Difference between revisions of "Town"

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Revision as of 13:06, 14 January 2010

Towns are central hubs in each Act, and where players appear when first entering a new Act. Towns are safe havens where characters are free from attacks by monsters or hostile players. Most NPCs and all NPC merchants are found in towns, and most players will visit these NPCs every time they return to town, to buy, sell, or gamble items, to receive quests and quest rewards, or to get more information about ongoing quests. Towns hold the stash that characters use for storage and banking, and each town also has a waypoint for speedy travel throughout that game world.

Refer to the individual towns pages for more information about each town, the NPCs found there, screenshots, and more.