Difference between revisions of "Runewords Weapons"

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For weapons you'll want to find the best type of weapon possible, since that's what the bonus damage is based on.  Same with Armor if you are after Defense and shields for blocking percentage.  If defense isn't important, look for an item that looks good, has low requirements, and for armor and shields, is not going to slow your running speed.
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#REDIRECT [[Runeword Weapons]]
 
 
'''To Make a RuneWord'''
 
 
 
# Items used for RuneWords '''must be gray text items''', normal, exceptional, or Elite.  Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
 
# The item must be of the '''correct type'''.
 
# Rhe item must have exactly the '''correct number of sockets''' (no more).
 
# You must socket the Runes in the '''correct order'''.
 
 
 
 
 
{|
 
! rowspan="2" width="20%" | Runeword
 
! rowspan="2" width="32%" | Stats
 
! rowspan="2" | Comments
 
! colspan="3" | Active In
 
|-
 
! 1.11
 
! 1.10
 
! 1.09
 
|-
 
| '''Beast'''<br> Ber + Tir + Um + Mal + Lum<br> Axes, Hammers & Scepters only<br> Clvl Required:
 
| Level 9 Fanaticism Aura When Equipped<br> +40% Increased Attack Speed<br> +240-270% Enhanced Damage (varies)<br> 20% Chance of Crushing Blow<br> 25% Chance of Open Wounds<br> +3 To Werebear<br> +3 To Lycanthropy<br> Prevent Monster Heal<br> +25-40 To Strength (varies)<br> +10 To Energy<br> +2 To Mana After Each Kill<br> Level 13 Summon Grizzly (5 Charges)
 
| See it [[Beast| here]].
 
| Yes
 
| Yes
 
| No
 
|-
 
| '''Breath of the Dying'''<br> Vex + Hel + El + Eld + Zod + Eth<br> All Weapons<br> Clvl Required:
 
| 50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy<br> Indestructible<br> +60% Increased Attack Speed<br> +350-400% Enhanced Damage (varies)<br> +200% Damage To Undead<br> -25% Target Defense<br> +50 To Attack Rating<br> +50 To Attack Rating Against Undead<br> 7% Mana Stolen Per Hit<br> 12-15% Life Stolen Per Hit (varies)<br> Prevent Monster Heal<br> +30 To All Attributes<br> +1 To Light Radius<br> Requirements -20%
 
| See it[[Breath of the Dying| here]].
 
| Yes
 
| Yes
 
| No
 
|-
 
| '''Brand'''<br>JahLoMalGul<br> Jah (31) + Lo (28) + Mal (23) + Gul(25)<br>Missile Weapons<br>Clvl Required:
 
| 35% Chance To Cast Level 14 Amplify Damage When Struck <br> 100% Chance To Cast Level 18 Bone Spear On Striking <br> +260-340% Enhanced Damage (varies) <br> Ignore Target's Defense <br> 20% Bonus to Attack Rating <br> +280-330% Damage To Demons (varies) <br> 20% Deadly Strike <br> Prevent Monster Heal <br> Knockback <br> Fires Explosive Arrows or Bolts (15)
 
| Ladder Only
 
| Yes
 
| Yes
 
| No
 
|-
 
| '''Call to Arms'''<br> Amn + Ral + Mal + Ist +Ohm<br> All Weapons<br> Clvl Required:
 
| +2 To All Skills<br> +40% Increased Attack Speed<br> +200-240% Enhanced Damage (varies)<br> Adds 5-30 Fire Damage<br> 7% Life Stolen Per Hit<br> +1-6 To Battle Command<br> +1-3 To Battle Orders<br> +1-2 To Battle Cry<br> Prevent Monster Heal<br> Replenish Life +12<br> 30% Better Chance of Getting Magic Items
 
| See it[[Call to Arms| here]].
 
