Difference between revisions of "Corrupt Rogue"
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* All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | * All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | ||
+ | |||
=Statistics= | =Statistics= | ||
− | {| width="100% | + | * The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. |
+ | ** Champions and Bosses can sometimes drop from the next higher TC. | ||
+ | ** The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. | ||
+ | |||
+ | {| width="100%" | ||
! Type | ! Type | ||
! Level | ! Level | ||
! Experience | ! Experience | ||
! Hit Points | ! Hit Points | ||
+ | ! Walk/Speed | ||
+ | ! Run/Speed | ||
+ | ! Max TC/Rune | ||
|- | |- | ||
| '''Dark Hunter''' | | '''Dark Hunter''' | ||
Line 17: | Line 25: | ||
| 31 / 2439 / 25396 | | 31 / 2439 / 25396 | ||
| 5-9 / 315-525 / 1850-4112 | | 5-9 / 315-525 / 1850-4112 | ||
+ | | align="center" | 5 | ||
+ | | align="center" | 5 | ||
+ | | 3/-, 42/Io, 66/Vex | ||
|- | |- | ||
| '''Vile Hunter''' | | '''Vile Hunter''' | ||
Line 22: | Line 33: | ||
| 54 / 2792 / 26687 | | 54 / 2792 / 26687 | ||
| 10-17 / 355-593 / 1902-4227 | | 10-17 / 355-593 / 1902-4227 | ||
+ | | align="center" | 6 | ||
+ | | align="center" | 8 | ||
+ | | 6/-, 42/Io, 69/Lo | ||
|- | |- | ||
| '''Dark Stalker''' | | '''Dark Stalker''' | ||
Line 27: | Line 41: | ||
| 79 / 2986 / 27978 | | 79 / 2986 / 27978 | ||
| 18-30 / 376-627 / 1954-4342 | | 18-30 / 376-627 / 1954-4342 | ||
+ | | align="center" | 6 | ||
+ | | align="center" | 10 | ||
+ | | 12/-, 42/Io, 87/Zod | ||
|- | |- | ||
| '''Black Rogue''' | | '''Black Rogue''' | ||
Line 32: | Line 49: | ||
| 86 / 3196 / 29269 | | 86 / 3196 / 29269 | ||
| 20-34 / 396-661 / 2005-4457 | | 20-34 / 396-661 / 2005-4457 | ||
+ | | align="center" | 7 | ||
+ | | align="center" | 12 | ||
+ | | 12/-, 42/Io, 69/Lo | ||
|- | |- | ||
| '''Flesh Hunter''' | | '''Flesh Hunter''' | ||
Line 37: | Line 57: | ||
| 311 / 7558 / 47344 | | 311 / 7558 / 47344 | ||
| 57-95 / 663-1105 / 2730-6067 | | 57-95 / 663-1105 / 2730-6067 | ||
+ | | align="center" | 8 | ||
+ | | align="center" | 12 | ||
+ | | 27/Ral, 54/Um, 87/Zod | ||
+ | |- | ||
+ | ! colspan="7" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | align="center" | -- | ||
+ | | align="center" | -- | ||
+ | | align="center" | -- | ||
+ | | align="center" | -- | ||
+ | | align="center" | -- | ||
+ | | align="center" | -- | ||
+ | | align="center" | -- | ||
|} | |} | ||
Line 42: | Line 75: | ||
=Offense= | =Offense= | ||
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
− | ! | + | ! Attack 1 |
! Attack Rating 1 | ! Attack Rating 1 | ||
− | ! | + | ! Elemental Damage |
− | |||
|- | |- | ||
| '''Dark Hunter''' | | '''Dark Hunter''' | ||
Line 53: | Line 85: | ||
| 12 / 959 / 3541 | | 12 / 959 / 3541 | ||
| 1-3 / 17-34 / 41-83 | | 1-3 / 17-34 / 41-83 | ||
− | |||
|- | |- | ||
| '''Vile Hunter''' | | '''Vile Hunter''' | ||
Line 59: | Line 90: | ||
| 31 / 1006 / 3590 | | 31 / 1006 / 3590 | ||
| 2-5 / 17-35 / 42-85 | | 2-5 / 17-35 / 42-85 | ||
− | |||
|- | |- | ||
| '''Dark Stalker''' | | '''Dark Stalker''' | ||
Line 65: | Line 95: | ||
| 63 / 1029 / 3640 | | 63 / 1029 / 3640 | ||
| 3-7 / 18-36 / 44-88 | | 3-7 / 18-36 / 44-88 | ||
− | |||
|- | |- | ||
| '''Black Rogue''' | | '''Black Rogue''' | ||
Line 71: | Line 100: | ||
| 74 / 1053 / 3689 | | 74 / 1053 / 3689 | ||
