Unique Amulets

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To Note

Unique items in the Diablo II Expansion are found rarely, and generally have awesome stats, far better than the uniques in Diablo II. These Exceptional Uniques are only found in the Diablo II Expansion, not in Diablo II.

Many unique items changed in the expansion with the release of the 1.09 Patch. All unique items found have the same stats as the ones in the table below, items found in 1.08 may have slightly different stats. Items that have had major changes will marked with an "*" and their old stats will be listed under the table.

  • In 1.09 of the Expansion you can gamble for unique items, but the odds are 1/100,000.
  • No Unique rings or amulets have special graphics. They all randomly pick one of the existing jewelry graphics each time they are generated.
  • The dropping order for unique rings/amulets is now removed in D2X and D2 1.07 or higher.
  • Rarity is expressed as items per 1000 items of that type. E.g., if a ring was listed as 18/1000, it would mean that out of 1000 unique rings found, 18 of them would be that particular ring. CD2 Rarity applies to Classic Diablo II only, and not D2X.
  • Item Level: Monsters must be of this level to drop a particular item. A list of monsters and their Mlvls can be found at Darkness.
  • The Clvl req is the character level you need to be to be able to wear the item.

1.10 and Later Only

Item Item Name Misc Stats Special Properties
Amulet2.gif Metalgrid Ladder Only
Item level: 85
Clvl req: 81
+(300-350) Defense
All Resistances +(25-35)
+(400-450) to Attack Rating
Level 22 IronGolem (11 Charges)
Level 12 Iron Maiden (20 Charges)
Amulet1.gif Seraph's Hymn Ladder Only
Item level: 73
Clvl req: 65
+2 to All Skills
+(1-2) to Defensive Auras (Paladin Only)
+(25-50)% Damage to Demons
+(25-50)% Damage to Undead
+(150-250) to Attack Rating Against Demons
+(150-250) to Attack Rating Against Undead
+2 to Light Radius

Unique Amulets

Item Item Name Misc Stats Special Properties
Amulet1.gif Nokozan Relic CD2 Rarity: 571.4/1000
D2X Rarity: 285.7/1000
Item level: 14
Clvl req: 10
Adds 3-6 Fire Damage
+10% to Maximum Fire Resist
+50% to Fire Resist
+3 Light Radius
20% Faster Hit Recovery
Amulet-gold-cross.gif The Eye of Etlich CD2 Rarity: 142.9/1000
D2X Rarity: 71.4/1000
Item level: 20
Clvl req: 15
+10-40 Defense vs Missiles
+1-5 Light Radius
+1 to All Skills
+3-7% Life Steal
+(1-2) - (3-5) Cold Damage
+2-10 Seconds Cold Length
Amulet2.gif The Mahim-Oak Curio * CD2 Rarity: 285.7/1000
D2X Rarity: 142.9/1000
Item level: 34
Clvl req: 25
+10 to Dexterity
+10 to Strength
+10 to Energy
+10 to Vitality
+10 Defense
+10% Bonus to Attack Rating
+10% Resistance To All
+10% Enhanced Defense

1.08 Statistics

Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any major changes.

  • Mahim-Oak Curio: +5 Dexterity, +20 Mana+5 Strength, +20 Life, +10 Defense, +40 Attack Rating

Unique Amulets in D2X Only

Item Item Name Misc Stats Special Properties
Amulet1.gif Saracen's Chance Rarity: 71.4/1000
Item level: 55
Clvl req: 47
+15-25% Resistance to All
10% Chance of Casting Slvl 2 Iron Maiden When Struck
+12 to Strength
+12 to Dexterity
+12 to Energy
+12 to Vitality
Amulet2.gif The Cat's Eye Rarity: 71.4/1000
Item level: 58
Clvl req: 50
30% Faster Run/Walk
20% Increased Attack Speed
+100 Defense
+100 Defense vs. Missiles
+25 to Dexterity
Amulet1.gif Crescent Moon Rarity: 71.4/1000
Item level: 58
Clvl req: 50
+11-15% Mana Stolen per Hit
Magical Damage Taken Reduced by 10
+10% of Damage Taken Goes to Mana
-2 Light Radius
+45 to Mana
+3-6% Life Stolen per Hit
Amulet-gold-cross.gif Atma's Scarab Rarity: 71.4/1000
Item level: 60
Clvl req: 60
Adds 39 Poison Damage Over 4 Seconds
+75% to Poison Resist
+3 Light Radius
Attacker Takes 5 Damage
5% Chance of Casting Slvl 2 Amplify Damage on Striking
+20% Bonus to Attack Rating
Amulet2.gif The Rising Sun Rarity: 71.4/1000
Item level: 73
Clvl req: 65
+0.75 Absorb Fire Damage per Clvl
+4 Light Radius
2% Chance of Casting Slvl (1-10) Meteor When Struck
Adds 24-48 Fire Damage
+2 to All Fire Skills (All Chars)
+10 Replenish Life
Amulet-gold-cross.gif Highlord's Wrath Rarity: 71.4/1000
Item level: 73
Clvl req: 65
+35% to Lightning Resist
Adds 1-30 Lightning Damage
20% Increased Attack Speed
+1 to All Skills
+0.375% Chance of Deadly Strike per Clvl
Attacker Takes 15 Lightning Damage
Amulet1.gif Mara's Kaleidoscope * Rarity: 71.4/1000
Item level: 80
Clvl req: 67
+2 to All Skills
+20-30% Resistance to All
+5 to Strength
+5 to Dexterity
+5 to Vitality
+5 to Energy

1.08 Statistics

Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any major changes.

  • Mara's Kaleidoscope: Only had +1 to all skills, +20% resist all, rest is the same.
  • Highlord's Wrath: 1 all skills, 30% fr/w, adds 5-20 lightning dmg, deadly strike based on character lvl, 35 light res.
  • Sacaren's Chance: Had a very high % chance to cast amp damage

Amulet Generation Order

In Diablo II 1.06 and prior, there was a set order for the three rings and three amulets to be generated in, either from gamble or monster drop.

Nokozan Relic -> Eye of Etlich -> Mahim-Oak Curio

The game would always drop the Nokozan Relic unless it was already in the game. If it was, then the game would always drop an Eye of Etlich. Only if both those were in the game would a Mahim-Oak Curio appear. If all three were in the game and the game tried to create a unique amulet, either from a monster drop or from gambling, it would generate a rare instead. Since the Eye is the most popular/useful unique amulet, most characters would carry a Nokozan in their stash, or carry all three to increase their odds of a Rare amulet.

This order is abolished in D2X and D2 1.08 and drops are now random.