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Immortal King

717 bytes removed, 17:57, 19 September 2013
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=General Notes=
Immortal King is designed for a melee fighter, with armor, mace, helm and boots. The full set is for a Barbarian-only, with the helm being a Barb-specific item, but the other gear is useful for a variety of character types. The armor is extremely difficult to find and has a gigantic strength requirement, but the rest of the set can be obtained without too much difficulty. The partial set bonuses are notoriously weak for this set, so it's usually used one item at a time, or all at once.
* You can gamble Set The Immortal King set once belonged to the Barbarian-God name Bul-Khatos. As powerful as He could be, so is his armor and Unique items in v1.09+weapon left behind. The odds are roughly 1/1000 for set items. (This assumes you have is the correct only set item type. For exceptional or elite itemswhich completes all the six important vestments in a character: helm, body armor, belt, the odds are much longergloves, since you must get lucky on boots and a weapon and also has one of the most bonuses gained (if collected many) with each item type upgrade, and then work the 1/1000 chance of scoring also the full set itembonus. Higher Clvl = better odds of exceptional/elite items when shopping.)* Item Level: Used in many in-game calculations. Monsters must be of this level The set is also very difficult to drop find mainly the item.* Clvl req is body armor and the character level you need ogre maul since it requires a difficulty of Hell to be to be able to wear the itemgain access of having a chance for a drop and mostly drops from act III and IV final bosses as well as Barbarian Territory on selected unique monsters.
=Weapon Notes= * Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Multiply by the listed value per 100 points in that stat. All bows are 100 DexImmortal King is designed for a melee fighter, with armor, almost all melee weapons are 100 Strmace, most throwing weapons are 50/50. * Weapon Speed: A relative comparison to other weapons of the same typehelm and boots. 0 The full set is the base for a Barbarian-10only, with the helm being a Barb-20specific item, etc but the other gear is faster, 10, 20, etc is slower, always in increments useful for a variety of 10character types. Each 10 The armor is equivalent extremely difficult to an SIAS item. Previously items were listed with WSM modified by ISA on find and has a gigantic strength requirement, but the items, we have revised this to show rest of the Weapons base speed (WSM) before ANY IAS.* Range: Melee only. From 1 (least) to 5 (most) in D2Xset can be obtained without too much difficulty. Numbers The partial set bonuses are fixed across notoriously weak for this set, so it's usually used one item classes: a 3 javelin = a 3 sword = at a 3 hammertime, etcor all at once=Armor {{All Set Notes= * Light Armor: No stamina or speed penalties. * Medium Armor: +5% stamina drain and speed penalty. * Heavy Armor: +10% stamina drain and speed penalty. }}
This is an Expansion-only set.
=D2X=
{| width="100%"
! width="10%" | Item
* Clvl Req: 47
* Item Level: 37
* Socketed 2 sockets (2v1.10+)
|
* +125 Defense
! Item Slots Free
|-
| * '''Partial Set Bonuses''':<br> • Wearing any two items: ** +50 to Attack Rating<br> • Wearing any three (Any 2 items: )** +75 to Attack Rating<br> • Wearing any four (Any 3 items: )** +125 to Attack Rating<br> • Wearing any five (Any 4 items: )** +200 to Attack Rating<br>(Any 5 items) *'''Full Set Bonus''': <br> ** +50% Resistance To All <br> ** +3 to All Skills<br> ** +150 Life <br> ** -10 Magical Damage Taken**+450 To Attack Rating**Display Aura* 
| Two-handed Weapon <br> Armor <br> Helm<br> Belt <br> Gloves<br> Boots
| Amulet<br> Ring<br> Ring
|}
* * The aura is purely visual and has no functional effect.
 
[[Category:Set Items]]
 
 
 
 
{{Template:Item Sets}}
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