| 3-8 / 18-36 / 44-88 | | 3-8 / 18-36 / 44-88 | ||
− | |||
|- | |- | ||
| '''Flesh Hunter''' | | '''Flesh Hunter''' | ||
Line 77: | Line 105: | ||
| 213 / 1357 / 4381 | | 213 / 1357 / 4381 | ||
| 7-18 / 24-48 / 51-103 | | 7-18 / 24-48 / 51-103 | ||
− | | | + | |- |
+ | ! colspan="4" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | align="center" | -- | ||
+ | | align="center" | -- | ||
+ | | align="center" | -- | ||
+ | | align="center" | -- | ||
|} | |} | ||
Line 83: | Line 117: | ||
=Defenses= | =Defenses= | ||
+ | * Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | ||
+ | * Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block. | ||
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | * Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | ||
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | * Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | ||
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
! Defense | ! Defense | ||
! Blocking | ! Blocking | ||
+ | ! Regen Rate | ||
! Drain Effectiveness | ! Drain Effectiveness | ||
! Chill Effectiveness | ! Chill Effectiveness | ||
Line 95: | Line 132: | ||
| '''Dark Hunter''' | | '''Dark Hunter''' | ||
| 10 / 501 / 1267 | | 10 / 501 / 1267 | ||
− | | 12% | + | | align="center" | 12% |
+ | | align="center" | 1.2% | ||
| 100% / 100% / 100% | | 100% / 100% / 100% | ||
| 50% / 40% / 33% | | 50% / 40% / 33% | ||
Line 101: | Line 139: | ||
| '''Vile Hunter''' | | '''Vile Hunter''' | ||
| 25 / 524 / 1284 | | 25 / 524 / 1284 | ||
− | | 18% | + | | align="center" | 18% |
+ | | align="center" | 1.2% | ||
| 100% / 100% / 100% | | 100% / 100% / 100% | ||
| 50% / 40% / 33% | | 50% / 40% / 33% | ||
Line 107: | Line 146: | ||
| '''Dark Stalker''' | | '''Dark Stalker''' | ||
| 40 / 535 / 1301 | | 40 / 535 / 1301 | ||
− | | 25% | + | | align="center" | 25% |
+ | | align="center" | 1.2% | ||
| 100% / 100% / 100% | | 100% / 100% / 100% | ||
| 50% / 40% / 33% | | 50% / 40% / 33% | ||
Line 113: | Line 153: | ||
| '''Black Rogue''' | | '''Black Rogue''' | ||
| 45 / 547 / 1317 | | 45 / 547 / 1317 | ||
− | | 33% | + | | align="center" | 33% |
+ | | align="center" | 1.2% | ||
| 100% / 100% / 100% | | 100% / 100% / 100% | ||
| 50% / 40% / 33% | | 50% / 40% / 33% | ||
Line 119: | Line 160: | ||
| '''Flesh Hunter''' | | '''Flesh Hunter''' | ||
| 117 / 695 / 1552 | | 117 / 695 / 1552 | ||
− | | 40% | + | | align="center" | 40% |
+ | | align="center" | 1.2% | ||
| 100% / 100% / 100% | | 100% / 100% / 100% | ||
| 50% / 40% / 33% | | 50% / 40% / 33% | ||
+ | |- | ||
+ | ! colspan="6" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | |- | ||
|} | |} | ||
Line 128: | Line 174: | ||
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
− | * <font color="# | + | * <font color="#ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details. |
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
! Physical | ! Physical | ||
− | |||
! Fire | ! Fire | ||
! Cold | ! Cold | ||
! Lightning | ! Lightning | ||
! Poison | ! Poison | ||
+ | ! Magic | ||
|- | |- | ||
| '''Dark Hunter''' | | '''Dark Hunter''' | ||
Line 143: | Line 189: | ||
| 0% / 0% / 20% | | 0% / 0% / 20% | ||
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
− | | 0% / 0% / <font color="# | + | | 0% / 0% / <font color="#ff0000">120%</font> |
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
| 0% / 0% / 20% | | 0% / 0% / 20% | ||
Line 151: | Line 197: | ||
