Difference between revisions of "Saber Cat"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
m (Sabre Cat moved to Saber Cat: spelling = hard)
Line 1: Line 1:
Sabre Cats are [[Animals]].
+
Saber Cats are [[Animals]].
  
 
These whip-wielding furries look impressive in screenshots, but are basically paper tigers in the game, dealing little damage and dying very quickly to almost any sort of attack.
 
These whip-wielding furries look impressive in screenshots, but are basically paper tigers in the game, dealing little damage and dying very quickly to almost any sort of attack.
Line 12: Line 12:
 
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
 
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
  
{| width="100%" style="text-align:center"
+
{| width="100%"
 
! Type
 
! Type
 
! Level
 
! Level
 
! Experience
 
! Experience
 
! Hit Points
 
! Hit Points
 +
! Speed
 
! Max TC/Rune
 
! Max TC/Rune
 
|-
 
|-
Line 23: Line 24:
 
| 119 / 3296 / 30084
 
| 119 / 3296 / 30084
 
| 27-46 / 458-764 / 2264-5032
 
| 27-46 / 458-764 / 2264-5032
 +
| align="center" | 5
 
| 15/Nef, 51/Lem, 87/Zod
 
| 15/Nef, 51/Lem, 87/Zod
 
|-
 
|-
| '''Sabre Cat'''
+
| '''Saber Cat'''
 
| 15 / 44 / 76
 
| 15 / 44 / 76
 
| 130 / 3527 / 31171
 
| 130 / 3527 / 31171
 
| 29-50 / 478-797 / 2316-5147
 
| 29-50 / 478-797 / 2316-5147
 +
| align="center" | 6
 
| 15/Nef, 48/Ko, 75/Ber
 
| 15/Nef, 48/Ko, 75/Ber
 
|-
 
|-
Line 35: Line 38:
 
| 159 / 4040 / 32258
 
| 159 / 4040 / 32258
 
| 35-57 / 520-867 / 2368-5262
 
| 35-57 / 520-867 / 2368-5262
 +
| align="center" | 7
 
| 18/Nef, 51/Lem, 75/Ber
 
| 18/Nef, 51/Lem, 75/Ber
 
|-
 
|-
Line 41: Line 45:
 
| 191 / 4626 / 34432
 
| 191 / 4626 / 34432
 
| 39-65 / 561-935 / 2471-5492
 
| 39-65 / 561-935 / 2471-5492
 +
| align="center" | 8
 
| 21/Ral, 51/Lem, 78/Cham
 
| 21/Ral, 51/Lem, 78/Cham
 +
|-
 +
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| '''Saber Cat'''
 +
| -- / 60 / 81
 +
| -- / 9571 / 36607
 +
| -- / 806-1344 / 3433-5722
 +
| align="center" | 9
 +
| --, 60/Ist, 84/ Zod
 
|}
 
|}
  
Line 47: Line 61:
 
=Offense=
 
=Offense=
  
The elemental attacks stack on top of successful physical damage melee attacks, and occur only on Nightmare and Hell.
+
{| width="100%"
 
 
* Speed rates a monster's movement speed from 1-10.
 
 
 
{| width="100%" style="text-align:center"
 
 
! Type
 
! Type
! Speed
 
 
! Melee Attack
 
! Melee Attack
 
! Attack Rating
 
! Attack Rating
! Elemental Attacks
+
! Elemental Damage
 
|-
 
|-
 
| '''Huntress'''
 
| '''Huntress'''
| 5 / 5 / 5
 
 
| 5-12 / 18-32 / 42-76
 
| 5-12 / 18-32 / 42-76
 
| 125 / 1728 / 6056
 
| 125 / 1728 / 6056
| --
+
| align="center" | --
 
|-
 
|-
| '''Sabre Cat'''
+
| '''Saber Cat'''
| 6 / 6 / 6
 
 
| 5-12 / 18-33 / 43-78
 
| 5-12 / 18-33 / 43-78
 
| 135 / 1764 / 6132
 
| 135 / 1764 / 6132
| --
+
| align="center" | --
 
|-
 
|-
 
| '''Night Tiger'''
 
| '''Night Tiger'''
| 7 / 7 / 7
 
 
| 6-14 / 19-35 / 39-69
 
| 6-14 / 19-35 / 39-69
 
| 152 / 1836 / 6208
 
| 152 / 1836 / 6208
| '''Norm:''' --<br />'''Night:''' 15% chance of 15-29 cold (6 sec)<br />'''Hell:''' 50% chance of 39-87 cold (10 sec)
+
| '''Cold Damage:<br />'''-- / (15%) 15-29 (6s) / (50%) 39-87 (10s)
 
|-
 
|-
 
| '''Hell Cat'''
 
