Vile Mothers are Demons.
These grotesque creatures are nasty melee fighters, and worse yet, walking birth machines that spawn an endless stream of crawling, ankle-biting Vile Children. The only way to stop the mothers from spawning is to kill them, a task that most adventurers undertake with some relish.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Contents
Statistics
Speed rates a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+.
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- TC Champions and Bosses can sometimes drop from the next higher group.
- The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Type
|
Level
|
Experience
|
Hit Points
|
Speed 1
|
Max TC/Rune
|
---|
Flesh Spawner
|
24 / 56 / 82
|
623 / 12320 / 61253
|
215-277 / 2416-3020 / 8756-14592
|
7 / 7 / 7
|
33/Sol, 57/Um, 84/Zod
|
Stygian Hag
|
27 / 57 / 84
|
828 / 13057 / 64786
|
258-333 / 2482-3102 / 9100-15167
|
7 / 7 / 7
|
33/Sol, 60/Ist, 87/Zod
|
Grotesque
|
30 / 57 / 85
|
1107 / 13057 / 66553
|
305-393 / 2482-3102 / 9274-15455
|
7 / 7 / 7
|
36/Sol, 60/Ist, 87/Zod
|
Offense
Type
|
Melee Attack
|
Attack Rating
|
---|
Flesh Spawner
|
13-29 / 37-61 / 74-120
|
223 / 1207 / 3623
|
Stygian Hag
|
15-32 / 37-61 / 75-122
|
256 / 1227 / 3707
|
Grotesque
|
17-36 / 37-61 / 76-124
|
284 / 1227 / 3748
|
Defenses
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type
|
Defense
|
Blocking
|
Regen Rate
|
Drain Effectiveness
|
Chill Effectiveness
|
---|
Flesh Spawner
|
90 / 614 / 1278
|
24%
|
1.2/sec
|
100 / 75 / 50
|
50 / 40 / 33
|
Stygian Hag
|
102 / 624 / 1307
|
27%
|
1.2/sec
|
100 / 75 / 50
|
50 / 40 / 33
|
Grotesque
|
113 / 624 / 1320
|
29%
|
1.2/sec
|
100 / 75 / 50
|
50 / 40 / 33
|
Resistances
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type
|
Physical
|
Magic
|
Fire
|
Cold
|
Lightning
|
Poison
|
---|
Flesh Spawner
|
0% / 0% / 66%
|
0% / 0% / 0%
|
0% / 0% / 0%
|
0% / 0% / 140%
|
0% / 0% / 0%
|
0% / 0% / 0%
|
Stygian Hag
|
0% / 0% / 66%
|
0% / 0% / 0%
|
0% / 0% / 0%
|
25% / 50% / 150%
|
0% / 0% / 0%
|
0% / 0% / 0%
|
Grotesque
|
0% / 0% / 66%
|
0% / 0% / 0%
|
0% / 0% / 0%
|
40% / 70% / 160%
|
0% / 0% / 0%
|
0% / 0% / 0%
|