| Yes
 
| Yes
 
| No
 
|-
 
| '''Chaos'''<br> Fal + Ohm + Um<br> Claws only<br> Clvl Required:
 
| 9% Chance To Cast Level 11 Frozen Orb On Striking<br> 11% Chance To Cast Level 9 Charged Bolt On Striking<br> +35% Increased Attacked Speed<br> +240-290% Enhanced Damage (varies)<br> Adds 216-471 Magic Damage<br> 25% Chance of Open Wounds<br> +1 To Whirlwind<br> +10 To Strength<br> +15 Life After Each Demon Kill
 
| See it[[Chaos| here]].
 
| Yes
 
| Yes
 
| No
 
|-
 
| '''Crescent Moon'''<br> Shael + Um + Tir<br> Axes, Polearms & Swords only<br> Clvl Required:
 
| 10% Chance To Cast Level 17 Chain Lightning On Striking<br> 20% Chance To Cast Level 13 Static Field On Striking<br> +20% Increased Attack Speed<br> +220-260% Enhanced Damage (varies)<br> Ignore Target's Defense<br> -35% To Enemy Lightning Resistance<br> 25% Chance of Open Wounds<br> +9-11 Magic Absorb (varies)<br> +2 To Mana After Each Kill<br> Level 18 Summon Spirit Wolf (30 Charges)
 
| See it[[Crescent Moon| here]].
 
| Yes
 
| Yes
 
| No
 
|-
 
 
 
| '''Death'''<br>''HelElVexOrtGul''<br>Hel (15) + El (1) + Vex (26) + Ort (9) + Gul (25)<br>Swords/Axes<br> Clvl Required:
 
| 100% Chance To Cast Level 44 Chain Lightning When You Die<br> 25% Chance To Cast Level 18 Glacial Spike On Attack
 
Indestructible<br> +300-385% Enhanced Damage (varies)<br> 20% Bonus To Attack Rating<br> +50 To Attack Rating
 
Adds 1-50 Lightning Damage<br> 7% Mana Stolen Per Hit<br> 50% Chance of Crushing Blow<br> +(0.5 per Character Level) 0.5-49.5% Deadly Strike (Based on Character Level)<br> +1 To Light Radius<br> Level 22 Blood Golem (15 Charges)<br>
 
Requirements -20%
 
| Ladder Only
 
| Yes
 
| Yes
 
| No
 
|-
 
 
 
| '''Destruction'''<br>''VexLoBerJahKo''<br>Vex (26) + Lo (28) + Ber (30) + Jah (31) + Ko (18)<br>Polearms/Swords<br>Clvl Required:
 
| 23% Chance To Cast Level 12 Volcano On Striking<br> 5% Chance To Cast Level 23 Molten Boulder On Striking<br> 100% Chance To Cast level 45 Meteor When You Die<br> 15% Chance To Cast Level 22 Nova On Attack<br> +350% Enhanced Damage<br> Ignore Target's Defense<br> Adds 100-180 Magic Damage<br> 7% Mana Stolen Per Hit<br> 20% Chance Of Crushing Blow<br> 20% Deadly Strike<br> Prevent Monster Heal<br> +10 To Dexterity
 
| Ladder Only
 
| Yes
 
| Yes
 
| No
 
|-
 
| '''Doom'''<br> Hel + Ohm + Um + Lo + Cham<br> Axes, Hammers & Polearms only<br> Clvl Required:
 
| 5% Chance To Cast Level 18 Volcano On Striking<br> Level 12 Holy Freeze Aura When Equipped<br> +2 To All Skills<br> +45 Increased Attack Speed<br> +280-320% Enhanced Damage (varies)<br> -57% To Enemy Cold Resistance<br> 20% Deadly Strike<br> 25% Chance of Open Wounds<br> Prevent Monster Heal<br> Freezes Target<br> Requirements -20%
 
| See it[[Doom| here]].
 