| '''Hell Cat'''
| 8 / 8 / 8
 
 
| 6-15 / 20-36 / 40-72
 
| 6-15 / 20-36 / 40-72
 
| 174 / 1908 / 6360
 
| 174 / 1908 / 6360
| '''Norm:''' --<br />'''Night:''' 15% chance of 20-32 fire<br />'''Hell:''' 50% chance of 45-109 fire
+
| '''Fire Damage:<br />'''-- / (15%) 20-32 / (50%) 45-109
 +
|-
 +
! colspan="4" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| '''Saber Cat'''
 +
| -- / 24-44 / 46-83
 +
| -- / 2340 / 6512
 +
| '''Cold Damage, 15% chance of:'''<br /> -- / 19-29 (6s) / 37-55 (8s)
 
|}
 
|}
 +
  
 
=Defenses=
 
=Defenses=
  
 +
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
 +
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
 
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
 
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
 
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
 
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
  
{| width="100%" style="text-align:center"
+
{| width="100%"
 
! Type
 
! Type
 
! Defense
 
! Defense
 
! Blocking
 
! Blocking
 +
! Regen Rate
 
! Drain Effectiveness
 
! Drain Effectiveness
 
! Chill Effectiveness
 
! Chill Effectiveness
Line 97: Line 113:
 
| '''Huntress'''
 
| '''Huntress'''
 
| 53 / 642 / 1548
 
| 53 / 642 / 1548
| 15%
+
| align="center" | 15%
 +
| align="center" | 1.2%
 
| 100 / 100 / 100
 
| 100 / 100 / 100
 
| 50 / 40 / 33
 
| 50 / 40 / 33
 
|-
 
|-
| '''Sabre Cat'''
+
| '''Saber Cat'''
 
| 56 / 655 / 1567
 
| 56 / 655 / 1567
| 20%
+
| align="center" | 20%
| 100 / 10 0 / 10 0
+
| align="center" | 1.2%
 +
| 100 / 100 / 100
 
| 50 / 40 / 33
 
| 50 / 40 / 33
 
|-
 
|-
 
| '''Night Tiger'''
 
| '''Night Tiger'''
 
| 64 / 680 / 1585
 
| 64 / 680 / 1585
| 25%
+
| align="center" | 25%
| 100 / 10 0 / 10 0
+
| align="center" | 1.2%
 +
| 100 / 100 / 100
 
| 50 / 40 / 33
 
| 50 / 40 / 33
 
|-
 
|-
 
| '''Hell Cat'''
 
| '''Hell Cat'''
 
| 71 / 705 / 1623
 
| 71 / 705 / 1623
| 30%
+
| align="center" | 30%
| 100 / 10 0 / 10 0
+
| align="center" | 1.2%
 +
| 100 / 100 / 100
 
| 50 / 40 / 33
 
| 50 / 40 / 33
 +
|-
 +
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| '''Saber Cat'''
 +
| -- / 856 / 1660
 +
| align="center" | 15%
 +
| align="center" | 1.2%
 +
| -- / 100 / 100
 +
| -- / 40 / 33
 
|}
 
|}
  
Line 123: Line 152:
 
=Resistances=
 
=Resistances=
  
Saber cats have no resistances, other than slight ones to physical. They have a few Sorceress-vexing immunities, but will die quickly to virtually any attack.
+
Normal Maggot Young have no resistances or immunities of any kind. The Guest Monster maggot young is an exception to this rule.
  
 
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
 
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
+
* <font color="#ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [ [Resistances#Immunities|Resistances]] page for more details.
  
{| width="100%" style="text-align:center"
+
{| width="100%"
 
! Type
 
! Type
 
! Physical
 
! Physical
! Magic
 
 
! Fire
 
! Fire
 
! Cold
 
! Cold
 
! Lightning
 
! Lightning
 
! Poison
 
! Poison
 +
! Magic
 
|-
 
|-
 
| '''Huntress'''
 
| '''Huntress'''
Line 141: Line 170:
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">10 0%</font>
+
| 0% / 0% / <font color="#ff0000">100%</font>
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
|-
 
|-
| '''Sabre Cat'''
+
| '''Saber Cat'''
 
| 0% / 0% / 15%
 
| 0% / 0% / 15%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">100%</font>
+
| 0% / 0% / <font color="#ff0000">100%</font>
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
Line 158: Line 187:
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">10 0%</font>
+
| 0% / 0% / <font color="#ff0000">100%</font>
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
|-
 
|-
Line 165: Line 194:
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">120%</font>
+
| 0% / 0% / <font color="#ff0000">120%</font>
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 +
|-
 +
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| '''Saber Cat'''
 +
| -- / 33% / 50%
 +
| -- / 0% / 50%
 +
| -- / 25% / 50%
 +
| -- / 25% / 50%
 +
| -- / 25% / 50%
 +
| -- / 0% / 0%
 +
|}
 +
 +
 +
=Locations=
 +
 +
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
 +
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
 +
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
 +
 +
{| width="100%"
 +
! Type
 +
! Acts 1-4: Normal, Nightmare, and Hell
 +
|-
 +
| '''Huntress'''
 +
| '''Act 2: '''Rocky Waste, Halls of the Dead 3, Sewers 3
 +
|-
 +
| '''Saber Cat'''
 +
| '''Act 2: '''Dry Hills
 +
|-
 +
| '''Night Tiger'''
 +
| '''Act 3: '''Lost City
 +
|-
 +
| '''Hell Cat'''
 +
| '''Act 3: '''Canyon of the Magi
 +
|-
 +
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| '''Saber Cat'''
 +
| Frozen Tundra
 
|}
 
|}
  
 
[[category:monsters]]
 
