Difference between revisions of "Finger Mage"
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Finger Mages are [[Undead]]. | Finger Mages are [[Undead]]. | ||
− | Finger Mages are hovering, ghostly creatures that can fight at melee range or cast a nasty, mana-draining homing missile from a distance. They are more annoyance than danger for most characters, and even tough boss packs are seldom lethal. | + | Finger Mages are hovering, ghostly creatures that can fight at melee range or cast a nasty, mana-draining homing missile from a distance. They are more annoyance than danger for most characters, and even tough boss packs are seldom lethal; at worst they will force mana-depleted characters to retreat to scrounge for blue pots. |
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | * All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | ||
Line 7: | Line 7: | ||
=Statistics= | =Statistics= | ||
− | |||
− | |||
Normal finger mages do not drop items, just potions and sometimes runes. Champions and Bosses/minions do drop all kinds of items, and their values are listed below. | Normal finger mages do not drop items, just potions and sometimes runes. Champions and Bosses/minions do drop all kinds of items, and their values are listed below. | ||
Line 15: | Line 13: | ||
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. | ** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. | ||
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
! Level | ! Level | ||
! Experience | ! Experience | ||
! Hit Points | ! Hit Points | ||
− | ! Speed | + | ! Speed |
! Max TC/Rune | ! Max TC/Rune | ||
|- | |- | ||
Line 27: | Line 25: | ||
| 482 / 12793 / 63609 | | 482 / 12793 / 63609 | ||
| 143-198 / 966-1328 / 3502-6420 | | 143-198 / 966-1328 / 3502-6420 | ||
− | | | + | | align="center" | 10 |
| 33/Sol, 60/Ist, 87/Zod | | 33/Sol, 60/Ist, 87/Zod | ||
|- | |- | ||
Line 34: | Line 32: | ||
| 645 / 13559 / 67278 | | 645 / 13559 / 67278 | ||
| 171-236 / 992-1365 / 3640-6673 | | 171-236 / 992-1365 / 3640-6673 | ||
− | | | + | | align="center" | 10 |
| 33/Sol, 60/Ist, 87/Zod | | 33/Sol, 60/Ist, 87/Zod | ||
|- | |- | ||
Line 41: | Line 39: | ||
| 856 / 14373 / 69113 | | 856 / 14373 / 69113 | ||
| 203-280 / 1020-1403 / 3709-6800 | | 203-280 / 1020-1403 / 3709-6800 | ||
− | | | + | | align="center" | 10 |
| 33/Sol, 60/Ist, 87/Zod | | 33/Sol, 60/Ist, 87/Zod | ||
+ | |- | ||
+ | ! colspan="6" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Strangler''' | ||
+ | | -- / 60 / 81 | ||
+ | | -- / 16151 / 61774 | ||
+ | | -- / 1075-1478 / 4577- 6294 | ||
+ | | align="center" | 10 | ||
+ | | -- / | ||
+ | |- | ||
+ | | '''Storm Caster''' | ||
+ | | -- / 66 / 85 | ||
+ | | -- / 22836 / 69113 | ||
+ | | -- / 1239- 1703 / 4945- 6800 | ||
+ | | align="center" | 10 | ||
+ | | -- / | ||
|} | |} | ||
Line 50: | Line 64: | ||
Finger Mages cast a spell that sends seeking pink tentacles across the floor. If these strike a target they deal physical damage + fire damage + mana drain. Their attacks may also stun targets. | Finger Mages cast a spell that sends seeking pink tentacles across the floor. If these strike a target they deal physical damage + fire damage + mana drain. Their attacks may also stun targets. | ||
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
! Melee Attack #1 | ! Melee Attack #1 | ||
Line 69: | Line 83: | ||
| 10-23 / 26-57 / 52-115 | | 10-23 / 26-57 / 52-115 | ||
| 284 / 1360 / 4089 | | 284 / 1360 / 4089 | ||
− | | '''Norm:''' 11-17, 30-36 fire, -120% mana regen for 2.8 sec<br />'''Night:''' 17-23, 48-54 fire, -192% mana regen for 4 sec<br />'''Hell''''''< | + | | '''Norm: '''11-17, 30-36 fire, -120% mana regen for 2.8 sec<br />'''Night:''' 17-23, 48-54 fire, -192% mana regen for 4 sec<br />'''Hell:''' 25-31, 76-82 fire, -288% mana regen for 5.6 sec |
