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Armor

15 bytes removed, 00:21, 5 April 2018
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Removes unused category.
{{Item navbox}}
'''Armor''' items include [[body armor]], [[shield]]s, [[helmet]]s, [[belt]]s, [[glove]]s and [[boot]]s in {{iw|Diablo_II Diablo 2}}.
==Defense==
The primary attribute from armor items is [[Defense]]. It decreases the chance of opponents to be able to hit you. There are [[modifier]]s like "[[Ignore Ignores Target's Defense]]" however, which negates it completely.
Regardless, you always have a 5% chance of miss, so even without any Defense, there's ever only a 95% chance to hit you.
==Sockets==
This table illustrates the most possible [[socket]]s on the three types of socketed armor found per [[difficulty level]]. Lots of items don't have this many sockets, and the elite items aren't findable on [[normal]]. For example, [[Ancient Armor]] can have up to 4 sockets. However you'll never get it with more than 3 unless you find it in a game on [[Hell difficulty]]. Lots of types of headgear can have 3 sockets, but they'll only be found on hell nowHell or Nightmare as of patch 1.13.
{|
| [[Helmet]]s
| 2
| 23
| 3
|-
Prior to v1.08 Armor was 3/4/4, Helms were 3/3/3, and Shields were 3/4/4, by difficulty level, so it was much easier to find items with the most possible sockets, all of them occurring on normal or Nightmare.
 
 
==Armor Weight==
{{item navbox|d2=Yes}}
[[category:Armor]][[categoryCategory:Armor (Diablo II)]]
[[Category:Items]]
[[categoryCategory:basicsBasics]]   {{D2 items navbox|Items}}
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