| Yes
 
| Yes
 
| No
 
|-
 
 
 
| '''Edge'''<br>''TirTalAmn''<br>Tir (3) + Tal (7) + Amn (11)<br>Missile Weapons<br>Clvl Required:
 
| Level 15 Thorns Aura When Equipped<br> +35% Increased Attack Speed<br> +320-380% Damage To Demons (varies)<br> +280% Damage To Undead<br> +75 Poison Damage Over 5 Seconds<br> 7% Life Stolen Per Hit<br> Prevent Monster Heal
 
+5-10 To All Attributes (varies)<br> +2 To Mana After Each Kill<br>Reduces All Vendor Prices 15%
 
| Ladder Only
 
| Yes
 
| Yes
 
| No
 
|-
 
| '''Eternity'''<br> Amn + Ber + Ist + Sol + Sur<br> All Melee Weapons<br> Clvl Required:
 
| Indestructible<br> +276% Enhanced Damage<br> +9 To Minimum Damage<br> 7% Life Stolen Per Hit<br> 20% Chance of Crushing Blow<br> Hit Blinds Target<br> Slows Target By 33%<br> Replenish Mana 16%<br> Cannot Be Frozen<br> 30% Better Chance Of Getting Magic Items<br> Level 8 Revive (88 Charges)
 
| See it[[Eternity| here]].
 
| Yes
 
| Yes
 
| No
 
|-
 
| '''Famine'''<br> Fal + Ohm + Ort + Jah<br> Axes & Hammers only<br> Clvl Required:
 
| +30% Increased Attack Speed<br> +270-320% Enhanced Damage (varies)<br> Ignore Target's Defense<br> Adds 180-200 Magic Damage<br> Adds 50-200 Fire Damage<br> Adds 51-250 Lightning Damage<br> Adds 50-200 Cold Damage<br> 12% Life Stolen Per Hit<br> Prevent Monster Heal<br> +10 To Strength
 
| See it[[Famine| here]].
 
| Yes
 
| Yes
 
| No
 
|-
 
| '''Hand of Justice'''<br> Sur + Cham + Amn + Lo<br> All Weapons<br> Clvl Required:
 
| 100% Chance To Cast Level 36 Blaze When You Level-Up<br> 100% Chance To Cast Level 48 Meteor When You Die<br> Level 16 Holy Fire Aura When Equipped<br> +33% Increased Attack Speed<br> +280-330% Enhanced Damage<br> Ignore Target's Defense<br> 7% Life Stolen Per Hit<br> -20% To Enemy Fire Resistance<br> 20% Deadly Strike<br> Hit Blinds Target<br> Freezes Target
 
| See it[[Hand of Justice| here]].
 
| Yes
 
| Yes
 
| No
 
|-
 
| '''Heart of the Oak'''<br> Ko + Vex + Pul + Thul<br> Staves & Maces only<br> Clvl Required:
 
| +3 To All Skills<br> +40% Faster Cast Rate<br> +75% Damage To Demons<br> +100 To Attack Rating Against Demons<br> Adds 3-14 Cold Damage<br> 7% Mana Stolen Per Hit<br> +1 To Blizzard (Sorceress Only)<br> +10 To Dexterity<br> Replenish Life +20<br> Increase Maximum Mana 15%<br> All Resistances +30-40 (varies)<br> Level 4 Oak Sage (25 Charges)<br> Level 14 Raven (60 Charges)<br> +50% Damage To Undead
 
| See it[[Heart of the Oak| here]].
 
| Yes
 
| Yes
 
| No
 
|-
 
| '''Kingslayer'''<br> Mal + Um + Gul + Fal<br> Swords & Axes only<br> Clvl Required:
 
| +30% Increased Attack Speed<br> +230-270% Enhanced Damage (varies)<br> -25% Target Defense<br> 20% Bonus To Attack Rating<br> 33% Chance of Crushing Blow<br> 50% Chance of Open Wounds<br> +1 To Vengeance<br> Prevent Monster Heal<br> +10 To Strength<br> 40% Extra Gold From Monsters
 
| See it[[Kingslayer| here]].
 