+ | |- | ||
+ | ! colspan="4" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Strangler''' | ||
+ | | -- / 26-58 / 51-111 | ||
+ | | -- / 1404 / 3907 | ||
+ | | '''Norm: '''--<br />'''Night:''' 17-23, 48-54 fire, -192% mana regen for 4 sec<br />'''Hell:''' 25-31, 76-82 fire, -288% mana regen for 5.6 sec | ||
+ | |- | ||
+ | | '''Storm Caster''' | ||
+ | | -- / 30-66 / 52-115 | ||
+ | | -- / 1533 / 4089 | ||
+ | | '''Norm: '''--<br />'''Night:''' 17-23, 48-54 fire, -192% mana regen for 4 sec<br />'''Hell:''' 25-31, 76-82 fire, -288% mana regen for 5.6 sec | ||
|} | |} | ||
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* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | * Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | ||
− | * Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block. | + | * Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most ''Diablo II'' monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block. |
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | * Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | ||
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | * Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | ||
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
! Defense | ! Defense | ||
Line 90: | Line 116: | ||
| '''Doom Caster''' | | '''Doom Caster''' | ||
| 122 / 921 / 1917 | | 122 / 921 / 1917 | ||
− | | | + | | align="center" | -- |
− | | 1.2/sec | + | | align="center" | 1.2/sec |
| 100 / 66 / 33 | | 100 / 66 / 33 | ||
| 50 / 40 / 25 | | 50 / 40 / 25 | ||
Line 97: | Line 123: | ||
| '''Strangler''' | | '''Strangler''' | ||
| 136 / 936 / 1960 | | 136 / 936 / 1960 | ||
− | | | + | | align="center" | -- |
− | | 1.2/sec | + | | align="center" | 1.2/sec |
| 100 / 66 / 33 | | 100 / 66 / 33 | ||
| 50 / 40 / 25 | | 50 / 40 / 25 | ||
Line 104: | Line 130: | ||
| '''Storm Caster''' | | '''Storm Caster''' | ||
| 151 / 950 / 1981 | | 151 / 950 / 1981 | ||
− | | | + | | align="center" | -- |
− | | 1.2/sec | + | | align="center" | 1.2/sec |
| 100 / 66 / 33 | | 100 / 66 / 33 | ||
| 50 / 40 / 25 | | 50 / 40 / 25 | ||
+ | |- | ||
+ | ! colspan="6" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Strangler''' | ||
+ | | -- / 979 / 1897 | ||
+ | | align="center" | -- | ||
+ | | align="center" | 1.2/sec | ||
+ | | -- / 66 / 33 | ||
+ | | -- / 40 / 25 | ||
+ | |- | ||
+ | | '''Storm Caster''' | ||
+ | | -- / 1065 / 1981 | ||
+ | | align="center" | -- | ||
+ | | align="center" | 1.2/sec | ||
+ | | -- / 66 / 33 | ||
+ | | -- / 40 / 25 | ||
|} | |} | ||
Line 114: | Line 156: | ||
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
− | * <font color="# | + | * <font color="#ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details. |
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
! Physical | ! Physical | ||
− | |||
! Fire | ! Fire | ||
! Cold | ! Cold | ||
! Lightning | ! Lightning | ||
! Poison | ! Poison | ||
+ | ! Magic | ||
|- | |- | ||
| '''Doom Caster''' | | '''Doom Caster''' | ||
| 0% / 0% / 50% | | 0% / 0% / 50% | ||
+ | | 40% / 50% / 0% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
− | | 40% / 50% / | + | | 40% / 50% / <font color="#ff0000">100%</font> |
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
− | |||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
|- | |- | ||
| '''Strangler''' | | '''Strangler''' | ||
| 0% / 0% / 50% | | 0% / 0% / 50% | ||
+ | | 50% / 60% / 0% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
− | | 50% / 60% / | + | | 50% / 60% / <font color="#ff0000">100%</font> |
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
− | |||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
