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==Tiger Strike==
'''Required Level:''' 1<br>
'''Prerequisites:''' None<br>
'''Charge Up Skill:''' Through extensive training in human, animal, and demonic anatomies, Assassins have developed the ability to perceive natural points of weakness in their foes and target these locations for especially devastating attacks.
{|
! Level
! 1
! 2
! 3
! 4
! 5
! 6
! 7
! 8
! 9
! 10
! 11
! 12
! 13
! 14
! 15
! 16
! 17
! 18
! 19
! 20
|-
| Mana Cost: 1
| |
|-
| Attack +%
| 15
| 22
| 29
| 36
| 43
| 50
| 57
| 64
| 71
| 78
| 85
| 92
| 99
| 106
| 113
| 120
| 127
| 134
| 141
| 148
|-
| Charge 1 Damage +%
| 100
| 120
| 140
| 160
| 180
| 200
| 220
| 240
| 260
| 280
| 300
| 320
| 340
| 360
| 380
| 400
| 420
| 440
| 460
| 480
|-
| Charge 2 Damage +%
| 200
| 240
| 280
| 320
| 360
| 400
| 440
| 480
| 520
| 560
| 600
| 640
| 680
| 720
| 760
| 800
| 840
| 880
| 920
| 960
|-
| Charge 3 Damage +%
| 300
| 360
| 420
| 480
| 540
| 600
| 660
| 720
| 780
| 840
| 900
| 960
| 1020
| 1080
| 1140
| 1200
| 1260
| 1320
| 1380
| 1440
|}
=={{:Dragon Talon==Required Level: 1<br>Prerequisites: None<br>'''Finishing Move''': An Assassin is taught to utilize her entire body as a weapon-using this skill, she lets loose a powerful kick to send her opponents flying.}}
{| cellpadding="1"
! Level
! 1
! 2
! 3
! 4
! 5
! 6
! 7
! 8
! 9
! 10
! 11
! 12
! 13
! 14
! 15
! 16
! 17
! 18
! 19
! 20
|-
| Mana Cost: 6
|
|-
| Number of Kicks
| 1
| 1
| 1
| 1
| 1
| 2
| 2
| 2
| 2
| 2
| 2
| 3
| 3
| 3
| 3
| 3
| 3
| 4
| 4
| 4
|-
| Kick Damage +%
| 5
| 12
| 19
| 26
| 33
| 40
| 47
| 54
| 61
| 68
| 75
| 82
| 89
| 96
| 103
| 110
| 117
| 124
| 131
| 138
|-
| Attack Rating +%
| 20
| 45
| 70
| 95
| 120
| 145
| 170
| 195
| 220
| 245
| 270
| 295
| 320
| 345
| 370
| 395
| 420
| 445
| 470
| 495
|}
=={{:Dragon Claw=='''Required Level:''' 6<br>'''Prerequisites''' Dragon Talon<br>'''Requires:''' Two claw-type weapons.'''Finishing Move''': This skill allows the Assassin to try to finish her opponent off with a rending double claw attack.<br>}}
{| cellpadding="1"
! Level
! 1
! 2
! 3
! 4
! 5
! 6
! 7
! 8
! 9
! 10
! 11
! 12
! 13
! 14
! 15
! 16
! 17
! 18
! 19
! 20
|-
| Mana Cost: 2
|
|-
| Damage +%
| 50
| 55
| 60
| 65
| 70
| 75
| 80
| 85
| 90
| 95
| 100
| 105
| 110
| 115
| 120
| 125
| 130
| 135
| 140
| 145
|-
| Attack +%
| 40
| 65
| 90
| 115
| 140
| 165
| 190
| 215
| 240
| 265
| 290
| 315
| 340
| 365
| 390
| 415
| 440
| 465
| 490
| 515
|}
==Fists of Fire==
'''Required Level:''' 6<br />
'''Prerequisites''': None
'''Charge-up Skill''': Combining her powerful Martial Arts abilities with her psychic training, an Assassin can charge her own fists with pyrokinetic energies, scorching her opponents when the charge is released.<br>
'''Synergies:''' Phoenix Strike: Grants +12% Fire Damage Per Level
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{{Assassin Skills}}Intrinsic to the Assassin's arsenal of abilities is her incredible prowess in the mysterious Martial Arts style of the {{iw|Viz-Jaq'taar Viz-Jaq'taar}}. Martial Arts skills come in two forms, Charge-up Skills and Finishing Moves. A Charge-up Skill is an attack that adds a "charge" for each successive hit within a short time frame. While each Charge-up attack deals normal damage, the charges continue to accumulate until triggered or until the time limit runs out. To trigger the accumulated charges, strike a monster with either a normal attack or one of the Finishing Moves. A Finishing Move doesn't just trigger the release of the accumulated charges-it also adds a powerful effect of its own. Furthermore, by building up a succession of different Charge-up Skills, Assassins can generate a potent combination of effects. Assassins are specially trained in the use of exotic [[Assassin_Items|Claw-class weaponry]], and some of their skills can be used only when armed with these weapons.
{{:Tiger Strike deals enormous physical damage when charged up at higher levels. }}
{| {:Fists of Fire}}! Level! 1! 2! 3{{:Cobra Strike}}! 4! 5! 6! 7{{:Dragon Tail}}! 8! 9! 10! 11{{:Claws of Thunder}}! 12! 13! 14! 15{{:Blades of Ice}}! 16! 17! 18! 19! 20|-| Mana Cost{{: 2Dragon Flight}}| |-| Attack +%| 15{{:Phoenix Strike}}| 22| 29{{Skill navbox D2| 36| 43Assassin}}| 50| 57| 64| 71| 78[[category:Assassin]]| 85| 92| 99| 106| 113| 120| 127| 134| 141| 148|-| Fire Damage[[category: Charge 1| 6-10| 11-15| 16-20| 21-25| 26-30| 31-35| 36-40| 41-45Assassin skills]]| 51-56| 61-67| 71-78| 81-89| 91-100| 101-111| 111-122| 121-133| 141-155| 161-177| 181-199| 201-221|-| Charge 2[[Category: Fire Radius| 2.6 Yards|-| Charge 3 Fire Damage Per Second| 9-15| 17-23| 25-31| 32-39| 40-46| 48-54| 56-62| 64-70| 79-85| 95-101| 110-117| 126-132| 142-148| 157-164| 173-179| 189-195| 214-221| 239-248| 264-275| 289-301|}Assassin strategy guides (Diablo II)]]