Difference between revisions of "Aldur's Watchtower"
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* You can not gamble any Uniques in the Expansion, they must be found. | * You can not gamble any Uniques in the Expansion, they must be found. | ||
* Item sets should all have a similar hue or color scheme in the Expansion, including the old Diablo II sets. | * Item sets should all have a similar hue or color scheme in the Expansion, including the old Diablo II sets. | ||
− | * Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item. | + | * Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item. |
* Clvl req is the character level you need to be to be able to wear the item. | * Clvl req is the character level you need to be to be able to wear the item. | ||
Revision as of 19:39, 10 January 2007
General Notes
Aldur's Watchtower is designed for a Druid, with armor, mace, boots and a class-specific Druid-only helm. The items are all geared towards a shape-shifting Druid in particular. It is an expansion only set item.
- You can not gamble any Uniques in the Expansion, they must be found.
- Item sets should all have a similar hue or color scheme in the Expansion, including the old Diablo II sets.
- Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item.
- Clvl req is the character level you need to be to be able to wear the item.
Weapon Notes
- Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Multiply by the listed value per 100 points in that stat. All bows are 100 Dex, almost all melee weapons are 100 Str, most throwing weapons are 50/50.
- Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Previously items were listed with WSM modified by ISA on the items, we have revised this to show the Weapons base speed (WSM) before ANY IAS.
- Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.
Armor Notes
- Light Armor: No stamina or speed penalties.
- Medium Armor: +5% stamina drain and speed penalty.
- Heavy Armor: +10% stamina drain and speed penalty.
This is an Expansion-only Item Set.
* Inherent Bonus information for Class Specific items can be found here.
Set Bonuses
Partial set bonuses stack. If you are wearing three items, then you will get the bonus for wearing two items as well as the bonus for wearing three items. Full set bonuses stack on top of the partial bonuses, so if there is a partial bonus of +40 Life, and a full bonus of +40 Mana, with the complete set, you would receive both +40 life and +40 mana.
Set Attributes/Bonus | Item Slots Used | Item Slots Free |
---|---|---|
Partial Set Bonuses: • Wearing any two items: +100 to Attack Rating • Wearing any three items: +50% Better chance of getting magical item Full Set Bonus: +50% Resistance To All +3 to All Skills +150 Defense +10% Mana Stolen Per Hit +150 Mana |
One-handed Weapon Armor Helm Boots |
Shield Belt Gloves Amulet Ring Ring |