Difference between revisions of "Corrupt Rogue Spearwoman"

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(Offense)
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| '''Cold Damage:<br />'''-- / 19-26 (7s) (10%) / 48-64 (7s) (20%)
 
| '''Cold Damage:<br />'''-- / 19-26 (7s) (10%) / 48-64 (7s) (20%)
 
|-
 
|-
! colspan="3" | Guest Monsters (Act Five, NM/Hell only)
+
! colspan="4" | Guest Monsters (Act Five, NM/Hell only)
 
|-
 
|-
 
| '''Vile Lancer'''
 
| '''Vile Lancer'''
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| '''Jab: '''-- / 34-68 / 69-138<br />'''Power Strike:''' -- / 1-148 / 1-196
 
| '''Jab: '''-- / 34-68 / 69-138<br />'''Power Strike:''' -- / 1-148 / 1-196
 
|}
 
|}
 
  
 
=Defenses=
 
=Defenses=

Revision as of 12:50, 18 April 2008

Corrupt Rogue Spearwomen are Demons.

These melee fighters are more formidable than regular Corrupt Rogues, thanks to the higher damage dealt by their spears. They spawn in packs and run very quickly, though their actual attack speed is not impressive.

  • Flesh Lancers are listed in the game stats and on Blizzard's site, but they do not spawn anywhere as of v1.11.
  • Black Lancers are only found as Guest Monsters in v1.11.

All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

Type Level Experience Hit Points Walk/Speed Run/Speed Max TC/Rune
Dark Spearwoman 2 / 36 / 67 36 / 2182 / 22723 7-11 / 420-603 / 2467-4728 4 4 3/-, 42/Io, 66/Vex
Vile Lancer 5 / 38 / 68 63 / 2498 / 23878 14-21 / 474-681 / 2536-4861 5 6 6/-, 42/Io, 66/Vex
Dark Lancer 8 / 39 / 69 91 / 2672 / 25033 24-36 / 501-721 / 2605-4993 5 8 6/-, 42/Io, 69/Lo
Guest Monsters (Act Five, NM/Hell only)
Vile Lancer -- / 59 / 81 -- / 9593 / 38895 -- / 1047-1505 / 4577-6580 8 12 --, 60/Ist, 84/Zod
Dark Lancer -- / 59 / 81 -- / 11425 / 40050 -- / 1129-1623 / 4669-6712 8 12 --, 63/Ist, 84/Zod
Black Lancer -- / 65 / 85 -- / 13608 / 43515 -- / 1212-1742 / 4945-7109 8 12 --, 63/Vex, 87/Zod


Offense

  • Vile Lancers and Dark Lancers have a % chance to add elemental damage to their attacks.
  • Guest Monsters use some of the [[Amazon_Javelin_and_Spear_Skills|Amazon spear skills]].
    • Vile Lancers use Jab and Power Strike.
    • Dark Lancers use Jab and Ice Spear (cold damage version of Power Strike.)
    • Black Lancers use Jab and Power Strike
Type Attack 1 Attack Rating 1 Special
Dark Spearwoman 2-4 / 20-40 / 50-101 12 / 1033 / 3813
--
Vile Lancer 3-6 / 20-41 / 50-101 31 / 1083 / 3866 Poison Damage:
Norm: --
Night:10%: 63 over 8s. (7.8/sec)
Hell: 20%: 201 over 8s (25.1/sec)
Dark Lancer 4-9 / 21-42 / 52-104 63 / 1108 / 3920 Cold Damage:
-- / 19-26 (7s) (10%) / 48-64 (7s) (20%)
Guest Monsters (Act Five, NM/Hell only)
Vile Lancer -- / 31-63 / 60-120 -- / 1612 / 4558 Jab: -- / 31-63 / 67-134
Power Strike: -- / 1-148 / 1-196
Dark Lancer -- / 33-66 / 60-120 -- / 1688 / 4611 Jab: -- / 33-66 / 60-120
Ice Spear: -- / 66-77 (12sec) / 98-113 (16sec)
Black Lancer -- / 34-68 / 62-124 -- / 1764 / 4771 Jab: -- / 34-68 / 69-138
Power Strike: -- / 1-148 / 1-196

Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type Defense Blocking Regen Rate Drain Effectiveness Chill Effectiveness
Dark Spearwoman 10 / 501 / 1267 4% 1.2% 100% / 100% / 100% 50% / 40% / 33%
Vile Lancer 25 / 524 / 1284 6% 1.2% 100% / 100% / 100% 50% / 40% / 33%
Dark Lancer 40 / 535 / 1301 9% 1.2% 100% / 100% / 100% 50% / 40% / 33%
Guest Monsters (Act Five, NM/Hell only)
Vile Lancer -- / 763 / 1501 6% 1.2% -- / 100% / 100% -- / 40% / 33%
Dark Lancer -- / 798 / 1518 6% 1.2% -- / 100% / 100% -- / 40% / 33%
Black Lancer -- / 832 / 1568 6% 1.2% -- / 100% / 100% -- / 40% / 33%


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type Physical Fire Cold Lightning Poison Magic
Dark Spearwoman 0% / 0% / 45% 0% / 0% / 0% 0% / 0% / 25% 0% / 0% / 25% 0% / 0% / 100% 0% / 0% / 25%
Vile Lancer 0% / 0% / 45% 0% / 0% / 0% 0% / 0% / 110% 0% / 0% / 25% 0% / 0% / 25% 0% / 0% / 25%
Dark Lancer 0% / 0% / 45% 0% / 0% / 0% 0% / 0% / 25% 0% / 0% / 25% 0% / 0% / 110% 0% / 0% / 25%
Guest Monsters (Act Five, NM/Hell only)
Vile Lancer -- / 0% / 33% -- / 0% / 25% -- / 25% / 50% -- / 50% / 100% -- / 0% / 15% -- / 0% / 0%
Dark Lancer -- / 0% / 33% -- / 0% / 25% -- / 25% / 50% -- / 50% / 100% -- / 0% / 15% -- / 0% / 0%
Black Lancer -- / 0% / 33% -- / 0% / 25% -- / 25% / 50% -- / 50% / 100% -- / 0% / 15% -- / 0% / 0%


Locations

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type Normal, Nightmare, and Hell
Dark Spearwoman Act 1: Cold Plains
Vile Lancer Act 1: Dark Wood
Dark Lancer Act 1: Tamoe Highland
Guest Monsters (Act Five, NM/Hell only)
Vile Lancer Frigid Highlands
Dark Lancer Frozen River, Ancients' Way
Black Lancer Worldstone Keep 1