Difference between revisions of "Wendigo"

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Wendigo are great hairy big-footed brutes that can be found in almost every act of the game. They attack with a vicious backhanded slap and a double-fisted overhead crushing blow, and have a fast enough attack rate to create difficulties for unprepared characters.
 
Wendigo are great hairy big-footed brutes that can be found in almost every act of the game. They attack with a vicious backhanded slap and a double-fisted overhead crushing blow, and have a fast enough attack rate to create difficulties for unprepared characters.
 +
 +
There are no [[Guest Monsters]] of Wendigo. The [[Abominable]]s found in Act Five are a different type of monster, not an upgraded Wendigo with a white coat of paint.
 +
 +
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
  
  
 
=Statistics=
 
=Statistics=
  
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
+
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
 +
** Champions and Bosses can sometimes drop from the next higher TC.
 +
** The max TC/Rune possible depends on which level a monster spawns in, and can vary  slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
  
{| width="100%" style="text-align:center"
+
{| width="100%"
 
! Type
 
! Type
 
! Level
 
! Level
 
! Experience
 
! Experience
 
! Hit Points
 
! Hit Points
 +
! Speed
 +
! Max TC/Rune
 
|-
 
|-
 
| '''Gargantuan Beast'''
 
| '''Gargantuan Beast'''
Line 18: Line 26:
 
| 48 / 3081 / 33710
 
| 48 / 3081 / 33710
 
| 11-19 / 761-1102 / 4596-8876
 
| 11-19 / 761-1102 / 4596-8876
 +
| align="center" | 3
 +
| 3/-, 42/Io, 66/Vex
 
|-
 
|-
 
| '''Brute'''
 
| '''Brute'''
Line 23: Line 33:
 
| 84 / 3526 / 35341
 
| 84 / 3526 / 35341
 
| 23-38 / 859-1245 / 4722-9118
 
| 23-38 / 859-1245 / 4722-9118
 +
| align="center" | 4
 +
| 6 / -, 42 / Io, 69 / Lo
 
|-
 
|-
 
| '''Yeti'''
 
| '''Yeti'''
Line 28: Line 40:
 
| 133 / 4038 / 36972
 
| 133 / 4038 / 36972
 
| 45-73 / 958-1388 / 4847-9359
 
| 45-73 / 958-1388 / 4847-9359
 +
| align="center" | 4
 +
| 12 / -, 42 / Io, 69 / Lo
 
|-
 
|-
 
| '''Crusher'''
 
| '''Crusher'''
Line 33: Line 47:
 
| 327 / 6939 / 51649
 
| 327 / 6939 / 51649
 
| 97-157 / 1355-1963 / 5972-11533
 
| 97-157 / 1355-1963 / 5972-11533
 +
| align="center" | 5
 +
| 21 / Ral, 51 / Lem, 78 / Cham
 
|-
 
|-
 
| '''Wailing Beast'''
 
| '''Wailing Beast'''
Line 38: Line 54:
 
| 482 / 9547 / 59803
 
| 482 / 9547 / 59803
 
| 126-204 / 1602-2320 / 6597-12740
 
| 126-204 / 1602-2320 / 6597-12740
 +
| align="center" | 5
 +
| 27 / Ral, 54 / Um, 87 / Zod
 +
|-
 +
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 
|}
 
|}
  
Line 43: Line 70:
 
=Offense=
 
=Offense=
  
All types of Wendigo boast fast, frequent strikes and they can be dangerous to any unprepared or surrounded character.
+
Wailing Beasts have a 15% chance of adding fire damage to their second attack type on Nightmare and Hell difficulties.
  
* Wailing Beasts have a chance to deal Fire damage in Nightmare and Hell.
+
{| width="100%"
* Yeti stun with their slapping hits, and can stack the duration from multiple hits, leaving mercs and minions spinning motionless for several seconds.
 