[[category:monsters]]
 
[[category:animals]]
 
[[category:animals]]
 +
[[category:Guest Monsters]]

Revision as of 13:43, 23 April 2008

Saber Cats are Animals.

These whip-wielding furries look impressive in screenshots, but are basically paper tigers in the game, dealing little damage and dying very quickly to almost any sort of attack.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • TC Champions and Bosses can sometimes drop from the next higher group.
    • The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Type Level Experience Hit Points Speed Max TC/Rune
Huntress 14 / 43 / 75 119 / 3296 / 30084 27-46 / 458-764 / 2264-5032 5 15/Nef, 51/Lem, 87/Zod
Saber Cat 15 / 44 / 76 130 / 3527 / 31171 29-50 / 478-797 / 2316-5147 6 15/Nef, 48/Ko, 75/Ber
Night Tiger 17 / 46 / 77 159 / 4040 / 32258 35-57 / 520-867 / 2368-5262 7 18/Nef, 51/Lem, 75/Ber
Hell Cat 19 / 48 / 79 191 / 4626 / 34432 39-65 / 561-935 / 2471-5492 8 21/Ral, 51/Lem, 78/Cham
Guest Monsters (Act Five, NM/Hell only)
Saber Cat -- / 60 / 81 -- / 9571 / 36607 -- / 806-1344 / 3433-5722 9 --, 60/Ist, 84/ Zod


Offense

Type Melee Attack Attack Rating Elemental Damage
Huntress 5-12 / 18-32 / 42-76 125 / 1728 / 6056 --
Saber Cat 5-12 / 18-33 / 43-78 135 / 1764 / 6132 --
Night Tiger 6-14 / 19-35 / 39-69 152 / 1836 / 6208 Cold Damage:
-- / (15%) 15-29 (6s) / (50%) 39-87 (10s)
Hell Cat 6-15 / 20-36 / 40-72 174 / 1908 / 6360 Fire Damage:
-- / (15%) 20-32 / (50%) 45-109
Guest Monsters (Act Five, NM/Hell only)
Saber Cat -- / 24-44 / 46-83 -- / 2340 / 6512 Cold Damage, 15% chance of:
-- / 19-29 (6s) / 37-55 (8s)


Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type Defense Blocking Regen Rate Drain Effectiveness Chill Effectiveness
Huntress 53 / 642 / 1548 15% 1.2% 100 / 100 / 100 50 / 40 / 33
Saber Cat 56 / 655 / 1567 20% 1.2% 100 / 100 / 100 50 / 40 / 33
Night Tiger 64 / 680 / 1585 25% 1.2% 100 / 100 / 100 50 / 40 / 33
Hell Cat 71 / 705 / 1623 30% 1.2% 100 / 100 / 100 50 / 40 / 33
Guest Monsters (Act Five, NM/Hell only)
Saber Cat -- / 856 / 1660 15% 1.2% -- / 100 / 100 -- / 40 / 33


Resistances

Normal Maggot Young have no resistances or immunities of any kind. The Guest Monster maggot young is an exception to this rule.

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the [ [Resistances#Immunities|Resistances]] page for more details.
Type Physical Fire Cold Lightning Poison Magic
Huntress 0% / 0% / 15% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 100% 0% / 0% / 0% 0% / 0% / 0%
Saber Cat 0% / 0% / 15% 0% / 0% / 0% 0% / 0% / 100% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0%
Night Tiger 0% / 0% / 15% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 100% 0% / 0% / 0%
Hell Cat 0% / 0% / 15% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 120% 0% / 0% / 0% 0% / 0% / 0%
Guest Monsters (Act Five, NM/Hell only)
Saber Cat -- / 33% / 50% -- / 0% / 50% -- / 25% / 50% -- / 25% / 50% -- / 25% / 50% -- / 0% / 0%


Locations

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type Acts 1-4: Normal, Nightmare, and Hell
Huntress Act 2: Rocky Waste, Halls of the Dead 3, Sewers 3
Saber Cat Act 2: Dry Hills
Night Tiger Act 3: Lost City
Hell Cat Act 3: Canyon of the Magi
Guest Monsters (Act Five, NM/Hell only)
Saber Cat Frozen Tundra