Sand Maggot

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Revision as of 15:49, 20 March 2008 by Wowcool (talk | contribs) (Offense)
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Sand Maggots are Animals.

These giant insects lay Sand Maggot Eggs from which Sand Maggot Young are disgorged. Each maggot can only lay so many eggs, generally 1 on Normal, 2 on Nightmare, and 3 on Hell, providing they live long enough to do so. When low on health, sand maggots will sometimes burrow down into the earth, vanishing from harm for several seconds. They will eventually resurface in the exact spot they went down, so it's not too difficult to wait them out.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • TC Champions and Bosses can sometimes drop from the next higher group.
    • The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Type Level Experience Hit Points Max TC/Rune
Sand Maggot 16 / 45 / 76 239 / 5897 / 48705 77-97 / 915-1248 / 4246-7720 15/Nef, 48/Ko, 75/Ber
Rock Worm 17 / 45 / 84 263 / 5897 / 62295 83-103 / 915-1248 / 5005-9100 15/Nef, 48/Ko, 87/Zod
Devourer 19 / 48 / 79 316 / 7228 / 53801 95-117 / 1028-1402 / 4530-8238 18/Nef, 51/Lem, 78/Cham
Giant Lamprey 21 / 50 / 79 386 / 8272 / 53801 108-133 / 1103-1504 / 4530-8238 21/Ral, 51/Lem, 78/Cham
Blood Maggot. 27 / 57 / 85 683 / 12555 / 63993 158-194 / 1365-1861 / 5100-9273 33/Sol, 60/Ist, 87/Zod


Offense

Type Melee Attack 1 Attack Rating 1 Poisonous Spit
Sand Maggot 9-20 / 25-40 / 60-95 145 / 675 / 2299 Norm: 6 over 8s (.8/sec)
Night: 20 over 8s (2.5/sec)
Hell: 39 over 8s (4.9/sec)
Rock Worm 10-21 / 25-40 / 65-103 152 / 675 / 2527 Norm: 12 over 12s (1/sec)
Night: 33 over 12s (2.7/sec)
Hell: 61 over 12s (5.8/sec)
Devourer 11-23 / 28-44 / 63-100 174 / 715 / 2385 Norm: 19 over 16s (1.2/sec)
Night: 47 over 16s (2.9/sec)
Hell: 84 over 16s (5.3/sec)
Giant Lamprey 12-26 / 28-45 / 63-100 197 / 742 / 2385 Norm: 27 over 20s (1.4/sec)
Night: 63 over 20s (3.1/sec)
Hell: 109 over 20s (5.5/sec)
Blood Maggot. 15-32 / 32-51 / 67-105 256 / 837 / 2556 Norm: 38 over 24s (1.6/sec)
Night: 80 over 24s (3.3/sec)
Hell: 136 over 24s (5.7/sec)

Defenses

  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type Defense Blocking Drain Effectiveness Chill Effectiveness
Sand Maggot 80 / 731 / 1716 17% 100 / 75 / 50 50 / 40 / 33
Rock Worm 85 / 731 / 1879 17% 100 / 75 / 50 50 / 40 / 33
Devourer 95 / 772 / 1777 19% 100 / 75 / 50 50 / 40 / 33
Giant Lamprey 107 / 800 / 1777 21% 100 / 75 / 50 50 / 40 / 33
Blood Maggot. 136 / 897 / 1898 27% 100 / 75 / 50 50 / 40 / 33


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type Physical Magic Fire Cold Lightning Poison
Sand Maggot 0% / 0% / 6% 0% / 0% / 0% 0% / 0% / 33% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 105%
Rock Worm 0% / 0% / 66% 0% / 0% / 0% 0% / 0% / 33% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 110%
Devourer 0% / 0% / 66% 0% / 0% / 0% 0% / 0% / 33% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 115%
Giant Lamprey 0% / 0% / 66% 0% / 0% / 0% 0% / 0% / 33% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 120%
Blood Maggot. 0% / 0% / 66% 0% / 0% / 0% 0% / 0% / 33% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 125%