 
 
{| width="100%" style="text-align:center"
 
 
! Type
 
! Type
! Melee Attack 1
+
! Attack 1
! Attack Rating 1
+
! Attack 1 AR
! Melee Attack 2
+
! Elemental
! Attack Rating 2
+
! Melee AR 2
 +
! Elemental
 
|-
 
|-
 
| '''Gargantuan Beast'''
 
| '''Gargantuan Beast'''
Line 60: Line 85:
 
| 3-4 / 34-43 / 85-109
 
| 3-4 / 34-43 / 85-109
 
| 12 / 738 / 2762
 
| 12 / 738 / 2762
 +
| align="center" | --
 
|-
 
|-
 
| '''Brute'''
 
| '''Brute'''
Line 66: Line 92:
 
| 5-6 / 35-44 / 88-112
 
| 5-6 / 35-44 / 88-112
 
| 31 / 774 / 2800
 
| 31 / 774 / 2800
 +
| align="center" | --
 
|-
 
|-
 
| '''Yeti'''
 
| '''Yeti'''
Line 72: Line 99:
 
| 8-9 / 36-46 / 88-112
 
| 8-9 / 36-46 / 88-112
 
| 74 / 810 / 2838
 
| 74 / 810 / 2838
 +
| align="center" | --
 
|-
 
|-
 
| '''Crusher'''
 
| '''Crusher'''
Line 78: Line 106:
 
| 14-18 / 44-56 / 100-127
 
| 14-18 / 44-56 / 100-127
 
| 174 / 954 / 3180
 
| 174 / 954 / 3180
 +
| align="center" | --
 
|-
 
|-
 
| '''Wailing Beast'''
 
| '''Wailing Beast'''
Line 84: Line 113:
 
| 17-21 / 48-61 / 103-131
 
| 17-21 / 48-61 / 103-131
 
| 213 / 1044 / 3370
 
| 213 / 1044 / 3370
 +
| Fire Damage: (15%)<br /> -- / 6-15 / 28-47
 +
|-
 +
! colspan="5" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 
|}
 
|}
 +
  
 
=Defenses=
 
=Defenses=
  
 +
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
 +
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
 
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
 
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
 
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
 
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
  
{| width="100%" style="text-align:center"
+
{| width="100%"
 
! Type
 
! Type
 
! Defense
 
! Defense
 
! Blocking
 
! Blocking
 +
! Regen Rate
 
! Drain Effectiveness
 
! Drain Effectiveness
 
! Chill Effectiveness
 
! Chill Effectiveness
Line 100: Line 143:
 
| '''Gargantuan Beast'''
 
| '''Gargantuan Beast'''
 
| 10 / 448 / 1149
 
| 10 / 448 / 1149
| 4%
+
| align="center" | 4%
 +
| align="center" | 1.2%
 
| 100 / 100 / 100
 
| 100 / 100 / 100
 
| 50 / 40 / 33
 
| 50 / 40 / 33
Line 106: Line 150:
 
| '''Brute'''
 
| '''Brute'''
 
| 25 / 469 / 1164
 
| 25 / 469 / 1164
| 6%
+
| align="center" | 6%
 +
| align="center" | 1.2%
 
| 100 / 100 / 100
 
| 100 / 100 / 100
 
| 50 / 40 / 33
 
| 50 / 40 / 33
Line 112: Line 157:
 
| '''Yeti'''
 
| '''Yeti'''
 
| 45 / 489 / 1178
 
| 45 / 489 / 1178
| 10%
+
| align="center" | 10%
 +
| align="center" | 1.2%
 
| 100 / 100 / 100
 
| 100 / 100 / 100
 
| 50 / 40 / 33
 
| 50 / 40 / 33
Line 118: Line 164:
 
| '''Crusher'''
 
| '''Crusher'''
 
| 95 / 571 / 1314
 
| 95 / 571 / 1314
| 19%
+
| align="center" | 19%
 +
| align="center" | 1.2%
 
| 100 / 100 / 100
 
| 100 / 100 / 100
 
| 50 / 40 / 33
 
| 50 / 40 / 33
Line 124: Line 171:
 
| '''Wailing Beast'''
 
| '''Wailing Beast'''
 
| 117 / 622 / 1388
 
| 117 / 622 / 1388
| 23%
+
| align="center" | 23%
 +
| align="center" | 1.2%
 
| 100 / 100 / 100
 
| 100 / 100 / 100
 
| 50 / 40 / 33
 
| 50 / 40 / 33
 +
|-
 +
! colspan="5" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 
|}
 
|}
  
Line 133: Line 190:
  