| Yes
 
| Yes
 
| No
 
|-
 
| '''Passion'''<br> Dol + Ort + Eld + Lem<br> All Weapons<br> Clvl Required:
 
| +25% Increased Attack Speed<br> +160-210% Enhanced Damage<br> 50-80% Bonus To Attack Rating<br> +75% Damage To Undead<br> +50 To Attack Rating Against Undead<br> Adds 1-50 Lightning Damage<br> +1 To Berserk<br> +1 To Zeal<br> Hit Blinds Target +10<br> Hit Causes Monster To Flee 25%<br> 75% Extra Gold From Monsters<br> Level 3 Heart of Wolverine (12 Charges)
 
| See it [[Passion| here]].
 
| Yes
 
| Yes
 
| No
 
|-
 
| <span id="Wind">'''Wind'''</span><br>SurEl <br> Sur (29) + El(1) <br>2 Socket Melee Weapons<br> Clvl Required:
 
| 10% Chance To Cast Level 9 Tornado On Striking<br> +20% Faster Run/Walk<br> +40% Increased Attack Speed<br> +15% Faster Hit Recovery<br> +120-160% Enhanced Damage (varies)<br> -50% Target Defense<br> +50 To Attack Rating<br> Hit Blinds Target<br> +1 To Light Radius<br> Level 13 Twister (127 Charges)
 
| -
 
| Yes
 
| Yes
 
| No
 
|-
 
| '''Black'''<br> ThulIoNef<br> Thul (10) + Io (16) + Nef (4)<br> Clubs, hammers, maces only.<br> Clvl Required: 35
 
| +120% Enhanced Damage<br> +200 to Attack Rating<br> +3-14 Cold Damage (3 sec)<br> 15% Increased Attack Speed<br> Knockback<br> 12 Level 4 Corpse Explosion Charges<br> 40% Chance of Crushing Blow<br> -2 Magic Damage<br> +10 to Vitality
 
| Lots of weapon bonuses, the top damage isn't that high, but the Crushing Blow and chill would help a lot. CE charges are an odd stat, and would be most useful for body disposal. See it[[Black| here]].
 
| Yes
 
| Yes
 
| Yes
 
|-
 
| '''Fury''' <br> JahGulEth <br> Jah (31) + Gul (25) + Eth (5) <br> All Melee Weapons <br> Clvl Required: 65
 
| +209% Enhanced Damage <br> 40% Increased Attack Speed <br> Prevent Monster Heal <br> 66% Chance Of Open Wounds <br> 33% Chance Of Deadly Strike <br> Ignores Target Defense <br> -25% Target Defense <br> +20% Attack Rating <br> 6% Life Stolen Per Hit <br> +5 To Frenzy (Barbarian Only)
 
|
 
Two very high-level Runes, and awesome mods to show for it. This would be a great item for any character, but especially for the Barbarian, with the big bonus to Frenzy. See it[[Fury| here]].
 
| Yes
 
| Yes
 
| Yes
 
|-
 
| '''Holy Thunder''' <br> EthRalOrtTal <br> Eth (6) + Ral (8) + Ort (9) + Tal (7) <br> Scepters only <br> Clvl Required: 23
 
| Level 7 Chain Lightning 60 charges <br> -25% Target Defense <br> +60% Enhanced Damage <br> +75 Poison Damage over 7 secs <br> +5% Maximum Lightning Resistance <br> +60% Lightning Resistance <br> +21-110 Lightning Damage <br> +5-30 Fire Damage <br> +3 to Holy Shock <br> 150% Damage vs. Undead
 
| Lightning galore. See it[[Holy Thunder| here]]. Repair costs are enormous for the charges, don't use them unless you really have to, actual weapon repairs aren't too steep though.
 
