danco (talk | contribs)
Jump to: navigation, search
Diablo II Items [e]
Weapons
AxesBowsCrossbowsDaggersJavelinsMacesPolearmsSceptersSpearsStavesSwordsThrowingWands
Armor
BeltsBody ArmorBootsCircletsGlovesHelmsShields
Class-specific
Assassin ItemsAmazon ItemsBarbarian ItemsDruid ItemsNecromancer ItemsPaladin ItemsSorceress Items
Other
CharmsClass ItemsCraftedHoradric CubeRunesSet ItemsUniquesJewelsSockets
Guides and Stats
CalculationsGamblingItem GenerationModifiersRunewordsQuest ItemsPotionsEtherealGemsBase Item LevelsMisc
Runes
RunewordsRune hunting
Rune listRune FAQ
Runewords Armor
Runewords Headgear
Runewords Shields
Runewords Weapons
Rune Group
R-jo.gif

If you look at the list of all runes, you can find out the cube recipes to create a rune of one level higher than Jah. Here are the Jah attributes:

Rank: (r31)
Weapon: Ignores Target Defense
Armor/Helm: +5% of total Hit Points
Shields: +50 Hit Points
Ilvl/Clvl Required: 65

The Right Runes

Look at the rune list for information on how to get the right runes. For weapons you'll want to find the best type of weapon possible, since that's what the bonus damage is based on. Same with Armor if you are after Defense and shields for blocking percentage. If defense isn't important, look for an item that looks good, has low requirements, and for armor and shields, is not going to slow your running speed.



To Make a RuneWord

  1. Items used for RuneWords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
  2. The item must be of the correct type.
  3. The item must have exactly the correct number of sockets (no more).
  4. You must socket the Runes in the correct order.


  • You can check the Rune FAQ for further help.

Runewords with Jah

Runeword Stats Comments Active In
1.11 1.10 1.09
Brand
JahLoMalGul
Jah (31) + Lo (28) + Mal (23) + Gul(25)
Missile Weapons
Clvl Required:
35% Chance To Cast Level 14 Amplify Damage When Struck
100% Chance To Cast Level 18 Bone Spear On Striking
+260-340% Enhanced Damage (varies)
Ignore Target's Defense
20% Bonus to Attack Rating
+280-330% Damage To Demons (varies)
20% Deadly Strike
Prevent Monster Heal
Knockback
Fires Explosive Arrows or Bolts (15)
Ladder Only Yes Yes No
Destruction
VexLoBerJahKo
Vex (26) + Lo (28) + Ber (30) + Jah (31) + Ko (18)
Polearms & Swords
Clvl Required:
23% Chance To Cast Level 12 Volcano On Striking
5% Chance To Cast Level 23 Molten Boulder On Striking
100% Chance To Cast level 45 Meteor When You Die
15% Chance To Cast Level 22 Nova On Attack
+350% Enhanced Damage
Ignore Target's Defense
Adds 100-180 Magic Damage
7% Mana Stolen Per Hit
20% Chance Of Crushing Blow
20% Deadly Strike
Prevent Monster Heal
+10 To Dexterity
Ladder Only Yes Yes No
Dream
IoJahPul
Io (16) + Jah (31) + Pul (21)
Helms & Shields
Clvl Required
10% Chance To Cast Level 15 Confuse When Struck
Level 15 Holy Shock Aura When Equipped
+20-30% Faster Hit Recovery (varies)
+30% Enhanced Defense
+150-220 Defense (varies)
+10 To Vitality
Increase Maximum Life 5% (Helms Only)
+50 To Life (Shields Only)
+0.625-61.875 To Mana (Based On Character Level)
All Resistances +5-20 (varies)
12-25% Better Chance of Getting Magic Items (varies)
Ladder Only Yes Yes No
Enigma
JahIthBer
Jah (31) + Ith (6) + Ber (30)
Armor
Clvl Required:
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+757 Defense
+ (0.75 Per Character Level) +1-74.25 To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
+ (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)
See it here. Yes Yes No
Faith
OhmJahLemEld
Ohm (27) + Jah (31) + Lem (20) + Eld (2)
Missile Weapons
Clvl Required:
Level 12-15 Fanaticism Aura When Equipped (varies)
+1-2 To All Skills (varies)
+330% Enhanced Damage
Ignore Target's Defense
300% Bonus To Attack Rating
+75% Damage To Undead
+50 To Attack Rating Against Undead
+120 Fire Damage
All Resistances +15
10% Reanimate As: Returned
75% Extra Gold From Monsters
Ladder Only Yes Yes No
Famine
FalOhmOrtJah
Fal (19) + Ohm (27) + Ort (9) + Jah (31)
Axes & Hammers
Clvl Required:
+30% Increased Attack Speed
+270-320% Enhanced Damage (varies)
Ignore Target's Defense
Adds 180-200 Magic Damage
Adds 50-200 Fire Damage
Adds 51-250 Lightning Damage
Adds 50-200 Cold Damage
12% Life Stolen Per Hit
Prevent Monster Heal
+10 To Strength
See it here. Yes Yes No
Fury
JahGulEth
Jah (31) + Gul (25) + Eth (5)
All Melee Weapons
Clvl Required: 65
+209% Enhanced Damage
40% Increased Attack Speed
Prevent Monster Heal
66% Chance Of Open Wounds
33% Chance Of Deadly Strike
Ignores Target Defense
-25% Target Defense
+20% Attack Rating
6% Life Stolen Per Hit
+5 To Frenzy (Barbarian Only)
See it here. Yes Yes Yes
Ice
AmnShaelJahLo
Amn (11)+ Shael (13) + Jah (31) + Lo (28)
Missile Weapons
Clvl Required:
00% Chance To Cast Level 40 Blizzard When You Level-up
25% Chance To Cast Level 22 Frost Nova On Striking

