Difference between revisions of "Template:Set Item Notes"
ADVERTISEMENT
From Diablo Wiki
MarauderIIC (talk | contribs) m (templating) |
MarauderIIC (talk | contribs) m |
||
Line 2: | Line 2: | ||
</noinclude>{{General Item Notes}} | </noinclude>{{General Item Notes}} | ||
* Hidden bonuses stack together. For instance, if an item has a bonus for two items and a bonus for three items, and three items are worn, both the bonus for two items and for three items will become active. | * Hidden bonuses stack together. For instance, if an item has a bonus for two items and a bonus for three items, and three items are worn, both the bonus for two items and for three items will become active. | ||
+ | * It is possible to [[Gambling|gamble]] [[Set Items|Set]] and [[Uniques|Unique]] items in v1.09+. The odds are roughly 1/1000 for Set items and 1/2000 for Unique items. |
Revision as of 02:40, 20 February 2009
This template includes Template:General_Item_Notes and appends this set-specific bit because this wiki doesn't support #ifeq
- Item level (ilvl): Used in many in-game calculations. Monsters must be of this level to drop the item.
- Character level (clvl): The character level you need to be to be able to wear or equip the item.
- Hidden bonuses stack together. For instance, if an item has a bonus for two items and a bonus for three items, and three items are worn, both the bonus for two items and for three items will become active.
- It is possible to gamble Set and Unique items in v1.09+. The odds are roughly 1/1000 for Set items and 1/2000 for Unique items.