| 0% / 0% / 20% | | 0% / 0% / 20% | ||
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
− | | 0% / 0% / <font color="# | + | | 0% / 0% / <font color="#ff0000">120%</font> |
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
| 0% / 0% / 20% | | 0% / 0% / 20% | ||
Line 159: | Line 205: | ||
| 0% / 0% / 20% | | 0% / 0% / 20% | ||
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
− | | 0% / 0% / <font color="# | + | | 0% / 0% / <font color="#ff0000">130%</font> |
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
| 0% / 0% / 20% | | 0% / 0% / 20% | ||
Line 167: | Line 213: | ||
| 0% / 0% / 20% | | 0% / 0% / 20% | ||
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
− | | 0% / 0% / <font color="# | + | | 0% / 0% / <font color="#ff0000">140%</font> |
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
| 0% / 0% / 20% | | 0% / 0% / 20% | ||
Line 175: | Line 221: | ||
| 0% / 0% / 20% | | 0% / 0% / 20% | ||
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
− | | 0% / 0% / <font color="# | + | | 0% / 0% / <font color="#ff0000">150%</font> |
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
| 0% / 0% / 20% | | 0% / 0% / 20% | ||
+ | |- | ||
+ | ! colspan="7" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | align="center" | -- | ||
+ | | align="center" | -- | ||
+ | | align="center" | -- | ||
+ | | align="center" | -- | ||
+ | | align="center" | -- | ||
+ | | align="center" | -- | ||
+ | | align="center" | -- | ||
+ | |} | ||
+ | |||
+ | |||
+ | =Locations= | ||
+ | |||
+ | There are no Corrupt Rogue Guest Monsters. | ||
+ | |||
+ | * [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels. | ||
+ | * Monsters in areas marked "Boss Only" will only appear as random bosses or champions. | ||
+ | * Monsters in areas marked "No Boss" will never appear as random bosses or champions. | ||
+ | |||
+ | {| width="100%" | ||
+ | ! Type | ||
+ | ! Normal, Nightmare, and Hell | ||
+ | |- | ||
+ | | '''Dark Hunter''' | ||
+ | | '''Act 1:''' Cold Plains | ||
+ | |- | ||
+ | | '''Vile Hunter''' | ||
+ | | '''Act 1:''' Underground Passage 1-2, Dark Wood | ||
+ | |- | ||
+ | | '''Dark Stalker''' | ||
+ | | '''Act 1:'''<nowiki> The Pit 1-2, Forgotten Tower 5 ([[The Countess]]' pack), Tamoe Highland, Monastery Gate</nowiki> | ||
+ | |- | ||
+ | | '''Black Rogue''' | ||
+ | | '''Act 1:''' Outer Cloister, Barracks | ||
+ | |- | ||
+ | | '''Flesh Hunter''' | ||
+ | | '''Act 3:''' Ruined Temple, Disused Fane, Disused Reliquary | ||
+ | |- | ||
+ | ! colspan="2" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | align="center" | -- | ||
+ | | align="center" | -- | ||
|} | |} | ||
[[category:monsters]] | [[category:monsters]] | ||
− | [[category: | + | [[category:demon]] |
+ | [[category:Guest Monsters]] |
Revision as of 12:01, 18 April 2008
Corrupt Rogues are Demons.
Corrupt Rogues are humanoid females who generally spawn in packs. They possess excellent footspeed, but are not especially skilled with their weapons, nor do they hit very quickly. Some retain their human skills as archers and can fire bows with deadly accuracy, but most were driven mad by the corruption and now battle with clubs, swords, or other simple melee weapons.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Contents
[hide]Statistics
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- Champions and Bosses can sometimes drop from the next higher TC.