|- | |- | ||
| '''Storm Caster''' | | '''Storm Caster''' | ||
| 0% / 0% / 50% | | 0% / 0% / 50% | ||
+ | | 60% / 75% / 0% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
− | | 60% / 75% / | + | | 60% / 75% / <font color="#ff0000">100%</font> |
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
− | |||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
+ | |- | ||
+ | ! colspan="7" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Strangler''' | ||
+ | | -- / 0% / 40% | ||
+ | | -- / 75% / 66% | ||
+ | | -- / 0% / 25% | ||
+ | | -- / 75% / <font color="#FF0000">100%</font> | ||
+ | | -- / 0% / 25% | ||
+ | | -- / 0% / 0% | ||
+ | |- | ||
+ | | '''Storm Caster''' | ||
+ | | -- / 0% / 40% | ||
+ | | -- / 75% / 66% | ||
+ | | -- / 0% / 25% | ||
+ | | -- / 75% / <font color="#FF0000">100%</font> | ||
+ | | -- / 0% / 25% | ||
+ | | -- / 0% / 0% | ||
|} | |} | ||
− | [[category: | + | |
− | [[category: | + | =Locations= |
+ | |||
+ | * [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels. | ||
+ | * Monsters in areas marked "Boss Only" will only appear as random bosses or champions. | ||
+ | * Monsters in areas marked "No Boss" will never appear as random bosses or champions. | ||
+ | |||
+ | {| width="100%" | ||
+ | ! Type | ||
+ | ! Acts 1-4: Normal, Nightmare, and Hell | ||
+ | |- | ||
+ | | '''Doom Caster''' | ||
+ | | '''Act 4: '''Outer Steppes, Plains of Despair | ||
+ | |- | ||
+ | | '''Strangler''' | ||
+ | | '''Act 4: '''City of the Damned, River of Flame | ||
+ | |- | ||
+ | | '''Storm Caster''' | ||
+ | | '''Act 4: '''Chaos Sanctuary | ||
+ | |- | ||
+ | ! colspan="2" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | align="center" | | ||
+ | '''Strangler''' | ||
+ | | align="center" | | ||
+ | '''Act 5: '''Abbadon | ||
+ | |- | ||
+ | | align="center" | | ||
+ | '''Storm Caster''' | ||
+ | | align="center" | | ||
+ | '''Act 5: '''Worldstone Keep 3 | ||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | [[category:Monsters]] | ||
+ | [[category:Demons]] | ||
+ | [[category:Guest Monsters]] |
Revision as of 22:59, 26 April 2008
Finger Mages are Undead.
Finger Mages are hovering, ghostly creatures that can fight at melee range or cast a nasty, mana-draining homing missile from a distance. They are more annoyance than danger for most characters, and even tough boss packs are seldom lethal; at worst they will force mana-depleted characters to retreat to scrounge for blue pots.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Contents
[hide]Statistics
Normal finger mages do not drop items, just potions and sometimes runes. Champions and Bosses/minions do drop all kinds of items, and their values are listed below.
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- TC Champions and Bosses can sometimes drop from the next higher group.
- The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Type | Level | Experience | Hit Points | Speed | Max TC/Rune |
---|---|---|---|---|---|
Doom Caster | 24 / 56 / 82 | 482 / 12793 / 63609 | 143-198 / 966-1328 / 3502-6420 | 10 | 33/Sol, 60/Ist, 87/Zod |
Strangler | 27 / 57 / 84 | 645 / 13559 / 67278 | 171-236 / 992-1365 / 3640-6673 | 10 | 33/Sol, 60/Ist, 87/Zod |
Storm Caster | 30 / 58 / 85 | 856 / 14373 / 69113 | 203-280 / 1020-1403 / 3709-6800 | 10 | 33/Sol, 60/Ist, 87/Zod |
Guest Monsters (Act Five, NM/Hell only) | |||||
Strangler | -- / 60 / 81 | -- / 16151 / 61774 | -- / 1075-1478 / 4577- 6294 | 10 | -- / |
Storm Caster | -- / 66 / 85 | -- / 22836 / 69113 | -- / 1239- 1703 / 4945- 6800 | 10 | -- / |
Offense
Finger Mages cast a spell that sends seeking pink tentacles across the floor. If these strike a target they deal physical damage + fire damage + mana drain. Their attacks may also stun targets.