| Yes
 
| Yes
 
| Yes
 
|-
 
| '''Honor''' <br> AmnElIthTirSol <br> Amn (11) + El (1) + Ith (6) <br> + Tir (3) + Sol (12) <br> All Melee Weapons <br> Clvl Required: 27
 
| +160% Enhanced Damage <br> +250 Attack Rating <br> +9 Minimum Damage <br> +9 Maximum Damage <br> 25% Deadly Strike <br> 7% Life Stolen per Hit <br> +1 to all skill levels <br> +2 Mana per kill <br> +1 Light Radius <br> Replenish life +10 <br> +10 to Str
 
| An absolute ton of mods, and some very good ones too, even though the Runes in this are pretty common. See it[[Honor| here]].
 
| Yes
 
| Yes
 
| Yes
 
|-
 
| '''King's Grace'''<br> AmnRalThul <br> Amn (11) + Ral (8) + Thul (10) <br> Swords and Scepters only <br> Clvl Required: 23
 
| +100% Enhanced Damage <br> +150 AR <br> +100 Attack Rating vs. Undead <br> 150% Damage vs. Undead <br> +100 Attack Rating vs. Demons <br> 200% Damage vs. Demons <br> 7% life steal <br> +3-14 Cold damage (3 sec) <br> +5-30 Fire Damage
 
| Nice weapon damage and good mods, for just three common Runes. Could even be a weapon switch to use especially on Demons and Undead. See it[[Kings Grace| here]].
 
| Yes
 
| Yes
 
| Yes
 
|-
 
| '''Leaf'''<br> TirRal <br> Tir (3) + Ral (8) <br> Staves (Not Orbs) <br> Clvl Required: 19
 
| +5-30 Fire Damage <br> +2 mana per kill <br> +3 to Fire Skills <br> +33% Cold Resistance <br> +3 Inferno <br> +3 Fire Bolt <br> +3 Warmth
 
| Huge bonuses to fire skills, but probably too high a Clvl requirement to be of that much use. See it[[Leaf| here]].
 
| Yes
 
| Yes
 
| Yes
 
|-
 
| '''Malice'''<br> IthElEth <br> Ith (6) + El (1) + Eth (5) <br> Works: All Melee Weapons <br> Clvl Required: 15
 
| +33% enhanced damage <br> +9 max damage <br> +50 Attack Rating <br> 100% chance of open wounds <br> -100 monster def/hit <br> Prevents Monster Heal <br> -25% target defense <br> Life drain -5
 
| Total damage isn't that big, but the other bonuses are very useful. See it[[Malice| here]]. Life drain is the opposite of life regeneration, with this you will lose 1 hp about every 2 secodns.
 
| Yes
 
| Yes
 
| Yes
 
|-
 
| '''Melody'''<br> ShaelKoNef <br> Shael (13) + Ko (18) + Nef (4) <br> Bows and Xbows only. <br> Clvl Required: 39
 
| +300% Damage vs. Undead <br> +50% Enhanced Damage <br> +10 Dexterity <br> 20% Increased Attack Speed <br> Knockback <br> +3 Bow Skill Tab <br> +3 Slow Missiles <br> +3 Dodge <br> +3 Critical Strike
 
| An awesome item for killing the undead, but not that great for the rest of the game. Useful weapon switch, at least. See it[[Melody| here]].
 
| Yes
 
| Yes
 
| Yes
 
|-
 
| '''Memory'''<br> LumIoSolEth <br> Lum (17) + Io (16) + Sol (12) + Eth (5) <br> Staves (Not Orbs). <br> Clvl Required: 37
 
| Lowers Target's Defense by 25% <br> 33% Faster Cast Rate <br> +3 Sorceress Skill Levels <br> +50% Enhanced Defense <br> -7 Magic Damage <br> +20% Max Mana <br> +9 Minimum Damage <br> +10 Energy <br> +10 Vitality <br> +2 Static Field <br> +2 Energy Shield
 
| Very powerful mods for the Sorceress on a staff, and this one preserves the inherent bonuses to skills on the staff you use as well. See it[[Memory| here]].
 