- The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
Type | Level | Experience | Hit Points | Walk/Speed | Run/Speed | Max TC/Rune |
---|---|---|---|---|---|---|
Dark Hunter | 2 / 36 / 67 | 31 / 2439 / 25396 | 5-9 / 315-525 / 1850-4112 | 5 | 5 | 3/-, 42/Io, 66/Vex |
Vile Hunter | 5 / 38 / 68 | 54 / 2792 / 26687 | 10-17 / 355-593 / 1902-4227 | 6 | 8 | 6/-, 42/Io, 69/Lo |
Dark Stalker | 8 / 39 / 69 | 79 / 2986 / 27978 | 18-30 / 376-627 / 1954-4342 | 6 | 10 | 12/-, 42/Io, 87/Zod |
Black Rogue | 9 / 40 / 70 | 86 / 3196 / 29269 | 20-34 / 396-661 / 2005-4457 | 7 | 12 | 12/-, 42/Io, 69/Lo |
Flesh Hunter | 23 / 53 / 84 | 311 / 7558 / 47344 | 57-95 / 663-1105 / 2730-6067 | 8 | 12 | 27/Ral, 54/Um, 87/Zod |
Guest Monsters (Act Five, NM/Hell only) | ||||||
-- | -- | -- | -- | -- | -- | -- |
Offense
Type | Attack 1 | Attack Rating 1 | Elemental Damage |
---|---|---|---|
Dark Hunter | 1-3 / 17-34 / 41-83 | 12 / 959 / 3541 | 1-3 / 17-34 / 41-83 |
Vile Hunter | 2-5 / 17-35 / 42-85 | 31 / 1006 / 3590 | 2-5 / 17-35 / 42-85 |
Dark Stalker | 3-7 / 18-36 / 44-88 | 63 / 1029 / 3640 | 3-7 / 18-36 / 44-88 |
Black Rogue | 3-8 / 18-36 / 44-88 | 74 / 1053 / 3689 | 3-8 / 18-36 / 44-88 |
Flesh Hunter | 7-18 / 24-48 / 51-103 | 213 / 1357 / 4381 | 7-18 / 24-48 / 51-103 |
Guest Monsters (Act Five, NM/Hell only) | |||
-- | -- | -- | -- |
Defenses
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|---|
Dark Hunter | 10 / 501 / 1267 | 12% | 1.2% | 100% / 100% / 100% | 50% / 40% / 33% |
Vile Hunter | 25 / 524 / 1284 | 18% | 1.2% | 100% / 100% / 100% | 50% / 40% / 33% |
Dark Stalker | 40 / 535 / 1301 | 25% | 1.2% | 100% / 100% / 100% | 50% / 40% / 33% |
Black Rogue | 45 / 547 / 1317 | 33% | 1.2% | 100% / 100% / 100% | 50% / 40% / 33% |
Flesh Hunter | 117 / 695 / 1552 | 40% | 1.2% | 100% / 100% / 100% | 50% / 40% / 33% |
Guest Monsters (Act Five, NM/Hell only) |
Resistances
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type | Physical | Fire | Cold | Lightning | Poison | Magic |
---|---|---|---|---|---|---|
Dark Hunter | 0% / 0% / 20% | 0% / 0% / 20% | 0% / 0% / 33% | 0% / 0% / 120% | 0% / 0% / 33% | 0% / 0% / 20% |
Vile Hunter | 0% / 0% / 20% | 0% / 0% / 20% | 0% / 0% / 33% | 0% / 0% / 120% | 0% / 0% / 33% | 0% / 0% / 20% |
Dark Stalker | 0% / 0% / 20% | 0% / 0% / 20% | 0% / 0% / 33% | 0% / 0% / 130% | 0% / 0% / 33% | 0% / 0% / 20% |
Black Rogue | 0% / 0% / 20% | 0% / 0% / 20% | 0% / 0% / 33% | 0% / 0% / 140% | 0% / 0% / 33% | 0% / 0% / 20% |
Flesh Hunter | 20% / 20% / 40% | 0% / 0% / 20% | 0% / 0% / 33% | 0% / 0% / 150% | 0% / 0% / 33% | 0% / 0% / 20% |
Guest Monsters (Act Five, NM/Hell only) | ||||||
-- | -- | -- | -- | -- | -- | -- |
Locations
There are no Corrupt Rogue Guest Monsters.
- Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
- Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
- Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type | Normal, Nightmare, and Hell |
---|---|
Dark Hunter | Act 1: Cold Plains |
Vile Hunter | Act 1: Underground Passage 1-2, Dark Wood |
Dark Stalker | Act 1: The Pit 1-2, Forgotten Tower 5 ([[The Countess]]' pack), Tamoe Highland, Monastery Gate |
Black Rogue | Act 1: Outer Cloister, Barracks |
Flesh Hunter | Act 3: Ruined Temple, Disused Fane, Disused Reliquary |
Guest Monsters (Act Five, NM/Hell only) | |
-- | -- |