 
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
 
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
+
* <font color="#ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
  
{| width="100%" style="text-align:center"
+
{| style="text-align: center" width="100%"
 
! Type
 
! Type
 
! Physical
 
! Physical
! Magic
 
 
! Fire
 
! Fire
 
! Cold
 
! Cold
 
! Lightning
 
! Lightning
 
! Poison
 
! Poison
 +
! Magic
 
|-
 
|-
 
| '''Gargantuan Beast'''
 
| '''Gargantuan Beast'''
 
| 0% / 0% / 50%
 
| 0% / 0% / 50%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 +
| 0% / 0% / <font color="#ff0000">120%</font>
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">120%</font>
 
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
Line 155: Line 212:
 
| 0% / 0% / 50%
 
| 0% / 0% / 50%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 +
| 0% / 0% / <font color="#ff0000">120%</font>
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">120%</font>
 
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
Line 163: Line 220:
 
| 0% / 0% / 50%
 
| 0% / 0% / 50%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 +
| 20% / 60% / <font color="#ff0000">130%</font>
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
| 20% / 60% / <font color="#FF0000">130%</font>
 
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
Line 171: Line 228:
 
| 0% / 0% / 50%
 
| 0% / 0% / 50%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 +
| 0% / 0% / <font color="#ff0000">140%</font>
 +
| 0% / 0% / 50%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">140%</font>
 
| 0% / 0% / 50%
 
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
|-
 
|-
 
| '''Wailing Beast'''
 
| '''Wailing Beast'''
 
| 0% / 0% / 50%
 
| 0% / 0% / 50%
| 60% / 80% / <font color="#FF0000">100%</font>
 
 
| 20% / 50% / 75%
 
| 20% / 50% / 75%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 +
| 60% / 80% / <font color="#ff0000">100%</font>
 +
|-
 +
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 +
| align="center" | --
 +
|}
 +
 +
 +
=Locations=
 +
 +
There are no Guest Monster Wendigos. (Their northern cousins the [[Abominable]]s appear all through Act Five, but they are a different monster, not just an upgraded version of the Wendigo.)
 +
 +
* Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
 +
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
 +
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
 +
 +
{| width="100%"
 +
! Type
 +
! Normal, Nightmare, and Hell
 +
|-
 +
| '''Gargantuan Beast'''
 +
| '''Act 1: '''Den of Evil (No boss), Cold Plains
 +
|-
 +
| '''Brute'''
 +
| '''Act 1: '''<nowiki>Dark Woods (Boss pack only [[Treehead Woodfist]]), Black Marsh, The Hole 1-2</nowiki>
 +
|-
 +
| '''Yeti'''
 +
| '''Act 1: '''Outer Cloister
 +
|-
 +
| '''Crusher'''
 +
| '''Act 2: '''Canyon of the Magi
 +
|-
 +
| '''Wailing Beast'''
 +
| '''Act 3: '''Ruined Temple, Disused Fane, Disused Reliquary
 +
|-
 +
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| align="center" | --
 +
| align="center" | --
 
|}
 
|}
 +
  
 
[[category:monsters]]
 
[[category:monsters]]
 
[[category:demons]]
 
[[category:demons]]

Revision as of 09:07, 18 April 2008

Wendigo are Animals.

Wendigo are great hairy big-footed brutes that can be found in almost every act of the game. They attack with a vicious backhanded slap and a double-fisted overhead crushing blow, and have a fast enough attack rate to create difficulties for unprepared characters.

