Difference between revisions of "Template:Shield notes"

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(Created page with "* Smite Damage: Only Paladins have the Smite skill, so only they see this damage. It's only of importance to other characters when considering a trade. * Listed Blocking...")
 
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* Weight: All shields are light, medium, or heavy. Light shields have no negative effects, medium have a -5% speed and -5% stamina regen rate, and heavy have -10% speed and -10% stamina regen.
 
* Weight: All shields are light, medium, or heavy. Light shields have no negative effects, medium have a -5% speed and -5% stamina regen rate, and heavy have -10% speed and -10% stamina regen.
 
* [[Speed]]: A penalty governed by weight; 0 is no penalty, 5 is slightly slower running and stamina regen (but rounds to 0 anyway) and 10 is a bigger running speed and stamina regen penalty. ''% Increased Chance to [[Block]]'' can lower the penalty to below zero.
 
* [[Speed]]: A penalty governed by weight; 0 is no penalty, 5 is slightly slower running and stamina regen (but rounds to 0 anyway) and 10 is a bigger running speed and stamina regen penalty. ''% Increased Chance to [[Block]]'' can lower the penalty to below zero.
 
 
<noinclude>[[Category:Templates]]</noinclude>
 
<noinclude>[[Category:Templates]]</noinclude>

Revision as of 17:23, 10 March 2011

  • Smite Damage: Only Paladins have the Smite skill, so only they see this damage. It's only of importance to other characters when considering a trade.
  • Listed Blocking: All shields vary in blocking percent by character. The Paladin's is always 5% higher than an Amazon/Assassin/Barbarian, and 10% higher than a Druid/Sorceress/Necromancer.
  • Weight: All shields are light, medium, or heavy. Light shields have no negative effects, medium have a -5% speed and -5% stamina regen rate, and heavy have -10% speed and -10% stamina regen.
  • Speed: A penalty governed by weight; 0 is no penalty, 5 is slightly slower running and stamina regen (but rounds to 0 anyway) and 10 is a bigger running speed and stamina regen penalty. % Increased Chance to Block can lower the penalty to below zero.