Level 18 Holy Freeze Aura When Equipped
+20% Increased Attack Speed
+140-210% Enhanced Damage (varies)
Ignore Target's Defense
+25-30% To Cold Skill Damage (varies)
-20% To Enemy Cold Resistance
7% Life Stolen Per Hit
20% Deadly Strike
3.125-309.375 Extra Gold From Monsters (Based on Character Level)

Ladder Only Yes Yes No
Last Wish
JahMalJahSurJahBer
Jah (31)+ Mal (23) + Jah (31) + Sur (29) + Jah (31) + Ber (30)
Axes, Hammers & Swords
Clvl Required:
6% Chance To Cast Level 11 Fade When Struck
10% Chance To Cast Level 18 Life Tap On Striking
20% Chance To Cast Level 20 Charged Bolt On Attack
Level 17 Might Aura When Equipped
+330-375% Enhanced Damage (varies)
Ignore Target's Defense
60-70% Chance of Crushing Blow (varies)
Prevent Monster Heal
Hit Blinds Target
+(0.5 per character level)
0.5-49.5% Chance of Getting Magic Items (Based on Character Level)
Ladder Only Yes Yes No
Phoenix
VexVexLoJah
Vex (26) + Vex (26) + Lo (28) + Jah (31)
Weapons & Sheilds
Clvl Required:
Both
100% Chance To Cast level 40 Blaze When You Level-up
40% Chance To Cast Level 22 Firestorm On Striking
Level 10-15 Redemption Aura When Equipped (varies)
-28% To Enemy Fire Resistance
+15-21 Fire Absorb (varies)
+350-400 Defense Vs. Missile (varies)
+350-400% Enhanced Damage (varies)
Weapons
Ignores Target's Defense
14% Mana Stolen Per Hit
20% Deadly Strike
Shields
+50 To Life
+5% To Maximum Lightning Resist
+10% To Maximum Fire Resist
Ladder Only Yes Yes No