There are no Guest Monsters of Wendigo. The Abominables found in Act Five are a different type of monster, not an upgraded Wendigo with a white coat of paint.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
Type Level Experience Hit Points Speed Max TC/Rune
Gargantuan Beast 2 / 36 / 68 48 / 3081 / 33710 11-19 / 761-1102 / 4596-8876 3 3/-, 42/Io, 66/Vex
Brute 5 / 38 / 69 84 / 3526 / 35341 23-38 / 859-1245 / 4722-9118 4 6 / -, 42 / Io, 69 / Lo
Yeti 9 / 40 / 70 133 / 4038 / 36972 45-73 / 958-1388 / 4847-9359 4 12 / -, 42 / Io, 69 / Lo
Crusher 19 / 48 / 79 327 / 6939 / 51649 97-157 / 1355-1963 / 5972-11533 5 21 / Ral, 51 / Lem, 78 / Cham
Wailing Beast 23 / 53 / 84 482 / 9547 / 59803 126-204 / 1602-2320 / 6597-12740 5 27 / Ral, 54 / Um, 87 / Zod
Guest Monsters (Act Five, NM/Hell only)
-- -- -- -- -- --


Offense

Wailing Beasts have a 15% chance of adding fire damage to their second attack type on Nightmare and Hell difficulties.

Type Attack 1 Attack 1 AR Elemental Melee AR 2 Elemental
Gargantuan Beast 2-3 / 21-37 / 54-93 12 / 701 / 2623 3-4 / 34-43 / 85-109 12 / 738 / 2762 --
Brute 3-4 / 22-38 / 56-96 31 / 735 / 2660 5-6 / 35-44 / 88-112 31 / 774 / 2800 --
Yeti 4-7 / 23-39 / 56-96 74 / 769 / 2696 8-9 / 36-46 / 88-112 74 / 810 / 2838 --
Crusher 8-13 / 28-48 / 63-109 174 / 906 / 3021 14-18 / 44-56 / 100-127 174 / 954 / 3180 --
Wailing Beast 9-16 / 30-52 / 65-112 213 / 991 / 3201 17-21 / 48-61 / 103-131 213 / 1044 / 3370 Fire Damage: (15%)
-- / 6-15 / 28-47
Guest Monsters (Act Five, NM/Hell only)
-- -- -- -- -- --


Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type Defense Blocking Regen Rate Drain Effectiveness Chill Effectiveness
Gargantuan Beast 10 / 448 / 1149 4% 1.2% 100 / 100 / 100 50 / 40 / 33
Brute 25 / 469 / 1164 6% 1.2% 100 / 100 / 100 50 / 40 / 33
Yeti 45 / 489 / 1178 10% 1.2% 100 / 100 / 100 50 / 40 / 33
Crusher 95 / 571 / 1314 19% 1.2% 100 / 100 / 100 50 / 40 / 33
Wailing Beast 117 / 622 / 1388 23% 1.2% 100 / 100 / 100 50 / 40 / 33
Guest Monsters (Act Five, NM/Hell only)
-- -- -- -- -- --


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type Physical Fire Cold Lightning Poison Magic
Gargantuan Beast 0% / 0% / 50% 0% / 0% / 0% 0% / 0% / 120% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0%
Brute 0% / 0% / 50% 0% / 0% / 0% 0% / 0% / 120% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0%
Yeti 0% / 0% / 50% 0% / 0% / 0% 20% / 60% / 130% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0%
Crusher 0% / 0% / 50% 0% / 0% / 0% 0% / 0% / 140% 0% / 0% / 50% 0% / 0% / 0% 0% / 0% / 0%
Wailing Beast 0% / 0% / 50% 20% / 50% / 75% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 60% / 80% / 100%
Guest Monsters (Act Five, NM/Hell only)
-- -- -- -- -- -- --


Locations

There are no Guest Monster Wendigos. (Their northern cousins the Abominables appear all through Act Five, but they are a different monster, not just an upgraded version of the Wendigo.)

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type Normal, Nightmare, and Hell
Gargantuan Beast Act 1: Den of Evil (No boss), Cold Plains
Brute Act 1: Dark Woods (Boss pack only [[Treehead Woodfist]]), Black Marsh, The Hole 1-2
Yeti Act 1: Outer Cloister
Crusher Act 2: Canyon of the Magi
Wailing Beast Act 3: Ruined Temple, Disused Fane, Disused Reliquary
Guest Monsters (Act Five, NM/Hell only)
-- --