| Yes
 
| Yes
 
| Yes
 
|-
 
| '''Silence'''<br> DolEldHelIstTirVex <br> Dol (14) + Eld (2) + Hel (15) + Ist (24) + Tir (3) + Vex (26) <br> Works: All Weapons. <br> Clvl Required: 55
 
| +200% Enhanced Damage <br> 175% Damage vs. Undead <br> +50 to Attack Rating Against Undead <br> 11% Mana Steal <br> Hit Blinds Target <br> (20) Faster Hit Recovery <br> +2 to All Skills <br> All Resistances +75 <br> 20% Increased Attack Speed <br> +2 to Mana After Each Kill <br> Hit Causes Monster to Flee 25% <br> Requirements -20% <br> 30% Better Magic Find
 
| Unbelievable total bonuses. Huge resistance, huge damage, mana leech, and much more. See it[[Silence| here]].
 
| Yes
 
| Yes
 
| Yes
 
|-
 
| '''Steel'''<br> TirEl <br> Tir (3) + El (1) <br> Works: Sword, Axe, Mace <br> Doesn't work: Maul, Great Maul, War Hammer <br> Clvl Required: 13
 
| +20% Enhanced Damage <br> +3 Minimum Damage <br> +3 Maximum Damage <br> +50 Attack Rating <br> 50% Chance of Open Wounds <br> +1 light radius <br> +2 mana per kill <br> 25% Increased Attack Speed
 
| Good low-mid level character weapon, but not enough punch for higher level use. See it[[Steel| here]].
 
| Yes
 
| Yes
 
| Yes
 
|-
 
| '''Strength'''<br> AmnTir <br> Amn (11) + Tir (3) <br> Melee Weapons only. <br> Clvl Required: 25
 
| +35% Enhanced Damage <br> 25% chance of Crushing Blow <br> 7% life steal <br> +2 mana per kill <br> +10 vitality <br> +20 strength
 
| Nice weapon for low-mid level characters, with Crushing Blow to help out on larger targets. See it[[Strength| here]].
 
| Yes
 
| Yes
 
| Yes
 
|-
 
| '''Venom'''<br> TalDolMal <br> Tal (7) + Dol (14) + Mal (23) <br> All Weapons <br> Clvl Required: 49
 
| 288 Poison Damage Over 6 Seconds <br> Hit Causes Monster To Flee 25% <br> Prevent Monster Heal <br> Ignore Target's Defense <br> 7% Mana Stolen Per Hit <br> Level 15 Poison Explosion (27 Charges) <br> Level 13 Poison Nova (11 Charges)
 
| Big Poison damage, but not that big. The charges of Poison Nova and Poison Explosion add a nice, although expensive, touch. See it [[Venom| here]].
 
| Yes
 
| Yes
 
| Yes
 
|-
 
| '''White'''<br> DolIo <br> Dol (14) + Io (16) <br> Wands only. <br> Clvl Required: 35
 
| Hit causes monster to flee 25% <br> 20% Faster Cast Rate <br> Magic Damage Reduced by 4 <br> +13 to mana <br> +10 to vitality <br> +3 to bone and poison skills <br> +4 to skeleton mastery <br> +2 to bone spear <br> +3 to bone armor
 
| Nice bonuses for a Necromancer and huge bonuses to individual skills. See it[[White| here]].
 
| Yes
 
| Yes
 
| Yes
 
|-
 
| '''Zephyr'''<br> OrtEth <br> Ort (9) + Eth (5) <br> Bows and Xbows <br> Clvl Required: 21
 
| 7% Chance to Cast Slvl 1 Twister When Struck <br> +33% Enhanced Damage <br> +1-50 lightning damage <br> Increased Attack Speed (25) <br> -25% Target Defense <br> Faster Run (25) <br> +25 Defense <br> +66 Attack Rating
 
|
 
A low-damage bow with a ton of mods you don't expect on a weapon. Very nice attack rate and other bonuses make this a viable item until the damage can't keep up. See it [[Zephyr| here]].
 
| Yes
 
| Yes
 
| Yes
 
|}
 
 
 
[[Category:Runes]]
 

Latest revision as of 05:30, 23 March 2010

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