Type | Melee Attack #1 | Attack Rating #1 | Ranged Attack |
---|---|---|---|
Doom Caster | 8-19 / 25-56 / 51-111 | 223 / 1317 / 3952 | Norm: 7-13, 18-24 fire, -72% mana regen for 2 sec Night: 13-19, 36-42 fire, -144% mana regen for 3.2 sec Hell: 21-27, 62-68 fire, -240% mana regen for 4.8 sec |
Strangler | 9-21 / 25-56 / 51-112 | 256 / 1339 / 4044 | Norm: 9-15, 24-30 fire, -96% mana regen for 2.4 sec Night: 15-21, 42-48 fire, -168% mana regen for 3.6 sec Hell: 23-29, 69-75 fire, -264% mana regen for 5.2 sec |
Storm Caster | 10-23 / 26-57 / 52-115 | 284 / 1360 / 4089 | Norm: 11-17, 30-36 fire, -120% mana regen for 2.8 sec Night: 17-23, 48-54 fire, -192% mana regen for 4 sec Hell: 25-31, 76-82 fire, -288% mana regen for 5.6 sec |
Guest Monsters (Act Five, NM/Hell only) | |||
Strangler | -- / 26-58 / 51-111 | -- / 1404 / 3907 | Norm: -- Night: 17-23, 48-54 fire, -192% mana regen for 4 sec Hell: 25-31, 76-82 fire, -288% mana regen for 5.6 sec |
Storm Caster | -- / 30-66 / 52-115 | -- / 1533 / 4089 | Norm: -- Night: 17-23, 48-54 fire, -192% mana regen for 4 sec Hell: 25-31, 76-82 fire, -288% mana regen for 5.6 sec |
Defenses
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|---|
Doom Caster | 122 / 921 / 1917 | -- | 1.2/sec | 100 / 66 / 33 | 50 / 40 / 25 |
Strangler | 136 / 936 / 1960 | -- | 1.2/sec | 100 / 66 / 33 | 50 / 40 / 25 |
Storm Caster | 151 / 950 / 1981 | -- | 1.2/sec | 100 / 66 / 33 | 50 / 40 / 25 |
Guest Monsters (Act Five, NM/Hell only) | |||||
Strangler | -- / 979 / 1897 | -- | 1.2/sec | -- / 66 / 33 | -- / 40 / 25 |
Storm Caster | -- / 1065 / 1981 | -- | 1.2/sec | -- / 66 / 33 | -- / 40 / 25 |
Resistances
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type | Physical | Fire | Cold | Lightning | Poison | Magic |
---|---|---|---|---|---|---|
Doom Caster | 0% / 0% / 50% | 40% / 50% / 0% | 0% / 0% / 0% | 40% / 50% / 100% | 0% / 0% / 0% | 0% / 0% / 0% |
Strangler | 0% / 0% / 50% | 50% / 60% / 0% | 0% / 0% / 0% | 50% / 60% / 100% | 0% / 0% / 0% | 0% / 0% / 0% |
Storm Caster | 0% / 0% / 50% | 60% / 75% / 0% | 0% / 0% / 0% | 60% / 75% / 100% | 0% / 0% / 0% | 0% / 0% / 0% |
Guest Monsters (Act Five, NM/Hell only) | ||||||
Strangler | -- / 0% / 40% | -- / 75% / 66% | -- / 0% / 25% | -- / 75% / 100% | -- / 0% / 25% | -- / 0% / 0% |
Storm Caster | -- / 0% / 40% | -- / 75% / 66% | -- / 0% / 25% | -- / 75% / 100% | -- / 0% / 25% | -- / 0% / 0% |
Locations
- Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
- Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
- Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type | Acts 1-4: Normal, Nightmare, and Hell |
---|---|
Doom Caster | Act 4: Outer Steppes, Plains of Despair |
Strangler | Act 4: City of the Damned, River of Flame |
Storm Caster | Act 4: Chaos Sanctuary |
Guest Monsters (Act Five, NM/Hell only) | |
Strangler |
Act 5: Abbadon |
Storm Caster |
Act 5: Worldstone Keep 3 |